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1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "except.h"
41 #include "function.h"
42 #include "obstack.h"
43 #include "toplev.h"
44
45 #define obstack_chunk_alloc xmalloc
46 #define obstack_chunk_free free
47 /* obstack.[ch] explicitly declined to prototype this. */
48 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
49
50 /* Tree nodes of permanent duration are allocated in this obstack.
51 They are the identifier nodes, and everything outside of
52 the bodies and parameters of function definitions. */
53
54 struct obstack permanent_obstack;
55
56 /* The initial RTL, and all ..._TYPE nodes, in a function
57 are allocated in this obstack. Usually they are freed at the
58 end of the function, but if the function is inline they are saved.
59 For top-level functions, this is maybepermanent_obstack.
60 Separate obstacks are made for nested functions. */
61
62 struct obstack *function_maybepermanent_obstack;
63
64 /* This is the function_maybepermanent_obstack for top-level functions. */
65
66 struct obstack maybepermanent_obstack;
67
68 /* This is a list of function_maybepermanent_obstacks for top-level inline
69 functions that are compiled in the middle of compiling other functions. */
70
71 struct simple_obstack_stack *toplev_inline_obstacks;
72
73 /* Former elements of toplev_inline_obstacks that have been recycled. */
74
75 struct simple_obstack_stack *extra_inline_obstacks;
76
77 /* This is a list of function_maybepermanent_obstacks for inline functions
78 nested in the current function that were compiled in the middle of
79 compiling other functions. */
80
81 struct simple_obstack_stack *inline_obstacks;
82
83 /* The contents of the current function definition are allocated
84 in this obstack, and all are freed at the end of the function.
85 For top-level functions, this is temporary_obstack.
86 Separate obstacks are made for nested functions. */
87
88 struct obstack *function_obstack;
89
90 /* This is used for reading initializers of global variables. */
91
92 struct obstack temporary_obstack;
93
94 /* The tree nodes of an expression are allocated
95 in this obstack, and all are freed at the end of the expression. */
96
97 struct obstack momentary_obstack;
98
99 /* The tree nodes of a declarator are allocated
100 in this obstack, and all are freed when the declarator
101 has been parsed. */
102
103 static struct obstack temp_decl_obstack;
104
105 /* This points at either permanent_obstack
106 or the current function_maybepermanent_obstack. */
107
108 struct obstack *saveable_obstack;
109
110 /* This is same as saveable_obstack during parse and expansion phase;
111 it points to the current function's obstack during optimization.
112 This is the obstack to be used for creating rtl objects. */
113
114 struct obstack *rtl_obstack;
115
116 /* This points at either permanent_obstack or the current function_obstack. */
117
118 struct obstack *current_obstack;
119
120 /* This points at either permanent_obstack or the current function_obstack
121 or momentary_obstack. */
122
123 struct obstack *expression_obstack;
124
125 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
126
127 struct obstack_stack
128 {
129 struct obstack_stack *next;
130 struct obstack *current;
131 struct obstack *saveable;
132 struct obstack *expression;
133 struct obstack *rtl;
134 };
135
136 struct obstack_stack *obstack_stack;
137
138 /* Obstack for allocating struct obstack_stack entries. */
139
140 static struct obstack obstack_stack_obstack;
141
142 /* Addresses of first objects in some obstacks.
143 This is for freeing their entire contents. */
144 char *maybepermanent_firstobj;
145 char *temporary_firstobj;
146 char *momentary_firstobj;
147 char *temp_decl_firstobj;
148
149 /* This is used to preserve objects (mainly array initializers) that need to
150 live until the end of the current function, but no further. */
151 char *momentary_function_firstobj;
152
153 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
154
155 int all_types_permanent;
156
157 /* Stack of places to restore the momentary obstack back to. */
158
159 struct momentary_level
160 {
161 /* Pointer back to previous such level. */
162 struct momentary_level *prev;
163 /* First object allocated within this level. */
164 char *base;
165 /* Value of expression_obstack saved at entry to this level. */
166 struct obstack *obstack;
167 };
168
169 struct momentary_level *momentary_stack;
170
171 /* Table indexed by tree code giving a string containing a character
172 classifying the tree code. Possibilities are
173 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
174
175 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
176
177 char tree_code_type[MAX_TREE_CODES] = {
178 #include "tree.def"
179 };
180 #undef DEFTREECODE
181
182 /* Table indexed by tree code giving number of expression
183 operands beyond the fixed part of the node structure.
184 Not used for types or decls. */
185
186 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
187
188 int tree_code_length[MAX_TREE_CODES] = {
189 #include "tree.def"
190 };
191 #undef DEFTREECODE
192
193 /* Names of tree components.
194 Used for printing out the tree and error messages. */
195 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
196
197 char *tree_code_name[MAX_TREE_CODES] = {
198 #include "tree.def"
199 };
200 #undef DEFTREECODE
201
202 /* Statistics-gathering stuff. */
203 typedef enum
204 {
205 d_kind,
206 t_kind,
207 b_kind,
208 s_kind,
209 r_kind,
210 e_kind,
211 c_kind,
212 id_kind,
213 op_id_kind,
214 perm_list_kind,
215 temp_list_kind,
216 vec_kind,
217 x_kind,
218 lang_decl,
219 lang_type,
220 all_kinds
221 } tree_node_kind;
222
223 int tree_node_counts[(int)all_kinds];
224 int tree_node_sizes[(int)all_kinds];
225 int id_string_size = 0;
226
227 const char *tree_node_kind_names[] = {
228 "decls",
229 "types",
230 "blocks",
231 "stmts",
232 "refs",
233 "exprs",
234 "constants",
235 "identifiers",
236 "op_identifiers",
237 "perm_tree_lists",
238 "temp_tree_lists",
239 "vecs",
240 "random kinds",
241 "lang_decl kinds",
242 "lang_type kinds"
243 };
244
245 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
246
247 #define MAX_HASH_TABLE 1009
248 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
249
250 /* 0 while creating built-in identifiers. */
251 static int do_identifier_warnings;
252
253 /* Unique id for next decl created. */
254 static int next_decl_uid;
255 /* Unique id for next type created. */
256 static int next_type_uid = 1;
257
258 /* The language-specific function for alias analysis. If NULL, the
259 language does not do any special alias analysis. */
260 int (*lang_get_alias_set) PROTO((tree));
261
262 /* Here is how primitive or already-canonicalized types' hash
263 codes are made. */
264 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
265
266 static void set_type_quals PROTO((tree, int));
267 static void append_random_chars PROTO((char *));
268 static void build_real_from_int_cst_1 PROTO((PTR));
269
270 extern char *mode_name[];
271
272 void gcc_obstack_init ();
273 \f
274 /* Init the principal obstacks. */
275
276 void
277 init_obstacks ()
278 {
279 gcc_obstack_init (&obstack_stack_obstack);
280 gcc_obstack_init (&permanent_obstack);
281
282 gcc_obstack_init (&temporary_obstack);
283 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
284 gcc_obstack_init (&momentary_obstack);
285 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
286 momentary_function_firstobj = momentary_firstobj;
287 gcc_obstack_init (&maybepermanent_obstack);
288 maybepermanent_firstobj
289 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
290 gcc_obstack_init (&temp_decl_obstack);
291 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
292
293 function_obstack = &temporary_obstack;
294 function_maybepermanent_obstack = &maybepermanent_obstack;
295 current_obstack = &permanent_obstack;
296 expression_obstack = &permanent_obstack;
297 rtl_obstack = saveable_obstack = &permanent_obstack;
298
299 /* Init the hash table of identifiers. */
300 bzero ((char *) hash_table, sizeof hash_table);
301 }
302
303 void
304 gcc_obstack_init (obstack)
305 struct obstack *obstack;
306 {
307 /* Let particular systems override the size of a chunk. */
308 #ifndef OBSTACK_CHUNK_SIZE
309 #define OBSTACK_CHUNK_SIZE 0
310 #endif
311 /* Let them override the alloc and free routines too. */
312 #ifndef OBSTACK_CHUNK_ALLOC
313 #define OBSTACK_CHUNK_ALLOC xmalloc
314 #endif
315 #ifndef OBSTACK_CHUNK_FREE
316 #define OBSTACK_CHUNK_FREE free
317 #endif
318 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
319 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
320 (void (*) ()) OBSTACK_CHUNK_FREE);
321 }
322
323 /* Save all variables describing the current status into the structure
324 *P. This function is called whenever we start compiling one
325 function in the midst of compiling another. For example, when
326 compiling a nested function, or, in C++, a template instantiation
327 that is required by the function we are currently compiling.
328
329 CONTEXT is the decl_function_context for the function we're about to
330 compile; if it isn't current_function_decl, we have to play some games. */
331
332 void
333 save_tree_status (p, context)
334 struct function *p;
335 tree context;
336 {
337 p->all_types_permanent = all_types_permanent;
338 p->momentary_stack = momentary_stack;
339 p->maybepermanent_firstobj = maybepermanent_firstobj;
340 p->temporary_firstobj = temporary_firstobj;
341 p->momentary_firstobj = momentary_firstobj;
342 p->momentary_function_firstobj = momentary_function_firstobj;
343 p->function_obstack = function_obstack;
344 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
345 p->current_obstack = current_obstack;
346 p->expression_obstack = expression_obstack;
347 p->saveable_obstack = saveable_obstack;
348 p->rtl_obstack = rtl_obstack;
349 p->inline_obstacks = inline_obstacks;
350
351 if (current_function_decl && context == current_function_decl)
352 /* Objects that need to be saved in this function can be in the nonsaved
353 obstack of the enclosing function since they can't possibly be needed
354 once it has returned. */
355 function_maybepermanent_obstack = function_obstack;
356 else
357 {
358 /* We're compiling a function which isn't nested in the current
359 function. We need to create a new maybepermanent_obstack for this
360 function, since it can't go onto any of the existing obstacks. */
361 struct simple_obstack_stack **head;
362 struct simple_obstack_stack *current;
363
364 if (context == NULL_TREE)
365 head = &toplev_inline_obstacks;
366 else
367 {
368 struct function *f = find_function_data (context);
369 head = &f->inline_obstacks;
370 }
371
372 if (context == NULL_TREE && extra_inline_obstacks)
373 {
374 current = extra_inline_obstacks;
375 extra_inline_obstacks = current->next;
376 }
377 else
378 {
379 current = ((struct simple_obstack_stack *)
380 xmalloc (sizeof (struct simple_obstack_stack)));
381
382 current->obstack
383 = (struct obstack *) xmalloc (sizeof (struct obstack));
384 gcc_obstack_init (current->obstack);
385 }
386
387 function_maybepermanent_obstack = current->obstack;
388
389 current->next = *head;
390 *head = current;
391 }
392
393 maybepermanent_firstobj
394 = (char *) obstack_finish (function_maybepermanent_obstack);
395
396 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
397 gcc_obstack_init (function_obstack);
398
399 current_obstack = &permanent_obstack;
400 expression_obstack = &permanent_obstack;
401 rtl_obstack = saveable_obstack = &permanent_obstack;
402
403 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
404 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
405 momentary_function_firstobj = momentary_firstobj;
406 }
407
408 /* Restore all variables describing the current status from the structure *P.
409 This is used after a nested function. */
410
411 void
412 restore_tree_status (p, context)
413 struct function *p;
414 tree context;
415 {
416 all_types_permanent = p->all_types_permanent;
417 momentary_stack = p->momentary_stack;
418
419 obstack_free (&momentary_obstack, momentary_function_firstobj);
420
421 /* Free saveable storage used by the function just compiled and not
422 saved.
423
424 CAUTION: This is in function_obstack of the containing function.
425 So we must be sure that we never allocate from that obstack during
426 the compilation of a nested function if we expect it to survive
427 past the nested function's end. */
428 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
429
430 /* If we were compiling a toplevel function, we can free this space now. */
431 if (context == NULL_TREE)
432 {
433 obstack_free (&temporary_obstack, temporary_firstobj);
434 obstack_free (&momentary_obstack, momentary_function_firstobj);
435 }
436
437 /* If we were compiling a toplevel function that we don't actually want
438 to save anything from, return the obstack to the pool. */
439 if (context == NULL_TREE
440 && obstack_empty_p (function_maybepermanent_obstack))
441 {
442 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
443
444 if ((*p) != NULL)
445 {
446 while ((*p)->obstack != function_maybepermanent_obstack)
447 p = &((*p)->next);
448 current = *p;
449 *p = current->next;
450
451 current->next = extra_inline_obstacks;
452 extra_inline_obstacks = current;
453 }
454 }
455
456 obstack_free (function_obstack, 0);
457 free (function_obstack);
458
459 temporary_firstobj = p->temporary_firstobj;
460 momentary_firstobj = p->momentary_firstobj;
461 momentary_function_firstobj = p->momentary_function_firstobj;
462 maybepermanent_firstobj = p->maybepermanent_firstobj;
463 function_obstack = p->function_obstack;
464 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
465 current_obstack = p->current_obstack;
466 expression_obstack = p->expression_obstack;
467 saveable_obstack = p->saveable_obstack;
468 rtl_obstack = p->rtl_obstack;
469 inline_obstacks = p->inline_obstacks;
470 }
471 \f
472 /* Start allocating on the temporary (per function) obstack.
473 This is done in start_function before parsing the function body,
474 and before each initialization at top level, and to go back
475 to temporary allocation after doing permanent_allocation. */
476
477 void
478 temporary_allocation ()
479 {
480 /* Note that function_obstack at top level points to temporary_obstack.
481 But within a nested function context, it is a separate obstack. */
482 current_obstack = function_obstack;
483 expression_obstack = function_obstack;
484 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
485 momentary_stack = 0;
486 inline_obstacks = 0;
487 }
488
489 /* Start allocating on the permanent obstack but don't
490 free the temporary data. After calling this, call
491 `permanent_allocation' to fully resume permanent allocation status. */
492
493 void
494 end_temporary_allocation ()
495 {
496 current_obstack = &permanent_obstack;
497 expression_obstack = &permanent_obstack;
498 rtl_obstack = saveable_obstack = &permanent_obstack;
499 }
500
501 /* Resume allocating on the temporary obstack, undoing
502 effects of `end_temporary_allocation'. */
503
504 void
505 resume_temporary_allocation ()
506 {
507 current_obstack = function_obstack;
508 expression_obstack = function_obstack;
509 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
510 }
511
512 /* While doing temporary allocation, switch to allocating in such a
513 way as to save all nodes if the function is inlined. Call
514 resume_temporary_allocation to go back to ordinary temporary
515 allocation. */
516
517 void
518 saveable_allocation ()
519 {
520 /* Note that function_obstack at top level points to temporary_obstack.
521 But within a nested function context, it is a separate obstack. */
522 expression_obstack = current_obstack = saveable_obstack;
523 }
524
525 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
526 recording the previously current obstacks on a stack.
527 This does not free any storage in any obstack. */
528
529 void
530 push_obstacks (current, saveable)
531 struct obstack *current, *saveable;
532 {
533 struct obstack_stack *p
534 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
535 (sizeof (struct obstack_stack)));
536
537 p->current = current_obstack;
538 p->saveable = saveable_obstack;
539 p->expression = expression_obstack;
540 p->rtl = rtl_obstack;
541 p->next = obstack_stack;
542 obstack_stack = p;
543
544 current_obstack = current;
545 expression_obstack = current;
546 rtl_obstack = saveable_obstack = saveable;
547 }
548
549 /* Save the current set of obstacks, but don't change them. */
550
551 void
552 push_obstacks_nochange ()
553 {
554 struct obstack_stack *p
555 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
556 (sizeof (struct obstack_stack)));
557
558 p->current = current_obstack;
559 p->saveable = saveable_obstack;
560 p->expression = expression_obstack;
561 p->rtl = rtl_obstack;
562 p->next = obstack_stack;
563 obstack_stack = p;
564 }
565
566 /* Pop the obstack selection stack. */
567
568 void
569 pop_obstacks ()
570 {
571 struct obstack_stack *p = obstack_stack;
572 obstack_stack = p->next;
573
574 current_obstack = p->current;
575 saveable_obstack = p->saveable;
576 expression_obstack = p->expression;
577 rtl_obstack = p->rtl;
578
579 obstack_free (&obstack_stack_obstack, p);
580 }
581
582 /* Nonzero if temporary allocation is currently in effect.
583 Zero if currently doing permanent allocation. */
584
585 int
586 allocation_temporary_p ()
587 {
588 return current_obstack != &permanent_obstack;
589 }
590
591 /* Go back to allocating on the permanent obstack
592 and free everything in the temporary obstack.
593
594 FUNCTION_END is true only if we have just finished compiling a function.
595 In that case, we also free preserved initial values on the momentary
596 obstack. */
597
598 void
599 permanent_allocation (function_end)
600 int function_end;
601 {
602 /* Free up previous temporary obstack data */
603 obstack_free (&temporary_obstack, temporary_firstobj);
604 if (function_end)
605 {
606 obstack_free (&momentary_obstack, momentary_function_firstobj);
607 momentary_firstobj = momentary_function_firstobj;
608 }
609 else
610 obstack_free (&momentary_obstack, momentary_firstobj);
611 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
612 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
613
614 /* Free up the maybepermanent_obstacks for any of our nested functions
615 which were compiled at a lower level. */
616 while (inline_obstacks)
617 {
618 struct simple_obstack_stack *current = inline_obstacks;
619 inline_obstacks = current->next;
620 obstack_free (current->obstack, 0);
621 free (current->obstack);
622 free (current);
623 }
624
625 current_obstack = &permanent_obstack;
626 expression_obstack = &permanent_obstack;
627 rtl_obstack = saveable_obstack = &permanent_obstack;
628 }
629
630 /* Save permanently everything on the maybepermanent_obstack. */
631
632 void
633 preserve_data ()
634 {
635 maybepermanent_firstobj
636 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
637 }
638
639 void
640 preserve_initializer ()
641 {
642 struct momentary_level *tem;
643 char *old_momentary;
644
645 temporary_firstobj
646 = (char *) obstack_alloc (&temporary_obstack, 0);
647 maybepermanent_firstobj
648 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
649
650 old_momentary = momentary_firstobj;
651 momentary_firstobj
652 = (char *) obstack_alloc (&momentary_obstack, 0);
653 if (momentary_firstobj != old_momentary)
654 for (tem = momentary_stack; tem; tem = tem->prev)
655 tem->base = momentary_firstobj;
656 }
657
658 /* Start allocating new rtl in current_obstack.
659 Use resume_temporary_allocation
660 to go back to allocating rtl in saveable_obstack. */
661
662 void
663 rtl_in_current_obstack ()
664 {
665 rtl_obstack = current_obstack;
666 }
667
668 /* Start allocating rtl from saveable_obstack. Intended to be used after
669 a call to push_obstacks_nochange. */
670
671 void
672 rtl_in_saveable_obstack ()
673 {
674 rtl_obstack = saveable_obstack;
675 }
676 \f
677 /* Allocate SIZE bytes in the current obstack
678 and return a pointer to them.
679 In practice the current obstack is always the temporary one. */
680
681 char *
682 oballoc (size)
683 int size;
684 {
685 return (char *) obstack_alloc (current_obstack, size);
686 }
687
688 /* Free the object PTR in the current obstack
689 as well as everything allocated since PTR.
690 In practice the current obstack is always the temporary one. */
691
692 void
693 obfree (ptr)
694 char *ptr;
695 {
696 obstack_free (current_obstack, ptr);
697 }
698
699 /* Allocate SIZE bytes in the permanent obstack
700 and return a pointer to them. */
701
702 char *
703 permalloc (size)
704 int size;
705 {
706 return (char *) obstack_alloc (&permanent_obstack, size);
707 }
708
709 /* Allocate NELEM items of SIZE bytes in the permanent obstack
710 and return a pointer to them. The storage is cleared before
711 returning the value. */
712
713 char *
714 perm_calloc (nelem, size)
715 int nelem;
716 long size;
717 {
718 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
719 bzero (rval, nelem * size);
720 return rval;
721 }
722
723 /* Allocate SIZE bytes in the saveable obstack
724 and return a pointer to them. */
725
726 char *
727 savealloc (size)
728 int size;
729 {
730 return (char *) obstack_alloc (saveable_obstack, size);
731 }
732
733 /* Allocate SIZE bytes in the expression obstack
734 and return a pointer to them. */
735
736 char *
737 expralloc (size)
738 int size;
739 {
740 return (char *) obstack_alloc (expression_obstack, size);
741 }
742 \f
743 /* Print out which obstack an object is in. */
744
745 void
746 print_obstack_name (object, file, prefix)
747 char *object;
748 FILE *file;
749 const char *prefix;
750 {
751 struct obstack *obstack = NULL;
752 const char *obstack_name = NULL;
753 struct function *p;
754
755 for (p = outer_function_chain; p; p = p->next)
756 {
757 if (_obstack_allocated_p (p->function_obstack, object))
758 {
759 obstack = p->function_obstack;
760 obstack_name = "containing function obstack";
761 }
762 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
763 {
764 obstack = p->function_maybepermanent_obstack;
765 obstack_name = "containing function maybepermanent obstack";
766 }
767 }
768
769 if (_obstack_allocated_p (&obstack_stack_obstack, object))
770 {
771 obstack = &obstack_stack_obstack;
772 obstack_name = "obstack_stack_obstack";
773 }
774 else if (_obstack_allocated_p (function_obstack, object))
775 {
776 obstack = function_obstack;
777 obstack_name = "function obstack";
778 }
779 else if (_obstack_allocated_p (&permanent_obstack, object))
780 {
781 obstack = &permanent_obstack;
782 obstack_name = "permanent_obstack";
783 }
784 else if (_obstack_allocated_p (&momentary_obstack, object))
785 {
786 obstack = &momentary_obstack;
787 obstack_name = "momentary_obstack";
788 }
789 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
790 {
791 obstack = function_maybepermanent_obstack;
792 obstack_name = "function maybepermanent obstack";
793 }
794 else if (_obstack_allocated_p (&temp_decl_obstack, object))
795 {
796 obstack = &temp_decl_obstack;
797 obstack_name = "temp_decl_obstack";
798 }
799
800 /* Check to see if the object is in the free area of the obstack. */
801 if (obstack != NULL)
802 {
803 if (object >= obstack->next_free
804 && object < obstack->chunk_limit)
805 fprintf (file, "%s in free portion of obstack %s",
806 prefix, obstack_name);
807 else
808 fprintf (file, "%s allocated from %s", prefix, obstack_name);
809 }
810 else
811 fprintf (file, "%s not allocated from any obstack", prefix);
812 }
813
814 void
815 debug_obstack (object)
816 char *object;
817 {
818 print_obstack_name (object, stderr, "object");
819 fprintf (stderr, ".\n");
820 }
821
822 /* Return 1 if OBJ is in the permanent obstack.
823 This is slow, and should be used only for debugging.
824 Use TREE_PERMANENT for other purposes. */
825
826 int
827 object_permanent_p (obj)
828 tree obj;
829 {
830 return _obstack_allocated_p (&permanent_obstack, obj);
831 }
832 \f
833 /* Start a level of momentary allocation.
834 In C, each compound statement has its own level
835 and that level is freed at the end of each statement.
836 All expression nodes are allocated in the momentary allocation level. */
837
838 void
839 push_momentary ()
840 {
841 struct momentary_level *tem
842 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
843 sizeof (struct momentary_level));
844 tem->prev = momentary_stack;
845 tem->base = (char *) obstack_base (&momentary_obstack);
846 tem->obstack = expression_obstack;
847 momentary_stack = tem;
848 expression_obstack = &momentary_obstack;
849 }
850
851 /* Set things up so the next clear_momentary will only clear memory
852 past our present position in momentary_obstack. */
853
854 void
855 preserve_momentary ()
856 {
857 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
858 }
859
860 /* Free all the storage in the current momentary-allocation level.
861 In C, this happens at the end of each statement. */
862
863 void
864 clear_momentary ()
865 {
866 obstack_free (&momentary_obstack, momentary_stack->base);
867 }
868
869 /* Discard a level of momentary allocation.
870 In C, this happens at the end of each compound statement.
871 Restore the status of expression node allocation
872 that was in effect before this level was created. */
873
874 void
875 pop_momentary ()
876 {
877 struct momentary_level *tem = momentary_stack;
878 momentary_stack = tem->prev;
879 expression_obstack = tem->obstack;
880 /* We can't free TEM from the momentary_obstack, because there might
881 be objects above it which have been saved. We can free back to the
882 stack of the level we are popping off though. */
883 obstack_free (&momentary_obstack, tem->base);
884 }
885
886 /* Pop back to the previous level of momentary allocation,
887 but don't free any momentary data just yet. */
888
889 void
890 pop_momentary_nofree ()
891 {
892 struct momentary_level *tem = momentary_stack;
893 momentary_stack = tem->prev;
894 expression_obstack = tem->obstack;
895 }
896
897 /* Call when starting to parse a declaration:
898 make expressions in the declaration last the length of the function.
899 Returns an argument that should be passed to resume_momentary later. */
900
901 int
902 suspend_momentary ()
903 {
904 register int tem = expression_obstack == &momentary_obstack;
905 expression_obstack = saveable_obstack;
906 return tem;
907 }
908
909 /* Call when finished parsing a declaration:
910 restore the treatment of node-allocation that was
911 in effect before the suspension.
912 YES should be the value previously returned by suspend_momentary. */
913
914 void
915 resume_momentary (yes)
916 int yes;
917 {
918 if (yes)
919 expression_obstack = &momentary_obstack;
920 }
921 \f
922 /* Init the tables indexed by tree code.
923 Note that languages can add to these tables to define their own codes. */
924
925 void
926 init_tree_codes ()
927 {
928
929 }
930
931 /* Return a newly allocated node of code CODE.
932 Initialize the node's unique id and its TREE_PERMANENT flag.
933 For decl and type nodes, some other fields are initialized.
934 The rest of the node is initialized to zero.
935
936 Achoo! I got a code in the node. */
937
938 tree
939 make_node (code)
940 enum tree_code code;
941 {
942 register tree t;
943 register int type = TREE_CODE_CLASS (code);
944 register int length = 0;
945 register struct obstack *obstack = current_obstack;
946 #ifdef GATHER_STATISTICS
947 register tree_node_kind kind;
948 #endif
949
950 switch (type)
951 {
952 case 'd': /* A decl node */
953 #ifdef GATHER_STATISTICS
954 kind = d_kind;
955 #endif
956 length = sizeof (struct tree_decl);
957 /* All decls in an inline function need to be saved. */
958 if (obstack != &permanent_obstack)
959 obstack = saveable_obstack;
960
961 /* PARM_DECLs go on the context of the parent. If this is a nested
962 function, then we must allocate the PARM_DECL on the parent's
963 obstack, so that they will live to the end of the parent's
964 closing brace. This is necessary in case we try to inline the
965 function into its parent.
966
967 PARM_DECLs of top-level functions do not have this problem. However,
968 we allocate them where we put the FUNCTION_DECL for languages such as
969 Ada that need to consult some flags in the PARM_DECLs of the function
970 when calling it.
971
972 See comment in restore_tree_status for why we can't put this
973 in function_obstack. */
974 if (code == PARM_DECL && obstack != &permanent_obstack)
975 {
976 tree context = 0;
977 if (current_function_decl)
978 context = decl_function_context (current_function_decl);
979
980 if (context)
981 obstack
982 = find_function_data (context)->function_maybepermanent_obstack;
983 }
984 break;
985
986 case 't': /* a type node */
987 #ifdef GATHER_STATISTICS
988 kind = t_kind;
989 #endif
990 length = sizeof (struct tree_type);
991 /* All data types are put where we can preserve them if nec. */
992 if (obstack != &permanent_obstack)
993 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
994 break;
995
996 case 'b': /* a lexical block */
997 #ifdef GATHER_STATISTICS
998 kind = b_kind;
999 #endif
1000 length = sizeof (struct tree_block);
1001 /* All BLOCK nodes are put where we can preserve them if nec. */
1002 if (obstack != &permanent_obstack)
1003 obstack = saveable_obstack;
1004 break;
1005
1006 case 's': /* an expression with side effects */
1007 #ifdef GATHER_STATISTICS
1008 kind = s_kind;
1009 goto usual_kind;
1010 #endif
1011 case 'r': /* a reference */
1012 #ifdef GATHER_STATISTICS
1013 kind = r_kind;
1014 goto usual_kind;
1015 #endif
1016 case 'e': /* an expression */
1017 case '<': /* a comparison expression */
1018 case '1': /* a unary arithmetic expression */
1019 case '2': /* a binary arithmetic expression */
1020 #ifdef GATHER_STATISTICS
1021 kind = e_kind;
1022 usual_kind:
1023 #endif
1024 obstack = expression_obstack;
1025 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1026 if (code == BIND_EXPR && obstack != &permanent_obstack)
1027 obstack = saveable_obstack;
1028 length = sizeof (struct tree_exp)
1029 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1030 break;
1031
1032 case 'c': /* a constant */
1033 #ifdef GATHER_STATISTICS
1034 kind = c_kind;
1035 #endif
1036 obstack = expression_obstack;
1037
1038 /* We can't use tree_code_length for INTEGER_CST, since the number of
1039 words is machine-dependent due to varying length of HOST_WIDE_INT,
1040 which might be wider than a pointer (e.g., long long). Similarly
1041 for REAL_CST, since the number of words is machine-dependent due
1042 to varying size and alignment of `double'. */
1043
1044 if (code == INTEGER_CST)
1045 length = sizeof (struct tree_int_cst);
1046 else if (code == REAL_CST)
1047 length = sizeof (struct tree_real_cst);
1048 else
1049 length = sizeof (struct tree_common)
1050 + tree_code_length[(int) code] * sizeof (char *);
1051 break;
1052
1053 case 'x': /* something random, like an identifier. */
1054 #ifdef GATHER_STATISTICS
1055 if (code == IDENTIFIER_NODE)
1056 kind = id_kind;
1057 else if (code == OP_IDENTIFIER)
1058 kind = op_id_kind;
1059 else if (code == TREE_VEC)
1060 kind = vec_kind;
1061 else
1062 kind = x_kind;
1063 #endif
1064 length = sizeof (struct tree_common)
1065 + tree_code_length[(int) code] * sizeof (char *);
1066 /* Identifier nodes are always permanent since they are
1067 unique in a compiler run. */
1068 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1069 break;
1070
1071 default:
1072 abort ();
1073 }
1074
1075 t = (tree) obstack_alloc (obstack, length);
1076 bzero ((PTR) t, length);
1077
1078 #ifdef GATHER_STATISTICS
1079 tree_node_counts[(int)kind]++;
1080 tree_node_sizes[(int)kind] += length;
1081 #endif
1082
1083 TREE_SET_CODE (t, code);
1084 if (obstack == &permanent_obstack)
1085 TREE_PERMANENT (t) = 1;
1086
1087 switch (type)
1088 {
1089 case 's':
1090 TREE_SIDE_EFFECTS (t) = 1;
1091 TREE_TYPE (t) = void_type_node;
1092 break;
1093
1094 case 'd':
1095 if (code != FUNCTION_DECL)
1096 DECL_ALIGN (t) = 1;
1097 DECL_IN_SYSTEM_HEADER (t)
1098 = in_system_header && (obstack == &permanent_obstack);
1099 DECL_SOURCE_LINE (t) = lineno;
1100 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1101 DECL_UID (t) = next_decl_uid++;
1102 /* Note that we have not yet computed the alias set for this
1103 declaration. */
1104 DECL_POINTER_ALIAS_SET (t) = -1;
1105 break;
1106
1107 case 't':
1108 TYPE_UID (t) = next_type_uid++;
1109 TYPE_ALIGN (t) = 1;
1110 TYPE_MAIN_VARIANT (t) = t;
1111 TYPE_OBSTACK (t) = obstack;
1112 TYPE_ATTRIBUTES (t) = NULL_TREE;
1113 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1114 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1115 #endif
1116 /* Note that we have not yet computed the alias set for this
1117 type. */
1118 TYPE_ALIAS_SET (t) = -1;
1119 break;
1120
1121 case 'c':
1122 TREE_CONSTANT (t) = 1;
1123 break;
1124 }
1125
1126 return t;
1127 }
1128 \f
1129 /* Return a new node with the same contents as NODE
1130 except that its TREE_CHAIN is zero and it has a fresh uid. */
1131
1132 tree
1133 copy_node (node)
1134 tree node;
1135 {
1136 register tree t;
1137 register enum tree_code code = TREE_CODE (node);
1138 register int length = 0;
1139
1140 switch (TREE_CODE_CLASS (code))
1141 {
1142 case 'd': /* A decl node */
1143 length = sizeof (struct tree_decl);
1144 break;
1145
1146 case 't': /* a type node */
1147 length = sizeof (struct tree_type);
1148 break;
1149
1150 case 'b': /* a lexical block node */
1151 length = sizeof (struct tree_block);
1152 break;
1153
1154 case 'r': /* a reference */
1155 case 'e': /* an expression */
1156 case 's': /* an expression with side effects */
1157 case '<': /* a comparison expression */
1158 case '1': /* a unary arithmetic expression */
1159 case '2': /* a binary arithmetic expression */
1160 length = sizeof (struct tree_exp)
1161 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1162 break;
1163
1164 case 'c': /* a constant */
1165 /* We can't use tree_code_length for INTEGER_CST, since the number of
1166 words is machine-dependent due to varying length of HOST_WIDE_INT,
1167 which might be wider than a pointer (e.g., long long). Similarly
1168 for REAL_CST, since the number of words is machine-dependent due
1169 to varying size and alignment of `double'. */
1170 if (code == INTEGER_CST)
1171 length = sizeof (struct tree_int_cst);
1172 else if (code == REAL_CST)
1173 length = sizeof (struct tree_real_cst);
1174 else
1175 length = (sizeof (struct tree_common)
1176 + tree_code_length[(int) code] * sizeof (char *));
1177 break;
1178
1179 case 'x': /* something random, like an identifier. */
1180 length = sizeof (struct tree_common)
1181 + tree_code_length[(int) code] * sizeof (char *);
1182 if (code == TREE_VEC)
1183 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1184 }
1185
1186 t = (tree) obstack_alloc (current_obstack, length);
1187 memcpy (t, node, length);
1188
1189 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1190 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1191 TREE_CHAIN (t) = 0;
1192 TREE_ASM_WRITTEN (t) = 0;
1193
1194 if (TREE_CODE_CLASS (code) == 'd')
1195 DECL_UID (t) = next_decl_uid++;
1196 else if (TREE_CODE_CLASS (code) == 't')
1197 {
1198 TYPE_UID (t) = next_type_uid++;
1199 TYPE_OBSTACK (t) = current_obstack;
1200
1201 /* The following is so that the debug code for
1202 the copy is different from the original type.
1203 The two statements usually duplicate each other
1204 (because they clear fields of the same union),
1205 but the optimizer should catch that. */
1206 TYPE_SYMTAB_POINTER (t) = 0;
1207 TYPE_SYMTAB_ADDRESS (t) = 0;
1208 }
1209
1210 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1211
1212 return t;
1213 }
1214
1215 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1216 For example, this can copy a list made of TREE_LIST nodes. */
1217
1218 tree
1219 copy_list (list)
1220 tree list;
1221 {
1222 tree head;
1223 register tree prev, next;
1224
1225 if (list == 0)
1226 return 0;
1227
1228 head = prev = copy_node (list);
1229 next = TREE_CHAIN (list);
1230 while (next)
1231 {
1232 TREE_CHAIN (prev) = copy_node (next);
1233 prev = TREE_CHAIN (prev);
1234 next = TREE_CHAIN (next);
1235 }
1236 return head;
1237 }
1238 \f
1239 #define HASHBITS 30
1240
1241 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1242 If an identifier with that name has previously been referred to,
1243 the same node is returned this time. */
1244
1245 tree
1246 get_identifier (text)
1247 register const char *text;
1248 {
1249 register int hi;
1250 register int i;
1251 register tree idp;
1252 register int len, hash_len;
1253
1254 /* Compute length of text in len. */
1255 len = strlen (text);
1256
1257 /* Decide how much of that length to hash on */
1258 hash_len = len;
1259 if (warn_id_clash && (unsigned)len > id_clash_len)
1260 hash_len = id_clash_len;
1261
1262 /* Compute hash code */
1263 hi = hash_len * 613 + (unsigned) text[0];
1264 for (i = 1; i < hash_len; i += 2)
1265 hi = ((hi * 613) + (unsigned) (text[i]));
1266
1267 hi &= (1 << HASHBITS) - 1;
1268 hi %= MAX_HASH_TABLE;
1269
1270 /* Search table for identifier */
1271 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1272 if (IDENTIFIER_LENGTH (idp) == len
1273 && IDENTIFIER_POINTER (idp)[0] == text[0]
1274 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1275 return idp; /* <-- return if found */
1276
1277 /* Not found; optionally warn about a similar identifier */
1278 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1279 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1280 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1281 {
1282 warning ("`%s' and `%s' identical in first %d characters",
1283 IDENTIFIER_POINTER (idp), text, id_clash_len);
1284 break;
1285 }
1286
1287 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1288 abort (); /* set_identifier_size hasn't been called. */
1289
1290 /* Not found, create one, add to chain */
1291 idp = make_node (IDENTIFIER_NODE);
1292 IDENTIFIER_LENGTH (idp) = len;
1293 #ifdef GATHER_STATISTICS
1294 id_string_size += len;
1295 #endif
1296
1297 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1298
1299 TREE_CHAIN (idp) = hash_table[hi];
1300 hash_table[hi] = idp;
1301 return idp; /* <-- return if created */
1302 }
1303
1304 /* If an identifier with the name TEXT (a null-terminated string) has
1305 previously been referred to, return that node; otherwise return
1306 NULL_TREE. */
1307
1308 tree
1309 maybe_get_identifier (text)
1310 register const char *text;
1311 {
1312 register int hi;
1313 register int i;
1314 register tree idp;
1315 register int len, hash_len;
1316
1317 /* Compute length of text in len. */
1318 len = strlen (text);
1319
1320 /* Decide how much of that length to hash on */
1321 hash_len = len;
1322 if (warn_id_clash && (unsigned)len > id_clash_len)
1323 hash_len = id_clash_len;
1324
1325 /* Compute hash code */
1326 hi = hash_len * 613 + (unsigned) text[0];
1327 for (i = 1; i < hash_len; i += 2)
1328 hi = ((hi * 613) + (unsigned) (text[i]));
1329
1330 hi &= (1 << HASHBITS) - 1;
1331 hi %= MAX_HASH_TABLE;
1332
1333 /* Search table for identifier */
1334 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1335 if (IDENTIFIER_LENGTH (idp) == len
1336 && IDENTIFIER_POINTER (idp)[0] == text[0]
1337 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1338 return idp; /* <-- return if found */
1339
1340 return NULL_TREE;
1341 }
1342
1343 /* Enable warnings on similar identifiers (if requested).
1344 Done after the built-in identifiers are created. */
1345
1346 void
1347 start_identifier_warnings ()
1348 {
1349 do_identifier_warnings = 1;
1350 }
1351
1352 /* Record the size of an identifier node for the language in use.
1353 SIZE is the total size in bytes.
1354 This is called by the language-specific files. This must be
1355 called before allocating any identifiers. */
1356
1357 void
1358 set_identifier_size (size)
1359 int size;
1360 {
1361 tree_code_length[(int) IDENTIFIER_NODE]
1362 = (size - sizeof (struct tree_common)) / sizeof (tree);
1363 }
1364 \f
1365 /* Return a newly constructed INTEGER_CST node whose constant value
1366 is specified by the two ints LOW and HI.
1367 The TREE_TYPE is set to `int'.
1368
1369 This function should be used via the `build_int_2' macro. */
1370
1371 tree
1372 build_int_2_wide (low, hi)
1373 HOST_WIDE_INT low, hi;
1374 {
1375 register tree t = make_node (INTEGER_CST);
1376 TREE_INT_CST_LOW (t) = low;
1377 TREE_INT_CST_HIGH (t) = hi;
1378 TREE_TYPE (t) = integer_type_node;
1379 return t;
1380 }
1381
1382 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1383
1384 tree
1385 build_real (type, d)
1386 tree type;
1387 REAL_VALUE_TYPE d;
1388 {
1389 tree v;
1390 int overflow = 0;
1391
1392 /* Check for valid float value for this type on this target machine;
1393 if not, can print error message and store a valid value in D. */
1394 #ifdef CHECK_FLOAT_VALUE
1395 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1396 #endif
1397
1398 v = make_node (REAL_CST);
1399 TREE_TYPE (v) = type;
1400 TREE_REAL_CST (v) = d;
1401 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1402 return v;
1403 }
1404
1405 /* Return a new REAL_CST node whose type is TYPE
1406 and whose value is the integer value of the INTEGER_CST node I. */
1407
1408 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1409
1410 REAL_VALUE_TYPE
1411 real_value_from_int_cst (type, i)
1412 tree type, i;
1413 {
1414 REAL_VALUE_TYPE d;
1415
1416 #ifdef REAL_ARITHMETIC
1417 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1418 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1419 TYPE_MODE (type));
1420 else
1421 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1422 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1423 #else /* not REAL_ARITHMETIC */
1424 /* Some 386 compilers mishandle unsigned int to float conversions,
1425 so introduce a temporary variable E to avoid those bugs. */
1426 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1427 {
1428 REAL_VALUE_TYPE e;
1429
1430 d = (double) (~ TREE_INT_CST_HIGH (i));
1431 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1432 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1433 d *= e;
1434 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1435 d += e;
1436 d = (- d - 1.0);
1437 }
1438 else
1439 {
1440 REAL_VALUE_TYPE e;
1441
1442 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1443 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1444 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1445 d *= e;
1446 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1447 d += e;
1448 }
1449 #endif /* not REAL_ARITHMETIC */
1450 return d;
1451 }
1452
1453 struct brfic_args
1454 {
1455 /* Input */
1456 tree type, i;
1457 /* Output */
1458 REAL_VALUE_TYPE d;
1459 };
1460
1461 static void
1462 build_real_from_int_cst_1 (data)
1463 PTR data;
1464 {
1465 struct brfic_args * args = (struct brfic_args *) data;
1466
1467 #ifdef REAL_ARITHMETIC
1468 args->d = real_value_from_int_cst (args->type, args->i);
1469 #else
1470 args->d =
1471 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1472 real_value_from_int_cst (args->type, args->i));
1473 #endif
1474 }
1475
1476 /* This function can't be implemented if we can't do arithmetic
1477 on the float representation. */
1478
1479 tree
1480 build_real_from_int_cst (type, i)
1481 tree type;
1482 tree i;
1483 {
1484 tree v;
1485 int overflow = TREE_OVERFLOW (i);
1486 REAL_VALUE_TYPE d;
1487 struct brfic_args args;
1488
1489 v = make_node (REAL_CST);
1490 TREE_TYPE (v) = type;
1491
1492 /* Setup input for build_real_from_int_cst_1() */
1493 args.type = type;
1494 args.i = i;
1495
1496 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1497 {
1498 /* Receive output from build_real_from_int_cst_1() */
1499 d = args.d;
1500 }
1501 else
1502 {
1503 /* We got an exception from build_real_from_int_cst_1() */
1504 d = dconst0;
1505 overflow = 1;
1506 }
1507
1508 /* Check for valid float value for this type on this target machine. */
1509
1510 #ifdef CHECK_FLOAT_VALUE
1511 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1512 #endif
1513
1514 TREE_REAL_CST (v) = d;
1515 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1516 return v;
1517 }
1518
1519 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1520
1521 /* Return a newly constructed STRING_CST node whose value is
1522 the LEN characters at STR.
1523 The TREE_TYPE is not initialized. */
1524
1525 tree
1526 build_string (len, str)
1527 int len;
1528 const char *str;
1529 {
1530 /* Put the string in saveable_obstack since it will be placed in the RTL
1531 for an "asm" statement and will also be kept around a while if
1532 deferring constant output in varasm.c. */
1533
1534 register tree s = make_node (STRING_CST);
1535 TREE_STRING_LENGTH (s) = len;
1536 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1537 return s;
1538 }
1539
1540 /* Return a newly constructed COMPLEX_CST node whose value is
1541 specified by the real and imaginary parts REAL and IMAG.
1542 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1543 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1544
1545 tree
1546 build_complex (type, real, imag)
1547 tree type;
1548 tree real, imag;
1549 {
1550 register tree t = make_node (COMPLEX_CST);
1551
1552 TREE_REALPART (t) = real;
1553 TREE_IMAGPART (t) = imag;
1554 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1555 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1556 TREE_CONSTANT_OVERFLOW (t)
1557 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1558 return t;
1559 }
1560
1561 /* Build a newly constructed TREE_VEC node of length LEN. */
1562
1563 tree
1564 make_tree_vec (len)
1565 int len;
1566 {
1567 register tree t;
1568 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1569 register struct obstack *obstack = current_obstack;
1570
1571 #ifdef GATHER_STATISTICS
1572 tree_node_counts[(int)vec_kind]++;
1573 tree_node_sizes[(int)vec_kind] += length;
1574 #endif
1575
1576 t = (tree) obstack_alloc (obstack, length);
1577 bzero ((PTR) t, length);
1578
1579 TREE_SET_CODE (t, TREE_VEC);
1580 TREE_VEC_LENGTH (t) = len;
1581 if (obstack == &permanent_obstack)
1582 TREE_PERMANENT (t) = 1;
1583
1584 return t;
1585 }
1586 \f
1587 /* Return 1 if EXPR is the integer constant zero or a complex constant
1588 of zero. */
1589
1590 int
1591 integer_zerop (expr)
1592 tree expr;
1593 {
1594 STRIP_NOPS (expr);
1595
1596 return ((TREE_CODE (expr) == INTEGER_CST
1597 && ! TREE_CONSTANT_OVERFLOW (expr)
1598 && TREE_INT_CST_LOW (expr) == 0
1599 && TREE_INT_CST_HIGH (expr) == 0)
1600 || (TREE_CODE (expr) == COMPLEX_CST
1601 && integer_zerop (TREE_REALPART (expr))
1602 && integer_zerop (TREE_IMAGPART (expr))));
1603 }
1604
1605 /* Return 1 if EXPR is the integer constant one or the corresponding
1606 complex constant. */
1607
1608 int
1609 integer_onep (expr)
1610 tree expr;
1611 {
1612 STRIP_NOPS (expr);
1613
1614 return ((TREE_CODE (expr) == INTEGER_CST
1615 && ! TREE_CONSTANT_OVERFLOW (expr)
1616 && TREE_INT_CST_LOW (expr) == 1
1617 && TREE_INT_CST_HIGH (expr) == 0)
1618 || (TREE_CODE (expr) == COMPLEX_CST
1619 && integer_onep (TREE_REALPART (expr))
1620 && integer_zerop (TREE_IMAGPART (expr))));
1621 }
1622
1623 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1624 it contains. Likewise for the corresponding complex constant. */
1625
1626 int
1627 integer_all_onesp (expr)
1628 tree expr;
1629 {
1630 register int prec;
1631 register int uns;
1632
1633 STRIP_NOPS (expr);
1634
1635 if (TREE_CODE (expr) == COMPLEX_CST
1636 && integer_all_onesp (TREE_REALPART (expr))
1637 && integer_zerop (TREE_IMAGPART (expr)))
1638 return 1;
1639
1640 else if (TREE_CODE (expr) != INTEGER_CST
1641 || TREE_CONSTANT_OVERFLOW (expr))
1642 return 0;
1643
1644 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1645 if (!uns)
1646 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1647
1648 /* Note that using TYPE_PRECISION here is wrong. We care about the
1649 actual bits, not the (arbitrary) range of the type. */
1650 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1651 if (prec >= HOST_BITS_PER_WIDE_INT)
1652 {
1653 int high_value, shift_amount;
1654
1655 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1656
1657 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1658 /* Can not handle precisions greater than twice the host int size. */
1659 abort ();
1660 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1661 /* Shifting by the host word size is undefined according to the ANSI
1662 standard, so we must handle this as a special case. */
1663 high_value = -1;
1664 else
1665 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1666
1667 return TREE_INT_CST_LOW (expr) == -1
1668 && TREE_INT_CST_HIGH (expr) == high_value;
1669 }
1670 else
1671 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1672 }
1673
1674 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1675 one bit on). */
1676
1677 int
1678 integer_pow2p (expr)
1679 tree expr;
1680 {
1681 int prec;
1682 HOST_WIDE_INT high, low;
1683
1684 STRIP_NOPS (expr);
1685
1686 if (TREE_CODE (expr) == COMPLEX_CST
1687 && integer_pow2p (TREE_REALPART (expr))
1688 && integer_zerop (TREE_IMAGPART (expr)))
1689 return 1;
1690
1691 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1692 return 0;
1693
1694 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1695 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1696 high = TREE_INT_CST_HIGH (expr);
1697 low = TREE_INT_CST_LOW (expr);
1698
1699 /* First clear all bits that are beyond the type's precision in case
1700 we've been sign extended. */
1701
1702 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1703 ;
1704 else if (prec > HOST_BITS_PER_WIDE_INT)
1705 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1706 else
1707 {
1708 high = 0;
1709 if (prec < HOST_BITS_PER_WIDE_INT)
1710 low &= ~((HOST_WIDE_INT) (-1) << prec);
1711 }
1712
1713 if (high == 0 && low == 0)
1714 return 0;
1715
1716 return ((high == 0 && (low & (low - 1)) == 0)
1717 || (low == 0 && (high & (high - 1)) == 0));
1718 }
1719
1720 /* Return the power of two represented by a tree node known to be a
1721 power of two. */
1722
1723 int
1724 tree_log2 (expr)
1725 tree expr;
1726 {
1727 int prec;
1728 HOST_WIDE_INT high, low;
1729
1730 STRIP_NOPS (expr);
1731
1732 if (TREE_CODE (expr) == COMPLEX_CST)
1733 return tree_log2 (TREE_REALPART (expr));
1734
1735 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1736 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1737
1738 high = TREE_INT_CST_HIGH (expr);
1739 low = TREE_INT_CST_LOW (expr);
1740
1741 /* First clear all bits that are beyond the type's precision in case
1742 we've been sign extended. */
1743
1744 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1745 ;
1746 else if (prec > HOST_BITS_PER_WIDE_INT)
1747 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1748 else
1749 {
1750 high = 0;
1751 if (prec < HOST_BITS_PER_WIDE_INT)
1752 low &= ~((HOST_WIDE_INT) (-1) << prec);
1753 }
1754
1755 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1756 : exact_log2 (low));
1757 }
1758
1759 /* Return 1 if EXPR is the real constant zero. */
1760
1761 int
1762 real_zerop (expr)
1763 tree expr;
1764 {
1765 STRIP_NOPS (expr);
1766
1767 return ((TREE_CODE (expr) == REAL_CST
1768 && ! TREE_CONSTANT_OVERFLOW (expr)
1769 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1770 || (TREE_CODE (expr) == COMPLEX_CST
1771 && real_zerop (TREE_REALPART (expr))
1772 && real_zerop (TREE_IMAGPART (expr))));
1773 }
1774
1775 /* Return 1 if EXPR is the real constant one in real or complex form. */
1776
1777 int
1778 real_onep (expr)
1779 tree expr;
1780 {
1781 STRIP_NOPS (expr);
1782
1783 return ((TREE_CODE (expr) == REAL_CST
1784 && ! TREE_CONSTANT_OVERFLOW (expr)
1785 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1786 || (TREE_CODE (expr) == COMPLEX_CST
1787 && real_onep (TREE_REALPART (expr))
1788 && real_zerop (TREE_IMAGPART (expr))));
1789 }
1790
1791 /* Return 1 if EXPR is the real constant two. */
1792
1793 int
1794 real_twop (expr)
1795 tree expr;
1796 {
1797 STRIP_NOPS (expr);
1798
1799 return ((TREE_CODE (expr) == REAL_CST
1800 && ! TREE_CONSTANT_OVERFLOW (expr)
1801 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1802 || (TREE_CODE (expr) == COMPLEX_CST
1803 && real_twop (TREE_REALPART (expr))
1804 && real_zerop (TREE_IMAGPART (expr))));
1805 }
1806
1807 /* Nonzero if EXP is a constant or a cast of a constant. */
1808
1809 int
1810 really_constant_p (exp)
1811 tree exp;
1812 {
1813 /* This is not quite the same as STRIP_NOPS. It does more. */
1814 while (TREE_CODE (exp) == NOP_EXPR
1815 || TREE_CODE (exp) == CONVERT_EXPR
1816 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1817 exp = TREE_OPERAND (exp, 0);
1818 return TREE_CONSTANT (exp);
1819 }
1820 \f
1821 /* Return first list element whose TREE_VALUE is ELEM.
1822 Return 0 if ELEM is not in LIST. */
1823
1824 tree
1825 value_member (elem, list)
1826 tree elem, list;
1827 {
1828 while (list)
1829 {
1830 if (elem == TREE_VALUE (list))
1831 return list;
1832 list = TREE_CHAIN (list);
1833 }
1834 return NULL_TREE;
1835 }
1836
1837 /* Return first list element whose TREE_PURPOSE is ELEM.
1838 Return 0 if ELEM is not in LIST. */
1839
1840 tree
1841 purpose_member (elem, list)
1842 tree elem, list;
1843 {
1844 while (list)
1845 {
1846 if (elem == TREE_PURPOSE (list))
1847 return list;
1848 list = TREE_CHAIN (list);
1849 }
1850 return NULL_TREE;
1851 }
1852
1853 /* Return first list element whose BINFO_TYPE is ELEM.
1854 Return 0 if ELEM is not in LIST. */
1855
1856 tree
1857 binfo_member (elem, list)
1858 tree elem, list;
1859 {
1860 while (list)
1861 {
1862 if (elem == BINFO_TYPE (list))
1863 return list;
1864 list = TREE_CHAIN (list);
1865 }
1866 return NULL_TREE;
1867 }
1868
1869 /* Return nonzero if ELEM is part of the chain CHAIN. */
1870
1871 int
1872 chain_member (elem, chain)
1873 tree elem, chain;
1874 {
1875 while (chain)
1876 {
1877 if (elem == chain)
1878 return 1;
1879 chain = TREE_CHAIN (chain);
1880 }
1881
1882 return 0;
1883 }
1884
1885 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1886 chain CHAIN. */
1887 /* ??? This function was added for machine specific attributes but is no
1888 longer used. It could be deleted if we could confirm all front ends
1889 don't use it. */
1890
1891 int
1892 chain_member_value (elem, chain)
1893 tree elem, chain;
1894 {
1895 while (chain)
1896 {
1897 if (elem == TREE_VALUE (chain))
1898 return 1;
1899 chain = TREE_CHAIN (chain);
1900 }
1901
1902 return 0;
1903 }
1904
1905 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1906 for any piece of chain CHAIN. */
1907 /* ??? This function was added for machine specific attributes but is no
1908 longer used. It could be deleted if we could confirm all front ends
1909 don't use it. */
1910
1911 int
1912 chain_member_purpose (elem, chain)
1913 tree elem, chain;
1914 {
1915 while (chain)
1916 {
1917 if (elem == TREE_PURPOSE (chain))
1918 return 1;
1919 chain = TREE_CHAIN (chain);
1920 }
1921
1922 return 0;
1923 }
1924
1925 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1926 We expect a null pointer to mark the end of the chain.
1927 This is the Lisp primitive `length'. */
1928
1929 int
1930 list_length (t)
1931 tree t;
1932 {
1933 register tree tail;
1934 register int len = 0;
1935
1936 for (tail = t; tail; tail = TREE_CHAIN (tail))
1937 len++;
1938
1939 return len;
1940 }
1941
1942 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1943 by modifying the last node in chain 1 to point to chain 2.
1944 This is the Lisp primitive `nconc'. */
1945
1946 tree
1947 chainon (op1, op2)
1948 tree op1, op2;
1949 {
1950
1951 if (op1)
1952 {
1953 register tree t1;
1954 register tree t2;
1955
1956 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1957 ;
1958 TREE_CHAIN (t1) = op2;
1959 #ifdef ENABLE_CHECKING
1960 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1961 if (t2 == t1)
1962 abort (); /* Circularity created. */
1963 #endif
1964 return op1;
1965 }
1966 else return op2;
1967 }
1968
1969 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1970
1971 tree
1972 tree_last (chain)
1973 register tree chain;
1974 {
1975 register tree next;
1976 if (chain)
1977 while ((next = TREE_CHAIN (chain)))
1978 chain = next;
1979 return chain;
1980 }
1981
1982 /* Reverse the order of elements in the chain T,
1983 and return the new head of the chain (old last element). */
1984
1985 tree
1986 nreverse (t)
1987 tree t;
1988 {
1989 register tree prev = 0, decl, next;
1990 for (decl = t; decl; decl = next)
1991 {
1992 next = TREE_CHAIN (decl);
1993 TREE_CHAIN (decl) = prev;
1994 prev = decl;
1995 }
1996 return prev;
1997 }
1998
1999 /* Given a chain CHAIN of tree nodes,
2000 construct and return a list of those nodes. */
2001
2002 tree
2003 listify (chain)
2004 tree chain;
2005 {
2006 tree result = NULL_TREE;
2007 tree in_tail = chain;
2008 tree out_tail = NULL_TREE;
2009
2010 while (in_tail)
2011 {
2012 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2013 if (out_tail)
2014 TREE_CHAIN (out_tail) = next;
2015 else
2016 result = next;
2017 out_tail = next;
2018 in_tail = TREE_CHAIN (in_tail);
2019 }
2020
2021 return result;
2022 }
2023 \f
2024 /* Return a newly created TREE_LIST node whose
2025 purpose and value fields are PARM and VALUE. */
2026
2027 tree
2028 build_tree_list (parm, value)
2029 tree parm, value;
2030 {
2031 register tree t = make_node (TREE_LIST);
2032 TREE_PURPOSE (t) = parm;
2033 TREE_VALUE (t) = value;
2034 return t;
2035 }
2036
2037 /* Similar, but build on the temp_decl_obstack. */
2038
2039 tree
2040 build_decl_list (parm, value)
2041 tree parm, value;
2042 {
2043 register tree node;
2044 register struct obstack *ambient_obstack = current_obstack;
2045 current_obstack = &temp_decl_obstack;
2046 node = build_tree_list (parm, value);
2047 current_obstack = ambient_obstack;
2048 return node;
2049 }
2050
2051 /* Similar, but build on the expression_obstack. */
2052
2053 tree
2054 build_expr_list (parm, value)
2055 tree parm, value;
2056 {
2057 register tree node;
2058 register struct obstack *ambient_obstack = current_obstack;
2059 current_obstack = expression_obstack;
2060 node = build_tree_list (parm, value);
2061 current_obstack = ambient_obstack;
2062 return node;
2063 }
2064
2065 /* Return a newly created TREE_LIST node whose
2066 purpose and value fields are PARM and VALUE
2067 and whose TREE_CHAIN is CHAIN. */
2068
2069 tree
2070 tree_cons (purpose, value, chain)
2071 tree purpose, value, chain;
2072 {
2073 #if 0
2074 register tree node = make_node (TREE_LIST);
2075 #else
2076 register int i;
2077 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2078 #ifdef GATHER_STATISTICS
2079 tree_node_counts[(int)x_kind]++;
2080 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2081 #endif
2082
2083 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2084 ((int *) node)[i] = 0;
2085
2086 TREE_SET_CODE (node, TREE_LIST);
2087 if (current_obstack == &permanent_obstack)
2088 TREE_PERMANENT (node) = 1;
2089 #endif
2090
2091 TREE_CHAIN (node) = chain;
2092 TREE_PURPOSE (node) = purpose;
2093 TREE_VALUE (node) = value;
2094 return node;
2095 }
2096
2097 /* Similar, but build on the temp_decl_obstack. */
2098
2099 tree
2100 decl_tree_cons (purpose, value, chain)
2101 tree purpose, value, chain;
2102 {
2103 register tree node;
2104 register struct obstack *ambient_obstack = current_obstack;
2105 current_obstack = &temp_decl_obstack;
2106 node = tree_cons (purpose, value, chain);
2107 current_obstack = ambient_obstack;
2108 return node;
2109 }
2110
2111 /* Similar, but build on the expression_obstack. */
2112
2113 tree
2114 expr_tree_cons (purpose, value, chain)
2115 tree purpose, value, chain;
2116 {
2117 register tree node;
2118 register struct obstack *ambient_obstack = current_obstack;
2119 current_obstack = expression_obstack;
2120 node = tree_cons (purpose, value, chain);
2121 current_obstack = ambient_obstack;
2122 return node;
2123 }
2124
2125 /* Same as `tree_cons' but make a permanent object. */
2126
2127 tree
2128 perm_tree_cons (purpose, value, chain)
2129 tree purpose, value, chain;
2130 {
2131 register tree node;
2132 register struct obstack *ambient_obstack = current_obstack;
2133 current_obstack = &permanent_obstack;
2134
2135 node = tree_cons (purpose, value, chain);
2136 current_obstack = ambient_obstack;
2137 return node;
2138 }
2139
2140 /* Same as `tree_cons', but make this node temporary, regardless. */
2141
2142 tree
2143 temp_tree_cons (purpose, value, chain)
2144 tree purpose, value, chain;
2145 {
2146 register tree node;
2147 register struct obstack *ambient_obstack = current_obstack;
2148 current_obstack = &temporary_obstack;
2149
2150 node = tree_cons (purpose, value, chain);
2151 current_obstack = ambient_obstack;
2152 return node;
2153 }
2154
2155 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2156
2157 tree
2158 saveable_tree_cons (purpose, value, chain)
2159 tree purpose, value, chain;
2160 {
2161 register tree node;
2162 register struct obstack *ambient_obstack = current_obstack;
2163 current_obstack = saveable_obstack;
2164
2165 node = tree_cons (purpose, value, chain);
2166 current_obstack = ambient_obstack;
2167 return node;
2168 }
2169 \f
2170 /* Return the size nominally occupied by an object of type TYPE
2171 when it resides in memory. The value is measured in units of bytes,
2172 and its data type is that normally used for type sizes
2173 (which is the first type created by make_signed_type or
2174 make_unsigned_type). */
2175
2176 tree
2177 size_in_bytes (type)
2178 tree type;
2179 {
2180 tree t;
2181
2182 if (type == error_mark_node)
2183 return integer_zero_node;
2184
2185 type = TYPE_MAIN_VARIANT (type);
2186 t = TYPE_SIZE_UNIT (type);
2187 if (t == 0)
2188 {
2189 incomplete_type_error (NULL_TREE, type);
2190 return integer_zero_node;
2191 }
2192 if (TREE_CODE (t) == INTEGER_CST)
2193 force_fit_type (t, 0);
2194
2195 return t;
2196 }
2197
2198 /* Return the size of TYPE (in bytes) as a wide integer
2199 or return -1 if the size can vary or is larger than an integer. */
2200
2201 HOST_WIDE_INT
2202 int_size_in_bytes (type)
2203 tree type;
2204 {
2205 tree t;
2206
2207 if (type == error_mark_node)
2208 return 0;
2209
2210 type = TYPE_MAIN_VARIANT (type);
2211 t = TYPE_SIZE_UNIT (type);
2212 if (t == 0
2213 || TREE_CODE (t) != INTEGER_CST
2214 || TREE_INT_CST_HIGH (t) != 0)
2215 return -1;
2216
2217 return TREE_INT_CST_LOW (t);
2218 }
2219 \f
2220 /* Return, as a tree node, the number of elements for TYPE (which is an
2221 ARRAY_TYPE) minus one. This counts only elements of the top array.
2222
2223 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2224 action, they would get unsaved. */
2225
2226 tree
2227 array_type_nelts (type)
2228 tree type;
2229 {
2230 tree index_type, min, max;
2231
2232 /* If they did it with unspecified bounds, then we should have already
2233 given an error about it before we got here. */
2234 if (! TYPE_DOMAIN (type))
2235 return error_mark_node;
2236
2237 index_type = TYPE_DOMAIN (type);
2238 min = TYPE_MIN_VALUE (index_type);
2239 max = TYPE_MAX_VALUE (index_type);
2240
2241 if (! TREE_CONSTANT (min))
2242 {
2243 STRIP_NOPS (min);
2244 if (TREE_CODE (min) == SAVE_EXPR)
2245 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2246 SAVE_EXPR_RTL (min));
2247 else
2248 min = TYPE_MIN_VALUE (index_type);
2249 }
2250
2251 if (! TREE_CONSTANT (max))
2252 {
2253 STRIP_NOPS (max);
2254 if (TREE_CODE (max) == SAVE_EXPR)
2255 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2256 SAVE_EXPR_RTL (max));
2257 else
2258 max = TYPE_MAX_VALUE (index_type);
2259 }
2260
2261 return (integer_zerop (min)
2262 ? max
2263 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2264 }
2265 \f
2266 /* Return nonzero if arg is static -- a reference to an object in
2267 static storage. This is not the same as the C meaning of `static'. */
2268
2269 int
2270 staticp (arg)
2271 tree arg;
2272 {
2273 switch (TREE_CODE (arg))
2274 {
2275 case FUNCTION_DECL:
2276 /* Nested functions aren't static, since taking their address
2277 involves a trampoline. */
2278 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2279 && ! DECL_NON_ADDR_CONST_P (arg);
2280
2281 case VAR_DECL:
2282 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2283 && ! DECL_NON_ADDR_CONST_P (arg);
2284
2285 case CONSTRUCTOR:
2286 return TREE_STATIC (arg);
2287
2288 case STRING_CST:
2289 return 1;
2290
2291 /* If we are referencing a bitfield, we can't evaluate an
2292 ADDR_EXPR at compile time and so it isn't a constant. */
2293 case COMPONENT_REF:
2294 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2295 && staticp (TREE_OPERAND (arg, 0)));
2296
2297 case BIT_FIELD_REF:
2298 return 0;
2299
2300 #if 0
2301 /* This case is technically correct, but results in setting
2302 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2303 compile time. */
2304 case INDIRECT_REF:
2305 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2306 #endif
2307
2308 case ARRAY_REF:
2309 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2310 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2311 return staticp (TREE_OPERAND (arg, 0));
2312
2313 default:
2314 return 0;
2315 }
2316 }
2317 \f
2318 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2319 Do this to any expression which may be used in more than one place,
2320 but must be evaluated only once.
2321
2322 Normally, expand_expr would reevaluate the expression each time.
2323 Calling save_expr produces something that is evaluated and recorded
2324 the first time expand_expr is called on it. Subsequent calls to
2325 expand_expr just reuse the recorded value.
2326
2327 The call to expand_expr that generates code that actually computes
2328 the value is the first call *at compile time*. Subsequent calls
2329 *at compile time* generate code to use the saved value.
2330 This produces correct result provided that *at run time* control
2331 always flows through the insns made by the first expand_expr
2332 before reaching the other places where the save_expr was evaluated.
2333 You, the caller of save_expr, must make sure this is so.
2334
2335 Constants, and certain read-only nodes, are returned with no
2336 SAVE_EXPR because that is safe. Expressions containing placeholders
2337 are not touched; see tree.def for an explanation of what these
2338 are used for. */
2339
2340 tree
2341 save_expr (expr)
2342 tree expr;
2343 {
2344 register tree t = fold (expr);
2345
2346 /* We don't care about whether this can be used as an lvalue in this
2347 context. */
2348 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2349 t = TREE_OPERAND (t, 0);
2350
2351 /* If the tree evaluates to a constant, then we don't want to hide that
2352 fact (i.e. this allows further folding, and direct checks for constants).
2353 However, a read-only object that has side effects cannot be bypassed.
2354 Since it is no problem to reevaluate literals, we just return the
2355 literal node. */
2356
2357 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2358 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2359 return t;
2360
2361 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2362 it means that the size or offset of some field of an object depends on
2363 the value within another field.
2364
2365 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2366 and some variable since it would then need to be both evaluated once and
2367 evaluated more than once. Front-ends must assure this case cannot
2368 happen by surrounding any such subexpressions in their own SAVE_EXPR
2369 and forcing evaluation at the proper time. */
2370 if (contains_placeholder_p (t))
2371 return t;
2372
2373 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2374
2375 /* This expression might be placed ahead of a jump to ensure that the
2376 value was computed on both sides of the jump. So make sure it isn't
2377 eliminated as dead. */
2378 TREE_SIDE_EFFECTS (t) = 1;
2379 return t;
2380 }
2381
2382 /* Arrange for an expression to be expanded multiple independent
2383 times. This is useful for cleanup actions, as the backend can
2384 expand them multiple times in different places. */
2385
2386 tree
2387 unsave_expr (expr)
2388 tree expr;
2389 {
2390 tree t;
2391
2392 /* If this is already protected, no sense in protecting it again. */
2393 if (TREE_CODE (expr) == UNSAVE_EXPR)
2394 return expr;
2395
2396 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2397 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2398 return t;
2399 }
2400
2401 /* Returns the index of the first non-tree operand for CODE, or the number
2402 of operands if all are trees. */
2403
2404 int
2405 first_rtl_op (code)
2406 enum tree_code code;
2407 {
2408 switch (code)
2409 {
2410 case SAVE_EXPR:
2411 return 2;
2412 case GOTO_SUBROUTINE_EXPR:
2413 case RTL_EXPR:
2414 return 0;
2415 case CALL_EXPR:
2416 return 2;
2417 case WITH_CLEANUP_EXPR:
2418 /* Should be defined to be 2. */
2419 return 1;
2420 case METHOD_CALL_EXPR:
2421 return 3;
2422 default:
2423 return tree_code_length [(int) code];
2424 }
2425 }
2426
2427 /* Modify a tree in place so that all the evaluate only once things
2428 are cleared out. Return the EXPR given. */
2429
2430 tree
2431 unsave_expr_now (expr)
2432 tree expr;
2433 {
2434 enum tree_code code;
2435 register int i;
2436 int first_rtl;
2437
2438 if (expr == NULL_TREE)
2439 return expr;
2440
2441 code = TREE_CODE (expr);
2442 first_rtl = first_rtl_op (code);
2443 switch (code)
2444 {
2445 case SAVE_EXPR:
2446 SAVE_EXPR_RTL (expr) = 0;
2447 break;
2448
2449 case TARGET_EXPR:
2450 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2451 TREE_OPERAND (expr, 3) = NULL_TREE;
2452 break;
2453
2454 case RTL_EXPR:
2455 /* I don't yet know how to emit a sequence multiple times. */
2456 if (RTL_EXPR_SEQUENCE (expr) != 0)
2457 abort ();
2458 break;
2459
2460 case CALL_EXPR:
2461 CALL_EXPR_RTL (expr) = 0;
2462 if (TREE_OPERAND (expr, 1)
2463 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2464 {
2465 tree exp = TREE_OPERAND (expr, 1);
2466 while (exp)
2467 {
2468 unsave_expr_now (TREE_VALUE (exp));
2469 exp = TREE_CHAIN (exp);
2470 }
2471 }
2472 break;
2473
2474 default:
2475 break;
2476 }
2477
2478 switch (TREE_CODE_CLASS (code))
2479 {
2480 case 'c': /* a constant */
2481 case 't': /* a type node */
2482 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2483 case 'd': /* A decl node */
2484 case 'b': /* A block node */
2485 return expr;
2486
2487 case 'e': /* an expression */
2488 case 'r': /* a reference */
2489 case 's': /* an expression with side effects */
2490 case '<': /* a comparison expression */
2491 case '2': /* a binary arithmetic expression */
2492 case '1': /* a unary arithmetic expression */
2493 for (i = first_rtl - 1; i >= 0; i--)
2494 unsave_expr_now (TREE_OPERAND (expr, i));
2495 return expr;
2496
2497 default:
2498 abort ();
2499 }
2500 }
2501 \f
2502 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2503 or offset that depends on a field within a record. */
2504
2505 int
2506 contains_placeholder_p (exp)
2507 tree exp;
2508 {
2509 register enum tree_code code = TREE_CODE (exp);
2510 int result;
2511
2512 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2513 in it since it is supplying a value for it. */
2514 if (code == WITH_RECORD_EXPR)
2515 return 0;
2516 else if (code == PLACEHOLDER_EXPR)
2517 return 1;
2518
2519 switch (TREE_CODE_CLASS (code))
2520 {
2521 case 'r':
2522 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2523 position computations since they will be converted into a
2524 WITH_RECORD_EXPR involving the reference, which will assume
2525 here will be valid. */
2526 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2527
2528 case 'x':
2529 if (code == TREE_LIST)
2530 return (contains_placeholder_p (TREE_VALUE (exp))
2531 || (TREE_CHAIN (exp) != 0
2532 && contains_placeholder_p (TREE_CHAIN (exp))));
2533 break;
2534
2535 case '1':
2536 case '2': case '<':
2537 case 'e':
2538 switch (code)
2539 {
2540 case COMPOUND_EXPR:
2541 /* Ignoring the first operand isn't quite right, but works best. */
2542 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2543
2544 case RTL_EXPR:
2545 case CONSTRUCTOR:
2546 return 0;
2547
2548 case COND_EXPR:
2549 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2550 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2551 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2552
2553 case SAVE_EXPR:
2554 /* If we already know this doesn't have a placeholder, don't
2555 check again. */
2556 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2557 return 0;
2558
2559 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2560 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2561 if (result)
2562 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2563
2564 return result;
2565
2566 case CALL_EXPR:
2567 return (TREE_OPERAND (exp, 1) != 0
2568 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2569
2570 default:
2571 break;
2572 }
2573
2574 switch (tree_code_length[(int) code])
2575 {
2576 case 1:
2577 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2578 case 2:
2579 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2580 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2581 default:
2582 return 0;
2583 }
2584
2585 default:
2586 return 0;
2587 }
2588 return 0;
2589 }
2590
2591 /* Return 1 if EXP contains any expressions that produce cleanups for an
2592 outer scope to deal with. Used by fold. */
2593
2594 int
2595 has_cleanups (exp)
2596 tree exp;
2597 {
2598 int i, nops, cmp;
2599
2600 if (! TREE_SIDE_EFFECTS (exp))
2601 return 0;
2602
2603 switch (TREE_CODE (exp))
2604 {
2605 case TARGET_EXPR:
2606 case GOTO_SUBROUTINE_EXPR:
2607 case WITH_CLEANUP_EXPR:
2608 return 1;
2609
2610 case CLEANUP_POINT_EXPR:
2611 return 0;
2612
2613 case CALL_EXPR:
2614 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2615 {
2616 cmp = has_cleanups (TREE_VALUE (exp));
2617 if (cmp)
2618 return cmp;
2619 }
2620 return 0;
2621
2622 default:
2623 break;
2624 }
2625
2626 /* This general rule works for most tree codes. All exceptions should be
2627 handled above. If this is a language-specific tree code, we can't
2628 trust what might be in the operand, so say we don't know
2629 the situation. */
2630 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2631 return -1;
2632
2633 nops = first_rtl_op (TREE_CODE (exp));
2634 for (i = 0; i < nops; i++)
2635 if (TREE_OPERAND (exp, i) != 0)
2636 {
2637 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2638 if (type == 'e' || type == '<' || type == '1' || type == '2'
2639 || type == 'r' || type == 's')
2640 {
2641 cmp = has_cleanups (TREE_OPERAND (exp, i));
2642 if (cmp)
2643 return cmp;
2644 }
2645 }
2646
2647 return 0;
2648 }
2649 \f
2650 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2651 return a tree with all occurrences of references to F in a
2652 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2653 contains only arithmetic expressions or a CALL_EXPR with a
2654 PLACEHOLDER_EXPR occurring only in its arglist. */
2655
2656 tree
2657 substitute_in_expr (exp, f, r)
2658 tree exp;
2659 tree f;
2660 tree r;
2661 {
2662 enum tree_code code = TREE_CODE (exp);
2663 tree op0, op1, op2;
2664 tree new;
2665 tree inner;
2666
2667 switch (TREE_CODE_CLASS (code))
2668 {
2669 case 'c':
2670 case 'd':
2671 return exp;
2672
2673 case 'x':
2674 if (code == PLACEHOLDER_EXPR)
2675 return exp;
2676 else if (code == TREE_LIST)
2677 {
2678 op0 = (TREE_CHAIN (exp) == 0
2679 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2680 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2681 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2682 return exp;
2683
2684 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2685 }
2686
2687 abort ();
2688
2689 case '1':
2690 case '2':
2691 case '<':
2692 case 'e':
2693 switch (tree_code_length[(int) code])
2694 {
2695 case 1:
2696 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2697 if (op0 == TREE_OPERAND (exp, 0))
2698 return exp;
2699
2700 new = fold (build1 (code, TREE_TYPE (exp), op0));
2701 break;
2702
2703 case 2:
2704 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2705 could, but we don't support it. */
2706 if (code == RTL_EXPR)
2707 return exp;
2708 else if (code == CONSTRUCTOR)
2709 abort ();
2710
2711 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2712 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2713 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2714 return exp;
2715
2716 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2717 break;
2718
2719 case 3:
2720 /* It cannot be that anything inside a SAVE_EXPR contains a
2721 PLACEHOLDER_EXPR. */
2722 if (code == SAVE_EXPR)
2723 return exp;
2724
2725 else if (code == CALL_EXPR)
2726 {
2727 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2728 if (op1 == TREE_OPERAND (exp, 1))
2729 return exp;
2730
2731 return build (code, TREE_TYPE (exp),
2732 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2733 }
2734
2735 else if (code != COND_EXPR)
2736 abort ();
2737
2738 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2739 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2740 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2741 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2742 && op2 == TREE_OPERAND (exp, 2))
2743 return exp;
2744
2745 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2746 break;
2747
2748 default:
2749 abort ();
2750 }
2751
2752 break;
2753
2754 case 'r':
2755 switch (code)
2756 {
2757 case COMPONENT_REF:
2758 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2759 and it is the right field, replace it with R. */
2760 for (inner = TREE_OPERAND (exp, 0);
2761 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2762 inner = TREE_OPERAND (inner, 0))
2763 ;
2764 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2765 && TREE_OPERAND (exp, 1) == f)
2766 return r;
2767
2768 /* If this expression hasn't been completed let, leave it
2769 alone. */
2770 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2771 && TREE_TYPE (inner) == 0)
2772 return exp;
2773
2774 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2775 if (op0 == TREE_OPERAND (exp, 0))
2776 return exp;
2777
2778 new = fold (build (code, TREE_TYPE (exp), op0,
2779 TREE_OPERAND (exp, 1)));
2780 break;
2781
2782 case BIT_FIELD_REF:
2783 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2784 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2785 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2786 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2787 && op2 == TREE_OPERAND (exp, 2))
2788 return exp;
2789
2790 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2791 break;
2792
2793 case INDIRECT_REF:
2794 case BUFFER_REF:
2795 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2796 if (op0 == TREE_OPERAND (exp, 0))
2797 return exp;
2798
2799 new = fold (build1 (code, TREE_TYPE (exp), op0));
2800 break;
2801
2802 default:
2803 abort ();
2804 }
2805 break;
2806
2807 default:
2808 abort ();
2809 }
2810
2811 TREE_READONLY (new) = TREE_READONLY (exp);
2812 return new;
2813 }
2814 \f
2815 /* Stabilize a reference so that we can use it any number of times
2816 without causing its operands to be evaluated more than once.
2817 Returns the stabilized reference. This works by means of save_expr,
2818 so see the caveats in the comments about save_expr.
2819
2820 Also allows conversion expressions whose operands are references.
2821 Any other kind of expression is returned unchanged. */
2822
2823 tree
2824 stabilize_reference (ref)
2825 tree ref;
2826 {
2827 register tree result;
2828 register enum tree_code code = TREE_CODE (ref);
2829
2830 switch (code)
2831 {
2832 case VAR_DECL:
2833 case PARM_DECL:
2834 case RESULT_DECL:
2835 /* No action is needed in this case. */
2836 return ref;
2837
2838 case NOP_EXPR:
2839 case CONVERT_EXPR:
2840 case FLOAT_EXPR:
2841 case FIX_TRUNC_EXPR:
2842 case FIX_FLOOR_EXPR:
2843 case FIX_ROUND_EXPR:
2844 case FIX_CEIL_EXPR:
2845 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2846 break;
2847
2848 case INDIRECT_REF:
2849 result = build_nt (INDIRECT_REF,
2850 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2851 break;
2852
2853 case COMPONENT_REF:
2854 result = build_nt (COMPONENT_REF,
2855 stabilize_reference (TREE_OPERAND (ref, 0)),
2856 TREE_OPERAND (ref, 1));
2857 break;
2858
2859 case BIT_FIELD_REF:
2860 result = build_nt (BIT_FIELD_REF,
2861 stabilize_reference (TREE_OPERAND (ref, 0)),
2862 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2863 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2864 break;
2865
2866 case ARRAY_REF:
2867 result = build_nt (ARRAY_REF,
2868 stabilize_reference (TREE_OPERAND (ref, 0)),
2869 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2870 break;
2871
2872 case COMPOUND_EXPR:
2873 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2874 it wouldn't be ignored. This matters when dealing with
2875 volatiles. */
2876 return stabilize_reference_1 (ref);
2877
2878 case RTL_EXPR:
2879 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2880 save_expr (build1 (ADDR_EXPR,
2881 build_pointer_type (TREE_TYPE (ref)),
2882 ref)));
2883 break;
2884
2885
2886 /* If arg isn't a kind of lvalue we recognize, make no change.
2887 Caller should recognize the error for an invalid lvalue. */
2888 default:
2889 return ref;
2890
2891 case ERROR_MARK:
2892 return error_mark_node;
2893 }
2894
2895 TREE_TYPE (result) = TREE_TYPE (ref);
2896 TREE_READONLY (result) = TREE_READONLY (ref);
2897 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2898 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2899 TREE_RAISES (result) = TREE_RAISES (ref);
2900
2901 return result;
2902 }
2903
2904 /* Subroutine of stabilize_reference; this is called for subtrees of
2905 references. Any expression with side-effects must be put in a SAVE_EXPR
2906 to ensure that it is only evaluated once.
2907
2908 We don't put SAVE_EXPR nodes around everything, because assigning very
2909 simple expressions to temporaries causes us to miss good opportunities
2910 for optimizations. Among other things, the opportunity to fold in the
2911 addition of a constant into an addressing mode often gets lost, e.g.
2912 "y[i+1] += x;". In general, we take the approach that we should not make
2913 an assignment unless we are forced into it - i.e., that any non-side effect
2914 operator should be allowed, and that cse should take care of coalescing
2915 multiple utterances of the same expression should that prove fruitful. */
2916
2917 tree
2918 stabilize_reference_1 (e)
2919 tree e;
2920 {
2921 register tree result;
2922 register enum tree_code code = TREE_CODE (e);
2923
2924 /* We cannot ignore const expressions because it might be a reference
2925 to a const array but whose index contains side-effects. But we can
2926 ignore things that are actual constant or that already have been
2927 handled by this function. */
2928
2929 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2930 return e;
2931
2932 switch (TREE_CODE_CLASS (code))
2933 {
2934 case 'x':
2935 case 't':
2936 case 'd':
2937 case 'b':
2938 case '<':
2939 case 's':
2940 case 'e':
2941 case 'r':
2942 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2943 so that it will only be evaluated once. */
2944 /* The reference (r) and comparison (<) classes could be handled as
2945 below, but it is generally faster to only evaluate them once. */
2946 if (TREE_SIDE_EFFECTS (e))
2947 return save_expr (e);
2948 return e;
2949
2950 case 'c':
2951 /* Constants need no processing. In fact, we should never reach
2952 here. */
2953 return e;
2954
2955 case '2':
2956 /* Division is slow and tends to be compiled with jumps,
2957 especially the division by powers of 2 that is often
2958 found inside of an array reference. So do it just once. */
2959 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2960 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2961 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2962 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2963 return save_expr (e);
2964 /* Recursively stabilize each operand. */
2965 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2966 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2967 break;
2968
2969 case '1':
2970 /* Recursively stabilize each operand. */
2971 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2972 break;
2973
2974 default:
2975 abort ();
2976 }
2977
2978 TREE_TYPE (result) = TREE_TYPE (e);
2979 TREE_READONLY (result) = TREE_READONLY (e);
2980 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2981 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2982 TREE_RAISES (result) = TREE_RAISES (e);
2983
2984 return result;
2985 }
2986 \f
2987 /* Low-level constructors for expressions. */
2988
2989 /* Build an expression of code CODE, data type TYPE,
2990 and operands as specified by the arguments ARG1 and following arguments.
2991 Expressions and reference nodes can be created this way.
2992 Constants, decls, types and misc nodes cannot be. */
2993
2994 tree
2995 build VPROTO((enum tree_code code, tree tt, ...))
2996 {
2997 #ifndef ANSI_PROTOTYPES
2998 enum tree_code code;
2999 tree tt;
3000 #endif
3001 va_list p;
3002 register tree t;
3003 register int length;
3004 register int i;
3005
3006 VA_START (p, tt);
3007
3008 #ifndef ANSI_PROTOTYPES
3009 code = va_arg (p, enum tree_code);
3010 tt = va_arg (p, tree);
3011 #endif
3012
3013 t = make_node (code);
3014 length = tree_code_length[(int) code];
3015 TREE_TYPE (t) = tt;
3016
3017 if (length == 2)
3018 {
3019 /* This is equivalent to the loop below, but faster. */
3020 register tree arg0 = va_arg (p, tree);
3021 register tree arg1 = va_arg (p, tree);
3022 TREE_OPERAND (t, 0) = arg0;
3023 TREE_OPERAND (t, 1) = arg1;
3024 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3025 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3026 TREE_SIDE_EFFECTS (t) = 1;
3027 TREE_RAISES (t)
3028 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3029 }
3030 else if (length == 1)
3031 {
3032 register tree arg0 = va_arg (p, tree);
3033
3034 /* Call build1 for this! */
3035 if (TREE_CODE_CLASS (code) != 's')
3036 abort ();
3037 TREE_OPERAND (t, 0) = arg0;
3038 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3039 TREE_SIDE_EFFECTS (t) = 1;
3040 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3041 }
3042 else
3043 {
3044 for (i = 0; i < length; i++)
3045 {
3046 register tree operand = va_arg (p, tree);
3047 TREE_OPERAND (t, i) = operand;
3048 if (operand)
3049 {
3050 if (TREE_SIDE_EFFECTS (operand))
3051 TREE_SIDE_EFFECTS (t) = 1;
3052 if (TREE_RAISES (operand))
3053 TREE_RAISES (t) = 1;
3054 }
3055 }
3056 }
3057 va_end (p);
3058 return t;
3059 }
3060
3061 /* Same as above, but only builds for unary operators.
3062 Saves lions share of calls to `build'; cuts down use
3063 of varargs, which is expensive for RISC machines. */
3064
3065 tree
3066 build1 (code, type, node)
3067 enum tree_code code;
3068 tree type;
3069 tree node;
3070 {
3071 register struct obstack *obstack = expression_obstack;
3072 register int length;
3073 #ifdef GATHER_STATISTICS
3074 register tree_node_kind kind;
3075 #endif
3076 register tree t;
3077
3078 #ifdef GATHER_STATISTICS
3079 if (TREE_CODE_CLASS (code) == 'r')
3080 kind = r_kind;
3081 else
3082 kind = e_kind;
3083 #endif
3084
3085 length = sizeof (struct tree_exp);
3086
3087 t = (tree) obstack_alloc (obstack, length);
3088 bzero ((PTR) t, length);
3089
3090 #ifdef GATHER_STATISTICS
3091 tree_node_counts[(int)kind]++;
3092 tree_node_sizes[(int)kind] += length;
3093 #endif
3094
3095 TREE_TYPE (t) = type;
3096 TREE_SET_CODE (t, code);
3097
3098 if (obstack == &permanent_obstack)
3099 TREE_PERMANENT (t) = 1;
3100
3101 TREE_OPERAND (t, 0) = node;
3102 if (node)
3103 {
3104 if (TREE_SIDE_EFFECTS (node))
3105 TREE_SIDE_EFFECTS (t) = 1;
3106 if (TREE_RAISES (node))
3107 TREE_RAISES (t) = 1;
3108 }
3109
3110 return t;
3111 }
3112
3113 /* Similar except don't specify the TREE_TYPE
3114 and leave the TREE_SIDE_EFFECTS as 0.
3115 It is permissible for arguments to be null,
3116 or even garbage if their values do not matter. */
3117
3118 tree
3119 build_nt VPROTO((enum tree_code code, ...))
3120 {
3121 #ifndef ANSI_PROTOTYPES
3122 enum tree_code code;
3123 #endif
3124 va_list p;
3125 register tree t;
3126 register int length;
3127 register int i;
3128
3129 VA_START (p, code);
3130
3131 #ifndef ANSI_PROTOTYPES
3132 code = va_arg (p, enum tree_code);
3133 #endif
3134
3135 t = make_node (code);
3136 length = tree_code_length[(int) code];
3137
3138 for (i = 0; i < length; i++)
3139 TREE_OPERAND (t, i) = va_arg (p, tree);
3140
3141 va_end (p);
3142 return t;
3143 }
3144
3145 /* Similar to `build_nt', except we build
3146 on the temp_decl_obstack, regardless. */
3147
3148 tree
3149 build_parse_node VPROTO((enum tree_code code, ...))
3150 {
3151 #ifndef ANSI_PROTOTYPES
3152 enum tree_code code;
3153 #endif
3154 register struct obstack *ambient_obstack = expression_obstack;
3155 va_list p;
3156 register tree t;
3157 register int length;
3158 register int i;
3159
3160 VA_START (p, code);
3161
3162 #ifndef ANSI_PROTOTYPES
3163 code = va_arg (p, enum tree_code);
3164 #endif
3165
3166 expression_obstack = &temp_decl_obstack;
3167
3168 t = make_node (code);
3169 length = tree_code_length[(int) code];
3170
3171 for (i = 0; i < length; i++)
3172 TREE_OPERAND (t, i) = va_arg (p, tree);
3173
3174 va_end (p);
3175 expression_obstack = ambient_obstack;
3176 return t;
3177 }
3178
3179 #if 0
3180 /* Commented out because this wants to be done very
3181 differently. See cp-lex.c. */
3182 tree
3183 build_op_identifier (op1, op2)
3184 tree op1, op2;
3185 {
3186 register tree t = make_node (OP_IDENTIFIER);
3187 TREE_PURPOSE (t) = op1;
3188 TREE_VALUE (t) = op2;
3189 return t;
3190 }
3191 #endif
3192 \f
3193 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3194 We do NOT enter this node in any sort of symbol table.
3195
3196 layout_decl is used to set up the decl's storage layout.
3197 Other slots are initialized to 0 or null pointers. */
3198
3199 tree
3200 build_decl (code, name, type)
3201 enum tree_code code;
3202 tree name, type;
3203 {
3204 register tree t;
3205
3206 t = make_node (code);
3207
3208 /* if (type == error_mark_node)
3209 type = integer_type_node; */
3210 /* That is not done, deliberately, so that having error_mark_node
3211 as the type can suppress useless errors in the use of this variable. */
3212
3213 DECL_NAME (t) = name;
3214 DECL_ASSEMBLER_NAME (t) = name;
3215 TREE_TYPE (t) = type;
3216
3217 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3218 layout_decl (t, 0);
3219 else if (code == FUNCTION_DECL)
3220 DECL_MODE (t) = FUNCTION_MODE;
3221
3222 return t;
3223 }
3224 \f
3225 /* BLOCK nodes are used to represent the structure of binding contours
3226 and declarations, once those contours have been exited and their contents
3227 compiled. This information is used for outputting debugging info. */
3228
3229 tree
3230 build_block (vars, tags, subblocks, supercontext, chain)
3231 tree vars, tags, subblocks, supercontext, chain;
3232 {
3233 register tree block = make_node (BLOCK);
3234 BLOCK_VARS (block) = vars;
3235 BLOCK_TYPE_TAGS (block) = tags;
3236 BLOCK_SUBBLOCKS (block) = subblocks;
3237 BLOCK_SUPERCONTEXT (block) = supercontext;
3238 BLOCK_CHAIN (block) = chain;
3239 return block;
3240 }
3241
3242 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3243 location where an expression or an identifier were encountered. It
3244 is necessary for languages where the frontend parser will handle
3245 recursively more than one file (Java is one of them). */
3246
3247 tree
3248 build_expr_wfl (node, file, line, col)
3249 tree node;
3250 const char *file;
3251 int line, col;
3252 {
3253 static const char *last_file = 0;
3254 static tree last_filenode = NULL_TREE;
3255 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3256
3257 EXPR_WFL_NODE (wfl) = node;
3258 EXPR_WFL_SET_LINECOL (wfl, line, col);
3259 if (file != last_file)
3260 {
3261 last_file = file;
3262 last_filenode = file ? get_identifier (file) : NULL_TREE;
3263 }
3264 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3265 if (node)
3266 {
3267 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3268 TREE_TYPE (wfl) = TREE_TYPE (node);
3269 }
3270 return wfl;
3271 }
3272 \f
3273 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3274 is ATTRIBUTE. */
3275
3276 tree
3277 build_decl_attribute_variant (ddecl, attribute)
3278 tree ddecl, attribute;
3279 {
3280 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3281 return ddecl;
3282 }
3283
3284 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3285 is ATTRIBUTE.
3286
3287 Record such modified types already made so we don't make duplicates. */
3288
3289 tree
3290 build_type_attribute_variant (ttype, attribute)
3291 tree ttype, attribute;
3292 {
3293 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3294 {
3295 register int hashcode;
3296 register struct obstack *ambient_obstack = current_obstack;
3297 tree ntype;
3298
3299 if (ambient_obstack != &permanent_obstack)
3300 current_obstack = TYPE_OBSTACK (ttype);
3301
3302 ntype = copy_node (ttype);
3303 current_obstack = ambient_obstack;
3304
3305 TYPE_POINTER_TO (ntype) = 0;
3306 TYPE_REFERENCE_TO (ntype) = 0;
3307 TYPE_ATTRIBUTES (ntype) = attribute;
3308
3309 /* Create a new main variant of TYPE. */
3310 TYPE_MAIN_VARIANT (ntype) = ntype;
3311 TYPE_NEXT_VARIANT (ntype) = 0;
3312 set_type_quals (ntype, TYPE_UNQUALIFIED);
3313
3314 hashcode = TYPE_HASH (TREE_CODE (ntype))
3315 + TYPE_HASH (TREE_TYPE (ntype))
3316 + attribute_hash_list (attribute);
3317
3318 switch (TREE_CODE (ntype))
3319 {
3320 case FUNCTION_TYPE:
3321 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3322 break;
3323 case ARRAY_TYPE:
3324 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3325 break;
3326 case INTEGER_TYPE:
3327 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3328 break;
3329 case REAL_TYPE:
3330 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3331 break;
3332 default:
3333 break;
3334 }
3335
3336 ntype = type_hash_canon (hashcode, ntype);
3337 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3338 }
3339
3340 return ttype;
3341 }
3342
3343 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3344 or type TYPE and 0 otherwise. Validity is determined the configuration
3345 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3346
3347 int
3348 valid_machine_attribute (attr_name, attr_args, decl, type)
3349 tree attr_name;
3350 tree attr_args ATTRIBUTE_UNUSED;
3351 tree decl ATTRIBUTE_UNUSED;
3352 tree type ATTRIBUTE_UNUSED;
3353 {
3354 int validated = 0;
3355 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3356 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3357 #endif
3358 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3359 tree type_attr_list = TYPE_ATTRIBUTES (type);
3360 #endif
3361
3362 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3363 abort ();
3364
3365 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3366 if (decl != 0
3367 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3368 {
3369 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3370 decl_attr_list);
3371
3372 if (attr != NULL_TREE)
3373 {
3374 /* Override existing arguments. Declarations are unique so we can
3375 modify this in place. */
3376 TREE_VALUE (attr) = attr_args;
3377 }
3378 else
3379 {
3380 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3381 decl = build_decl_attribute_variant (decl, decl_attr_list);
3382 }
3383
3384 validated = 1;
3385 }
3386 #endif
3387
3388 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3389 if (validated)
3390 /* Don't apply the attribute to both the decl and the type. */;
3391 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3392 attr_args))
3393 {
3394 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3395 type_attr_list);
3396
3397 if (attr != NULL_TREE)
3398 {
3399 /* Override existing arguments.
3400 ??? This currently works since attribute arguments are not
3401 included in `attribute_hash_list'. Something more complicated
3402 may be needed in the future. */
3403 TREE_VALUE (attr) = attr_args;
3404 }
3405 else
3406 {
3407 /* If this is part of a declaration, create a type variant,
3408 otherwise, this is part of a type definition, so add it
3409 to the base type. */
3410 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3411 if (decl != 0)
3412 type = build_type_attribute_variant (type, type_attr_list);
3413 else
3414 TYPE_ATTRIBUTES (type) = type_attr_list;
3415 }
3416 if (decl != 0)
3417 TREE_TYPE (decl) = type;
3418 validated = 1;
3419 }
3420
3421 /* Handle putting a type attribute on pointer-to-function-type by putting
3422 the attribute on the function type. */
3423 else if (POINTER_TYPE_P (type)
3424 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3425 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3426 attr_name, attr_args))
3427 {
3428 tree inner_type = TREE_TYPE (type);
3429 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3430 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3431 type_attr_list);
3432
3433 if (attr != NULL_TREE)
3434 TREE_VALUE (attr) = attr_args;
3435 else
3436 {
3437 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3438 inner_type = build_type_attribute_variant (inner_type,
3439 inner_attr_list);
3440 }
3441
3442 if (decl != 0)
3443 TREE_TYPE (decl) = build_pointer_type (inner_type);
3444 else
3445 {
3446 /* Clear TYPE_POINTER_TO for the old inner type, since
3447 `type' won't be pointing to it anymore. */
3448 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3449 TREE_TYPE (type) = inner_type;
3450 }
3451
3452 validated = 1;
3453 }
3454 #endif
3455
3456 return validated;
3457 }
3458
3459 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3460 or zero if not.
3461
3462 We try both `text' and `__text__', ATTR may be either one. */
3463 /* ??? It might be a reasonable simplification to require ATTR to be only
3464 `text'. One might then also require attribute lists to be stored in
3465 their canonicalized form. */
3466
3467 int
3468 is_attribute_p (attr, ident)
3469 const char *attr;
3470 tree ident;
3471 {
3472 int ident_len, attr_len;
3473 char *p;
3474
3475 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3476 return 0;
3477
3478 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3479 return 1;
3480
3481 p = IDENTIFIER_POINTER (ident);
3482 ident_len = strlen (p);
3483 attr_len = strlen (attr);
3484
3485 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3486 if (attr[0] == '_')
3487 {
3488 if (attr[1] != '_'
3489 || attr[attr_len - 2] != '_'
3490 || attr[attr_len - 1] != '_')
3491 abort ();
3492 if (ident_len == attr_len - 4
3493 && strncmp (attr + 2, p, attr_len - 4) == 0)
3494 return 1;
3495 }
3496 else
3497 {
3498 if (ident_len == attr_len + 4
3499 && p[0] == '_' && p[1] == '_'
3500 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3501 && strncmp (attr, p + 2, attr_len) == 0)
3502 return 1;
3503 }
3504
3505 return 0;
3506 }
3507
3508 /* Given an attribute name and a list of attributes, return a pointer to the
3509 attribute's list element if the attribute is part of the list, or NULL_TREE
3510 if not found. */
3511
3512 tree
3513 lookup_attribute (attr_name, list)
3514 const char *attr_name;
3515 tree list;
3516 {
3517 tree l;
3518
3519 for (l = list; l; l = TREE_CHAIN (l))
3520 {
3521 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3522 abort ();
3523 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3524 return l;
3525 }
3526
3527 return NULL_TREE;
3528 }
3529
3530 /* Return an attribute list that is the union of a1 and a2. */
3531
3532 tree
3533 merge_attributes (a1, a2)
3534 register tree a1, a2;
3535 {
3536 tree attributes;
3537
3538 /* Either one unset? Take the set one. */
3539
3540 if (! (attributes = a1))
3541 attributes = a2;
3542
3543 /* One that completely contains the other? Take it. */
3544
3545 else if (a2 && ! attribute_list_contained (a1, a2))
3546 {
3547 if (attribute_list_contained (a2, a1))
3548 attributes = a2;
3549 else
3550 {
3551 /* Pick the longest list, and hang on the other list. */
3552 /* ??? For the moment we punt on the issue of attrs with args. */
3553
3554 if (list_length (a1) < list_length (a2))
3555 attributes = a2, a2 = a1;
3556
3557 for (; a2; a2 = TREE_CHAIN (a2))
3558 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3559 attributes) == NULL_TREE)
3560 {
3561 a1 = copy_node (a2);
3562 TREE_CHAIN (a1) = attributes;
3563 attributes = a1;
3564 }
3565 }
3566 }
3567 return attributes;
3568 }
3569
3570 /* Given types T1 and T2, merge their attributes and return
3571 the result. */
3572
3573 tree
3574 merge_machine_type_attributes (t1, t2)
3575 tree t1, t2;
3576 {
3577 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3578 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3579 #else
3580 return merge_attributes (TYPE_ATTRIBUTES (t1),
3581 TYPE_ATTRIBUTES (t2));
3582 #endif
3583 }
3584
3585 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3586 the result. */
3587
3588 tree
3589 merge_machine_decl_attributes (olddecl, newdecl)
3590 tree olddecl, newdecl;
3591 {
3592 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3593 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3594 #else
3595 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3596 DECL_MACHINE_ATTRIBUTES (newdecl));
3597 #endif
3598 }
3599 \f
3600 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3601 of the various TYPE_QUAL values. */
3602
3603 static void
3604 set_type_quals (type, type_quals)
3605 tree type;
3606 int type_quals;
3607 {
3608 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3609 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3610 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3611 }
3612
3613 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3614 the same kind of data as TYPE describes. Variants point to the
3615 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3616 and it points to a chain of other variants so that duplicate
3617 variants are never made. Only main variants should ever appear as
3618 types of expressions. */
3619
3620 tree
3621 build_qualified_type (type, type_quals)
3622 tree type;
3623 int type_quals;
3624 {
3625 register tree t;
3626
3627 /* Search the chain of variants to see if there is already one there just
3628 like the one we need to have. If so, use that existing one. We must
3629 preserve the TYPE_NAME, since there is code that depends on this. */
3630
3631 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3632 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3633 return t;
3634
3635 /* We need a new one. */
3636 t = build_type_copy (type);
3637 set_type_quals (t, type_quals);
3638 return t;
3639 }
3640
3641 /* Create a new variant of TYPE, equivalent but distinct.
3642 This is so the caller can modify it. */
3643
3644 tree
3645 build_type_copy (type)
3646 tree type;
3647 {
3648 register tree t, m = TYPE_MAIN_VARIANT (type);
3649 register struct obstack *ambient_obstack = current_obstack;
3650
3651 current_obstack = TYPE_OBSTACK (type);
3652 t = copy_node (type);
3653 current_obstack = ambient_obstack;
3654
3655 TYPE_POINTER_TO (t) = 0;
3656 TYPE_REFERENCE_TO (t) = 0;
3657
3658 /* Add this type to the chain of variants of TYPE. */
3659 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3660 TYPE_NEXT_VARIANT (m) = t;
3661
3662 return t;
3663 }
3664 \f
3665 /* Hashing of types so that we don't make duplicates.
3666 The entry point is `type_hash_canon'. */
3667
3668 /* Each hash table slot is a bucket containing a chain
3669 of these structures. */
3670
3671 struct type_hash
3672 {
3673 struct type_hash *next; /* Next structure in the bucket. */
3674 int hashcode; /* Hash code of this type. */
3675 tree type; /* The type recorded here. */
3676 };
3677
3678 /* Now here is the hash table. When recording a type, it is added
3679 to the slot whose index is the hash code mod the table size.
3680 Note that the hash table is used for several kinds of types
3681 (function types, array types and array index range types, for now).
3682 While all these live in the same table, they are completely independent,
3683 and the hash code is computed differently for each of these. */
3684
3685 #define TYPE_HASH_SIZE 59
3686 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3687
3688 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3689 with types in the TREE_VALUE slots), by adding the hash codes
3690 of the individual types. */
3691
3692 int
3693 type_hash_list (list)
3694 tree list;
3695 {
3696 register int hashcode;
3697 register tree tail;
3698 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3699 hashcode += TYPE_HASH (TREE_VALUE (tail));
3700 return hashcode;
3701 }
3702
3703 /* Look in the type hash table for a type isomorphic to TYPE.
3704 If one is found, return it. Otherwise return 0. */
3705
3706 tree
3707 type_hash_lookup (hashcode, type)
3708 int hashcode;
3709 tree type;
3710 {
3711 register struct type_hash *h;
3712 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3713 if (h->hashcode == hashcode
3714 && TREE_CODE (h->type) == TREE_CODE (type)
3715 && TREE_TYPE (h->type) == TREE_TYPE (type)
3716 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3717 TYPE_ATTRIBUTES (type))
3718 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3719 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3720 TYPE_MAX_VALUE (type)))
3721 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3722 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3723 TYPE_MIN_VALUE (type)))
3724 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3725 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3726 || (TYPE_DOMAIN (h->type)
3727 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3728 && TYPE_DOMAIN (type)
3729 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3730 && type_list_equal (TYPE_DOMAIN (h->type),
3731 TYPE_DOMAIN (type)))))
3732 return h->type;
3733 return 0;
3734 }
3735
3736 /* Add an entry to the type-hash-table
3737 for a type TYPE whose hash code is HASHCODE. */
3738
3739 void
3740 type_hash_add (hashcode, type)
3741 int hashcode;
3742 tree type;
3743 {
3744 register struct type_hash *h;
3745
3746 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3747 h->hashcode = hashcode;
3748 h->type = type;
3749 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3750 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3751 }
3752
3753 /* Given TYPE, and HASHCODE its hash code, return the canonical
3754 object for an identical type if one already exists.
3755 Otherwise, return TYPE, and record it as the canonical object
3756 if it is a permanent object.
3757
3758 To use this function, first create a type of the sort you want.
3759 Then compute its hash code from the fields of the type that
3760 make it different from other similar types.
3761 Then call this function and use the value.
3762 This function frees the type you pass in if it is a duplicate. */
3763
3764 /* Set to 1 to debug without canonicalization. Never set by program. */
3765 int debug_no_type_hash = 0;
3766
3767 tree
3768 type_hash_canon (hashcode, type)
3769 int hashcode;
3770 tree type;
3771 {
3772 tree t1;
3773
3774 if (debug_no_type_hash)
3775 return type;
3776
3777 t1 = type_hash_lookup (hashcode, type);
3778 if (t1 != 0)
3779 {
3780 obstack_free (TYPE_OBSTACK (type), type);
3781 #ifdef GATHER_STATISTICS
3782 tree_node_counts[(int)t_kind]--;
3783 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3784 #endif
3785 return t1;
3786 }
3787
3788 /* If this is a permanent type, record it for later reuse. */
3789 if (TREE_PERMANENT (type))
3790 type_hash_add (hashcode, type);
3791
3792 return type;
3793 }
3794
3795 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3796 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3797 by adding the hash codes of the individual attributes. */
3798
3799 int
3800 attribute_hash_list (list)
3801 tree list;
3802 {
3803 register int hashcode;
3804 register tree tail;
3805 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3806 /* ??? Do we want to add in TREE_VALUE too? */
3807 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3808 return hashcode;
3809 }
3810
3811 /* Given two lists of attributes, return true if list l2 is
3812 equivalent to l1. */
3813
3814 int
3815 attribute_list_equal (l1, l2)
3816 tree l1, l2;
3817 {
3818 return attribute_list_contained (l1, l2)
3819 && attribute_list_contained (l2, l1);
3820 }
3821
3822 /* Given two lists of attributes, return true if list L2 is
3823 completely contained within L1. */
3824 /* ??? This would be faster if attribute names were stored in a canonicalized
3825 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3826 must be used to show these elements are equivalent (which they are). */
3827 /* ??? It's not clear that attributes with arguments will always be handled
3828 correctly. */
3829
3830 int
3831 attribute_list_contained (l1, l2)
3832 tree l1, l2;
3833 {
3834 register tree t1, t2;
3835
3836 /* First check the obvious, maybe the lists are identical. */
3837 if (l1 == l2)
3838 return 1;
3839
3840 /* Maybe the lists are similar. */
3841 for (t1 = l1, t2 = l2;
3842 t1 && t2
3843 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3844 && TREE_VALUE (t1) == TREE_VALUE (t2);
3845 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3846
3847 /* Maybe the lists are equal. */
3848 if (t1 == 0 && t2 == 0)
3849 return 1;
3850
3851 for (; t2; t2 = TREE_CHAIN (t2))
3852 {
3853 tree attr
3854 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3855
3856 if (attr == NULL_TREE)
3857 return 0;
3858 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3859 return 0;
3860 }
3861
3862 return 1;
3863 }
3864
3865 /* Given two lists of types
3866 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3867 return 1 if the lists contain the same types in the same order.
3868 Also, the TREE_PURPOSEs must match. */
3869
3870 int
3871 type_list_equal (l1, l2)
3872 tree l1, l2;
3873 {
3874 register tree t1, t2;
3875
3876 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3877 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3878 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3879 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3880 && (TREE_TYPE (TREE_PURPOSE (t1))
3881 == TREE_TYPE (TREE_PURPOSE (t2))))))
3882 return 0;
3883
3884 return t1 == t2;
3885 }
3886
3887 /* Nonzero if integer constants T1 and T2
3888 represent the same constant value. */
3889
3890 int
3891 tree_int_cst_equal (t1, t2)
3892 tree t1, t2;
3893 {
3894 if (t1 == t2)
3895 return 1;
3896 if (t1 == 0 || t2 == 0)
3897 return 0;
3898 if (TREE_CODE (t1) == INTEGER_CST
3899 && TREE_CODE (t2) == INTEGER_CST
3900 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3901 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3902 return 1;
3903 return 0;
3904 }
3905
3906 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3907 The precise way of comparison depends on their data type. */
3908
3909 int
3910 tree_int_cst_lt (t1, t2)
3911 tree t1, t2;
3912 {
3913 if (t1 == t2)
3914 return 0;
3915
3916 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3917 return INT_CST_LT (t1, t2);
3918 return INT_CST_LT_UNSIGNED (t1, t2);
3919 }
3920
3921 /* Return an indication of the sign of the integer constant T.
3922 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3923 Note that -1 will never be returned it T's type is unsigned. */
3924
3925 int
3926 tree_int_cst_sgn (t)
3927 tree t;
3928 {
3929 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3930 return 0;
3931 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3932 return 1;
3933 else if (TREE_INT_CST_HIGH (t) < 0)
3934 return -1;
3935 else
3936 return 1;
3937 }
3938
3939 /* Compare two constructor-element-type constants. Return 1 if the lists
3940 are known to be equal; otherwise return 0. */
3941
3942 int
3943 simple_cst_list_equal (l1, l2)
3944 tree l1, l2;
3945 {
3946 while (l1 != NULL_TREE && l2 != NULL_TREE)
3947 {
3948 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3949 return 0;
3950
3951 l1 = TREE_CHAIN (l1);
3952 l2 = TREE_CHAIN (l2);
3953 }
3954
3955 return (l1 == l2);
3956 }
3957
3958 /* Return truthvalue of whether T1 is the same tree structure as T2.
3959 Return 1 if they are the same.
3960 Return 0 if they are understandably different.
3961 Return -1 if either contains tree structure not understood by
3962 this function. */
3963
3964 int
3965 simple_cst_equal (t1, t2)
3966 tree t1, t2;
3967 {
3968 register enum tree_code code1, code2;
3969 int cmp;
3970
3971 if (t1 == t2)
3972 return 1;
3973 if (t1 == 0 || t2 == 0)
3974 return 0;
3975
3976 code1 = TREE_CODE (t1);
3977 code2 = TREE_CODE (t2);
3978
3979 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3980 {
3981 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3982 || code2 == NON_LVALUE_EXPR)
3983 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3984 else
3985 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3986 }
3987 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3988 || code2 == NON_LVALUE_EXPR)
3989 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3990
3991 if (code1 != code2)
3992 return 0;
3993
3994 switch (code1)
3995 {
3996 case INTEGER_CST:
3997 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3998 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3999
4000 case REAL_CST:
4001 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
4002
4003 case STRING_CST:
4004 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
4005 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
4006 TREE_STRING_LENGTH (t1));
4007
4008 case CONSTRUCTOR:
4009 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4010 return 1;
4011 else
4012 abort ();
4013
4014 case SAVE_EXPR:
4015 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4016
4017 case CALL_EXPR:
4018 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4019 if (cmp <= 0)
4020 return cmp;
4021 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4022
4023 case TARGET_EXPR:
4024 /* Special case: if either target is an unallocated VAR_DECL,
4025 it means that it's going to be unified with whatever the
4026 TARGET_EXPR is really supposed to initialize, so treat it
4027 as being equivalent to anything. */
4028 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4029 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4030 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4031 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4032 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4033 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4034 cmp = 1;
4035 else
4036 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4037 if (cmp <= 0)
4038 return cmp;
4039 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4040
4041 case WITH_CLEANUP_EXPR:
4042 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4043 if (cmp <= 0)
4044 return cmp;
4045 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4046
4047 case COMPONENT_REF:
4048 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4049 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4050 return 0;
4051
4052 case VAR_DECL:
4053 case PARM_DECL:
4054 case CONST_DECL:
4055 case FUNCTION_DECL:
4056 return 0;
4057
4058 default:
4059 break;
4060 }
4061
4062 /* This general rule works for most tree codes. All exceptions should be
4063 handled above. If this is a language-specific tree code, we can't
4064 trust what might be in the operand, so say we don't know
4065 the situation. */
4066 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4067 return -1;
4068
4069 switch (TREE_CODE_CLASS (code1))
4070 {
4071 int i;
4072 case '1':
4073 case '2':
4074 case '<':
4075 case 'e':
4076 case 'r':
4077 case 's':
4078 cmp = 1;
4079 for (i=0; i<tree_code_length[(int) code1]; ++i)
4080 {
4081 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4082 if (cmp <= 0)
4083 return cmp;
4084 }
4085 return cmp;
4086
4087 default:
4088 return -1;
4089 }
4090 }
4091 \f
4092 /* Constructors for pointer, array and function types.
4093 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4094 constructed by language-dependent code, not here.) */
4095
4096 /* Construct, lay out and return the type of pointers to TO_TYPE.
4097 If such a type has already been constructed, reuse it. */
4098
4099 tree
4100 build_pointer_type (to_type)
4101 tree to_type;
4102 {
4103 register tree t = TYPE_POINTER_TO (to_type);
4104
4105 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4106
4107 if (t)
4108 return t;
4109
4110 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4111 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4112 t = make_node (POINTER_TYPE);
4113 pop_obstacks ();
4114
4115 TREE_TYPE (t) = to_type;
4116
4117 /* Record this type as the pointer to TO_TYPE. */
4118 TYPE_POINTER_TO (to_type) = t;
4119
4120 /* Lay out the type. This function has many callers that are concerned
4121 with expression-construction, and this simplifies them all.
4122 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4123 layout_type (t);
4124
4125 return t;
4126 }
4127
4128 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4129 MAXVAL should be the maximum value in the domain
4130 (one less than the length of the array).
4131
4132 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4133 We don't enforce this limit, that is up to caller (e.g. language front end).
4134 The limit exists because the result is a signed type and we don't handle
4135 sizes that use more than one HOST_WIDE_INT. */
4136
4137 tree
4138 build_index_type (maxval)
4139 tree maxval;
4140 {
4141 register tree itype = make_node (INTEGER_TYPE);
4142
4143 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4144 TYPE_MIN_VALUE (itype) = size_zero_node;
4145
4146 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4147 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4148 pop_obstacks ();
4149
4150 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4151 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4152 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4153 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4154 if (TREE_CODE (maxval) == INTEGER_CST)
4155 {
4156 int maxint = (int) TREE_INT_CST_LOW (maxval);
4157 /* If the domain should be empty, make sure the maxval
4158 remains -1 and is not spoiled by truncation. */
4159 if (INT_CST_LT (maxval, integer_zero_node))
4160 {
4161 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4162 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4163 }
4164 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4165 }
4166 else
4167 return itype;
4168 }
4169
4170 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4171 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4172 low bound LOWVAL and high bound HIGHVAL.
4173 if TYPE==NULL_TREE, sizetype is used. */
4174
4175 tree
4176 build_range_type (type, lowval, highval)
4177 tree type, lowval, highval;
4178 {
4179 register tree itype = make_node (INTEGER_TYPE);
4180
4181 TREE_TYPE (itype) = type;
4182 if (type == NULL_TREE)
4183 type = sizetype;
4184
4185 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4186 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4187 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4188 pop_obstacks ();
4189
4190 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4191 TYPE_MODE (itype) = TYPE_MODE (type);
4192 TYPE_SIZE (itype) = TYPE_SIZE (type);
4193 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4194 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4195 if (TREE_CODE (lowval) == INTEGER_CST)
4196 {
4197 HOST_WIDE_INT lowint, highint;
4198 int maxint;
4199
4200 lowint = TREE_INT_CST_LOW (lowval);
4201 if (highval && TREE_CODE (highval) == INTEGER_CST)
4202 highint = TREE_INT_CST_LOW (highval);
4203 else
4204 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4205
4206 maxint = (int) (highint - lowint);
4207 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4208 }
4209 else
4210 return itype;
4211 }
4212
4213 /* Just like build_index_type, but takes lowval and highval instead
4214 of just highval (maxval). */
4215
4216 tree
4217 build_index_2_type (lowval,highval)
4218 tree lowval, highval;
4219 {
4220 return build_range_type (NULL_TREE, lowval, highval);
4221 }
4222
4223 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4224 Needed because when index types are not hashed, equal index types
4225 built at different times appear distinct, even though structurally,
4226 they are not. */
4227
4228 int
4229 index_type_equal (itype1, itype2)
4230 tree itype1, itype2;
4231 {
4232 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4233 return 0;
4234 if (TREE_CODE (itype1) == INTEGER_TYPE)
4235 {
4236 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4237 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4238 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4239 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4240 return 0;
4241 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4242 TYPE_MIN_VALUE (itype2))
4243 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4244 TYPE_MAX_VALUE (itype2)))
4245 return 1;
4246 }
4247
4248 return 0;
4249 }
4250
4251 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4252 and number of elements specified by the range of values of INDEX_TYPE.
4253 If such a type has already been constructed, reuse it. */
4254
4255 tree
4256 build_array_type (elt_type, index_type)
4257 tree elt_type, index_type;
4258 {
4259 register tree t;
4260 int hashcode;
4261
4262 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4263 {
4264 error ("arrays of functions are not meaningful");
4265 elt_type = integer_type_node;
4266 }
4267
4268 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4269 build_pointer_type (elt_type);
4270
4271 /* Allocate the array after the pointer type,
4272 in case we free it in type_hash_canon. */
4273 t = make_node (ARRAY_TYPE);
4274 TREE_TYPE (t) = elt_type;
4275 TYPE_DOMAIN (t) = index_type;
4276
4277 if (index_type == 0)
4278 {
4279 return t;
4280 }
4281
4282 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4283 t = type_hash_canon (hashcode, t);
4284
4285 if (TYPE_SIZE (t) == 0)
4286 layout_type (t);
4287 return t;
4288 }
4289
4290 /* Return the TYPE of the elements comprising
4291 the innermost dimension of ARRAY. */
4292
4293 tree
4294 get_inner_array_type (array)
4295 tree array;
4296 {
4297 tree type = TREE_TYPE (array);
4298
4299 while (TREE_CODE (type) == ARRAY_TYPE)
4300 type = TREE_TYPE (type);
4301
4302 return type;
4303 }
4304
4305 /* Construct, lay out and return
4306 the type of functions returning type VALUE_TYPE
4307 given arguments of types ARG_TYPES.
4308 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4309 are data type nodes for the arguments of the function.
4310 If such a type has already been constructed, reuse it. */
4311
4312 tree
4313 build_function_type (value_type, arg_types)
4314 tree value_type, arg_types;
4315 {
4316 register tree t;
4317 int hashcode;
4318
4319 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4320 {
4321 error ("function return type cannot be function");
4322 value_type = integer_type_node;
4323 }
4324
4325 /* Make a node of the sort we want. */
4326 t = make_node (FUNCTION_TYPE);
4327 TREE_TYPE (t) = value_type;
4328 TYPE_ARG_TYPES (t) = arg_types;
4329
4330 /* If we already have such a type, use the old one and free this one. */
4331 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4332 t = type_hash_canon (hashcode, t);
4333
4334 if (TYPE_SIZE (t) == 0)
4335 layout_type (t);
4336 return t;
4337 }
4338
4339 /* Build the node for the type of references-to-TO_TYPE. */
4340
4341 tree
4342 build_reference_type (to_type)
4343 tree to_type;
4344 {
4345 register tree t = TYPE_REFERENCE_TO (to_type);
4346
4347 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4348
4349 if (t)
4350 return t;
4351
4352 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4353 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4354 t = make_node (REFERENCE_TYPE);
4355 pop_obstacks ();
4356
4357 TREE_TYPE (t) = to_type;
4358
4359 /* Record this type as the pointer to TO_TYPE. */
4360 TYPE_REFERENCE_TO (to_type) = t;
4361
4362 layout_type (t);
4363
4364 return t;
4365 }
4366
4367 /* Construct, lay out and return the type of methods belonging to class
4368 BASETYPE and whose arguments and values are described by TYPE.
4369 If that type exists already, reuse it.
4370 TYPE must be a FUNCTION_TYPE node. */
4371
4372 tree
4373 build_method_type (basetype, type)
4374 tree basetype, type;
4375 {
4376 register tree t;
4377 int hashcode;
4378
4379 /* Make a node of the sort we want. */
4380 t = make_node (METHOD_TYPE);
4381
4382 if (TREE_CODE (type) != FUNCTION_TYPE)
4383 abort ();
4384
4385 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4386 TREE_TYPE (t) = TREE_TYPE (type);
4387
4388 /* The actual arglist for this function includes a "hidden" argument
4389 which is "this". Put it into the list of argument types. */
4390
4391 TYPE_ARG_TYPES (t)
4392 = tree_cons (NULL_TREE,
4393 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4394
4395 /* If we already have such a type, use the old one and free this one. */
4396 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4397 t = type_hash_canon (hashcode, t);
4398
4399 if (TYPE_SIZE (t) == 0)
4400 layout_type (t);
4401
4402 return t;
4403 }
4404
4405 /* Construct, lay out and return the type of offsets to a value
4406 of type TYPE, within an object of type BASETYPE.
4407 If a suitable offset type exists already, reuse it. */
4408
4409 tree
4410 build_offset_type (basetype, type)
4411 tree basetype, type;
4412 {
4413 register tree t;
4414 int hashcode;
4415
4416 /* Make a node of the sort we want. */
4417 t = make_node (OFFSET_TYPE);
4418
4419 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4420 TREE_TYPE (t) = type;
4421
4422 /* If we already have such a type, use the old one and free this one. */
4423 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4424 t = type_hash_canon (hashcode, t);
4425
4426 if (TYPE_SIZE (t) == 0)
4427 layout_type (t);
4428
4429 return t;
4430 }
4431
4432 /* Create a complex type whose components are COMPONENT_TYPE. */
4433
4434 tree
4435 build_complex_type (component_type)
4436 tree component_type;
4437 {
4438 register tree t;
4439 int hashcode;
4440
4441 /* Make a node of the sort we want. */
4442 t = make_node (COMPLEX_TYPE);
4443
4444 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4445 set_type_quals (t, TYPE_QUALS (component_type));
4446
4447 /* If we already have such a type, use the old one and free this one. */
4448 hashcode = TYPE_HASH (component_type);
4449 t = type_hash_canon (hashcode, t);
4450
4451 if (TYPE_SIZE (t) == 0)
4452 layout_type (t);
4453
4454 return t;
4455 }
4456 \f
4457 /* Return OP, stripped of any conversions to wider types as much as is safe.
4458 Converting the value back to OP's type makes a value equivalent to OP.
4459
4460 If FOR_TYPE is nonzero, we return a value which, if converted to
4461 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4462
4463 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4464 narrowest type that can hold the value, even if they don't exactly fit.
4465 Otherwise, bit-field references are changed to a narrower type
4466 only if they can be fetched directly from memory in that type.
4467
4468 OP must have integer, real or enumeral type. Pointers are not allowed!
4469
4470 There are some cases where the obvious value we could return
4471 would regenerate to OP if converted to OP's type,
4472 but would not extend like OP to wider types.
4473 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4474 For example, if OP is (unsigned short)(signed char)-1,
4475 we avoid returning (signed char)-1 if FOR_TYPE is int,
4476 even though extending that to an unsigned short would regenerate OP,
4477 since the result of extending (signed char)-1 to (int)
4478 is different from (int) OP. */
4479
4480 tree
4481 get_unwidened (op, for_type)
4482 register tree op;
4483 tree for_type;
4484 {
4485 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4486 register tree type = TREE_TYPE (op);
4487 register unsigned final_prec
4488 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4489 register int uns
4490 = (for_type != 0 && for_type != type
4491 && final_prec > TYPE_PRECISION (type)
4492 && TREE_UNSIGNED (type));
4493 register tree win = op;
4494
4495 while (TREE_CODE (op) == NOP_EXPR)
4496 {
4497 register int bitschange
4498 = TYPE_PRECISION (TREE_TYPE (op))
4499 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4500
4501 /* Truncations are many-one so cannot be removed.
4502 Unless we are later going to truncate down even farther. */
4503 if (bitschange < 0
4504 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4505 break;
4506
4507 /* See what's inside this conversion. If we decide to strip it,
4508 we will set WIN. */
4509 op = TREE_OPERAND (op, 0);
4510
4511 /* If we have not stripped any zero-extensions (uns is 0),
4512 we can strip any kind of extension.
4513 If we have previously stripped a zero-extension,
4514 only zero-extensions can safely be stripped.
4515 Any extension can be stripped if the bits it would produce
4516 are all going to be discarded later by truncating to FOR_TYPE. */
4517
4518 if (bitschange > 0)
4519 {
4520 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4521 win = op;
4522 /* TREE_UNSIGNED says whether this is a zero-extension.
4523 Let's avoid computing it if it does not affect WIN
4524 and if UNS will not be needed again. */
4525 if ((uns || TREE_CODE (op) == NOP_EXPR)
4526 && TREE_UNSIGNED (TREE_TYPE (op)))
4527 {
4528 uns = 1;
4529 win = op;
4530 }
4531 }
4532 }
4533
4534 if (TREE_CODE (op) == COMPONENT_REF
4535 /* Since type_for_size always gives an integer type. */
4536 && TREE_CODE (type) != REAL_TYPE
4537 /* Don't crash if field not laid out yet. */
4538 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4539 {
4540 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4541 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4542
4543 /* We can get this structure field in the narrowest type it fits in.
4544 If FOR_TYPE is 0, do this only for a field that matches the
4545 narrower type exactly and is aligned for it
4546 The resulting extension to its nominal type (a fullword type)
4547 must fit the same conditions as for other extensions. */
4548
4549 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4550 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4551 && (! uns || final_prec <= innerprec
4552 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4553 && type != 0)
4554 {
4555 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4556 TREE_OPERAND (op, 1));
4557 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4558 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4559 TREE_RAISES (win) = TREE_RAISES (op);
4560 }
4561 }
4562 return win;
4563 }
4564 \f
4565 /* Return OP or a simpler expression for a narrower value
4566 which can be sign-extended or zero-extended to give back OP.
4567 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4568 or 0 if the value should be sign-extended. */
4569
4570 tree
4571 get_narrower (op, unsignedp_ptr)
4572 register tree op;
4573 int *unsignedp_ptr;
4574 {
4575 register int uns = 0;
4576 int first = 1;
4577 register tree win = op;
4578
4579 while (TREE_CODE (op) == NOP_EXPR)
4580 {
4581 register int bitschange
4582 = TYPE_PRECISION (TREE_TYPE (op))
4583 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4584
4585 /* Truncations are many-one so cannot be removed. */
4586 if (bitschange < 0)
4587 break;
4588
4589 /* See what's inside this conversion. If we decide to strip it,
4590 we will set WIN. */
4591 op = TREE_OPERAND (op, 0);
4592
4593 if (bitschange > 0)
4594 {
4595 /* An extension: the outermost one can be stripped,
4596 but remember whether it is zero or sign extension. */
4597 if (first)
4598 uns = TREE_UNSIGNED (TREE_TYPE (op));
4599 /* Otherwise, if a sign extension has been stripped,
4600 only sign extensions can now be stripped;
4601 if a zero extension has been stripped, only zero-extensions. */
4602 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4603 break;
4604 first = 0;
4605 }
4606 else /* bitschange == 0 */
4607 {
4608 /* A change in nominal type can always be stripped, but we must
4609 preserve the unsignedness. */
4610 if (first)
4611 uns = TREE_UNSIGNED (TREE_TYPE (op));
4612 first = 0;
4613 }
4614
4615 win = op;
4616 }
4617
4618 if (TREE_CODE (op) == COMPONENT_REF
4619 /* Since type_for_size always gives an integer type. */
4620 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4621 {
4622 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4623 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4624
4625 /* We can get this structure field in a narrower type that fits it,
4626 but the resulting extension to its nominal type (a fullword type)
4627 must satisfy the same conditions as for other extensions.
4628
4629 Do this only for fields that are aligned (not bit-fields),
4630 because when bit-field insns will be used there is no
4631 advantage in doing this. */
4632
4633 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4634 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4635 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4636 && type != 0)
4637 {
4638 if (first)
4639 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4640 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4641 TREE_OPERAND (op, 1));
4642 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4643 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4644 TREE_RAISES (win) = TREE_RAISES (op);
4645 }
4646 }
4647 *unsignedp_ptr = uns;
4648 return win;
4649 }
4650 \f
4651 /* Nonzero if integer constant C has a value that is permissible
4652 for type TYPE (an INTEGER_TYPE). */
4653
4654 int
4655 int_fits_type_p (c, type)
4656 tree c, type;
4657 {
4658 if (TREE_UNSIGNED (type))
4659 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4660 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4661 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4662 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4663 /* Negative ints never fit unsigned types. */
4664 && ! (TREE_INT_CST_HIGH (c) < 0
4665 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4666 else
4667 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4668 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4669 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4670 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4671 /* Unsigned ints with top bit set never fit signed types. */
4672 && ! (TREE_INT_CST_HIGH (c) < 0
4673 && TREE_UNSIGNED (TREE_TYPE (c))));
4674 }
4675
4676 /* Return the innermost context enclosing DECL that is
4677 a FUNCTION_DECL, or zero if none. */
4678
4679 tree
4680 decl_function_context (decl)
4681 tree decl;
4682 {
4683 tree context;
4684
4685 if (TREE_CODE (decl) == ERROR_MARK)
4686 return 0;
4687
4688 if (TREE_CODE (decl) == SAVE_EXPR)
4689 context = SAVE_EXPR_CONTEXT (decl);
4690 else
4691 context = DECL_CONTEXT (decl);
4692
4693 while (context && TREE_CODE (context) != FUNCTION_DECL)
4694 {
4695 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4696 context = TYPE_CONTEXT (context);
4697 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4698 context = DECL_CONTEXT (context);
4699 else if (TREE_CODE (context) == BLOCK)
4700 context = BLOCK_SUPERCONTEXT (context);
4701 else
4702 /* Unhandled CONTEXT !? */
4703 abort ();
4704 }
4705
4706 return context;
4707 }
4708
4709 /* Return the innermost context enclosing DECL that is
4710 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4711 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4712
4713 tree
4714 decl_type_context (decl)
4715 tree decl;
4716 {
4717 tree context = DECL_CONTEXT (decl);
4718
4719 while (context)
4720 {
4721 if (TREE_CODE (context) == RECORD_TYPE
4722 || TREE_CODE (context) == UNION_TYPE
4723 || TREE_CODE (context) == QUAL_UNION_TYPE)
4724 return context;
4725 if (TREE_CODE (context) == TYPE_DECL
4726 || TREE_CODE (context) == FUNCTION_DECL)
4727 context = DECL_CONTEXT (context);
4728 else if (TREE_CODE (context) == BLOCK)
4729 context = BLOCK_SUPERCONTEXT (context);
4730 else
4731 /* Unhandled CONTEXT!? */
4732 abort ();
4733 }
4734 return NULL_TREE;
4735 }
4736
4737 /* Print debugging information about the size of the
4738 toplev_inline_obstacks. */
4739
4740 void
4741 print_inline_obstack_statistics ()
4742 {
4743 struct simple_obstack_stack *current = toplev_inline_obstacks;
4744 int n_obstacks = 0;
4745 int n_alloc = 0;
4746 int n_chunks = 0;
4747
4748 for (; current; current = current->next, ++n_obstacks)
4749 {
4750 struct obstack *o = current->obstack;
4751 struct _obstack_chunk *chunk = o->chunk;
4752
4753 n_alloc += o->next_free - chunk->contents;
4754 chunk = chunk->prev;
4755 ++n_chunks;
4756 for (; chunk; chunk = chunk->prev, ++n_chunks)
4757 n_alloc += chunk->limit - &chunk->contents[0];
4758 }
4759 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4760 n_obstacks, n_alloc, n_chunks);
4761 }
4762
4763 /* Print debugging information about the obstack O, named STR. */
4764
4765 void
4766 print_obstack_statistics (str, o)
4767 const char *str;
4768 struct obstack *o;
4769 {
4770 struct _obstack_chunk *chunk = o->chunk;
4771 int n_chunks = 1;
4772 int n_alloc = 0;
4773
4774 n_alloc += o->next_free - chunk->contents;
4775 chunk = chunk->prev;
4776 while (chunk)
4777 {
4778 n_chunks += 1;
4779 n_alloc += chunk->limit - &chunk->contents[0];
4780 chunk = chunk->prev;
4781 }
4782 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4783 str, n_alloc, n_chunks);
4784 }
4785
4786 /* Print debugging information about tree nodes generated during the compile,
4787 and any language-specific information. */
4788
4789 void
4790 dump_tree_statistics ()
4791 {
4792 #ifdef GATHER_STATISTICS
4793 int i;
4794 int total_nodes, total_bytes;
4795 #endif
4796
4797 fprintf (stderr, "\n??? tree nodes created\n\n");
4798 #ifdef GATHER_STATISTICS
4799 fprintf (stderr, "Kind Nodes Bytes\n");
4800 fprintf (stderr, "-------------------------------------\n");
4801 total_nodes = total_bytes = 0;
4802 for (i = 0; i < (int) all_kinds; i++)
4803 {
4804 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4805 tree_node_counts[i], tree_node_sizes[i]);
4806 total_nodes += tree_node_counts[i];
4807 total_bytes += tree_node_sizes[i];
4808 }
4809 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4810 fprintf (stderr, "-------------------------------------\n");
4811 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4812 fprintf (stderr, "-------------------------------------\n");
4813 #else
4814 fprintf (stderr, "(No per-node statistics)\n");
4815 #endif
4816 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4817 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4818 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4819 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4820 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4821 print_inline_obstack_statistics ();
4822 print_lang_statistics ();
4823 }
4824 \f
4825 #define FILE_FUNCTION_PREFIX_LEN 9
4826
4827 #ifndef NO_DOLLAR_IN_LABEL
4828 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4829 #else /* NO_DOLLAR_IN_LABEL */
4830 #ifndef NO_DOT_IN_LABEL
4831 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4832 #else /* NO_DOT_IN_LABEL */
4833 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4834 #endif /* NO_DOT_IN_LABEL */
4835 #endif /* NO_DOLLAR_IN_LABEL */
4836
4837 extern char * first_global_object_name;
4838 extern char * weak_global_object_name;
4839
4840 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4841 clashes in cases where we can't reliably choose a unique name.
4842
4843 Derived from mkstemp.c in libiberty. */
4844
4845 static void
4846 append_random_chars (template)
4847 char *template;
4848 {
4849 static const char letters[]
4850 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4851 static unsigned HOST_WIDE_INT value;
4852 unsigned HOST_WIDE_INT v;
4853
4854 #ifdef HAVE_GETTIMEOFDAY
4855 struct timeval tv;
4856 #endif
4857
4858 template += strlen (template);
4859
4860 #ifdef HAVE_GETTIMEOFDAY
4861 /* Get some more or less random data. */
4862 gettimeofday (&tv, NULL);
4863 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4864 #else
4865 value += getpid ();
4866 #endif
4867
4868 v = value;
4869
4870 /* Fill in the random bits. */
4871 template[0] = letters[v % 62];
4872 v /= 62;
4873 template[1] = letters[v % 62];
4874 v /= 62;
4875 template[2] = letters[v % 62];
4876 v /= 62;
4877 template[3] = letters[v % 62];
4878 v /= 62;
4879 template[4] = letters[v % 62];
4880 v /= 62;
4881 template[5] = letters[v % 62];
4882
4883 template[6] = '\0';
4884 }
4885
4886 /* Generate a name for a function unique to this translation unit.
4887 TYPE is some string to identify the purpose of this function to the
4888 linker or collect2. */
4889
4890 tree
4891 get_file_function_name_long (type)
4892 const char *type;
4893 {
4894 char *buf;
4895 register char *p;
4896
4897 if (first_global_object_name)
4898 p = first_global_object_name;
4899 else
4900 {
4901 /* We don't have anything that we know to be unique to this translation
4902 unit, so use what we do have and throw in some randomness. */
4903
4904 const char *name = weak_global_object_name;
4905 const char *file = main_input_filename;
4906
4907 if (! name)
4908 name = "";
4909 if (! file)
4910 file = input_filename;
4911
4912 p = (char *) alloca (7 + strlen (name) + strlen (file));
4913
4914 sprintf (p, "%s%s", name, file);
4915 append_random_chars (p);
4916 }
4917
4918 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4919 + strlen (type));
4920
4921 /* Set up the name of the file-level functions we may need. */
4922 /* Use a global object (which is already required to be unique over
4923 the program) rather than the file name (which imposes extra
4924 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4925 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4926
4927 /* Don't need to pull weird characters out of global names. */
4928 if (p != first_global_object_name)
4929 {
4930 for (p = buf+11; *p; p++)
4931 if (! ((*p >= '0' && *p <= '9')
4932 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4933 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4934 || *p == '.'
4935 #endif
4936 #endif
4937 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4938 || *p == '$'
4939 #endif
4940 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4941 || *p == '.'
4942 #endif
4943 || (*p >= 'A' && *p <= 'Z')
4944 || (*p >= 'a' && *p <= 'z')))
4945 *p = '_';
4946 }
4947
4948 return get_identifier (buf);
4949 }
4950
4951 /* If KIND=='I', return a suitable global initializer (constructor) name.
4952 If KIND=='D', return a suitable global clean-up (destructor) name. */
4953
4954 tree
4955 get_file_function_name (kind)
4956 int kind;
4957 {
4958 char p[2];
4959 p[0] = kind;
4960 p[1] = 0;
4961
4962 return get_file_function_name_long (p);
4963 }
4964
4965 \f
4966 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4967 The result is placed in BUFFER (which has length BIT_SIZE),
4968 with one bit in each char ('\000' or '\001').
4969
4970 If the constructor is constant, NULL_TREE is returned.
4971 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4972
4973 tree
4974 get_set_constructor_bits (init, buffer, bit_size)
4975 tree init;
4976 char *buffer;
4977 int bit_size;
4978 {
4979 int i;
4980 tree vals;
4981 HOST_WIDE_INT domain_min
4982 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4983 tree non_const_bits = NULL_TREE;
4984 for (i = 0; i < bit_size; i++)
4985 buffer[i] = 0;
4986
4987 for (vals = TREE_OPERAND (init, 1);
4988 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4989 {
4990 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4991 || (TREE_PURPOSE (vals) != NULL_TREE
4992 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4993 non_const_bits
4994 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4995 else if (TREE_PURPOSE (vals) != NULL_TREE)
4996 {
4997 /* Set a range of bits to ones. */
4998 HOST_WIDE_INT lo_index
4999 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
5000 HOST_WIDE_INT hi_index
5001 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5002 if (lo_index < 0 || lo_index >= bit_size
5003 || hi_index < 0 || hi_index >= bit_size)
5004 abort ();
5005 for ( ; lo_index <= hi_index; lo_index++)
5006 buffer[lo_index] = 1;
5007 }
5008 else
5009 {
5010 /* Set a single bit to one. */
5011 HOST_WIDE_INT index
5012 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5013 if (index < 0 || index >= bit_size)
5014 {
5015 error ("invalid initializer for bit string");
5016 return NULL_TREE;
5017 }
5018 buffer[index] = 1;
5019 }
5020 }
5021 return non_const_bits;
5022 }
5023
5024 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5025 The result is placed in BUFFER (which is an array of bytes).
5026 If the constructor is constant, NULL_TREE is returned.
5027 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5028
5029 tree
5030 get_set_constructor_bytes (init, buffer, wd_size)
5031 tree init;
5032 unsigned char *buffer;
5033 int wd_size;
5034 {
5035 int i;
5036 int set_word_size = BITS_PER_UNIT;
5037 int bit_size = wd_size * set_word_size;
5038 int bit_pos = 0;
5039 unsigned char *bytep = buffer;
5040 char *bit_buffer = (char *) alloca(bit_size);
5041 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5042
5043 for (i = 0; i < wd_size; i++)
5044 buffer[i] = 0;
5045
5046 for (i = 0; i < bit_size; i++)
5047 {
5048 if (bit_buffer[i])
5049 {
5050 if (BYTES_BIG_ENDIAN)
5051 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5052 else
5053 *bytep |= 1 << bit_pos;
5054 }
5055 bit_pos++;
5056 if (bit_pos >= set_word_size)
5057 bit_pos = 0, bytep++;
5058 }
5059 return non_const_bits;
5060 }
5061 \f
5062 #ifdef ENABLE_CHECKING
5063
5064 /* Complain if the tree code does not match the expected one.
5065 NODE is the tree node in question, CODE is the expected tree code,
5066 and FILE and LINE are the filename and line number, respectively,
5067 of the line on which the check was done. If NONFATAL is nonzero,
5068 don't abort if the reference is invalid; instead, return 0.
5069 If the reference is valid, return NODE. */
5070
5071 tree
5072 tree_check (node, code, file, line, nofatal)
5073 tree node;
5074 enum tree_code code;
5075 const char *file;
5076 int line;
5077 int nofatal;
5078 {
5079 if (TREE_CODE (node) == code)
5080 return node;
5081 else if (nofatal)
5082 return 0;
5083 else
5084 fatal ("%s:%d: Expect %s, have %s\n", file, line,
5085 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5086 }
5087
5088 /* Similar to above, except that we check for a class of tree
5089 code, given in CL. */
5090
5091 tree
5092 tree_class_check (node, cl, file, line, nofatal)
5093 tree node;
5094 char cl;
5095 const char *file;
5096 int line;
5097 int nofatal;
5098 {
5099 if (TREE_CODE_CLASS (TREE_CODE (node)) == cl)
5100 return node;
5101 else if (nofatal)
5102 return 0;
5103 else
5104 fatal ("%s:%d: Expect '%c', have '%s'\n", file, line,
5105 cl, tree_code_name[TREE_CODE (node)]);
5106 }
5107
5108 /* Likewise, but complain if the tree node is not an expression. */
5109
5110 tree
5111 expr_check (node, ignored, file, line, nofatal)
5112 tree node;
5113 int ignored;
5114 const char *file;
5115 int line;
5116 int nofatal;
5117 {
5118 switch (TREE_CODE_CLASS (TREE_CODE (node)))
5119 {
5120 case 'r':
5121 case 's':
5122 case 'e':
5123 case '<':
5124 case '1':
5125 case '2':
5126 break;
5127
5128 default:
5129 if (nofatal)
5130 return 0;
5131 else
5132 fatal ("%s:%d: Expect expression, have '%s'\n", file, line,
5133 tree_code_name[TREE_CODE (node)]);
5134 }
5135
5136 return node;
5137 }
5138 #endif
5139
5140 /* Return the alias set for T, which may be either a type or an
5141 expression. */
5142
5143 int
5144 get_alias_set (t)
5145 tree t;
5146 {
5147 if (!flag_strict_aliasing || !lang_get_alias_set)
5148 /* If we're not doing any lanaguage-specific alias analysis, just
5149 assume everything aliases everything else. */
5150 return 0;
5151 else
5152 return (*lang_get_alias_set) (t);
5153 }
5154
5155 /* Return a brand-new alias set. */
5156
5157 int
5158 new_alias_set ()
5159 {
5160 static int last_alias_set;
5161 if (flag_strict_aliasing)
5162 return ++last_alias_set;
5163 else
5164 return 0;
5165 }
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