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1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92, 93, 94, 1995 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include <setjmp.h>
37 #include "config.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #ifdef __STDC__
43 #include <stdarg.h>
44 #else
45 #include <varargs.h>
46 #endif
47 #include <stdio.h>
48
49 #define obstack_chunk_alloc xmalloc
50 #define obstack_chunk_free free
51
52 /* Tree nodes of permanent duration are allocated in this obstack.
53 They are the identifier nodes, and everything outside of
54 the bodies and parameters of function definitions. */
55
56 struct obstack permanent_obstack;
57
58 /* The initial RTL, and all ..._TYPE nodes, in a function
59 are allocated in this obstack. Usually they are freed at the
60 end of the function, but if the function is inline they are saved.
61 For top-level functions, this is maybepermanent_obstack.
62 Separate obstacks are made for nested functions. */
63
64 struct obstack *function_maybepermanent_obstack;
65
66 /* This is the function_maybepermanent_obstack for top-level functions. */
67
68 struct obstack maybepermanent_obstack;
69
70 /* This is a list of function_maybepermanent_obstacks for top-level inline
71 functions that are compiled in the middle of compiling other functions. */
72
73 struct simple_obstack_stack *toplev_inline_obstacks;
74
75 /* This is a list of function_maybepermanent_obstacks for inline functions
76 nested in the current function that were compiled in the middle of
77 compiling other functions. */
78
79 struct simple_obstack_stack *inline_obstacks;
80
81 /* The contents of the current function definition are allocated
82 in this obstack, and all are freed at the end of the function.
83 For top-level functions, this is temporary_obstack.
84 Separate obstacks are made for nested functions. */
85
86 struct obstack *function_obstack;
87
88 /* This is used for reading initializers of global variables. */
89
90 struct obstack temporary_obstack;
91
92 /* The tree nodes of an expression are allocated
93 in this obstack, and all are freed at the end of the expression. */
94
95 struct obstack momentary_obstack;
96
97 /* The tree nodes of a declarator are allocated
98 in this obstack, and all are freed when the declarator
99 has been parsed. */
100
101 static struct obstack temp_decl_obstack;
102
103 /* This points at either permanent_obstack
104 or the current function_maybepermanent_obstack. */
105
106 struct obstack *saveable_obstack;
107
108 /* This is same as saveable_obstack during parse and expansion phase;
109 it points to the current function's obstack during optimization.
110 This is the obstack to be used for creating rtl objects. */
111
112 struct obstack *rtl_obstack;
113
114 /* This points at either permanent_obstack or the current function_obstack. */
115
116 struct obstack *current_obstack;
117
118 /* This points at either permanent_obstack or the current function_obstack
119 or momentary_obstack. */
120
121 struct obstack *expression_obstack;
122
123 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
124
125 struct obstack_stack
126 {
127 struct obstack_stack *next;
128 struct obstack *current;
129 struct obstack *saveable;
130 struct obstack *expression;
131 struct obstack *rtl;
132 };
133
134 struct obstack_stack *obstack_stack;
135
136 /* Obstack for allocating struct obstack_stack entries. */
137
138 static struct obstack obstack_stack_obstack;
139
140 /* Addresses of first objects in some obstacks.
141 This is for freeing their entire contents. */
142 char *maybepermanent_firstobj;
143 char *temporary_firstobj;
144 char *momentary_firstobj;
145 char *temp_decl_firstobj;
146
147 /* This is used to preserve objects (mainly array initializers) that need to
148 live until the end of the current function, but no further. */
149 char *momentary_function_firstobj;
150
151 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
152
153 int all_types_permanent;
154
155 /* Stack of places to restore the momentary obstack back to. */
156
157 struct momentary_level
158 {
159 /* Pointer back to previous such level. */
160 struct momentary_level *prev;
161 /* First object allocated within this level. */
162 char *base;
163 /* Value of expression_obstack saved at entry to this level. */
164 struct obstack *obstack;
165 };
166
167 struct momentary_level *momentary_stack;
168
169 /* Table indexed by tree code giving a string containing a character
170 classifying the tree code. Possibilities are
171 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
172
173 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
174
175 char *standard_tree_code_type[] = {
176 #include "tree.def"
177 };
178 #undef DEFTREECODE
179
180 /* Table indexed by tree code giving number of expression
181 operands beyond the fixed part of the node structure.
182 Not used for types or decls. */
183
184 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
185
186 int standard_tree_code_length[] = {
187 #include "tree.def"
188 };
189 #undef DEFTREECODE
190
191 /* Names of tree components.
192 Used for printing out the tree and error messages. */
193 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
194
195 char *standard_tree_code_name[] = {
196 #include "tree.def"
197 };
198 #undef DEFTREECODE
199
200 /* Table indexed by tree code giving a string containing a character
201 classifying the tree code. Possibilities are
202 t, d, s, c, r, e, <, 1 and 2. See tree.def for details. */
203
204 char **tree_code_type;
205
206 /* Table indexed by tree code giving number of expression
207 operands beyond the fixed part of the node structure.
208 Not used for types or decls. */
209
210 int *tree_code_length;
211
212 /* Table indexed by tree code giving name of tree code, as a string. */
213
214 char **tree_code_name;
215
216 /* Statistics-gathering stuff. */
217 typedef enum
218 {
219 d_kind,
220 t_kind,
221 b_kind,
222 s_kind,
223 r_kind,
224 e_kind,
225 c_kind,
226 id_kind,
227 op_id_kind,
228 perm_list_kind,
229 temp_list_kind,
230 vec_kind,
231 x_kind,
232 lang_decl,
233 lang_type,
234 all_kinds
235 } tree_node_kind;
236
237 int tree_node_counts[(int)all_kinds];
238 int tree_node_sizes[(int)all_kinds];
239 int id_string_size = 0;
240
241 char *tree_node_kind_names[] = {
242 "decls",
243 "types",
244 "blocks",
245 "stmts",
246 "refs",
247 "exprs",
248 "constants",
249 "identifiers",
250 "op_identifiers",
251 "perm_tree_lists",
252 "temp_tree_lists",
253 "vecs",
254 "random kinds",
255 "lang_decl kinds",
256 "lang_type kinds"
257 };
258
259 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
260
261 #define MAX_HASH_TABLE 1009
262 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
263
264 /* 0 while creating built-in identifiers. */
265 static int do_identifier_warnings;
266
267 /* Unique id for next decl created. */
268 static int next_decl_uid;
269 /* Unique id for next type created. */
270 static int next_type_uid = 1;
271
272 /* Here is how primitive or already-canonicalized types' hash
273 codes are made. */
274 #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
275
276 extern char *mode_name[];
277
278 void gcc_obstack_init ();
279 \f
280 /* Init the principal obstacks. */
281
282 void
283 init_obstacks ()
284 {
285 gcc_obstack_init (&obstack_stack_obstack);
286 gcc_obstack_init (&permanent_obstack);
287
288 gcc_obstack_init (&temporary_obstack);
289 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
290 gcc_obstack_init (&momentary_obstack);
291 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
292 momentary_function_firstobj = momentary_firstobj;
293 gcc_obstack_init (&maybepermanent_obstack);
294 maybepermanent_firstobj
295 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
296 gcc_obstack_init (&temp_decl_obstack);
297 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
298
299 function_obstack = &temporary_obstack;
300 function_maybepermanent_obstack = &maybepermanent_obstack;
301 current_obstack = &permanent_obstack;
302 expression_obstack = &permanent_obstack;
303 rtl_obstack = saveable_obstack = &permanent_obstack;
304
305 /* Init the hash table of identifiers. */
306 bzero ((char *) hash_table, sizeof hash_table);
307 }
308
309 void
310 gcc_obstack_init (obstack)
311 struct obstack *obstack;
312 {
313 /* Let particular systems override the size of a chunk. */
314 #ifndef OBSTACK_CHUNK_SIZE
315 #define OBSTACK_CHUNK_SIZE 0
316 #endif
317 /* Let them override the alloc and free routines too. */
318 #ifndef OBSTACK_CHUNK_ALLOC
319 #define OBSTACK_CHUNK_ALLOC xmalloc
320 #endif
321 #ifndef OBSTACK_CHUNK_FREE
322 #define OBSTACK_CHUNK_FREE free
323 #endif
324 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
325 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
326 (void (*) ()) OBSTACK_CHUNK_FREE);
327 }
328
329 /* Save all variables describing the current status into the structure *P.
330 This is used before starting a nested function.
331
332 CONTEXT is the decl_function_context for the function we're about to
333 compile; if it isn't current_function_decl, we have to play some games. */
334
335 void
336 save_tree_status (p, context)
337 struct function *p;
338 tree context;
339 {
340 p->all_types_permanent = all_types_permanent;
341 p->momentary_stack = momentary_stack;
342 p->maybepermanent_firstobj = maybepermanent_firstobj;
343 p->momentary_firstobj = momentary_firstobj;
344 p->momentary_function_firstobj = momentary_function_firstobj;
345 p->function_obstack = function_obstack;
346 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
347 p->current_obstack = current_obstack;
348 p->expression_obstack = expression_obstack;
349 p->saveable_obstack = saveable_obstack;
350 p->rtl_obstack = rtl_obstack;
351 p->inline_obstacks = inline_obstacks;
352
353 if (context == current_function_decl)
354 /* Objects that need to be saved in this function can be in the nonsaved
355 obstack of the enclosing function since they can't possibly be needed
356 once it has returned. */
357 function_maybepermanent_obstack = function_obstack;
358 else
359 {
360 /* We're compiling a function which isn't nested in the current
361 function. We need to create a new maybepermanent_obstack for this
362 function, since it can't go onto any of the existing obstacks. */
363 struct simple_obstack_stack **head;
364 struct simple_obstack_stack *current;
365
366 if (context == NULL_TREE)
367 head = &toplev_inline_obstacks;
368 else
369 {
370 struct function *f = find_function_data (context);
371 head = &f->inline_obstacks;
372 }
373
374 current = ((struct simple_obstack_stack *)
375 xmalloc (sizeof (struct simple_obstack_stack)));
376
377 current->obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
378 function_maybepermanent_obstack = current->obstack;
379 gcc_obstack_init (function_maybepermanent_obstack);
380
381 current->next = *head;
382 *head = current;
383 }
384
385 maybepermanent_firstobj
386 = (char *) obstack_finish (function_maybepermanent_obstack);
387
388 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
389 gcc_obstack_init (function_obstack);
390
391 current_obstack = &permanent_obstack;
392 expression_obstack = &permanent_obstack;
393 rtl_obstack = saveable_obstack = &permanent_obstack;
394
395 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
396 momentary_function_firstobj = momentary_firstobj;
397 }
398
399 /* Restore all variables describing the current status from the structure *P.
400 This is used after a nested function. */
401
402 void
403 restore_tree_status (p)
404 struct function *p;
405 {
406 all_types_permanent = p->all_types_permanent;
407 momentary_stack = p->momentary_stack;
408
409 obstack_free (&momentary_obstack, momentary_function_firstobj);
410
411 /* Free saveable storage used by the function just compiled and not
412 saved.
413
414 CAUTION: This is in function_obstack of the containing function.
415 So we must be sure that we never allocate from that obstack during
416 the compilation of a nested function if we expect it to survive
417 past the nested function's end. */
418 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
419
420 obstack_free (function_obstack, 0);
421 free (function_obstack);
422
423 momentary_firstobj = p->momentary_firstobj;
424 momentary_function_firstobj = p->momentary_function_firstobj;
425 maybepermanent_firstobj = p->maybepermanent_firstobj;
426 function_obstack = p->function_obstack;
427 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
428 current_obstack = p->current_obstack;
429 expression_obstack = p->expression_obstack;
430 saveable_obstack = p->saveable_obstack;
431 rtl_obstack = p->rtl_obstack;
432 inline_obstacks = p->inline_obstacks;
433 }
434 \f
435 /* Start allocating on the temporary (per function) obstack.
436 This is done in start_function before parsing the function body,
437 and before each initialization at top level, and to go back
438 to temporary allocation after doing permanent_allocation. */
439
440 void
441 temporary_allocation ()
442 {
443 /* Note that function_obstack at top level points to temporary_obstack.
444 But within a nested function context, it is a separate obstack. */
445 current_obstack = function_obstack;
446 expression_obstack = function_obstack;
447 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
448 momentary_stack = 0;
449 inline_obstacks = 0;
450 }
451
452 /* Start allocating on the permanent obstack but don't
453 free the temporary data. After calling this, call
454 `permanent_allocation' to fully resume permanent allocation status. */
455
456 void
457 end_temporary_allocation ()
458 {
459 current_obstack = &permanent_obstack;
460 expression_obstack = &permanent_obstack;
461 rtl_obstack = saveable_obstack = &permanent_obstack;
462 }
463
464 /* Resume allocating on the temporary obstack, undoing
465 effects of `end_temporary_allocation'. */
466
467 void
468 resume_temporary_allocation ()
469 {
470 current_obstack = function_obstack;
471 expression_obstack = function_obstack;
472 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
473 }
474
475 /* While doing temporary allocation, switch to allocating in such a
476 way as to save all nodes if the function is inlined. Call
477 resume_temporary_allocation to go back to ordinary temporary
478 allocation. */
479
480 void
481 saveable_allocation ()
482 {
483 /* Note that function_obstack at top level points to temporary_obstack.
484 But within a nested function context, it is a separate obstack. */
485 expression_obstack = current_obstack = saveable_obstack;
486 }
487
488 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
489 recording the previously current obstacks on a stack.
490 This does not free any storage in any obstack. */
491
492 void
493 push_obstacks (current, saveable)
494 struct obstack *current, *saveable;
495 {
496 struct obstack_stack *p
497 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
498 (sizeof (struct obstack_stack)));
499
500 p->current = current_obstack;
501 p->saveable = saveable_obstack;
502 p->expression = expression_obstack;
503 p->rtl = rtl_obstack;
504 p->next = obstack_stack;
505 obstack_stack = p;
506
507 current_obstack = current;
508 expression_obstack = current;
509 rtl_obstack = saveable_obstack = saveable;
510 }
511
512 /* Save the current set of obstacks, but don't change them. */
513
514 void
515 push_obstacks_nochange ()
516 {
517 struct obstack_stack *p
518 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
519 (sizeof (struct obstack_stack)));
520
521 p->current = current_obstack;
522 p->saveable = saveable_obstack;
523 p->expression = expression_obstack;
524 p->rtl = rtl_obstack;
525 p->next = obstack_stack;
526 obstack_stack = p;
527 }
528
529 /* Pop the obstack selection stack. */
530
531 void
532 pop_obstacks ()
533 {
534 struct obstack_stack *p = obstack_stack;
535 obstack_stack = p->next;
536
537 current_obstack = p->current;
538 saveable_obstack = p->saveable;
539 expression_obstack = p->expression;
540 rtl_obstack = p->rtl;
541
542 obstack_free (&obstack_stack_obstack, p);
543 }
544
545 /* Nonzero if temporary allocation is currently in effect.
546 Zero if currently doing permanent allocation. */
547
548 int
549 allocation_temporary_p ()
550 {
551 return current_obstack != &permanent_obstack;
552 }
553
554 /* Go back to allocating on the permanent obstack
555 and free everything in the temporary obstack.
556
557 FUNCTION_END is true only if we have just finished compiling a function.
558 In that case, we also free preserved initial values on the momentary
559 obstack. */
560
561 void
562 permanent_allocation (function_end)
563 int function_end;
564 {
565 /* Free up previous temporary obstack data */
566 obstack_free (&temporary_obstack, temporary_firstobj);
567 if (function_end)
568 {
569 obstack_free (&momentary_obstack, momentary_function_firstobj);
570 momentary_firstobj = momentary_function_firstobj;
571 }
572 else
573 obstack_free (&momentary_obstack, momentary_firstobj);
574 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
575 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
576
577 /* Free up the maybepermanent_obstacks for any of our nested functions
578 which were compiled at a lower level. */
579 while (inline_obstacks)
580 {
581 struct simple_obstack_stack *current = inline_obstacks;
582 inline_obstacks = current->next;
583 obstack_free (current->obstack, 0);
584 free (current->obstack);
585 free (current);
586 }
587
588 current_obstack = &permanent_obstack;
589 expression_obstack = &permanent_obstack;
590 rtl_obstack = saveable_obstack = &permanent_obstack;
591 }
592
593 /* Save permanently everything on the maybepermanent_obstack. */
594
595 void
596 preserve_data ()
597 {
598 maybepermanent_firstobj
599 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
600 }
601
602 void
603 preserve_initializer ()
604 {
605 struct momentary_level *tem;
606 char *old_momentary;
607
608 temporary_firstobj
609 = (char *) obstack_alloc (&temporary_obstack, 0);
610 maybepermanent_firstobj
611 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
612
613 old_momentary = momentary_firstobj;
614 momentary_firstobj
615 = (char *) obstack_alloc (&momentary_obstack, 0);
616 if (momentary_firstobj != old_momentary)
617 for (tem = momentary_stack; tem; tem = tem->prev)
618 tem->base = momentary_firstobj;
619 }
620
621 /* Start allocating new rtl in current_obstack.
622 Use resume_temporary_allocation
623 to go back to allocating rtl in saveable_obstack. */
624
625 void
626 rtl_in_current_obstack ()
627 {
628 rtl_obstack = current_obstack;
629 }
630
631 /* Start allocating rtl from saveable_obstack. Intended to be used after
632 a call to push_obstacks_nochange. */
633
634 void
635 rtl_in_saveable_obstack ()
636 {
637 rtl_obstack = saveable_obstack;
638 }
639 \f
640 /* Allocate SIZE bytes in the current obstack
641 and return a pointer to them.
642 In practice the current obstack is always the temporary one. */
643
644 char *
645 oballoc (size)
646 int size;
647 {
648 return (char *) obstack_alloc (current_obstack, size);
649 }
650
651 /* Free the object PTR in the current obstack
652 as well as everything allocated since PTR.
653 In practice the current obstack is always the temporary one. */
654
655 void
656 obfree (ptr)
657 char *ptr;
658 {
659 obstack_free (current_obstack, ptr);
660 }
661
662 /* Allocate SIZE bytes in the permanent obstack
663 and return a pointer to them. */
664
665 char *
666 permalloc (size)
667 int size;
668 {
669 return (char *) obstack_alloc (&permanent_obstack, size);
670 }
671
672 /* Allocate NELEM items of SIZE bytes in the permanent obstack
673 and return a pointer to them. The storage is cleared before
674 returning the value. */
675
676 char *
677 perm_calloc (nelem, size)
678 int nelem;
679 long size;
680 {
681 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
682 bzero (rval, nelem * size);
683 return rval;
684 }
685
686 /* Allocate SIZE bytes in the saveable obstack
687 and return a pointer to them. */
688
689 char *
690 savealloc (size)
691 int size;
692 {
693 return (char *) obstack_alloc (saveable_obstack, size);
694 }
695 \f
696 /* Print out which obstack an object is in. */
697
698 void
699 print_obstack_name (object, file, prefix)
700 char *object;
701 FILE *file;
702 char *prefix;
703 {
704 struct obstack *obstack = NULL;
705 char *obstack_name = NULL;
706 struct function *p;
707
708 for (p = outer_function_chain; p; p = p->next)
709 {
710 if (_obstack_allocated_p (p->function_obstack, object))
711 {
712 obstack = p->function_obstack;
713 obstack_name = "containing function obstack";
714 }
715 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
716 {
717 obstack = p->function_maybepermanent_obstack;
718 obstack_name = "containing function maybepermanent obstack";
719 }
720 }
721
722 if (_obstack_allocated_p (&obstack_stack_obstack, object))
723 {
724 obstack = &obstack_stack_obstack;
725 obstack_name = "obstack_stack_obstack";
726 }
727 else if (_obstack_allocated_p (function_obstack, object))
728 {
729 obstack = function_obstack;
730 obstack_name = "function obstack";
731 }
732 else if (_obstack_allocated_p (&permanent_obstack, object))
733 {
734 obstack = &permanent_obstack;
735 obstack_name = "permanent_obstack";
736 }
737 else if (_obstack_allocated_p (&momentary_obstack, object))
738 {
739 obstack = &momentary_obstack;
740 obstack_name = "momentary_obstack";
741 }
742 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
743 {
744 obstack = function_maybepermanent_obstack;
745 obstack_name = "function maybepermanent obstack";
746 }
747 else if (_obstack_allocated_p (&temp_decl_obstack, object))
748 {
749 obstack = &temp_decl_obstack;
750 obstack_name = "temp_decl_obstack";
751 }
752
753 /* Check to see if the object is in the free area of the obstack. */
754 if (obstack != NULL)
755 {
756 if (object >= obstack->next_free
757 && object < obstack->chunk_limit)
758 fprintf (file, "%s in free portion of obstack %s",
759 prefix, obstack_name);
760 else
761 fprintf (file, "%s allocated from %s", prefix, obstack_name);
762 }
763 else
764 fprintf (file, "%s not allocated from any obstack", prefix);
765 }
766
767 void
768 debug_obstack (object)
769 char *object;
770 {
771 print_obstack_name (object, stderr, "object");
772 fprintf (stderr, ".\n");
773 }
774
775 /* Return 1 if OBJ is in the permanent obstack.
776 This is slow, and should be used only for debugging.
777 Use TREE_PERMANENT for other purposes. */
778
779 int
780 object_permanent_p (obj)
781 tree obj;
782 {
783 return _obstack_allocated_p (&permanent_obstack, obj);
784 }
785 \f
786 /* Start a level of momentary allocation.
787 In C, each compound statement has its own level
788 and that level is freed at the end of each statement.
789 All expression nodes are allocated in the momentary allocation level. */
790
791 void
792 push_momentary ()
793 {
794 struct momentary_level *tem
795 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
796 sizeof (struct momentary_level));
797 tem->prev = momentary_stack;
798 tem->base = (char *) obstack_base (&momentary_obstack);
799 tem->obstack = expression_obstack;
800 momentary_stack = tem;
801 expression_obstack = &momentary_obstack;
802 }
803
804 /* Set things up so the next clear_momentary will only clear memory
805 past our present position in momentary_obstack. */
806
807 void
808 preserve_momentary ()
809 {
810 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
811 }
812
813 /* Free all the storage in the current momentary-allocation level.
814 In C, this happens at the end of each statement. */
815
816 void
817 clear_momentary ()
818 {
819 obstack_free (&momentary_obstack, momentary_stack->base);
820 }
821
822 /* Discard a level of momentary allocation.
823 In C, this happens at the end of each compound statement.
824 Restore the status of expression node allocation
825 that was in effect before this level was created. */
826
827 void
828 pop_momentary ()
829 {
830 struct momentary_level *tem = momentary_stack;
831 momentary_stack = tem->prev;
832 expression_obstack = tem->obstack;
833 /* We can't free TEM from the momentary_obstack, because there might
834 be objects above it which have been saved. We can free back to the
835 stack of the level we are popping off though. */
836 obstack_free (&momentary_obstack, tem->base);
837 }
838
839 /* Pop back to the previous level of momentary allocation,
840 but don't free any momentary data just yet. */
841
842 void
843 pop_momentary_nofree ()
844 {
845 struct momentary_level *tem = momentary_stack;
846 momentary_stack = tem->prev;
847 expression_obstack = tem->obstack;
848 }
849
850 /* Call when starting to parse a declaration:
851 make expressions in the declaration last the length of the function.
852 Returns an argument that should be passed to resume_momentary later. */
853
854 int
855 suspend_momentary ()
856 {
857 register int tem = expression_obstack == &momentary_obstack;
858 expression_obstack = saveable_obstack;
859 return tem;
860 }
861
862 /* Call when finished parsing a declaration:
863 restore the treatment of node-allocation that was
864 in effect before the suspension.
865 YES should be the value previously returned by suspend_momentary. */
866
867 void
868 resume_momentary (yes)
869 int yes;
870 {
871 if (yes)
872 expression_obstack = &momentary_obstack;
873 }
874 \f
875 /* Init the tables indexed by tree code.
876 Note that languages can add to these tables to define their own codes. */
877
878 void
879 init_tree_codes ()
880 {
881 tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
882 tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
883 tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
884 bcopy ((char *) standard_tree_code_type, (char *) tree_code_type,
885 sizeof (standard_tree_code_type));
886 bcopy ((char *) standard_tree_code_length, (char *) tree_code_length,
887 sizeof (standard_tree_code_length));
888 bcopy ((char *) standard_tree_code_name, (char *) tree_code_name,
889 sizeof (standard_tree_code_name));
890 }
891
892 /* Return a newly allocated node of code CODE.
893 Initialize the node's unique id and its TREE_PERMANENT flag.
894 For decl and type nodes, some other fields are initialized.
895 The rest of the node is initialized to zero.
896
897 Achoo! I got a code in the node. */
898
899 tree
900 make_node (code)
901 enum tree_code code;
902 {
903 register tree t;
904 register int type = TREE_CODE_CLASS (code);
905 register int length;
906 register struct obstack *obstack = current_obstack;
907 register int i;
908 register tree_node_kind kind;
909
910 switch (type)
911 {
912 case 'd': /* A decl node */
913 #ifdef GATHER_STATISTICS
914 kind = d_kind;
915 #endif
916 length = sizeof (struct tree_decl);
917 /* All decls in an inline function need to be saved. */
918 if (obstack != &permanent_obstack)
919 obstack = saveable_obstack;
920
921 /* PARM_DECLs go on the context of the parent. If this is a nested
922 function, then we must allocate the PARM_DECL on the parent's
923 obstack, so that they will live to the end of the parent's
924 closing brace. This is necessary in case we try to inline the
925 function into its parent.
926
927 PARM_DECLs of top-level functions do not have this problem. However,
928 we allocate them where we put the FUNCTION_DECL for languages such as
929 Ada that need to consult some flags in the PARM_DECLs of the function
930 when calling it.
931
932 See comment in restore_tree_status for why we can't put this
933 in function_obstack. */
934 if (code == PARM_DECL && obstack != &permanent_obstack)
935 {
936 tree context = 0;
937 if (current_function_decl)
938 context = decl_function_context (current_function_decl);
939
940 if (context)
941 obstack
942 = find_function_data (context)->function_maybepermanent_obstack;
943 }
944 break;
945
946 case 't': /* a type node */
947 #ifdef GATHER_STATISTICS
948 kind = t_kind;
949 #endif
950 length = sizeof (struct tree_type);
951 /* All data types are put where we can preserve them if nec. */
952 if (obstack != &permanent_obstack)
953 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
954 break;
955
956 case 'b': /* a lexical block */
957 #ifdef GATHER_STATISTICS
958 kind = b_kind;
959 #endif
960 length = sizeof (struct tree_block);
961 /* All BLOCK nodes are put where we can preserve them if nec. */
962 if (obstack != &permanent_obstack)
963 obstack = saveable_obstack;
964 break;
965
966 case 's': /* an expression with side effects */
967 #ifdef GATHER_STATISTICS
968 kind = s_kind;
969 goto usual_kind;
970 #endif
971 case 'r': /* a reference */
972 #ifdef GATHER_STATISTICS
973 kind = r_kind;
974 goto usual_kind;
975 #endif
976 case 'e': /* an expression */
977 case '<': /* a comparison expression */
978 case '1': /* a unary arithmetic expression */
979 case '2': /* a binary arithmetic expression */
980 #ifdef GATHER_STATISTICS
981 kind = e_kind;
982 usual_kind:
983 #endif
984 obstack = expression_obstack;
985 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
986 if (code == BIND_EXPR && obstack != &permanent_obstack)
987 obstack = saveable_obstack;
988 length = sizeof (struct tree_exp)
989 + (tree_code_length[(int) code] - 1) * sizeof (char *);
990 break;
991
992 case 'c': /* a constant */
993 #ifdef GATHER_STATISTICS
994 kind = c_kind;
995 #endif
996 obstack = expression_obstack;
997
998 /* We can't use tree_code_length for INTEGER_CST, since the number of
999 words is machine-dependent due to varying length of HOST_WIDE_INT,
1000 which might be wider than a pointer (e.g., long long). Similarly
1001 for REAL_CST, since the number of words is machine-dependent due
1002 to varying size and alignment of `double'. */
1003
1004 if (code == INTEGER_CST)
1005 length = sizeof (struct tree_int_cst);
1006 else if (code == REAL_CST)
1007 length = sizeof (struct tree_real_cst);
1008 else
1009 length = sizeof (struct tree_common)
1010 + tree_code_length[(int) code] * sizeof (char *);
1011 break;
1012
1013 case 'x': /* something random, like an identifier. */
1014 #ifdef GATHER_STATISTICS
1015 if (code == IDENTIFIER_NODE)
1016 kind = id_kind;
1017 else if (code == OP_IDENTIFIER)
1018 kind = op_id_kind;
1019 else if (code == TREE_VEC)
1020 kind = vec_kind;
1021 else
1022 kind = x_kind;
1023 #endif
1024 length = sizeof (struct tree_common)
1025 + tree_code_length[(int) code] * sizeof (char *);
1026 /* Identifier nodes are always permanent since they are
1027 unique in a compiler run. */
1028 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1029 break;
1030
1031 default:
1032 abort ();
1033 }
1034
1035 t = (tree) obstack_alloc (obstack, length);
1036
1037 #ifdef GATHER_STATISTICS
1038 tree_node_counts[(int)kind]++;
1039 tree_node_sizes[(int)kind] += length;
1040 #endif
1041
1042 /* Clear a word at a time. */
1043 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1044 ((int *) t)[i] = 0;
1045 /* Clear any extra bytes. */
1046 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1047 ((char *) t)[i] = 0;
1048
1049 TREE_SET_CODE (t, code);
1050 if (obstack == &permanent_obstack)
1051 TREE_PERMANENT (t) = 1;
1052
1053 switch (type)
1054 {
1055 case 's':
1056 TREE_SIDE_EFFECTS (t) = 1;
1057 TREE_TYPE (t) = void_type_node;
1058 break;
1059
1060 case 'd':
1061 if (code != FUNCTION_DECL)
1062 DECL_ALIGN (t) = 1;
1063 DECL_IN_SYSTEM_HEADER (t)
1064 = in_system_header && (obstack == &permanent_obstack);
1065 DECL_SOURCE_LINE (t) = lineno;
1066 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1067 DECL_UID (t) = next_decl_uid++;
1068 break;
1069
1070 case 't':
1071 TYPE_UID (t) = next_type_uid++;
1072 TYPE_ALIGN (t) = 1;
1073 TYPE_MAIN_VARIANT (t) = t;
1074 TYPE_OBSTACK (t) = obstack;
1075 TYPE_ATTRIBUTES (t) = NULL_TREE;
1076 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1077 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1078 #endif
1079 break;
1080
1081 case 'c':
1082 TREE_CONSTANT (t) = 1;
1083 break;
1084 }
1085
1086 return t;
1087 }
1088 \f
1089 /* Return a new node with the same contents as NODE
1090 except that its TREE_CHAIN is zero and it has a fresh uid. */
1091
1092 tree
1093 copy_node (node)
1094 tree node;
1095 {
1096 register tree t;
1097 register enum tree_code code = TREE_CODE (node);
1098 register int length;
1099 register int i;
1100
1101 switch (TREE_CODE_CLASS (code))
1102 {
1103 case 'd': /* A decl node */
1104 length = sizeof (struct tree_decl);
1105 break;
1106
1107 case 't': /* a type node */
1108 length = sizeof (struct tree_type);
1109 break;
1110
1111 case 'b': /* a lexical block node */
1112 length = sizeof (struct tree_block);
1113 break;
1114
1115 case 'r': /* a reference */
1116 case 'e': /* an expression */
1117 case 's': /* an expression with side effects */
1118 case '<': /* a comparison expression */
1119 case '1': /* a unary arithmetic expression */
1120 case '2': /* a binary arithmetic expression */
1121 length = sizeof (struct tree_exp)
1122 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1123 break;
1124
1125 case 'c': /* a constant */
1126 /* We can't use tree_code_length for INTEGER_CST, since the number of
1127 words is machine-dependent due to varying length of HOST_WIDE_INT,
1128 which might be wider than a pointer (e.g., long long). Similarly
1129 for REAL_CST, since the number of words is machine-dependent due
1130 to varying size and alignment of `double'. */
1131 if (code == INTEGER_CST)
1132 {
1133 length = sizeof (struct tree_int_cst);
1134 break;
1135 }
1136 else if (code == REAL_CST)
1137 {
1138 length = sizeof (struct tree_real_cst);
1139 break;
1140 }
1141
1142 case 'x': /* something random, like an identifier. */
1143 length = sizeof (struct tree_common)
1144 + tree_code_length[(int) code] * sizeof (char *);
1145 if (code == TREE_VEC)
1146 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1147 }
1148
1149 t = (tree) obstack_alloc (current_obstack, length);
1150
1151 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1152 ((int *) t)[i] = ((int *) node)[i];
1153 /* Clear any extra bytes. */
1154 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1155 ((char *) t)[i] = ((char *) node)[i];
1156
1157 TREE_CHAIN (t) = 0;
1158
1159 if (TREE_CODE_CLASS (code) == 'd')
1160 DECL_UID (t) = next_decl_uid++;
1161 else if (TREE_CODE_CLASS (code) == 't')
1162 {
1163 TYPE_UID (t) = next_type_uid++;
1164 TYPE_OBSTACK (t) = current_obstack;
1165 }
1166
1167 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1168
1169 return t;
1170 }
1171
1172 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1173 For example, this can copy a list made of TREE_LIST nodes. */
1174
1175 tree
1176 copy_list (list)
1177 tree list;
1178 {
1179 tree head;
1180 register tree prev, next;
1181
1182 if (list == 0)
1183 return 0;
1184
1185 head = prev = copy_node (list);
1186 next = TREE_CHAIN (list);
1187 while (next)
1188 {
1189 TREE_CHAIN (prev) = copy_node (next);
1190 prev = TREE_CHAIN (prev);
1191 next = TREE_CHAIN (next);
1192 }
1193 return head;
1194 }
1195 \f
1196 #define HASHBITS 30
1197
1198 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1199 If an identifier with that name has previously been referred to,
1200 the same node is returned this time. */
1201
1202 tree
1203 get_identifier (text)
1204 register char *text;
1205 {
1206 register int hi;
1207 register int i;
1208 register tree idp;
1209 register int len, hash_len;
1210
1211 /* Compute length of text in len. */
1212 for (len = 0; text[len]; len++);
1213
1214 /* Decide how much of that length to hash on */
1215 hash_len = len;
1216 if (warn_id_clash && len > id_clash_len)
1217 hash_len = id_clash_len;
1218
1219 /* Compute hash code */
1220 hi = hash_len * 613 + (unsigned)text[0];
1221 for (i = 1; i < hash_len; i += 2)
1222 hi = ((hi * 613) + (unsigned)(text[i]));
1223
1224 hi &= (1 << HASHBITS) - 1;
1225 hi %= MAX_HASH_TABLE;
1226
1227 /* Search table for identifier */
1228 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1229 if (IDENTIFIER_LENGTH (idp) == len
1230 && IDENTIFIER_POINTER (idp)[0] == text[0]
1231 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1232 return idp; /* <-- return if found */
1233
1234 /* Not found; optionally warn about a similar identifier */
1235 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1236 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1237 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1238 {
1239 warning ("`%s' and `%s' identical in first %d characters",
1240 IDENTIFIER_POINTER (idp), text, id_clash_len);
1241 break;
1242 }
1243
1244 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1245 abort (); /* set_identifier_size hasn't been called. */
1246
1247 /* Not found, create one, add to chain */
1248 idp = make_node (IDENTIFIER_NODE);
1249 IDENTIFIER_LENGTH (idp) = len;
1250 #ifdef GATHER_STATISTICS
1251 id_string_size += len;
1252 #endif
1253
1254 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1255
1256 TREE_CHAIN (idp) = hash_table[hi];
1257 hash_table[hi] = idp;
1258 return idp; /* <-- return if created */
1259 }
1260
1261 /* Enable warnings on similar identifiers (if requested).
1262 Done after the built-in identifiers are created. */
1263
1264 void
1265 start_identifier_warnings ()
1266 {
1267 do_identifier_warnings = 1;
1268 }
1269
1270 /* Record the size of an identifier node for the language in use.
1271 SIZE is the total size in bytes.
1272 This is called by the language-specific files. This must be
1273 called before allocating any identifiers. */
1274
1275 void
1276 set_identifier_size (size)
1277 int size;
1278 {
1279 tree_code_length[(int) IDENTIFIER_NODE]
1280 = (size - sizeof (struct tree_common)) / sizeof (tree);
1281 }
1282 \f
1283 /* Return a newly constructed INTEGER_CST node whose constant value
1284 is specified by the two ints LOW and HI.
1285 The TREE_TYPE is set to `int'.
1286
1287 This function should be used via the `build_int_2' macro. */
1288
1289 tree
1290 build_int_2_wide (low, hi)
1291 HOST_WIDE_INT low, hi;
1292 {
1293 register tree t = make_node (INTEGER_CST);
1294 TREE_INT_CST_LOW (t) = low;
1295 TREE_INT_CST_HIGH (t) = hi;
1296 TREE_TYPE (t) = integer_type_node;
1297 return t;
1298 }
1299
1300 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1301
1302 tree
1303 build_real (type, d)
1304 tree type;
1305 REAL_VALUE_TYPE d;
1306 {
1307 tree v;
1308 int overflow = 0;
1309
1310 /* Check for valid float value for this type on this target machine;
1311 if not, can print error message and store a valid value in D. */
1312 #ifdef CHECK_FLOAT_VALUE
1313 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1314 #endif
1315
1316 v = make_node (REAL_CST);
1317 TREE_TYPE (v) = type;
1318 TREE_REAL_CST (v) = d;
1319 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1320 return v;
1321 }
1322
1323 /* Return a new REAL_CST node whose type is TYPE
1324 and whose value is the integer value of the INTEGER_CST node I. */
1325
1326 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1327
1328 REAL_VALUE_TYPE
1329 real_value_from_int_cst (i)
1330 tree i;
1331 {
1332 REAL_VALUE_TYPE d;
1333 REAL_VALUE_TYPE e;
1334 /* Some 386 compilers mishandle unsigned int to float conversions,
1335 so introduce a temporary variable E to avoid those bugs. */
1336
1337 #ifdef REAL_ARITHMETIC
1338 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1339 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
1340 else
1341 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
1342 #else /* not REAL_ARITHMETIC */
1343 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1344 {
1345 d = (double) (~ TREE_INT_CST_HIGH (i));
1346 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1347 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1348 d *= e;
1349 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1350 d += e;
1351 d = (- d - 1.0);
1352 }
1353 else
1354 {
1355 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1356 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1357 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1358 d *= e;
1359 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1360 d += e;
1361 }
1362 #endif /* not REAL_ARITHMETIC */
1363 return d;
1364 }
1365
1366 /* This function can't be implemented if we can't do arithmetic
1367 on the float representation. */
1368
1369 tree
1370 build_real_from_int_cst (type, i)
1371 tree type;
1372 tree i;
1373 {
1374 tree v;
1375 int overflow = TREE_OVERFLOW (i);
1376 REAL_VALUE_TYPE d;
1377 jmp_buf float_error;
1378
1379 v = make_node (REAL_CST);
1380 TREE_TYPE (v) = type;
1381
1382 if (setjmp (float_error))
1383 {
1384 d = dconst0;
1385 overflow = 1;
1386 goto got_it;
1387 }
1388
1389 set_float_handler (float_error);
1390
1391 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type), real_value_from_int_cst (i));
1392
1393 /* Check for valid float value for this type on this target machine. */
1394
1395 got_it:
1396 set_float_handler (NULL_PTR);
1397
1398 #ifdef CHECK_FLOAT_VALUE
1399 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1400 #endif
1401
1402 TREE_REAL_CST (v) = d;
1403 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1404 return v;
1405 }
1406
1407 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1408
1409 /* Return a newly constructed STRING_CST node whose value is
1410 the LEN characters at STR.
1411 The TREE_TYPE is not initialized. */
1412
1413 tree
1414 build_string (len, str)
1415 int len;
1416 char *str;
1417 {
1418 /* Put the string in saveable_obstack since it will be placed in the RTL
1419 for an "asm" statement and will also be kept around a while if
1420 deferring constant output in varasm.c. */
1421
1422 register tree s = make_node (STRING_CST);
1423 TREE_STRING_LENGTH (s) = len;
1424 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1425 return s;
1426 }
1427
1428 /* Return a newly constructed COMPLEX_CST node whose value is
1429 specified by the real and imaginary parts REAL and IMAG.
1430 Both REAL and IMAG should be constant nodes.
1431 The TREE_TYPE is not initialized. */
1432
1433 tree
1434 build_complex (real, imag)
1435 tree real, imag;
1436 {
1437 register tree t = make_node (COMPLEX_CST);
1438
1439 TREE_REALPART (t) = real;
1440 TREE_IMAGPART (t) = imag;
1441 TREE_TYPE (t) = build_complex_type (TREE_TYPE (real));
1442 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1443 TREE_CONSTANT_OVERFLOW (t)
1444 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1445 return t;
1446 }
1447
1448 /* Build a newly constructed TREE_VEC node of length LEN. */
1449 tree
1450 make_tree_vec (len)
1451 int len;
1452 {
1453 register tree t;
1454 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1455 register struct obstack *obstack = current_obstack;
1456 register int i;
1457
1458 #ifdef GATHER_STATISTICS
1459 tree_node_counts[(int)vec_kind]++;
1460 tree_node_sizes[(int)vec_kind] += length;
1461 #endif
1462
1463 t = (tree) obstack_alloc (obstack, length);
1464
1465 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1466 ((int *) t)[i] = 0;
1467
1468 TREE_SET_CODE (t, TREE_VEC);
1469 TREE_VEC_LENGTH (t) = len;
1470 if (obstack == &permanent_obstack)
1471 TREE_PERMANENT (t) = 1;
1472
1473 return t;
1474 }
1475 \f
1476 /* Return 1 if EXPR is the integer constant zero or a complex constant
1477 of zero. */
1478
1479 int
1480 integer_zerop (expr)
1481 tree expr;
1482 {
1483 STRIP_NOPS (expr);
1484
1485 return ((TREE_CODE (expr) == INTEGER_CST
1486 && TREE_INT_CST_LOW (expr) == 0
1487 && TREE_INT_CST_HIGH (expr) == 0)
1488 || (TREE_CODE (expr) == COMPLEX_CST
1489 && integer_zerop (TREE_REALPART (expr))
1490 && integer_zerop (TREE_IMAGPART (expr))));
1491 }
1492
1493 /* Return 1 if EXPR is the integer constant one or the corresponding
1494 complex constant. */
1495
1496 int
1497 integer_onep (expr)
1498 tree expr;
1499 {
1500 STRIP_NOPS (expr);
1501
1502 return ((TREE_CODE (expr) == INTEGER_CST
1503 && TREE_INT_CST_LOW (expr) == 1
1504 && TREE_INT_CST_HIGH (expr) == 0)
1505 || (TREE_CODE (expr) == COMPLEX_CST
1506 && integer_onep (TREE_REALPART (expr))
1507 && integer_zerop (TREE_IMAGPART (expr))));
1508 }
1509
1510 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1511 it contains. Likewise for the corresponding complex constant. */
1512
1513 int
1514 integer_all_onesp (expr)
1515 tree expr;
1516 {
1517 register int prec;
1518 register int uns;
1519
1520 STRIP_NOPS (expr);
1521
1522 if (TREE_CODE (expr) == COMPLEX_CST
1523 && integer_all_onesp (TREE_REALPART (expr))
1524 && integer_zerop (TREE_IMAGPART (expr)))
1525 return 1;
1526
1527 else if (TREE_CODE (expr) != INTEGER_CST)
1528 return 0;
1529
1530 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1531 if (!uns)
1532 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1533
1534 /* Note that using TYPE_PRECISION here is wrong. We care about the
1535 actual bits, not the (arbitrary) range of the type. */
1536 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1537 if (prec >= HOST_BITS_PER_WIDE_INT)
1538 {
1539 int high_value, shift_amount;
1540
1541 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1542
1543 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1544 /* Can not handle precisions greater than twice the host int size. */
1545 abort ();
1546 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1547 /* Shifting by the host word size is undefined according to the ANSI
1548 standard, so we must handle this as a special case. */
1549 high_value = -1;
1550 else
1551 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1552
1553 return TREE_INT_CST_LOW (expr) == -1
1554 && TREE_INT_CST_HIGH (expr) == high_value;
1555 }
1556 else
1557 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1558 }
1559
1560 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1561 one bit on). */
1562
1563 int
1564 integer_pow2p (expr)
1565 tree expr;
1566 {
1567 HOST_WIDE_INT high, low;
1568
1569 STRIP_NOPS (expr);
1570
1571 if (TREE_CODE (expr) == COMPLEX_CST
1572 && integer_pow2p (TREE_REALPART (expr))
1573 && integer_zerop (TREE_IMAGPART (expr)))
1574 return 1;
1575
1576 if (TREE_CODE (expr) != INTEGER_CST)
1577 return 0;
1578
1579 high = TREE_INT_CST_HIGH (expr);
1580 low = TREE_INT_CST_LOW (expr);
1581
1582 if (high == 0 && low == 0)
1583 return 0;
1584
1585 return ((high == 0 && (low & (low - 1)) == 0)
1586 || (low == 0 && (high & (high - 1)) == 0));
1587 }
1588
1589 /* Return 1 if EXPR is the real constant zero. */
1590
1591 int
1592 real_zerop (expr)
1593 tree expr;
1594 {
1595 STRIP_NOPS (expr);
1596
1597 return ((TREE_CODE (expr) == REAL_CST
1598 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1599 || (TREE_CODE (expr) == COMPLEX_CST
1600 && real_zerop (TREE_REALPART (expr))
1601 && real_zerop (TREE_IMAGPART (expr))));
1602 }
1603
1604 /* Return 1 if EXPR is the real constant one in real or complex form. */
1605
1606 int
1607 real_onep (expr)
1608 tree expr;
1609 {
1610 STRIP_NOPS (expr);
1611
1612 return ((TREE_CODE (expr) == REAL_CST
1613 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1614 || (TREE_CODE (expr) == COMPLEX_CST
1615 && real_onep (TREE_REALPART (expr))
1616 && real_zerop (TREE_IMAGPART (expr))));
1617 }
1618
1619 /* Return 1 if EXPR is the real constant two. */
1620
1621 int
1622 real_twop (expr)
1623 tree expr;
1624 {
1625 STRIP_NOPS (expr);
1626
1627 return ((TREE_CODE (expr) == REAL_CST
1628 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1629 || (TREE_CODE (expr) == COMPLEX_CST
1630 && real_twop (TREE_REALPART (expr))
1631 && real_zerop (TREE_IMAGPART (expr))));
1632 }
1633
1634 /* Nonzero if EXP is a constant or a cast of a constant. */
1635
1636 int
1637 really_constant_p (exp)
1638 tree exp;
1639 {
1640 /* This is not quite the same as STRIP_NOPS. It does more. */
1641 while (TREE_CODE (exp) == NOP_EXPR
1642 || TREE_CODE (exp) == CONVERT_EXPR
1643 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1644 exp = TREE_OPERAND (exp, 0);
1645 return TREE_CONSTANT (exp);
1646 }
1647 \f
1648 /* Return first list element whose TREE_VALUE is ELEM.
1649 Return 0 if ELEM is not in LIST. */
1650
1651 tree
1652 value_member (elem, list)
1653 tree elem, list;
1654 {
1655 while (list)
1656 {
1657 if (elem == TREE_VALUE (list))
1658 return list;
1659 list = TREE_CHAIN (list);
1660 }
1661 return NULL_TREE;
1662 }
1663
1664 /* Return first list element whose TREE_PURPOSE is ELEM.
1665 Return 0 if ELEM is not in LIST. */
1666
1667 tree
1668 purpose_member (elem, list)
1669 tree elem, list;
1670 {
1671 while (list)
1672 {
1673 if (elem == TREE_PURPOSE (list))
1674 return list;
1675 list = TREE_CHAIN (list);
1676 }
1677 return NULL_TREE;
1678 }
1679
1680 /* Return first list element whose BINFO_TYPE is ELEM.
1681 Return 0 if ELEM is not in LIST. */
1682
1683 tree
1684 binfo_member (elem, list)
1685 tree elem, list;
1686 {
1687 while (list)
1688 {
1689 if (elem == BINFO_TYPE (list))
1690 return list;
1691 list = TREE_CHAIN (list);
1692 }
1693 return NULL_TREE;
1694 }
1695
1696 /* Return nonzero if ELEM is part of the chain CHAIN. */
1697
1698 int
1699 chain_member (elem, chain)
1700 tree elem, chain;
1701 {
1702 while (chain)
1703 {
1704 if (elem == chain)
1705 return 1;
1706 chain = TREE_CHAIN (chain);
1707 }
1708
1709 return 0;
1710 }
1711
1712 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1713 chain CHAIN. */
1714 /* ??? This function was added for machine specific attributes but is no
1715 longer used. It could be deleted if we could confirm all front ends
1716 don't use it. */
1717
1718 int
1719 chain_member_value (elem, chain)
1720 tree elem, chain;
1721 {
1722 while (chain)
1723 {
1724 if (elem == TREE_VALUE (chain))
1725 return 1;
1726 chain = TREE_CHAIN (chain);
1727 }
1728
1729 return 0;
1730 }
1731
1732 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1733 for any piece of chain CHAIN. */
1734 /* ??? This function was added for machine specific attributes but is no
1735 longer used. It could be deleted if we could confirm all front ends
1736 don't use it. */
1737
1738 int
1739 chain_member_purpose (elem, chain)
1740 tree elem, chain;
1741 {
1742 while (chain)
1743 {
1744 if (elem == TREE_PURPOSE (chain))
1745 return 1;
1746 chain = TREE_CHAIN (chain);
1747 }
1748
1749 return 0;
1750 }
1751
1752 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1753 We expect a null pointer to mark the end of the chain.
1754 This is the Lisp primitive `length'. */
1755
1756 int
1757 list_length (t)
1758 tree t;
1759 {
1760 register tree tail;
1761 register int len = 0;
1762
1763 for (tail = t; tail; tail = TREE_CHAIN (tail))
1764 len++;
1765
1766 return len;
1767 }
1768
1769 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1770 by modifying the last node in chain 1 to point to chain 2.
1771 This is the Lisp primitive `nconc'. */
1772
1773 tree
1774 chainon (op1, op2)
1775 tree op1, op2;
1776 {
1777
1778 if (op1)
1779 {
1780 register tree t1;
1781 register tree t2;
1782
1783 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1784 ;
1785 TREE_CHAIN (t1) = op2;
1786 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1787 if (t2 == t1)
1788 abort (); /* Circularity created. */
1789 return op1;
1790 }
1791 else return op2;
1792 }
1793
1794 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1795
1796 tree
1797 tree_last (chain)
1798 register tree chain;
1799 {
1800 register tree next;
1801 if (chain)
1802 while (next = TREE_CHAIN (chain))
1803 chain = next;
1804 return chain;
1805 }
1806
1807 /* Reverse the order of elements in the chain T,
1808 and return the new head of the chain (old last element). */
1809
1810 tree
1811 nreverse (t)
1812 tree t;
1813 {
1814 register tree prev = 0, decl, next;
1815 for (decl = t; decl; decl = next)
1816 {
1817 next = TREE_CHAIN (decl);
1818 TREE_CHAIN (decl) = prev;
1819 prev = decl;
1820 }
1821 return prev;
1822 }
1823
1824 /* Given a chain CHAIN of tree nodes,
1825 construct and return a list of those nodes. */
1826
1827 tree
1828 listify (chain)
1829 tree chain;
1830 {
1831 tree result = NULL_TREE;
1832 tree in_tail = chain;
1833 tree out_tail = NULL_TREE;
1834
1835 while (in_tail)
1836 {
1837 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1838 if (out_tail)
1839 TREE_CHAIN (out_tail) = next;
1840 else
1841 result = next;
1842 out_tail = next;
1843 in_tail = TREE_CHAIN (in_tail);
1844 }
1845
1846 return result;
1847 }
1848 \f
1849 /* Return a newly created TREE_LIST node whose
1850 purpose and value fields are PARM and VALUE. */
1851
1852 tree
1853 build_tree_list (parm, value)
1854 tree parm, value;
1855 {
1856 register tree t = make_node (TREE_LIST);
1857 TREE_PURPOSE (t) = parm;
1858 TREE_VALUE (t) = value;
1859 return t;
1860 }
1861
1862 /* Similar, but build on the temp_decl_obstack. */
1863
1864 tree
1865 build_decl_list (parm, value)
1866 tree parm, value;
1867 {
1868 register tree node;
1869 register struct obstack *ambient_obstack = current_obstack;
1870 current_obstack = &temp_decl_obstack;
1871 node = build_tree_list (parm, value);
1872 current_obstack = ambient_obstack;
1873 return node;
1874 }
1875
1876 /* Return a newly created TREE_LIST node whose
1877 purpose and value fields are PARM and VALUE
1878 and whose TREE_CHAIN is CHAIN. */
1879
1880 tree
1881 tree_cons (purpose, value, chain)
1882 tree purpose, value, chain;
1883 {
1884 #if 0
1885 register tree node = make_node (TREE_LIST);
1886 #else
1887 register int i;
1888 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
1889 #ifdef GATHER_STATISTICS
1890 tree_node_counts[(int)x_kind]++;
1891 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
1892 #endif
1893
1894 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
1895 ((int *) node)[i] = 0;
1896
1897 TREE_SET_CODE (node, TREE_LIST);
1898 if (current_obstack == &permanent_obstack)
1899 TREE_PERMANENT (node) = 1;
1900 #endif
1901
1902 TREE_CHAIN (node) = chain;
1903 TREE_PURPOSE (node) = purpose;
1904 TREE_VALUE (node) = value;
1905 return node;
1906 }
1907
1908 /* Similar, but build on the temp_decl_obstack. */
1909
1910 tree
1911 decl_tree_cons (purpose, value, chain)
1912 tree purpose, value, chain;
1913 {
1914 register tree node;
1915 register struct obstack *ambient_obstack = current_obstack;
1916 current_obstack = &temp_decl_obstack;
1917 node = tree_cons (purpose, value, chain);
1918 current_obstack = ambient_obstack;
1919 return node;
1920 }
1921
1922 /* Same as `tree_cons' but make a permanent object. */
1923
1924 tree
1925 perm_tree_cons (purpose, value, chain)
1926 tree purpose, value, chain;
1927 {
1928 register tree node;
1929 register struct obstack *ambient_obstack = current_obstack;
1930 current_obstack = &permanent_obstack;
1931
1932 node = tree_cons (purpose, value, chain);
1933 current_obstack = ambient_obstack;
1934 return node;
1935 }
1936
1937 /* Same as `tree_cons', but make this node temporary, regardless. */
1938
1939 tree
1940 temp_tree_cons (purpose, value, chain)
1941 tree purpose, value, chain;
1942 {
1943 register tree node;
1944 register struct obstack *ambient_obstack = current_obstack;
1945 current_obstack = &temporary_obstack;
1946
1947 node = tree_cons (purpose, value, chain);
1948 current_obstack = ambient_obstack;
1949 return node;
1950 }
1951
1952 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
1953
1954 tree
1955 saveable_tree_cons (purpose, value, chain)
1956 tree purpose, value, chain;
1957 {
1958 register tree node;
1959 register struct obstack *ambient_obstack = current_obstack;
1960 current_obstack = saveable_obstack;
1961
1962 node = tree_cons (purpose, value, chain);
1963 current_obstack = ambient_obstack;
1964 return node;
1965 }
1966 \f
1967 /* Return the size nominally occupied by an object of type TYPE
1968 when it resides in memory. The value is measured in units of bytes,
1969 and its data type is that normally used for type sizes
1970 (which is the first type created by make_signed_type or
1971 make_unsigned_type). */
1972
1973 tree
1974 size_in_bytes (type)
1975 tree type;
1976 {
1977 tree t;
1978
1979 if (type == error_mark_node)
1980 return integer_zero_node;
1981 type = TYPE_MAIN_VARIANT (type);
1982 if (TYPE_SIZE (type) == 0)
1983 {
1984 incomplete_type_error (NULL_TREE, type);
1985 return integer_zero_node;
1986 }
1987 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
1988 size_int (BITS_PER_UNIT));
1989 if (TREE_CODE (t) == INTEGER_CST)
1990 force_fit_type (t, 0);
1991 return t;
1992 }
1993
1994 /* Return the size of TYPE (in bytes) as an integer,
1995 or return -1 if the size can vary. */
1996
1997 int
1998 int_size_in_bytes (type)
1999 tree type;
2000 {
2001 unsigned int size;
2002 if (type == error_mark_node)
2003 return 0;
2004 type = TYPE_MAIN_VARIANT (type);
2005 if (TYPE_SIZE (type) == 0)
2006 return -1;
2007 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2008 return -1;
2009 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2010 {
2011 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2012 size_int (BITS_PER_UNIT));
2013 return TREE_INT_CST_LOW (t);
2014 }
2015 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2016 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2017 }
2018 \f
2019 /* Return, as a tree node, the number of elements for TYPE (which is an
2020 ARRAY_TYPE) minus one. This counts only elements of the top array. */
2021
2022 tree
2023 array_type_nelts (type)
2024 tree type;
2025 {
2026 tree index_type = TYPE_DOMAIN (type);
2027
2028 return (integer_zerop (TYPE_MIN_VALUE (index_type))
2029 ? TYPE_MAX_VALUE (index_type)
2030 : fold (build (MINUS_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)),
2031 TYPE_MAX_VALUE (index_type),
2032 TYPE_MIN_VALUE (index_type))));
2033 }
2034 \f
2035 /* Return nonzero if arg is static -- a reference to an object in
2036 static storage. This is not the same as the C meaning of `static'. */
2037
2038 int
2039 staticp (arg)
2040 tree arg;
2041 {
2042 switch (TREE_CODE (arg))
2043 {
2044 case FUNCTION_DECL:
2045 /* Nested functions aren't static, since taking their address
2046 involves a trampoline. */
2047 return decl_function_context (arg) == 0;
2048 case VAR_DECL:
2049 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2050
2051 case CONSTRUCTOR:
2052 return TREE_STATIC (arg);
2053
2054 case STRING_CST:
2055 return 1;
2056
2057 case COMPONENT_REF:
2058 case BIT_FIELD_REF:
2059 return staticp (TREE_OPERAND (arg, 0));
2060
2061 case INDIRECT_REF:
2062 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2063
2064 case ARRAY_REF:
2065 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2066 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2067 return staticp (TREE_OPERAND (arg, 0));
2068 }
2069
2070 return 0;
2071 }
2072 \f
2073 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2074 Do this to any expression which may be used in more than one place,
2075 but must be evaluated only once.
2076
2077 Normally, expand_expr would reevaluate the expression each time.
2078 Calling save_expr produces something that is evaluated and recorded
2079 the first time expand_expr is called on it. Subsequent calls to
2080 expand_expr just reuse the recorded value.
2081
2082 The call to expand_expr that generates code that actually computes
2083 the value is the first call *at compile time*. Subsequent calls
2084 *at compile time* generate code to use the saved value.
2085 This produces correct result provided that *at run time* control
2086 always flows through the insns made by the first expand_expr
2087 before reaching the other places where the save_expr was evaluated.
2088 You, the caller of save_expr, must make sure this is so.
2089
2090 Constants, and certain read-only nodes, are returned with no
2091 SAVE_EXPR because that is safe. Expressions containing placeholders
2092 are not touched; see tree.def for an explanation of what these
2093 are used for. */
2094
2095 tree
2096 save_expr (expr)
2097 tree expr;
2098 {
2099 register tree t = fold (expr);
2100
2101 /* We don't care about whether this can be used as an lvalue in this
2102 context. */
2103 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2104 t = TREE_OPERAND (t, 0);
2105
2106 /* If the tree evaluates to a constant, then we don't want to hide that
2107 fact (i.e. this allows further folding, and direct checks for constants).
2108 However, a read-only object that has side effects cannot be bypassed.
2109 Since it is no problem to reevaluate literals, we just return the
2110 literal node. */
2111
2112 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2113 || TREE_CODE (t) == SAVE_EXPR)
2114 return t;
2115
2116 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2117 it means that the size or offset of some field of an object depends on
2118 the value within another field.
2119
2120 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2121 and some variable since it would then need to be both evaluated once and
2122 evaluated more than once. Front-ends must assure this case cannot
2123 happen by surrounding any such subexpressions in their own SAVE_EXPR
2124 and forcing evaluation at the proper time. */
2125 if (contains_placeholder_p (t))
2126 return t;
2127
2128 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2129
2130 /* This expression might be placed ahead of a jump to ensure that the
2131 value was computed on both sides of the jump. So make sure it isn't
2132 eliminated as dead. */
2133 TREE_SIDE_EFFECTS (t) = 1;
2134 return t;
2135 }
2136 \f
2137 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2138 or offset that depends on a field within a record.
2139
2140 Note that we only allow such expressions within simple arithmetic
2141 or a COND_EXPR. */
2142
2143 int
2144 contains_placeholder_p (exp)
2145 tree exp;
2146 {
2147 register enum tree_code code = TREE_CODE (exp);
2148 tree inner;
2149
2150 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2151 in it since it is supplying a value for it. */
2152 if (code == WITH_RECORD_EXPR)
2153 return 0;
2154
2155 switch (TREE_CODE_CLASS (code))
2156 {
2157 case 'r':
2158 for (inner = TREE_OPERAND (exp, 0);
2159 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2160 inner = TREE_OPERAND (inner, 0))
2161 ;
2162 return TREE_CODE (inner) == PLACEHOLDER_EXPR;
2163
2164 case '1':
2165 case '2': case '<':
2166 case 'e':
2167 switch (tree_code_length[(int) code])
2168 {
2169 case 1:
2170 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2171 case 2:
2172 return (code != RTL_EXPR
2173 && code != CONSTRUCTOR
2174 && ! (code == SAVE_EXPR && SAVE_EXPR_RTL (exp) != 0)
2175 && code != WITH_RECORD_EXPR
2176 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2177 || contains_placeholder_p (TREE_OPERAND (exp, 1))));
2178 case 3:
2179 return (code == COND_EXPR
2180 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2181 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2182 || contains_placeholder_p (TREE_OPERAND (exp, 2))));
2183 }
2184 }
2185
2186 return 0;
2187 }
2188 \f
2189 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2190 return a tree with all occurrences of references to F in a
2191 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2192 contains only arithmetic expressions. */
2193
2194 tree
2195 substitute_in_expr (exp, f, r)
2196 tree exp;
2197 tree f;
2198 tree r;
2199 {
2200 enum tree_code code = TREE_CODE (exp);
2201 tree new = 0;
2202 tree inner;
2203
2204 switch (TREE_CODE_CLASS (code))
2205 {
2206 case 'c':
2207 case 'd':
2208 return exp;
2209
2210 case 'x':
2211 if (code == PLACEHOLDER_EXPR)
2212 return exp;
2213 break;
2214
2215 case '1':
2216 case '2':
2217 case '<':
2218 case 'e':
2219 switch (tree_code_length[(int) code])
2220 {
2221 case 1:
2222 new = fold (build1 (code, TREE_TYPE (exp),
2223 substitute_in_expr (TREE_OPERAND (exp, 0),
2224 f, r)));
2225 break;
2226
2227 case 2:
2228 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2229 could, but we don't support it. */
2230 if (code == RTL_EXPR)
2231 return exp;
2232 else if (code == CONSTRUCTOR)
2233 abort ();
2234
2235 new = fold (build (code, TREE_TYPE (exp),
2236 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2237 substitute_in_expr (TREE_OPERAND (exp, 1),
2238 f, r)));
2239 break;
2240
2241 case 3:
2242 /* It cannot be that anything inside a SAVE_EXPR contains a
2243 PLACEHOLDER_EXPR. */
2244 if (code == SAVE_EXPR)
2245 return exp;
2246
2247 if (code != COND_EXPR)
2248 abort ();
2249
2250 new = fold (build (code, TREE_TYPE (exp),
2251 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2252 substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
2253 substitute_in_expr (TREE_OPERAND (exp, 2),
2254 f, r)));
2255 }
2256
2257 break;
2258
2259 case 'r':
2260 switch (code)
2261 {
2262 case COMPONENT_REF:
2263 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2264 and it is the right field, replace it with R. */
2265 for (inner = TREE_OPERAND (exp, 0);
2266 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2267 inner = TREE_OPERAND (inner, 0))
2268 ;
2269 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2270 && TREE_OPERAND (exp, 1) == f)
2271 return r;
2272
2273 new = fold (build (code, TREE_TYPE (exp),
2274 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2275 TREE_OPERAND (exp, 1)));
2276 break;
2277
2278 case BIT_FIELD_REF:
2279 new = fold (build (code, TREE_TYPE (exp),
2280 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2281 substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
2282 substitute_in_expr (TREE_OPERAND (exp, 2), f, r)));
2283 break;
2284
2285 case INDIRECT_REF:
2286 case BUFFER_REF:
2287 new = fold (build1 (code, TREE_TYPE (exp),
2288 substitute_in_expr (TREE_OPERAND (exp, 0),
2289 f, r)));
2290 break;
2291
2292 case OFFSET_REF:
2293 new = fold (build (code, TREE_TYPE (exp),
2294 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2295 substitute_in_expr (TREE_OPERAND (exp, 1), f, r)));
2296 break;
2297 }
2298 }
2299
2300 /* If it wasn't one of the cases we handle, give up. */
2301 if (new == 0)
2302 abort ();
2303
2304 TREE_READONLY (new) = TREE_READONLY (exp);
2305 return new;
2306 }
2307 \f
2308 /* Given a type T, a FIELD_DECL F, and a replacement value R,
2309 return a new type with all size expressions that contain F
2310 updated by replacing F with R. */
2311
2312 tree
2313 substitute_in_type (t, f, r)
2314 tree t, f, r;
2315 {
2316 switch (TREE_CODE (t))
2317 {
2318 case POINTER_TYPE:
2319 case VOID_TYPE:
2320 return t;
2321 case INTEGER_TYPE:
2322 case ENUMERAL_TYPE:
2323 case BOOLEAN_TYPE:
2324 case CHAR_TYPE:
2325 if ((TREE_CODE (TYPE_MIN_VALUE (t)) != INTEGER_CST
2326 && contains_placeholder_p (TYPE_MIN_VALUE (t)))
2327 || (TREE_CODE (TYPE_MAX_VALUE (t)) != INTEGER_CST
2328 && contains_placeholder_p (TYPE_MAX_VALUE (t))))
2329 return build_range_type (t,
2330 substitute_in_expr (TYPE_MIN_VALUE (t), f, r),
2331 substitute_in_expr (TYPE_MAX_VALUE (t), f, r));
2332 return t;
2333
2334 case REAL_TYPE:
2335 if ((TYPE_MIN_VALUE (t) != 0
2336 && TREE_CODE (TYPE_MIN_VALUE (t)) != REAL_CST
2337 && contains_placeholder_p (TYPE_MIN_VALUE (t)))
2338 || (TYPE_MAX_VALUE (t) != 0
2339 && TREE_CODE (TYPE_MAX_VALUE (t)) != REAL_CST
2340 && contains_placeholder_p (TYPE_MAX_VALUE (t))))
2341 {
2342 t = build_type_copy (t);
2343
2344 if (TYPE_MIN_VALUE (t))
2345 TYPE_MIN_VALUE (t) = substitute_in_expr (TYPE_MIN_VALUE (t), f, r);
2346 if (TYPE_MAX_VALUE (t))
2347 TYPE_MAX_VALUE (t) = substitute_in_expr (TYPE_MAX_VALUE (t), f, r);
2348 }
2349 return t;
2350
2351 case COMPLEX_TYPE:
2352 return build_complex_type (substitute_in_type (TREE_TYPE (t), f, r));
2353
2354 case OFFSET_TYPE:
2355 case METHOD_TYPE:
2356 case REFERENCE_TYPE:
2357 case FILE_TYPE:
2358 case SET_TYPE:
2359 case FUNCTION_TYPE:
2360 case LANG_TYPE:
2361 /* Don't know how to do these yet. */
2362 abort ();
2363
2364 case ARRAY_TYPE:
2365 t = build_array_type (substitute_in_type (TREE_TYPE (t), f, r),
2366 substitute_in_type (TYPE_DOMAIN (t), f, r));
2367 TYPE_SIZE (t) = 0;
2368 layout_type (t);
2369 return t;
2370
2371 case RECORD_TYPE:
2372 case UNION_TYPE:
2373 case QUAL_UNION_TYPE:
2374 {
2375 tree new = copy_node (t);
2376 tree field;
2377 tree last_field = 0;
2378
2379 /* Start out with no fields, make new fields, and chain them
2380 in. */
2381
2382 TYPE_FIELDS (new) = 0;
2383 TYPE_SIZE (new) = 0;
2384
2385 for (field = TYPE_FIELDS (t); field;
2386 field = TREE_CHAIN (field))
2387 {
2388 tree new_field = copy_node (field);
2389
2390 TREE_TYPE (new_field)
2391 = substitute_in_type (TREE_TYPE (new_field), f, r);
2392
2393 /* If this is an anonymous field and the type of this field is
2394 a UNION_TYPE or RECORD_TYPE with no elements, ignore it. If
2395 the type just has one element, treat that as the field.
2396 But don't do this if we are processing a QUAL_UNION_TYPE. */
2397 if (TREE_CODE (t) != QUAL_UNION_TYPE && DECL_NAME (new_field) == 0
2398 && (TREE_CODE (TREE_TYPE (new_field)) == UNION_TYPE
2399 || TREE_CODE (TREE_TYPE (new_field)) == RECORD_TYPE))
2400 {
2401 if (TYPE_FIELDS (TREE_TYPE (new_field)) == 0)
2402 continue;
2403
2404 if (TREE_CHAIN (TYPE_FIELDS (TREE_TYPE (new_field))) == 0)
2405 new_field = TYPE_FIELDS (TREE_TYPE (new_field));
2406 }
2407
2408 DECL_CONTEXT (new_field) = new;
2409 DECL_SIZE (new_field) = 0;
2410
2411 if (TREE_CODE (t) == QUAL_UNION_TYPE)
2412 {
2413 /* Do the substitution inside the qualifier and if we find
2414 that this field will not be present, omit it. */
2415 DECL_QUALIFIER (new_field)
2416 = substitute_in_expr (DECL_QUALIFIER (field), f, r);
2417 if (integer_zerop (DECL_QUALIFIER (new_field)))
2418 continue;
2419 }
2420
2421 if (last_field == 0)
2422 TYPE_FIELDS (new) = new_field;
2423 else
2424 TREE_CHAIN (last_field) = new_field;
2425
2426 last_field = new_field;
2427
2428 /* If this is a qualified type and this field will always be
2429 present, we are done. */
2430 if (TREE_CODE (t) == QUAL_UNION_TYPE
2431 && integer_onep (DECL_QUALIFIER (new_field)))
2432 break;
2433 }
2434
2435 /* If this used to be a qualified union type, but we now know what
2436 field will be present, make this a normal union. */
2437 if (TREE_CODE (new) == QUAL_UNION_TYPE
2438 && (TYPE_FIELDS (new) == 0
2439 || integer_onep (DECL_QUALIFIER (TYPE_FIELDS (new)))))
2440 TREE_SET_CODE (new, UNION_TYPE);
2441
2442 layout_type (new);
2443 return new;
2444 }
2445 }
2446 }
2447 \f
2448 /* Stabilize a reference so that we can use it any number of times
2449 without causing its operands to be evaluated more than once.
2450 Returns the stabilized reference. This works by means of save_expr,
2451 so see the caveats in the comments about save_expr.
2452
2453 Also allows conversion expressions whose operands are references.
2454 Any other kind of expression is returned unchanged. */
2455
2456 tree
2457 stabilize_reference (ref)
2458 tree ref;
2459 {
2460 register tree result;
2461 register enum tree_code code = TREE_CODE (ref);
2462
2463 switch (code)
2464 {
2465 case VAR_DECL:
2466 case PARM_DECL:
2467 case RESULT_DECL:
2468 /* No action is needed in this case. */
2469 return ref;
2470
2471 case NOP_EXPR:
2472 case CONVERT_EXPR:
2473 case FLOAT_EXPR:
2474 case FIX_TRUNC_EXPR:
2475 case FIX_FLOOR_EXPR:
2476 case FIX_ROUND_EXPR:
2477 case FIX_CEIL_EXPR:
2478 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2479 break;
2480
2481 case INDIRECT_REF:
2482 result = build_nt (INDIRECT_REF,
2483 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2484 break;
2485
2486 case COMPONENT_REF:
2487 result = build_nt (COMPONENT_REF,
2488 stabilize_reference (TREE_OPERAND (ref, 0)),
2489 TREE_OPERAND (ref, 1));
2490 break;
2491
2492 case BIT_FIELD_REF:
2493 result = build_nt (BIT_FIELD_REF,
2494 stabilize_reference (TREE_OPERAND (ref, 0)),
2495 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2496 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2497 break;
2498
2499 case ARRAY_REF:
2500 result = build_nt (ARRAY_REF,
2501 stabilize_reference (TREE_OPERAND (ref, 0)),
2502 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2503 break;
2504
2505 case COMPOUND_EXPR:
2506 result = build_nt (COMPOUND_EXPR,
2507 stabilize_reference_1 (TREE_OPERAND (ref, 0)),
2508 stabilize_reference (TREE_OPERAND (ref, 1)));
2509 break;
2510
2511 case RTL_EXPR:
2512 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2513 save_expr (build1 (ADDR_EXPR,
2514 build_pointer_type (TREE_TYPE (ref)),
2515 ref)));
2516 break;
2517
2518
2519 /* If arg isn't a kind of lvalue we recognize, make no change.
2520 Caller should recognize the error for an invalid lvalue. */
2521 default:
2522 return ref;
2523
2524 case ERROR_MARK:
2525 return error_mark_node;
2526 }
2527
2528 TREE_TYPE (result) = TREE_TYPE (ref);
2529 TREE_READONLY (result) = TREE_READONLY (ref);
2530 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2531 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2532 TREE_RAISES (result) = TREE_RAISES (ref);
2533
2534 return result;
2535 }
2536
2537 /* Subroutine of stabilize_reference; this is called for subtrees of
2538 references. Any expression with side-effects must be put in a SAVE_EXPR
2539 to ensure that it is only evaluated once.
2540
2541 We don't put SAVE_EXPR nodes around everything, because assigning very
2542 simple expressions to temporaries causes us to miss good opportunities
2543 for optimizations. Among other things, the opportunity to fold in the
2544 addition of a constant into an addressing mode often gets lost, e.g.
2545 "y[i+1] += x;". In general, we take the approach that we should not make
2546 an assignment unless we are forced into it - i.e., that any non-side effect
2547 operator should be allowed, and that cse should take care of coalescing
2548 multiple utterances of the same expression should that prove fruitful. */
2549
2550 tree
2551 stabilize_reference_1 (e)
2552 tree e;
2553 {
2554 register tree result;
2555 register enum tree_code code = TREE_CODE (e);
2556
2557 /* We cannot ignore const expressions because it might be a reference
2558 to a const array but whose index contains side-effects. But we can
2559 ignore things that are actual constant or that already have been
2560 handled by this function. */
2561
2562 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2563 return e;
2564
2565 switch (TREE_CODE_CLASS (code))
2566 {
2567 case 'x':
2568 case 't':
2569 case 'd':
2570 case 'b':
2571 case '<':
2572 case 's':
2573 case 'e':
2574 case 'r':
2575 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2576 so that it will only be evaluated once. */
2577 /* The reference (r) and comparison (<) classes could be handled as
2578 below, but it is generally faster to only evaluate them once. */
2579 if (TREE_SIDE_EFFECTS (e))
2580 return save_expr (e);
2581 return e;
2582
2583 case 'c':
2584 /* Constants need no processing. In fact, we should never reach
2585 here. */
2586 return e;
2587
2588 case '2':
2589 /* Division is slow and tends to be compiled with jumps,
2590 especially the division by powers of 2 that is often
2591 found inside of an array reference. So do it just once. */
2592 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2593 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2594 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2595 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2596 return save_expr (e);
2597 /* Recursively stabilize each operand. */
2598 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2599 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2600 break;
2601
2602 case '1':
2603 /* Recursively stabilize each operand. */
2604 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2605 break;
2606
2607 default:
2608 abort ();
2609 }
2610
2611 TREE_TYPE (result) = TREE_TYPE (e);
2612 TREE_READONLY (result) = TREE_READONLY (e);
2613 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2614 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2615 TREE_RAISES (result) = TREE_RAISES (e);
2616
2617 return result;
2618 }
2619 \f
2620 /* Low-level constructors for expressions. */
2621
2622 /* Build an expression of code CODE, data type TYPE,
2623 and operands as specified by the arguments ARG1 and following arguments.
2624 Expressions and reference nodes can be created this way.
2625 Constants, decls, types and misc nodes cannot be. */
2626
2627 tree
2628 build VPROTO((enum tree_code code, tree tt, ...))
2629 {
2630 #ifndef __STDC__
2631 enum tree_code code;
2632 tree tt;
2633 #endif
2634 va_list p;
2635 register tree t;
2636 register int length;
2637 register int i;
2638
2639 VA_START (p, tt);
2640
2641 #ifndef __STDC__
2642 code = va_arg (p, enum tree_code);
2643 tt = va_arg (p, tree);
2644 #endif
2645
2646 t = make_node (code);
2647 length = tree_code_length[(int) code];
2648 TREE_TYPE (t) = tt;
2649
2650 if (length == 2)
2651 {
2652 /* This is equivalent to the loop below, but faster. */
2653 register tree arg0 = va_arg (p, tree);
2654 register tree arg1 = va_arg (p, tree);
2655 TREE_OPERAND (t, 0) = arg0;
2656 TREE_OPERAND (t, 1) = arg1;
2657 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2658 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2659 TREE_SIDE_EFFECTS (t) = 1;
2660 TREE_RAISES (t)
2661 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
2662 }
2663 else if (length == 1)
2664 {
2665 register tree arg0 = va_arg (p, tree);
2666
2667 /* Call build1 for this! */
2668 if (TREE_CODE_CLASS (code) != 's')
2669 abort ();
2670 TREE_OPERAND (t, 0) = arg0;
2671 if (arg0 && TREE_SIDE_EFFECTS (arg0))
2672 TREE_SIDE_EFFECTS (t) = 1;
2673 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
2674 }
2675 else
2676 {
2677 for (i = 0; i < length; i++)
2678 {
2679 register tree operand = va_arg (p, tree);
2680 TREE_OPERAND (t, i) = operand;
2681 if (operand)
2682 {
2683 if (TREE_SIDE_EFFECTS (operand))
2684 TREE_SIDE_EFFECTS (t) = 1;
2685 if (TREE_RAISES (operand))
2686 TREE_RAISES (t) = 1;
2687 }
2688 }
2689 }
2690 va_end (p);
2691 return t;
2692 }
2693
2694 /* Same as above, but only builds for unary operators.
2695 Saves lions share of calls to `build'; cuts down use
2696 of varargs, which is expensive for RISC machines. */
2697 tree
2698 build1 (code, type, node)
2699 enum tree_code code;
2700 tree type;
2701 tree node;
2702 {
2703 register struct obstack *obstack = current_obstack;
2704 register int i, length;
2705 register tree_node_kind kind;
2706 register tree t;
2707
2708 #ifdef GATHER_STATISTICS
2709 if (TREE_CODE_CLASS (code) == 'r')
2710 kind = r_kind;
2711 else
2712 kind = e_kind;
2713 #endif
2714
2715 obstack = expression_obstack;
2716 length = sizeof (struct tree_exp);
2717
2718 t = (tree) obstack_alloc (obstack, length);
2719
2720 #ifdef GATHER_STATISTICS
2721 tree_node_counts[(int)kind]++;
2722 tree_node_sizes[(int)kind] += length;
2723 #endif
2724
2725 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
2726 ((int *) t)[i] = 0;
2727
2728 TREE_TYPE (t) = type;
2729 TREE_SET_CODE (t, code);
2730
2731 if (obstack == &permanent_obstack)
2732 TREE_PERMANENT (t) = 1;
2733
2734 TREE_OPERAND (t, 0) = node;
2735 if (node)
2736 {
2737 if (TREE_SIDE_EFFECTS (node))
2738 TREE_SIDE_EFFECTS (t) = 1;
2739 if (TREE_RAISES (node))
2740 TREE_RAISES (t) = 1;
2741 }
2742
2743 return t;
2744 }
2745
2746 /* Similar except don't specify the TREE_TYPE
2747 and leave the TREE_SIDE_EFFECTS as 0.
2748 It is permissible for arguments to be null,
2749 or even garbage if their values do not matter. */
2750
2751 tree
2752 build_nt VPROTO((enum tree_code code, ...))
2753 {
2754 #ifndef __STDC__
2755 enum tree_code code;
2756 #endif
2757 va_list p;
2758 register tree t;
2759 register int length;
2760 register int i;
2761
2762 VA_START (p, code);
2763
2764 #ifndef __STDC__
2765 code = va_arg (p, enum tree_code);
2766 #endif
2767
2768 t = make_node (code);
2769 length = tree_code_length[(int) code];
2770
2771 for (i = 0; i < length; i++)
2772 TREE_OPERAND (t, i) = va_arg (p, tree);
2773
2774 va_end (p);
2775 return t;
2776 }
2777
2778 /* Similar to `build_nt', except we build
2779 on the temp_decl_obstack, regardless. */
2780
2781 tree
2782 build_parse_node VPROTO((enum tree_code code, ...))
2783 {
2784 #ifndef __STDC__
2785 enum tree_code code;
2786 #endif
2787 register struct obstack *ambient_obstack = expression_obstack;
2788 va_list p;
2789 register tree t;
2790 register int length;
2791 register int i;
2792
2793 VA_START (p, code);
2794
2795 #ifndef __STDC__
2796 code = va_arg (p, enum tree_code);
2797 #endif
2798
2799 expression_obstack = &temp_decl_obstack;
2800
2801 t = make_node (code);
2802 length = tree_code_length[(int) code];
2803
2804 for (i = 0; i < length; i++)
2805 TREE_OPERAND (t, i) = va_arg (p, tree);
2806
2807 va_end (p);
2808 expression_obstack = ambient_obstack;
2809 return t;
2810 }
2811
2812 #if 0
2813 /* Commented out because this wants to be done very
2814 differently. See cp-lex.c. */
2815 tree
2816 build_op_identifier (op1, op2)
2817 tree op1, op2;
2818 {
2819 register tree t = make_node (OP_IDENTIFIER);
2820 TREE_PURPOSE (t) = op1;
2821 TREE_VALUE (t) = op2;
2822 return t;
2823 }
2824 #endif
2825 \f
2826 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
2827 We do NOT enter this node in any sort of symbol table.
2828
2829 layout_decl is used to set up the decl's storage layout.
2830 Other slots are initialized to 0 or null pointers. */
2831
2832 tree
2833 build_decl (code, name, type)
2834 enum tree_code code;
2835 tree name, type;
2836 {
2837 register tree t;
2838
2839 t = make_node (code);
2840
2841 /* if (type == error_mark_node)
2842 type = integer_type_node; */
2843 /* That is not done, deliberately, so that having error_mark_node
2844 as the type can suppress useless errors in the use of this variable. */
2845
2846 DECL_NAME (t) = name;
2847 DECL_ASSEMBLER_NAME (t) = name;
2848 TREE_TYPE (t) = type;
2849
2850 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
2851 layout_decl (t, 0);
2852 else if (code == FUNCTION_DECL)
2853 DECL_MODE (t) = FUNCTION_MODE;
2854
2855 return t;
2856 }
2857 \f
2858 /* BLOCK nodes are used to represent the structure of binding contours
2859 and declarations, once those contours have been exited and their contents
2860 compiled. This information is used for outputting debugging info. */
2861
2862 tree
2863 build_block (vars, tags, subblocks, supercontext, chain)
2864 tree vars, tags, subblocks, supercontext, chain;
2865 {
2866 register tree block = make_node (BLOCK);
2867 BLOCK_VARS (block) = vars;
2868 BLOCK_TYPE_TAGS (block) = tags;
2869 BLOCK_SUBBLOCKS (block) = subblocks;
2870 BLOCK_SUPERCONTEXT (block) = supercontext;
2871 BLOCK_CHAIN (block) = chain;
2872 return block;
2873 }
2874 \f
2875 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
2876 is ATTRIBUTE. */
2877
2878 tree
2879 build_decl_attribute_variant (ddecl, attribute)
2880 tree ddecl, attribute;
2881 {
2882 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
2883 return ddecl;
2884 }
2885
2886 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
2887 is ATTRIBUTE.
2888
2889 Record such modified types already made so we don't make duplicates. */
2890
2891 tree
2892 build_type_attribute_variant (ttype, attribute)
2893 tree ttype, attribute;
2894 {
2895 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
2896 {
2897 register int hashcode;
2898 register struct obstack *ambient_obstack = current_obstack;
2899 tree ntype;
2900
2901 if (ambient_obstack != &permanent_obstack)
2902 current_obstack = TYPE_OBSTACK (ttype);
2903
2904 ntype = copy_node (ttype);
2905 current_obstack = ambient_obstack;
2906
2907 TYPE_POINTER_TO (ntype) = 0;
2908 TYPE_REFERENCE_TO (ntype) = 0;
2909 TYPE_ATTRIBUTES (ntype) = attribute;
2910
2911 /* Create a new main variant of TYPE. */
2912 TYPE_MAIN_VARIANT (ntype) = ntype;
2913 TYPE_NEXT_VARIANT (ntype) = 0;
2914 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
2915
2916 hashcode = TYPE_HASH (TREE_CODE (ntype))
2917 + TYPE_HASH (TREE_TYPE (ntype))
2918 + attribute_hash_list (attribute);
2919
2920 switch (TREE_CODE (ntype))
2921 {
2922 case FUNCTION_TYPE:
2923 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
2924 break;
2925 case ARRAY_TYPE:
2926 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
2927 break;
2928 case INTEGER_TYPE:
2929 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
2930 break;
2931 case REAL_TYPE:
2932 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
2933 break;
2934 }
2935
2936 ntype = type_hash_canon (hashcode, ntype);
2937 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
2938 TYPE_VOLATILE (ttype));
2939 }
2940
2941 return ttype;
2942 }
2943
2944 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
2945 or type TYPE and 0 otherwise. Validity is determined the configuration
2946 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
2947
2948 int
2949 valid_machine_attribute (attr_name, attr_args, decl, type)
2950 tree attr_name, attr_args;
2951 tree decl;
2952 tree type;
2953 {
2954 int valid = 0;
2955 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
2956 tree type_attr_list = TYPE_ATTRIBUTES (type);
2957
2958 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
2959 abort ();
2960
2961 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
2962 if (decl != 0
2963 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
2964 {
2965 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
2966 decl_attr_list);
2967
2968 if (attr != NULL_TREE)
2969 {
2970 /* Override existing arguments. Declarations are unique so we can
2971 modify this in place. */
2972 TREE_VALUE (attr) = attr_args;
2973 }
2974 else
2975 {
2976 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
2977 decl = build_decl_attribute_variant (decl, decl_attr_list);
2978 }
2979
2980 valid = 1;
2981 }
2982 #endif
2983
2984 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
2985 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
2986 {
2987 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
2988 type_attr_list);
2989
2990 if (attr != NULL_TREE)
2991 {
2992 /* Override existing arguments.
2993 ??? This currently works since attribute arguments are not
2994 included in `attribute_hash_list'. Something more complicated
2995 may be needed in the future. */
2996 TREE_VALUE (attr) = attr_args;
2997 }
2998 else
2999 {
3000 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3001 type = build_type_attribute_variant (type, type_attr_list);
3002 }
3003 if (decl != 0)
3004 TREE_TYPE (decl) = type;
3005 valid = 1;
3006 }
3007
3008 /* Handle putting a type attribute on pointer-to-function-type by putting
3009 the attribute on the function type. */
3010 else if (TREE_CODE (type) == POINTER_TYPE
3011 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3012 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3013 attr_name, attr_args))
3014 {
3015 tree inner_type = TREE_TYPE (type);
3016 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3017 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3018 type_attr_list);
3019
3020 if (attr != NULL_TREE)
3021 TREE_VALUE (attr) = attr_args;
3022 else
3023 {
3024 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3025 inner_type = build_type_attribute_variant (inner_type,
3026 inner_attr_list);
3027 }
3028
3029 if (decl != 0)
3030 TREE_TYPE (decl) = build_pointer_type (inner_type);
3031
3032 valid = 1;
3033 }
3034 #endif
3035
3036 return valid;
3037 }
3038
3039 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3040 or zero if not.
3041
3042 We try both `text' and `__text__', ATTR may be either one. */
3043 /* ??? It might be a reasonable simplification to require ATTR to be only
3044 `text'. One might then also require attribute lists to be stored in
3045 their canonicalized form. */
3046
3047 int
3048 is_attribute_p (attr, ident)
3049 char *attr;
3050 tree ident;
3051 {
3052 int ident_len, attr_len;
3053 char *p;
3054
3055 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3056 return 0;
3057
3058 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3059 return 1;
3060
3061 p = IDENTIFIER_POINTER (ident);
3062 ident_len = strlen (p);
3063 attr_len = strlen (attr);
3064
3065 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3066 if (attr[0] == '_')
3067 {
3068 if (attr[1] != '_'
3069 || attr[attr_len - 2] != '_'
3070 || attr[attr_len - 1] != '_')
3071 abort ();
3072 if (ident_len == attr_len - 4
3073 && strncmp (attr + 2, p, attr_len - 4) == 0)
3074 return 1;
3075 }
3076 else
3077 {
3078 if (ident_len == attr_len + 4
3079 && p[0] == '_' && p[1] == '_'
3080 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3081 && strncmp (attr, p + 2, attr_len) == 0)
3082 return 1;
3083 }
3084
3085 return 0;
3086 }
3087
3088 /* Given an attribute name and a list of attributes, return a pointer to the
3089 attribute's list element if the attribute is part of the list, or NULL_TREE
3090 if not found. */
3091
3092 tree
3093 lookup_attribute (attr_name, list)
3094 char *attr_name;
3095 tree list;
3096 {
3097 tree l;
3098
3099 for (l = list; l; l = TREE_CHAIN (l))
3100 {
3101 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3102 abort ();
3103 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3104 return l;
3105 }
3106
3107 return NULL_TREE;
3108 }
3109 \f
3110 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3111 and its TYPE_VOLATILE is VOLATILEP.
3112
3113 Such variant types already made are recorded so that duplicates
3114 are not made.
3115
3116 A variant types should never be used as the type of an expression.
3117 Always copy the variant information into the TREE_READONLY
3118 and TREE_THIS_VOLATILE of the expression, and then give the expression
3119 as its type the "main variant", the variant whose TYPE_READONLY
3120 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3121 main variant. */
3122
3123 tree
3124 build_type_variant (type, constp, volatilep)
3125 tree type;
3126 int constp, volatilep;
3127 {
3128 register tree t;
3129
3130 /* Treat any nonzero argument as 1. */
3131 constp = !!constp;
3132 volatilep = !!volatilep;
3133
3134 /* Search the chain of variants to see if there is already one there just
3135 like the one we need to have. If so, use that existing one. We must
3136 preserve the TYPE_NAME, since there is code that depends on this. */
3137
3138 for (t = TYPE_MAIN_VARIANT(type); t; t = TYPE_NEXT_VARIANT (t))
3139 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3140 && TYPE_NAME (t) == TYPE_NAME (type))
3141 return t;
3142
3143 /* We need a new one. */
3144
3145 t = build_type_copy (type);
3146 TYPE_READONLY (t) = constp;
3147 TYPE_VOLATILE (t) = volatilep;
3148
3149 return t;
3150 }
3151
3152 /* Give TYPE a new main variant: NEW_MAIN.
3153 This is the right thing to do only when something else
3154 about TYPE is modified in place. */
3155
3156 void
3157 change_main_variant (type, new_main)
3158 tree type, new_main;
3159 {
3160 tree t;
3161 tree omain = TYPE_MAIN_VARIANT (type);
3162
3163 /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant. */
3164 if (TYPE_NEXT_VARIANT (omain) == type)
3165 TYPE_NEXT_VARIANT (omain) = TYPE_NEXT_VARIANT (type);
3166 else
3167 for (t = TYPE_NEXT_VARIANT (omain); t && TYPE_NEXT_VARIANT (t);
3168 t = TYPE_NEXT_VARIANT (t))
3169 if (TYPE_NEXT_VARIANT (t) == type)
3170 {
3171 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (type);
3172 break;
3173 }
3174
3175 TYPE_MAIN_VARIANT (type) = new_main;
3176 TYPE_NEXT_VARIANT (type) = TYPE_NEXT_VARIANT (new_main);
3177 TYPE_NEXT_VARIANT (new_main) = type;
3178 }
3179
3180 /* Create a new variant of TYPE, equivalent but distinct.
3181 This is so the caller can modify it. */
3182
3183 tree
3184 build_type_copy (type)
3185 tree type;
3186 {
3187 register tree t, m = TYPE_MAIN_VARIANT (type);
3188 register struct obstack *ambient_obstack = current_obstack;
3189
3190 current_obstack = TYPE_OBSTACK (type);
3191 t = copy_node (type);
3192 current_obstack = ambient_obstack;
3193
3194 TYPE_POINTER_TO (t) = 0;
3195 TYPE_REFERENCE_TO (t) = 0;
3196
3197 /* Add this type to the chain of variants of TYPE. */
3198 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3199 TYPE_NEXT_VARIANT (m) = t;
3200
3201 return t;
3202 }
3203 \f
3204 /* Hashing of types so that we don't make duplicates.
3205 The entry point is `type_hash_canon'. */
3206
3207 /* Each hash table slot is a bucket containing a chain
3208 of these structures. */
3209
3210 struct type_hash
3211 {
3212 struct type_hash *next; /* Next structure in the bucket. */
3213 int hashcode; /* Hash code of this type. */
3214 tree type; /* The type recorded here. */
3215 };
3216
3217 /* Now here is the hash table. When recording a type, it is added
3218 to the slot whose index is the hash code mod the table size.
3219 Note that the hash table is used for several kinds of types
3220 (function types, array types and array index range types, for now).
3221 While all these live in the same table, they are completely independent,
3222 and the hash code is computed differently for each of these. */
3223
3224 #define TYPE_HASH_SIZE 59
3225 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3226
3227 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3228 with types in the TREE_VALUE slots), by adding the hash codes
3229 of the individual types. */
3230
3231 int
3232 type_hash_list (list)
3233 tree list;
3234 {
3235 register int hashcode;
3236 register tree tail;
3237 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3238 hashcode += TYPE_HASH (TREE_VALUE (tail));
3239 return hashcode;
3240 }
3241
3242 /* Look in the type hash table for a type isomorphic to TYPE.
3243 If one is found, return it. Otherwise return 0. */
3244
3245 tree
3246 type_hash_lookup (hashcode, type)
3247 int hashcode;
3248 tree type;
3249 {
3250 register struct type_hash *h;
3251 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3252 if (h->hashcode == hashcode
3253 && TREE_CODE (h->type) == TREE_CODE (type)
3254 && TREE_TYPE (h->type) == TREE_TYPE (type)
3255 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3256 TYPE_ATTRIBUTES (type))
3257 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3258 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3259 TYPE_MAX_VALUE (type)))
3260 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3261 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3262 TYPE_MIN_VALUE (type)))
3263 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3264 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3265 || (TYPE_DOMAIN (h->type)
3266 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3267 && TYPE_DOMAIN (type)
3268 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3269 && type_list_equal (TYPE_DOMAIN (h->type),
3270 TYPE_DOMAIN (type)))))
3271 return h->type;
3272 return 0;
3273 }
3274
3275 /* Add an entry to the type-hash-table
3276 for a type TYPE whose hash code is HASHCODE. */
3277
3278 void
3279 type_hash_add (hashcode, type)
3280 int hashcode;
3281 tree type;
3282 {
3283 register struct type_hash *h;
3284
3285 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3286 h->hashcode = hashcode;
3287 h->type = type;
3288 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3289 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3290 }
3291
3292 /* Given TYPE, and HASHCODE its hash code, return the canonical
3293 object for an identical type if one already exists.
3294 Otherwise, return TYPE, and record it as the canonical object
3295 if it is a permanent object.
3296
3297 To use this function, first create a type of the sort you want.
3298 Then compute its hash code from the fields of the type that
3299 make it different from other similar types.
3300 Then call this function and use the value.
3301 This function frees the type you pass in if it is a duplicate. */
3302
3303 /* Set to 1 to debug without canonicalization. Never set by program. */
3304 int debug_no_type_hash = 0;
3305
3306 tree
3307 type_hash_canon (hashcode, type)
3308 int hashcode;
3309 tree type;
3310 {
3311 tree t1;
3312
3313 if (debug_no_type_hash)
3314 return type;
3315
3316 t1 = type_hash_lookup (hashcode, type);
3317 if (t1 != 0)
3318 {
3319 obstack_free (TYPE_OBSTACK (type), type);
3320 #ifdef GATHER_STATISTICS
3321 tree_node_counts[(int)t_kind]--;
3322 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3323 #endif
3324 return t1;
3325 }
3326
3327 /* If this is a permanent type, record it for later reuse. */
3328 if (TREE_PERMANENT (type))
3329 type_hash_add (hashcode, type);
3330
3331 return type;
3332 }
3333
3334 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3335 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3336 by adding the hash codes of the individual attributes. */
3337
3338 int
3339 attribute_hash_list (list)
3340 tree list;
3341 {
3342 register int hashcode;
3343 register tree tail;
3344 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3345 /* ??? Do we want to add in TREE_VALUE too? */
3346 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3347 return hashcode;
3348 }
3349
3350 /* Given two lists of attributes, return true if list l2 is
3351 equivalent to l1. */
3352
3353 int
3354 attribute_list_equal (l1, l2)
3355 tree l1, l2;
3356 {
3357 return attribute_list_contained (l1, l2)
3358 && attribute_list_contained (l2, l1);
3359 }
3360
3361 /* Given two lists of attributes, return true if list L2 is
3362 completely contained within L1. */
3363 /* ??? This would be faster if attribute names were stored in a canonicalized
3364 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3365 must be used to show these elements are equivalent (which they are). */
3366 /* ??? It's not clear that attributes with arguments will always be handled
3367 correctly. */
3368
3369 int
3370 attribute_list_contained (l1, l2)
3371 tree l1, l2;
3372 {
3373 register tree t1, t2;
3374
3375 /* First check the obvious, maybe the lists are identical. */
3376 if (l1 == l2)
3377 return 1;
3378
3379 /* Maybe the lists are similar. */
3380 for (t1 = l1, t2 = l2;
3381 t1 && t2
3382 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3383 && TREE_VALUE (t1) == TREE_VALUE (t2);
3384 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3385
3386 /* Maybe the lists are equal. */
3387 if (t1 == 0 && t2 == 0)
3388 return 1;
3389
3390 for (; t2; t2 = TREE_CHAIN (t2))
3391 {
3392 tree attr
3393 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3394
3395 if (attr == NULL_TREE)
3396 return 0;
3397 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3398 return 0;
3399 }
3400
3401 return 1;
3402 }
3403
3404 /* Given two lists of types
3405 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3406 return 1 if the lists contain the same types in the same order.
3407 Also, the TREE_PURPOSEs must match. */
3408
3409 int
3410 type_list_equal (l1, l2)
3411 tree l1, l2;
3412 {
3413 register tree t1, t2;
3414
3415 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3416 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3417 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3418 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3419 && (TREE_TYPE (TREE_PURPOSE (t1))
3420 == TREE_TYPE (TREE_PURPOSE (t2))))))
3421 return 0;
3422
3423 return t1 == t2;
3424 }
3425
3426 /* Nonzero if integer constants T1 and T2
3427 represent the same constant value. */
3428
3429 int
3430 tree_int_cst_equal (t1, t2)
3431 tree t1, t2;
3432 {
3433 if (t1 == t2)
3434 return 1;
3435 if (t1 == 0 || t2 == 0)
3436 return 0;
3437 if (TREE_CODE (t1) == INTEGER_CST
3438 && TREE_CODE (t2) == INTEGER_CST
3439 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3440 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3441 return 1;
3442 return 0;
3443 }
3444
3445 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3446 The precise way of comparison depends on their data type. */
3447
3448 int
3449 tree_int_cst_lt (t1, t2)
3450 tree t1, t2;
3451 {
3452 if (t1 == t2)
3453 return 0;
3454
3455 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3456 return INT_CST_LT (t1, t2);
3457 return INT_CST_LT_UNSIGNED (t1, t2);
3458 }
3459
3460 /* Return an indication of the sign of the integer constant T.
3461 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3462 Note that -1 will never be returned it T's type is unsigned. */
3463
3464 int
3465 tree_int_cst_sgn (t)
3466 tree t;
3467 {
3468 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3469 return 0;
3470 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3471 return 1;
3472 else if (TREE_INT_CST_HIGH (t) < 0)
3473 return -1;
3474 else
3475 return 1;
3476 }
3477
3478 /* Compare two constructor-element-type constants. Return 1 if the lists
3479 are known to be equal; otherwise return 0. */
3480
3481 int
3482 simple_cst_list_equal (l1, l2)
3483 tree l1, l2;
3484 {
3485 while (l1 != NULL_TREE && l2 != NULL_TREE)
3486 {
3487 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3488 return 0;
3489
3490 l1 = TREE_CHAIN (l1);
3491 l2 = TREE_CHAIN (l2);
3492 }
3493
3494 return (l1 == l2);
3495 }
3496
3497 /* Return truthvalue of whether T1 is the same tree structure as T2.
3498 Return 1 if they are the same.
3499 Return 0 if they are understandably different.
3500 Return -1 if either contains tree structure not understood by
3501 this function. */
3502
3503 int
3504 simple_cst_equal (t1, t2)
3505 tree t1, t2;
3506 {
3507 register enum tree_code code1, code2;
3508 int cmp;
3509
3510 if (t1 == t2)
3511 return 1;
3512 if (t1 == 0 || t2 == 0)
3513 return 0;
3514
3515 code1 = TREE_CODE (t1);
3516 code2 = TREE_CODE (t2);
3517
3518 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3519 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3520 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3521 else
3522 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3523 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3524 || code2 == NON_LVALUE_EXPR)
3525 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3526
3527 if (code1 != code2)
3528 return 0;
3529
3530 switch (code1)
3531 {
3532 case INTEGER_CST:
3533 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3534 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3535
3536 case REAL_CST:
3537 return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3538
3539 case STRING_CST:
3540 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3541 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3542 TREE_STRING_LENGTH (t1));
3543
3544 case CONSTRUCTOR:
3545 abort ();
3546
3547 case SAVE_EXPR:
3548 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3549
3550 case CALL_EXPR:
3551 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3552 if (cmp <= 0)
3553 return cmp;
3554 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3555
3556 case TARGET_EXPR:
3557 /* Special case: if either target is an unallocated VAR_DECL,
3558 it means that it's going to be unified with whatever the
3559 TARGET_EXPR is really supposed to initialize, so treat it
3560 as being equivalent to anything. */
3561 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3562 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3563 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3564 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3565 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3566 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3567 cmp = 1;
3568 else
3569 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3570 if (cmp <= 0)
3571 return cmp;
3572 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3573
3574 case WITH_CLEANUP_EXPR:
3575 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3576 if (cmp <= 0)
3577 return cmp;
3578 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3579
3580 case COMPONENT_REF:
3581 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3582 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3583 return 0;
3584
3585 case VAR_DECL:
3586 case PARM_DECL:
3587 case CONST_DECL:
3588 case FUNCTION_DECL:
3589 return 0;
3590 }
3591
3592 /* This general rule works for most tree codes. All exceptions should be
3593 handled above. If this is a language-specific tree code, we can't
3594 trust what might be in the operand, so say we don't know
3595 the situation. */
3596 if ((int) code1
3597 >= sizeof standard_tree_code_type / sizeof standard_tree_code_type[0])
3598 return -1;
3599
3600 switch (TREE_CODE_CLASS (code1))
3601 {
3602 int i;
3603 case '1':
3604 case '2':
3605 case '<':
3606 case 'e':
3607 case 'r':
3608 case 's':
3609 cmp = 1;
3610 for (i=0; i<tree_code_length[(int) code1]; ++i)
3611 {
3612 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
3613 if (cmp <= 0)
3614 return cmp;
3615 }
3616 return cmp;
3617 }
3618
3619 return -1;
3620 }
3621 \f
3622 /* Constructors for pointer, array and function types.
3623 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3624 constructed by language-dependent code, not here.) */
3625
3626 /* Construct, lay out and return the type of pointers to TO_TYPE.
3627 If such a type has already been constructed, reuse it. */
3628
3629 tree
3630 build_pointer_type (to_type)
3631 tree to_type;
3632 {
3633 register tree t = TYPE_POINTER_TO (to_type);
3634
3635 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3636
3637 if (t)
3638 return t;
3639
3640 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3641 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
3642 t = make_node (POINTER_TYPE);
3643 pop_obstacks ();
3644
3645 TREE_TYPE (t) = to_type;
3646
3647 /* Record this type as the pointer to TO_TYPE. */
3648 TYPE_POINTER_TO (to_type) = t;
3649
3650 /* Lay out the type. This function has many callers that are concerned
3651 with expression-construction, and this simplifies them all.
3652 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
3653 layout_type (t);
3654
3655 return t;
3656 }
3657
3658 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3659 MAXVAL should be the maximum value in the domain
3660 (one less than the length of the array). */
3661
3662 tree
3663 build_index_type (maxval)
3664 tree maxval;
3665 {
3666 register tree itype = make_node (INTEGER_TYPE);
3667 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
3668 TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
3669 TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
3670 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
3671 TYPE_MODE (itype) = TYPE_MODE (sizetype);
3672 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
3673 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
3674 if (TREE_CODE (maxval) == INTEGER_CST)
3675 {
3676 int maxint = (int) TREE_INT_CST_LOW (maxval);
3677 /* If the domain should be empty, make sure the maxval
3678 remains -1 and is not spoiled by truncation. */
3679 if (INT_CST_LT (maxval, integer_zero_node))
3680 {
3681 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
3682 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
3683 }
3684 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3685 }
3686 else
3687 return itype;
3688 }
3689
3690 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
3691 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
3692 low bound LOWVAL and high bound HIGHVAL.
3693 if TYPE==NULL_TREE, sizetype is used. */
3694
3695 tree
3696 build_range_type (type, lowval, highval)
3697 tree type, lowval, highval;
3698 {
3699 register tree itype = make_node (INTEGER_TYPE);
3700 TREE_TYPE (itype) = type;
3701 if (type == NULL_TREE)
3702 type = sizetype;
3703 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
3704 TYPE_MIN_VALUE (itype) = convert (type, lowval);
3705 TYPE_MAX_VALUE (itype) = convert (type, highval);
3706 TYPE_MODE (itype) = TYPE_MODE (type);
3707 TYPE_SIZE (itype) = TYPE_SIZE (type);
3708 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
3709 if ((TREE_CODE (lowval) == INTEGER_CST)
3710 && (TREE_CODE (highval) == INTEGER_CST))
3711 {
3712 HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
3713 HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
3714 int maxint = (int) (highint - lowint);
3715 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3716 }
3717 else
3718 return itype;
3719 }
3720
3721 /* Just like build_index_type, but takes lowval and highval instead
3722 of just highval (maxval). */
3723
3724 tree
3725 build_index_2_type (lowval,highval)
3726 tree lowval, highval;
3727 {
3728 return build_range_type (NULL_TREE, lowval, highval);
3729 }
3730
3731 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
3732 Needed because when index types are not hashed, equal index types
3733 built at different times appear distinct, even though structurally,
3734 they are not. */
3735
3736 int
3737 index_type_equal (itype1, itype2)
3738 tree itype1, itype2;
3739 {
3740 if (TREE_CODE (itype1) != TREE_CODE (itype2))
3741 return 0;
3742 if (TREE_CODE (itype1) == INTEGER_TYPE)
3743 {
3744 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
3745 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
3746 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
3747 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
3748 return 0;
3749 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
3750 TYPE_MIN_VALUE (itype2))
3751 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
3752 TYPE_MAX_VALUE (itype2)))
3753 return 1;
3754 }
3755
3756 return 0;
3757 }
3758
3759 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
3760 and number of elements specified by the range of values of INDEX_TYPE.
3761 If such a type has already been constructed, reuse it. */
3762
3763 tree
3764 build_array_type (elt_type, index_type)
3765 tree elt_type, index_type;
3766 {
3767 register tree t;
3768 int hashcode;
3769
3770 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
3771 {
3772 error ("arrays of functions are not meaningful");
3773 elt_type = integer_type_node;
3774 }
3775
3776 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
3777 build_pointer_type (elt_type);
3778
3779 /* Allocate the array after the pointer type,
3780 in case we free it in type_hash_canon. */
3781 t = make_node (ARRAY_TYPE);
3782 TREE_TYPE (t) = elt_type;
3783 TYPE_DOMAIN (t) = index_type;
3784
3785 if (index_type == 0)
3786 {
3787 return t;
3788 }
3789
3790 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
3791 t = type_hash_canon (hashcode, t);
3792
3793 #if 0 /* This led to crashes, because it could put a temporary node
3794 on the TYPE_NEXT_VARIANT chain of a permanent one. */
3795 /* The main variant of an array type should always
3796 be an array whose element type is the main variant. */
3797 if (elt_type != TYPE_MAIN_VARIANT (elt_type))
3798 change_main_variant (t, build_array_type (TYPE_MAIN_VARIANT (elt_type),
3799 index_type));
3800 #endif
3801
3802 if (TYPE_SIZE (t) == 0)
3803 layout_type (t);
3804 return t;
3805 }
3806
3807 /* Construct, lay out and return
3808 the type of functions returning type VALUE_TYPE
3809 given arguments of types ARG_TYPES.
3810 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
3811 are data type nodes for the arguments of the function.
3812 If such a type has already been constructed, reuse it. */
3813
3814 tree
3815 build_function_type (value_type, arg_types)
3816 tree value_type, arg_types;
3817 {
3818 register tree t;
3819 int hashcode;
3820
3821 if (TREE_CODE (value_type) == FUNCTION_TYPE)
3822 {
3823 error ("function return type cannot be function");
3824 value_type = integer_type_node;
3825 }
3826
3827 /* Make a node of the sort we want. */
3828 t = make_node (FUNCTION_TYPE);
3829 TREE_TYPE (t) = value_type;
3830 TYPE_ARG_TYPES (t) = arg_types;
3831
3832 /* If we already have such a type, use the old one and free this one. */
3833 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
3834 t = type_hash_canon (hashcode, t);
3835
3836 if (TYPE_SIZE (t) == 0)
3837 layout_type (t);
3838 return t;
3839 }
3840
3841 /* Build the node for the type of references-to-TO_TYPE. */
3842
3843 tree
3844 build_reference_type (to_type)
3845 tree to_type;
3846 {
3847 register tree t = TYPE_REFERENCE_TO (to_type);
3848 register struct obstack *ambient_obstack = current_obstack;
3849 register struct obstack *ambient_saveable_obstack = saveable_obstack;
3850
3851 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3852
3853 if (t)
3854 return t;
3855
3856 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
3857 if (TREE_PERMANENT (to_type))
3858 {
3859 current_obstack = &permanent_obstack;
3860 saveable_obstack = &permanent_obstack;
3861 }
3862
3863 t = make_node (REFERENCE_TYPE);
3864 TREE_TYPE (t) = to_type;
3865
3866 /* Record this type as the pointer to TO_TYPE. */
3867 TYPE_REFERENCE_TO (to_type) = t;
3868
3869 layout_type (t);
3870
3871 current_obstack = ambient_obstack;
3872 saveable_obstack = ambient_saveable_obstack;
3873 return t;
3874 }
3875
3876 /* Construct, lay out and return the type of methods belonging to class
3877 BASETYPE and whose arguments and values are described by TYPE.
3878 If that type exists already, reuse it.
3879 TYPE must be a FUNCTION_TYPE node. */
3880
3881 tree
3882 build_method_type (basetype, type)
3883 tree basetype, type;
3884 {
3885 register tree t;
3886 int hashcode;
3887
3888 /* Make a node of the sort we want. */
3889 t = make_node (METHOD_TYPE);
3890
3891 if (TREE_CODE (type) != FUNCTION_TYPE)
3892 abort ();
3893
3894 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3895 TREE_TYPE (t) = TREE_TYPE (type);
3896
3897 /* The actual arglist for this function includes a "hidden" argument
3898 which is "this". Put it into the list of argument types. */
3899
3900 TYPE_ARG_TYPES (t)
3901 = tree_cons (NULL_TREE,
3902 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
3903
3904 /* If we already have such a type, use the old one and free this one. */
3905 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3906 t = type_hash_canon (hashcode, t);
3907
3908 if (TYPE_SIZE (t) == 0)
3909 layout_type (t);
3910
3911 return t;
3912 }
3913
3914 /* Construct, lay out and return the type of offsets to a value
3915 of type TYPE, within an object of type BASETYPE.
3916 If a suitable offset type exists already, reuse it. */
3917
3918 tree
3919 build_offset_type (basetype, type)
3920 tree basetype, type;
3921 {
3922 register tree t;
3923 int hashcode;
3924
3925 /* Make a node of the sort we want. */
3926 t = make_node (OFFSET_TYPE);
3927
3928 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3929 TREE_TYPE (t) = type;
3930
3931 /* If we already have such a type, use the old one and free this one. */
3932 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3933 t = type_hash_canon (hashcode, t);
3934
3935 if (TYPE_SIZE (t) == 0)
3936 layout_type (t);
3937
3938 return t;
3939 }
3940
3941 /* Create a complex type whose components are COMPONENT_TYPE. */
3942
3943 tree
3944 build_complex_type (component_type)
3945 tree component_type;
3946 {
3947 register tree t;
3948 int hashcode;
3949
3950 /* Make a node of the sort we want. */
3951 t = make_node (COMPLEX_TYPE);
3952
3953 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
3954 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
3955 TYPE_READONLY (t) = TYPE_READONLY (component_type);
3956
3957 /* If we already have such a type, use the old one and free this one. */
3958 hashcode = TYPE_HASH (component_type);
3959 t = type_hash_canon (hashcode, t);
3960
3961 if (TYPE_SIZE (t) == 0)
3962 layout_type (t);
3963
3964 return t;
3965 }
3966 \f
3967 /* Return OP, stripped of any conversions to wider types as much as is safe.
3968 Converting the value back to OP's type makes a value equivalent to OP.
3969
3970 If FOR_TYPE is nonzero, we return a value which, if converted to
3971 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
3972
3973 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
3974 narrowest type that can hold the value, even if they don't exactly fit.
3975 Otherwise, bit-field references are changed to a narrower type
3976 only if they can be fetched directly from memory in that type.
3977
3978 OP must have integer, real or enumeral type. Pointers are not allowed!
3979
3980 There are some cases where the obvious value we could return
3981 would regenerate to OP if converted to OP's type,
3982 but would not extend like OP to wider types.
3983 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
3984 For example, if OP is (unsigned short)(signed char)-1,
3985 we avoid returning (signed char)-1 if FOR_TYPE is int,
3986 even though extending that to an unsigned short would regenerate OP,
3987 since the result of extending (signed char)-1 to (int)
3988 is different from (int) OP. */
3989
3990 tree
3991 get_unwidened (op, for_type)
3992 register tree op;
3993 tree for_type;
3994 {
3995 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
3996 /* TYPE_PRECISION is safe in place of type_precision since
3997 pointer types are not allowed. */
3998 register tree type = TREE_TYPE (op);
3999 register unsigned final_prec
4000 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4001 register int uns
4002 = (for_type != 0 && for_type != type
4003 && final_prec > TYPE_PRECISION (type)
4004 && TREE_UNSIGNED (type));
4005 register tree win = op;
4006
4007 while (TREE_CODE (op) == NOP_EXPR)
4008 {
4009 register int bitschange
4010 = TYPE_PRECISION (TREE_TYPE (op))
4011 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4012
4013 /* Truncations are many-one so cannot be removed.
4014 Unless we are later going to truncate down even farther. */
4015 if (bitschange < 0
4016 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4017 break;
4018
4019 /* See what's inside this conversion. If we decide to strip it,
4020 we will set WIN. */
4021 op = TREE_OPERAND (op, 0);
4022
4023 /* If we have not stripped any zero-extensions (uns is 0),
4024 we can strip any kind of extension.
4025 If we have previously stripped a zero-extension,
4026 only zero-extensions can safely be stripped.
4027 Any extension can be stripped if the bits it would produce
4028 are all going to be discarded later by truncating to FOR_TYPE. */
4029
4030 if (bitschange > 0)
4031 {
4032 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4033 win = op;
4034 /* TREE_UNSIGNED says whether this is a zero-extension.
4035 Let's avoid computing it if it does not affect WIN
4036 and if UNS will not be needed again. */
4037 if ((uns || TREE_CODE (op) == NOP_EXPR)
4038 && TREE_UNSIGNED (TREE_TYPE (op)))
4039 {
4040 uns = 1;
4041 win = op;
4042 }
4043 }
4044 }
4045
4046 if (TREE_CODE (op) == COMPONENT_REF
4047 /* Since type_for_size always gives an integer type. */
4048 && TREE_CODE (type) != REAL_TYPE)
4049 {
4050 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4051 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4052
4053 /* We can get this structure field in the narrowest type it fits in.
4054 If FOR_TYPE is 0, do this only for a field that matches the
4055 narrower type exactly and is aligned for it
4056 The resulting extension to its nominal type (a fullword type)
4057 must fit the same conditions as for other extensions. */
4058
4059 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4060 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4061 && (! uns || final_prec <= innerprec
4062 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4063 && type != 0)
4064 {
4065 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4066 TREE_OPERAND (op, 1));
4067 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4068 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4069 TREE_RAISES (win) = TREE_RAISES (op);
4070 }
4071 }
4072 return win;
4073 }
4074 \f
4075 /* Return OP or a simpler expression for a narrower value
4076 which can be sign-extended or zero-extended to give back OP.
4077 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4078 or 0 if the value should be sign-extended. */
4079
4080 tree
4081 get_narrower (op, unsignedp_ptr)
4082 register tree op;
4083 int *unsignedp_ptr;
4084 {
4085 register int uns = 0;
4086 int first = 1;
4087 register tree win = op;
4088
4089 while (TREE_CODE (op) == NOP_EXPR)
4090 {
4091 register int bitschange
4092 = TYPE_PRECISION (TREE_TYPE (op))
4093 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4094
4095 /* Truncations are many-one so cannot be removed. */
4096 if (bitschange < 0)
4097 break;
4098
4099 /* See what's inside this conversion. If we decide to strip it,
4100 we will set WIN. */
4101 op = TREE_OPERAND (op, 0);
4102
4103 if (bitschange > 0)
4104 {
4105 /* An extension: the outermost one can be stripped,
4106 but remember whether it is zero or sign extension. */
4107 if (first)
4108 uns = TREE_UNSIGNED (TREE_TYPE (op));
4109 /* Otherwise, if a sign extension has been stripped,
4110 only sign extensions can now be stripped;
4111 if a zero extension has been stripped, only zero-extensions. */
4112 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4113 break;
4114 first = 0;
4115 }
4116 else /* bitschange == 0 */
4117 {
4118 /* A change in nominal type can always be stripped, but we must
4119 preserve the unsignedness. */
4120 if (first)
4121 uns = TREE_UNSIGNED (TREE_TYPE (op));
4122 first = 0;
4123 }
4124
4125 win = op;
4126 }
4127
4128 if (TREE_CODE (op) == COMPONENT_REF
4129 /* Since type_for_size always gives an integer type. */
4130 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4131 {
4132 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4133 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4134
4135 /* We can get this structure field in a narrower type that fits it,
4136 but the resulting extension to its nominal type (a fullword type)
4137 must satisfy the same conditions as for other extensions.
4138
4139 Do this only for fields that are aligned (not bit-fields),
4140 because when bit-field insns will be used there is no
4141 advantage in doing this. */
4142
4143 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4144 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4145 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4146 && type != 0)
4147 {
4148 if (first)
4149 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4150 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4151 TREE_OPERAND (op, 1));
4152 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4153 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4154 TREE_RAISES (win) = TREE_RAISES (op);
4155 }
4156 }
4157 *unsignedp_ptr = uns;
4158 return win;
4159 }
4160 \f
4161 /* Return the precision of a type, for arithmetic purposes.
4162 Supports all types on which arithmetic is possible
4163 (including pointer types).
4164 It's not clear yet what will be right for complex types. */
4165
4166 int
4167 type_precision (type)
4168 register tree type;
4169 {
4170 return ((TREE_CODE (type) == INTEGER_TYPE
4171 || TREE_CODE (type) == ENUMERAL_TYPE
4172 || TREE_CODE (type) == REAL_TYPE)
4173 ? TYPE_PRECISION (type) : POINTER_SIZE);
4174 }
4175
4176 /* Nonzero if integer constant C has a value that is permissible
4177 for type TYPE (an INTEGER_TYPE). */
4178
4179 int
4180 int_fits_type_p (c, type)
4181 tree c, type;
4182 {
4183 if (TREE_UNSIGNED (type))
4184 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4185 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4186 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4187 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))));
4188 else
4189 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4190 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4191 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4192 && INT_CST_LT (c, TYPE_MIN_VALUE (type))));
4193 }
4194
4195 /* Return the innermost context enclosing DECL that is
4196 a FUNCTION_DECL, or zero if none. */
4197
4198 tree
4199 decl_function_context (decl)
4200 tree decl;
4201 {
4202 tree context;
4203
4204 if (TREE_CODE (decl) == ERROR_MARK)
4205 return 0;
4206
4207 if (TREE_CODE (decl) == SAVE_EXPR)
4208 context = SAVE_EXPR_CONTEXT (decl);
4209 else
4210 context = DECL_CONTEXT (decl);
4211
4212 while (context && TREE_CODE (context) != FUNCTION_DECL)
4213 {
4214 if (TREE_CODE (context) == RECORD_TYPE
4215 || TREE_CODE (context) == UNION_TYPE)
4216 context = NULL_TREE;
4217 else if (TREE_CODE (context) == TYPE_DECL)
4218 context = DECL_CONTEXT (context);
4219 else if (TREE_CODE (context) == BLOCK)
4220 context = BLOCK_SUPERCONTEXT (context);
4221 else
4222 /* Unhandled CONTEXT !? */
4223 abort ();
4224 }
4225
4226 return context;
4227 }
4228
4229 /* Return the innermost context enclosing DECL that is
4230 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4231 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4232
4233 tree
4234 decl_type_context (decl)
4235 tree decl;
4236 {
4237 tree context = DECL_CONTEXT (decl);
4238
4239 while (context)
4240 {
4241 if (TREE_CODE (context) == RECORD_TYPE
4242 || TREE_CODE (context) == UNION_TYPE
4243 || TREE_CODE (context) == QUAL_UNION_TYPE)
4244 return context;
4245 if (TREE_CODE (context) == TYPE_DECL
4246 || TREE_CODE (context) == FUNCTION_DECL)
4247 context = DECL_CONTEXT (context);
4248 else if (TREE_CODE (context) == BLOCK)
4249 context = BLOCK_SUPERCONTEXT (context);
4250 else
4251 /* Unhandled CONTEXT!? */
4252 abort ();
4253 }
4254 return NULL_TREE;
4255 }
4256
4257 void
4258 print_obstack_statistics (str, o)
4259 char *str;
4260 struct obstack *o;
4261 {
4262 struct _obstack_chunk *chunk = o->chunk;
4263 int n_chunks = 0;
4264 int n_alloc = 0;
4265
4266 while (chunk)
4267 {
4268 n_chunks += 1;
4269 n_alloc += chunk->limit - &chunk->contents[0];
4270 chunk = chunk->prev;
4271 }
4272 fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
4273 str, n_alloc, n_chunks);
4274 }
4275 void
4276 dump_tree_statistics ()
4277 {
4278 int i;
4279 int total_nodes, total_bytes;
4280
4281 fprintf (stderr, "\n??? tree nodes created\n\n");
4282 #ifdef GATHER_STATISTICS
4283 fprintf (stderr, "Kind Nodes Bytes\n");
4284 fprintf (stderr, "-------------------------------------\n");
4285 total_nodes = total_bytes = 0;
4286 for (i = 0; i < (int) all_kinds; i++)
4287 {
4288 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4289 tree_node_counts[i], tree_node_sizes[i]);
4290 total_nodes += tree_node_counts[i];
4291 total_bytes += tree_node_sizes[i];
4292 }
4293 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4294 fprintf (stderr, "-------------------------------------\n");
4295 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4296 fprintf (stderr, "-------------------------------------\n");
4297 #else
4298 fprintf (stderr, "(No per-node statistics)\n");
4299 #endif
4300 print_lang_statistics ();
4301 }
4302 \f
4303 #define FILE_FUNCTION_PREFIX_LEN 9
4304
4305 #ifndef NO_DOLLAR_IN_LABEL
4306 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4307 #else /* NO_DOLLAR_IN_LABEL */
4308 #ifndef NO_DOT_IN_LABEL
4309 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4310 #else /* NO_DOT_IN_LABEL */
4311 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4312 #endif /* NO_DOT_IN_LABEL */
4313 #endif /* NO_DOLLAR_IN_LABEL */
4314
4315 extern char * first_global_object_name;
4316
4317 /* If KIND=='I', return a suitable global initializer (constructor) name.
4318 If KIND=='D', return a suitable global clean-up (destructor) name. */
4319
4320 tree
4321 get_file_function_name (kind)
4322 int kind;
4323 {
4324 char *buf;
4325 register char *p;
4326
4327 if (first_global_object_name)
4328 p = first_global_object_name;
4329 else if (main_input_filename)
4330 p = main_input_filename;
4331 else
4332 p = input_filename;
4333
4334 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4335
4336 /* Set up the name of the file-level functions we may need. */
4337 /* Use a global object (which is already required to be unique over
4338 the program) rather than the file name (which imposes extra
4339 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4340 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4341
4342 /* Don't need to pull weird characters out of global names. */
4343 if (p != first_global_object_name)
4344 {
4345 for (p = buf+11; *p; p++)
4346 if (! ((*p >= '0' && *p <= '9')
4347 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4348 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4349 || *p == '.'
4350 #endif
4351 #endif
4352 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4353 || *p == '$'
4354 #endif
4355 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4356 || *p == '.'
4357 #endif
4358 || (*p >= 'A' && *p <= 'Z')
4359 || (*p >= 'a' && *p <= 'z')))
4360 *p = '_';
4361 }
4362
4363 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4364
4365 return get_identifier (buf);
4366 }
4367 \f
4368 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4369 The result is placed in BUFFER (which has length BIT_SIZE),
4370 with one bit in each char ('\000' or '\001').
4371
4372 If the constructor is constant, NULL_TREE is returned.
4373 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4374
4375 tree
4376 get_set_constructor_bits (init, buffer, bit_size)
4377 tree init;
4378 char *buffer;
4379 int bit_size;
4380 {
4381 int i;
4382 tree vals;
4383 HOST_WIDE_INT domain_min
4384 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4385 tree non_const_bits = NULL_TREE;
4386 for (i = 0; i < bit_size; i++)
4387 buffer[i] = 0;
4388
4389 for (vals = TREE_OPERAND (init, 1);
4390 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4391 {
4392 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4393 || (TREE_PURPOSE (vals) != NULL_TREE
4394 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4395 non_const_bits =
4396 tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4397 else if (TREE_PURPOSE (vals) != NULL_TREE)
4398 {
4399 /* Set a range of bits to ones. */
4400 HOST_WIDE_INT lo_index
4401 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4402 HOST_WIDE_INT hi_index
4403 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4404 if (lo_index < 0 || lo_index >= bit_size
4405 || hi_index < 0 || hi_index >= bit_size)
4406 abort ();
4407 for ( ; lo_index <= hi_index; lo_index++)
4408 buffer[lo_index] = 1;
4409 }
4410 else
4411 {
4412 /* Set a single bit to one. */
4413 HOST_WIDE_INT index
4414 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4415 if (index < 0 || index >= bit_size)
4416 {
4417 error ("invalid initializer for bit string");
4418 return NULL_TREE;
4419 }
4420 buffer[index] = 1;
4421 }
4422 }
4423 return non_const_bits;
4424 }
4425
4426 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4427 The result is placed in BUFFER (which is an array of bytes).
4428 If the constructor is constant, NULL_TREE is returned.
4429 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4430
4431 tree
4432 get_set_constructor_bytes (init, buffer, wd_size)
4433 tree init;
4434 unsigned char *buffer;
4435 int wd_size;
4436 {
4437 int i;
4438 tree vals = TREE_OPERAND (init, 1);
4439 int set_word_size = BITS_PER_UNIT;
4440 int bit_size = wd_size * set_word_size;
4441 int bit_pos = 0;
4442 unsigned char *bytep = buffer;
4443 char *bit_buffer = (char*)alloca(bit_size);
4444 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4445
4446 for (i = 0; i < wd_size; i++)
4447 buffer[i] = 0;
4448
4449 for (i = 0; i < bit_size; i++)
4450 {
4451 if (bit_buffer[i])
4452 {
4453 if (BYTES_BIG_ENDIAN)
4454 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4455 else
4456 *bytep |= 1 << bit_pos;
4457 }
4458 bit_pos++;
4459 if (bit_pos >= set_word_size)
4460 bit_pos = 0, bytep++;
4461 }
4462 return non_const_bits;
4463 }
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