1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92, 93, 94, 1995 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
49 #define obstack_chunk_alloc xmalloc
50 #define obstack_chunk_free free
52 /* Tree nodes of permanent duration are allocated in this obstack.
53 They are the identifier nodes, and everything outside of
54 the bodies and parameters of function definitions. */
56 struct obstack permanent_obstack
;
58 /* The initial RTL, and all ..._TYPE nodes, in a function
59 are allocated in this obstack. Usually they are freed at the
60 end of the function, but if the function is inline they are saved.
61 For top-level functions, this is maybepermanent_obstack.
62 Separate obstacks are made for nested functions. */
64 struct obstack
*function_maybepermanent_obstack
;
66 /* This is the function_maybepermanent_obstack for top-level functions. */
68 struct obstack maybepermanent_obstack
;
70 /* This is a list of function_maybepermanent_obstacks for top-level inline
71 functions that are compiled in the middle of compiling other functions. */
73 struct simple_obstack_stack
*toplev_inline_obstacks
;
75 /* This is a list of function_maybepermanent_obstacks for inline functions
76 nested in the current function that were compiled in the middle of
77 compiling other functions. */
79 struct simple_obstack_stack
*inline_obstacks
;
81 /* The contents of the current function definition are allocated
82 in this obstack, and all are freed at the end of the function.
83 For top-level functions, this is temporary_obstack.
84 Separate obstacks are made for nested functions. */
86 struct obstack
*function_obstack
;
88 /* This is used for reading initializers of global variables. */
90 struct obstack temporary_obstack
;
92 /* The tree nodes of an expression are allocated
93 in this obstack, and all are freed at the end of the expression. */
95 struct obstack momentary_obstack
;
97 /* The tree nodes of a declarator are allocated
98 in this obstack, and all are freed when the declarator
101 static struct obstack temp_decl_obstack
;
103 /* This points at either permanent_obstack
104 or the current function_maybepermanent_obstack. */
106 struct obstack
*saveable_obstack
;
108 /* This is same as saveable_obstack during parse and expansion phase;
109 it points to the current function's obstack during optimization.
110 This is the obstack to be used for creating rtl objects. */
112 struct obstack
*rtl_obstack
;
114 /* This points at either permanent_obstack or the current function_obstack. */
116 struct obstack
*current_obstack
;
118 /* This points at either permanent_obstack or the current function_obstack
119 or momentary_obstack. */
121 struct obstack
*expression_obstack
;
123 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
127 struct obstack_stack
*next
;
128 struct obstack
*current
;
129 struct obstack
*saveable
;
130 struct obstack
*expression
;
134 struct obstack_stack
*obstack_stack
;
136 /* Obstack for allocating struct obstack_stack entries. */
138 static struct obstack obstack_stack_obstack
;
140 /* Addresses of first objects in some obstacks.
141 This is for freeing their entire contents. */
142 char *maybepermanent_firstobj
;
143 char *temporary_firstobj
;
144 char *momentary_firstobj
;
145 char *temp_decl_firstobj
;
147 /* This is used to preserve objects (mainly array initializers) that need to
148 live until the end of the current function, but no further. */
149 char *momentary_function_firstobj
;
151 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
153 int all_types_permanent
;
155 /* Stack of places to restore the momentary obstack back to. */
157 struct momentary_level
159 /* Pointer back to previous such level. */
160 struct momentary_level
*prev
;
161 /* First object allocated within this level. */
163 /* Value of expression_obstack saved at entry to this level. */
164 struct obstack
*obstack
;
167 struct momentary_level
*momentary_stack
;
169 /* Table indexed by tree code giving a string containing a character
170 classifying the tree code. Possibilities are
171 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
173 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
175 char *standard_tree_code_type
[] = {
180 /* Table indexed by tree code giving number of expression
181 operands beyond the fixed part of the node structure.
182 Not used for types or decls. */
184 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
186 int standard_tree_code_length
[] = {
191 /* Names of tree components.
192 Used for printing out the tree and error messages. */
193 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
195 char *standard_tree_code_name
[] = {
200 /* Table indexed by tree code giving a string containing a character
201 classifying the tree code. Possibilities are
202 t, d, s, c, r, e, <, 1 and 2. See tree.def for details. */
204 char **tree_code_type
;
206 /* Table indexed by tree code giving number of expression
207 operands beyond the fixed part of the node structure.
208 Not used for types or decls. */
210 int *tree_code_length
;
212 /* Table indexed by tree code giving name of tree code, as a string. */
214 char **tree_code_name
;
216 /* Statistics-gathering stuff. */
237 int tree_node_counts
[(int)all_kinds
];
238 int tree_node_sizes
[(int)all_kinds
];
239 int id_string_size
= 0;
241 char *tree_node_kind_names
[] = {
259 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
261 #define MAX_HASH_TABLE 1009
262 static tree hash_table
[MAX_HASH_TABLE
]; /* id hash buckets */
264 /* 0 while creating built-in identifiers. */
265 static int do_identifier_warnings
;
267 /* Unique id for next decl created. */
268 static int next_decl_uid
;
269 /* Unique id for next type created. */
270 static int next_type_uid
= 1;
272 /* Here is how primitive or already-canonicalized types' hash
274 #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
276 extern char *mode_name
[];
278 void gcc_obstack_init ();
280 /* Init the principal obstacks. */
285 gcc_obstack_init (&obstack_stack_obstack
);
286 gcc_obstack_init (&permanent_obstack
);
288 gcc_obstack_init (&temporary_obstack
);
289 temporary_firstobj
= (char *) obstack_alloc (&temporary_obstack
, 0);
290 gcc_obstack_init (&momentary_obstack
);
291 momentary_firstobj
= (char *) obstack_alloc (&momentary_obstack
, 0);
292 momentary_function_firstobj
= momentary_firstobj
;
293 gcc_obstack_init (&maybepermanent_obstack
);
294 maybepermanent_firstobj
295 = (char *) obstack_alloc (&maybepermanent_obstack
, 0);
296 gcc_obstack_init (&temp_decl_obstack
);
297 temp_decl_firstobj
= (char *) obstack_alloc (&temp_decl_obstack
, 0);
299 function_obstack
= &temporary_obstack
;
300 function_maybepermanent_obstack
= &maybepermanent_obstack
;
301 current_obstack
= &permanent_obstack
;
302 expression_obstack
= &permanent_obstack
;
303 rtl_obstack
= saveable_obstack
= &permanent_obstack
;
305 /* Init the hash table of identifiers. */
306 bzero ((char *) hash_table
, sizeof hash_table
);
310 gcc_obstack_init (obstack
)
311 struct obstack
*obstack
;
313 /* Let particular systems override the size of a chunk. */
314 #ifndef OBSTACK_CHUNK_SIZE
315 #define OBSTACK_CHUNK_SIZE 0
317 /* Let them override the alloc and free routines too. */
318 #ifndef OBSTACK_CHUNK_ALLOC
319 #define OBSTACK_CHUNK_ALLOC xmalloc
321 #ifndef OBSTACK_CHUNK_FREE
322 #define OBSTACK_CHUNK_FREE free
324 _obstack_begin (obstack
, OBSTACK_CHUNK_SIZE
, 0,
325 (void *(*) ()) OBSTACK_CHUNK_ALLOC
,
326 (void (*) ()) OBSTACK_CHUNK_FREE
);
329 /* Save all variables describing the current status into the structure *P.
330 This is used before starting a nested function.
332 CONTEXT is the decl_function_context for the function we're about to
333 compile; if it isn't current_function_decl, we have to play some games. */
336 save_tree_status (p
, context
)
340 p
->all_types_permanent
= all_types_permanent
;
341 p
->momentary_stack
= momentary_stack
;
342 p
->maybepermanent_firstobj
= maybepermanent_firstobj
;
343 p
->momentary_firstobj
= momentary_firstobj
;
344 p
->momentary_function_firstobj
= momentary_function_firstobj
;
345 p
->function_obstack
= function_obstack
;
346 p
->function_maybepermanent_obstack
= function_maybepermanent_obstack
;
347 p
->current_obstack
= current_obstack
;
348 p
->expression_obstack
= expression_obstack
;
349 p
->saveable_obstack
= saveable_obstack
;
350 p
->rtl_obstack
= rtl_obstack
;
351 p
->inline_obstacks
= inline_obstacks
;
353 if (context
== current_function_decl
)
354 /* Objects that need to be saved in this function can be in the nonsaved
355 obstack of the enclosing function since they can't possibly be needed
356 once it has returned. */
357 function_maybepermanent_obstack
= function_obstack
;
360 /* We're compiling a function which isn't nested in the current
361 function. We need to create a new maybepermanent_obstack for this
362 function, since it can't go onto any of the existing obstacks. */
363 struct simple_obstack_stack
**head
;
364 struct simple_obstack_stack
*current
;
366 if (context
== NULL_TREE
)
367 head
= &toplev_inline_obstacks
;
370 struct function
*f
= find_function_data (context
);
371 head
= &f
->inline_obstacks
;
374 current
= ((struct simple_obstack_stack
*)
375 xmalloc (sizeof (struct simple_obstack_stack
)));
377 current
->obstack
= (struct obstack
*) xmalloc (sizeof (struct obstack
));
378 function_maybepermanent_obstack
= current
->obstack
;
379 gcc_obstack_init (function_maybepermanent_obstack
);
381 current
->next
= *head
;
385 maybepermanent_firstobj
386 = (char *) obstack_finish (function_maybepermanent_obstack
);
388 function_obstack
= (struct obstack
*) xmalloc (sizeof (struct obstack
));
389 gcc_obstack_init (function_obstack
);
391 current_obstack
= &permanent_obstack
;
392 expression_obstack
= &permanent_obstack
;
393 rtl_obstack
= saveable_obstack
= &permanent_obstack
;
395 momentary_firstobj
= (char *) obstack_finish (&momentary_obstack
);
396 momentary_function_firstobj
= momentary_firstobj
;
399 /* Restore all variables describing the current status from the structure *P.
400 This is used after a nested function. */
403 restore_tree_status (p
)
406 all_types_permanent
= p
->all_types_permanent
;
407 momentary_stack
= p
->momentary_stack
;
409 obstack_free (&momentary_obstack
, momentary_function_firstobj
);
411 /* Free saveable storage used by the function just compiled and not
414 CAUTION: This is in function_obstack of the containing function.
415 So we must be sure that we never allocate from that obstack during
416 the compilation of a nested function if we expect it to survive
417 past the nested function's end. */
418 obstack_free (function_maybepermanent_obstack
, maybepermanent_firstobj
);
420 obstack_free (function_obstack
, 0);
421 free (function_obstack
);
423 momentary_firstobj
= p
->momentary_firstobj
;
424 momentary_function_firstobj
= p
->momentary_function_firstobj
;
425 maybepermanent_firstobj
= p
->maybepermanent_firstobj
;
426 function_obstack
= p
->function_obstack
;
427 function_maybepermanent_obstack
= p
->function_maybepermanent_obstack
;
428 current_obstack
= p
->current_obstack
;
429 expression_obstack
= p
->expression_obstack
;
430 saveable_obstack
= p
->saveable_obstack
;
431 rtl_obstack
= p
->rtl_obstack
;
432 inline_obstacks
= p
->inline_obstacks
;
435 /* Start allocating on the temporary (per function) obstack.
436 This is done in start_function before parsing the function body,
437 and before each initialization at top level, and to go back
438 to temporary allocation after doing permanent_allocation. */
441 temporary_allocation ()
443 /* Note that function_obstack at top level points to temporary_obstack.
444 But within a nested function context, it is a separate obstack. */
445 current_obstack
= function_obstack
;
446 expression_obstack
= function_obstack
;
447 rtl_obstack
= saveable_obstack
= function_maybepermanent_obstack
;
452 /* Start allocating on the permanent obstack but don't
453 free the temporary data. After calling this, call
454 `permanent_allocation' to fully resume permanent allocation status. */
457 end_temporary_allocation ()
459 current_obstack
= &permanent_obstack
;
460 expression_obstack
= &permanent_obstack
;
461 rtl_obstack
= saveable_obstack
= &permanent_obstack
;
464 /* Resume allocating on the temporary obstack, undoing
465 effects of `end_temporary_allocation'. */
468 resume_temporary_allocation ()
470 current_obstack
= function_obstack
;
471 expression_obstack
= function_obstack
;
472 rtl_obstack
= saveable_obstack
= function_maybepermanent_obstack
;
475 /* While doing temporary allocation, switch to allocating in such a
476 way as to save all nodes if the function is inlined. Call
477 resume_temporary_allocation to go back to ordinary temporary
481 saveable_allocation ()
483 /* Note that function_obstack at top level points to temporary_obstack.
484 But within a nested function context, it is a separate obstack. */
485 expression_obstack
= current_obstack
= saveable_obstack
;
488 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
489 recording the previously current obstacks on a stack.
490 This does not free any storage in any obstack. */
493 push_obstacks (current
, saveable
)
494 struct obstack
*current
, *saveable
;
496 struct obstack_stack
*p
497 = (struct obstack_stack
*) obstack_alloc (&obstack_stack_obstack
,
498 (sizeof (struct obstack_stack
)));
500 p
->current
= current_obstack
;
501 p
->saveable
= saveable_obstack
;
502 p
->expression
= expression_obstack
;
503 p
->rtl
= rtl_obstack
;
504 p
->next
= obstack_stack
;
507 current_obstack
= current
;
508 expression_obstack
= current
;
509 rtl_obstack
= saveable_obstack
= saveable
;
512 /* Save the current set of obstacks, but don't change them. */
515 push_obstacks_nochange ()
517 struct obstack_stack
*p
518 = (struct obstack_stack
*) obstack_alloc (&obstack_stack_obstack
,
519 (sizeof (struct obstack_stack
)));
521 p
->current
= current_obstack
;
522 p
->saveable
= saveable_obstack
;
523 p
->expression
= expression_obstack
;
524 p
->rtl
= rtl_obstack
;
525 p
->next
= obstack_stack
;
529 /* Pop the obstack selection stack. */
534 struct obstack_stack
*p
= obstack_stack
;
535 obstack_stack
= p
->next
;
537 current_obstack
= p
->current
;
538 saveable_obstack
= p
->saveable
;
539 expression_obstack
= p
->expression
;
540 rtl_obstack
= p
->rtl
;
542 obstack_free (&obstack_stack_obstack
, p
);
545 /* Nonzero if temporary allocation is currently in effect.
546 Zero if currently doing permanent allocation. */
549 allocation_temporary_p ()
551 return current_obstack
!= &permanent_obstack
;
554 /* Go back to allocating on the permanent obstack
555 and free everything in the temporary obstack.
557 FUNCTION_END is true only if we have just finished compiling a function.
558 In that case, we also free preserved initial values on the momentary
562 permanent_allocation (function_end
)
565 /* Free up previous temporary obstack data */
566 obstack_free (&temporary_obstack
, temporary_firstobj
);
569 obstack_free (&momentary_obstack
, momentary_function_firstobj
);
570 momentary_firstobj
= momentary_function_firstobj
;
573 obstack_free (&momentary_obstack
, momentary_firstobj
);
574 obstack_free (function_maybepermanent_obstack
, maybepermanent_firstobj
);
575 obstack_free (&temp_decl_obstack
, temp_decl_firstobj
);
577 /* Free up the maybepermanent_obstacks for any of our nested functions
578 which were compiled at a lower level. */
579 while (inline_obstacks
)
581 struct simple_obstack_stack
*current
= inline_obstacks
;
582 inline_obstacks
= current
->next
;
583 obstack_free (current
->obstack
, 0);
584 free (current
->obstack
);
588 current_obstack
= &permanent_obstack
;
589 expression_obstack
= &permanent_obstack
;
590 rtl_obstack
= saveable_obstack
= &permanent_obstack
;
593 /* Save permanently everything on the maybepermanent_obstack. */
598 maybepermanent_firstobj
599 = (char *) obstack_alloc (function_maybepermanent_obstack
, 0);
603 preserve_initializer ()
605 struct momentary_level
*tem
;
609 = (char *) obstack_alloc (&temporary_obstack
, 0);
610 maybepermanent_firstobj
611 = (char *) obstack_alloc (function_maybepermanent_obstack
, 0);
613 old_momentary
= momentary_firstobj
;
615 = (char *) obstack_alloc (&momentary_obstack
, 0);
616 if (momentary_firstobj
!= old_momentary
)
617 for (tem
= momentary_stack
; tem
; tem
= tem
->prev
)
618 tem
->base
= momentary_firstobj
;
621 /* Start allocating new rtl in current_obstack.
622 Use resume_temporary_allocation
623 to go back to allocating rtl in saveable_obstack. */
626 rtl_in_current_obstack ()
628 rtl_obstack
= current_obstack
;
631 /* Start allocating rtl from saveable_obstack. Intended to be used after
632 a call to push_obstacks_nochange. */
635 rtl_in_saveable_obstack ()
637 rtl_obstack
= saveable_obstack
;
640 /* Allocate SIZE bytes in the current obstack
641 and return a pointer to them.
642 In practice the current obstack is always the temporary one. */
648 return (char *) obstack_alloc (current_obstack
, size
);
651 /* Free the object PTR in the current obstack
652 as well as everything allocated since PTR.
653 In practice the current obstack is always the temporary one. */
659 obstack_free (current_obstack
, ptr
);
662 /* Allocate SIZE bytes in the permanent obstack
663 and return a pointer to them. */
669 return (char *) obstack_alloc (&permanent_obstack
, size
);
672 /* Allocate NELEM items of SIZE bytes in the permanent obstack
673 and return a pointer to them. The storage is cleared before
674 returning the value. */
677 perm_calloc (nelem
, size
)
681 char *rval
= (char *) obstack_alloc (&permanent_obstack
, nelem
* size
);
682 bzero (rval
, nelem
* size
);
686 /* Allocate SIZE bytes in the saveable obstack
687 and return a pointer to them. */
693 return (char *) obstack_alloc (saveable_obstack
, size
);
696 /* Print out which obstack an object is in. */
699 print_obstack_name (object
, file
, prefix
)
704 struct obstack
*obstack
= NULL
;
705 char *obstack_name
= NULL
;
708 for (p
= outer_function_chain
; p
; p
= p
->next
)
710 if (_obstack_allocated_p (p
->function_obstack
, object
))
712 obstack
= p
->function_obstack
;
713 obstack_name
= "containing function obstack";
715 if (_obstack_allocated_p (p
->function_maybepermanent_obstack
, object
))
717 obstack
= p
->function_maybepermanent_obstack
;
718 obstack_name
= "containing function maybepermanent obstack";
722 if (_obstack_allocated_p (&obstack_stack_obstack
, object
))
724 obstack
= &obstack_stack_obstack
;
725 obstack_name
= "obstack_stack_obstack";
727 else if (_obstack_allocated_p (function_obstack
, object
))
729 obstack
= function_obstack
;
730 obstack_name
= "function obstack";
732 else if (_obstack_allocated_p (&permanent_obstack
, object
))
734 obstack
= &permanent_obstack
;
735 obstack_name
= "permanent_obstack";
737 else if (_obstack_allocated_p (&momentary_obstack
, object
))
739 obstack
= &momentary_obstack
;
740 obstack_name
= "momentary_obstack";
742 else if (_obstack_allocated_p (function_maybepermanent_obstack
, object
))
744 obstack
= function_maybepermanent_obstack
;
745 obstack_name
= "function maybepermanent obstack";
747 else if (_obstack_allocated_p (&temp_decl_obstack
, object
))
749 obstack
= &temp_decl_obstack
;
750 obstack_name
= "temp_decl_obstack";
753 /* Check to see if the object is in the free area of the obstack. */
756 if (object
>= obstack
->next_free
757 && object
< obstack
->chunk_limit
)
758 fprintf (file
, "%s in free portion of obstack %s",
759 prefix
, obstack_name
);
761 fprintf (file
, "%s allocated from %s", prefix
, obstack_name
);
764 fprintf (file
, "%s not allocated from any obstack", prefix
);
768 debug_obstack (object
)
771 print_obstack_name (object
, stderr
, "object");
772 fprintf (stderr
, ".\n");
775 /* Return 1 if OBJ is in the permanent obstack.
776 This is slow, and should be used only for debugging.
777 Use TREE_PERMANENT for other purposes. */
780 object_permanent_p (obj
)
783 return _obstack_allocated_p (&permanent_obstack
, obj
);
786 /* Start a level of momentary allocation.
787 In C, each compound statement has its own level
788 and that level is freed at the end of each statement.
789 All expression nodes are allocated in the momentary allocation level. */
794 struct momentary_level
*tem
795 = (struct momentary_level
*) obstack_alloc (&momentary_obstack
,
796 sizeof (struct momentary_level
));
797 tem
->prev
= momentary_stack
;
798 tem
->base
= (char *) obstack_base (&momentary_obstack
);
799 tem
->obstack
= expression_obstack
;
800 momentary_stack
= tem
;
801 expression_obstack
= &momentary_obstack
;
804 /* Set things up so the next clear_momentary will only clear memory
805 past our present position in momentary_obstack. */
808 preserve_momentary ()
810 momentary_stack
->base
= (char *) obstack_base (&momentary_obstack
);
813 /* Free all the storage in the current momentary-allocation level.
814 In C, this happens at the end of each statement. */
819 obstack_free (&momentary_obstack
, momentary_stack
->base
);
822 /* Discard a level of momentary allocation.
823 In C, this happens at the end of each compound statement.
824 Restore the status of expression node allocation
825 that was in effect before this level was created. */
830 struct momentary_level
*tem
= momentary_stack
;
831 momentary_stack
= tem
->prev
;
832 expression_obstack
= tem
->obstack
;
833 /* We can't free TEM from the momentary_obstack, because there might
834 be objects above it which have been saved. We can free back to the
835 stack of the level we are popping off though. */
836 obstack_free (&momentary_obstack
, tem
->base
);
839 /* Pop back to the previous level of momentary allocation,
840 but don't free any momentary data just yet. */
843 pop_momentary_nofree ()
845 struct momentary_level
*tem
= momentary_stack
;
846 momentary_stack
= tem
->prev
;
847 expression_obstack
= tem
->obstack
;
850 /* Call when starting to parse a declaration:
851 make expressions in the declaration last the length of the function.
852 Returns an argument that should be passed to resume_momentary later. */
857 register int tem
= expression_obstack
== &momentary_obstack
;
858 expression_obstack
= saveable_obstack
;
862 /* Call when finished parsing a declaration:
863 restore the treatment of node-allocation that was
864 in effect before the suspension.
865 YES should be the value previously returned by suspend_momentary. */
868 resume_momentary (yes
)
872 expression_obstack
= &momentary_obstack
;
875 /* Init the tables indexed by tree code.
876 Note that languages can add to these tables to define their own codes. */
881 tree_code_type
= (char **) xmalloc (sizeof (standard_tree_code_type
));
882 tree_code_length
= (int *) xmalloc (sizeof (standard_tree_code_length
));
883 tree_code_name
= (char **) xmalloc (sizeof (standard_tree_code_name
));
884 bcopy ((char *) standard_tree_code_type
, (char *) tree_code_type
,
885 sizeof (standard_tree_code_type
));
886 bcopy ((char *) standard_tree_code_length
, (char *) tree_code_length
,
887 sizeof (standard_tree_code_length
));
888 bcopy ((char *) standard_tree_code_name
, (char *) tree_code_name
,
889 sizeof (standard_tree_code_name
));
892 /* Return a newly allocated node of code CODE.
893 Initialize the node's unique id and its TREE_PERMANENT flag.
894 For decl and type nodes, some other fields are initialized.
895 The rest of the node is initialized to zero.
897 Achoo! I got a code in the node. */
904 register int type
= TREE_CODE_CLASS (code
);
906 register struct obstack
*obstack
= current_obstack
;
908 register tree_node_kind kind
;
912 case 'd': /* A decl node */
913 #ifdef GATHER_STATISTICS
916 length
= sizeof (struct tree_decl
);
917 /* All decls in an inline function need to be saved. */
918 if (obstack
!= &permanent_obstack
)
919 obstack
= saveable_obstack
;
921 /* PARM_DECLs go on the context of the parent. If this is a nested
922 function, then we must allocate the PARM_DECL on the parent's
923 obstack, so that they will live to the end of the parent's
924 closing brace. This is necessary in case we try to inline the
925 function into its parent.
927 PARM_DECLs of top-level functions do not have this problem. However,
928 we allocate them where we put the FUNCTION_DECL for languages such as
929 Ada that need to consult some flags in the PARM_DECLs of the function
932 See comment in restore_tree_status for why we can't put this
933 in function_obstack. */
934 if (code
== PARM_DECL
&& obstack
!= &permanent_obstack
)
937 if (current_function_decl
)
938 context
= decl_function_context (current_function_decl
);
942 = find_function_data (context
)->function_maybepermanent_obstack
;
946 case 't': /* a type node */
947 #ifdef GATHER_STATISTICS
950 length
= sizeof (struct tree_type
);
951 /* All data types are put where we can preserve them if nec. */
952 if (obstack
!= &permanent_obstack
)
953 obstack
= all_types_permanent
? &permanent_obstack
: saveable_obstack
;
956 case 'b': /* a lexical block */
957 #ifdef GATHER_STATISTICS
960 length
= sizeof (struct tree_block
);
961 /* All BLOCK nodes are put where we can preserve them if nec. */
962 if (obstack
!= &permanent_obstack
)
963 obstack
= saveable_obstack
;
966 case 's': /* an expression with side effects */
967 #ifdef GATHER_STATISTICS
971 case 'r': /* a reference */
972 #ifdef GATHER_STATISTICS
976 case 'e': /* an expression */
977 case '<': /* a comparison expression */
978 case '1': /* a unary arithmetic expression */
979 case '2': /* a binary arithmetic expression */
980 #ifdef GATHER_STATISTICS
984 obstack
= expression_obstack
;
985 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
986 if (code
== BIND_EXPR
&& obstack
!= &permanent_obstack
)
987 obstack
= saveable_obstack
;
988 length
= sizeof (struct tree_exp
)
989 + (tree_code_length
[(int) code
] - 1) * sizeof (char *);
992 case 'c': /* a constant */
993 #ifdef GATHER_STATISTICS
996 obstack
= expression_obstack
;
998 /* We can't use tree_code_length for INTEGER_CST, since the number of
999 words is machine-dependent due to varying length of HOST_WIDE_INT,
1000 which might be wider than a pointer (e.g., long long). Similarly
1001 for REAL_CST, since the number of words is machine-dependent due
1002 to varying size and alignment of `double'. */
1004 if (code
== INTEGER_CST
)
1005 length
= sizeof (struct tree_int_cst
);
1006 else if (code
== REAL_CST
)
1007 length
= sizeof (struct tree_real_cst
);
1009 length
= sizeof (struct tree_common
)
1010 + tree_code_length
[(int) code
] * sizeof (char *);
1013 case 'x': /* something random, like an identifier. */
1014 #ifdef GATHER_STATISTICS
1015 if (code
== IDENTIFIER_NODE
)
1017 else if (code
== OP_IDENTIFIER
)
1019 else if (code
== TREE_VEC
)
1024 length
= sizeof (struct tree_common
)
1025 + tree_code_length
[(int) code
] * sizeof (char *);
1026 /* Identifier nodes are always permanent since they are
1027 unique in a compiler run. */
1028 if (code
== IDENTIFIER_NODE
) obstack
= &permanent_obstack
;
1035 t
= (tree
) obstack_alloc (obstack
, length
);
1037 #ifdef GATHER_STATISTICS
1038 tree_node_counts
[(int)kind
]++;
1039 tree_node_sizes
[(int)kind
] += length
;
1042 /* Clear a word at a time. */
1043 for (i
= (length
/ sizeof (int)) - 1; i
>= 0; i
--)
1045 /* Clear any extra bytes. */
1046 for (i
= length
/ sizeof (int) * sizeof (int); i
< length
; i
++)
1047 ((char *) t
)[i
] = 0;
1049 TREE_SET_CODE (t
, code
);
1050 if (obstack
== &permanent_obstack
)
1051 TREE_PERMANENT (t
) = 1;
1056 TREE_SIDE_EFFECTS (t
) = 1;
1057 TREE_TYPE (t
) = void_type_node
;
1061 if (code
!= FUNCTION_DECL
)
1063 DECL_IN_SYSTEM_HEADER (t
)
1064 = in_system_header
&& (obstack
== &permanent_obstack
);
1065 DECL_SOURCE_LINE (t
) = lineno
;
1066 DECL_SOURCE_FILE (t
) = (input_filename
) ? input_filename
: "<built-in>";
1067 DECL_UID (t
) = next_decl_uid
++;
1071 TYPE_UID (t
) = next_type_uid
++;
1073 TYPE_MAIN_VARIANT (t
) = t
;
1074 TYPE_OBSTACK (t
) = obstack
;
1075 TYPE_ATTRIBUTES (t
) = NULL_TREE
;
1076 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1077 SET_DEFAULT_TYPE_ATTRIBUTES (t
);
1082 TREE_CONSTANT (t
) = 1;
1089 /* Return a new node with the same contents as NODE
1090 except that its TREE_CHAIN is zero and it has a fresh uid. */
1097 register enum tree_code code
= TREE_CODE (node
);
1098 register int length
;
1101 switch (TREE_CODE_CLASS (code
))
1103 case 'd': /* A decl node */
1104 length
= sizeof (struct tree_decl
);
1107 case 't': /* a type node */
1108 length
= sizeof (struct tree_type
);
1111 case 'b': /* a lexical block node */
1112 length
= sizeof (struct tree_block
);
1115 case 'r': /* a reference */
1116 case 'e': /* an expression */
1117 case 's': /* an expression with side effects */
1118 case '<': /* a comparison expression */
1119 case '1': /* a unary arithmetic expression */
1120 case '2': /* a binary arithmetic expression */
1121 length
= sizeof (struct tree_exp
)
1122 + (tree_code_length
[(int) code
] - 1) * sizeof (char *);
1125 case 'c': /* a constant */
1126 /* We can't use tree_code_length for INTEGER_CST, since the number of
1127 words is machine-dependent due to varying length of HOST_WIDE_INT,
1128 which might be wider than a pointer (e.g., long long). Similarly
1129 for REAL_CST, since the number of words is machine-dependent due
1130 to varying size and alignment of `double'. */
1131 if (code
== INTEGER_CST
)
1133 length
= sizeof (struct tree_int_cst
);
1136 else if (code
== REAL_CST
)
1138 length
= sizeof (struct tree_real_cst
);
1142 case 'x': /* something random, like an identifier. */
1143 length
= sizeof (struct tree_common
)
1144 + tree_code_length
[(int) code
] * sizeof (char *);
1145 if (code
== TREE_VEC
)
1146 length
+= (TREE_VEC_LENGTH (node
) - 1) * sizeof (char *);
1149 t
= (tree
) obstack_alloc (current_obstack
, length
);
1151 for (i
= (length
/ sizeof (int)) - 1; i
>= 0; i
--)
1152 ((int *) t
)[i
] = ((int *) node
)[i
];
1153 /* Clear any extra bytes. */
1154 for (i
= length
/ sizeof (int) * sizeof (int); i
< length
; i
++)
1155 ((char *) t
)[i
] = ((char *) node
)[i
];
1159 if (TREE_CODE_CLASS (code
) == 'd')
1160 DECL_UID (t
) = next_decl_uid
++;
1161 else if (TREE_CODE_CLASS (code
) == 't')
1163 TYPE_UID (t
) = next_type_uid
++;
1164 TYPE_OBSTACK (t
) = current_obstack
;
1167 TREE_PERMANENT (t
) = (current_obstack
== &permanent_obstack
);
1172 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1173 For example, this can copy a list made of TREE_LIST nodes. */
1180 register tree prev
, next
;
1185 head
= prev
= copy_node (list
);
1186 next
= TREE_CHAIN (list
);
1189 TREE_CHAIN (prev
) = copy_node (next
);
1190 prev
= TREE_CHAIN (prev
);
1191 next
= TREE_CHAIN (next
);
1198 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1199 If an identifier with that name has previously been referred to,
1200 the same node is returned this time. */
1203 get_identifier (text
)
1204 register char *text
;
1209 register int len
, hash_len
;
1211 /* Compute length of text in len. */
1212 for (len
= 0; text
[len
]; len
++);
1214 /* Decide how much of that length to hash on */
1216 if (warn_id_clash
&& len
> id_clash_len
)
1217 hash_len
= id_clash_len
;
1219 /* Compute hash code */
1220 hi
= hash_len
* 613 + (unsigned)text
[0];
1221 for (i
= 1; i
< hash_len
; i
+= 2)
1222 hi
= ((hi
* 613) + (unsigned)(text
[i
]));
1224 hi
&= (1 << HASHBITS
) - 1;
1225 hi
%= MAX_HASH_TABLE
;
1227 /* Search table for identifier */
1228 for (idp
= hash_table
[hi
]; idp
; idp
= TREE_CHAIN (idp
))
1229 if (IDENTIFIER_LENGTH (idp
) == len
1230 && IDENTIFIER_POINTER (idp
)[0] == text
[0]
1231 && !bcmp (IDENTIFIER_POINTER (idp
), text
, len
))
1232 return idp
; /* <-- return if found */
1234 /* Not found; optionally warn about a similar identifier */
1235 if (warn_id_clash
&& do_identifier_warnings
&& len
>= id_clash_len
)
1236 for (idp
= hash_table
[hi
]; idp
; idp
= TREE_CHAIN (idp
))
1237 if (!strncmp (IDENTIFIER_POINTER (idp
), text
, id_clash_len
))
1239 warning ("`%s' and `%s' identical in first %d characters",
1240 IDENTIFIER_POINTER (idp
), text
, id_clash_len
);
1244 if (tree_code_length
[(int) IDENTIFIER_NODE
] < 0)
1245 abort (); /* set_identifier_size hasn't been called. */
1247 /* Not found, create one, add to chain */
1248 idp
= make_node (IDENTIFIER_NODE
);
1249 IDENTIFIER_LENGTH (idp
) = len
;
1250 #ifdef GATHER_STATISTICS
1251 id_string_size
+= len
;
1254 IDENTIFIER_POINTER (idp
) = obstack_copy0 (&permanent_obstack
, text
, len
);
1256 TREE_CHAIN (idp
) = hash_table
[hi
];
1257 hash_table
[hi
] = idp
;
1258 return idp
; /* <-- return if created */
1261 /* Enable warnings on similar identifiers (if requested).
1262 Done after the built-in identifiers are created. */
1265 start_identifier_warnings ()
1267 do_identifier_warnings
= 1;
1270 /* Record the size of an identifier node for the language in use.
1271 SIZE is the total size in bytes.
1272 This is called by the language-specific files. This must be
1273 called before allocating any identifiers. */
1276 set_identifier_size (size
)
1279 tree_code_length
[(int) IDENTIFIER_NODE
]
1280 = (size
- sizeof (struct tree_common
)) / sizeof (tree
);
1283 /* Return a newly constructed INTEGER_CST node whose constant value
1284 is specified by the two ints LOW and HI.
1285 The TREE_TYPE is set to `int'.
1287 This function should be used via the `build_int_2' macro. */
1290 build_int_2_wide (low
, hi
)
1291 HOST_WIDE_INT low
, hi
;
1293 register tree t
= make_node (INTEGER_CST
);
1294 TREE_INT_CST_LOW (t
) = low
;
1295 TREE_INT_CST_HIGH (t
) = hi
;
1296 TREE_TYPE (t
) = integer_type_node
;
1300 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1303 build_real (type
, d
)
1310 /* Check for valid float value for this type on this target machine;
1311 if not, can print error message and store a valid value in D. */
1312 #ifdef CHECK_FLOAT_VALUE
1313 CHECK_FLOAT_VALUE (TYPE_MODE (type
), d
, overflow
);
1316 v
= make_node (REAL_CST
);
1317 TREE_TYPE (v
) = type
;
1318 TREE_REAL_CST (v
) = d
;
1319 TREE_OVERFLOW (v
) = TREE_CONSTANT_OVERFLOW (v
) = overflow
;
1323 /* Return a new REAL_CST node whose type is TYPE
1324 and whose value is the integer value of the INTEGER_CST node I. */
1326 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1329 real_value_from_int_cst (i
)
1334 /* Some 386 compilers mishandle unsigned int to float conversions,
1335 so introduce a temporary variable E to avoid those bugs. */
1337 #ifdef REAL_ARITHMETIC
1338 if (! TREE_UNSIGNED (TREE_TYPE (i
)))
1339 REAL_VALUE_FROM_INT (d
, TREE_INT_CST_LOW (i
), TREE_INT_CST_HIGH (i
));
1341 REAL_VALUE_FROM_UNSIGNED_INT (d
, TREE_INT_CST_LOW (i
), TREE_INT_CST_HIGH (i
));
1342 #else /* not REAL_ARITHMETIC */
1343 if (TREE_INT_CST_HIGH (i
) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i
)))
1345 d
= (double) (~ TREE_INT_CST_HIGH (i
));
1346 e
= ((double) ((HOST_WIDE_INT
) 1 << (HOST_BITS_PER_WIDE_INT
/ 2))
1347 * (double) ((HOST_WIDE_INT
) 1 << (HOST_BITS_PER_WIDE_INT
/ 2)));
1349 e
= (double) (unsigned HOST_WIDE_INT
) (~ TREE_INT_CST_LOW (i
));
1355 d
= (double) (unsigned HOST_WIDE_INT
) TREE_INT_CST_HIGH (i
);
1356 e
= ((double) ((HOST_WIDE_INT
) 1 << (HOST_BITS_PER_WIDE_INT
/ 2))
1357 * (double) ((HOST_WIDE_INT
) 1 << (HOST_BITS_PER_WIDE_INT
/ 2)));
1359 e
= (double) (unsigned HOST_WIDE_INT
) TREE_INT_CST_LOW (i
);
1362 #endif /* not REAL_ARITHMETIC */
1366 /* This function can't be implemented if we can't do arithmetic
1367 on the float representation. */
1370 build_real_from_int_cst (type
, i
)
1375 int overflow
= TREE_OVERFLOW (i
);
1377 jmp_buf float_error
;
1379 v
= make_node (REAL_CST
);
1380 TREE_TYPE (v
) = type
;
1382 if (setjmp (float_error
))
1389 set_float_handler (float_error
);
1391 d
= REAL_VALUE_TRUNCATE (TYPE_MODE (type
), real_value_from_int_cst (i
));
1393 /* Check for valid float value for this type on this target machine. */
1396 set_float_handler (NULL_PTR
);
1398 #ifdef CHECK_FLOAT_VALUE
1399 CHECK_FLOAT_VALUE (TYPE_MODE (type
), d
, overflow
);
1402 TREE_REAL_CST (v
) = d
;
1403 TREE_OVERFLOW (v
) = TREE_CONSTANT_OVERFLOW (v
) = overflow
;
1407 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1409 /* Return a newly constructed STRING_CST node whose value is
1410 the LEN characters at STR.
1411 The TREE_TYPE is not initialized. */
1414 build_string (len
, str
)
1418 /* Put the string in saveable_obstack since it will be placed in the RTL
1419 for an "asm" statement and will also be kept around a while if
1420 deferring constant output in varasm.c. */
1422 register tree s
= make_node (STRING_CST
);
1423 TREE_STRING_LENGTH (s
) = len
;
1424 TREE_STRING_POINTER (s
) = obstack_copy0 (saveable_obstack
, str
, len
);
1428 /* Return a newly constructed COMPLEX_CST node whose value is
1429 specified by the real and imaginary parts REAL and IMAG.
1430 Both REAL and IMAG should be constant nodes.
1431 The TREE_TYPE is not initialized. */
1434 build_complex (real
, imag
)
1437 register tree t
= make_node (COMPLEX_CST
);
1439 TREE_REALPART (t
) = real
;
1440 TREE_IMAGPART (t
) = imag
;
1441 TREE_TYPE (t
) = build_complex_type (TREE_TYPE (real
));
1442 TREE_OVERFLOW (t
) = TREE_OVERFLOW (real
) | TREE_OVERFLOW (imag
);
1443 TREE_CONSTANT_OVERFLOW (t
)
1444 = TREE_CONSTANT_OVERFLOW (real
) | TREE_CONSTANT_OVERFLOW (imag
);
1448 /* Build a newly constructed TREE_VEC node of length LEN. */
1454 register int length
= (len
-1) * sizeof (tree
) + sizeof (struct tree_vec
);
1455 register struct obstack
*obstack
= current_obstack
;
1458 #ifdef GATHER_STATISTICS
1459 tree_node_counts
[(int)vec_kind
]++;
1460 tree_node_sizes
[(int)vec_kind
] += length
;
1463 t
= (tree
) obstack_alloc (obstack
, length
);
1465 for (i
= (length
/ sizeof (int)) - 1; i
>= 0; i
--)
1468 TREE_SET_CODE (t
, TREE_VEC
);
1469 TREE_VEC_LENGTH (t
) = len
;
1470 if (obstack
== &permanent_obstack
)
1471 TREE_PERMANENT (t
) = 1;
1476 /* Return 1 if EXPR is the integer constant zero or a complex constant
1480 integer_zerop (expr
)
1485 return ((TREE_CODE (expr
) == INTEGER_CST
1486 && TREE_INT_CST_LOW (expr
) == 0
1487 && TREE_INT_CST_HIGH (expr
) == 0)
1488 || (TREE_CODE (expr
) == COMPLEX_CST
1489 && integer_zerop (TREE_REALPART (expr
))
1490 && integer_zerop (TREE_IMAGPART (expr
))));
1493 /* Return 1 if EXPR is the integer constant one or the corresponding
1494 complex constant. */
1502 return ((TREE_CODE (expr
) == INTEGER_CST
1503 && TREE_INT_CST_LOW (expr
) == 1
1504 && TREE_INT_CST_HIGH (expr
) == 0)
1505 || (TREE_CODE (expr
) == COMPLEX_CST
1506 && integer_onep (TREE_REALPART (expr
))
1507 && integer_zerop (TREE_IMAGPART (expr
))));
1510 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1511 it contains. Likewise for the corresponding complex constant. */
1514 integer_all_onesp (expr
)
1522 if (TREE_CODE (expr
) == COMPLEX_CST
1523 && integer_all_onesp (TREE_REALPART (expr
))
1524 && integer_zerop (TREE_IMAGPART (expr
)))
1527 else if (TREE_CODE (expr
) != INTEGER_CST
)
1530 uns
= TREE_UNSIGNED (TREE_TYPE (expr
));
1532 return TREE_INT_CST_LOW (expr
) == -1 && TREE_INT_CST_HIGH (expr
) == -1;
1534 /* Note that using TYPE_PRECISION here is wrong. We care about the
1535 actual bits, not the (arbitrary) range of the type. */
1536 prec
= GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr
)));
1537 if (prec
>= HOST_BITS_PER_WIDE_INT
)
1539 int high_value
, shift_amount
;
1541 shift_amount
= prec
- HOST_BITS_PER_WIDE_INT
;
1543 if (shift_amount
> HOST_BITS_PER_WIDE_INT
)
1544 /* Can not handle precisions greater than twice the host int size. */
1546 else if (shift_amount
== HOST_BITS_PER_WIDE_INT
)
1547 /* Shifting by the host word size is undefined according to the ANSI
1548 standard, so we must handle this as a special case. */
1551 high_value
= ((HOST_WIDE_INT
) 1 << shift_amount
) - 1;
1553 return TREE_INT_CST_LOW (expr
) == -1
1554 && TREE_INT_CST_HIGH (expr
) == high_value
;
1557 return TREE_INT_CST_LOW (expr
) == ((HOST_WIDE_INT
) 1 << prec
) - 1;
1560 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1564 integer_pow2p (expr
)
1567 HOST_WIDE_INT high
, low
;
1571 if (TREE_CODE (expr
) == COMPLEX_CST
1572 && integer_pow2p (TREE_REALPART (expr
))
1573 && integer_zerop (TREE_IMAGPART (expr
)))
1576 if (TREE_CODE (expr
) != INTEGER_CST
)
1579 high
= TREE_INT_CST_HIGH (expr
);
1580 low
= TREE_INT_CST_LOW (expr
);
1582 if (high
== 0 && low
== 0)
1585 return ((high
== 0 && (low
& (low
- 1)) == 0)
1586 || (low
== 0 && (high
& (high
- 1)) == 0));
1589 /* Return 1 if EXPR is the real constant zero. */
1597 return ((TREE_CODE (expr
) == REAL_CST
1598 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr
), dconst0
))
1599 || (TREE_CODE (expr
) == COMPLEX_CST
1600 && real_zerop (TREE_REALPART (expr
))
1601 && real_zerop (TREE_IMAGPART (expr
))));
1604 /* Return 1 if EXPR is the real constant one in real or complex form. */
1612 return ((TREE_CODE (expr
) == REAL_CST
1613 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr
), dconst1
))
1614 || (TREE_CODE (expr
) == COMPLEX_CST
1615 && real_onep (TREE_REALPART (expr
))
1616 && real_zerop (TREE_IMAGPART (expr
))));
1619 /* Return 1 if EXPR is the real constant two. */
1627 return ((TREE_CODE (expr
) == REAL_CST
1628 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr
), dconst2
))
1629 || (TREE_CODE (expr
) == COMPLEX_CST
1630 && real_twop (TREE_REALPART (expr
))
1631 && real_zerop (TREE_IMAGPART (expr
))));
1634 /* Nonzero if EXP is a constant or a cast of a constant. */
1637 really_constant_p (exp
)
1640 /* This is not quite the same as STRIP_NOPS. It does more. */
1641 while (TREE_CODE (exp
) == NOP_EXPR
1642 || TREE_CODE (exp
) == CONVERT_EXPR
1643 || TREE_CODE (exp
) == NON_LVALUE_EXPR
)
1644 exp
= TREE_OPERAND (exp
, 0);
1645 return TREE_CONSTANT (exp
);
1648 /* Return first list element whose TREE_VALUE is ELEM.
1649 Return 0 if ELEM is not in LIST. */
1652 value_member (elem
, list
)
1657 if (elem
== TREE_VALUE (list
))
1659 list
= TREE_CHAIN (list
);
1664 /* Return first list element whose TREE_PURPOSE is ELEM.
1665 Return 0 if ELEM is not in LIST. */
1668 purpose_member (elem
, list
)
1673 if (elem
== TREE_PURPOSE (list
))
1675 list
= TREE_CHAIN (list
);
1680 /* Return first list element whose BINFO_TYPE is ELEM.
1681 Return 0 if ELEM is not in LIST. */
1684 binfo_member (elem
, list
)
1689 if (elem
== BINFO_TYPE (list
))
1691 list
= TREE_CHAIN (list
);
1696 /* Return nonzero if ELEM is part of the chain CHAIN. */
1699 chain_member (elem
, chain
)
1706 chain
= TREE_CHAIN (chain
);
1712 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1714 /* ??? This function was added for machine specific attributes but is no
1715 longer used. It could be deleted if we could confirm all front ends
1719 chain_member_value (elem
, chain
)
1724 if (elem
== TREE_VALUE (chain
))
1726 chain
= TREE_CHAIN (chain
);
1732 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1733 for any piece of chain CHAIN. */
1734 /* ??? This function was added for machine specific attributes but is no
1735 longer used. It could be deleted if we could confirm all front ends
1739 chain_member_purpose (elem
, chain
)
1744 if (elem
== TREE_PURPOSE (chain
))
1746 chain
= TREE_CHAIN (chain
);
1752 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1753 We expect a null pointer to mark the end of the chain.
1754 This is the Lisp primitive `length'. */
1761 register int len
= 0;
1763 for (tail
= t
; tail
; tail
= TREE_CHAIN (tail
))
1769 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1770 by modifying the last node in chain 1 to point to chain 2.
1771 This is the Lisp primitive `nconc'. */
1783 for (t1
= op1
; TREE_CHAIN (t1
); t1
= TREE_CHAIN (t1
))
1785 TREE_CHAIN (t1
) = op2
;
1786 for (t2
= op2
; t2
; t2
= TREE_CHAIN (t2
))
1788 abort (); /* Circularity created. */
1794 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1798 register tree chain
;
1802 while (next
= TREE_CHAIN (chain
))
1807 /* Reverse the order of elements in the chain T,
1808 and return the new head of the chain (old last element). */
1814 register tree prev
= 0, decl
, next
;
1815 for (decl
= t
; decl
; decl
= next
)
1817 next
= TREE_CHAIN (decl
);
1818 TREE_CHAIN (decl
) = prev
;
1824 /* Given a chain CHAIN of tree nodes,
1825 construct and return a list of those nodes. */
1831 tree result
= NULL_TREE
;
1832 tree in_tail
= chain
;
1833 tree out_tail
= NULL_TREE
;
1837 tree next
= tree_cons (NULL_TREE
, in_tail
, NULL_TREE
);
1839 TREE_CHAIN (out_tail
) = next
;
1843 in_tail
= TREE_CHAIN (in_tail
);
1849 /* Return a newly created TREE_LIST node whose
1850 purpose and value fields are PARM and VALUE. */
1853 build_tree_list (parm
, value
)
1856 register tree t
= make_node (TREE_LIST
);
1857 TREE_PURPOSE (t
) = parm
;
1858 TREE_VALUE (t
) = value
;
1862 /* Similar, but build on the temp_decl_obstack. */
1865 build_decl_list (parm
, value
)
1869 register struct obstack
*ambient_obstack
= current_obstack
;
1870 current_obstack
= &temp_decl_obstack
;
1871 node
= build_tree_list (parm
, value
);
1872 current_obstack
= ambient_obstack
;
1876 /* Return a newly created TREE_LIST node whose
1877 purpose and value fields are PARM and VALUE
1878 and whose TREE_CHAIN is CHAIN. */
1881 tree_cons (purpose
, value
, chain
)
1882 tree purpose
, value
, chain
;
1885 register tree node
= make_node (TREE_LIST
);
1888 register tree node
= (tree
) obstack_alloc (current_obstack
, sizeof (struct tree_list
));
1889 #ifdef GATHER_STATISTICS
1890 tree_node_counts
[(int)x_kind
]++;
1891 tree_node_sizes
[(int)x_kind
] += sizeof (struct tree_list
);
1894 for (i
= (sizeof (struct tree_common
) / sizeof (int)) - 1; i
>= 0; i
--)
1895 ((int *) node
)[i
] = 0;
1897 TREE_SET_CODE (node
, TREE_LIST
);
1898 if (current_obstack
== &permanent_obstack
)
1899 TREE_PERMANENT (node
) = 1;
1902 TREE_CHAIN (node
) = chain
;
1903 TREE_PURPOSE (node
) = purpose
;
1904 TREE_VALUE (node
) = value
;
1908 /* Similar, but build on the temp_decl_obstack. */
1911 decl_tree_cons (purpose
, value
, chain
)
1912 tree purpose
, value
, chain
;
1915 register struct obstack
*ambient_obstack
= current_obstack
;
1916 current_obstack
= &temp_decl_obstack
;
1917 node
= tree_cons (purpose
, value
, chain
);
1918 current_obstack
= ambient_obstack
;
1922 /* Same as `tree_cons' but make a permanent object. */
1925 perm_tree_cons (purpose
, value
, chain
)
1926 tree purpose
, value
, chain
;
1929 register struct obstack
*ambient_obstack
= current_obstack
;
1930 current_obstack
= &permanent_obstack
;
1932 node
= tree_cons (purpose
, value
, chain
);
1933 current_obstack
= ambient_obstack
;
1937 /* Same as `tree_cons', but make this node temporary, regardless. */
1940 temp_tree_cons (purpose
, value
, chain
)
1941 tree purpose
, value
, chain
;
1944 register struct obstack
*ambient_obstack
= current_obstack
;
1945 current_obstack
= &temporary_obstack
;
1947 node
= tree_cons (purpose
, value
, chain
);
1948 current_obstack
= ambient_obstack
;
1952 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
1955 saveable_tree_cons (purpose
, value
, chain
)
1956 tree purpose
, value
, chain
;
1959 register struct obstack
*ambient_obstack
= current_obstack
;
1960 current_obstack
= saveable_obstack
;
1962 node
= tree_cons (purpose
, value
, chain
);
1963 current_obstack
= ambient_obstack
;
1967 /* Return the size nominally occupied by an object of type TYPE
1968 when it resides in memory. The value is measured in units of bytes,
1969 and its data type is that normally used for type sizes
1970 (which is the first type created by make_signed_type or
1971 make_unsigned_type). */
1974 size_in_bytes (type
)
1979 if (type
== error_mark_node
)
1980 return integer_zero_node
;
1981 type
= TYPE_MAIN_VARIANT (type
);
1982 if (TYPE_SIZE (type
) == 0)
1984 incomplete_type_error (NULL_TREE
, type
);
1985 return integer_zero_node
;
1987 t
= size_binop (CEIL_DIV_EXPR
, TYPE_SIZE (type
),
1988 size_int (BITS_PER_UNIT
));
1989 if (TREE_CODE (t
) == INTEGER_CST
)
1990 force_fit_type (t
, 0);
1994 /* Return the size of TYPE (in bytes) as an integer,
1995 or return -1 if the size can vary. */
1998 int_size_in_bytes (type
)
2002 if (type
== error_mark_node
)
2004 type
= TYPE_MAIN_VARIANT (type
);
2005 if (TYPE_SIZE (type
) == 0)
2007 if (TREE_CODE (TYPE_SIZE (type
)) != INTEGER_CST
)
2009 if (TREE_INT_CST_HIGH (TYPE_SIZE (type
)) != 0)
2011 tree t
= size_binop (CEIL_DIV_EXPR
, TYPE_SIZE (type
),
2012 size_int (BITS_PER_UNIT
));
2013 return TREE_INT_CST_LOW (t
);
2015 size
= TREE_INT_CST_LOW (TYPE_SIZE (type
));
2016 return (size
+ BITS_PER_UNIT
- 1) / BITS_PER_UNIT
;
2019 /* Return, as a tree node, the number of elements for TYPE (which is an
2020 ARRAY_TYPE) minus one. This counts only elements of the top array. */
2023 array_type_nelts (type
)
2026 tree index_type
= TYPE_DOMAIN (type
);
2028 return (integer_zerop (TYPE_MIN_VALUE (index_type
))
2029 ? TYPE_MAX_VALUE (index_type
)
2030 : fold (build (MINUS_EXPR
, TREE_TYPE (TYPE_MAX_VALUE (index_type
)),
2031 TYPE_MAX_VALUE (index_type
),
2032 TYPE_MIN_VALUE (index_type
))));
2035 /* Return nonzero if arg is static -- a reference to an object in
2036 static storage. This is not the same as the C meaning of `static'. */
2042 switch (TREE_CODE (arg
))
2045 /* Nested functions aren't static, since taking their address
2046 involves a trampoline. */
2047 return decl_function_context (arg
) == 0;
2049 return TREE_STATIC (arg
) || DECL_EXTERNAL (arg
);
2052 return TREE_STATIC (arg
);
2059 return staticp (TREE_OPERAND (arg
, 0));
2062 return TREE_CONSTANT (TREE_OPERAND (arg
, 0));
2065 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg
))) == INTEGER_CST
2066 && TREE_CODE (TREE_OPERAND (arg
, 1)) == INTEGER_CST
)
2067 return staticp (TREE_OPERAND (arg
, 0));
2073 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2074 Do this to any expression which may be used in more than one place,
2075 but must be evaluated only once.
2077 Normally, expand_expr would reevaluate the expression each time.
2078 Calling save_expr produces something that is evaluated and recorded
2079 the first time expand_expr is called on it. Subsequent calls to
2080 expand_expr just reuse the recorded value.
2082 The call to expand_expr that generates code that actually computes
2083 the value is the first call *at compile time*. Subsequent calls
2084 *at compile time* generate code to use the saved value.
2085 This produces correct result provided that *at run time* control
2086 always flows through the insns made by the first expand_expr
2087 before reaching the other places where the save_expr was evaluated.
2088 You, the caller of save_expr, must make sure this is so.
2090 Constants, and certain read-only nodes, are returned with no
2091 SAVE_EXPR because that is safe. Expressions containing placeholders
2092 are not touched; see tree.def for an explanation of what these
2099 register tree t
= fold (expr
);
2101 /* We don't care about whether this can be used as an lvalue in this
2103 while (TREE_CODE (t
) == NON_LVALUE_EXPR
)
2104 t
= TREE_OPERAND (t
, 0);
2106 /* If the tree evaluates to a constant, then we don't want to hide that
2107 fact (i.e. this allows further folding, and direct checks for constants).
2108 However, a read-only object that has side effects cannot be bypassed.
2109 Since it is no problem to reevaluate literals, we just return the
2112 if (TREE_CONSTANT (t
) || (TREE_READONLY (t
) && ! TREE_SIDE_EFFECTS (t
))
2113 || TREE_CODE (t
) == SAVE_EXPR
)
2116 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2117 it means that the size or offset of some field of an object depends on
2118 the value within another field.
2120 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2121 and some variable since it would then need to be both evaluated once and
2122 evaluated more than once. Front-ends must assure this case cannot
2123 happen by surrounding any such subexpressions in their own SAVE_EXPR
2124 and forcing evaluation at the proper time. */
2125 if (contains_placeholder_p (t
))
2128 t
= build (SAVE_EXPR
, TREE_TYPE (expr
), t
, current_function_decl
, NULL_TREE
);
2130 /* This expression might be placed ahead of a jump to ensure that the
2131 value was computed on both sides of the jump. So make sure it isn't
2132 eliminated as dead. */
2133 TREE_SIDE_EFFECTS (t
) = 1;
2137 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2138 or offset that depends on a field within a record.
2140 Note that we only allow such expressions within simple arithmetic
2144 contains_placeholder_p (exp
)
2147 register enum tree_code code
= TREE_CODE (exp
);
2150 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2151 in it since it is supplying a value for it. */
2152 if (code
== WITH_RECORD_EXPR
)
2155 switch (TREE_CODE_CLASS (code
))
2158 for (inner
= TREE_OPERAND (exp
, 0);
2159 TREE_CODE_CLASS (TREE_CODE (inner
)) == 'r';
2160 inner
= TREE_OPERAND (inner
, 0))
2162 return TREE_CODE (inner
) == PLACEHOLDER_EXPR
;
2167 switch (tree_code_length
[(int) code
])
2170 return contains_placeholder_p (TREE_OPERAND (exp
, 0));
2172 return (code
!= RTL_EXPR
2173 && code
!= CONSTRUCTOR
2174 && ! (code
== SAVE_EXPR
&& SAVE_EXPR_RTL (exp
) != 0)
2175 && code
!= WITH_RECORD_EXPR
2176 && (contains_placeholder_p (TREE_OPERAND (exp
, 0))
2177 || contains_placeholder_p (TREE_OPERAND (exp
, 1))));
2179 return (code
== COND_EXPR
2180 && (contains_placeholder_p (TREE_OPERAND (exp
, 0))
2181 || contains_placeholder_p (TREE_OPERAND (exp
, 1))
2182 || contains_placeholder_p (TREE_OPERAND (exp
, 2))));
2189 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2190 return a tree with all occurrences of references to F in a
2191 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2192 contains only arithmetic expressions. */
2195 substitute_in_expr (exp
, f
, r
)
2200 enum tree_code code
= TREE_CODE (exp
);
2204 switch (TREE_CODE_CLASS (code
))
2211 if (code
== PLACEHOLDER_EXPR
)
2219 switch (tree_code_length
[(int) code
])
2222 new = fold (build1 (code
, TREE_TYPE (exp
),
2223 substitute_in_expr (TREE_OPERAND (exp
, 0),
2228 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2229 could, but we don't support it. */
2230 if (code
== RTL_EXPR
)
2232 else if (code
== CONSTRUCTOR
)
2235 new = fold (build (code
, TREE_TYPE (exp
),
2236 substitute_in_expr (TREE_OPERAND (exp
, 0), f
, r
),
2237 substitute_in_expr (TREE_OPERAND (exp
, 1),
2242 /* It cannot be that anything inside a SAVE_EXPR contains a
2243 PLACEHOLDER_EXPR. */
2244 if (code
== SAVE_EXPR
)
2247 if (code
!= COND_EXPR
)
2250 new = fold (build (code
, TREE_TYPE (exp
),
2251 substitute_in_expr (TREE_OPERAND (exp
, 0), f
, r
),
2252 substitute_in_expr (TREE_OPERAND (exp
, 1), f
, r
),
2253 substitute_in_expr (TREE_OPERAND (exp
, 2),
2263 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2264 and it is the right field, replace it with R. */
2265 for (inner
= TREE_OPERAND (exp
, 0);
2266 TREE_CODE_CLASS (TREE_CODE (inner
)) == 'r';
2267 inner
= TREE_OPERAND (inner
, 0))
2269 if (TREE_CODE (inner
) == PLACEHOLDER_EXPR
2270 && TREE_OPERAND (exp
, 1) == f
)
2273 new = fold (build (code
, TREE_TYPE (exp
),
2274 substitute_in_expr (TREE_OPERAND (exp
, 0), f
, r
),
2275 TREE_OPERAND (exp
, 1)));
2279 new = fold (build (code
, TREE_TYPE (exp
),
2280 substitute_in_expr (TREE_OPERAND (exp
, 0), f
, r
),
2281 substitute_in_expr (TREE_OPERAND (exp
, 1), f
, r
),
2282 substitute_in_expr (TREE_OPERAND (exp
, 2), f
, r
)));
2287 new = fold (build1 (code
, TREE_TYPE (exp
),
2288 substitute_in_expr (TREE_OPERAND (exp
, 0),
2293 new = fold (build (code
, TREE_TYPE (exp
),
2294 substitute_in_expr (TREE_OPERAND (exp
, 0), f
, r
),
2295 substitute_in_expr (TREE_OPERAND (exp
, 1), f
, r
)));
2300 /* If it wasn't one of the cases we handle, give up. */
2304 TREE_READONLY (new) = TREE_READONLY (exp
);
2308 /* Given a type T, a FIELD_DECL F, and a replacement value R,
2309 return a new type with all size expressions that contain F
2310 updated by replacing F with R. */
2313 substitute_in_type (t
, f
, r
)
2316 switch (TREE_CODE (t
))
2325 if ((TREE_CODE (TYPE_MIN_VALUE (t
)) != INTEGER_CST
2326 && contains_placeholder_p (TYPE_MIN_VALUE (t
)))
2327 || (TREE_CODE (TYPE_MAX_VALUE (t
)) != INTEGER_CST
2328 && contains_placeholder_p (TYPE_MAX_VALUE (t
))))
2329 return build_range_type (t
,
2330 substitute_in_expr (TYPE_MIN_VALUE (t
), f
, r
),
2331 substitute_in_expr (TYPE_MAX_VALUE (t
), f
, r
));
2335 if ((TYPE_MIN_VALUE (t
) != 0
2336 && TREE_CODE (TYPE_MIN_VALUE (t
)) != REAL_CST
2337 && contains_placeholder_p (TYPE_MIN_VALUE (t
)))
2338 || (TYPE_MAX_VALUE (t
) != 0
2339 && TREE_CODE (TYPE_MAX_VALUE (t
)) != REAL_CST
2340 && contains_placeholder_p (TYPE_MAX_VALUE (t
))))
2342 t
= build_type_copy (t
);
2344 if (TYPE_MIN_VALUE (t
))
2345 TYPE_MIN_VALUE (t
) = substitute_in_expr (TYPE_MIN_VALUE (t
), f
, r
);
2346 if (TYPE_MAX_VALUE (t
))
2347 TYPE_MAX_VALUE (t
) = substitute_in_expr (TYPE_MAX_VALUE (t
), f
, r
);
2352 return build_complex_type (substitute_in_type (TREE_TYPE (t
), f
, r
));
2356 case REFERENCE_TYPE
:
2361 /* Don't know how to do these yet. */
2365 t
= build_array_type (substitute_in_type (TREE_TYPE (t
), f
, r
),
2366 substitute_in_type (TYPE_DOMAIN (t
), f
, r
));
2373 case QUAL_UNION_TYPE
:
2375 tree
new = copy_node (t
);
2377 tree last_field
= 0;
2379 /* Start out with no fields, make new fields, and chain them
2382 TYPE_FIELDS (new) = 0;
2383 TYPE_SIZE (new) = 0;
2385 for (field
= TYPE_FIELDS (t
); field
;
2386 field
= TREE_CHAIN (field
))
2388 tree new_field
= copy_node (field
);
2390 TREE_TYPE (new_field
)
2391 = substitute_in_type (TREE_TYPE (new_field
), f
, r
);
2393 /* If this is an anonymous field and the type of this field is
2394 a UNION_TYPE or RECORD_TYPE with no elements, ignore it. If
2395 the type just has one element, treat that as the field.
2396 But don't do this if we are processing a QUAL_UNION_TYPE. */
2397 if (TREE_CODE (t
) != QUAL_UNION_TYPE
&& DECL_NAME (new_field
) == 0
2398 && (TREE_CODE (TREE_TYPE (new_field
)) == UNION_TYPE
2399 || TREE_CODE (TREE_TYPE (new_field
)) == RECORD_TYPE
))
2401 if (TYPE_FIELDS (TREE_TYPE (new_field
)) == 0)
2404 if (TREE_CHAIN (TYPE_FIELDS (TREE_TYPE (new_field
))) == 0)
2405 new_field
= TYPE_FIELDS (TREE_TYPE (new_field
));
2408 DECL_CONTEXT (new_field
) = new;
2409 DECL_SIZE (new_field
) = 0;
2411 if (TREE_CODE (t
) == QUAL_UNION_TYPE
)
2413 /* Do the substitution inside the qualifier and if we find
2414 that this field will not be present, omit it. */
2415 DECL_QUALIFIER (new_field
)
2416 = substitute_in_expr (DECL_QUALIFIER (field
), f
, r
);
2417 if (integer_zerop (DECL_QUALIFIER (new_field
)))
2421 if (last_field
== 0)
2422 TYPE_FIELDS (new) = new_field
;
2424 TREE_CHAIN (last_field
) = new_field
;
2426 last_field
= new_field
;
2428 /* If this is a qualified type and this field will always be
2429 present, we are done. */
2430 if (TREE_CODE (t
) == QUAL_UNION_TYPE
2431 && integer_onep (DECL_QUALIFIER (new_field
)))
2435 /* If this used to be a qualified union type, but we now know what
2436 field will be present, make this a normal union. */
2437 if (TREE_CODE (new) == QUAL_UNION_TYPE
2438 && (TYPE_FIELDS (new) == 0
2439 || integer_onep (DECL_QUALIFIER (TYPE_FIELDS (new)))))
2440 TREE_SET_CODE (new, UNION_TYPE
);
2448 /* Stabilize a reference so that we can use it any number of times
2449 without causing its operands to be evaluated more than once.
2450 Returns the stabilized reference. This works by means of save_expr,
2451 so see the caveats in the comments about save_expr.
2453 Also allows conversion expressions whose operands are references.
2454 Any other kind of expression is returned unchanged. */
2457 stabilize_reference (ref
)
2460 register tree result
;
2461 register enum tree_code code
= TREE_CODE (ref
);
2468 /* No action is needed in this case. */
2474 case FIX_TRUNC_EXPR
:
2475 case FIX_FLOOR_EXPR
:
2476 case FIX_ROUND_EXPR
:
2478 result
= build_nt (code
, stabilize_reference (TREE_OPERAND (ref
, 0)));
2482 result
= build_nt (INDIRECT_REF
,
2483 stabilize_reference_1 (TREE_OPERAND (ref
, 0)));
2487 result
= build_nt (COMPONENT_REF
,
2488 stabilize_reference (TREE_OPERAND (ref
, 0)),
2489 TREE_OPERAND (ref
, 1));
2493 result
= build_nt (BIT_FIELD_REF
,
2494 stabilize_reference (TREE_OPERAND (ref
, 0)),
2495 stabilize_reference_1 (TREE_OPERAND (ref
, 1)),
2496 stabilize_reference_1 (TREE_OPERAND (ref
, 2)));
2500 result
= build_nt (ARRAY_REF
,
2501 stabilize_reference (TREE_OPERAND (ref
, 0)),
2502 stabilize_reference_1 (TREE_OPERAND (ref
, 1)));
2506 result
= build_nt (COMPOUND_EXPR
,
2507 stabilize_reference_1 (TREE_OPERAND (ref
, 0)),
2508 stabilize_reference (TREE_OPERAND (ref
, 1)));
2512 result
= build1 (INDIRECT_REF
, TREE_TYPE (ref
),
2513 save_expr (build1 (ADDR_EXPR
,
2514 build_pointer_type (TREE_TYPE (ref
)),
2519 /* If arg isn't a kind of lvalue we recognize, make no change.
2520 Caller should recognize the error for an invalid lvalue. */
2525 return error_mark_node
;
2528 TREE_TYPE (result
) = TREE_TYPE (ref
);
2529 TREE_READONLY (result
) = TREE_READONLY (ref
);
2530 TREE_SIDE_EFFECTS (result
) = TREE_SIDE_EFFECTS (ref
);
2531 TREE_THIS_VOLATILE (result
) = TREE_THIS_VOLATILE (ref
);
2532 TREE_RAISES (result
) = TREE_RAISES (ref
);
2537 /* Subroutine of stabilize_reference; this is called for subtrees of
2538 references. Any expression with side-effects must be put in a SAVE_EXPR
2539 to ensure that it is only evaluated once.
2541 We don't put SAVE_EXPR nodes around everything, because assigning very
2542 simple expressions to temporaries causes us to miss good opportunities
2543 for optimizations. Among other things, the opportunity to fold in the
2544 addition of a constant into an addressing mode often gets lost, e.g.
2545 "y[i+1] += x;". In general, we take the approach that we should not make
2546 an assignment unless we are forced into it - i.e., that any non-side effect
2547 operator should be allowed, and that cse should take care of coalescing
2548 multiple utterances of the same expression should that prove fruitful. */
2551 stabilize_reference_1 (e
)
2554 register tree result
;
2555 register enum tree_code code
= TREE_CODE (e
);
2557 /* We cannot ignore const expressions because it might be a reference
2558 to a const array but whose index contains side-effects. But we can
2559 ignore things that are actual constant or that already have been
2560 handled by this function. */
2562 if (TREE_CONSTANT (e
) || code
== SAVE_EXPR
)
2565 switch (TREE_CODE_CLASS (code
))
2575 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2576 so that it will only be evaluated once. */
2577 /* The reference (r) and comparison (<) classes could be handled as
2578 below, but it is generally faster to only evaluate them once. */
2579 if (TREE_SIDE_EFFECTS (e
))
2580 return save_expr (e
);
2584 /* Constants need no processing. In fact, we should never reach
2589 /* Division is slow and tends to be compiled with jumps,
2590 especially the division by powers of 2 that is often
2591 found inside of an array reference. So do it just once. */
2592 if (code
== TRUNC_DIV_EXPR
|| code
== TRUNC_MOD_EXPR
2593 || code
== FLOOR_DIV_EXPR
|| code
== FLOOR_MOD_EXPR
2594 || code
== CEIL_DIV_EXPR
|| code
== CEIL_MOD_EXPR
2595 || code
== ROUND_DIV_EXPR
|| code
== ROUND_MOD_EXPR
)
2596 return save_expr (e
);
2597 /* Recursively stabilize each operand. */
2598 result
= build_nt (code
, stabilize_reference_1 (TREE_OPERAND (e
, 0)),
2599 stabilize_reference_1 (TREE_OPERAND (e
, 1)));
2603 /* Recursively stabilize each operand. */
2604 result
= build_nt (code
, stabilize_reference_1 (TREE_OPERAND (e
, 0)));
2611 TREE_TYPE (result
) = TREE_TYPE (e
);
2612 TREE_READONLY (result
) = TREE_READONLY (e
);
2613 TREE_SIDE_EFFECTS (result
) = TREE_SIDE_EFFECTS (e
);
2614 TREE_THIS_VOLATILE (result
) = TREE_THIS_VOLATILE (e
);
2615 TREE_RAISES (result
) = TREE_RAISES (e
);
2620 /* Low-level constructors for expressions. */
2622 /* Build an expression of code CODE, data type TYPE,
2623 and operands as specified by the arguments ARG1 and following arguments.
2624 Expressions and reference nodes can be created this way.
2625 Constants, decls, types and misc nodes cannot be. */
2628 build
VPROTO((enum tree_code code
, tree tt
, ...))
2631 enum tree_code code
;
2636 register int length
;
2642 code
= va_arg (p
, enum tree_code
);
2643 tt
= va_arg (p
, tree
);
2646 t
= make_node (code
);
2647 length
= tree_code_length
[(int) code
];
2652 /* This is equivalent to the loop below, but faster. */
2653 register tree arg0
= va_arg (p
, tree
);
2654 register tree arg1
= va_arg (p
, tree
);
2655 TREE_OPERAND (t
, 0) = arg0
;
2656 TREE_OPERAND (t
, 1) = arg1
;
2657 if ((arg0
&& TREE_SIDE_EFFECTS (arg0
))
2658 || (arg1
&& TREE_SIDE_EFFECTS (arg1
)))
2659 TREE_SIDE_EFFECTS (t
) = 1;
2661 = (arg0
&& TREE_RAISES (arg0
)) || (arg1
&& TREE_RAISES (arg1
));
2663 else if (length
== 1)
2665 register tree arg0
= va_arg (p
, tree
);
2667 /* Call build1 for this! */
2668 if (TREE_CODE_CLASS (code
) != 's')
2670 TREE_OPERAND (t
, 0) = arg0
;
2671 if (arg0
&& TREE_SIDE_EFFECTS (arg0
))
2672 TREE_SIDE_EFFECTS (t
) = 1;
2673 TREE_RAISES (t
) = (arg0
&& TREE_RAISES (arg0
));
2677 for (i
= 0; i
< length
; i
++)
2679 register tree operand
= va_arg (p
, tree
);
2680 TREE_OPERAND (t
, i
) = operand
;
2683 if (TREE_SIDE_EFFECTS (operand
))
2684 TREE_SIDE_EFFECTS (t
) = 1;
2685 if (TREE_RAISES (operand
))
2686 TREE_RAISES (t
) = 1;
2694 /* Same as above, but only builds for unary operators.
2695 Saves lions share of calls to `build'; cuts down use
2696 of varargs, which is expensive for RISC machines. */
2698 build1 (code
, type
, node
)
2699 enum tree_code code
;
2703 register struct obstack
*obstack
= current_obstack
;
2704 register int i
, length
;
2705 register tree_node_kind kind
;
2708 #ifdef GATHER_STATISTICS
2709 if (TREE_CODE_CLASS (code
) == 'r')
2715 obstack
= expression_obstack
;
2716 length
= sizeof (struct tree_exp
);
2718 t
= (tree
) obstack_alloc (obstack
, length
);
2720 #ifdef GATHER_STATISTICS
2721 tree_node_counts
[(int)kind
]++;
2722 tree_node_sizes
[(int)kind
] += length
;
2725 for (i
= (length
/ sizeof (int)) - 1; i
>= 0; i
--)
2728 TREE_TYPE (t
) = type
;
2729 TREE_SET_CODE (t
, code
);
2731 if (obstack
== &permanent_obstack
)
2732 TREE_PERMANENT (t
) = 1;
2734 TREE_OPERAND (t
, 0) = node
;
2737 if (TREE_SIDE_EFFECTS (node
))
2738 TREE_SIDE_EFFECTS (t
) = 1;
2739 if (TREE_RAISES (node
))
2740 TREE_RAISES (t
) = 1;
2746 /* Similar except don't specify the TREE_TYPE
2747 and leave the TREE_SIDE_EFFECTS as 0.
2748 It is permissible for arguments to be null,
2749 or even garbage if their values do not matter. */
2752 build_nt
VPROTO((enum tree_code code
, ...))
2755 enum tree_code code
;
2759 register int length
;
2765 code
= va_arg (p
, enum tree_code
);
2768 t
= make_node (code
);
2769 length
= tree_code_length
[(int) code
];
2771 for (i
= 0; i
< length
; i
++)
2772 TREE_OPERAND (t
, i
) = va_arg (p
, tree
);
2778 /* Similar to `build_nt', except we build
2779 on the temp_decl_obstack, regardless. */
2782 build_parse_node
VPROTO((enum tree_code code
, ...))
2785 enum tree_code code
;
2787 register struct obstack
*ambient_obstack
= expression_obstack
;
2790 register int length
;
2796 code
= va_arg (p
, enum tree_code
);
2799 expression_obstack
= &temp_decl_obstack
;
2801 t
= make_node (code
);
2802 length
= tree_code_length
[(int) code
];
2804 for (i
= 0; i
< length
; i
++)
2805 TREE_OPERAND (t
, i
) = va_arg (p
, tree
);
2808 expression_obstack
= ambient_obstack
;
2813 /* Commented out because this wants to be done very
2814 differently. See cp-lex.c. */
2816 build_op_identifier (op1
, op2
)
2819 register tree t
= make_node (OP_IDENTIFIER
);
2820 TREE_PURPOSE (t
) = op1
;
2821 TREE_VALUE (t
) = op2
;
2826 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
2827 We do NOT enter this node in any sort of symbol table.
2829 layout_decl is used to set up the decl's storage layout.
2830 Other slots are initialized to 0 or null pointers. */
2833 build_decl (code
, name
, type
)
2834 enum tree_code code
;
2839 t
= make_node (code
);
2841 /* if (type == error_mark_node)
2842 type = integer_type_node; */
2843 /* That is not done, deliberately, so that having error_mark_node
2844 as the type can suppress useless errors in the use of this variable. */
2846 DECL_NAME (t
) = name
;
2847 DECL_ASSEMBLER_NAME (t
) = name
;
2848 TREE_TYPE (t
) = type
;
2850 if (code
== VAR_DECL
|| code
== PARM_DECL
|| code
== RESULT_DECL
)
2852 else if (code
== FUNCTION_DECL
)
2853 DECL_MODE (t
) = FUNCTION_MODE
;
2858 /* BLOCK nodes are used to represent the structure of binding contours
2859 and declarations, once those contours have been exited and their contents
2860 compiled. This information is used for outputting debugging info. */
2863 build_block (vars
, tags
, subblocks
, supercontext
, chain
)
2864 tree vars
, tags
, subblocks
, supercontext
, chain
;
2866 register tree block
= make_node (BLOCK
);
2867 BLOCK_VARS (block
) = vars
;
2868 BLOCK_TYPE_TAGS (block
) = tags
;
2869 BLOCK_SUBBLOCKS (block
) = subblocks
;
2870 BLOCK_SUPERCONTEXT (block
) = supercontext
;
2871 BLOCK_CHAIN (block
) = chain
;
2875 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
2879 build_decl_attribute_variant (ddecl
, attribute
)
2880 tree ddecl
, attribute
;
2882 DECL_MACHINE_ATTRIBUTES (ddecl
) = attribute
;
2886 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
2889 Record such modified types already made so we don't make duplicates. */
2892 build_type_attribute_variant (ttype
, attribute
)
2893 tree ttype
, attribute
;
2895 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype
), attribute
))
2897 register int hashcode
;
2898 register struct obstack
*ambient_obstack
= current_obstack
;
2901 if (ambient_obstack
!= &permanent_obstack
)
2902 current_obstack
= TYPE_OBSTACK (ttype
);
2904 ntype
= copy_node (ttype
);
2905 current_obstack
= ambient_obstack
;
2907 TYPE_POINTER_TO (ntype
) = 0;
2908 TYPE_REFERENCE_TO (ntype
) = 0;
2909 TYPE_ATTRIBUTES (ntype
) = attribute
;
2911 /* Create a new main variant of TYPE. */
2912 TYPE_MAIN_VARIANT (ntype
) = ntype
;
2913 TYPE_NEXT_VARIANT (ntype
) = 0;
2914 TYPE_READONLY (ntype
) = TYPE_VOLATILE (ntype
) = 0;
2916 hashcode
= TYPE_HASH (TREE_CODE (ntype
))
2917 + TYPE_HASH (TREE_TYPE (ntype
))
2918 + attribute_hash_list (attribute
);
2920 switch (TREE_CODE (ntype
))
2923 hashcode
+= TYPE_HASH (TYPE_ARG_TYPES (ntype
));
2926 hashcode
+= TYPE_HASH (TYPE_DOMAIN (ntype
));
2929 hashcode
+= TYPE_HASH (TYPE_MAX_VALUE (ntype
));
2932 hashcode
+= TYPE_HASH (TYPE_PRECISION (ntype
));
2936 ntype
= type_hash_canon (hashcode
, ntype
);
2937 ttype
= build_type_variant (ntype
, TYPE_READONLY (ttype
),
2938 TYPE_VOLATILE (ttype
));
2944 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
2945 or type TYPE and 0 otherwise. Validity is determined the configuration
2946 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
2949 valid_machine_attribute (attr_name
, attr_args
, decl
, type
)
2950 tree attr_name
, attr_args
;
2955 tree decl_attr_list
= decl
!= 0 ? DECL_MACHINE_ATTRIBUTES (decl
) : 0;
2956 tree type_attr_list
= TYPE_ATTRIBUTES (type
);
2958 if (TREE_CODE (attr_name
) != IDENTIFIER_NODE
)
2961 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
2963 && VALID_MACHINE_DECL_ATTRIBUTE (decl
, decl_attr_list
, attr_name
, attr_args
))
2965 tree attr
= lookup_attribute (IDENTIFIER_POINTER (attr_name
),
2968 if (attr
!= NULL_TREE
)
2970 /* Override existing arguments. Declarations are unique so we can
2971 modify this in place. */
2972 TREE_VALUE (attr
) = attr_args
;
2976 decl_attr_list
= tree_cons (attr_name
, attr_args
, decl_attr_list
);
2977 decl
= build_decl_attribute_variant (decl
, decl_attr_list
);
2984 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
2985 if (VALID_MACHINE_TYPE_ATTRIBUTE (type
, type_attr_list
, attr_name
, attr_args
))
2987 tree attr
= lookup_attribute (IDENTIFIER_POINTER (attr_name
),
2990 if (attr
!= NULL_TREE
)
2992 /* Override existing arguments.
2993 ??? This currently works since attribute arguments are not
2994 included in `attribute_hash_list'. Something more complicated
2995 may be needed in the future. */
2996 TREE_VALUE (attr
) = attr_args
;
3000 type_attr_list
= tree_cons (attr_name
, attr_args
, type_attr_list
);
3001 type
= build_type_attribute_variant (type
, type_attr_list
);
3004 TREE_TYPE (decl
) = type
;
3008 /* Handle putting a type attribute on pointer-to-function-type by putting
3009 the attribute on the function type. */
3010 else if (TREE_CODE (type
) == POINTER_TYPE
3011 && TREE_CODE (TREE_TYPE (type
)) == FUNCTION_TYPE
3012 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type
), type_attr_list
,
3013 attr_name
, attr_args
))
3015 tree inner_type
= TREE_TYPE (type
);
3016 tree inner_attr_list
= TYPE_ATTRIBUTES (inner_type
);
3017 tree attr
= lookup_attribute (IDENTIFIER_POINTER (attr_name
),
3020 if (attr
!= NULL_TREE
)
3021 TREE_VALUE (attr
) = attr_args
;
3024 inner_attr_list
= tree_cons (attr_name
, attr_args
, inner_attr_list
);
3025 inner_type
= build_type_attribute_variant (inner_type
,
3030 TREE_TYPE (decl
) = build_pointer_type (inner_type
);
3039 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3042 We try both `text' and `__text__', ATTR may be either one. */
3043 /* ??? It might be a reasonable simplification to require ATTR to be only
3044 `text'. One might then also require attribute lists to be stored in
3045 their canonicalized form. */
3048 is_attribute_p (attr
, ident
)
3052 int ident_len
, attr_len
;
3055 if (TREE_CODE (ident
) != IDENTIFIER_NODE
)
3058 if (strcmp (attr
, IDENTIFIER_POINTER (ident
)) == 0)
3061 p
= IDENTIFIER_POINTER (ident
);
3062 ident_len
= strlen (p
);
3063 attr_len
= strlen (attr
);
3065 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3069 || attr
[attr_len
- 2] != '_'
3070 || attr
[attr_len
- 1] != '_')
3072 if (ident_len
== attr_len
- 4
3073 && strncmp (attr
+ 2, p
, attr_len
- 4) == 0)
3078 if (ident_len
== attr_len
+ 4
3079 && p
[0] == '_' && p
[1] == '_'
3080 && p
[ident_len
- 2] == '_' && p
[ident_len
- 1] == '_'
3081 && strncmp (attr
, p
+ 2, attr_len
) == 0)
3088 /* Given an attribute name and a list of attributes, return a pointer to the
3089 attribute's list element if the attribute is part of the list, or NULL_TREE
3093 lookup_attribute (attr_name
, list
)
3099 for (l
= list
; l
; l
= TREE_CHAIN (l
))
3101 if (TREE_CODE (TREE_PURPOSE (l
)) != IDENTIFIER_NODE
)
3103 if (is_attribute_p (attr_name
, TREE_PURPOSE (l
)))
3110 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3111 and its TYPE_VOLATILE is VOLATILEP.
3113 Such variant types already made are recorded so that duplicates
3116 A variant types should never be used as the type of an expression.
3117 Always copy the variant information into the TREE_READONLY
3118 and TREE_THIS_VOLATILE of the expression, and then give the expression
3119 as its type the "main variant", the variant whose TYPE_READONLY
3120 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3124 build_type_variant (type
, constp
, volatilep
)
3126 int constp
, volatilep
;
3130 /* Treat any nonzero argument as 1. */
3132 volatilep
= !!volatilep
;
3134 /* Search the chain of variants to see if there is already one there just
3135 like the one we need to have. If so, use that existing one. We must
3136 preserve the TYPE_NAME, since there is code that depends on this. */
3138 for (t
= TYPE_MAIN_VARIANT(type
); t
; t
= TYPE_NEXT_VARIANT (t
))
3139 if (constp
== TYPE_READONLY (t
) && volatilep
== TYPE_VOLATILE (t
)
3140 && TYPE_NAME (t
) == TYPE_NAME (type
))
3143 /* We need a new one. */
3145 t
= build_type_copy (type
);
3146 TYPE_READONLY (t
) = constp
;
3147 TYPE_VOLATILE (t
) = volatilep
;
3152 /* Give TYPE a new main variant: NEW_MAIN.
3153 This is the right thing to do only when something else
3154 about TYPE is modified in place. */
3157 change_main_variant (type
, new_main
)
3158 tree type
, new_main
;
3161 tree omain
= TYPE_MAIN_VARIANT (type
);
3163 /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant. */
3164 if (TYPE_NEXT_VARIANT (omain
) == type
)
3165 TYPE_NEXT_VARIANT (omain
) = TYPE_NEXT_VARIANT (type
);
3167 for (t
= TYPE_NEXT_VARIANT (omain
); t
&& TYPE_NEXT_VARIANT (t
);
3168 t
= TYPE_NEXT_VARIANT (t
))
3169 if (TYPE_NEXT_VARIANT (t
) == type
)
3171 TYPE_NEXT_VARIANT (t
) = TYPE_NEXT_VARIANT (type
);
3175 TYPE_MAIN_VARIANT (type
) = new_main
;
3176 TYPE_NEXT_VARIANT (type
) = TYPE_NEXT_VARIANT (new_main
);
3177 TYPE_NEXT_VARIANT (new_main
) = type
;
3180 /* Create a new variant of TYPE, equivalent but distinct.
3181 This is so the caller can modify it. */
3184 build_type_copy (type
)
3187 register tree t
, m
= TYPE_MAIN_VARIANT (type
);
3188 register struct obstack
*ambient_obstack
= current_obstack
;
3190 current_obstack
= TYPE_OBSTACK (type
);
3191 t
= copy_node (type
);
3192 current_obstack
= ambient_obstack
;
3194 TYPE_POINTER_TO (t
) = 0;
3195 TYPE_REFERENCE_TO (t
) = 0;
3197 /* Add this type to the chain of variants of TYPE. */
3198 TYPE_NEXT_VARIANT (t
) = TYPE_NEXT_VARIANT (m
);
3199 TYPE_NEXT_VARIANT (m
) = t
;
3204 /* Hashing of types so that we don't make duplicates.
3205 The entry point is `type_hash_canon'. */
3207 /* Each hash table slot is a bucket containing a chain
3208 of these structures. */
3212 struct type_hash
*next
; /* Next structure in the bucket. */
3213 int hashcode
; /* Hash code of this type. */
3214 tree type
; /* The type recorded here. */
3217 /* Now here is the hash table. When recording a type, it is added
3218 to the slot whose index is the hash code mod the table size.
3219 Note that the hash table is used for several kinds of types
3220 (function types, array types and array index range types, for now).
3221 While all these live in the same table, they are completely independent,
3222 and the hash code is computed differently for each of these. */
3224 #define TYPE_HASH_SIZE 59
3225 struct type_hash
*type_hash_table
[TYPE_HASH_SIZE
];
3227 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3228 with types in the TREE_VALUE slots), by adding the hash codes
3229 of the individual types. */
3232 type_hash_list (list
)
3235 register int hashcode
;
3237 for (hashcode
= 0, tail
= list
; tail
; tail
= TREE_CHAIN (tail
))
3238 hashcode
+= TYPE_HASH (TREE_VALUE (tail
));
3242 /* Look in the type hash table for a type isomorphic to TYPE.
3243 If one is found, return it. Otherwise return 0. */
3246 type_hash_lookup (hashcode
, type
)
3250 register struct type_hash
*h
;
3251 for (h
= type_hash_table
[hashcode
% TYPE_HASH_SIZE
]; h
; h
= h
->next
)
3252 if (h
->hashcode
== hashcode
3253 && TREE_CODE (h
->type
) == TREE_CODE (type
)
3254 && TREE_TYPE (h
->type
) == TREE_TYPE (type
)
3255 && attribute_list_equal (TYPE_ATTRIBUTES (h
->type
),
3256 TYPE_ATTRIBUTES (type
))
3257 && (TYPE_MAX_VALUE (h
->type
) == TYPE_MAX_VALUE (type
)
3258 || tree_int_cst_equal (TYPE_MAX_VALUE (h
->type
),
3259 TYPE_MAX_VALUE (type
)))
3260 && (TYPE_MIN_VALUE (h
->type
) == TYPE_MIN_VALUE (type
)
3261 || tree_int_cst_equal (TYPE_MIN_VALUE (h
->type
),
3262 TYPE_MIN_VALUE (type
)))
3263 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3264 && (TYPE_DOMAIN (h
->type
) == TYPE_DOMAIN (type
)
3265 || (TYPE_DOMAIN (h
->type
)
3266 && TREE_CODE (TYPE_DOMAIN (h
->type
)) == TREE_LIST
3267 && TYPE_DOMAIN (type
)
3268 && TREE_CODE (TYPE_DOMAIN (type
)) == TREE_LIST
3269 && type_list_equal (TYPE_DOMAIN (h
->type
),
3270 TYPE_DOMAIN (type
)))))
3275 /* Add an entry to the type-hash-table
3276 for a type TYPE whose hash code is HASHCODE. */
3279 type_hash_add (hashcode
, type
)
3283 register struct type_hash
*h
;
3285 h
= (struct type_hash
*) oballoc (sizeof (struct type_hash
));
3286 h
->hashcode
= hashcode
;
3288 h
->next
= type_hash_table
[hashcode
% TYPE_HASH_SIZE
];
3289 type_hash_table
[hashcode
% TYPE_HASH_SIZE
] = h
;
3292 /* Given TYPE, and HASHCODE its hash code, return the canonical
3293 object for an identical type if one already exists.
3294 Otherwise, return TYPE, and record it as the canonical object
3295 if it is a permanent object.
3297 To use this function, first create a type of the sort you want.
3298 Then compute its hash code from the fields of the type that
3299 make it different from other similar types.
3300 Then call this function and use the value.
3301 This function frees the type you pass in if it is a duplicate. */
3303 /* Set to 1 to debug without canonicalization. Never set by program. */
3304 int debug_no_type_hash
= 0;
3307 type_hash_canon (hashcode
, type
)
3313 if (debug_no_type_hash
)
3316 t1
= type_hash_lookup (hashcode
, type
);
3319 obstack_free (TYPE_OBSTACK (type
), type
);
3320 #ifdef GATHER_STATISTICS
3321 tree_node_counts
[(int)t_kind
]--;
3322 tree_node_sizes
[(int)t_kind
] -= sizeof (struct tree_type
);
3327 /* If this is a permanent type, record it for later reuse. */
3328 if (TREE_PERMANENT (type
))
3329 type_hash_add (hashcode
, type
);
3334 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3335 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3336 by adding the hash codes of the individual attributes. */
3339 attribute_hash_list (list
)
3342 register int hashcode
;
3344 for (hashcode
= 0, tail
= list
; tail
; tail
= TREE_CHAIN (tail
))
3345 /* ??? Do we want to add in TREE_VALUE too? */
3346 hashcode
+= TYPE_HASH (TREE_PURPOSE (tail
));
3350 /* Given two lists of attributes, return true if list l2 is
3351 equivalent to l1. */
3354 attribute_list_equal (l1
, l2
)
3357 return attribute_list_contained (l1
, l2
)
3358 && attribute_list_contained (l2
, l1
);
3361 /* Given two lists of attributes, return true if list L2 is
3362 completely contained within L1. */
3363 /* ??? This would be faster if attribute names were stored in a canonicalized
3364 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3365 must be used to show these elements are equivalent (which they are). */
3366 /* ??? It's not clear that attributes with arguments will always be handled
3370 attribute_list_contained (l1
, l2
)
3373 register tree t1
, t2
;
3375 /* First check the obvious, maybe the lists are identical. */
3379 /* Maybe the lists are similar. */
3380 for (t1
= l1
, t2
= l2
;
3382 && TREE_PURPOSE (t1
) == TREE_PURPOSE (t2
)
3383 && TREE_VALUE (t1
) == TREE_VALUE (t2
);
3384 t1
= TREE_CHAIN (t1
), t2
= TREE_CHAIN (t2
));
3386 /* Maybe the lists are equal. */
3387 if (t1
== 0 && t2
== 0)
3390 for (; t2
; t2
= TREE_CHAIN (t2
))
3393 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2
)), l1
);
3395 if (attr
== NULL_TREE
)
3397 if (simple_cst_equal (TREE_VALUE (t2
), TREE_VALUE (attr
)) != 1)
3404 /* Given two lists of types
3405 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3406 return 1 if the lists contain the same types in the same order.
3407 Also, the TREE_PURPOSEs must match. */
3410 type_list_equal (l1
, l2
)
3413 register tree t1
, t2
;
3415 for (t1
= l1
, t2
= l2
; t1
&& t2
; t1
= TREE_CHAIN (t1
), t2
= TREE_CHAIN (t2
))
3416 if (TREE_VALUE (t1
) != TREE_VALUE (t2
)
3417 || (TREE_PURPOSE (t1
) != TREE_PURPOSE (t2
)
3418 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1
), TREE_PURPOSE (t2
))
3419 && (TREE_TYPE (TREE_PURPOSE (t1
))
3420 == TREE_TYPE (TREE_PURPOSE (t2
))))))
3426 /* Nonzero if integer constants T1 and T2
3427 represent the same constant value. */
3430 tree_int_cst_equal (t1
, t2
)
3435 if (t1
== 0 || t2
== 0)
3437 if (TREE_CODE (t1
) == INTEGER_CST
3438 && TREE_CODE (t2
) == INTEGER_CST
3439 && TREE_INT_CST_LOW (t1
) == TREE_INT_CST_LOW (t2
)
3440 && TREE_INT_CST_HIGH (t1
) == TREE_INT_CST_HIGH (t2
))
3445 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3446 The precise way of comparison depends on their data type. */
3449 tree_int_cst_lt (t1
, t2
)
3455 if (!TREE_UNSIGNED (TREE_TYPE (t1
)))
3456 return INT_CST_LT (t1
, t2
);
3457 return INT_CST_LT_UNSIGNED (t1
, t2
);
3460 /* Return an indication of the sign of the integer constant T.
3461 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3462 Note that -1 will never be returned it T's type is unsigned. */
3465 tree_int_cst_sgn (t
)
3468 if (TREE_INT_CST_LOW (t
) == 0 && TREE_INT_CST_HIGH (t
) == 0)
3470 else if (TREE_UNSIGNED (TREE_TYPE (t
)))
3472 else if (TREE_INT_CST_HIGH (t
) < 0)
3478 /* Compare two constructor-element-type constants. Return 1 if the lists
3479 are known to be equal; otherwise return 0. */
3482 simple_cst_list_equal (l1
, l2
)
3485 while (l1
!= NULL_TREE
&& l2
!= NULL_TREE
)
3487 if (simple_cst_equal (TREE_VALUE (l1
), TREE_VALUE (l2
)) != 1)
3490 l1
= TREE_CHAIN (l1
);
3491 l2
= TREE_CHAIN (l2
);
3497 /* Return truthvalue of whether T1 is the same tree structure as T2.
3498 Return 1 if they are the same.
3499 Return 0 if they are understandably different.
3500 Return -1 if either contains tree structure not understood by
3504 simple_cst_equal (t1
, t2
)
3507 register enum tree_code code1
, code2
;
3512 if (t1
== 0 || t2
== 0)
3515 code1
= TREE_CODE (t1
);
3516 code2
= TREE_CODE (t2
);
3518 if (code1
== NOP_EXPR
|| code1
== CONVERT_EXPR
|| code1
== NON_LVALUE_EXPR
)
3519 if (code2
== NOP_EXPR
|| code2
== CONVERT_EXPR
|| code2
== NON_LVALUE_EXPR
)
3520 return simple_cst_equal (TREE_OPERAND (t1
, 0), TREE_OPERAND (t2
, 0));
3522 return simple_cst_equal (TREE_OPERAND (t1
, 0), t2
);
3523 else if (code2
== NOP_EXPR
|| code2
== CONVERT_EXPR
3524 || code2
== NON_LVALUE_EXPR
)
3525 return simple_cst_equal (t1
, TREE_OPERAND (t2
, 0));
3533 return TREE_INT_CST_LOW (t1
) == TREE_INT_CST_LOW (t2
)
3534 && TREE_INT_CST_HIGH (t1
) == TREE_INT_CST_HIGH (t2
);
3537 return REAL_VALUES_EQUAL (TREE_REAL_CST (t1
), TREE_REAL_CST (t2
));
3540 return TREE_STRING_LENGTH (t1
) == TREE_STRING_LENGTH (t2
)
3541 && !bcmp (TREE_STRING_POINTER (t1
), TREE_STRING_POINTER (t2
),
3542 TREE_STRING_LENGTH (t1
));
3548 return simple_cst_equal (TREE_OPERAND (t1
, 0), TREE_OPERAND (t2
, 0));
3551 cmp
= simple_cst_equal (TREE_OPERAND (t1
, 0), TREE_OPERAND (t2
, 0));
3554 return simple_cst_list_equal (TREE_OPERAND (t1
, 1), TREE_OPERAND (t2
, 1));
3557 /* Special case: if either target is an unallocated VAR_DECL,
3558 it means that it's going to be unified with whatever the
3559 TARGET_EXPR is really supposed to initialize, so treat it
3560 as being equivalent to anything. */
3561 if ((TREE_CODE (TREE_OPERAND (t1
, 0)) == VAR_DECL
3562 && DECL_NAME (TREE_OPERAND (t1
, 0)) == NULL_TREE
3563 && DECL_RTL (TREE_OPERAND (t1
, 0)) == 0)
3564 || (TREE_CODE (TREE_OPERAND (t2
, 0)) == VAR_DECL
3565 && DECL_NAME (TREE_OPERAND (t2
, 0)) == NULL_TREE
3566 && DECL_RTL (TREE_OPERAND (t2
, 0)) == 0))
3569 cmp
= simple_cst_equal (TREE_OPERAND (t1
, 0), TREE_OPERAND (t2
, 0));
3572 return simple_cst_equal (TREE_OPERAND (t1
, 1), TREE_OPERAND (t2
, 1));
3574 case WITH_CLEANUP_EXPR
:
3575 cmp
= simple_cst_equal (TREE_OPERAND (t1
, 0), TREE_OPERAND (t2
, 0));
3578 return simple_cst_equal (TREE_OPERAND (t1
, 2), TREE_OPERAND (t1
, 2));
3581 if (TREE_OPERAND (t1
, 1) == TREE_OPERAND (t2
, 1))
3582 return simple_cst_equal (TREE_OPERAND (t1
, 0), TREE_OPERAND (t2
, 0));
3592 /* This general rule works for most tree codes. All exceptions should be
3593 handled above. If this is a language-specific tree code, we can't
3594 trust what might be in the operand, so say we don't know
3597 >= sizeof standard_tree_code_type
/ sizeof standard_tree_code_type
[0])
3600 switch (TREE_CODE_CLASS (code1
))
3610 for (i
=0; i
<tree_code_length
[(int) code1
]; ++i
)
3612 cmp
= simple_cst_equal (TREE_OPERAND (t1
, i
), TREE_OPERAND (t2
, i
));
3622 /* Constructors for pointer, array and function types.
3623 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3624 constructed by language-dependent code, not here.) */
3626 /* Construct, lay out and return the type of pointers to TO_TYPE.
3627 If such a type has already been constructed, reuse it. */
3630 build_pointer_type (to_type
)
3633 register tree t
= TYPE_POINTER_TO (to_type
);
3635 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3640 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3641 push_obstacks (TYPE_OBSTACK (to_type
), TYPE_OBSTACK (to_type
));
3642 t
= make_node (POINTER_TYPE
);
3645 TREE_TYPE (t
) = to_type
;
3647 /* Record this type as the pointer to TO_TYPE. */
3648 TYPE_POINTER_TO (to_type
) = t
;
3650 /* Lay out the type. This function has many callers that are concerned
3651 with expression-construction, and this simplifies them all.
3652 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
3658 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3659 MAXVAL should be the maximum value in the domain
3660 (one less than the length of the array). */
3663 build_index_type (maxval
)
3666 register tree itype
= make_node (INTEGER_TYPE
);
3667 TYPE_PRECISION (itype
) = TYPE_PRECISION (sizetype
);
3668 TYPE_MIN_VALUE (itype
) = build_int_2 (0, 0);
3669 TREE_TYPE (TYPE_MIN_VALUE (itype
)) = sizetype
;
3670 TYPE_MAX_VALUE (itype
) = convert (sizetype
, maxval
);
3671 TYPE_MODE (itype
) = TYPE_MODE (sizetype
);
3672 TYPE_SIZE (itype
) = TYPE_SIZE (sizetype
);
3673 TYPE_ALIGN (itype
) = TYPE_ALIGN (sizetype
);
3674 if (TREE_CODE (maxval
) == INTEGER_CST
)
3676 int maxint
= (int) TREE_INT_CST_LOW (maxval
);
3677 /* If the domain should be empty, make sure the maxval
3678 remains -1 and is not spoiled by truncation. */
3679 if (INT_CST_LT (maxval
, integer_zero_node
))
3681 TYPE_MAX_VALUE (itype
) = build_int_2 (-1, -1);
3682 TREE_TYPE (TYPE_MAX_VALUE (itype
)) = sizetype
;
3684 return type_hash_canon (maxint
< 0 ? ~maxint
: maxint
, itype
);
3690 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
3691 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
3692 low bound LOWVAL and high bound HIGHVAL.
3693 if TYPE==NULL_TREE, sizetype is used. */
3696 build_range_type (type
, lowval
, highval
)
3697 tree type
, lowval
, highval
;
3699 register tree itype
= make_node (INTEGER_TYPE
);
3700 TREE_TYPE (itype
) = type
;
3701 if (type
== NULL_TREE
)
3703 TYPE_PRECISION (itype
) = TYPE_PRECISION (type
);
3704 TYPE_MIN_VALUE (itype
) = convert (type
, lowval
);
3705 TYPE_MAX_VALUE (itype
) = convert (type
, highval
);
3706 TYPE_MODE (itype
) = TYPE_MODE (type
);
3707 TYPE_SIZE (itype
) = TYPE_SIZE (type
);
3708 TYPE_ALIGN (itype
) = TYPE_ALIGN (type
);
3709 if ((TREE_CODE (lowval
) == INTEGER_CST
)
3710 && (TREE_CODE (highval
) == INTEGER_CST
))
3712 HOST_WIDE_INT highint
= TREE_INT_CST_LOW (highval
);
3713 HOST_WIDE_INT lowint
= TREE_INT_CST_LOW (lowval
);
3714 int maxint
= (int) (highint
- lowint
);
3715 return type_hash_canon (maxint
< 0 ? ~maxint
: maxint
, itype
);
3721 /* Just like build_index_type, but takes lowval and highval instead
3722 of just highval (maxval). */
3725 build_index_2_type (lowval
,highval
)
3726 tree lowval
, highval
;
3728 return build_range_type (NULL_TREE
, lowval
, highval
);
3731 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
3732 Needed because when index types are not hashed, equal index types
3733 built at different times appear distinct, even though structurally,
3737 index_type_equal (itype1
, itype2
)
3738 tree itype1
, itype2
;
3740 if (TREE_CODE (itype1
) != TREE_CODE (itype2
))
3742 if (TREE_CODE (itype1
) == INTEGER_TYPE
)
3744 if (TYPE_PRECISION (itype1
) != TYPE_PRECISION (itype2
)
3745 || TYPE_MODE (itype1
) != TYPE_MODE (itype2
)
3746 || simple_cst_equal (TYPE_SIZE (itype1
), TYPE_SIZE (itype2
)) != 1
3747 || TYPE_ALIGN (itype1
) != TYPE_ALIGN (itype2
))
3749 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1
),
3750 TYPE_MIN_VALUE (itype2
))
3751 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1
),
3752 TYPE_MAX_VALUE (itype2
)))
3759 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
3760 and number of elements specified by the range of values of INDEX_TYPE.
3761 If such a type has already been constructed, reuse it. */
3764 build_array_type (elt_type
, index_type
)
3765 tree elt_type
, index_type
;
3770 if (TREE_CODE (elt_type
) == FUNCTION_TYPE
)
3772 error ("arrays of functions are not meaningful");
3773 elt_type
= integer_type_node
;
3776 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
3777 build_pointer_type (elt_type
);
3779 /* Allocate the array after the pointer type,
3780 in case we free it in type_hash_canon. */
3781 t
= make_node (ARRAY_TYPE
);
3782 TREE_TYPE (t
) = elt_type
;
3783 TYPE_DOMAIN (t
) = index_type
;
3785 if (index_type
== 0)
3790 hashcode
= TYPE_HASH (elt_type
) + TYPE_HASH (index_type
);
3791 t
= type_hash_canon (hashcode
, t
);
3793 #if 0 /* This led to crashes, because it could put a temporary node
3794 on the TYPE_NEXT_VARIANT chain of a permanent one. */
3795 /* The main variant of an array type should always
3796 be an array whose element type is the main variant. */
3797 if (elt_type
!= TYPE_MAIN_VARIANT (elt_type
))
3798 change_main_variant (t
, build_array_type (TYPE_MAIN_VARIANT (elt_type
),
3802 if (TYPE_SIZE (t
) == 0)
3807 /* Construct, lay out and return
3808 the type of functions returning type VALUE_TYPE
3809 given arguments of types ARG_TYPES.
3810 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
3811 are data type nodes for the arguments of the function.
3812 If such a type has already been constructed, reuse it. */
3815 build_function_type (value_type
, arg_types
)
3816 tree value_type
, arg_types
;
3821 if (TREE_CODE (value_type
) == FUNCTION_TYPE
)
3823 error ("function return type cannot be function");
3824 value_type
= integer_type_node
;
3827 /* Make a node of the sort we want. */
3828 t
= make_node (FUNCTION_TYPE
);
3829 TREE_TYPE (t
) = value_type
;
3830 TYPE_ARG_TYPES (t
) = arg_types
;
3832 /* If we already have such a type, use the old one and free this one. */
3833 hashcode
= TYPE_HASH (value_type
) + type_hash_list (arg_types
);
3834 t
= type_hash_canon (hashcode
, t
);
3836 if (TYPE_SIZE (t
) == 0)
3841 /* Build the node for the type of references-to-TO_TYPE. */
3844 build_reference_type (to_type
)
3847 register tree t
= TYPE_REFERENCE_TO (to_type
);
3848 register struct obstack
*ambient_obstack
= current_obstack
;
3849 register struct obstack
*ambient_saveable_obstack
= saveable_obstack
;
3851 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3856 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
3857 if (TREE_PERMANENT (to_type
))
3859 current_obstack
= &permanent_obstack
;
3860 saveable_obstack
= &permanent_obstack
;
3863 t
= make_node (REFERENCE_TYPE
);
3864 TREE_TYPE (t
) = to_type
;
3866 /* Record this type as the pointer to TO_TYPE. */
3867 TYPE_REFERENCE_TO (to_type
) = t
;
3871 current_obstack
= ambient_obstack
;
3872 saveable_obstack
= ambient_saveable_obstack
;
3876 /* Construct, lay out and return the type of methods belonging to class
3877 BASETYPE and whose arguments and values are described by TYPE.
3878 If that type exists already, reuse it.
3879 TYPE must be a FUNCTION_TYPE node. */
3882 build_method_type (basetype
, type
)
3883 tree basetype
, type
;
3888 /* Make a node of the sort we want. */
3889 t
= make_node (METHOD_TYPE
);
3891 if (TREE_CODE (type
) != FUNCTION_TYPE
)
3894 TYPE_METHOD_BASETYPE (t
) = TYPE_MAIN_VARIANT (basetype
);
3895 TREE_TYPE (t
) = TREE_TYPE (type
);
3897 /* The actual arglist for this function includes a "hidden" argument
3898 which is "this". Put it into the list of argument types. */
3901 = tree_cons (NULL_TREE
,
3902 build_pointer_type (basetype
), TYPE_ARG_TYPES (type
));
3904 /* If we already have such a type, use the old one and free this one. */
3905 hashcode
= TYPE_HASH (basetype
) + TYPE_HASH (type
);
3906 t
= type_hash_canon (hashcode
, t
);
3908 if (TYPE_SIZE (t
) == 0)
3914 /* Construct, lay out and return the type of offsets to a value
3915 of type TYPE, within an object of type BASETYPE.
3916 If a suitable offset type exists already, reuse it. */
3919 build_offset_type (basetype
, type
)
3920 tree basetype
, type
;
3925 /* Make a node of the sort we want. */
3926 t
= make_node (OFFSET_TYPE
);
3928 TYPE_OFFSET_BASETYPE (t
) = TYPE_MAIN_VARIANT (basetype
);
3929 TREE_TYPE (t
) = type
;
3931 /* If we already have such a type, use the old one and free this one. */
3932 hashcode
= TYPE_HASH (basetype
) + TYPE_HASH (type
);
3933 t
= type_hash_canon (hashcode
, t
);
3935 if (TYPE_SIZE (t
) == 0)
3941 /* Create a complex type whose components are COMPONENT_TYPE. */
3944 build_complex_type (component_type
)
3945 tree component_type
;
3950 /* Make a node of the sort we want. */
3951 t
= make_node (COMPLEX_TYPE
);
3953 TREE_TYPE (t
) = TYPE_MAIN_VARIANT (component_type
);
3954 TYPE_VOLATILE (t
) = TYPE_VOLATILE (component_type
);
3955 TYPE_READONLY (t
) = TYPE_READONLY (component_type
);
3957 /* If we already have such a type, use the old one and free this one. */
3958 hashcode
= TYPE_HASH (component_type
);
3959 t
= type_hash_canon (hashcode
, t
);
3961 if (TYPE_SIZE (t
) == 0)
3967 /* Return OP, stripped of any conversions to wider types as much as is safe.
3968 Converting the value back to OP's type makes a value equivalent to OP.
3970 If FOR_TYPE is nonzero, we return a value which, if converted to
3971 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
3973 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
3974 narrowest type that can hold the value, even if they don't exactly fit.
3975 Otherwise, bit-field references are changed to a narrower type
3976 only if they can be fetched directly from memory in that type.
3978 OP must have integer, real or enumeral type. Pointers are not allowed!
3980 There are some cases where the obvious value we could return
3981 would regenerate to OP if converted to OP's type,
3982 but would not extend like OP to wider types.
3983 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
3984 For example, if OP is (unsigned short)(signed char)-1,
3985 we avoid returning (signed char)-1 if FOR_TYPE is int,
3986 even though extending that to an unsigned short would regenerate OP,
3987 since the result of extending (signed char)-1 to (int)
3988 is different from (int) OP. */
3991 get_unwidened (op
, for_type
)
3995 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
3996 /* TYPE_PRECISION is safe in place of type_precision since
3997 pointer types are not allowed. */
3998 register tree type
= TREE_TYPE (op
);
3999 register unsigned final_prec
4000 = TYPE_PRECISION (for_type
!= 0 ? for_type
: type
);
4002 = (for_type
!= 0 && for_type
!= type
4003 && final_prec
> TYPE_PRECISION (type
)
4004 && TREE_UNSIGNED (type
));
4005 register tree win
= op
;
4007 while (TREE_CODE (op
) == NOP_EXPR
)
4009 register int bitschange
4010 = TYPE_PRECISION (TREE_TYPE (op
))
4011 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op
, 0)));
4013 /* Truncations are many-one so cannot be removed.
4014 Unless we are later going to truncate down even farther. */
4016 && final_prec
> TYPE_PRECISION (TREE_TYPE (op
)))
4019 /* See what's inside this conversion. If we decide to strip it,
4021 op
= TREE_OPERAND (op
, 0);
4023 /* If we have not stripped any zero-extensions (uns is 0),
4024 we can strip any kind of extension.
4025 If we have previously stripped a zero-extension,
4026 only zero-extensions can safely be stripped.
4027 Any extension can be stripped if the bits it would produce
4028 are all going to be discarded later by truncating to FOR_TYPE. */
4032 if (! uns
|| final_prec
<= TYPE_PRECISION (TREE_TYPE (op
)))
4034 /* TREE_UNSIGNED says whether this is a zero-extension.
4035 Let's avoid computing it if it does not affect WIN
4036 and if UNS will not be needed again. */
4037 if ((uns
|| TREE_CODE (op
) == NOP_EXPR
)
4038 && TREE_UNSIGNED (TREE_TYPE (op
)))
4046 if (TREE_CODE (op
) == COMPONENT_REF
4047 /* Since type_for_size always gives an integer type. */
4048 && TREE_CODE (type
) != REAL_TYPE
)
4050 unsigned innerprec
= TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op
, 1)));
4051 type
= type_for_size (innerprec
, TREE_UNSIGNED (TREE_OPERAND (op
, 1)));
4053 /* We can get this structure field in the narrowest type it fits in.
4054 If FOR_TYPE is 0, do this only for a field that matches the
4055 narrower type exactly and is aligned for it
4056 The resulting extension to its nominal type (a fullword type)
4057 must fit the same conditions as for other extensions. */
4059 if (innerprec
< TYPE_PRECISION (TREE_TYPE (op
))
4060 && (for_type
|| ! DECL_BIT_FIELD (TREE_OPERAND (op
, 1)))
4061 && (! uns
|| final_prec
<= innerprec
4062 || TREE_UNSIGNED (TREE_OPERAND (op
, 1)))
4065 win
= build (COMPONENT_REF
, type
, TREE_OPERAND (op
, 0),
4066 TREE_OPERAND (op
, 1));
4067 TREE_SIDE_EFFECTS (win
) = TREE_SIDE_EFFECTS (op
);
4068 TREE_THIS_VOLATILE (win
) = TREE_THIS_VOLATILE (op
);
4069 TREE_RAISES (win
) = TREE_RAISES (op
);
4075 /* Return OP or a simpler expression for a narrower value
4076 which can be sign-extended or zero-extended to give back OP.
4077 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4078 or 0 if the value should be sign-extended. */
4081 get_narrower (op
, unsignedp_ptr
)
4085 register int uns
= 0;
4087 register tree win
= op
;
4089 while (TREE_CODE (op
) == NOP_EXPR
)
4091 register int bitschange
4092 = TYPE_PRECISION (TREE_TYPE (op
))
4093 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op
, 0)));
4095 /* Truncations are many-one so cannot be removed. */
4099 /* See what's inside this conversion. If we decide to strip it,
4101 op
= TREE_OPERAND (op
, 0);
4105 /* An extension: the outermost one can be stripped,
4106 but remember whether it is zero or sign extension. */
4108 uns
= TREE_UNSIGNED (TREE_TYPE (op
));
4109 /* Otherwise, if a sign extension has been stripped,
4110 only sign extensions can now be stripped;
4111 if a zero extension has been stripped, only zero-extensions. */
4112 else if (uns
!= TREE_UNSIGNED (TREE_TYPE (op
)))
4116 else /* bitschange == 0 */
4118 /* A change in nominal type can always be stripped, but we must
4119 preserve the unsignedness. */
4121 uns
= TREE_UNSIGNED (TREE_TYPE (op
));
4128 if (TREE_CODE (op
) == COMPONENT_REF
4129 /* Since type_for_size always gives an integer type. */
4130 && TREE_CODE (TREE_TYPE (op
)) != REAL_TYPE
)
4132 unsigned innerprec
= TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op
, 1)));
4133 tree type
= type_for_size (innerprec
, TREE_UNSIGNED (op
));
4135 /* We can get this structure field in a narrower type that fits it,
4136 but the resulting extension to its nominal type (a fullword type)
4137 must satisfy the same conditions as for other extensions.
4139 Do this only for fields that are aligned (not bit-fields),
4140 because when bit-field insns will be used there is no
4141 advantage in doing this. */
4143 if (innerprec
< TYPE_PRECISION (TREE_TYPE (op
))
4144 && ! DECL_BIT_FIELD (TREE_OPERAND (op
, 1))
4145 && (first
|| uns
== TREE_UNSIGNED (TREE_OPERAND (op
, 1)))
4149 uns
= TREE_UNSIGNED (TREE_OPERAND (op
, 1));
4150 win
= build (COMPONENT_REF
, type
, TREE_OPERAND (op
, 0),
4151 TREE_OPERAND (op
, 1));
4152 TREE_SIDE_EFFECTS (win
) = TREE_SIDE_EFFECTS (op
);
4153 TREE_THIS_VOLATILE (win
) = TREE_THIS_VOLATILE (op
);
4154 TREE_RAISES (win
) = TREE_RAISES (op
);
4157 *unsignedp_ptr
= uns
;
4161 /* Return the precision of a type, for arithmetic purposes.
4162 Supports all types on which arithmetic is possible
4163 (including pointer types).
4164 It's not clear yet what will be right for complex types. */
4167 type_precision (type
)
4170 return ((TREE_CODE (type
) == INTEGER_TYPE
4171 || TREE_CODE (type
) == ENUMERAL_TYPE
4172 || TREE_CODE (type
) == REAL_TYPE
)
4173 ? TYPE_PRECISION (type
) : POINTER_SIZE
);
4176 /* Nonzero if integer constant C has a value that is permissible
4177 for type TYPE (an INTEGER_TYPE). */
4180 int_fits_type_p (c
, type
)
4183 if (TREE_UNSIGNED (type
))
4184 return (! (TREE_CODE (TYPE_MAX_VALUE (type
)) == INTEGER_CST
4185 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type
), c
))
4186 && ! (TREE_CODE (TYPE_MIN_VALUE (type
)) == INTEGER_CST
4187 && INT_CST_LT_UNSIGNED (c
, TYPE_MIN_VALUE (type
))));
4189 return (! (TREE_CODE (TYPE_MAX_VALUE (type
)) == INTEGER_CST
4190 && INT_CST_LT (TYPE_MAX_VALUE (type
), c
))
4191 && ! (TREE_CODE (TYPE_MIN_VALUE (type
)) == INTEGER_CST
4192 && INT_CST_LT (c
, TYPE_MIN_VALUE (type
))));
4195 /* Return the innermost context enclosing DECL that is
4196 a FUNCTION_DECL, or zero if none. */
4199 decl_function_context (decl
)
4204 if (TREE_CODE (decl
) == ERROR_MARK
)
4207 if (TREE_CODE (decl
) == SAVE_EXPR
)
4208 context
= SAVE_EXPR_CONTEXT (decl
);
4210 context
= DECL_CONTEXT (decl
);
4212 while (context
&& TREE_CODE (context
) != FUNCTION_DECL
)
4214 if (TREE_CODE (context
) == RECORD_TYPE
4215 || TREE_CODE (context
) == UNION_TYPE
)
4216 context
= NULL_TREE
;
4217 else if (TREE_CODE (context
) == TYPE_DECL
)
4218 context
= DECL_CONTEXT (context
);
4219 else if (TREE_CODE (context
) == BLOCK
)
4220 context
= BLOCK_SUPERCONTEXT (context
);
4222 /* Unhandled CONTEXT !? */
4229 /* Return the innermost context enclosing DECL that is
4230 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4231 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4234 decl_type_context (decl
)
4237 tree context
= DECL_CONTEXT (decl
);
4241 if (TREE_CODE (context
) == RECORD_TYPE
4242 || TREE_CODE (context
) == UNION_TYPE
4243 || TREE_CODE (context
) == QUAL_UNION_TYPE
)
4245 if (TREE_CODE (context
) == TYPE_DECL
4246 || TREE_CODE (context
) == FUNCTION_DECL
)
4247 context
= DECL_CONTEXT (context
);
4248 else if (TREE_CODE (context
) == BLOCK
)
4249 context
= BLOCK_SUPERCONTEXT (context
);
4251 /* Unhandled CONTEXT!? */
4258 print_obstack_statistics (str
, o
)
4262 struct _obstack_chunk
*chunk
= o
->chunk
;
4269 n_alloc
+= chunk
->limit
- &chunk
->contents
[0];
4270 chunk
= chunk
->prev
;
4272 fprintf (stderr
, "obstack %s: %d bytes, %d chunks\n",
4273 str
, n_alloc
, n_chunks
);
4276 dump_tree_statistics ()
4279 int total_nodes
, total_bytes
;
4281 fprintf (stderr
, "\n??? tree nodes created\n\n");
4282 #ifdef GATHER_STATISTICS
4283 fprintf (stderr
, "Kind Nodes Bytes\n");
4284 fprintf (stderr
, "-------------------------------------\n");
4285 total_nodes
= total_bytes
= 0;
4286 for (i
= 0; i
< (int) all_kinds
; i
++)
4288 fprintf (stderr
, "%-20s %6d %9d\n", tree_node_kind_names
[i
],
4289 tree_node_counts
[i
], tree_node_sizes
[i
]);
4290 total_nodes
+= tree_node_counts
[i
];
4291 total_bytes
+= tree_node_sizes
[i
];
4293 fprintf (stderr
, "%-20s %9d\n", "identifier names", id_string_size
);
4294 fprintf (stderr
, "-------------------------------------\n");
4295 fprintf (stderr
, "%-20s %6d %9d\n", "Total", total_nodes
, total_bytes
);
4296 fprintf (stderr
, "-------------------------------------\n");
4298 fprintf (stderr
, "(No per-node statistics)\n");
4300 print_lang_statistics ();
4303 #define FILE_FUNCTION_PREFIX_LEN 9
4305 #ifndef NO_DOLLAR_IN_LABEL
4306 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4307 #else /* NO_DOLLAR_IN_LABEL */
4308 #ifndef NO_DOT_IN_LABEL
4309 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4310 #else /* NO_DOT_IN_LABEL */
4311 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4312 #endif /* NO_DOT_IN_LABEL */
4313 #endif /* NO_DOLLAR_IN_LABEL */
4315 extern char * first_global_object_name
;
4317 /* If KIND=='I', return a suitable global initializer (constructor) name.
4318 If KIND=='D', return a suitable global clean-up (destructor) name. */
4321 get_file_function_name (kind
)
4327 if (first_global_object_name
)
4328 p
= first_global_object_name
;
4329 else if (main_input_filename
)
4330 p
= main_input_filename
;
4334 buf
= (char *) alloca (sizeof (FILE_FUNCTION_FORMAT
) + strlen (p
));
4336 /* Set up the name of the file-level functions we may need. */
4337 /* Use a global object (which is already required to be unique over
4338 the program) rather than the file name (which imposes extra
4339 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4340 sprintf (buf
, FILE_FUNCTION_FORMAT
, p
);
4342 /* Don't need to pull weird characters out of global names. */
4343 if (p
!= first_global_object_name
)
4345 for (p
= buf
+11; *p
; p
++)
4346 if (! ((*p
>= '0' && *p
<= '9')
4347 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4348 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4352 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4355 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4358 || (*p
>= 'A' && *p
<= 'Z')
4359 || (*p
>= 'a' && *p
<= 'z')))
4363 buf
[FILE_FUNCTION_PREFIX_LEN
] = kind
;
4365 return get_identifier (buf
);
4368 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4369 The result is placed in BUFFER (which has length BIT_SIZE),
4370 with one bit in each char ('\000' or '\001').
4372 If the constructor is constant, NULL_TREE is returned.
4373 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4376 get_set_constructor_bits (init
, buffer
, bit_size
)
4383 HOST_WIDE_INT domain_min
4384 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init
))));
4385 tree non_const_bits
= NULL_TREE
;
4386 for (i
= 0; i
< bit_size
; i
++)
4389 for (vals
= TREE_OPERAND (init
, 1);
4390 vals
!= NULL_TREE
; vals
= TREE_CHAIN (vals
))
4392 if (TREE_CODE (TREE_VALUE (vals
)) != INTEGER_CST
4393 || (TREE_PURPOSE (vals
) != NULL_TREE
4394 && TREE_CODE (TREE_PURPOSE (vals
)) != INTEGER_CST
))
4396 tree_cons (TREE_PURPOSE (vals
), TREE_VALUE (vals
), non_const_bits
);
4397 else if (TREE_PURPOSE (vals
) != NULL_TREE
)
4399 /* Set a range of bits to ones. */
4400 HOST_WIDE_INT lo_index
4401 = TREE_INT_CST_LOW (TREE_PURPOSE (vals
)) - domain_min
;
4402 HOST_WIDE_INT hi_index
4403 = TREE_INT_CST_LOW (TREE_VALUE (vals
)) - domain_min
;
4404 if (lo_index
< 0 || lo_index
>= bit_size
4405 || hi_index
< 0 || hi_index
>= bit_size
)
4407 for ( ; lo_index
<= hi_index
; lo_index
++)
4408 buffer
[lo_index
] = 1;
4412 /* Set a single bit to one. */
4414 = TREE_INT_CST_LOW (TREE_VALUE (vals
)) - domain_min
;
4415 if (index
< 0 || index
>= bit_size
)
4417 error ("invalid initializer for bit string");
4423 return non_const_bits
;
4426 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4427 The result is placed in BUFFER (which is an array of bytes).
4428 If the constructor is constant, NULL_TREE is returned.
4429 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4432 get_set_constructor_bytes (init
, buffer
, wd_size
)
4434 unsigned char *buffer
;
4438 tree vals
= TREE_OPERAND (init
, 1);
4439 int set_word_size
= BITS_PER_UNIT
;
4440 int bit_size
= wd_size
* set_word_size
;
4442 unsigned char *bytep
= buffer
;
4443 char *bit_buffer
= (char*)alloca(bit_size
);
4444 tree non_const_bits
= get_set_constructor_bits (init
, bit_buffer
, bit_size
);
4446 for (i
= 0; i
< wd_size
; i
++)
4449 for (i
= 0; i
< bit_size
; i
++)
4453 if (BYTES_BIG_ENDIAN
)
4454 *bytep
|= (1 << (set_word_size
- 1 - bit_pos
));
4456 *bytep
|= 1 << bit_pos
;
4459 if (bit_pos
>= set_word_size
)
4460 bit_pos
= 0, bytep
++;
4462 return non_const_bits
;