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1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997-2023 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
9 version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 #include "config.h"
21 #include "system.h"
22 #include "coretypes.h"
23 #include "bitmap.h"
24 #include "selftest.h"
25
26 /* Memory allocation statistics purpose instance. */
27 mem_alloc_description<bitmap_usage> bitmap_mem_desc;
28
29 /* Static zero-initialized bitmap obstack used for default initialization
30 of bitmap_head. */
31 bitmap_obstack bitmap_head::crashme;
32
33 static bitmap_element *bitmap_tree_listify_from (bitmap, bitmap_element *);
34
35 /* Register new bitmap. */
36 void
37 bitmap_register (bitmap b MEM_STAT_DECL)
38 {
39 static unsigned alloc_descriptor_max_uid = 1;
40 gcc_assert (b->alloc_descriptor == 0);
41 b->alloc_descriptor = alloc_descriptor_max_uid++;
42
43 bitmap_mem_desc.register_descriptor (b->get_descriptor (), BITMAP_ORIGIN,
44 false FINAL_PASS_MEM_STAT);
45 }
46
47 /* Account the overhead. */
48 static void
49 register_overhead (bitmap b, size_t amount)
50 {
51 unsigned *d = b->get_descriptor ();
52 if (bitmap_mem_desc.contains_descriptor_for_instance (d))
53 bitmap_mem_desc.register_instance_overhead (amount, d);
54 }
55
56 /* Release the overhead. */
57 static void
58 release_overhead (bitmap b, size_t amount, bool remove_from_map)
59 {
60 unsigned *d = b->get_descriptor ();
61 if (bitmap_mem_desc.contains_descriptor_for_instance (d))
62 bitmap_mem_desc.release_instance_overhead (d, amount, remove_from_map);
63 }
64
65
66 /* Global data */
67 bitmap_element bitmap_zero_bits; /* An element of all zero bits. */
68 bitmap_obstack bitmap_default_obstack; /* The default bitmap obstack. */
69 static int bitmap_default_obstack_depth;
70 static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of
71 GC'd elements. */
72
73 \f
74 /* Bitmap memory management. */
75
76 /* Add ELT to the appropriate freelist. */
77 static inline void
78 bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
79 {
80 bitmap_obstack *bit_obstack = head->obstack;
81
82 if (GATHER_STATISTICS)
83 release_overhead (head, sizeof (bitmap_element), false);
84
85 elt->next = NULL;
86 elt->indx = -1;
87 if (bit_obstack)
88 {
89 elt->prev = bit_obstack->elements;
90 bit_obstack->elements = elt;
91 }
92 else
93 {
94 elt->prev = bitmap_ggc_free;
95 bitmap_ggc_free = elt;
96 }
97 }
98
99 /* Allocate a bitmap element. The bits are cleared, but nothing else is. */
100
101 static inline bitmap_element *
102 bitmap_element_allocate (bitmap head)
103 {
104 bitmap_element *element;
105 bitmap_obstack *bit_obstack = head->obstack;
106
107 if (bit_obstack)
108 {
109 element = bit_obstack->elements;
110
111 if (element)
112 /* Use up the inner list first before looking at the next
113 element of the outer list. */
114 if (element->next)
115 {
116 bit_obstack->elements = element->next;
117 bit_obstack->elements->prev = element->prev;
118 }
119 else
120 /* Inner list was just a singleton. */
121 bit_obstack->elements = element->prev;
122 else
123 element = XOBNEW (&bit_obstack->obstack, bitmap_element);
124 }
125 else
126 {
127 element = bitmap_ggc_free;
128 if (element)
129 /* Use up the inner list first before looking at the next
130 element of the outer list. */
131 if (element->next)
132 {
133 bitmap_ggc_free = element->next;
134 bitmap_ggc_free->prev = element->prev;
135 }
136 else
137 /* Inner list was just a singleton. */
138 bitmap_ggc_free = element->prev;
139 else
140 element = ggc_alloc<bitmap_element> ();
141 }
142
143 if (GATHER_STATISTICS)
144 register_overhead (head, sizeof (bitmap_element));
145
146 memset (element->bits, 0, sizeof (element->bits));
147
148 return element;
149 }
150
151 /* Remove ELT and all following elements from bitmap HEAD.
152 Put the released elements in the freelist for HEAD. */
153
154 void
155 bitmap_elt_clear_from (bitmap head, bitmap_element *elt)
156 {
157 bitmap_element *prev;
158 bitmap_obstack *bit_obstack = head->obstack;
159
160 if (!elt)
161 return;
162
163 if (head->tree_form)
164 elt = bitmap_tree_listify_from (head, elt);
165
166 if (GATHER_STATISTICS)
167 {
168 int n = 0;
169 for (prev = elt; prev; prev = prev->next)
170 n++;
171 release_overhead (head, sizeof (bitmap_element) * n, false);
172 }
173
174 prev = elt->prev;
175 if (prev)
176 {
177 prev->next = NULL;
178 if (head->current->indx > prev->indx)
179 {
180 head->current = prev;
181 head->indx = prev->indx;
182 }
183 }
184 else
185 {
186 head->first = NULL;
187 head->current = NULL;
188 head->indx = 0;
189 }
190
191 /* Put the entire list onto the freelist in one operation. */
192 if (bit_obstack)
193 {
194 elt->prev = bit_obstack->elements;
195 bit_obstack->elements = elt;
196 }
197 else
198 {
199 elt->prev = bitmap_ggc_free;
200 bitmap_ggc_free = elt;
201 }
202 }
203 \f
204 /* Linked-list view of bitmaps.
205
206 In this representation, the bitmap elements form a double-linked list
207 with elements sorted by increasing index. */
208
209 /* Link the bitmap element into the current bitmap linked list. */
210
211 static inline void
212 bitmap_list_link_element (bitmap head, bitmap_element *element)
213 {
214 unsigned int indx = element->indx;
215 bitmap_element *ptr;
216
217 gcc_checking_assert (!head->tree_form);
218
219 /* If this is the first and only element, set it in. */
220 if (head->first == 0)
221 {
222 element->next = element->prev = 0;
223 head->first = element;
224 }
225
226 /* If this index is less than that of the current element, it goes someplace
227 before the current element. */
228 else if (indx < head->indx)
229 {
230 for (ptr = head->current;
231 ptr->prev != 0 && ptr->prev->indx > indx;
232 ptr = ptr->prev)
233 ;
234
235 if (ptr->prev)
236 ptr->prev->next = element;
237 else
238 head->first = element;
239
240 element->prev = ptr->prev;
241 element->next = ptr;
242 ptr->prev = element;
243 }
244
245 /* Otherwise, it must go someplace after the current element. */
246 else
247 {
248 for (ptr = head->current;
249 ptr->next != 0 && ptr->next->indx < indx;
250 ptr = ptr->next)
251 ;
252
253 if (ptr->next)
254 ptr->next->prev = element;
255
256 element->next = ptr->next;
257 element->prev = ptr;
258 ptr->next = element;
259 }
260
261 /* Set up so this is the first element searched. */
262 head->current = element;
263 head->indx = indx;
264 }
265
266 /* Unlink the bitmap element from the current bitmap linked list,
267 and return it to the freelist. */
268
269 static inline void
270 bitmap_list_unlink_element (bitmap head, bitmap_element *element,
271 bool to_freelist = true)
272 {
273 bitmap_element *next = element->next;
274 bitmap_element *prev = element->prev;
275
276 gcc_checking_assert (!head->tree_form);
277
278 if (prev)
279 prev->next = next;
280
281 if (next)
282 next->prev = prev;
283
284 if (head->first == element)
285 head->first = next;
286
287 /* Since the first thing we try is to insert before current,
288 make current the next entry in preference to the previous. */
289 if (head->current == element)
290 {
291 head->current = next != 0 ? next : prev;
292 if (head->current)
293 head->indx = head->current->indx;
294 else
295 head->indx = 0;
296 }
297
298 if (to_freelist)
299 bitmap_elem_to_freelist (head, element);
300 }
301
302 /* Insert a new uninitialized element (or NODE if not NULL) into bitmap
303 HEAD after element ELT. If ELT is NULL, insert the element at the start.
304 Return the new element. */
305
306 static bitmap_element *
307 bitmap_list_insert_element_after (bitmap head,
308 bitmap_element *elt, unsigned int indx,
309 bitmap_element *node = NULL)
310 {
311 if (!node)
312 node = bitmap_element_allocate (head);
313 node->indx = indx;
314
315 gcc_checking_assert (!head->tree_form);
316
317 if (!elt)
318 {
319 if (!head->current)
320 {
321 head->current = node;
322 head->indx = indx;
323 }
324 node->next = head->first;
325 if (node->next)
326 node->next->prev = node;
327 head->first = node;
328 node->prev = NULL;
329 }
330 else
331 {
332 gcc_checking_assert (head->current);
333 node->next = elt->next;
334 if (node->next)
335 node->next->prev = node;
336 elt->next = node;
337 node->prev = elt;
338 }
339 return node;
340 }
341
342 /* Return the element for INDX, or NULL if the element doesn't exist.
343 Update the `current' field even if we can't find an element that
344 would hold the bitmap's bit to make eventual allocation
345 faster. */
346
347 static inline bitmap_element *
348 bitmap_list_find_element (bitmap head, unsigned int indx)
349 {
350 bitmap_element *element;
351
352 if (head->current == NULL
353 || head->indx == indx)
354 return head->current;
355
356 if (head->current == head->first
357 && head->first->next == NULL)
358 return NULL;
359
360 /* Usage can be NULL due to allocated bitmaps for which we do not
361 call initialize function. */
362 bitmap_usage *usage = NULL;
363 if (GATHER_STATISTICS)
364 usage = bitmap_mem_desc.get_descriptor_for_instance (head);
365
366 /* This bitmap has more than one element, and we're going to look
367 through the elements list. Count that as a search. */
368 if (GATHER_STATISTICS && usage)
369 usage->m_nsearches++;
370
371 if (head->indx < indx)
372 /* INDX is beyond head->indx. Search from head->current
373 forward. */
374 for (element = head->current;
375 element->next != 0 && element->indx < indx;
376 element = element->next)
377 {
378 if (GATHER_STATISTICS && usage)
379 usage->m_search_iter++;
380 }
381
382 else if (head->indx / 2 < indx)
383 /* INDX is less than head->indx and closer to head->indx than to
384 0. Search from head->current backward. */
385 for (element = head->current;
386 element->prev != 0 && element->indx > indx;
387 element = element->prev)
388 {
389 if (GATHER_STATISTICS && usage)
390 usage->m_search_iter++;
391 }
392
393 else
394 /* INDX is less than head->indx and closer to 0 than to
395 head->indx. Search from head->first forward. */
396 for (element = head->first;
397 element->next != 0 && element->indx < indx;
398 element = element->next)
399 {
400 if (GATHER_STATISTICS && usage)
401 usage->m_search_iter++;
402 }
403
404 /* `element' is the nearest to the one we want. If it's not the one we
405 want, the one we want doesn't exist. */
406 gcc_checking_assert (element != NULL);
407 head->current = element;
408 head->indx = element->indx;
409 if (element->indx != indx)
410 element = 0;
411 return element;
412 }
413
414 \f
415 /* Splay-tree view of bitmaps.
416
417 This is an almost one-to-one the implementatin of the simple top-down
418 splay tree in Sleator and Tarjan's "Self-adjusting Binary Search Trees".
419 It is probably not the most efficient form of splay trees, but it should
420 be good enough to experiment with this idea of bitmaps-as-trees.
421
422 For all functions below, the variable or function argument "t" is a node
423 in the tree, and "e" is a temporary or new node in the tree. The rest
424 is sufficiently straigh-forward (and very well explained in the paper)
425 that comment would only clutter things. */
426
427 static inline void
428 bitmap_tree_link_left (bitmap_element * &t, bitmap_element * &l)
429 {
430 l->next = t;
431 l = t;
432 t = t->next;
433 }
434
435 static inline void
436 bitmap_tree_link_right (bitmap_element * &t, bitmap_element * &r)
437 {
438 r->prev = t;
439 r = t;
440 t = t->prev;
441 }
442
443 static inline void
444 bitmap_tree_rotate_left (bitmap_element * &t)
445 {
446 bitmap_element *e = t->next;
447 t->next = t->next->prev;
448 e->prev = t;
449 t = e;
450 }
451
452 static inline void
453 bitmap_tree_rotate_right (bitmap_element * &t)
454 {
455 bitmap_element *e = t->prev;
456 t->prev = t->prev->next;
457 e->next = t;
458 t = e;
459 }
460
461 static bitmap_element *
462 bitmap_tree_splay (bitmap head, bitmap_element *t, unsigned int indx)
463 {
464 bitmap_element N, *l, *r;
465
466 if (t == NULL)
467 return NULL;
468
469 bitmap_usage *usage = NULL;
470 if (GATHER_STATISTICS)
471 usage = bitmap_mem_desc.get_descriptor_for_instance (head);
472
473 N.prev = N.next = NULL;
474 l = r = &N;
475
476 while (indx != t->indx)
477 {
478 if (GATHER_STATISTICS && usage)
479 usage->m_search_iter++;
480
481 if (indx < t->indx)
482 {
483 if (t->prev != NULL && indx < t->prev->indx)
484 bitmap_tree_rotate_right (t);
485 if (t->prev == NULL)
486 break;
487 bitmap_tree_link_right (t, r);
488 }
489 else if (indx > t->indx)
490 {
491 if (t->next != NULL && indx > t->next->indx)
492 bitmap_tree_rotate_left (t);
493 if (t->next == NULL)
494 break;
495 bitmap_tree_link_left (t, l);
496 }
497 }
498
499 l->next = t->prev;
500 r->prev = t->next;
501 t->prev = N.next;
502 t->next = N.prev;
503 return t;
504 }
505
506 /* Link bitmap element E into the current bitmap splay tree. */
507
508 static inline void
509 bitmap_tree_link_element (bitmap head, bitmap_element *e)
510 {
511 if (head->first == NULL)
512 e->prev = e->next = NULL;
513 else
514 {
515 bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx);
516 if (e->indx < t->indx)
517 {
518 e->prev = t->prev;
519 e->next = t;
520 t->prev = NULL;
521 }
522 else if (e->indx > t->indx)
523 {
524 e->next = t->next;
525 e->prev = t;
526 t->next = NULL;
527 }
528 else
529 gcc_unreachable ();
530 }
531 head->first = e;
532 head->current = e;
533 head->indx = e->indx;
534 }
535
536 /* Unlink bitmap element E from the current bitmap splay tree,
537 and return it to the freelist. */
538
539 static void
540 bitmap_tree_unlink_element (bitmap head, bitmap_element *e)
541 {
542 bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx);
543
544 gcc_checking_assert (t == e);
545
546 if (e->prev == NULL)
547 t = e->next;
548 else
549 {
550 t = bitmap_tree_splay (head, e->prev, e->indx);
551 t->next = e->next;
552 }
553 head->first = t;
554 head->current = t;
555 head->indx = (t != NULL) ? t->indx : 0;
556
557 bitmap_elem_to_freelist (head, e);
558 }
559
560 /* Return the element for INDX, or NULL if the element doesn't exist. */
561
562 static inline bitmap_element *
563 bitmap_tree_find_element (bitmap head, unsigned int indx)
564 {
565 if (head->current == NULL
566 || head->indx == indx)
567 return head->current;
568
569 /* Usage can be NULL due to allocated bitmaps for which we do not
570 call initialize function. */
571 bitmap_usage *usage = NULL;
572 if (GATHER_STATISTICS)
573 usage = bitmap_mem_desc.get_descriptor_for_instance (head);
574
575 /* This bitmap has more than one element, and we're going to look
576 through the elements list. Count that as a search. */
577 if (GATHER_STATISTICS && usage)
578 usage->m_nsearches++;
579
580 bitmap_element *element = bitmap_tree_splay (head, head->first, indx);
581 gcc_checking_assert (element != NULL);
582 head->first = element;
583 head->current = element;
584 head->indx = element->indx;
585 if (element->indx != indx)
586 element = 0;
587 return element;
588 }
589 \f
590 /* Converting bitmap views from linked-list to tree and vice versa. */
591
592 /* Splice element E and all elements with a larger index from
593 bitmap HEAD, convert the spliced elements to the linked-list
594 view, and return the head of the list (which should be E again), */
595
596 static bitmap_element *
597 bitmap_tree_listify_from (bitmap head, bitmap_element *e)
598 {
599 bitmap_element *t, *erb;
600
601 /* Detach the right branch from E (all elements with indx > E->indx),
602 and splay E to the root. */
603 erb = e->next;
604 e->next = NULL;
605 t = bitmap_tree_splay (head, head->first, e->indx);
606 gcc_checking_assert (t == e);
607
608 /* Because E has no right branch, and we rotated it to the root,
609 the left branch is the new root. */
610 t = e->prev;
611 head->first = t;
612 head->current = t;
613 head->indx = (t != NULL) ? t->indx : 0;
614
615 /* Detach the tree from E, and re-attach the right branch of E. */
616 e->prev = NULL;
617 e->next = erb;
618
619 /* The tree is now valid again. Now we need to "un-tree" E.
620 It is imperative that a non-recursive implementation is used
621 for this, because splay trees have a worst case depth of O(N)
622 for a tree with N nodes. A recursive implementation could
623 result in a stack overflow for a sufficiently large, unbalanced
624 bitmap tree. */
625
626 auto_vec<bitmap_element *, 32> stack;
627 auto_vec<bitmap_element *, 32> sorted_elements;
628 bitmap_element *n = e;
629
630 while (true)
631 {
632 while (n != NULL)
633 {
634 stack.safe_push (n);
635 n = n->prev;
636 }
637
638 if (stack.is_empty ())
639 break;
640
641 n = stack.pop ();
642 sorted_elements.safe_push (n);
643 n = n->next;
644 }
645
646 gcc_assert (sorted_elements[0] == e);
647
648 bitmap_element *prev = NULL;
649 unsigned ix;
650 FOR_EACH_VEC_ELT (sorted_elements, ix, n)
651 {
652 if (prev != NULL)
653 prev->next = n;
654 n->prev = prev;
655 n->next = NULL;
656 prev = n;
657 }
658
659 return e;
660 }
661
662 /* Convert bitmap HEAD from splay-tree view to linked-list view. */
663
664 void
665 bitmap_list_view (bitmap head)
666 {
667 bitmap_element *ptr;
668
669 gcc_assert (head->tree_form);
670
671 ptr = head->first;
672 if (ptr)
673 {
674 while (ptr->prev)
675 bitmap_tree_rotate_right (ptr);
676 head->first = ptr;
677 head->first = bitmap_tree_listify_from (head, ptr);
678 }
679
680 head->tree_form = false;
681 if (!head->current)
682 {
683 head->current = head->first;
684 head->indx = head->current ? head->current->indx : 0;
685 }
686 }
687
688 /* Convert bitmap HEAD from linked-list view to splay-tree view.
689 This is simply a matter of dropping the prev or next pointers
690 and setting the tree_form flag. The tree will balance itself
691 if and when it is used. */
692
693 void
694 bitmap_tree_view (bitmap head)
695 {
696 bitmap_element *ptr;
697
698 gcc_assert (! head->tree_form);
699
700 ptr = head->first;
701 while (ptr)
702 {
703 ptr->prev = NULL;
704 ptr = ptr->next;
705 }
706
707 head->tree_form = true;
708 }
709 \f
710 /* Clear a bitmap by freeing all its elements. */
711
712 void
713 bitmap_clear (bitmap head)
714 {
715 if (head->first == NULL)
716 return;
717 if (head->tree_form)
718 {
719 bitmap_element *e, *t;
720 for (e = head->first; e->prev; e = e->prev)
721 /* Loop to find the element with the smallest index. */ ;
722 t = bitmap_tree_splay (head, head->first, e->indx);
723 gcc_checking_assert (t == e);
724 head->first = t;
725 }
726 bitmap_elt_clear_from (head, head->first);
727 }
728 \f
729 /* Initialize a bitmap obstack. If BIT_OBSTACK is NULL, initialize
730 the default bitmap obstack. */
731
732 void
733 bitmap_obstack_initialize (bitmap_obstack *bit_obstack)
734 {
735 if (!bit_obstack)
736 {
737 if (bitmap_default_obstack_depth++)
738 return;
739 bit_obstack = &bitmap_default_obstack;
740 }
741
742 #if !defined(__GNUC__) || (__GNUC__ < 2)
743 #define __alignof__(type) 0
744 #endif
745
746 bit_obstack->elements = NULL;
747 bit_obstack->heads = NULL;
748 obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE,
749 __alignof__ (bitmap_element),
750 obstack_chunk_alloc,
751 obstack_chunk_free);
752 }
753
754 /* Release the memory from a bitmap obstack. If BIT_OBSTACK is NULL,
755 release the default bitmap obstack. */
756
757 void
758 bitmap_obstack_release (bitmap_obstack *bit_obstack)
759 {
760 if (!bit_obstack)
761 {
762 if (--bitmap_default_obstack_depth)
763 {
764 gcc_assert (bitmap_default_obstack_depth > 0);
765 return;
766 }
767 bit_obstack = &bitmap_default_obstack;
768 }
769
770 bit_obstack->elements = NULL;
771 bit_obstack->heads = NULL;
772 obstack_free (&bit_obstack->obstack, NULL);
773 }
774
775 /* Create a new bitmap on an obstack. If BIT_OBSTACK is NULL, create
776 it on the default bitmap obstack. */
777
778 bitmap
779 bitmap_alloc (bitmap_obstack *bit_obstack MEM_STAT_DECL)
780 {
781 bitmap map;
782
783 if (!bit_obstack)
784 bit_obstack = &bitmap_default_obstack;
785 map = bit_obstack->heads;
786 if (map)
787 bit_obstack->heads = (class bitmap_head *) map->first;
788 else
789 map = XOBNEW (&bit_obstack->obstack, bitmap_head);
790 bitmap_initialize (map, bit_obstack PASS_MEM_STAT);
791
792 if (GATHER_STATISTICS)
793 register_overhead (map, sizeof (bitmap_head));
794
795 return map;
796 }
797
798 /* Create a new GCd bitmap. */
799
800 bitmap
801 bitmap_gc_alloc (ALONE_MEM_STAT_DECL)
802 {
803 bitmap map;
804
805 map = ggc_alloc<bitmap_head> ();
806 bitmap_initialize (map, NULL PASS_MEM_STAT);
807
808 if (GATHER_STATISTICS)
809 register_overhead (map, sizeof (bitmap_head));
810
811 return map;
812 }
813
814 /* Release an obstack allocated bitmap. */
815
816 void
817 bitmap_obstack_free (bitmap map)
818 {
819 if (map)
820 {
821 bitmap_clear (map);
822 map->first = (bitmap_element *) map->obstack->heads;
823
824 if (GATHER_STATISTICS)
825 release_overhead (map, sizeof (bitmap_head), true);
826
827 map->obstack->heads = map;
828 }
829 }
830
831 \f
832 /* Return nonzero if all bits in an element are zero. */
833
834 static inline int
835 bitmap_element_zerop (const bitmap_element *element)
836 {
837 #if BITMAP_ELEMENT_WORDS == 2
838 return (element->bits[0] | element->bits[1]) == 0;
839 #else
840 unsigned i;
841
842 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
843 if (element->bits[i] != 0)
844 return 0;
845
846 return 1;
847 #endif
848 }
849 \f
850 /* Copy a bitmap to another bitmap. */
851
852 void
853 bitmap_copy (bitmap to, const_bitmap from)
854 {
855 const bitmap_element *from_ptr;
856 bitmap_element *to_ptr = 0;
857
858 gcc_checking_assert (!to->tree_form && !from->tree_form);
859
860 bitmap_clear (to);
861
862 /* Copy elements in forward direction one at a time. */
863 for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
864 {
865 bitmap_element *to_elt = bitmap_element_allocate (to);
866
867 to_elt->indx = from_ptr->indx;
868 memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits));
869
870 /* Here we have a special case of bitmap_list_link_element,
871 for the case where we know the links are being entered
872 in sequence. */
873 if (to_ptr == 0)
874 {
875 to->first = to->current = to_elt;
876 to->indx = from_ptr->indx;
877 to_elt->next = to_elt->prev = 0;
878 }
879 else
880 {
881 to_elt->prev = to_ptr;
882 to_elt->next = 0;
883 to_ptr->next = to_elt;
884 }
885
886 to_ptr = to_elt;
887 }
888 }
889
890 /* Move a bitmap to another bitmap. */
891
892 void
893 bitmap_move (bitmap to, bitmap from)
894 {
895 gcc_assert (to->obstack == from->obstack);
896
897 bitmap_clear (to);
898
899 size_t sz = 0;
900 if (GATHER_STATISTICS)
901 {
902 for (bitmap_element *e = to->first; e; e = e->next)
903 sz += sizeof (bitmap_element);
904 register_overhead (to, sz);
905 }
906
907 *to = *from;
908
909 if (GATHER_STATISTICS)
910 release_overhead (from, sz, false);
911 }
912 \f
913 /* Clear a single bit in a bitmap. Return true if the bit changed. */
914
915 bool
916 bitmap_clear_bit (bitmap head, int bit)
917 {
918 unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
919 bitmap_element *ptr;
920
921 if (!head->tree_form)
922 ptr = bitmap_list_find_element (head, indx);
923 else
924 ptr = bitmap_tree_find_element (head, indx);
925 if (ptr != 0)
926 {
927 unsigned bit_num = bit % BITMAP_WORD_BITS;
928 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
929 BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
930 bool res = (ptr->bits[word_num] & bit_val) != 0;
931 if (res)
932 {
933 ptr->bits[word_num] &= ~bit_val;
934 /* If we cleared the entire word, free up the element. */
935 if (!ptr->bits[word_num]
936 && bitmap_element_zerop (ptr))
937 {
938 if (!head->tree_form)
939 bitmap_list_unlink_element (head, ptr);
940 else
941 bitmap_tree_unlink_element (head, ptr);
942 }
943 }
944
945 return res;
946 }
947
948 return false;
949 }
950
951 /* Set a single bit in a bitmap. Return true if the bit changed. */
952
953 bool
954 bitmap_set_bit (bitmap head, int bit)
955 {
956 unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS;
957 bitmap_element *ptr;
958 if (!head->tree_form)
959 ptr = bitmap_list_find_element (head, indx);
960 else
961 ptr = bitmap_tree_find_element (head, indx);
962 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
963 unsigned bit_num = bit % BITMAP_WORD_BITS;
964 BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
965
966 if (ptr != 0)
967 {
968 bool res = (ptr->bits[word_num] & bit_val) == 0;
969 if (res)
970 ptr->bits[word_num] |= bit_val;
971 return res;
972 }
973
974 ptr = bitmap_element_allocate (head);
975 ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
976 ptr->bits[word_num] = bit_val;
977 if (!head->tree_form)
978 bitmap_list_link_element (head, ptr);
979 else
980 bitmap_tree_link_element (head, ptr);
981 return true;
982 }
983
984 /* Return whether a bit is set within a bitmap. */
985
986 bool
987 bitmap_bit_p (const_bitmap head, int bit)
988 {
989 unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
990 const bitmap_element *ptr;
991 unsigned bit_num;
992 unsigned word_num;
993
994 if (!head->tree_form)
995 ptr = bitmap_list_find_element (const_cast<bitmap> (head), indx);
996 else
997 ptr = bitmap_tree_find_element (const_cast<bitmap> (head), indx);
998 if (ptr == 0)
999 return 0;
1000
1001 bit_num = bit % BITMAP_WORD_BITS;
1002 word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
1003
1004 return (ptr->bits[word_num] >> bit_num) & 1;
1005 }
1006 \f
1007 /* Set CHUNK_SIZE bits at a time in bitmap HEAD.
1008 Store CHUNK_VALUE starting at bits CHUNK * chunk_size.
1009 This is the set routine for viewing bitmap as a multi-bit sparse array. */
1010
1011 void
1012 bitmap_set_aligned_chunk (bitmap head, unsigned int chunk,
1013 unsigned int chunk_size, BITMAP_WORD chunk_value)
1014 {
1015 // Ensure chunk size is a power of 2 and fits in BITMAP_WORD.
1016 gcc_checking_assert (pow2p_hwi (chunk_size));
1017 gcc_checking_assert (chunk_size < (sizeof (BITMAP_WORD) * CHAR_BIT));
1018
1019 // Ensure chunk_value is within range of chunk_size bits.
1020 BITMAP_WORD max_value = (1 << chunk_size) - 1;
1021 gcc_checking_assert (chunk_value <= max_value);
1022
1023 unsigned bit = chunk * chunk_size;
1024 unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS;
1025 bitmap_element *ptr;
1026 if (!head->tree_form)
1027 ptr = bitmap_list_find_element (head, indx);
1028 else
1029 ptr = bitmap_tree_find_element (head, indx);
1030 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
1031 unsigned bit_num = bit % BITMAP_WORD_BITS;
1032 BITMAP_WORD bit_val = chunk_value << bit_num;
1033 BITMAP_WORD mask = ~(max_value << bit_num);
1034
1035 if (ptr != 0)
1036 {
1037 ptr->bits[word_num] &= mask;
1038 ptr->bits[word_num] |= bit_val;
1039 return;
1040 }
1041
1042 ptr = bitmap_element_allocate (head);
1043 ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
1044 ptr->bits[word_num] = bit_val;
1045 if (!head->tree_form)
1046 bitmap_list_link_element (head, ptr);
1047 else
1048 bitmap_tree_link_element (head, ptr);
1049 }
1050
1051 /* This is the get routine for viewing bitmap as a multi-bit sparse array.
1052 Return a set of CHUNK_SIZE consecutive bits from HEAD, starting at bit
1053 CHUNK * chunk_size. */
1054
1055 BITMAP_WORD
1056 bitmap_get_aligned_chunk (const_bitmap head, unsigned int chunk,
1057 unsigned int chunk_size)
1058 {
1059 // Ensure chunk size is a power of 2, fits in BITMAP_WORD and is in range.
1060 gcc_checking_assert (pow2p_hwi (chunk_size));
1061 gcc_checking_assert (chunk_size < (sizeof (BITMAP_WORD) * CHAR_BIT));
1062
1063 BITMAP_WORD max_value = (1 << chunk_size) - 1;
1064 unsigned bit = chunk * chunk_size;
1065 unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
1066 const bitmap_element *ptr;
1067 unsigned bit_num;
1068 unsigned word_num;
1069
1070 if (!head->tree_form)
1071 ptr = bitmap_list_find_element (const_cast<bitmap> (head), indx);
1072 else
1073 ptr = bitmap_tree_find_element (const_cast<bitmap> (head), indx);
1074 if (ptr == 0)
1075 return 0;
1076
1077 bit_num = bit % BITMAP_WORD_BITS;
1078 word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
1079
1080 // Return 4 bits.
1081 return (ptr->bits[word_num] >> bit_num) & max_value;
1082 }
1083 \f
1084 #if GCC_VERSION < 3400
1085 /* Table of number of set bits in a character, indexed by value of char. */
1086 static const unsigned char popcount_table[] =
1087 {
1088 0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
1089 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
1090 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
1091 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
1092 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
1093 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
1094 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
1095 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8,
1096 };
1097
1098 static unsigned long
1099 bitmap_popcount (BITMAP_WORD a)
1100 {
1101 unsigned long ret = 0;
1102 unsigned i;
1103
1104 /* Just do this the table way for now */
1105 for (i = 0; i < BITMAP_WORD_BITS; i+= 8)
1106 ret += popcount_table[(a >> i) & 0xff];
1107 return ret;
1108 }
1109 #endif
1110
1111 /* Count and return the number of bits set in the bitmap word BITS. */
1112 static unsigned long
1113 bitmap_count_bits_in_word (const BITMAP_WORD *bits)
1114 {
1115 unsigned long count = 0;
1116
1117 for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1118 {
1119 #if GCC_VERSION >= 3400
1120 /* Note that popcountl matches BITMAP_WORD in type, so the actual size
1121 of BITMAP_WORD is not material. */
1122 count += __builtin_popcountl (bits[ix]);
1123 #else
1124 count += bitmap_popcount (bits[ix]);
1125 #endif
1126 }
1127 return count;
1128 }
1129
1130 /* Count the number of bits set in the bitmap, and return it. */
1131
1132 unsigned long
1133 bitmap_count_bits (const_bitmap a)
1134 {
1135 unsigned long count = 0;
1136 const bitmap_element *elt;
1137
1138 gcc_checking_assert (!a->tree_form);
1139 for (elt = a->first; elt; elt = elt->next)
1140 count += bitmap_count_bits_in_word (elt->bits);
1141
1142 return count;
1143 }
1144
1145 /* Count the number of unique bits set in A and B and return it. */
1146
1147 unsigned long
1148 bitmap_count_unique_bits (const_bitmap a, const_bitmap b)
1149 {
1150 unsigned long count = 0;
1151 const bitmap_element *elt_a, *elt_b;
1152
1153 for (elt_a = a->first, elt_b = b->first; elt_a && elt_b; )
1154 {
1155 /* If we're at different indices, then count all the bits
1156 in the lower element. If we're at the same index, then
1157 count the bits in the IOR of the two elements. */
1158 if (elt_a->indx < elt_b->indx)
1159 {
1160 count += bitmap_count_bits_in_word (elt_a->bits);
1161 elt_a = elt_a->next;
1162 }
1163 else if (elt_b->indx < elt_a->indx)
1164 {
1165 count += bitmap_count_bits_in_word (elt_b->bits);
1166 elt_b = elt_b->next;
1167 }
1168 else
1169 {
1170 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS];
1171 for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1172 bits[ix] = elt_a->bits[ix] | elt_b->bits[ix];
1173 count += bitmap_count_bits_in_word (bits);
1174 elt_a = elt_a->next;
1175 elt_b = elt_b->next;
1176 }
1177 }
1178 return count;
1179 }
1180
1181 /* Return true if the bitmap has a single bit set. Otherwise return
1182 false. */
1183
1184 bool
1185 bitmap_single_bit_set_p (const_bitmap a)
1186 {
1187 unsigned long count = 0;
1188 const bitmap_element *elt;
1189 unsigned ix;
1190
1191 if (bitmap_empty_p (a))
1192 return false;
1193
1194 elt = a->first;
1195
1196 /* As there are no completely empty bitmap elements, a second one
1197 means we have more than one bit set. */
1198 if (elt->next != NULL
1199 && (!a->tree_form || elt->prev != NULL))
1200 return false;
1201
1202 for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1203 {
1204 #if GCC_VERSION >= 3400
1205 /* Note that popcountl matches BITMAP_WORD in type, so the actual size
1206 of BITMAP_WORD is not material. */
1207 count += __builtin_popcountl (elt->bits[ix]);
1208 #else
1209 count += bitmap_popcount (elt->bits[ix]);
1210 #endif
1211 if (count > 1)
1212 return false;
1213 }
1214
1215 return count == 1;
1216 }
1217
1218
1219 /* Return the bit number of the first set bit in the bitmap. The
1220 bitmap must be non-empty. */
1221
1222 unsigned
1223 bitmap_first_set_bit (const_bitmap a)
1224 {
1225 const bitmap_element *elt = a->first;
1226 unsigned bit_no;
1227 BITMAP_WORD word;
1228 unsigned ix;
1229
1230 gcc_checking_assert (elt);
1231
1232 if (a->tree_form)
1233 while (elt->prev)
1234 elt = elt->prev;
1235
1236 bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
1237 for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1238 {
1239 word = elt->bits[ix];
1240 if (word)
1241 goto found_bit;
1242 }
1243 gcc_unreachable ();
1244 found_bit:
1245 bit_no += ix * BITMAP_WORD_BITS;
1246
1247 #if GCC_VERSION >= 3004
1248 gcc_assert (sizeof (long) == sizeof (word));
1249 bit_no += __builtin_ctzl (word);
1250 #else
1251 /* Binary search for the first set bit. */
1252 #if BITMAP_WORD_BITS > 64
1253 #error "Fill out the table."
1254 #endif
1255 #if BITMAP_WORD_BITS > 32
1256 if (!(word & 0xffffffff))
1257 word >>= 32, bit_no += 32;
1258 #endif
1259 if (!(word & 0xffff))
1260 word >>= 16, bit_no += 16;
1261 if (!(word & 0xff))
1262 word >>= 8, bit_no += 8;
1263 if (!(word & 0xf))
1264 word >>= 4, bit_no += 4;
1265 if (!(word & 0x3))
1266 word >>= 2, bit_no += 2;
1267 if (!(word & 0x1))
1268 word >>= 1, bit_no += 1;
1269
1270 gcc_checking_assert (word & 1);
1271 #endif
1272 return bit_no;
1273 }
1274
1275 /* Return the bit number of the first set bit in the bitmap. The
1276 bitmap must be non-empty. */
1277
1278 unsigned
1279 bitmap_last_set_bit (const_bitmap a)
1280 {
1281 const bitmap_element *elt;
1282 unsigned bit_no;
1283 BITMAP_WORD word;
1284 int ix;
1285
1286 if (a->tree_form)
1287 elt = a->first;
1288 else
1289 elt = a->current ? a->current : a->first;
1290 gcc_checking_assert (elt);
1291
1292 while (elt->next)
1293 elt = elt->next;
1294
1295 bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
1296 for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 1; ix--)
1297 {
1298 word = elt->bits[ix];
1299 if (word)
1300 goto found_bit;
1301 }
1302 gcc_assert (elt->bits[ix] != 0);
1303 found_bit:
1304 bit_no += ix * BITMAP_WORD_BITS;
1305 #if GCC_VERSION >= 3004
1306 gcc_assert (sizeof (long) == sizeof (word));
1307 bit_no += BITMAP_WORD_BITS - __builtin_clzl (word) - 1;
1308 #else
1309 /* Hopefully this is a twos-complement host... */
1310 BITMAP_WORD x = word;
1311 x |= (x >> 1);
1312 x |= (x >> 2);
1313 x |= (x >> 4);
1314 x |= (x >> 8);
1315 x |= (x >> 16);
1316 #if BITMAP_WORD_BITS > 32
1317 x |= (x >> 32);
1318 #endif
1319 bit_no += bitmap_popcount (x) - 1;
1320 #endif
1321
1322 return bit_no;
1323 }
1324 \f
1325
1326 /* DST = A & B. */
1327
1328 void
1329 bitmap_and (bitmap dst, const_bitmap a, const_bitmap b)
1330 {
1331 bitmap_element *dst_elt = dst->first;
1332 const bitmap_element *a_elt = a->first;
1333 const bitmap_element *b_elt = b->first;
1334 bitmap_element *dst_prev = NULL;
1335
1336 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
1337 gcc_assert (dst != a && dst != b);
1338
1339 if (a == b)
1340 {
1341 bitmap_copy (dst, a);
1342 return;
1343 }
1344
1345 while (a_elt && b_elt)
1346 {
1347 if (a_elt->indx < b_elt->indx)
1348 a_elt = a_elt->next;
1349 else if (b_elt->indx < a_elt->indx)
1350 b_elt = b_elt->next;
1351 else
1352 {
1353 /* Matching elts, generate A & B. */
1354 unsigned ix;
1355 BITMAP_WORD ior = 0;
1356
1357 if (!dst_elt)
1358 dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
1359 a_elt->indx);
1360 else
1361 dst_elt->indx = a_elt->indx;
1362 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1363 {
1364 BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
1365
1366 dst_elt->bits[ix] = r;
1367 ior |= r;
1368 }
1369 if (ior)
1370 {
1371 dst_prev = dst_elt;
1372 dst_elt = dst_elt->next;
1373 }
1374 a_elt = a_elt->next;
1375 b_elt = b_elt->next;
1376 }
1377 }
1378 /* Ensure that dst->current is valid. */
1379 dst->current = dst->first;
1380 bitmap_elt_clear_from (dst, dst_elt);
1381 gcc_checking_assert (!dst->current == !dst->first);
1382 if (dst->current)
1383 dst->indx = dst->current->indx;
1384 }
1385
1386 /* A &= B. Return true if A changed. */
1387
1388 bool
1389 bitmap_and_into (bitmap a, const_bitmap b)
1390 {
1391 bitmap_element *a_elt = a->first;
1392 const bitmap_element *b_elt = b->first;
1393 bitmap_element *next;
1394 bool changed = false;
1395
1396 gcc_checking_assert (!a->tree_form && !b->tree_form);
1397
1398 if (a == b)
1399 return false;
1400
1401 while (a_elt && b_elt)
1402 {
1403 if (a_elt->indx < b_elt->indx)
1404 {
1405 next = a_elt->next;
1406 bitmap_list_unlink_element (a, a_elt);
1407 a_elt = next;
1408 changed = true;
1409 }
1410 else if (b_elt->indx < a_elt->indx)
1411 b_elt = b_elt->next;
1412 else
1413 {
1414 /* Matching elts, generate A &= B. */
1415 unsigned ix;
1416 BITMAP_WORD ior = 0;
1417
1418 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1419 {
1420 BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
1421 if (a_elt->bits[ix] != r)
1422 changed = true;
1423 a_elt->bits[ix] = r;
1424 ior |= r;
1425 }
1426 next = a_elt->next;
1427 if (!ior)
1428 bitmap_list_unlink_element (a, a_elt);
1429 a_elt = next;
1430 b_elt = b_elt->next;
1431 }
1432 }
1433
1434 if (a_elt)
1435 {
1436 changed = true;
1437 bitmap_elt_clear_from (a, a_elt);
1438 }
1439
1440 gcc_checking_assert (!a->current == !a->first
1441 && (!a->current || a->indx == a->current->indx));
1442
1443 return changed;
1444 }
1445
1446
1447 /* Insert an element equal to SRC_ELT after DST_PREV, overwriting DST_ELT
1448 if non-NULL. CHANGED is true if the destination bitmap had already been
1449 changed; the new value of CHANGED is returned. */
1450
1451 static inline bool
1452 bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
1453 const bitmap_element *src_elt, bool changed)
1454 {
1455 if (!changed && dst_elt && dst_elt->indx == src_elt->indx)
1456 {
1457 unsigned ix;
1458
1459 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1460 if (src_elt->bits[ix] != dst_elt->bits[ix])
1461 {
1462 dst_elt->bits[ix] = src_elt->bits[ix];
1463 changed = true;
1464 }
1465 }
1466 else
1467 {
1468 changed = true;
1469 if (!dst_elt)
1470 dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
1471 src_elt->indx);
1472 else
1473 dst_elt->indx = src_elt->indx;
1474 memcpy (dst_elt->bits, src_elt->bits, sizeof (dst_elt->bits));
1475 }
1476 return changed;
1477 }
1478
1479
1480
1481 /* DST = A & ~B */
1482
1483 bool
1484 bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b)
1485 {
1486 bitmap_element *dst_elt = dst->first;
1487 const bitmap_element *a_elt = a->first;
1488 const bitmap_element *b_elt = b->first;
1489 bitmap_element *dst_prev = NULL;
1490 bitmap_element **dst_prev_pnext = &dst->first;
1491 bool changed = false;
1492
1493 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
1494 gcc_assert (dst != a && dst != b);
1495
1496 if (a == b)
1497 {
1498 changed = !bitmap_empty_p (dst);
1499 bitmap_clear (dst);
1500 return changed;
1501 }
1502
1503 while (a_elt)
1504 {
1505 while (b_elt && b_elt->indx < a_elt->indx)
1506 b_elt = b_elt->next;
1507
1508 if (!b_elt || b_elt->indx > a_elt->indx)
1509 {
1510 changed = bitmap_elt_copy (dst, dst_elt, dst_prev, a_elt, changed);
1511 dst_prev = *dst_prev_pnext;
1512 dst_prev_pnext = &dst_prev->next;
1513 dst_elt = *dst_prev_pnext;
1514 a_elt = a_elt->next;
1515 }
1516
1517 else
1518 {
1519 /* Matching elts, generate A & ~B. */
1520 unsigned ix;
1521 BITMAP_WORD ior = 0;
1522
1523 if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
1524 {
1525 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1526 {
1527 BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
1528
1529 if (dst_elt->bits[ix] != r)
1530 {
1531 changed = true;
1532 dst_elt->bits[ix] = r;
1533 }
1534 ior |= r;
1535 }
1536 }
1537 else
1538 {
1539 bool new_element;
1540 if (!dst_elt || dst_elt->indx > a_elt->indx)
1541 {
1542 dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
1543 a_elt->indx);
1544 new_element = true;
1545 }
1546 else
1547 {
1548 dst_elt->indx = a_elt->indx;
1549 new_element = false;
1550 }
1551
1552 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1553 {
1554 BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
1555
1556 dst_elt->bits[ix] = r;
1557 ior |= r;
1558 }
1559
1560 if (ior)
1561 changed = true;
1562 else
1563 {
1564 changed |= !new_element;
1565 bitmap_list_unlink_element (dst, dst_elt);
1566 dst_elt = *dst_prev_pnext;
1567 }
1568 }
1569
1570 if (ior)
1571 {
1572 dst_prev = *dst_prev_pnext;
1573 dst_prev_pnext = &dst_prev->next;
1574 dst_elt = *dst_prev_pnext;
1575 }
1576 a_elt = a_elt->next;
1577 b_elt = b_elt->next;
1578 }
1579 }
1580
1581 /* Ensure that dst->current is valid. */
1582 dst->current = dst->first;
1583
1584 if (dst_elt)
1585 {
1586 changed = true;
1587 bitmap_elt_clear_from (dst, dst_elt);
1588 }
1589 gcc_checking_assert (!dst->current == !dst->first);
1590 if (dst->current)
1591 dst->indx = dst->current->indx;
1592
1593 return changed;
1594 }
1595
1596 /* A &= ~B. Returns true if A changes */
1597
1598 bool
1599 bitmap_and_compl_into (bitmap a, const_bitmap b)
1600 {
1601 bitmap_element *a_elt = a->first;
1602 const bitmap_element *b_elt = b->first;
1603 bitmap_element *next;
1604 BITMAP_WORD changed = 0;
1605
1606 gcc_checking_assert (!a->tree_form && !b->tree_form);
1607
1608 if (a == b)
1609 {
1610 if (bitmap_empty_p (a))
1611 return false;
1612 else
1613 {
1614 bitmap_clear (a);
1615 return true;
1616 }
1617 }
1618
1619 while (a_elt && b_elt)
1620 {
1621 if (a_elt->indx < b_elt->indx)
1622 a_elt = a_elt->next;
1623 else if (b_elt->indx < a_elt->indx)
1624 b_elt = b_elt->next;
1625 else
1626 {
1627 /* Matching elts, generate A &= ~B. */
1628 unsigned ix;
1629 BITMAP_WORD ior = 0;
1630
1631 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1632 {
1633 BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
1634 BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
1635
1636 a_elt->bits[ix] = r;
1637 changed |= cleared;
1638 ior |= r;
1639 }
1640 next = a_elt->next;
1641 if (!ior)
1642 bitmap_list_unlink_element (a, a_elt);
1643 a_elt = next;
1644 b_elt = b_elt->next;
1645 }
1646 }
1647 gcc_checking_assert (!a->current == !a->first
1648 && (!a->current || a->indx == a->current->indx));
1649 return changed != 0;
1650 }
1651
1652 /* Set COUNT bits from START in HEAD. */
1653 void
1654 bitmap_set_range (bitmap head, unsigned int start, unsigned int count)
1655 {
1656 unsigned int first_index, end_bit_plus1, last_index;
1657 bitmap_element *elt, *elt_prev;
1658 unsigned int i;
1659
1660 gcc_checking_assert (!head->tree_form);
1661
1662 if (!count)
1663 return;
1664
1665 if (count == 1)
1666 {
1667 bitmap_set_bit (head, start);
1668 return;
1669 }
1670
1671 first_index = start / BITMAP_ELEMENT_ALL_BITS;
1672 end_bit_plus1 = start + count;
1673 last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
1674 elt = bitmap_list_find_element (head, first_index);
1675
1676 /* If bitmap_list_find_element returns zero, the current is the closest block
1677 to the result. Otherwise, just use bitmap_element_allocate to
1678 ensure ELT is set; in the loop below, ELT == NULL means "insert
1679 at the end of the bitmap". */
1680 if (!elt)
1681 {
1682 elt = bitmap_element_allocate (head);
1683 elt->indx = first_index;
1684 bitmap_list_link_element (head, elt);
1685 }
1686
1687 gcc_checking_assert (elt->indx == first_index);
1688 elt_prev = elt->prev;
1689 for (i = first_index; i <= last_index; i++)
1690 {
1691 unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS;
1692 unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
1693
1694 unsigned int first_word_to_mod;
1695 BITMAP_WORD first_mask;
1696 unsigned int last_word_to_mod;
1697 BITMAP_WORD last_mask;
1698 unsigned int ix;
1699
1700 if (!elt || elt->indx != i)
1701 elt = bitmap_list_insert_element_after (head, elt_prev, i);
1702
1703 if (elt_start_bit <= start)
1704 {
1705 /* The first bit to turn on is somewhere inside this
1706 elt. */
1707 first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
1708
1709 /* This mask should have 1s in all bits >= start position. */
1710 first_mask =
1711 (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
1712 first_mask = ~first_mask;
1713 }
1714 else
1715 {
1716 /* The first bit to turn on is below this start of this elt. */
1717 first_word_to_mod = 0;
1718 first_mask = ~(BITMAP_WORD) 0;
1719 }
1720
1721 if (elt_end_bit_plus1 <= end_bit_plus1)
1722 {
1723 /* The last bit to turn on is beyond this elt. */
1724 last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
1725 last_mask = ~(BITMAP_WORD) 0;
1726 }
1727 else
1728 {
1729 /* The last bit to turn on is inside to this elt. */
1730 last_word_to_mod =
1731 (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
1732
1733 /* The last mask should have 1s below the end bit. */
1734 last_mask =
1735 (((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1;
1736 }
1737
1738 if (first_word_to_mod == last_word_to_mod)
1739 {
1740 BITMAP_WORD mask = first_mask & last_mask;
1741 elt->bits[first_word_to_mod] |= mask;
1742 }
1743 else
1744 {
1745 elt->bits[first_word_to_mod] |= first_mask;
1746 if (BITMAP_ELEMENT_WORDS > 2)
1747 for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++)
1748 elt->bits[ix] = ~(BITMAP_WORD) 0;
1749 elt->bits[last_word_to_mod] |= last_mask;
1750 }
1751
1752 elt_prev = elt;
1753 elt = elt->next;
1754 }
1755
1756 head->current = elt ? elt : elt_prev;
1757 head->indx = head->current->indx;
1758 }
1759
1760 /* Clear COUNT bits from START in HEAD. */
1761 void
1762 bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
1763 {
1764 unsigned int first_index, end_bit_plus1, last_index;
1765 bitmap_element *elt;
1766
1767 gcc_checking_assert (!head->tree_form);
1768
1769 if (!count)
1770 return;
1771
1772 if (count == 1)
1773 {
1774 bitmap_clear_bit (head, start);
1775 return;
1776 }
1777
1778 first_index = start / BITMAP_ELEMENT_ALL_BITS;
1779 end_bit_plus1 = start + count;
1780 last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
1781 elt = bitmap_list_find_element (head, first_index);
1782
1783 /* If bitmap_list_find_element returns zero, the current is the closest block
1784 to the result. If the current is less than first index, find the
1785 next one. Otherwise, just set elt to be current. */
1786 if (!elt)
1787 {
1788 if (head->current)
1789 {
1790 if (head->indx < first_index)
1791 {
1792 elt = head->current->next;
1793 if (!elt)
1794 return;
1795 }
1796 else
1797 elt = head->current;
1798 }
1799 else
1800 return;
1801 }
1802
1803 while (elt && (elt->indx <= last_index))
1804 {
1805 bitmap_element * next_elt = elt->next;
1806 unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
1807 unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
1808
1809
1810 if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
1811 /* Get rid of the entire elt and go to the next one. */
1812 bitmap_list_unlink_element (head, elt);
1813 else
1814 {
1815 /* Going to have to knock out some bits in this elt. */
1816 unsigned int first_word_to_mod;
1817 BITMAP_WORD first_mask;
1818 unsigned int last_word_to_mod;
1819 BITMAP_WORD last_mask;
1820 unsigned int i;
1821 bool clear = true;
1822
1823 if (elt_start_bit <= start)
1824 {
1825 /* The first bit to turn off is somewhere inside this
1826 elt. */
1827 first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
1828
1829 /* This mask should have 1s in all bits >= start position. */
1830 first_mask =
1831 (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
1832 first_mask = ~first_mask;
1833 }
1834 else
1835 {
1836 /* The first bit to turn off is below this start of this elt. */
1837 first_word_to_mod = 0;
1838 first_mask = 0;
1839 first_mask = ~first_mask;
1840 }
1841
1842 if (elt_end_bit_plus1 <= end_bit_plus1)
1843 {
1844 /* The last bit to turn off is beyond this elt. */
1845 last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
1846 last_mask = 0;
1847 last_mask = ~last_mask;
1848 }
1849 else
1850 {
1851 /* The last bit to turn off is inside to this elt. */
1852 last_word_to_mod =
1853 (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
1854
1855 /* The last mask should have 1s below the end bit. */
1856 last_mask =
1857 (((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
1858 }
1859
1860
1861 if (first_word_to_mod == last_word_to_mod)
1862 {
1863 BITMAP_WORD mask = first_mask & last_mask;
1864 elt->bits[first_word_to_mod] &= ~mask;
1865 }
1866 else
1867 {
1868 elt->bits[first_word_to_mod] &= ~first_mask;
1869 if (BITMAP_ELEMENT_WORDS > 2)
1870 for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
1871 elt->bits[i] = 0;
1872 elt->bits[last_word_to_mod] &= ~last_mask;
1873 }
1874 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
1875 if (elt->bits[i])
1876 {
1877 clear = false;
1878 break;
1879 }
1880 /* Check to see if there are any bits left. */
1881 if (clear)
1882 bitmap_list_unlink_element (head, elt);
1883 }
1884 elt = next_elt;
1885 }
1886
1887 if (elt)
1888 {
1889 head->current = elt;
1890 head->indx = head->current->indx;
1891 }
1892 }
1893
1894 /* A = ~A & B. */
1895
1896 void
1897 bitmap_compl_and_into (bitmap a, const_bitmap b)
1898 {
1899 bitmap_element *a_elt = a->first;
1900 const bitmap_element *b_elt = b->first;
1901 bitmap_element *a_prev = NULL;
1902 bitmap_element *next;
1903
1904 gcc_checking_assert (!a->tree_form && !b->tree_form);
1905 gcc_assert (a != b);
1906
1907 if (bitmap_empty_p (a))
1908 {
1909 bitmap_copy (a, b);
1910 return;
1911 }
1912 if (bitmap_empty_p (b))
1913 {
1914 bitmap_clear (a);
1915 return;
1916 }
1917
1918 while (a_elt || b_elt)
1919 {
1920 if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
1921 {
1922 /* A is before B. Remove A */
1923 next = a_elt->next;
1924 a_prev = a_elt->prev;
1925 bitmap_list_unlink_element (a, a_elt);
1926 a_elt = next;
1927 }
1928 else if (!a_elt || b_elt->indx < a_elt->indx)
1929 {
1930 /* B is before A. Copy B. */
1931 next = bitmap_list_insert_element_after (a, a_prev, b_elt->indx);
1932 memcpy (next->bits, b_elt->bits, sizeof (next->bits));
1933 a_prev = next;
1934 b_elt = b_elt->next;
1935 }
1936 else
1937 {
1938 /* Matching elts, generate A = ~A & B. */
1939 unsigned ix;
1940 BITMAP_WORD ior = 0;
1941
1942 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1943 {
1944 BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
1945 BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
1946
1947 a_elt->bits[ix] = r;
1948 ior |= r;
1949 }
1950 next = a_elt->next;
1951 if (!ior)
1952 bitmap_list_unlink_element (a, a_elt);
1953 else
1954 a_prev = a_elt;
1955 a_elt = next;
1956 b_elt = b_elt->next;
1957 }
1958 }
1959 gcc_checking_assert (!a->current == !a->first
1960 && (!a->current || a->indx == a->current->indx));
1961 return;
1962 }
1963
1964
1965 /* Insert an element corresponding to A_ELT | B_ELT after DST_PREV,
1966 overwriting DST_ELT if non-NULL. CHANGED is true if the destination bitmap
1967 had already been changed; the new value of CHANGED is returned. */
1968
1969 static inline bool
1970 bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
1971 const bitmap_element *a_elt, const bitmap_element *b_elt,
1972 bool changed)
1973 {
1974 gcc_assert (a_elt || b_elt);
1975
1976 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
1977 {
1978 /* Matching elts, generate A | B. */
1979 unsigned ix;
1980
1981 if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
1982 {
1983 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
1984 {
1985 BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
1986 if (r != dst_elt->bits[ix])
1987 {
1988 dst_elt->bits[ix] = r;
1989 changed = true;
1990 }
1991 }
1992 }
1993 else
1994 {
1995 changed = true;
1996 if (!dst_elt)
1997 dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
1998 a_elt->indx);
1999 else
2000 dst_elt->indx = a_elt->indx;
2001 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2002 {
2003 BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
2004 dst_elt->bits[ix] = r;
2005 }
2006 }
2007 }
2008 else
2009 {
2010 /* Copy a single element. */
2011 const bitmap_element *src;
2012
2013 if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
2014 src = a_elt;
2015 else
2016 src = b_elt;
2017
2018 gcc_checking_assert (src);
2019 changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src, changed);
2020 }
2021 return changed;
2022 }
2023
2024
2025 /* DST = A | B. Return true if DST changes. */
2026
2027 bool
2028 bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b)
2029 {
2030 bitmap_element *dst_elt = dst->first;
2031 const bitmap_element *a_elt = a->first;
2032 const bitmap_element *b_elt = b->first;
2033 bitmap_element *dst_prev = NULL;
2034 bitmap_element **dst_prev_pnext = &dst->first;
2035 bool changed = false;
2036
2037 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
2038 gcc_assert (dst != a && dst != b);
2039
2040 while (a_elt || b_elt)
2041 {
2042 changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed);
2043
2044 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
2045 {
2046 a_elt = a_elt->next;
2047 b_elt = b_elt->next;
2048 }
2049 else
2050 {
2051 if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
2052 a_elt = a_elt->next;
2053 else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
2054 b_elt = b_elt->next;
2055 }
2056
2057 dst_prev = *dst_prev_pnext;
2058 dst_prev_pnext = &dst_prev->next;
2059 dst_elt = *dst_prev_pnext;
2060 }
2061
2062 if (dst_elt)
2063 {
2064 changed = true;
2065 /* Ensure that dst->current is valid. */
2066 dst->current = dst->first;
2067 bitmap_elt_clear_from (dst, dst_elt);
2068 }
2069 gcc_checking_assert (!dst->current == !dst->first);
2070 if (dst->current)
2071 dst->indx = dst->current->indx;
2072 return changed;
2073 }
2074
2075 /* A |= B. Return true if A changes. */
2076
2077 bool
2078 bitmap_ior_into (bitmap a, const_bitmap b)
2079 {
2080 bitmap_element *a_elt = a->first;
2081 const bitmap_element *b_elt = b->first;
2082 bitmap_element *a_prev = NULL;
2083 bitmap_element **a_prev_pnext = &a->first;
2084 bool changed = false;
2085
2086 gcc_checking_assert (!a->tree_form && !b->tree_form);
2087 if (a == b)
2088 return false;
2089
2090 while (b_elt)
2091 {
2092 /* If A lags behind B, just advance it. */
2093 if (!a_elt || a_elt->indx == b_elt->indx)
2094 {
2095 changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
2096 b_elt = b_elt->next;
2097 }
2098 else if (a_elt->indx > b_elt->indx)
2099 {
2100 changed = bitmap_elt_copy (a, NULL, a_prev, b_elt, changed);
2101 b_elt = b_elt->next;
2102 }
2103
2104 a_prev = *a_prev_pnext;
2105 a_prev_pnext = &a_prev->next;
2106 a_elt = *a_prev_pnext;
2107 }
2108
2109 gcc_checking_assert (!a->current == !a->first);
2110 if (a->current)
2111 a->indx = a->current->indx;
2112 return changed;
2113 }
2114
2115 /* A |= B. Return true if A changes. Free B (re-using its storage
2116 for the result). */
2117
2118 bool
2119 bitmap_ior_into_and_free (bitmap a, bitmap *b_)
2120 {
2121 bitmap b = *b_;
2122 bitmap_element *a_elt = a->first;
2123 bitmap_element *b_elt = b->first;
2124 bitmap_element *a_prev = NULL;
2125 bitmap_element **a_prev_pnext = &a->first;
2126 bool changed = false;
2127
2128 gcc_checking_assert (!a->tree_form && !b->tree_form);
2129 gcc_assert (a->obstack == b->obstack);
2130 if (a == b)
2131 return false;
2132
2133 while (b_elt)
2134 {
2135 /* If A lags behind B, just advance it. */
2136 if (!a_elt || a_elt->indx == b_elt->indx)
2137 {
2138 changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
2139 b_elt = b_elt->next;
2140 }
2141 else if (a_elt->indx > b_elt->indx)
2142 {
2143 bitmap_element *b_elt_next = b_elt->next;
2144 bitmap_list_unlink_element (b, b_elt, false);
2145 bitmap_list_insert_element_after (a, a_prev, b_elt->indx, b_elt);
2146 b_elt = b_elt_next;
2147 }
2148
2149 a_prev = *a_prev_pnext;
2150 a_prev_pnext = &a_prev->next;
2151 a_elt = *a_prev_pnext;
2152 }
2153
2154 gcc_checking_assert (!a->current == !a->first);
2155 if (a->current)
2156 a->indx = a->current->indx;
2157
2158 if (b->obstack)
2159 BITMAP_FREE (*b_);
2160 else
2161 bitmap_clear (b);
2162 return changed;
2163 }
2164
2165 /* DST = A ^ B */
2166
2167 void
2168 bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b)
2169 {
2170 bitmap_element *dst_elt = dst->first;
2171 const bitmap_element *a_elt = a->first;
2172 const bitmap_element *b_elt = b->first;
2173 bitmap_element *dst_prev = NULL;
2174
2175 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
2176 gcc_assert (dst != a && dst != b);
2177
2178 if (a == b)
2179 {
2180 bitmap_clear (dst);
2181 return;
2182 }
2183
2184 while (a_elt || b_elt)
2185 {
2186 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
2187 {
2188 /* Matching elts, generate A ^ B. */
2189 unsigned ix;
2190 BITMAP_WORD ior = 0;
2191
2192 if (!dst_elt)
2193 dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
2194 a_elt->indx);
2195 else
2196 dst_elt->indx = a_elt->indx;
2197 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2198 {
2199 BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
2200
2201 ior |= r;
2202 dst_elt->bits[ix] = r;
2203 }
2204 a_elt = a_elt->next;
2205 b_elt = b_elt->next;
2206 if (ior)
2207 {
2208 dst_prev = dst_elt;
2209 dst_elt = dst_elt->next;
2210 }
2211 }
2212 else
2213 {
2214 /* Copy a single element. */
2215 const bitmap_element *src;
2216
2217 if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
2218 {
2219 src = a_elt;
2220 a_elt = a_elt->next;
2221 }
2222 else
2223 {
2224 src = b_elt;
2225 b_elt = b_elt->next;
2226 }
2227
2228 if (!dst_elt)
2229 dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
2230 src->indx);
2231 else
2232 dst_elt->indx = src->indx;
2233 memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
2234 dst_prev = dst_elt;
2235 dst_elt = dst_elt->next;
2236 }
2237 }
2238 /* Ensure that dst->current is valid. */
2239 dst->current = dst->first;
2240 bitmap_elt_clear_from (dst, dst_elt);
2241 gcc_checking_assert (!dst->current == !dst->first);
2242 if (dst->current)
2243 dst->indx = dst->current->indx;
2244 }
2245
2246 /* A ^= B */
2247
2248 void
2249 bitmap_xor_into (bitmap a, const_bitmap b)
2250 {
2251 bitmap_element *a_elt = a->first;
2252 const bitmap_element *b_elt = b->first;
2253 bitmap_element *a_prev = NULL;
2254
2255 gcc_checking_assert (!a->tree_form && !b->tree_form);
2256
2257 if (a == b)
2258 {
2259 bitmap_clear (a);
2260 return;
2261 }
2262
2263 while (b_elt)
2264 {
2265 if (!a_elt || b_elt->indx < a_elt->indx)
2266 {
2267 /* Copy b_elt. */
2268 bitmap_element *dst = bitmap_list_insert_element_after (a, a_prev,
2269 b_elt->indx);
2270 memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
2271 a_prev = dst;
2272 b_elt = b_elt->next;
2273 }
2274 else if (a_elt->indx < b_elt->indx)
2275 {
2276 a_prev = a_elt;
2277 a_elt = a_elt->next;
2278 }
2279 else
2280 {
2281 /* Matching elts, generate A ^= B. */
2282 unsigned ix;
2283 BITMAP_WORD ior = 0;
2284 bitmap_element *next = a_elt->next;
2285
2286 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2287 {
2288 BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
2289
2290 ior |= r;
2291 a_elt->bits[ix] = r;
2292 }
2293 b_elt = b_elt->next;
2294 if (ior)
2295 a_prev = a_elt;
2296 else
2297 bitmap_list_unlink_element (a, a_elt);
2298 a_elt = next;
2299 }
2300 }
2301 gcc_checking_assert (!a->current == !a->first);
2302 if (a->current)
2303 a->indx = a->current->indx;
2304 }
2305
2306 /* Return true if two bitmaps are identical.
2307 We do not bother with a check for pointer equality, as that never
2308 occurs in practice. */
2309
2310 bool
2311 bitmap_equal_p (const_bitmap a, const_bitmap b)
2312 {
2313 const bitmap_element *a_elt;
2314 const bitmap_element *b_elt;
2315 unsigned ix;
2316
2317 gcc_checking_assert (!a->tree_form && !b->tree_form);
2318
2319 for (a_elt = a->first, b_elt = b->first;
2320 a_elt && b_elt;
2321 a_elt = a_elt->next, b_elt = b_elt->next)
2322 {
2323 if (a_elt->indx != b_elt->indx)
2324 return false;
2325 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2326 if (a_elt->bits[ix] != b_elt->bits[ix])
2327 return false;
2328 }
2329 return !a_elt && !b_elt;
2330 }
2331
2332 /* Return true if A AND B is not empty. */
2333
2334 bool
2335 bitmap_intersect_p (const_bitmap a, const_bitmap b)
2336 {
2337 const bitmap_element *a_elt;
2338 const bitmap_element *b_elt;
2339 unsigned ix;
2340
2341 gcc_checking_assert (!a->tree_form && !b->tree_form);
2342
2343 for (a_elt = a->first, b_elt = b->first;
2344 a_elt && b_elt;)
2345 {
2346 if (a_elt->indx < b_elt->indx)
2347 a_elt = a_elt->next;
2348 else if (b_elt->indx < a_elt->indx)
2349 b_elt = b_elt->next;
2350 else
2351 {
2352 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2353 if (a_elt->bits[ix] & b_elt->bits[ix])
2354 return true;
2355 a_elt = a_elt->next;
2356 b_elt = b_elt->next;
2357 }
2358 }
2359 return false;
2360 }
2361
2362 /* Return true if A AND NOT B is not empty. */
2363
2364 bool
2365 bitmap_intersect_compl_p (const_bitmap a, const_bitmap b)
2366 {
2367 const bitmap_element *a_elt;
2368 const bitmap_element *b_elt;
2369 unsigned ix;
2370
2371 gcc_checking_assert (!a->tree_form && !b->tree_form);
2372
2373 for (a_elt = a->first, b_elt = b->first;
2374 a_elt && b_elt;)
2375 {
2376 if (a_elt->indx < b_elt->indx)
2377 return true;
2378 else if (b_elt->indx < a_elt->indx)
2379 b_elt = b_elt->next;
2380 else
2381 {
2382 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2383 if (a_elt->bits[ix] & ~b_elt->bits[ix])
2384 return true;
2385 a_elt = a_elt->next;
2386 b_elt = b_elt->next;
2387 }
2388 }
2389 return a_elt != NULL;
2390 }
2391
2392 \f
2393 /* DST = A | (FROM1 & ~FROM2). Return true if DST changes. */
2394
2395 bool
2396 bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill)
2397 {
2398 bool changed = false;
2399
2400 bitmap_element *dst_elt = dst->first;
2401 const bitmap_element *a_elt = a->first;
2402 const bitmap_element *b_elt = b->first;
2403 const bitmap_element *kill_elt = kill->first;
2404 bitmap_element *dst_prev = NULL;
2405 bitmap_element **dst_prev_pnext = &dst->first;
2406
2407 gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form
2408 && !kill->tree_form);
2409 gcc_assert (dst != a && dst != b && dst != kill);
2410
2411 /* Special cases. We don't bother checking for bitmap_equal_p (b, kill). */
2412 if (b == kill || bitmap_empty_p (b))
2413 {
2414 changed = !bitmap_equal_p (dst, a);
2415 if (changed)
2416 bitmap_copy (dst, a);
2417 return changed;
2418 }
2419 if (bitmap_empty_p (kill))
2420 return bitmap_ior (dst, a, b);
2421 if (bitmap_empty_p (a))
2422 return bitmap_and_compl (dst, b, kill);
2423
2424 while (a_elt || b_elt)
2425 {
2426 bool new_element = false;
2427
2428 if (b_elt)
2429 while (kill_elt && kill_elt->indx < b_elt->indx)
2430 kill_elt = kill_elt->next;
2431
2432 if (b_elt && kill_elt && kill_elt->indx == b_elt->indx
2433 && (!a_elt || a_elt->indx >= b_elt->indx))
2434 {
2435 bitmap_element tmp_elt;
2436 unsigned ix;
2437
2438 BITMAP_WORD ior = 0;
2439 tmp_elt.indx = b_elt->indx;
2440 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2441 {
2442 BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix];
2443 ior |= r;
2444 tmp_elt.bits[ix] = r;
2445 }
2446
2447 if (ior)
2448 {
2449 changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
2450 a_elt, &tmp_elt, changed);
2451 new_element = true;
2452 if (a_elt && a_elt->indx == b_elt->indx)
2453 a_elt = a_elt->next;
2454 }
2455
2456 b_elt = b_elt->next;
2457 kill_elt = kill_elt->next;
2458 }
2459 else
2460 {
2461 changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
2462 a_elt, b_elt, changed);
2463 new_element = true;
2464
2465 if (a_elt && b_elt && a_elt->indx == b_elt->indx)
2466 {
2467 a_elt = a_elt->next;
2468 b_elt = b_elt->next;
2469 }
2470 else
2471 {
2472 if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
2473 a_elt = a_elt->next;
2474 else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
2475 b_elt = b_elt->next;
2476 }
2477 }
2478
2479 if (new_element)
2480 {
2481 dst_prev = *dst_prev_pnext;
2482 dst_prev_pnext = &dst_prev->next;
2483 dst_elt = *dst_prev_pnext;
2484 }
2485 }
2486
2487 if (dst_elt)
2488 {
2489 changed = true;
2490 /* Ensure that dst->current is valid. */
2491 dst->current = dst->first;
2492 bitmap_elt_clear_from (dst, dst_elt);
2493 }
2494 gcc_checking_assert (!dst->current == !dst->first);
2495 if (dst->current)
2496 dst->indx = dst->current->indx;
2497
2498 return changed;
2499 }
2500
2501 /* A |= (B & ~C). Return true if A changes. */
2502
2503 bool
2504 bitmap_ior_and_compl_into (bitmap a, const_bitmap b, const_bitmap c)
2505 {
2506 bitmap_element *a_elt = a->first;
2507 const bitmap_element *b_elt = b->first;
2508 const bitmap_element *c_elt = c->first;
2509 bitmap_element and_elt;
2510 bitmap_element *a_prev = NULL;
2511 bitmap_element **a_prev_pnext = &a->first;
2512 bool changed = false;
2513 unsigned ix;
2514
2515 gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form);
2516
2517 if (a == b)
2518 return false;
2519 if (bitmap_empty_p (c))
2520 return bitmap_ior_into (a, b);
2521 else if (bitmap_empty_p (a))
2522 return bitmap_and_compl (a, b, c);
2523
2524 and_elt.indx = -1;
2525 while (b_elt)
2526 {
2527 /* Advance C. */
2528 while (c_elt && c_elt->indx < b_elt->indx)
2529 c_elt = c_elt->next;
2530
2531 const bitmap_element *and_elt_ptr;
2532 if (c_elt && c_elt->indx == b_elt->indx)
2533 {
2534 BITMAP_WORD overall = 0;
2535 and_elt_ptr = &and_elt;
2536 and_elt.indx = b_elt->indx;
2537 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2538 {
2539 and_elt.bits[ix] = b_elt->bits[ix] & ~c_elt->bits[ix];
2540 overall |= and_elt.bits[ix];
2541 }
2542 if (!overall)
2543 {
2544 b_elt = b_elt->next;
2545 continue;
2546 }
2547 }
2548 else
2549 and_elt_ptr = b_elt;
2550
2551 b_elt = b_elt->next;
2552
2553 /* Now find a place to insert AND_ELT. */
2554 do
2555 {
2556 ix = a_elt ? a_elt->indx : and_elt_ptr->indx;
2557 if (ix == and_elt_ptr->indx)
2558 changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt,
2559 and_elt_ptr, changed);
2560 else if (ix > and_elt_ptr->indx)
2561 changed = bitmap_elt_copy (a, NULL, a_prev, and_elt_ptr, changed);
2562
2563 a_prev = *a_prev_pnext;
2564 a_prev_pnext = &a_prev->next;
2565 a_elt = *a_prev_pnext;
2566
2567 /* If A lagged behind B/C, we advanced it so loop once more. */
2568 }
2569 while (ix < and_elt_ptr->indx);
2570 }
2571
2572 gcc_checking_assert (!a->current == !a->first);
2573 if (a->current)
2574 a->indx = a->current->indx;
2575 return changed;
2576 }
2577
2578 /* A |= (B & C). Return true if A changes. */
2579
2580 bool
2581 bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c)
2582 {
2583 bitmap_element *a_elt = a->first;
2584 const bitmap_element *b_elt = b->first;
2585 const bitmap_element *c_elt = c->first;
2586 bitmap_element and_elt;
2587 bitmap_element *a_prev = NULL;
2588 bitmap_element **a_prev_pnext = &a->first;
2589 bool changed = false;
2590 unsigned ix;
2591
2592 gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form);
2593
2594 if (b == c)
2595 return bitmap_ior_into (a, b);
2596 if (bitmap_empty_p (b) || bitmap_empty_p (c))
2597 return false;
2598
2599 and_elt.indx = -1;
2600 while (b_elt && c_elt)
2601 {
2602 BITMAP_WORD overall;
2603
2604 /* Find a common item of B and C. */
2605 while (b_elt->indx != c_elt->indx)
2606 {
2607 if (b_elt->indx < c_elt->indx)
2608 {
2609 b_elt = b_elt->next;
2610 if (!b_elt)
2611 goto done;
2612 }
2613 else
2614 {
2615 c_elt = c_elt->next;
2616 if (!c_elt)
2617 goto done;
2618 }
2619 }
2620
2621 overall = 0;
2622 and_elt.indx = b_elt->indx;
2623 for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
2624 {
2625 and_elt.bits[ix] = b_elt->bits[ix] & c_elt->bits[ix];
2626 overall |= and_elt.bits[ix];
2627 }
2628
2629 b_elt = b_elt->next;
2630 c_elt = c_elt->next;
2631 if (!overall)
2632 continue;
2633
2634 /* Now find a place to insert AND_ELT. */
2635 do
2636 {
2637 ix = a_elt ? a_elt->indx : and_elt.indx;
2638 if (ix == and_elt.indx)
2639 changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, &and_elt, changed);
2640 else if (ix > and_elt.indx)
2641 changed = bitmap_elt_copy (a, NULL, a_prev, &and_elt, changed);
2642
2643 a_prev = *a_prev_pnext;
2644 a_prev_pnext = &a_prev->next;
2645 a_elt = *a_prev_pnext;
2646
2647 /* If A lagged behind B/C, we advanced it so loop once more. */
2648 }
2649 while (ix < and_elt.indx);
2650 }
2651
2652 done:
2653 gcc_checking_assert (!a->current == !a->first);
2654 if (a->current)
2655 a->indx = a->current->indx;
2656 return changed;
2657 }
2658
2659 /* Compute hash of bitmap (for purposes of hashing). */
2660
2661 hashval_t
2662 bitmap_hash (const_bitmap head)
2663 {
2664 const bitmap_element *ptr;
2665 BITMAP_WORD hash = 0;
2666 int ix;
2667
2668 gcc_checking_assert (!head->tree_form);
2669
2670 for (ptr = head->first; ptr; ptr = ptr->next)
2671 {
2672 hash ^= ptr->indx;
2673 for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
2674 hash ^= ptr->bits[ix];
2675 }
2676 return (hashval_t)hash;
2677 }
2678
2679 \f
2680 /* Function to obtain a vector of bitmap elements in bit order from
2681 HEAD in tree view. */
2682
2683 static void
2684 bitmap_tree_to_vec (vec<bitmap_element *> &elts, const_bitmap head)
2685 {
2686 gcc_checking_assert (head->tree_form);
2687 auto_vec<bitmap_element *, 32> stack;
2688 bitmap_element *e = head->first;
2689 while (true)
2690 {
2691 while (e != NULL)
2692 {
2693 stack.safe_push (e);
2694 e = e->prev;
2695 }
2696 if (stack.is_empty ())
2697 break;
2698
2699 e = stack.pop ();
2700 elts.safe_push (e);
2701 e = e->next;
2702 }
2703 }
2704
2705 /* Debugging function to print out the contents of a bitmap element. */
2706
2707 DEBUG_FUNCTION void
2708 debug_bitmap_elt_file (FILE *file, const bitmap_element *ptr)
2709 {
2710 unsigned int i, j, col = 26;
2711
2712 fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF
2713 " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {",
2714 (const void*) ptr, (const void*) ptr->next,
2715 (const void*) ptr->prev, ptr->indx);
2716
2717 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
2718 for (j = 0; j < BITMAP_WORD_BITS; j++)
2719 if ((ptr->bits[i] >> j) & 1)
2720 {
2721 if (col > 70)
2722 {
2723 fprintf (file, "\n\t\t\t");
2724 col = 24;
2725 }
2726
2727 fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
2728 + i * BITMAP_WORD_BITS + j));
2729 col += 4;
2730 }
2731
2732 fprintf (file, " }\n");
2733 }
2734
2735 /* Debugging function to print out the contents of a bitmap. */
2736
2737 DEBUG_FUNCTION void
2738 debug_bitmap_file (FILE *file, const_bitmap head)
2739 {
2740 const bitmap_element *ptr;
2741
2742 fprintf (file, "\nfirst = " HOST_PTR_PRINTF
2743 " current = " HOST_PTR_PRINTF " indx = %u\n",
2744 (void *) head->first, (void *) head->current, head->indx);
2745
2746 if (head->tree_form)
2747 {
2748 auto_vec<bitmap_element *, 32> elts;
2749 bitmap_tree_to_vec (elts, head);
2750 for (unsigned i = 0; i < elts.length (); ++i)
2751 debug_bitmap_elt_file (file, elts[i]);
2752 }
2753 else
2754 for (ptr = head->first; ptr; ptr = ptr->next)
2755 debug_bitmap_elt_file (file, ptr);
2756 }
2757
2758 /* Function to be called from the debugger to print the contents
2759 of a bitmap. */
2760
2761 DEBUG_FUNCTION void
2762 debug_bitmap (const_bitmap head)
2763 {
2764 debug_bitmap_file (stderr, head);
2765 }
2766
2767 /* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
2768 it does not print anything but the bits. */
2769
2770 DEBUG_FUNCTION void
2771 bitmap_print (FILE *file, const_bitmap head, const char *prefix,
2772 const char *suffix)
2773 {
2774 const char *comma = "";
2775 unsigned i;
2776
2777 fputs (prefix, file);
2778 if (head->tree_form)
2779 {
2780 auto_vec<bitmap_element *, 32> elts;
2781 bitmap_tree_to_vec (elts, head);
2782 for (i = 0; i < elts.length (); ++i)
2783 for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ++ix)
2784 {
2785 BITMAP_WORD word = elts[i]->bits[ix];
2786 for (unsigned bit = 0; bit != BITMAP_WORD_BITS; ++bit)
2787 if (word & ((BITMAP_WORD)1 << bit))
2788 {
2789 fprintf (file, "%s%d", comma,
2790 (bit + BITMAP_WORD_BITS * ix
2791 + elts[i]->indx * BITMAP_ELEMENT_ALL_BITS));
2792 comma = ", ";
2793 }
2794 }
2795 }
2796 else
2797 {
2798 bitmap_iterator bi;
2799 EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
2800 {
2801 fprintf (file, "%s%d", comma, i);
2802 comma = ", ";
2803 }
2804 }
2805 fputs (suffix, file);
2806 }
2807
2808 /* Output per-bitmap memory usage statistics. */
2809 void
2810 dump_bitmap_statistics (void)
2811 {
2812 if (!GATHER_STATISTICS)
2813 return;
2814
2815 bitmap_mem_desc.dump (BITMAP_ORIGIN);
2816 }
2817
2818 DEBUG_FUNCTION void
2819 debug (const bitmap_head &ref)
2820 {
2821 dump_bitmap (stderr, &ref);
2822 }
2823
2824 DEBUG_FUNCTION void
2825 debug (const bitmap_head *ptr)
2826 {
2827 if (ptr)
2828 debug (*ptr);
2829 else
2830 fprintf (stderr, "<nil>\n");
2831 }
2832
2833 DEBUG_FUNCTION void
2834 debug (const auto_bitmap &ref)
2835 {
2836 debug ((const bitmap_head &) ref);
2837 }
2838
2839 DEBUG_FUNCTION void
2840 debug (const auto_bitmap *ptr)
2841 {
2842 debug ((const bitmap_head *) ptr);
2843 }
2844
2845 void
2846 bitmap_head::dump ()
2847 {
2848 debug (this);
2849 }
2850
2851 #if CHECKING_P
2852
2853 namespace selftest {
2854
2855 /* Selftests for bitmaps. */
2856
2857 /* Freshly-created bitmaps ought to be empty. */
2858
2859 static void
2860 test_gc_alloc ()
2861 {
2862 bitmap b = bitmap_gc_alloc ();
2863 ASSERT_TRUE (bitmap_empty_p (b));
2864 }
2865
2866 /* Verify bitmap_set_range. */
2867
2868 static void
2869 test_set_range ()
2870 {
2871 bitmap b = bitmap_gc_alloc ();
2872 ASSERT_TRUE (bitmap_empty_p (b));
2873
2874 bitmap_set_range (b, 7, 5);
2875 ASSERT_FALSE (bitmap_empty_p (b));
2876 ASSERT_EQ (5, bitmap_count_bits (b));
2877
2878 /* Verify bitmap_bit_p at the boundaries. */
2879 ASSERT_FALSE (bitmap_bit_p (b, 6));
2880 ASSERT_TRUE (bitmap_bit_p (b, 7));
2881 ASSERT_TRUE (bitmap_bit_p (b, 11));
2882 ASSERT_FALSE (bitmap_bit_p (b, 12));
2883 }
2884
2885 /* Verify splitting a range into two pieces using bitmap_clear_bit. */
2886
2887 static void
2888 test_clear_bit_in_middle ()
2889 {
2890 bitmap b = bitmap_gc_alloc ();
2891
2892 /* Set b to [100..200]. */
2893 bitmap_set_range (b, 100, 100);
2894 ASSERT_EQ (100, bitmap_count_bits (b));
2895
2896 /* Clear a bit in the middle. */
2897 bool changed = bitmap_clear_bit (b, 150);
2898 ASSERT_TRUE (changed);
2899 ASSERT_EQ (99, bitmap_count_bits (b));
2900 ASSERT_TRUE (bitmap_bit_p (b, 149));
2901 ASSERT_FALSE (bitmap_bit_p (b, 150));
2902 ASSERT_TRUE (bitmap_bit_p (b, 151));
2903 }
2904
2905 /* Verify bitmap_copy. */
2906
2907 static void
2908 test_copying ()
2909 {
2910 bitmap src = bitmap_gc_alloc ();
2911 bitmap_set_range (src, 40, 10);
2912
2913 bitmap dst = bitmap_gc_alloc ();
2914 ASSERT_FALSE (bitmap_equal_p (src, dst));
2915 bitmap_copy (dst, src);
2916 ASSERT_TRUE (bitmap_equal_p (src, dst));
2917
2918 /* Verify that we can make them unequal again... */
2919 bitmap_set_range (src, 70, 5);
2920 ASSERT_FALSE (bitmap_equal_p (src, dst));
2921
2922 /* ...and that changing src after the copy didn't affect
2923 the other: */
2924 ASSERT_FALSE (bitmap_bit_p (dst, 70));
2925 }
2926
2927 /* Verify bitmap_single_bit_set_p. */
2928
2929 static void
2930 test_bitmap_single_bit_set_p ()
2931 {
2932 bitmap b = bitmap_gc_alloc ();
2933
2934 ASSERT_FALSE (bitmap_single_bit_set_p (b));
2935
2936 bitmap_set_range (b, 42, 1);
2937 ASSERT_TRUE (bitmap_single_bit_set_p (b));
2938 ASSERT_EQ (42, bitmap_first_set_bit (b));
2939
2940 bitmap_set_range (b, 1066, 1);
2941 ASSERT_FALSE (bitmap_single_bit_set_p (b));
2942 ASSERT_EQ (42, bitmap_first_set_bit (b));
2943
2944 bitmap_clear_range (b, 0, 100);
2945 ASSERT_TRUE (bitmap_single_bit_set_p (b));
2946 ASSERT_EQ (1066, bitmap_first_set_bit (b));
2947 }
2948
2949 /* Verify accessing aligned bit chunks works as expected. */
2950
2951 static void
2952 test_aligned_chunk (unsigned num_bits)
2953 {
2954 bitmap b = bitmap_gc_alloc ();
2955 int limit = 2 ^ num_bits;
2956
2957 int index = 3;
2958 for (int x = 0; x < limit; x++)
2959 {
2960 bitmap_set_aligned_chunk (b, index, num_bits, (BITMAP_WORD) x);
2961 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index, num_bits) == x);
2962 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index + 1,
2963 num_bits) == 0);
2964 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index - 1,
2965 num_bits) == 0);
2966 index += 3;
2967 }
2968 index = 3;
2969 for (int x = 0; x < limit ; x++)
2970 {
2971 ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index, num_bits) == x);
2972 index += 3;
2973 }
2974 }
2975
2976 /* Run all of the selftests within this file. */
2977
2978 void
2979 bitmap_cc_tests ()
2980 {
2981 test_gc_alloc ();
2982 test_set_range ();
2983 test_clear_bit_in_middle ();
2984 test_copying ();
2985 test_bitmap_single_bit_set_p ();
2986 /* Test 2, 4 and 8 bit aligned chunks. */
2987 test_aligned_chunk (2);
2988 test_aligned_chunk (4);
2989 test_aligned_chunk (8);
2990 }
2991
2992 } // namespace selftest
2993 #endif /* CHECKING_P */
2994
2995 #include "gt-bitmap.h"
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