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1 | /* A splay-tree datatype. |
2 | Copyright (C) 1998 Free Software Foundation, Inc. | |
3 | Contributed by Mark Mitchell (mark@markmitchell.com). | |
4 | ||
5 | This file is part of GNU CC. | |
6 | ||
7 | GNU CC is free software; you can redistribute it and/or modify it | |
8 | under the terms of the GNU General Public License as published by | |
9 | the Free Software Foundation; either version 2, or (at your option) | |
10 | any later version. | |
11 | ||
12 | GNU CC is distributed in the hope that it will be useful, but | |
13 | WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 | General Public License for more details. | |
16 | ||
17 | You should have received a copy of the GNU General Public License | |
18 | along with GNU CC; see the file COPYING. If not, write to the Free | |
19 | Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | |
20 | ||
21 | For an easily readable description of splay-trees, see: | |
22 | ||
23 | Lewis, Harry R. and Denenberg, Larry. Data Structures and Their | |
24 | Algorithms. Harper-Collins, Inc. 1991. */ | |
25 | ||
26 | #ifndef IN_GCC | |
27 | #include "libiberty.h" | |
28 | #endif /* IN_GCC */ | |
29 | #include "splay-tree.h" | |
30 | ||
31 | static void splay_tree_delete_helper PARAMS((splay_tree, | |
32 | splay_tree_node)); | |
33 | static void splay_tree_splay PARAMS((splay_tree, | |
34 | splay_tree_key)); | |
35 | static splay_tree_node splay_tree_splay_helper | |
36 | PARAMS((splay_tree, | |
37 | splay_tree_key, | |
38 | splay_tree_node*, | |
39 | splay_tree_node*, | |
40 | splay_tree_node*)); | |
41 | static int splay_tree_foreach_helper PARAMS((splay_tree, | |
42 | splay_tree_node, | |
43 | splay_tree_foreach_fn, | |
44 | void*)); | |
45 | ||
46 | /* Deallocate NODE (a member of SP), and all its sub-trees. */ | |
47 | ||
48 | static void | |
49 | splay_tree_delete_helper (sp, node) | |
50 | splay_tree sp; | |
51 | splay_tree_node node; | |
52 | { | |
53 | if (!node) | |
54 | return; | |
55 | ||
56 | splay_tree_delete_helper (sp, node->left); | |
57 | splay_tree_delete_helper (sp, node->right); | |
58 | ||
59 | if (sp->delete_key) | |
60 | (*sp->delete_key)(node->key); | |
61 | if (sp->delete_value) | |
62 | (*sp->delete_value)(node->value); | |
63 | ||
64 | free ((char*) node); | |
65 | } | |
66 | ||
67 | /* Help splay SP around KEY. PARENT and GRANDPARENT are the parent | |
68 | and grandparent, respectively, of NODE. */ | |
69 | ||
70 | static splay_tree_node | |
71 | splay_tree_splay_helper (sp, key, node, parent, grandparent) | |
72 | splay_tree sp; | |
73 | splay_tree_key key; | |
74 | splay_tree_node *node; | |
75 | splay_tree_node *parent; | |
76 | splay_tree_node *grandparent; | |
77 | { | |
78 | splay_tree_node *next; | |
79 | splay_tree_node n; | |
80 | int comparison; | |
81 | ||
82 | n = *node; | |
83 | ||
84 | if (!n) | |
85 | return *parent; | |
86 | ||
87 | comparison = (*sp->comp) (key, n->key); | |
88 | ||
89 | if (comparison == 0) | |
90 | /* We've found the target. */ | |
91 | next = 0; | |
92 | else if (comparison < 0) | |
93 | /* The target is to the left. */ | |
94 | next = &n->left; | |
95 | else | |
96 | /* The target is to the right. */ | |
97 | next = &n->right; | |
98 | ||
99 | if (next) | |
100 | { | |
101 | /* Continue down the tree. */ | |
102 | n = splay_tree_splay_helper (sp, key, next, node, parent); | |
103 | ||
104 | /* The recursive call will change the place to which NODE | |
105 | points. */ | |
106 | if (*node != n) | |
107 | return n; | |
108 | } | |
109 | ||
110 | if (!parent) | |
111 | /* NODE is the root. We are done. */ | |
112 | return n; | |
113 | ||
114 | /* First, handle the case where there is no grandparent (i.e., | |
115 | *PARENT is the root of the tree.) */ | |
116 | if (!grandparent) | |
117 | { | |
118 | if (n == (*parent)->left) | |
119 | { | |
120 | *node = n->right; | |
121 | n->right = *parent; | |
122 | } | |
123 | else | |
124 | { | |
125 | *node = n->left; | |
126 | n->left = *parent; | |
127 | } | |
128 | *parent = n; | |
129 | return n; | |
130 | } | |
131 | ||
132 | /* Next handle the cases where both N and *PARENT are left children, | |
133 | or where both are right children. */ | |
134 | if (n == (*parent)->left && *parent == (*grandparent)->left) | |
135 | { | |
136 | splay_tree_node p = *parent; | |
137 | ||
138 | (*grandparent)->left = p->right; | |
139 | p->right = *grandparent; | |
140 | p->left = n->right; | |
141 | n->right = p; | |
142 | *grandparent = n; | |
143 | return n; | |
144 | } | |
145 | else if (n == (*parent)->right && *parent == (*grandparent)->right) | |
146 | { | |
147 | splay_tree_node p = *parent; | |
148 | ||
149 | (*grandparent)->right = p->left; | |
150 | p->left = *grandparent; | |
151 | p->right = n->left; | |
152 | n->left = p; | |
153 | *grandparent = n; | |
154 | return n; | |
155 | } | |
156 | ||
157 | /* Finally, deal with the case where N is a left child, but *PARENT | |
158 | is a right child, or vice versa. */ | |
159 | if (n == (*parent)->left) | |
160 | { | |
161 | (*parent)->left = n->right; | |
162 | n->right = *parent; | |
163 | (*grandparent)->right = n->left; | |
164 | n->left = *grandparent; | |
165 | *grandparent = n; | |
166 | return n; | |
167 | } | |
168 | else | |
169 | { | |
170 | (*parent)->right = n->left; | |
171 | n->left = *parent; | |
172 | (*grandparent)->left = n->right; | |
173 | n->right = *grandparent; | |
174 | *grandparent = n; | |
175 | return n; | |
176 | } | |
177 | } | |
178 | ||
179 | /* Splay SP around KEY. */ | |
180 | ||
181 | static void | |
182 | splay_tree_splay (sp, key) | |
183 | splay_tree sp; | |
184 | splay_tree_key key; | |
185 | { | |
186 | if (sp->root == 0) | |
187 | return; | |
188 | ||
189 | splay_tree_splay_helper (sp, key, &sp->root, | |
190 | /*grandparent=*/0, /*parent=*/0); | |
191 | } | |
192 | ||
193 | /* Call FN, passing it the DATA, for every node below NODE, all of | |
194 | which are from SP, following an in-order traversal. If FN every | |
195 | returns a non-zero value, the iteration ceases immediately, and the | |
196 | value is returned. Otherwise, this function returns 0. */ | |
197 | ||
198 | int | |
199 | splay_tree_foreach_helper (sp, node, fn, data) | |
200 | splay_tree sp; | |
201 | splay_tree_node node; | |
202 | splay_tree_foreach_fn fn; | |
203 | void* data; | |
204 | { | |
205 | int val; | |
206 | ||
207 | if (!node) | |
208 | return 0; | |
209 | ||
210 | val = splay_tree_foreach_helper (sp, node->left, fn, data); | |
211 | if (val) | |
212 | return val; | |
213 | ||
214 | val = (*fn)(node, data); | |
215 | if (val) | |
216 | return val; | |
217 | ||
218 | return splay_tree_foreach_helper (sp, node->right, fn, data); | |
219 | } | |
220 | ||
221 | /* Allocate a new splay tree, using COMPARE_FN to compare nodes, | |
222 | DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate | |
223 | values. */ | |
224 | ||
225 | splay_tree | |
226 | splay_tree_new (compare_fn, delete_key_fn, delete_value_fn) | |
227 | splay_tree_compare_fn compare_fn; | |
228 | splay_tree_delete_key_fn delete_key_fn; | |
229 | splay_tree_delete_value_fn delete_value_fn; | |
230 | { | |
231 | splay_tree sp = (splay_tree) xmalloc (sizeof (struct splay_tree)); | |
232 | sp->root = 0; | |
233 | sp->comp = compare_fn; | |
234 | sp->delete_key = delete_key_fn; | |
235 | sp->delete_value = delete_value_fn; | |
236 | ||
237 | return sp; | |
238 | } | |
239 | ||
240 | /* Deallocate SP. */ | |
241 | ||
242 | void | |
243 | splay_tree_delete (sp) | |
244 | splay_tree sp; | |
245 | { | |
246 | splay_tree_delete_helper (sp, sp->root); | |
247 | free ((char*) sp); | |
248 | } | |
249 | ||
250 | /* Insert a new node (associating KEY with DATA) into SP. If a | |
251 | previous node with the indicated KEY exists, its data is replaced | |
252 | with the new value. */ | |
253 | ||
254 | void | |
255 | splay_tree_insert (sp, key, value) | |
256 | splay_tree sp; | |
257 | splay_tree_key key; | |
258 | splay_tree_value value; | |
259 | { | |
260 | int comparison; | |
261 | ||
262 | splay_tree_splay (sp, key); | |
263 | ||
264 | if (sp->root) | |
265 | comparison = (*sp->comp)(sp->root->key, key); | |
266 | ||
267 | if (sp->root && comparison == 0) | |
268 | { | |
269 | /* If the root of the tree already has the indicated KEY, just | |
270 | replace the value with VALUE. */ | |
271 | if (sp->delete_value) | |
272 | (*sp->delete_value)(sp->root->value); | |
273 | sp->root->value = value; | |
274 | } | |
275 | else | |
276 | { | |
277 | /* Create a new node, and insert it at the root. */ | |
278 | splay_tree_node node; | |
279 | ||
280 | node = (splay_tree_node) xmalloc (sizeof (struct splay_tree_node)); | |
281 | node->key = key; | |
282 | node->value = value; | |
283 | ||
284 | if (!sp->root) | |
285 | node->left = node->right = 0; | |
286 | else if (comparison < 0) | |
287 | { | |
288 | node->left = sp->root; | |
289 | node->right = node->left->right; | |
290 | node->left->right = 0; | |
291 | } | |
292 | else | |
293 | { | |
294 | node->right = sp->root; | |
295 | node->left = node->right->left; | |
296 | node->right->left = 0; | |
297 | } | |
298 | ||
299 | sp->root = node; | |
300 | } | |
301 | } | |
302 | ||
303 | /* Lookup KEY in SP, returning VALUE if present, and NULL | |
304 | otherwise. */ | |
305 | ||
306 | splay_tree_node | |
307 | splay_tree_lookup (sp, key) | |
308 | splay_tree sp; | |
309 | splay_tree_key key; | |
310 | { | |
311 | splay_tree_splay (sp, key); | |
312 | ||
313 | if (sp->root && (*sp->comp)(sp->root->key, key) == 0) | |
314 | return sp->root; | |
315 | else | |
316 | return 0; | |
317 | } | |
318 | ||
319 | /* Call FN, passing it the DATA, for every node in SP, following an | |
320 | in-order traversal. If FN every returns a non-zero value, the | |
321 | iteration ceases immediately, and the value is returned. | |
322 | Otherwise, this function returns 0. */ | |
323 | ||
324 | int | |
325 | splay_tree_foreach (sp, fn, data) | |
326 | splay_tree sp; | |
327 | splay_tree_foreach_fn fn; | |
328 | void *data; | |
329 | { | |
330 | return splay_tree_foreach_helper (sp, sp->root, fn, data); | |
331 | } |