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c6a1db6c 1/* Language-independent node constructors for parse phase of GNU compiler.
6cba9fcc 2 Copyright (C) 1987, 88, 92, 93, 94, 95, 1996 Free Software Foundation, Inc.
c6a1db6c
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3
4This file is part of GNU CC.
5
6GNU CC is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
8the Free Software Foundation; either version 2, or (at your option)
9any later version.
10
11GNU CC is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU CC; see the file COPYING. If not, write to
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18the Free Software Foundation, 59 Temple Place - Suite 330,
19Boston, MA 02111-1307, USA. */
c6a1db6c
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20
21
22/* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
53d74c3c 36#include <setjmp.h>
c6a1db6c 37#include "config.h"
c6a1db6c 38#include "flags.h"
c6a1db6c 39#include "tree.h"
d69c4bd1 40#include "function.h"
c6a1db6c 41#include "obstack.h"
ba63ed56 42#ifdef __STDC__
04fe4385 43#include <stdarg.h>
ba63ed56 44#else
04fe4385 45#include <varargs.h>
ba63ed56 46#endif
f8d97cf4 47#include <stdio.h>
c6a1db6c
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48
49#define obstack_chunk_alloc xmalloc
50#define obstack_chunk_free free
51
c6a1db6c
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52/* Tree nodes of permanent duration are allocated in this obstack.
53 They are the identifier nodes, and everything outside of
54 the bodies and parameters of function definitions. */
55
56struct obstack permanent_obstack;
57
58/* The initial RTL, and all ..._TYPE nodes, in a function
59 are allocated in this obstack. Usually they are freed at the
60 end of the function, but if the function is inline they are saved.
61 For top-level functions, this is maybepermanent_obstack.
62 Separate obstacks are made for nested functions. */
63
64struct obstack *function_maybepermanent_obstack;
65
66/* This is the function_maybepermanent_obstack for top-level functions. */
67
68struct obstack maybepermanent_obstack;
69
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70/* This is a list of function_maybepermanent_obstacks for top-level inline
71 functions that are compiled in the middle of compiling other functions. */
72
73struct simple_obstack_stack *toplev_inline_obstacks;
74
75/* This is a list of function_maybepermanent_obstacks for inline functions
76 nested in the current function that were compiled in the middle of
77 compiling other functions. */
78
79struct simple_obstack_stack *inline_obstacks;
80
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81/* The contents of the current function definition are allocated
82 in this obstack, and all are freed at the end of the function.
83 For top-level functions, this is temporary_obstack.
84 Separate obstacks are made for nested functions. */
85
86struct obstack *function_obstack;
87
88/* This is used for reading initializers of global variables. */
89
90struct obstack temporary_obstack;
91
92/* The tree nodes of an expression are allocated
93 in this obstack, and all are freed at the end of the expression. */
94
95struct obstack momentary_obstack;
96
97/* The tree nodes of a declarator are allocated
98 in this obstack, and all are freed when the declarator
99 has been parsed. */
100
101static struct obstack temp_decl_obstack;
102
103/* This points at either permanent_obstack
104 or the current function_maybepermanent_obstack. */
105
106struct obstack *saveable_obstack;
107
108/* This is same as saveable_obstack during parse and expansion phase;
109 it points to the current function's obstack during optimization.
110 This is the obstack to be used for creating rtl objects. */
111
112struct obstack *rtl_obstack;
113
114/* This points at either permanent_obstack or the current function_obstack. */
115
116struct obstack *current_obstack;
117
118/* This points at either permanent_obstack or the current function_obstack
119 or momentary_obstack. */
120
121struct obstack *expression_obstack;
122
123/* Stack of obstack selections for push_obstacks and pop_obstacks. */
124
125struct obstack_stack
126{
127 struct obstack_stack *next;
128 struct obstack *current;
129 struct obstack *saveable;
130 struct obstack *expression;
131 struct obstack *rtl;
132};
133
134struct obstack_stack *obstack_stack;
135
136/* Obstack for allocating struct obstack_stack entries. */
137
138static struct obstack obstack_stack_obstack;
139
140/* Addresses of first objects in some obstacks.
141 This is for freeing their entire contents. */
142char *maybepermanent_firstobj;
143char *temporary_firstobj;
144char *momentary_firstobj;
145char *temp_decl_firstobj;
146
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147/* This is used to preserve objects (mainly array initializers) that need to
148 live until the end of the current function, but no further. */
149char *momentary_function_firstobj;
150
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151/* Nonzero means all ..._TYPE nodes should be allocated permanently. */
152
153int all_types_permanent;
154
155/* Stack of places to restore the momentary obstack back to. */
156
157struct momentary_level
158{
159 /* Pointer back to previous such level. */
160 struct momentary_level *prev;
161 /* First object allocated within this level. */
162 char *base;
163 /* Value of expression_obstack saved at entry to this level. */
164 struct obstack *obstack;
165};
166
167struct momentary_level *momentary_stack;
168
169/* Table indexed by tree code giving a string containing a character
170 classifying the tree code. Possibilities are
171 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
172
173#define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
174
175char *standard_tree_code_type[] = {
176#include "tree.def"
177};
178#undef DEFTREECODE
179
180/* Table indexed by tree code giving number of expression
181 operands beyond the fixed part of the node structure.
182 Not used for types or decls. */
183
184#define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
185
186int standard_tree_code_length[] = {
187#include "tree.def"
188};
189#undef DEFTREECODE
190
191/* Names of tree components.
192 Used for printing out the tree and error messages. */
193#define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
194
195char *standard_tree_code_name[] = {
196#include "tree.def"
197};
198#undef DEFTREECODE
199
200/* Table indexed by tree code giving a string containing a character
201 classifying the tree code. Possibilities are
202 t, d, s, c, r, e, <, 1 and 2. See tree.def for details. */
203
204char **tree_code_type;
205
206/* Table indexed by tree code giving number of expression
207 operands beyond the fixed part of the node structure.
208 Not used for types or decls. */
209
210int *tree_code_length;
211
212/* Table indexed by tree code giving name of tree code, as a string. */
213
214char **tree_code_name;
215
216/* Statistics-gathering stuff. */
217typedef enum
218{
03646189
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219 d_kind,
220 t_kind,
221 b_kind,
222 s_kind,
223 r_kind,
224 e_kind,
225 c_kind,
226 id_kind,
227 op_id_kind,
228 perm_list_kind,
229 temp_list_kind,
230 vec_kind,
231 x_kind,
232 lang_decl,
233 lang_type,
234 all_kinds
c6a1db6c 235} tree_node_kind;
03646189 236
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237int tree_node_counts[(int)all_kinds];
238int tree_node_sizes[(int)all_kinds];
239int id_string_size = 0;
03646189
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240
241char *tree_node_kind_names[] = {
242 "decls",
243 "types",
244 "blocks",
245 "stmts",
246 "refs",
247 "exprs",
248 "constants",
249 "identifiers",
250 "op_identifiers",
251 "perm_tree_lists",
252 "temp_tree_lists",
253 "vecs",
254 "random kinds",
255 "lang_decl kinds",
256 "lang_type kinds"
257};
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258
259/* Hash table for uniquizing IDENTIFIER_NODEs by name. */
260
261#define MAX_HASH_TABLE 1009
262static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
263
264/* 0 while creating built-in identifiers. */
265static int do_identifier_warnings;
266
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267/* Unique id for next decl created. */
268static int next_decl_uid;
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269/* Unique id for next type created. */
270static int next_type_uid = 1;
0e77444b 271
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272/* Here is how primitive or already-canonicalized types' hash
273 codes are made. */
274#define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
275
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276extern char *mode_name[];
277
278void gcc_obstack_init ();
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279\f
280/* Init the principal obstacks. */
281
282void
283init_obstacks ()
284{
285 gcc_obstack_init (&obstack_stack_obstack);
286 gcc_obstack_init (&permanent_obstack);
287
288 gcc_obstack_init (&temporary_obstack);
289 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
290 gcc_obstack_init (&momentary_obstack);
291 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
2b417d3c 292 momentary_function_firstobj = momentary_firstobj;
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293 gcc_obstack_init (&maybepermanent_obstack);
294 maybepermanent_firstobj
295 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
296 gcc_obstack_init (&temp_decl_obstack);
297 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
298
299 function_obstack = &temporary_obstack;
300 function_maybepermanent_obstack = &maybepermanent_obstack;
301 current_obstack = &permanent_obstack;
302 expression_obstack = &permanent_obstack;
303 rtl_obstack = saveable_obstack = &permanent_obstack;
304
305 /* Init the hash table of identifiers. */
4c9a05bc 306 bzero ((char *) hash_table, sizeof hash_table);
c6a1db6c
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307}
308
309void
310gcc_obstack_init (obstack)
311 struct obstack *obstack;
312{
313 /* Let particular systems override the size of a chunk. */
314#ifndef OBSTACK_CHUNK_SIZE
315#define OBSTACK_CHUNK_SIZE 0
316#endif
317 /* Let them override the alloc and free routines too. */
318#ifndef OBSTACK_CHUNK_ALLOC
319#define OBSTACK_CHUNK_ALLOC xmalloc
320#endif
321#ifndef OBSTACK_CHUNK_FREE
322#define OBSTACK_CHUNK_FREE free
323#endif
324 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
325 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
326 (void (*) ()) OBSTACK_CHUNK_FREE);
327}
328
329/* Save all variables describing the current status into the structure *P.
a0dabda5
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330 This is used before starting a nested function.
331
332 CONTEXT is the decl_function_context for the function we're about to
333 compile; if it isn't current_function_decl, we have to play some games. */
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334
335void
a0dabda5 336save_tree_status (p, context)
c6a1db6c 337 struct function *p;
a0dabda5 338 tree context;
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339{
340 p->all_types_permanent = all_types_permanent;
341 p->momentary_stack = momentary_stack;
342 p->maybepermanent_firstobj = maybepermanent_firstobj;
8fa6b6c9 343 p->temporary_firstobj = temporary_firstobj;
c6a1db6c 344 p->momentary_firstobj = momentary_firstobj;
2b417d3c 345 p->momentary_function_firstobj = momentary_function_firstobj;
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346 p->function_obstack = function_obstack;
347 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
348 p->current_obstack = current_obstack;
349 p->expression_obstack = expression_obstack;
350 p->saveable_obstack = saveable_obstack;
351 p->rtl_obstack = rtl_obstack;
a0dabda5 352 p->inline_obstacks = inline_obstacks;
c6a1db6c 353
a0dabda5
JM
354 if (context == current_function_decl)
355 /* Objects that need to be saved in this function can be in the nonsaved
356 obstack of the enclosing function since they can't possibly be needed
357 once it has returned. */
358 function_maybepermanent_obstack = function_obstack;
359 else
cafbaf85 360 {
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361 /* We're compiling a function which isn't nested in the current
362 function. We need to create a new maybepermanent_obstack for this
363 function, since it can't go onto any of the existing obstacks. */
364 struct simple_obstack_stack **head;
365 struct simple_obstack_stack *current;
366
367 if (context == NULL_TREE)
368 head = &toplev_inline_obstacks;
369 else
370 {
371 struct function *f = find_function_data (context);
372 head = &f->inline_obstacks;
373 }
374
375 current = ((struct simple_obstack_stack *)
376 xmalloc (sizeof (struct simple_obstack_stack)));
377
378 current->obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
379 function_maybepermanent_obstack = current->obstack;
380 gcc_obstack_init (function_maybepermanent_obstack);
381
382 current->next = *head;
383 *head = current;
384 }
385
386 maybepermanent_firstobj
387 = (char *) obstack_finish (function_maybepermanent_obstack);
19e7d354 388
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389 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
390 gcc_obstack_init (function_obstack);
391
c6a1db6c
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392 current_obstack = &permanent_obstack;
393 expression_obstack = &permanent_obstack;
394 rtl_obstack = saveable_obstack = &permanent_obstack;
395
8fa6b6c9 396 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
c6a1db6c 397 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
2b417d3c 398 momentary_function_firstobj = momentary_firstobj;
c6a1db6c
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399}
400
401/* Restore all variables describing the current status from the structure *P.
402 This is used after a nested function. */
403
404void
a0dabda5 405restore_tree_status (p)
c6a1db6c
RS
406 struct function *p;
407{
408 all_types_permanent = p->all_types_permanent;
409 momentary_stack = p->momentary_stack;
410
2b417d3c 411 obstack_free (&momentary_obstack, momentary_function_firstobj);
19e7d354 412
a0dabda5
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413 /* Free saveable storage used by the function just compiled and not
414 saved.
415
416 CAUTION: This is in function_obstack of the containing function.
417 So we must be sure that we never allocate from that obstack during
418 the compilation of a nested function if we expect it to survive
419 past the nested function's end. */
420 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
19e7d354 421
c6a1db6c 422 obstack_free (function_obstack, 0);
c6a1db6c
RS
423 free (function_obstack);
424
8fa6b6c9 425 temporary_firstobj = p->temporary_firstobj;
c6a1db6c 426 momentary_firstobj = p->momentary_firstobj;
2b417d3c 427 momentary_function_firstobj = p->momentary_function_firstobj;
c6a1db6c
RS
428 maybepermanent_firstobj = p->maybepermanent_firstobj;
429 function_obstack = p->function_obstack;
430 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
431 current_obstack = p->current_obstack;
432 expression_obstack = p->expression_obstack;
433 saveable_obstack = p->saveable_obstack;
434 rtl_obstack = p->rtl_obstack;
a0dabda5 435 inline_obstacks = p->inline_obstacks;
c6a1db6c
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436}
437\f
438/* Start allocating on the temporary (per function) obstack.
439 This is done in start_function before parsing the function body,
440 and before each initialization at top level, and to go back
956af069 441 to temporary allocation after doing permanent_allocation. */
c6a1db6c
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442
443void
444temporary_allocation ()
445{
446 /* Note that function_obstack at top level points to temporary_obstack.
447 But within a nested function context, it is a separate obstack. */
448 current_obstack = function_obstack;
449 expression_obstack = function_obstack;
450 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
451 momentary_stack = 0;
a0dabda5 452 inline_obstacks = 0;
c6a1db6c
RS
453}
454
455/* Start allocating on the permanent obstack but don't
456 free the temporary data. After calling this, call
457 `permanent_allocation' to fully resume permanent allocation status. */
458
459void
460end_temporary_allocation ()
461{
462 current_obstack = &permanent_obstack;
463 expression_obstack = &permanent_obstack;
464 rtl_obstack = saveable_obstack = &permanent_obstack;
465}
466
467/* Resume allocating on the temporary obstack, undoing
468 effects of `end_temporary_allocation'. */
469
470void
471resume_temporary_allocation ()
472{
473 current_obstack = function_obstack;
474 expression_obstack = function_obstack;
475 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
476}
477
478/* While doing temporary allocation, switch to allocating in such a
479 way as to save all nodes if the function is inlined. Call
480 resume_temporary_allocation to go back to ordinary temporary
481 allocation. */
482
483void
484saveable_allocation ()
485{
486 /* Note that function_obstack at top level points to temporary_obstack.
487 But within a nested function context, it is a separate obstack. */
488 expression_obstack = current_obstack = saveable_obstack;
489}
490
491/* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
492 recording the previously current obstacks on a stack.
493 This does not free any storage in any obstack. */
494
495void
496push_obstacks (current, saveable)
497 struct obstack *current, *saveable;
498{
499 struct obstack_stack *p
500 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
501 (sizeof (struct obstack_stack)));
502
503 p->current = current_obstack;
504 p->saveable = saveable_obstack;
505 p->expression = expression_obstack;
506 p->rtl = rtl_obstack;
507 p->next = obstack_stack;
508 obstack_stack = p;
509
510 current_obstack = current;
511 expression_obstack = current;
512 rtl_obstack = saveable_obstack = saveable;
513}
514
515/* Save the current set of obstacks, but don't change them. */
516
517void
518push_obstacks_nochange ()
519{
520 struct obstack_stack *p
521 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
522 (sizeof (struct obstack_stack)));
523
524 p->current = current_obstack;
525 p->saveable = saveable_obstack;
526 p->expression = expression_obstack;
527 p->rtl = rtl_obstack;
528 p->next = obstack_stack;
529 obstack_stack = p;
530}
531
532/* Pop the obstack selection stack. */
533
534void
535pop_obstacks ()
536{
537 struct obstack_stack *p = obstack_stack;
538 obstack_stack = p->next;
539
540 current_obstack = p->current;
541 saveable_obstack = p->saveable;
542 expression_obstack = p->expression;
543 rtl_obstack = p->rtl;
544
545 obstack_free (&obstack_stack_obstack, p);
546}
547
548/* Nonzero if temporary allocation is currently in effect.
549 Zero if currently doing permanent allocation. */
550
551int
552allocation_temporary_p ()
553{
554 return current_obstack != &permanent_obstack;
555}
556
557/* Go back to allocating on the permanent obstack
558 and free everything in the temporary obstack.
2b417d3c
JW
559
560 FUNCTION_END is true only if we have just finished compiling a function.
561 In that case, we also free preserved initial values on the momentary
562 obstack. */
c6a1db6c
RS
563
564void
2b417d3c
JW
565permanent_allocation (function_end)
566 int function_end;
c6a1db6c
RS
567{
568 /* Free up previous temporary obstack data */
569 obstack_free (&temporary_obstack, temporary_firstobj);
2b417d3c 570 if (function_end)
c61f7d69
RK
571 {
572 obstack_free (&momentary_obstack, momentary_function_firstobj);
573 momentary_firstobj = momentary_function_firstobj;
574 }
2b417d3c
JW
575 else
576 obstack_free (&momentary_obstack, momentary_firstobj);
9ccd47de 577 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
c6a1db6c
RS
578 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
579
a0dabda5
JM
580 /* Free up the maybepermanent_obstacks for any of our nested functions
581 which were compiled at a lower level. */
582 while (inline_obstacks)
583 {
584 struct simple_obstack_stack *current = inline_obstacks;
585 inline_obstacks = current->next;
586 obstack_free (current->obstack, 0);
587 free (current->obstack);
588 free (current);
589 }
590
c6a1db6c
RS
591 current_obstack = &permanent_obstack;
592 expression_obstack = &permanent_obstack;
593 rtl_obstack = saveable_obstack = &permanent_obstack;
594}
595
596/* Save permanently everything on the maybepermanent_obstack. */
597
598void
599preserve_data ()
600{
601 maybepermanent_firstobj
602 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
603}
604
605void
606preserve_initializer ()
607{
2b417d3c
JW
608 struct momentary_level *tem;
609 char *old_momentary;
610
c6a1db6c
RS
611 temporary_firstobj
612 = (char *) obstack_alloc (&temporary_obstack, 0);
c6a1db6c
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613 maybepermanent_firstobj
614 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
2b417d3c
JW
615
616 old_momentary = momentary_firstobj;
617 momentary_firstobj
618 = (char *) obstack_alloc (&momentary_obstack, 0);
619 if (momentary_firstobj != old_momentary)
620 for (tem = momentary_stack; tem; tem = tem->prev)
621 tem->base = momentary_firstobj;
c6a1db6c
RS
622}
623
624/* Start allocating new rtl in current_obstack.
625 Use resume_temporary_allocation
626 to go back to allocating rtl in saveable_obstack. */
627
628void
629rtl_in_current_obstack ()
630{
631 rtl_obstack = current_obstack;
632}
633
02e39be1
JW
634/* Start allocating rtl from saveable_obstack. Intended to be used after
635 a call to push_obstacks_nochange. */
c6a1db6c 636
02e39be1 637void
c6a1db6c
RS
638rtl_in_saveable_obstack ()
639{
02e39be1 640 rtl_obstack = saveable_obstack;
c6a1db6c
RS
641}
642\f
643/* Allocate SIZE bytes in the current obstack
644 and return a pointer to them.
645 In practice the current obstack is always the temporary one. */
646
647char *
648oballoc (size)
649 int size;
650{
651 return (char *) obstack_alloc (current_obstack, size);
652}
653
654/* Free the object PTR in the current obstack
655 as well as everything allocated since PTR.
656 In practice the current obstack is always the temporary one. */
657
658void
659obfree (ptr)
660 char *ptr;
661{
662 obstack_free (current_obstack, ptr);
663}
664
665/* Allocate SIZE bytes in the permanent obstack
666 and return a pointer to them. */
667
668char *
669permalloc (size)
37366632 670 int size;
c6a1db6c
RS
671{
672 return (char *) obstack_alloc (&permanent_obstack, size);
673}
674
675/* Allocate NELEM items of SIZE bytes in the permanent obstack
676 and return a pointer to them. The storage is cleared before
677 returning the value. */
678
679char *
680perm_calloc (nelem, size)
681 int nelem;
682 long size;
683{
684 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
685 bzero (rval, nelem * size);
686 return rval;
687}
688
689/* Allocate SIZE bytes in the saveable obstack
690 and return a pointer to them. */
691
692char *
693savealloc (size)
694 int size;
695{
696 return (char *) obstack_alloc (saveable_obstack, size);
697}
698\f
699/* Print out which obstack an object is in. */
700
701void
c4be79d2 702print_obstack_name (object, file, prefix)
c6a1db6c 703 char *object;
c4be79d2
RK
704 FILE *file;
705 char *prefix;
c6a1db6c
RS
706{
707 struct obstack *obstack = NULL;
708 char *obstack_name = NULL;
709 struct function *p;
710
711 for (p = outer_function_chain; p; p = p->next)
712 {
713 if (_obstack_allocated_p (p->function_obstack, object))
714 {
715 obstack = p->function_obstack;
716 obstack_name = "containing function obstack";
717 }
718 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
719 {
720 obstack = p->function_maybepermanent_obstack;
721 obstack_name = "containing function maybepermanent obstack";
722 }
723 }
724
725 if (_obstack_allocated_p (&obstack_stack_obstack, object))
726 {
727 obstack = &obstack_stack_obstack;
728 obstack_name = "obstack_stack_obstack";
729 }
730 else if (_obstack_allocated_p (function_obstack, object))
731 {
732 obstack = function_obstack;
733 obstack_name = "function obstack";
734 }
735 else if (_obstack_allocated_p (&permanent_obstack, object))
736 {
737 obstack = &permanent_obstack;
738 obstack_name = "permanent_obstack";
739 }
740 else if (_obstack_allocated_p (&momentary_obstack, object))
741 {
742 obstack = &momentary_obstack;
743 obstack_name = "momentary_obstack";
744 }
745 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
746 {
747 obstack = function_maybepermanent_obstack;
748 obstack_name = "function maybepermanent obstack";
749 }
750 else if (_obstack_allocated_p (&temp_decl_obstack, object))
751 {
752 obstack = &temp_decl_obstack;
753 obstack_name = "temp_decl_obstack";
754 }
755
0f41302f 756 /* Check to see if the object is in the free area of the obstack. */
c6a1db6c
RS
757 if (obstack != NULL)
758 {
759 if (object >= obstack->next_free
760 && object < obstack->chunk_limit)
c4be79d2
RK
761 fprintf (file, "%s in free portion of obstack %s",
762 prefix, obstack_name);
c6a1db6c 763 else
c4be79d2 764 fprintf (file, "%s allocated from %s", prefix, obstack_name);
c6a1db6c
RS
765 }
766 else
c4be79d2
RK
767 fprintf (file, "%s not allocated from any obstack", prefix);
768}
769
770void
771debug_obstack (object)
772 char *object;
773{
774 print_obstack_name (object, stderr, "object");
775 fprintf (stderr, ".\n");
c6a1db6c
RS
776}
777
778/* Return 1 if OBJ is in the permanent obstack.
779 This is slow, and should be used only for debugging.
780 Use TREE_PERMANENT for other purposes. */
781
782int
783object_permanent_p (obj)
784 tree obj;
785{
786 return _obstack_allocated_p (&permanent_obstack, obj);
787}
788\f
789/* Start a level of momentary allocation.
790 In C, each compound statement has its own level
791 and that level is freed at the end of each statement.
792 All expression nodes are allocated in the momentary allocation level. */
793
794void
795push_momentary ()
796{
797 struct momentary_level *tem
798 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
799 sizeof (struct momentary_level));
800 tem->prev = momentary_stack;
801 tem->base = (char *) obstack_base (&momentary_obstack);
802 tem->obstack = expression_obstack;
803 momentary_stack = tem;
804 expression_obstack = &momentary_obstack;
805}
806
9e8730a4
RK
807/* Set things up so the next clear_momentary will only clear memory
808 past our present position in momentary_obstack. */
809
810void
811preserve_momentary ()
812{
813 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
814}
815
c6a1db6c
RS
816/* Free all the storage in the current momentary-allocation level.
817 In C, this happens at the end of each statement. */
818
819void
820clear_momentary ()
821{
822 obstack_free (&momentary_obstack, momentary_stack->base);
823}
824
825/* Discard a level of momentary allocation.
826 In C, this happens at the end of each compound statement.
827 Restore the status of expression node allocation
828 that was in effect before this level was created. */
829
830void
831pop_momentary ()
832{
833 struct momentary_level *tem = momentary_stack;
834 momentary_stack = tem->prev;
835 expression_obstack = tem->obstack;
2b417d3c
JW
836 /* We can't free TEM from the momentary_obstack, because there might
837 be objects above it which have been saved. We can free back to the
838 stack of the level we are popping off though. */
839 obstack_free (&momentary_obstack, tem->base);
c6a1db6c
RS
840}
841
14b6efff
RS
842/* Pop back to the previous level of momentary allocation,
843 but don't free any momentary data just yet. */
844
845void
846pop_momentary_nofree ()
847{
848 struct momentary_level *tem = momentary_stack;
849 momentary_stack = tem->prev;
850 expression_obstack = tem->obstack;
851}
852
c6a1db6c
RS
853/* Call when starting to parse a declaration:
854 make expressions in the declaration last the length of the function.
855 Returns an argument that should be passed to resume_momentary later. */
856
857int
858suspend_momentary ()
859{
860 register int tem = expression_obstack == &momentary_obstack;
861 expression_obstack = saveable_obstack;
862 return tem;
863}
864
865/* Call when finished parsing a declaration:
866 restore the treatment of node-allocation that was
867 in effect before the suspension.
868 YES should be the value previously returned by suspend_momentary. */
869
870void
871resume_momentary (yes)
872 int yes;
873{
874 if (yes)
875 expression_obstack = &momentary_obstack;
876}
877\f
878/* Init the tables indexed by tree code.
879 Note that languages can add to these tables to define their own codes. */
880
881void
882init_tree_codes ()
883{
884 tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
885 tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
886 tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
4c9a05bc 887 bcopy ((char *) standard_tree_code_type, (char *) tree_code_type,
c6a1db6c 888 sizeof (standard_tree_code_type));
4c9a05bc 889 bcopy ((char *) standard_tree_code_length, (char *) tree_code_length,
c6a1db6c 890 sizeof (standard_tree_code_length));
4c9a05bc 891 bcopy ((char *) standard_tree_code_name, (char *) tree_code_name,
c6a1db6c
RS
892 sizeof (standard_tree_code_name));
893}
894
895/* Return a newly allocated node of code CODE.
896 Initialize the node's unique id and its TREE_PERMANENT flag.
897 For decl and type nodes, some other fields are initialized.
898 The rest of the node is initialized to zero.
899
900 Achoo! I got a code in the node. */
901
902tree
903make_node (code)
904 enum tree_code code;
905{
906 register tree t;
907 register int type = TREE_CODE_CLASS (code);
908 register int length;
909 register struct obstack *obstack = current_obstack;
910 register int i;
911 register tree_node_kind kind;
912
913 switch (type)
914 {
915 case 'd': /* A decl node */
916#ifdef GATHER_STATISTICS
917 kind = d_kind;
918#endif
919 length = sizeof (struct tree_decl);
920 /* All decls in an inline function need to be saved. */
921 if (obstack != &permanent_obstack)
922 obstack = saveable_obstack;
f52b5958
RK
923
924 /* PARM_DECLs go on the context of the parent. If this is a nested
925 function, then we must allocate the PARM_DECL on the parent's
926 obstack, so that they will live to the end of the parent's
9faa82d8 927 closing brace. This is necessary in case we try to inline the
f52b5958
RK
928 function into its parent.
929
930 PARM_DECLs of top-level functions do not have this problem. However,
9faa82d8 931 we allocate them where we put the FUNCTION_DECL for languages such as
f52b5958 932 Ada that need to consult some flags in the PARM_DECLs of the function
19e7d354
RK
933 when calling it.
934
935 See comment in restore_tree_status for why we can't put this
936 in function_obstack. */
937 if (code == PARM_DECL && obstack != &permanent_obstack)
e97b2a1c
JW
938 {
939 tree context = 0;
940 if (current_function_decl)
941 context = decl_function_context (current_function_decl);
f52b5958 942
e97b2a1c 943 if (context)
f52b5958 944 obstack
19e7d354 945 = find_function_data (context)->function_maybepermanent_obstack;
e97b2a1c 946 }
c6a1db6c
RS
947 break;
948
949 case 't': /* a type node */
950#ifdef GATHER_STATISTICS
951 kind = t_kind;
952#endif
953 length = sizeof (struct tree_type);
954 /* All data types are put where we can preserve them if nec. */
955 if (obstack != &permanent_obstack)
956 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
957 break;
958
03646189
RS
959 case 'b': /* a lexical block */
960#ifdef GATHER_STATISTICS
961 kind = b_kind;
962#endif
963 length = sizeof (struct tree_block);
964 /* All BLOCK nodes are put where we can preserve them if nec. */
965 if (obstack != &permanent_obstack)
966 obstack = saveable_obstack;
967 break;
968
c6a1db6c
RS
969 case 's': /* an expression with side effects */
970#ifdef GATHER_STATISTICS
971 kind = s_kind;
972 goto usual_kind;
973#endif
974 case 'r': /* a reference */
975#ifdef GATHER_STATISTICS
976 kind = r_kind;
977 goto usual_kind;
978#endif
979 case 'e': /* an expression */
980 case '<': /* a comparison expression */
981 case '1': /* a unary arithmetic expression */
982 case '2': /* a binary arithmetic expression */
983#ifdef GATHER_STATISTICS
984 kind = e_kind;
985 usual_kind:
986#endif
987 obstack = expression_obstack;
03646189
RS
988 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
989 if (code == BIND_EXPR && obstack != &permanent_obstack)
c6a1db6c
RS
990 obstack = saveable_obstack;
991 length = sizeof (struct tree_exp)
992 + (tree_code_length[(int) code] - 1) * sizeof (char *);
993 break;
994
995 case 'c': /* a constant */
996#ifdef GATHER_STATISTICS
997 kind = c_kind;
998#endif
999 obstack = expression_obstack;
66212c2f
RK
1000
1001 /* We can't use tree_code_length for INTEGER_CST, since the number of
1002 words is machine-dependent due to varying length of HOST_WIDE_INT,
1003 which might be wider than a pointer (e.g., long long). Similarly
1004 for REAL_CST, since the number of words is machine-dependent due
1005 to varying size and alignment of `double'. */
1006
1007 if (code == INTEGER_CST)
1008 length = sizeof (struct tree_int_cst);
1009 else if (code == REAL_CST)
1010 length = sizeof (struct tree_real_cst);
1011 else
1012 length = sizeof (struct tree_common)
1013 + tree_code_length[(int) code] * sizeof (char *);
1014 break;
c6a1db6c
RS
1015
1016 case 'x': /* something random, like an identifier. */
1017#ifdef GATHER_STATISTICS
1018 if (code == IDENTIFIER_NODE)
1019 kind = id_kind;
1020 else if (code == OP_IDENTIFIER)
1021 kind = op_id_kind;
1022 else if (code == TREE_VEC)
1023 kind = vec_kind;
1024 else
1025 kind = x_kind;
1026#endif
1027 length = sizeof (struct tree_common)
1028 + tree_code_length[(int) code] * sizeof (char *);
1029 /* Identifier nodes are always permanent since they are
1030 unique in a compiler run. */
1031 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
a7fcb968
RK
1032 break;
1033
1034 default:
1035 abort ();
c6a1db6c
RS
1036 }
1037
1038 t = (tree) obstack_alloc (obstack, length);
1039
1040#ifdef GATHER_STATISTICS
1041 tree_node_counts[(int)kind]++;
1042 tree_node_sizes[(int)kind] += length;
1043#endif
1044
2f145821 1045 /* Clear a word at a time. */
d5ebacaf 1046 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
c6a1db6c 1047 ((int *) t)[i] = 0;
2f145821
RS
1048 /* Clear any extra bytes. */
1049 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1050 ((char *) t)[i] = 0;
c6a1db6c
RS
1051
1052 TREE_SET_CODE (t, code);
1053 if (obstack == &permanent_obstack)
1054 TREE_PERMANENT (t) = 1;
1055
1056 switch (type)
1057 {
1058 case 's':
1059 TREE_SIDE_EFFECTS (t) = 1;
1060 TREE_TYPE (t) = void_type_node;
1061 break;
1062
1063 case 'd':
c0920bf9 1064 if (code != FUNCTION_DECL)
c7ee7249 1065 DECL_ALIGN (t) = 1;
cfd6bb3d
RS
1066 DECL_IN_SYSTEM_HEADER (t)
1067 = in_system_header && (obstack == &permanent_obstack);
c6a1db6c
RS
1068 DECL_SOURCE_LINE (t) = lineno;
1069 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
0e77444b 1070 DECL_UID (t) = next_decl_uid++;
c6a1db6c
RS
1071 break;
1072
1073 case 't':
579f50b6 1074 TYPE_UID (t) = next_type_uid++;
c6a1db6c
RS
1075 TYPE_ALIGN (t) = 1;
1076 TYPE_MAIN_VARIANT (t) = t;
d9cbc259 1077 TYPE_OBSTACK (t) = obstack;
91e97eb8
RK
1078 TYPE_ATTRIBUTES (t) = NULL_TREE;
1079#ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1080 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1081#endif
c6a1db6c
RS
1082 break;
1083
1084 case 'c':
1085 TREE_CONSTANT (t) = 1;
1086 break;
1087 }
1088
1089 return t;
1090}
1091\f
1092/* Return a new node with the same contents as NODE
1093 except that its TREE_CHAIN is zero and it has a fresh uid. */
1094
1095tree
1096copy_node (node)
1097 tree node;
1098{
1099 register tree t;
1100 register enum tree_code code = TREE_CODE (node);
1101 register int length;
1102 register int i;
1103
1104 switch (TREE_CODE_CLASS (code))
1105 {
1106 case 'd': /* A decl node */
1107 length = sizeof (struct tree_decl);
1108 break;
1109
1110 case 't': /* a type node */
1111 length = sizeof (struct tree_type);
1112 break;
1113
03646189
RS
1114 case 'b': /* a lexical block node */
1115 length = sizeof (struct tree_block);
1116 break;
1117
c6a1db6c 1118 case 'r': /* a reference */
858a47b1 1119 case 'e': /* an expression */
c6a1db6c
RS
1120 case 's': /* an expression with side effects */
1121 case '<': /* a comparison expression */
1122 case '1': /* a unary arithmetic expression */
1123 case '2': /* a binary arithmetic expression */
1124 length = sizeof (struct tree_exp)
1125 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1126 break;
1127
1128 case 'c': /* a constant */
49b08aba
RK
1129 /* We can't use tree_code_length for INTEGER_CST, since the number of
1130 words is machine-dependent due to varying length of HOST_WIDE_INT,
1131 which might be wider than a pointer (e.g., long long). Similarly
1132 for REAL_CST, since the number of words is machine-dependent due
1133 to varying size and alignment of `double'. */
1134 if (code == INTEGER_CST)
1135 {
1136 length = sizeof (struct tree_int_cst);
1137 break;
1138 }
1139 else if (code == REAL_CST)
c6a1db6c
RS
1140 {
1141 length = sizeof (struct tree_real_cst);
1142 break;
1143 }
1144
1145 case 'x': /* something random, like an identifier. */
1146 length = sizeof (struct tree_common)
1147 + tree_code_length[(int) code] * sizeof (char *);
1148 if (code == TREE_VEC)
1149 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1150 }
1151
1152 t = (tree) obstack_alloc (current_obstack, length);
1153
508f8149 1154 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
c6a1db6c 1155 ((int *) t)[i] = ((int *) node)[i];
2f145821
RS
1156 /* Clear any extra bytes. */
1157 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
11b459cf 1158 ((char *) t)[i] = ((char *) node)[i];
c6a1db6c
RS
1159
1160 TREE_CHAIN (t) = 0;
1161
579f50b6
RK
1162 if (TREE_CODE_CLASS (code) == 'd')
1163 DECL_UID (t) = next_decl_uid++;
1164 else if (TREE_CODE_CLASS (code) == 't')
d9cbc259
RK
1165 {
1166 TYPE_UID (t) = next_type_uid++;
1167 TYPE_OBSTACK (t) = current_obstack;
28238567
PB
1168
1169 /* The following is so that the debug code for
1170 the copy is different from the original type.
1171 The two statements usually duplicate each other
1172 (because they clear fields of the same union),
0f41302f 1173 but the optimizer should catch that. */
28238567
PB
1174 TYPE_SYMTAB_POINTER (t) = 0;
1175 TYPE_SYMTAB_ADDRESS (t) = 0;
d9cbc259 1176 }
579f50b6 1177
c6a1db6c
RS
1178 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1179
1180 return t;
1181}
1182
1183/* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1184 For example, this can copy a list made of TREE_LIST nodes. */
1185
1186tree
1187copy_list (list)
1188 tree list;
1189{
1190 tree head;
1191 register tree prev, next;
1192
1193 if (list == 0)
1194 return 0;
1195
1196 head = prev = copy_node (list);
1197 next = TREE_CHAIN (list);
1198 while (next)
1199 {
1200 TREE_CHAIN (prev) = copy_node (next);
1201 prev = TREE_CHAIN (prev);
1202 next = TREE_CHAIN (next);
1203 }
1204 return head;
1205}
1206\f
1207#define HASHBITS 30
1208
1209/* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1210 If an identifier with that name has previously been referred to,
1211 the same node is returned this time. */
1212
1213tree
1214get_identifier (text)
1215 register char *text;
1216{
1217 register int hi;
1218 register int i;
1219 register tree idp;
1220 register int len, hash_len;
1221
1222 /* Compute length of text in len. */
1223 for (len = 0; text[len]; len++);
1224
1225 /* Decide how much of that length to hash on */
1226 hash_len = len;
1227 if (warn_id_clash && len > id_clash_len)
1228 hash_len = id_clash_len;
1229
1230 /* Compute hash code */
0f41302f 1231 hi = hash_len * 613 + (unsigned) text[0];
c6a1db6c 1232 for (i = 1; i < hash_len; i += 2)
0f41302f 1233 hi = ((hi * 613) + (unsigned) (text[i]));
c6a1db6c
RS
1234
1235 hi &= (1 << HASHBITS) - 1;
1236 hi %= MAX_HASH_TABLE;
1237
1238 /* Search table for identifier */
1239 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1240 if (IDENTIFIER_LENGTH (idp) == len
1241 && IDENTIFIER_POINTER (idp)[0] == text[0]
1242 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1243 return idp; /* <-- return if found */
1244
1245 /* Not found; optionally warn about a similar identifier */
1246 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1247 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1248 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1249 {
1250 warning ("`%s' and `%s' identical in first %d characters",
1251 IDENTIFIER_POINTER (idp), text, id_clash_len);
1252 break;
1253 }
1254
1255 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1256 abort (); /* set_identifier_size hasn't been called. */
1257
1258 /* Not found, create one, add to chain */
1259 idp = make_node (IDENTIFIER_NODE);
1260 IDENTIFIER_LENGTH (idp) = len;
1261#ifdef GATHER_STATISTICS
1262 id_string_size += len;
1263#endif
1264
1265 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1266
1267 TREE_CHAIN (idp) = hash_table[hi];
1268 hash_table[hi] = idp;
1269 return idp; /* <-- return if created */
1270}
1271
1272/* Enable warnings on similar identifiers (if requested).
1273 Done after the built-in identifiers are created. */
1274
1275void
1276start_identifier_warnings ()
1277{
1278 do_identifier_warnings = 1;
1279}
1280
1281/* Record the size of an identifier node for the language in use.
1282 SIZE is the total size in bytes.
1283 This is called by the language-specific files. This must be
1284 called before allocating any identifiers. */
1285
1286void
1287set_identifier_size (size)
1288 int size;
1289{
1290 tree_code_length[(int) IDENTIFIER_NODE]
1291 = (size - sizeof (struct tree_common)) / sizeof (tree);
1292}
1293\f
1294/* Return a newly constructed INTEGER_CST node whose constant value
1295 is specified by the two ints LOW and HI.
37366632
RK
1296 The TREE_TYPE is set to `int'.
1297
1298 This function should be used via the `build_int_2' macro. */
c6a1db6c
RS
1299
1300tree
37366632
RK
1301build_int_2_wide (low, hi)
1302 HOST_WIDE_INT low, hi;
c6a1db6c
RS
1303{
1304 register tree t = make_node (INTEGER_CST);
1305 TREE_INT_CST_LOW (t) = low;
1306 TREE_INT_CST_HIGH (t) = hi;
1307 TREE_TYPE (t) = integer_type_node;
1308 return t;
1309}
1310
1311/* Return a new REAL_CST node whose type is TYPE and value is D. */
1312
1313tree
1314build_real (type, d)
1315 tree type;
1316 REAL_VALUE_TYPE d;
1317{
1318 tree v;
0afbe93d 1319 int overflow = 0;
c6a1db6c
RS
1320
1321 /* Check for valid float value for this type on this target machine;
1322 if not, can print error message and store a valid value in D. */
1323#ifdef CHECK_FLOAT_VALUE
0afbe93d 1324 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
c6a1db6c
RS
1325#endif
1326
1327 v = make_node (REAL_CST);
1328 TREE_TYPE (v) = type;
1329 TREE_REAL_CST (v) = d;
0afbe93d 1330 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
c6a1db6c
RS
1331 return v;
1332}
1333
1334/* Return a new REAL_CST node whose type is TYPE
1335 and whose value is the integer value of the INTEGER_CST node I. */
1336
1337#if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1338
1339REAL_VALUE_TYPE
84c7be4b
RK
1340real_value_from_int_cst (type, i)
1341 tree type, i;
c6a1db6c
RS
1342{
1343 REAL_VALUE_TYPE d;
2026444a
RS
1344 REAL_VALUE_TYPE e;
1345 /* Some 386 compilers mishandle unsigned int to float conversions,
1346 so introduce a temporary variable E to avoid those bugs. */
1347
c6a1db6c 1348#ifdef REAL_ARITHMETIC
15c76378 1349 if (! TREE_UNSIGNED (TREE_TYPE (i)))
84c7be4b
RK
1350 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1351 TYPE_MODE (type));
15c76378 1352 else
84c7be4b
RK
1353 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1354 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
c6a1db6c 1355#else /* not REAL_ARITHMETIC */
db7e5239 1356 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
c6a1db6c
RS
1357 {
1358 d = (double) (~ TREE_INT_CST_HIGH (i));
2026444a 1359 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
37366632 1360 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
2026444a
RS
1361 d *= e;
1362 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1363 d += e;
c6a1db6c
RS
1364 d = (- d - 1.0);
1365 }
1366 else
1367 {
db7e5239 1368 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
2026444a 1369 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
37366632 1370 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
2026444a
RS
1371 d *= e;
1372 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1373 d += e;
c6a1db6c
RS
1374 }
1375#endif /* not REAL_ARITHMETIC */
1376 return d;
1377}
1378
1379/* This function can't be implemented if we can't do arithmetic
1380 on the float representation. */
1381
1382tree
1383build_real_from_int_cst (type, i)
1384 tree type;
1385 tree i;
1386{
1387 tree v;
53d74c3c 1388 int overflow = TREE_OVERFLOW (i);
c6a1db6c 1389 REAL_VALUE_TYPE d;
53d74c3c 1390 jmp_buf float_error;
c6a1db6c
RS
1391
1392 v = make_node (REAL_CST);
1393 TREE_TYPE (v) = type;
1394
53d74c3c
RK
1395 if (setjmp (float_error))
1396 {
1397 d = dconst0;
1398 overflow = 1;
1399 goto got_it;
1400 }
1401
1402 set_float_handler (float_error);
1403
fef85456 1404#ifdef REAL_ARITHMETIC
84c7be4b
RK
1405 d = real_value_from_int_cst (type, i);
1406#else
1407 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1408 real_value_from_int_cst (type, i));
1409#endif
53d74c3c
RK
1410
1411 /* Check for valid float value for this type on this target machine. */
1412
1413 got_it:
1414 set_float_handler (NULL_PTR);
1415
c6a1db6c 1416#ifdef CHECK_FLOAT_VALUE
53d74c3c 1417 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
c6a1db6c
RS
1418#endif
1419
1420 TREE_REAL_CST (v) = d;
53d74c3c 1421 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
c6a1db6c
RS
1422 return v;
1423}
1424
1425#endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1426
1427/* Return a newly constructed STRING_CST node whose value is
1428 the LEN characters at STR.
1429 The TREE_TYPE is not initialized. */
1430
1431tree
1432build_string (len, str)
1433 int len;
1434 char *str;
1435{
526a6253
RK
1436 /* Put the string in saveable_obstack since it will be placed in the RTL
1437 for an "asm" statement and will also be kept around a while if
1438 deferring constant output in varasm.c. */
1439
c6a1db6c
RS
1440 register tree s = make_node (STRING_CST);
1441 TREE_STRING_LENGTH (s) = len;
526a6253 1442 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
c6a1db6c
RS
1443 return s;
1444}
1445
1446/* Return a newly constructed COMPLEX_CST node whose value is
1447 specified by the real and imaginary parts REAL and IMAG.
1448 Both REAL and IMAG should be constant nodes.
1449 The TREE_TYPE is not initialized. */
1450
1451tree
1452build_complex (real, imag)
1453 tree real, imag;
1454{
1455 register tree t = make_node (COMPLEX_CST);
53d74c3c 1456
c6a1db6c
RS
1457 TREE_REALPART (t) = real;
1458 TREE_IMAGPART (t) = imag;
8e27715a 1459 TREE_TYPE (t) = build_complex_type (TREE_TYPE (real));
53d74c3c
RK
1460 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1461 TREE_CONSTANT_OVERFLOW (t)
1462 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
c6a1db6c
RS
1463 return t;
1464}
1465
1466/* Build a newly constructed TREE_VEC node of length LEN. */
0f41302f 1467
c6a1db6c
RS
1468tree
1469make_tree_vec (len)
1470 int len;
1471{
1472 register tree t;
1473 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1474 register struct obstack *obstack = current_obstack;
1475 register int i;
1476
1477#ifdef GATHER_STATISTICS
1478 tree_node_counts[(int)vec_kind]++;
1479 tree_node_sizes[(int)vec_kind] += length;
1480#endif
1481
1482 t = (tree) obstack_alloc (obstack, length);
1483
508f8149 1484 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
c6a1db6c 1485 ((int *) t)[i] = 0;
508f8149 1486
c6a1db6c
RS
1487 TREE_SET_CODE (t, TREE_VEC);
1488 TREE_VEC_LENGTH (t) = len;
1489 if (obstack == &permanent_obstack)
1490 TREE_PERMANENT (t) = 1;
1491
1492 return t;
1493}
1494\f
9ad265b0
RK
1495/* Return 1 if EXPR is the integer constant zero or a complex constant
1496 of zero. */
c6a1db6c
RS
1497
1498int
1499integer_zerop (expr)
1500 tree expr;
1501{
d964285c 1502 STRIP_NOPS (expr);
c6a1db6c 1503
9ad265b0
RK
1504 return ((TREE_CODE (expr) == INTEGER_CST
1505 && TREE_INT_CST_LOW (expr) == 0
1506 && TREE_INT_CST_HIGH (expr) == 0)
1507 || (TREE_CODE (expr) == COMPLEX_CST
1508 && integer_zerop (TREE_REALPART (expr))
1509 && integer_zerop (TREE_IMAGPART (expr))));
c6a1db6c
RS
1510}
1511
9ad265b0
RK
1512/* Return 1 if EXPR is the integer constant one or the corresponding
1513 complex constant. */
c6a1db6c
RS
1514
1515int
1516integer_onep (expr)
1517 tree expr;
1518{
d964285c 1519 STRIP_NOPS (expr);
c6a1db6c 1520
9ad265b0
RK
1521 return ((TREE_CODE (expr) == INTEGER_CST
1522 && TREE_INT_CST_LOW (expr) == 1
1523 && TREE_INT_CST_HIGH (expr) == 0)
1524 || (TREE_CODE (expr) == COMPLEX_CST
1525 && integer_onep (TREE_REALPART (expr))
1526 && integer_zerop (TREE_IMAGPART (expr))));
c6a1db6c
RS
1527}
1528
9ad265b0
RK
1529/* Return 1 if EXPR is an integer containing all 1's in as much precision as
1530 it contains. Likewise for the corresponding complex constant. */
c6a1db6c
RS
1531
1532int
1533integer_all_onesp (expr)
1534 tree expr;
1535{
1536 register int prec;
1537 register int uns;
1538
d964285c 1539 STRIP_NOPS (expr);
c6a1db6c 1540
9ad265b0
RK
1541 if (TREE_CODE (expr) == COMPLEX_CST
1542 && integer_all_onesp (TREE_REALPART (expr))
1543 && integer_zerop (TREE_IMAGPART (expr)))
1544 return 1;
1545
1546 else if (TREE_CODE (expr) != INTEGER_CST)
c6a1db6c
RS
1547 return 0;
1548
1549 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1550 if (!uns)
1551 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1552
8980b5a3
RK
1553 /* Note that using TYPE_PRECISION here is wrong. We care about the
1554 actual bits, not the (arbitrary) range of the type. */
1555 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
37366632 1556 if (prec >= HOST_BITS_PER_WIDE_INT)
c6a1db6c
RS
1557 {
1558 int high_value, shift_amount;
1559
37366632 1560 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
c6a1db6c 1561
37366632 1562 if (shift_amount > HOST_BITS_PER_WIDE_INT)
c6a1db6c
RS
1563 /* Can not handle precisions greater than twice the host int size. */
1564 abort ();
37366632 1565 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
c6a1db6c
RS
1566 /* Shifting by the host word size is undefined according to the ANSI
1567 standard, so we must handle this as a special case. */
1568 high_value = -1;
1569 else
37366632 1570 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
c6a1db6c
RS
1571
1572 return TREE_INT_CST_LOW (expr) == -1
1573 && TREE_INT_CST_HIGH (expr) == high_value;
1574 }
1575 else
37366632 1576 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
c6a1db6c
RS
1577}
1578
1579/* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1580 one bit on). */
1581
1582int
1583integer_pow2p (expr)
1584 tree expr;
1585{
37366632 1586 HOST_WIDE_INT high, low;
c6a1db6c 1587
d964285c 1588 STRIP_NOPS (expr);
c6a1db6c 1589
9ad265b0
RK
1590 if (TREE_CODE (expr) == COMPLEX_CST
1591 && integer_pow2p (TREE_REALPART (expr))
1592 && integer_zerop (TREE_IMAGPART (expr)))
1593 return 1;
1594
c6a1db6c
RS
1595 if (TREE_CODE (expr) != INTEGER_CST)
1596 return 0;
1597
1598 high = TREE_INT_CST_HIGH (expr);
1599 low = TREE_INT_CST_LOW (expr);
1600
1601 if (high == 0 && low == 0)
1602 return 0;
1603
1604 return ((high == 0 && (low & (low - 1)) == 0)
1605 || (low == 0 && (high & (high - 1)) == 0));
1606}
1607
1608/* Return 1 if EXPR is the real constant zero. */
1609
1610int
1611real_zerop (expr)
1612 tree expr;
1613{
d964285c 1614 STRIP_NOPS (expr);
c6a1db6c 1615
9ad265b0
RK
1616 return ((TREE_CODE (expr) == REAL_CST
1617 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1618 || (TREE_CODE (expr) == COMPLEX_CST
1619 && real_zerop (TREE_REALPART (expr))
1620 && real_zerop (TREE_IMAGPART (expr))));
c6a1db6c
RS
1621}
1622
9ad265b0 1623/* Return 1 if EXPR is the real constant one in real or complex form. */
c6a1db6c
RS
1624
1625int
1626real_onep (expr)
1627 tree expr;
1628{
d964285c 1629 STRIP_NOPS (expr);
c6a1db6c 1630
9ad265b0
RK
1631 return ((TREE_CODE (expr) == REAL_CST
1632 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1633 || (TREE_CODE (expr) == COMPLEX_CST
1634 && real_onep (TREE_REALPART (expr))
1635 && real_zerop (TREE_IMAGPART (expr))));
c6a1db6c
RS
1636}
1637
1638/* Return 1 if EXPR is the real constant two. */
1639
1640int
1641real_twop (expr)
1642 tree expr;
1643{
d964285c 1644 STRIP_NOPS (expr);
c6a1db6c 1645
9ad265b0
RK
1646 return ((TREE_CODE (expr) == REAL_CST
1647 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1648 || (TREE_CODE (expr) == COMPLEX_CST
1649 && real_twop (TREE_REALPART (expr))
1650 && real_zerop (TREE_IMAGPART (expr))));
c6a1db6c
RS
1651}
1652
1653/* Nonzero if EXP is a constant or a cast of a constant. */
1654
1655int
1656really_constant_p (exp)
1657 tree exp;
1658{
d964285c 1659 /* This is not quite the same as STRIP_NOPS. It does more. */
c6a1db6c
RS
1660 while (TREE_CODE (exp) == NOP_EXPR
1661 || TREE_CODE (exp) == CONVERT_EXPR
1662 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1663 exp = TREE_OPERAND (exp, 0);
1664 return TREE_CONSTANT (exp);
1665}
1666\f
1667/* Return first list element whose TREE_VALUE is ELEM.
2a3c15b5 1668 Return 0 if ELEM is not in LIST. */
c6a1db6c
RS
1669
1670tree
1671value_member (elem, list)
1672 tree elem, list;
1673{
1674 while (list)
1675 {
1676 if (elem == TREE_VALUE (list))
1677 return list;
1678 list = TREE_CHAIN (list);
1679 }
1680 return NULL_TREE;
1681}
1682
1683/* Return first list element whose TREE_PURPOSE is ELEM.
2a3c15b5 1684 Return 0 if ELEM is not in LIST. */
c6a1db6c
RS
1685
1686tree
1687purpose_member (elem, list)
1688 tree elem, list;
1689{
1690 while (list)
1691 {
1692 if (elem == TREE_PURPOSE (list))
1693 return list;
1694 list = TREE_CHAIN (list);
1695 }
1696 return NULL_TREE;
1697}
1698
1699/* Return first list element whose BINFO_TYPE is ELEM.
2a3c15b5 1700 Return 0 if ELEM is not in LIST. */
c6a1db6c
RS
1701
1702tree
1703binfo_member (elem, list)
1704 tree elem, list;
1705{
1706 while (list)
1707 {
1708 if (elem == BINFO_TYPE (list))
1709 return list;
1710 list = TREE_CHAIN (list);
1711 }
1712 return NULL_TREE;
1713}
1714
0f41302f 1715/* Return nonzero if ELEM is part of the chain CHAIN. */
c6a1db6c
RS
1716
1717int
1718chain_member (elem, chain)
1719 tree elem, chain;
1720{
1721 while (chain)
1722 {
1723 if (elem == chain)
1724 return 1;
1725 chain = TREE_CHAIN (chain);
1726 }
1727
1728 return 0;
1729}
1730
1a2927d2 1731/* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
0f41302f 1732 chain CHAIN. */
2a3c15b5
DE
1733/* ??? This function was added for machine specific attributes but is no
1734 longer used. It could be deleted if we could confirm all front ends
1735 don't use it. */
1a2927d2
RK
1736
1737int
1738chain_member_value (elem, chain)
1739 tree elem, chain;
1740{
1741 while (chain)
1742 {
1743 if (elem == TREE_VALUE (chain))
1744 return 1;
1745 chain = TREE_CHAIN (chain);
1746 }
1747
1748 return 0;
1749}
1750
33a79dfa 1751/* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
0f41302f 1752 for any piece of chain CHAIN. */
2a3c15b5
DE
1753/* ??? This function was added for machine specific attributes but is no
1754 longer used. It could be deleted if we could confirm all front ends
1755 don't use it. */
0bcec367
RK
1756
1757int
1758chain_member_purpose (elem, chain)
1759 tree elem, chain;
1760{
0bcec367
RK
1761 while (chain)
1762 {
33a79dfa 1763 if (elem == TREE_PURPOSE (chain))
0bcec367
RK
1764 return 1;
1765 chain = TREE_CHAIN (chain);
1766 }
1767
1768 return 0;
1769}
1770
c6a1db6c
RS
1771/* Return the length of a chain of nodes chained through TREE_CHAIN.
1772 We expect a null pointer to mark the end of the chain.
1773 This is the Lisp primitive `length'. */
1774
1775int
1776list_length (t)
1777 tree t;
1778{
1779 register tree tail;
1780 register int len = 0;
1781
1782 for (tail = t; tail; tail = TREE_CHAIN (tail))
1783 len++;
1784
1785 return len;
1786}
1787
1788/* Concatenate two chains of nodes (chained through TREE_CHAIN)
1789 by modifying the last node in chain 1 to point to chain 2.
1790 This is the Lisp primitive `nconc'. */
1791
1792tree
1793chainon (op1, op2)
1794 tree op1, op2;
1795{
c6a1db6c
RS
1796
1797 if (op1)
1798 {
1810c3fa
RK
1799 register tree t1;
1800 register tree t2;
1801
1802 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1803 ;
1804 TREE_CHAIN (t1) = op2;
1805 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1806 if (t2 == t1)
1807 abort (); /* Circularity created. */
c6a1db6c
RS
1808 return op1;
1809 }
1810 else return op2;
1811}
1812
1813/* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1814
1815tree
1816tree_last (chain)
1817 register tree chain;
1818{
1819 register tree next;
1820 if (chain)
1821 while (next = TREE_CHAIN (chain))
1822 chain = next;
1823 return chain;
1824}
1825
1826/* Reverse the order of elements in the chain T,
1827 and return the new head of the chain (old last element). */
1828
1829tree
1830nreverse (t)
1831 tree t;
1832{
1833 register tree prev = 0, decl, next;
1834 for (decl = t; decl; decl = next)
1835 {
1836 next = TREE_CHAIN (decl);
1837 TREE_CHAIN (decl) = prev;
1838 prev = decl;
1839 }
1840 return prev;
1841}
1842
1843/* Given a chain CHAIN of tree nodes,
1844 construct and return a list of those nodes. */
1845
1846tree
1847listify (chain)
1848 tree chain;
1849{
1850 tree result = NULL_TREE;
1851 tree in_tail = chain;
1852 tree out_tail = NULL_TREE;
1853
1854 while (in_tail)
1855 {
1856 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1857 if (out_tail)
1858 TREE_CHAIN (out_tail) = next;
1859 else
1860 result = next;
1861 out_tail = next;
1862 in_tail = TREE_CHAIN (in_tail);
1863 }
1864
1865 return result;
1866}
1867\f
1868/* Return a newly created TREE_LIST node whose
1869 purpose and value fields are PARM and VALUE. */
1870
1871tree
1872build_tree_list (parm, value)
1873 tree parm, value;
1874{
1875 register tree t = make_node (TREE_LIST);
1876 TREE_PURPOSE (t) = parm;
1877 TREE_VALUE (t) = value;
1878 return t;
1879}
1880
1881/* Similar, but build on the temp_decl_obstack. */
1882
1883tree
1884build_decl_list (parm, value)
1885 tree parm, value;
1886{
1887 register tree node;
1888 register struct obstack *ambient_obstack = current_obstack;
1889 current_obstack = &temp_decl_obstack;
1890 node = build_tree_list (parm, value);
1891 current_obstack = ambient_obstack;
1892 return node;
1893}
1894
1895/* Return a newly created TREE_LIST node whose
1896 purpose and value fields are PARM and VALUE
1897 and whose TREE_CHAIN is CHAIN. */
1898
1899tree
1900tree_cons (purpose, value, chain)
1901 tree purpose, value, chain;
1902{
1903#if 0
1904 register tree node = make_node (TREE_LIST);
1905#else
1906 register int i;
1907 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
1908#ifdef GATHER_STATISTICS
1909 tree_node_counts[(int)x_kind]++;
1910 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
1911#endif
1912
508f8149 1913 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
e0a9b507 1914 ((int *) node)[i] = 0;
508f8149 1915
c6a1db6c
RS
1916 TREE_SET_CODE (node, TREE_LIST);
1917 if (current_obstack == &permanent_obstack)
1918 TREE_PERMANENT (node) = 1;
c6a1db6c
RS
1919#endif
1920
1921 TREE_CHAIN (node) = chain;
1922 TREE_PURPOSE (node) = purpose;
1923 TREE_VALUE (node) = value;
1924 return node;
1925}
1926
1927/* Similar, but build on the temp_decl_obstack. */
1928
1929tree
1930decl_tree_cons (purpose, value, chain)
1931 tree purpose, value, chain;
1932{
1933 register tree node;
1934 register struct obstack *ambient_obstack = current_obstack;
1935 current_obstack = &temp_decl_obstack;
1936 node = tree_cons (purpose, value, chain);
1937 current_obstack = ambient_obstack;
1938 return node;
1939}
1940
1941/* Same as `tree_cons' but make a permanent object. */
1942
1943tree
1944perm_tree_cons (purpose, value, chain)
1945 tree purpose, value, chain;
1946{
1947 register tree node;
1948 register struct obstack *ambient_obstack = current_obstack;
1949 current_obstack = &permanent_obstack;
1950
1951 node = tree_cons (purpose, value, chain);
1952 current_obstack = ambient_obstack;
1953 return node;
1954}
1955
1956/* Same as `tree_cons', but make this node temporary, regardless. */
1957
1958tree
1959temp_tree_cons (purpose, value, chain)
1960 tree purpose, value, chain;
1961{
1962 register tree node;
1963 register struct obstack *ambient_obstack = current_obstack;
1964 current_obstack = &temporary_obstack;
1965
1966 node = tree_cons (purpose, value, chain);
1967 current_obstack = ambient_obstack;
1968 return node;
1969}
1970
1971/* Same as `tree_cons', but save this node if the function's RTL is saved. */
1972
1973tree
1974saveable_tree_cons (purpose, value, chain)
1975 tree purpose, value, chain;
1976{
1977 register tree node;
1978 register struct obstack *ambient_obstack = current_obstack;
1979 current_obstack = saveable_obstack;
1980
1981 node = tree_cons (purpose, value, chain);
1982 current_obstack = ambient_obstack;
1983 return node;
1984}
1985\f
1986/* Return the size nominally occupied by an object of type TYPE
1987 when it resides in memory. The value is measured in units of bytes,
1988 and its data type is that normally used for type sizes
1989 (which is the first type created by make_signed_type or
1990 make_unsigned_type). */
1991
1992tree
1993size_in_bytes (type)
1994 tree type;
1995{
cdc5a032
RS
1996 tree t;
1997
c6a1db6c
RS
1998 if (type == error_mark_node)
1999 return integer_zero_node;
2000 type = TYPE_MAIN_VARIANT (type);
2001 if (TYPE_SIZE (type) == 0)
2002 {
37366632 2003 incomplete_type_error (NULL_TREE, type);
c6a1db6c
RS
2004 return integer_zero_node;
2005 }
cdc5a032
RS
2006 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2007 size_int (BITS_PER_UNIT));
4d7d0403 2008 if (TREE_CODE (t) == INTEGER_CST)
b6542989 2009 force_fit_type (t, 0);
cdc5a032 2010 return t;
c6a1db6c
RS
2011}
2012
2013/* Return the size of TYPE (in bytes) as an integer,
2014 or return -1 if the size can vary. */
2015
5a0e778b 2016int
c6a1db6c
RS
2017int_size_in_bytes (type)
2018 tree type;
2019{
cdc5a032 2020 unsigned int size;
c6a1db6c
RS
2021 if (type == error_mark_node)
2022 return 0;
2023 type = TYPE_MAIN_VARIANT (type);
2024 if (TYPE_SIZE (type) == 0)
2025 return -1;
2026 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2027 return -1;
cdc5a032
RS
2028 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2029 {
2030 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2031 size_int (BITS_PER_UNIT));
2032 return TREE_INT_CST_LOW (t);
2033 }
c6a1db6c
RS
2034 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2035 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2036}
c0560b8b
RK
2037\f
2038/* Return, as a tree node, the number of elements for TYPE (which is an
2039 ARRAY_TYPE) minus one. This counts only elements of the top array. */
c6a1db6c
RS
2040
2041tree
2042array_type_nelts (type)
2043 tree type;
2044{
2045 tree index_type = TYPE_DOMAIN (type);
c0560b8b
RK
2046
2047 return (integer_zerop (TYPE_MIN_VALUE (index_type))
c6a1db6c 2048 ? TYPE_MAX_VALUE (index_type)
c0560b8b 2049 : fold (build (MINUS_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)),
c6a1db6c
RS
2050 TYPE_MAX_VALUE (index_type),
2051 TYPE_MIN_VALUE (index_type))));
2052}
2053\f
2054/* Return nonzero if arg is static -- a reference to an object in
2055 static storage. This is not the same as the C meaning of `static'. */
2056
2057int
2058staticp (arg)
2059 tree arg;
2060{
2061 switch (TREE_CODE (arg))
2062 {
c6a1db6c 2063 case FUNCTION_DECL:
1324c5de 2064 /* Nested functions aren't static, since taking their address
86270344 2065 involves a trampoline. */
3e29c1a8 2066 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
86270344 2067 case VAR_DECL:
0924ddef 2068 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
c6a1db6c 2069
492c86a4
RK
2070 case CONSTRUCTOR:
2071 return TREE_STATIC (arg);
2072
c6a1db6c
RS
2073 case STRING_CST:
2074 return 1;
2075
2076 case COMPONENT_REF:
2077 case BIT_FIELD_REF:
2078 return staticp (TREE_OPERAND (arg, 0));
2079
2cd2a93e
RK
2080#if 0
2081 /* This case is technically correct, but results in setting
2082 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2083 compile time. */
c6a1db6c
RS
2084 case INDIRECT_REF:
2085 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2cd2a93e 2086#endif
c6a1db6c
RS
2087
2088 case ARRAY_REF:
2089 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2090 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2091 return staticp (TREE_OPERAND (arg, 0));
2092 }
2093
2094 return 0;
2095}
2096\f
3aa77500
RS
2097/* Wrap a SAVE_EXPR around EXPR, if appropriate.
2098 Do this to any expression which may be used in more than one place,
2099 but must be evaluated only once.
2100
2101 Normally, expand_expr would reevaluate the expression each time.
2102 Calling save_expr produces something that is evaluated and recorded
2103 the first time expand_expr is called on it. Subsequent calls to
2104 expand_expr just reuse the recorded value.
2105
2106 The call to expand_expr that generates code that actually computes
2107 the value is the first call *at compile time*. Subsequent calls
2108 *at compile time* generate code to use the saved value.
2109 This produces correct result provided that *at run time* control
2110 always flows through the insns made by the first expand_expr
2111 before reaching the other places where the save_expr was evaluated.
2112 You, the caller of save_expr, must make sure this is so.
2113
2114 Constants, and certain read-only nodes, are returned with no
2115 SAVE_EXPR because that is safe. Expressions containing placeholders
c5af9901
RK
2116 are not touched; see tree.def for an explanation of what these
2117 are used for. */
c6a1db6c
RS
2118
2119tree
2120save_expr (expr)
2121 tree expr;
2122{
2123 register tree t = fold (expr);
2124
2125 /* We don't care about whether this can be used as an lvalue in this
2126 context. */
2127 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2128 t = TREE_OPERAND (t, 0);
2129
2130 /* If the tree evaluates to a constant, then we don't want to hide that
2131 fact (i.e. this allows further folding, and direct checks for constants).
af929c62 2132 However, a read-only object that has side effects cannot be bypassed.
c6a1db6c 2133 Since it is no problem to reevaluate literals, we just return the
0f41302f 2134 literal node. */
c6a1db6c 2135
af929c62 2136 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
e0094edb 2137 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
c6a1db6c
RS
2138 return t;
2139
dec20b4b
RK
2140 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2141 it means that the size or offset of some field of an object depends on
2142 the value within another field.
2143
2144 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2145 and some variable since it would then need to be both evaluated once and
2146 evaluated more than once. Front-ends must assure this case cannot
2147 happen by surrounding any such subexpressions in their own SAVE_EXPR
2148 and forcing evaluation at the proper time. */
2149 if (contains_placeholder_p (t))
2150 return t;
2151
37366632 2152 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
c6a1db6c
RS
2153
2154 /* This expression might be placed ahead of a jump to ensure that the
2155 value was computed on both sides of the jump. So make sure it isn't
2156 eliminated as dead. */
2157 TREE_SIDE_EFFECTS (t) = 1;
2158 return t;
2159}
679163cf
MS
2160
2161/* Arrange for an expression to be expanded multiple independent
2162 times. This is useful for cleanup actions, as the backend can
2163 expand them multiple times in different places. */
0f41302f 2164
679163cf
MS
2165tree
2166unsave_expr (expr)
2167 tree expr;
2168{
2169 tree t;
2170
2171 /* If this is already protected, no sense in protecting it again. */
2172 if (TREE_CODE (expr) == UNSAVE_EXPR)
2173 return expr;
2174
2175 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2176 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2177 return t;
2178}
2179
2180/* Modify a tree in place so that all the evaluate only once things
2181 are cleared out. Return the EXPR given. */
0f41302f 2182
679163cf
MS
2183tree
2184unsave_expr_now (expr)
2185 tree expr;
2186{
2187 enum tree_code code;
2188 register int i;
2189
2190 if (expr == NULL_TREE)
2191 return expr;
2192
2193 code = TREE_CODE (expr);
2194 switch (code)
2195 {
2196 case SAVE_EXPR:
4d12b2fe 2197 SAVE_EXPR_RTL (expr) = 0;
679163cf
MS
2198 break;
2199
2200 case TARGET_EXPR:
4847c938
MS
2201 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2202 TREE_OPERAND (expr, 3) = NULL_TREE;
679163cf
MS
2203 break;
2204
2205 case RTL_EXPR:
4847c938 2206 /* I don't yet know how to emit a sequence multiple times. */
4d12b2fe 2207 if (RTL_EXPR_SEQUENCE (expr) != 0)
4847c938 2208 abort ();
679163cf
MS
2209 break;
2210
2211 case CALL_EXPR:
4d12b2fe 2212 CALL_EXPR_RTL (expr) = 0;
679163cf
MS
2213 if (TREE_OPERAND (expr, 1)
2214 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2215 {
2216 tree exp = TREE_OPERAND (expr, 1);
2217 while (exp)
2218 {
2219 unsave_expr_now (TREE_VALUE (exp));
2220 exp = TREE_CHAIN (exp);
2221 }
2222 }
2223 break;
2224 }
2225
2226 switch (TREE_CODE_CLASS (code))
2227 {
2228 case 'c': /* a constant */
2229 case 't': /* a type node */
2230 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2231 case 'd': /* A decl node */
2232 case 'b': /* A block node */
2233 return expr;
2234
2235 case 'e': /* an expression */
2236 case 'r': /* a reference */
2237 case 's': /* an expression with side effects */
2238 case '<': /* a comparison expression */
2239 case '2': /* a binary arithmetic expression */
2240 case '1': /* a unary arithmetic expression */
2241 for (i = tree_code_length[(int) code] - 1; i >= 0; i--)
2242 unsave_expr_now (TREE_OPERAND (expr, i));
2243 return expr;
2244
2245 default:
2246 abort ();
2247 }
2248}
dec20b4b
RK
2249\f
2250/* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2251 or offset that depends on a field within a record.
2252
2253 Note that we only allow such expressions within simple arithmetic
2254 or a COND_EXPR. */
2255
2256int
2257contains_placeholder_p (exp)
2258 tree exp;
2259{
2260 register enum tree_code code = TREE_CODE (exp);
2261 tree inner;
2262
67c8d7de
RK
2263 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2264 in it since it is supplying a value for it. */
2265 if (code == WITH_RECORD_EXPR)
2266 return 0;
2267
dec20b4b
RK
2268 switch (TREE_CODE_CLASS (code))
2269 {
2270 case 'r':
2271 for (inner = TREE_OPERAND (exp, 0);
2272 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2273 inner = TREE_OPERAND (inner, 0))
2274 ;
2275 return TREE_CODE (inner) == PLACEHOLDER_EXPR;
2276
2277 case '1':
2278 case '2': case '<':
2279 case 'e':
2280 switch (tree_code_length[(int) code])
2281 {
2282 case 1:
2283 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2284 case 2:
2285 return (code != RTL_EXPR
a56e7133 2286 && code != CONSTRUCTOR
dec20b4b
RK
2287 && ! (code == SAVE_EXPR && SAVE_EXPR_RTL (exp) != 0)
2288 && code != WITH_RECORD_EXPR
2289 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2290 || contains_placeholder_p (TREE_OPERAND (exp, 1))));
2291 case 3:
2292 return (code == COND_EXPR
2293 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2294 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2295 || contains_placeholder_p (TREE_OPERAND (exp, 2))));
2296 }
2297 }
2298
2299 return 0;
2300}
2301\f
2302/* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2303 return a tree with all occurrences of references to F in a
2304 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2305 contains only arithmetic expressions. */
2306
2307tree
2308substitute_in_expr (exp, f, r)
2309 tree exp;
2310 tree f;
2311 tree r;
2312{
2313 enum tree_code code = TREE_CODE (exp);
9b594acf 2314 tree op0, op1, op2;
abd23b66 2315 tree new = 0;
dec20b4b
RK
2316 tree inner;
2317
2318 switch (TREE_CODE_CLASS (code))
2319 {
2320 case 'c':
2321 case 'd':
2322 return exp;
2323
2324 case 'x':
2325 if (code == PLACEHOLDER_EXPR)
2326 return exp;
2327 break;
2328
2329 case '1':
2330 case '2':
2331 case '<':
2332 case 'e':
2333 switch (tree_code_length[(int) code])
2334 {
2335 case 1:
9b594acf
RK
2336 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2337 if (op0 == TREE_OPERAND (exp, 0))
2338 return exp;
2339
2340 new = fold (build1 (code, TREE_TYPE (exp), op0));
abd23b66 2341 break;
dec20b4b
RK
2342
2343 case 2:
6a22e3a7
RK
2344 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2345 could, but we don't support it. */
2346 if (code == RTL_EXPR)
2347 return exp;
2348 else if (code == CONSTRUCTOR)
dec20b4b
RK
2349 abort ();
2350
9b594acf
RK
2351 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2352 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2353 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2354 return exp;
2355
2356 new = fold (build (code, TREE_TYPE (exp), op0, op1));
abd23b66 2357 break;
dec20b4b
RK
2358
2359 case 3:
6a22e3a7
RK
2360 /* It cannot be that anything inside a SAVE_EXPR contains a
2361 PLACEHOLDER_EXPR. */
2362 if (code == SAVE_EXPR)
2363 return exp;
2364
dec20b4b
RK
2365 if (code != COND_EXPR)
2366 abort ();
2367
9b594acf
RK
2368 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2369 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2370 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2371 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2372 && op2 == TREE_OPERAND (exp, 2))
2373 return exp;
2374
2375 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
dec20b4b
RK
2376 }
2377
2378 break;
2379
2380 case 'r':
2381 switch (code)
2382 {
2383 case COMPONENT_REF:
2384 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2385 and it is the right field, replace it with R. */
2386 for (inner = TREE_OPERAND (exp, 0);
2387 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2388 inner = TREE_OPERAND (inner, 0))
2389 ;
2390 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2391 && TREE_OPERAND (exp, 1) == f)
2392 return r;
2393
6cba9fcc
RK
2394 /* If this expression hasn't been completed let, leave it
2395 alone. */
2396 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2397 && TREE_TYPE (inner) == 0)
2398 return exp;
2399
9b594acf
RK
2400 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2401 if (op0 == TREE_OPERAND (exp, 0))
2402 return exp;
2403
2404 new = fold (build (code, TREE_TYPE (exp), op0,
abd23b66
RK
2405 TREE_OPERAND (exp, 1)));
2406 break;
2407
dec20b4b 2408 case BIT_FIELD_REF:
9b594acf
RK
2409 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2410 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2411 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2412 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2413 && op2 == TREE_OPERAND (exp, 2))
2414 return exp;
2415
2416 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
abd23b66
RK
2417 break;
2418
dec20b4b
RK
2419 case INDIRECT_REF:
2420 case BUFFER_REF:
9b594acf
RK
2421 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2422 if (op0 == TREE_OPERAND (exp, 0))
2423 return exp;
2424
2425 new = fold (build1 (code, TREE_TYPE (exp), op0));
abd23b66 2426 break;
dec20b4b
RK
2427 }
2428 }
2429
2430 /* If it wasn't one of the cases we handle, give up. */
abd23b66
RK
2431 if (new == 0)
2432 abort ();
dec20b4b 2433
abd23b66
RK
2434 TREE_READONLY (new) = TREE_READONLY (exp);
2435 return new;
dec20b4b
RK
2436}
2437\f
c6a1db6c
RS
2438/* Stabilize a reference so that we can use it any number of times
2439 without causing its operands to be evaluated more than once.
4b1d0fea
RS
2440 Returns the stabilized reference. This works by means of save_expr,
2441 so see the caveats in the comments about save_expr.
c6a1db6c
RS
2442
2443 Also allows conversion expressions whose operands are references.
2444 Any other kind of expression is returned unchanged. */
2445
2446tree
2447stabilize_reference (ref)
2448 tree ref;
2449{
2450 register tree result;
2451 register enum tree_code code = TREE_CODE (ref);
2452
2453 switch (code)
2454 {
2455 case VAR_DECL:
2456 case PARM_DECL:
2457 case RESULT_DECL:
2458 /* No action is needed in this case. */
2459 return ref;
2460
2461 case NOP_EXPR:
2462 case CONVERT_EXPR:
2463 case FLOAT_EXPR:
2464 case FIX_TRUNC_EXPR:
2465 case FIX_FLOOR_EXPR:
2466 case FIX_ROUND_EXPR:
2467 case FIX_CEIL_EXPR:
2468 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2469 break;
2470
2471 case INDIRECT_REF:
2472 result = build_nt (INDIRECT_REF,
2473 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2474 break;
2475
2476 case COMPONENT_REF:
2477 result = build_nt (COMPONENT_REF,
2478 stabilize_reference (TREE_OPERAND (ref, 0)),
2479 TREE_OPERAND (ref, 1));
2480 break;
2481
2482 case BIT_FIELD_REF:
2483 result = build_nt (BIT_FIELD_REF,
2484 stabilize_reference (TREE_OPERAND (ref, 0)),
2485 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2486 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2487 break;
2488
2489 case ARRAY_REF:
2490 result = build_nt (ARRAY_REF,
2491 stabilize_reference (TREE_OPERAND (ref, 0)),
2492 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2493 break;
2494
c451a7a0 2495 case COMPOUND_EXPR:
7b8b9722
MS
2496 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2497 it wouldn't be ignored. This matters when dealing with
2498 volatiles. */
2499 return stabilize_reference_1 (ref);
c451a7a0 2500
c36a127d
RK
2501 case RTL_EXPR:
2502 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2503 save_expr (build1 (ADDR_EXPR,
21f0e042 2504 build_pointer_type (TREE_TYPE (ref)),
c36a127d
RK
2505 ref)));
2506 break;
2507
c451a7a0 2508
c6a1db6c
RS
2509 /* If arg isn't a kind of lvalue we recognize, make no change.
2510 Caller should recognize the error for an invalid lvalue. */
2511 default:
2512 return ref;
2513
2514 case ERROR_MARK:
2515 return error_mark_node;
2516 }
2517
2518 TREE_TYPE (result) = TREE_TYPE (ref);
2519 TREE_READONLY (result) = TREE_READONLY (ref);
2520 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2521 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2522 TREE_RAISES (result) = TREE_RAISES (ref);
2523
2524 return result;
2525}
2526
2527/* Subroutine of stabilize_reference; this is called for subtrees of
2528 references. Any expression with side-effects must be put in a SAVE_EXPR
2529 to ensure that it is only evaluated once.
2530
2531 We don't put SAVE_EXPR nodes around everything, because assigning very
2532 simple expressions to temporaries causes us to miss good opportunities
2533 for optimizations. Among other things, the opportunity to fold in the
2534 addition of a constant into an addressing mode often gets lost, e.g.
2535 "y[i+1] += x;". In general, we take the approach that we should not make
2536 an assignment unless we are forced into it - i.e., that any non-side effect
2537 operator should be allowed, and that cse should take care of coalescing
2538 multiple utterances of the same expression should that prove fruitful. */
2539
4745ddae 2540tree
c6a1db6c
RS
2541stabilize_reference_1 (e)
2542 tree e;
2543{
2544 register tree result;
c6a1db6c
RS
2545 register enum tree_code code = TREE_CODE (e);
2546
af929c62
RK
2547 /* We cannot ignore const expressions because it might be a reference
2548 to a const array but whose index contains side-effects. But we can
2549 ignore things that are actual constant or that already have been
2550 handled by this function. */
2551
2552 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
c6a1db6c
RS
2553 return e;
2554
2555 switch (TREE_CODE_CLASS (code))
2556 {
2557 case 'x':
2558 case 't':
2559 case 'd':
03646189 2560 case 'b':
c6a1db6c
RS
2561 case '<':
2562 case 's':
2563 case 'e':
2564 case 'r':
2565 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2566 so that it will only be evaluated once. */
2567 /* The reference (r) and comparison (<) classes could be handled as
2568 below, but it is generally faster to only evaluate them once. */
2569 if (TREE_SIDE_EFFECTS (e))
2570 return save_expr (e);
2571 return e;
2572
2573 case 'c':
2574 /* Constants need no processing. In fact, we should never reach
2575 here. */
2576 return e;
2577
2578 case '2':
ae698e41
RS
2579 /* Division is slow and tends to be compiled with jumps,
2580 especially the division by powers of 2 that is often
2581 found inside of an array reference. So do it just once. */
2582 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2583 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2584 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2585 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2586 return save_expr (e);
c6a1db6c
RS
2587 /* Recursively stabilize each operand. */
2588 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2589 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2590 break;
2591
2592 case '1':
2593 /* Recursively stabilize each operand. */
2594 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2595 break;
a7fcb968
RK
2596
2597 default:
2598 abort ();
c6a1db6c
RS
2599 }
2600
2601 TREE_TYPE (result) = TREE_TYPE (e);
2602 TREE_READONLY (result) = TREE_READONLY (e);
2603 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2604 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2605 TREE_RAISES (result) = TREE_RAISES (e);
2606
2607 return result;
2608}
2609\f
2610/* Low-level constructors for expressions. */
2611
2612/* Build an expression of code CODE, data type TYPE,
2613 and operands as specified by the arguments ARG1 and following arguments.
2614 Expressions and reference nodes can be created this way.
2615 Constants, decls, types and misc nodes cannot be. */
2616
2617tree
ba63ed56 2618build VPROTO((enum tree_code code, tree tt, ...))
c6a1db6c 2619{
ba63ed56 2620#ifndef __STDC__
c6a1db6c 2621 enum tree_code code;
ba63ed56
RK
2622 tree tt;
2623#endif
2624 va_list p;
c6a1db6c
RS
2625 register tree t;
2626 register int length;
2627 register int i;
2628
ba63ed56 2629 VA_START (p, tt);
c6a1db6c 2630
ba63ed56 2631#ifndef __STDC__
c6a1db6c 2632 code = va_arg (p, enum tree_code);
ba63ed56
RK
2633 tt = va_arg (p, tree);
2634#endif
2635
c6a1db6c
RS
2636 t = make_node (code);
2637 length = tree_code_length[(int) code];
ba63ed56 2638 TREE_TYPE (t) = tt;
c6a1db6c
RS
2639
2640 if (length == 2)
2641 {
2642 /* This is equivalent to the loop below, but faster. */
2643 register tree arg0 = va_arg (p, tree);
2644 register tree arg1 = va_arg (p, tree);
2645 TREE_OPERAND (t, 0) = arg0;
2646 TREE_OPERAND (t, 1) = arg1;
2647 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2648 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2649 TREE_SIDE_EFFECTS (t) = 1;
2650 TREE_RAISES (t)
2651 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
2652 }
2653 else if (length == 1)
2654 {
2655 register tree arg0 = va_arg (p, tree);
2656
2657 /* Call build1 for this! */
2658 if (TREE_CODE_CLASS (code) != 's')
2659 abort ();
2660 TREE_OPERAND (t, 0) = arg0;
2661 if (arg0 && TREE_SIDE_EFFECTS (arg0))
2662 TREE_SIDE_EFFECTS (t) = 1;
2663 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
2664 }
2665 else
2666 {
2667 for (i = 0; i < length; i++)
2668 {
2669 register tree operand = va_arg (p, tree);
2670 TREE_OPERAND (t, i) = operand;
2671 if (operand)
2672 {
2673 if (TREE_SIDE_EFFECTS (operand))
2674 TREE_SIDE_EFFECTS (t) = 1;
2675 if (TREE_RAISES (operand))
2676 TREE_RAISES (t) = 1;
2677 }
2678 }
2679 }
2680 va_end (p);
2681 return t;
2682}
2683
2684/* Same as above, but only builds for unary operators.
2685 Saves lions share of calls to `build'; cuts down use
2686 of varargs, which is expensive for RISC machines. */
0f41302f 2687
c6a1db6c
RS
2688tree
2689build1 (code, type, node)
2690 enum tree_code code;
2691 tree type;
2692 tree node;
2693{
2694 register struct obstack *obstack = current_obstack;
2695 register int i, length;
2696 register tree_node_kind kind;
2697 register tree t;
2698
2699#ifdef GATHER_STATISTICS
2700 if (TREE_CODE_CLASS (code) == 'r')
2701 kind = r_kind;
2702 else
2703 kind = e_kind;
2704#endif
2705
2706 obstack = expression_obstack;
2707 length = sizeof (struct tree_exp);
2708
2709 t = (tree) obstack_alloc (obstack, length);
2710
2711#ifdef GATHER_STATISTICS
2712 tree_node_counts[(int)kind]++;
2713 tree_node_sizes[(int)kind] += length;
2714#endif
2715
508f8149 2716 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
c6a1db6c 2717 ((int *) t)[i] = 0;
508f8149
RK
2718
2719 TREE_TYPE (t) = type;
c6a1db6c
RS
2720 TREE_SET_CODE (t, code);
2721
2722 if (obstack == &permanent_obstack)
2723 TREE_PERMANENT (t) = 1;
2724
2725 TREE_OPERAND (t, 0) = node;
2726 if (node)
2727 {
2728 if (TREE_SIDE_EFFECTS (node))
2729 TREE_SIDE_EFFECTS (t) = 1;
2730 if (TREE_RAISES (node))
2731 TREE_RAISES (t) = 1;
2732 }
2733
2734 return t;
2735}
2736
2737/* Similar except don't specify the TREE_TYPE
2738 and leave the TREE_SIDE_EFFECTS as 0.
2739 It is permissible for arguments to be null,
2740 or even garbage if their values do not matter. */
2741
2742tree
2109bb54 2743build_nt VPROTO((enum tree_code code, ...))
c6a1db6c 2744{
ba63ed56 2745#ifndef __STDC__
c5ffba1a 2746 enum tree_code code;
ba63ed56
RK
2747#endif
2748 va_list p;
c6a1db6c
RS
2749 register tree t;
2750 register int length;
2751 register int i;
2752
ba63ed56 2753 VA_START (p, code);
c6a1db6c 2754
ba63ed56 2755#ifndef __STDC__
c6a1db6c 2756 code = va_arg (p, enum tree_code);
ba63ed56
RK
2757#endif
2758
c6a1db6c
RS
2759 t = make_node (code);
2760 length = tree_code_length[(int) code];
2761
2762 for (i = 0; i < length; i++)
2763 TREE_OPERAND (t, i) = va_arg (p, tree);
2764
2765 va_end (p);
2766 return t;
2767}
2768
2769/* Similar to `build_nt', except we build
2770 on the temp_decl_obstack, regardless. */
2771
2772tree
2109bb54 2773build_parse_node VPROTO((enum tree_code code, ...))
c6a1db6c 2774{
ba63ed56 2775#ifndef __STDC__
c5ffba1a 2776 enum tree_code code;
ba63ed56 2777#endif
c6a1db6c
RS
2778 register struct obstack *ambient_obstack = expression_obstack;
2779 va_list p;
c6a1db6c
RS
2780 register tree t;
2781 register int length;
2782 register int i;
2783
ba63ed56 2784 VA_START (p, code);
c6a1db6c 2785
ba63ed56 2786#ifndef __STDC__
c6a1db6c 2787 code = va_arg (p, enum tree_code);
ba63ed56
RK
2788#endif
2789
2790 expression_obstack = &temp_decl_obstack;
2791
c6a1db6c
RS
2792 t = make_node (code);
2793 length = tree_code_length[(int) code];
2794
2795 for (i = 0; i < length; i++)
2796 TREE_OPERAND (t, i) = va_arg (p, tree);
2797
2798 va_end (p);
2799 expression_obstack = ambient_obstack;
2800 return t;
2801}
2802
2803#if 0
2804/* Commented out because this wants to be done very
2805 differently. See cp-lex.c. */
2806tree
2807build_op_identifier (op1, op2)
2808 tree op1, op2;
2809{
2810 register tree t = make_node (OP_IDENTIFIER);
2811 TREE_PURPOSE (t) = op1;
2812 TREE_VALUE (t) = op2;
2813 return t;
2814}
2815#endif
2816\f
2817/* Create a DECL_... node of code CODE, name NAME and data type TYPE.
2818 We do NOT enter this node in any sort of symbol table.
2819
2820 layout_decl is used to set up the decl's storage layout.
2821 Other slots are initialized to 0 or null pointers. */
2822
2823tree
2824build_decl (code, name, type)
2825 enum tree_code code;
2826 tree name, type;
2827{
2828 register tree t;
2829
2830 t = make_node (code);
2831
2832/* if (type == error_mark_node)
2833 type = integer_type_node; */
2834/* That is not done, deliberately, so that having error_mark_node
2835 as the type can suppress useless errors in the use of this variable. */
2836
2837 DECL_NAME (t) = name;
2838 DECL_ASSEMBLER_NAME (t) = name;
2839 TREE_TYPE (t) = type;
2840
2841 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
2842 layout_decl (t, 0);
2843 else if (code == FUNCTION_DECL)
2844 DECL_MODE (t) = FUNCTION_MODE;
2845
2846 return t;
2847}
2848\f
2849/* BLOCK nodes are used to represent the structure of binding contours
2850 and declarations, once those contours have been exited and their contents
52d2830e 2851 compiled. This information is used for outputting debugging info. */
c6a1db6c
RS
2852
2853tree
2854build_block (vars, tags, subblocks, supercontext, chain)
2855 tree vars, tags, subblocks, supercontext, chain;
2856{
2857 register tree block = make_node (BLOCK);
2858 BLOCK_VARS (block) = vars;
2859 BLOCK_TYPE_TAGS (block) = tags;
2860 BLOCK_SUBBLOCKS (block) = subblocks;
2861 BLOCK_SUPERCONTEXT (block) = supercontext;
2862 BLOCK_CHAIN (block) = chain;
2863 return block;
2864}
2865\f
1a2927d2 2866/* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
0f41302f 2867 is ATTRIBUTE. */
1a2927d2
RK
2868
2869tree
2870build_decl_attribute_variant (ddecl, attribute)
2871 tree ddecl, attribute;
2872{
2873 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
2874 return ddecl;
2875}
2876
91e97eb8
RK
2877/* Return a type like TTYPE except that its TYPE_ATTRIBUTE
2878 is ATTRIBUTE.
2879
f8a89236 2880 Record such modified types already made so we don't make duplicates. */
91e97eb8
RK
2881
2882tree
2883build_type_attribute_variant (ttype, attribute)
2884 tree ttype, attribute;
2885{
2886 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
2887 {
2888 register int hashcode;
2889 register struct obstack *ambient_obstack = current_obstack;
2890 tree ntype;
2891
2892 if (ambient_obstack != &permanent_obstack)
2893 current_obstack = TYPE_OBSTACK (ttype);
2894
2895 ntype = copy_node (ttype);
2896 current_obstack = ambient_obstack;
2897
2898 TYPE_POINTER_TO (ntype) = 0;
2899 TYPE_REFERENCE_TO (ntype) = 0;
2900 TYPE_ATTRIBUTES (ntype) = attribute;
2901
2902 /* Create a new main variant of TYPE. */
2903 TYPE_MAIN_VARIANT (ntype) = ntype;
2904 TYPE_NEXT_VARIANT (ntype) = 0;
2905 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
2906
2907 hashcode = TYPE_HASH (TREE_CODE (ntype))
2908 + TYPE_HASH (TREE_TYPE (ntype))
2a3c15b5 2909 + attribute_hash_list (attribute);
91e97eb8
RK
2910
2911 switch (TREE_CODE (ntype))
2912 {
2913 case FUNCTION_TYPE:
2914 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
2915 break;
2916 case ARRAY_TYPE:
2917 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
2918 break;
2919 case INTEGER_TYPE:
2920 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
2921 break;
2922 case REAL_TYPE:
2923 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
2924 break;
2925 }
2926
2927 ntype = type_hash_canon (hashcode, ntype);
2928 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
2929 TYPE_VOLATILE (ttype));
2930 }
2931
2932 return ttype;
2933}
1a2927d2 2934
4084f789
RK
2935/* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
2936 or type TYPE and 0 otherwise. Validity is determined the configuration
0f41302f 2937 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
1a2927d2
RK
2938
2939int
4084f789
RK
2940valid_machine_attribute (attr_name, attr_args, decl, type)
2941 tree attr_name, attr_args;
2942 tree decl;
2943 tree type;
1a2927d2
RK
2944{
2945 int valid = 0;
4084f789 2946 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
1a2927d2
RK
2947 tree type_attr_list = TYPE_ATTRIBUTES (type);
2948
2a3c15b5
DE
2949 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
2950 abort ();
4084f789 2951
1a2927d2 2952#ifdef VALID_MACHINE_DECL_ATTRIBUTE
4084f789 2953 if (decl != 0
2a3c15b5 2954 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
1a2927d2 2955 {
2a3c15b5
DE
2956 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
2957 decl_attr_list);
1a2927d2 2958
2a3c15b5
DE
2959 if (attr != NULL_TREE)
2960 {
2961 /* Override existing arguments. Declarations are unique so we can
2962 modify this in place. */
2963 TREE_VALUE (attr) = attr_args;
2964 }
2965 else
2966 {
2967 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3e3d7e77
RK
2968 decl = build_decl_attribute_variant (decl, decl_attr_list);
2969 }
1a2927d2 2970
1a2927d2
RK
2971 valid = 1;
2972 }
2973#endif
2974
2975#ifdef VALID_MACHINE_TYPE_ATTRIBUTE
2a3c15b5 2976 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
1a2927d2 2977 {
2a3c15b5
DE
2978 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
2979 type_attr_list);
2980
2981 if (attr != NULL_TREE)
3e3d7e77 2982 {
2a3c15b5
DE
2983 /* Override existing arguments.
2984 ??? This currently works since attribute arguments are not
2985 included in `attribute_hash_list'. Something more complicated
2986 may be needed in the future. */
2987 TREE_VALUE (attr) = attr_args;
2988 }
2989 else
2990 {
2991 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3e3d7e77
RK
2992 type = build_type_attribute_variant (type, type_attr_list);
2993 }
4084f789
RK
2994 if (decl != 0)
2995 TREE_TYPE (decl) = type;
1a2927d2
RK
2996 valid = 1;
2997 }
15c8ec1c
RK
2998
2999 /* Handle putting a type attribute on pointer-to-function-type by putting
3000 the attribute on the function type. */
3001 else if (TREE_CODE (type) == POINTER_TYPE
3002 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3003 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3004 attr_name, attr_args))
3005 {
3006 tree inner_type = TREE_TYPE (type);
3007 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3008 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3009 type_attr_list);
3010
3011 if (attr != NULL_TREE)
3012 TREE_VALUE (attr) = attr_args;
3013 else
3014 {
3015 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3016 inner_type = build_type_attribute_variant (inner_type,
3017 inner_attr_list);
3018 }
3019
3020 if (decl != 0)
3021 TREE_TYPE (decl) = build_pointer_type (inner_type);
3022
3023 valid = 1;
3024 }
1a2927d2
RK
3025#endif
3026
3027 return valid;
3028}
2a3c15b5
DE
3029
3030/* Return non-zero if IDENT is a valid name for attribute ATTR,
3031 or zero if not.
3032
3033 We try both `text' and `__text__', ATTR may be either one. */
3034/* ??? It might be a reasonable simplification to require ATTR to be only
3035 `text'. One might then also require attribute lists to be stored in
3036 their canonicalized form. */
3037
3038int
3039is_attribute_p (attr, ident)
3040 char *attr;
3041 tree ident;
3042{
3043 int ident_len, attr_len;
3044 char *p;
3045
3046 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3047 return 0;
3048
3049 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3050 return 1;
3051
3052 p = IDENTIFIER_POINTER (ident);
3053 ident_len = strlen (p);
3054 attr_len = strlen (attr);
3055
3056 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3057 if (attr[0] == '_')
3058 {
3059 if (attr[1] != '_'
3060 || attr[attr_len - 2] != '_'
3061 || attr[attr_len - 1] != '_')
3062 abort ();
3063 if (ident_len == attr_len - 4
3064 && strncmp (attr + 2, p, attr_len - 4) == 0)
3065 return 1;
3066 }
3067 else
3068 {
3069 if (ident_len == attr_len + 4
3070 && p[0] == '_' && p[1] == '_'
3071 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3072 && strncmp (attr, p + 2, attr_len) == 0)
3073 return 1;
3074 }
3075
3076 return 0;
3077}
3078
3079/* Given an attribute name and a list of attributes, return a pointer to the
3080 attribute's list element if the attribute is part of the list, or NULL_TREE
3081 if not found. */
3082
3083tree
3084lookup_attribute (attr_name, list)
3085 char *attr_name;
3086 tree list;
3087{
3088 tree l;
3089
3090 for (l = list; l; l = TREE_CHAIN (l))
3091 {
3092 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3093 abort ();
3094 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3095 return l;
3096 }
3097
3098 return NULL_TREE;
3099}
f3209e2f
DE
3100
3101/* Return an attribute list that is the union of a1 and a2. */
3102
3103tree
3104merge_attributes (a1, a2)
3105 register tree a1, a2;
3106{
3107 tree attributes;
3108
3109 /* Either one unset? Take the set one. */
3110
3111 if (! (attributes = a1))
3112 attributes = a2;
3113
3114 /* One that completely contains the other? Take it. */
3115
3116 else if (a2 && ! attribute_list_contained (a1, a2))
3117 if (attribute_list_contained (a2, a1))
3118 attributes = a2;
3119 else
3120 {
3121 /* Pick the longest list, and hang on the other list. */
3122 /* ??? For the moment we punt on the issue of attrs with args. */
3123
3124 if (list_length (a1) < list_length (a2))
3125 attributes = a2, a2 = a1;
3126
3127 for (; a2; a2 = TREE_CHAIN (a2))
3128 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3129 attributes) == NULL_TREE)
3130 {
3131 a1 = copy_node (a2);
3132 TREE_CHAIN (a1) = attributes;
3133 attributes = a1;
3134 }
3135 }
3136 return attributes;
3137}
91e97eb8 3138\f
c6a1db6c
RS
3139/* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3140 and its TYPE_VOLATILE is VOLATILEP.
3141
3142 Such variant types already made are recorded so that duplicates
3143 are not made.
3144
3145 A variant types should never be used as the type of an expression.
3146 Always copy the variant information into the TREE_READONLY
3147 and TREE_THIS_VOLATILE of the expression, and then give the expression
3148 as its type the "main variant", the variant whose TYPE_READONLY
3149 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3150 main variant. */
3151
3152tree
3153build_type_variant (type, constp, volatilep)
3154 tree type;
3155 int constp, volatilep;
3156{
2c3dd6b7 3157 register tree t;
c6a1db6c
RS
3158
3159 /* Treat any nonzero argument as 1. */
3160 constp = !!constp;
3161 volatilep = !!volatilep;
3162
e24fa534
JW
3163 /* Search the chain of variants to see if there is already one there just
3164 like the one we need to have. If so, use that existing one. We must
3165 preserve the TYPE_NAME, since there is code that depends on this. */
3166
3167 for (t = TYPE_MAIN_VARIANT(type); t; t = TYPE_NEXT_VARIANT (t))
3168 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3169 && TYPE_NAME (t) == TYPE_NAME (type))
3170 return t;
c6a1db6c
RS
3171
3172 /* We need a new one. */
c6a1db6c 3173
2c3dd6b7 3174 t = build_type_copy (type);
c6a1db6c
RS
3175 TYPE_READONLY (t) = constp;
3176 TYPE_VOLATILE (t) = volatilep;
c6a1db6c 3177
c6a1db6c
RS
3178 return t;
3179}
b4ac57ab 3180
15c76378
RS
3181/* Give TYPE a new main variant: NEW_MAIN.
3182 This is the right thing to do only when something else
3183 about TYPE is modified in place. */
3184
5cf3f467 3185void
15c76378
RS
3186change_main_variant (type, new_main)
3187 tree type, new_main;
3188{
3189 tree t;
3190 tree omain = TYPE_MAIN_VARIANT (type);
3191
3192 /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant. */
3193 if (TYPE_NEXT_VARIANT (omain) == type)
3194 TYPE_NEXT_VARIANT (omain) = TYPE_NEXT_VARIANT (type);
3195 else
3196 for (t = TYPE_NEXT_VARIANT (omain); t && TYPE_NEXT_VARIANT (t);
3197 t = TYPE_NEXT_VARIANT (t))
3198 if (TYPE_NEXT_VARIANT (t) == type)
3199 {
3200 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (type);
3201 break;
3202 }
3203
3204 TYPE_MAIN_VARIANT (type) = new_main;
3205 TYPE_NEXT_VARIANT (type) = TYPE_NEXT_VARIANT (new_main);
3206 TYPE_NEXT_VARIANT (new_main) = type;
3207}
3208
b4ac57ab
RS
3209/* Create a new variant of TYPE, equivalent but distinct.
3210 This is so the caller can modify it. */
3211
3212tree
3213build_type_copy (type)
3214 tree type;
3215{
3216 register tree t, m = TYPE_MAIN_VARIANT (type);
3217 register struct obstack *ambient_obstack = current_obstack;
3218
d9cbc259 3219 current_obstack = TYPE_OBSTACK (type);
b4ac57ab 3220 t = copy_node (type);
d9cbc259
RK
3221 current_obstack = ambient_obstack;
3222
b4ac57ab
RS
3223 TYPE_POINTER_TO (t) = 0;
3224 TYPE_REFERENCE_TO (t) = 0;
3225
3226 /* Add this type to the chain of variants of TYPE. */
3227 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3228 TYPE_NEXT_VARIANT (m) = t;
3229
b4ac57ab
RS
3230 return t;
3231}
c6a1db6c
RS
3232\f
3233/* Hashing of types so that we don't make duplicates.
3234 The entry point is `type_hash_canon'. */
3235
3236/* Each hash table slot is a bucket containing a chain
3237 of these structures. */
3238
3239struct type_hash
3240{
3241 struct type_hash *next; /* Next structure in the bucket. */
3242 int hashcode; /* Hash code of this type. */
3243 tree type; /* The type recorded here. */
3244};
3245
3246/* Now here is the hash table. When recording a type, it is added
3247 to the slot whose index is the hash code mod the table size.
3248 Note that the hash table is used for several kinds of types
3249 (function types, array types and array index range types, for now).
3250 While all these live in the same table, they are completely independent,
3251 and the hash code is computed differently for each of these. */
3252
3253#define TYPE_HASH_SIZE 59
3254struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3255
c6a1db6c
RS
3256/* Compute a hash code for a list of types (chain of TREE_LIST nodes
3257 with types in the TREE_VALUE slots), by adding the hash codes
3258 of the individual types. */
3259
3260int
3261type_hash_list (list)
3262 tree list;
3263{
3264 register int hashcode;
3265 register tree tail;
3266 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3267 hashcode += TYPE_HASH (TREE_VALUE (tail));
3268 return hashcode;
3269}
3270
3271/* Look in the type hash table for a type isomorphic to TYPE.
3272 If one is found, return it. Otherwise return 0. */
3273
3274tree
3275type_hash_lookup (hashcode, type)
3276 int hashcode;
3277 tree type;
3278{
3279 register struct type_hash *h;
3280 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3281 if (h->hashcode == hashcode
3282 && TREE_CODE (h->type) == TREE_CODE (type)
3283 && TREE_TYPE (h->type) == TREE_TYPE (type)
91e97eb8
RK
3284 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3285 TYPE_ATTRIBUTES (type))
c6a1db6c
RS
3286 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3287 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3288 TYPE_MAX_VALUE (type)))
3289 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3290 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3291 TYPE_MIN_VALUE (type)))
364e1f1c 3292 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
c6a1db6c
RS
3293 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3294 || (TYPE_DOMAIN (h->type)
3295 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3296 && TYPE_DOMAIN (type)
3297 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
364e1f1c
RK
3298 && type_list_equal (TYPE_DOMAIN (h->type),
3299 TYPE_DOMAIN (type)))))
c6a1db6c
RS
3300 return h->type;
3301 return 0;
3302}
3303
3304/* Add an entry to the type-hash-table
3305 for a type TYPE whose hash code is HASHCODE. */
3306
3307void
3308type_hash_add (hashcode, type)
3309 int hashcode;
3310 tree type;
3311{
3312 register struct type_hash *h;
3313
3314 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3315 h->hashcode = hashcode;
3316 h->type = type;
3317 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3318 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3319}
3320
3321/* Given TYPE, and HASHCODE its hash code, return the canonical
3322 object for an identical type if one already exists.
3323 Otherwise, return TYPE, and record it as the canonical object
3324 if it is a permanent object.
3325
3326 To use this function, first create a type of the sort you want.
3327 Then compute its hash code from the fields of the type that
3328 make it different from other similar types.
3329 Then call this function and use the value.
3330 This function frees the type you pass in if it is a duplicate. */
3331
3332/* Set to 1 to debug without canonicalization. Never set by program. */
3333int debug_no_type_hash = 0;
3334
3335tree
3336type_hash_canon (hashcode, type)
3337 int hashcode;
3338 tree type;
3339{
3340 tree t1;
3341
3342 if (debug_no_type_hash)
3343 return type;
3344
3345 t1 = type_hash_lookup (hashcode, type);
3346 if (t1 != 0)
3347 {
af493865 3348 obstack_free (TYPE_OBSTACK (type), type);
c6a1db6c
RS
3349#ifdef GATHER_STATISTICS
3350 tree_node_counts[(int)t_kind]--;
3351 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3352#endif
3353 return t1;
3354 }
3355
af493865
RK
3356 /* If this is a permanent type, record it for later reuse. */
3357 if (TREE_PERMANENT (type))
c6a1db6c
RS
3358 type_hash_add (hashcode, type);
3359
3360 return type;
3361}
3362
2a3c15b5
DE
3363/* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3364 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3365 by adding the hash codes of the individual attributes. */
3e3d7e77
RK
3366
3367int
2a3c15b5
DE
3368attribute_hash_list (list)
3369 tree list;
3e3d7e77 3370{
2a3c15b5
DE
3371 register int hashcode;
3372 register tree tail;
3373 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3374 /* ??? Do we want to add in TREE_VALUE too? */
3375 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3376 return hashcode;
3e3d7e77
RK
3377}
3378
91e97eb8
RK
3379/* Given two lists of attributes, return true if list l2 is
3380 equivalent to l1. */
3381
3382int
3383attribute_list_equal (l1, l2)
3384 tree l1, l2;
3385{
3386 return attribute_list_contained (l1, l2)
3387 && attribute_list_contained (l2, l1);
3388}
3389
2a3c15b5
DE
3390/* Given two lists of attributes, return true if list L2 is
3391 completely contained within L1. */
3392/* ??? This would be faster if attribute names were stored in a canonicalized
3393 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3394 must be used to show these elements are equivalent (which they are). */
3395/* ??? It's not clear that attributes with arguments will always be handled
3396 correctly. */
91e97eb8
RK
3397
3398int
3399attribute_list_contained (l1, l2)
3400 tree l1, l2;
3401{
3402 register tree t1, t2;
3403
3404 /* First check the obvious, maybe the lists are identical. */
3405 if (l1 == l2)
3406 return 1;
3407
2a3c15b5 3408 /* Maybe the lists are similar. */
91e97eb8
RK
3409 for (t1 = l1, t2 = l2;
3410 t1 && t2
2a3c15b5 3411 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
91e97eb8
RK
3412 && TREE_VALUE (t1) == TREE_VALUE (t2);
3413 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3414
3415 /* Maybe the lists are equal. */
3416 if (t1 == 0 && t2 == 0)
3417 return 1;
3418
3419 for (; t2; t2 = TREE_CHAIN (t2))
2a3c15b5 3420 {
364e1f1c
RK
3421 tree attr
3422 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
2a3c15b5
DE
3423
3424 if (attr == NULL_TREE)
91e97eb8 3425 return 0;
2a3c15b5
DE
3426 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3427 return 0;
3428 }
3e3d7e77 3429
91e97eb8
RK
3430 return 1;
3431}
3432
c6a1db6c
RS
3433/* Given two lists of types
3434 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3435 return 1 if the lists contain the same types in the same order.
3436 Also, the TREE_PURPOSEs must match. */
3437
3438int
3439type_list_equal (l1, l2)
3440 tree l1, l2;
3441{
3442 register tree t1, t2;
364e1f1c 3443
c6a1db6c 3444 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
364e1f1c
RK
3445 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3446 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
bbda4250
JM
3447 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3448 && (TREE_TYPE (TREE_PURPOSE (t1))
3449 == TREE_TYPE (TREE_PURPOSE (t2))))))
364e1f1c 3450 return 0;
c6a1db6c
RS
3451
3452 return t1 == t2;
3453}
3454
3455/* Nonzero if integer constants T1 and T2
3456 represent the same constant value. */
3457
3458int
3459tree_int_cst_equal (t1, t2)
3460 tree t1, t2;
3461{
3462 if (t1 == t2)
3463 return 1;
3464 if (t1 == 0 || t2 == 0)
3465 return 0;
3466 if (TREE_CODE (t1) == INTEGER_CST
3467 && TREE_CODE (t2) == INTEGER_CST
3468 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3469 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3470 return 1;
3471 return 0;
3472}
3473
3474/* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3475 The precise way of comparison depends on their data type. */
3476
3477int
3478tree_int_cst_lt (t1, t2)
3479 tree t1, t2;
3480{
3481 if (t1 == t2)
3482 return 0;
3483
3484 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3485 return INT_CST_LT (t1, t2);
3486 return INT_CST_LT_UNSIGNED (t1, t2);
3487}
3488
6d9cb074
RK
3489/* Return an indication of the sign of the integer constant T.
3490 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3491 Note that -1 will never be returned it T's type is unsigned. */
3492
3493int
3494tree_int_cst_sgn (t)
3495 tree t;
3496{
3497 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3498 return 0;
3499 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3500 return 1;
3501 else if (TREE_INT_CST_HIGH (t) < 0)
3502 return -1;
3503 else
3504 return 1;
3505}
3506
364e1f1c
RK
3507/* Compare two constructor-element-type constants. Return 1 if the lists
3508 are known to be equal; otherwise return 0. */
3509
c6a1db6c
RS
3510int
3511simple_cst_list_equal (l1, l2)
3512 tree l1, l2;
3513{
3514 while (l1 != NULL_TREE && l2 != NULL_TREE)
3515 {
364e1f1c 3516 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
c6a1db6c 3517 return 0;
364e1f1c 3518
c6a1db6c
RS
3519 l1 = TREE_CHAIN (l1);
3520 l2 = TREE_CHAIN (l2);
3521 }
364e1f1c 3522
c6a1db6c
RS
3523 return (l1 == l2);
3524}
3525
3526/* Return truthvalue of whether T1 is the same tree structure as T2.
3527 Return 1 if they are the same.
3528 Return 0 if they are understandably different.
3529 Return -1 if either contains tree structure not understood by
3530 this function. */
3531
3532int
3533simple_cst_equal (t1, t2)
3534 tree t1, t2;
3535{
3536 register enum tree_code code1, code2;
3537 int cmp;
3538
3539 if (t1 == t2)
3540 return 1;
3541 if (t1 == 0 || t2 == 0)
3542 return 0;
3543
3544 code1 = TREE_CODE (t1);
3545 code2 = TREE_CODE (t2);
3546
3547 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3548 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3549 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3550 else
3551 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3552 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3553 || code2 == NON_LVALUE_EXPR)
3554 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3555
3556 if (code1 != code2)
3557 return 0;
3558
3559 switch (code1)
3560 {
3561 case INTEGER_CST:
3562 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3563 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3564
3565 case REAL_CST:
3566 return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3567
3568 case STRING_CST:
3569 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3570 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3571 TREE_STRING_LENGTH (t1));
3572
3573 case CONSTRUCTOR:
3574 abort ();
3575
3576 case SAVE_EXPR:
3577 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3578
3579 case CALL_EXPR:
3580 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3581 if (cmp <= 0)
3582 return cmp;
3583 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3584
3585 case TARGET_EXPR:
3586 /* Special case: if either target is an unallocated VAR_DECL,
3587 it means that it's going to be unified with whatever the
3588 TARGET_EXPR is really supposed to initialize, so treat it
3589 as being equivalent to anything. */
3590 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3591 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3592 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3593 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3594 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3595 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3596 cmp = 1;
3597 else
3598 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3599 if (cmp <= 0)
3600 return cmp;
3601 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3602
3603 case WITH_CLEANUP_EXPR:
3604 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3605 if (cmp <= 0)
3606 return cmp;
3607 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3608
3609 case COMPONENT_REF:
3610 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3611 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3612 return 0;
3613
c6a1db6c
RS
3614 case VAR_DECL:
3615 case PARM_DECL:
3616 case CONST_DECL:
3617 case FUNCTION_DECL:
3618 return 0;
86aed40b 3619 }
c6a1db6c 3620
8ae49a28
RK
3621 /* This general rule works for most tree codes. All exceptions should be
3622 handled above. If this is a language-specific tree code, we can't
3623 trust what might be in the operand, so say we don't know
3624 the situation. */
97895806 3625 if ((int) code1
8ae49a28
RK
3626 >= sizeof standard_tree_code_type / sizeof standard_tree_code_type[0])
3627 return -1;
c6a1db6c 3628
86aed40b
RS
3629 switch (TREE_CODE_CLASS (code1))
3630 {
3631 int i;
3632 case '1':
3633 case '2':
3634 case '<':
3635 case 'e':
3636 case 'r':
3637 case 's':
3638 cmp = 1;
3639 for (i=0; i<tree_code_length[(int) code1]; ++i)
3640 {
3641 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
3642 if (cmp <= 0)
3643 return cmp;
3644 }
3645 return cmp;
c6a1db6c 3646 }
86aed40b
RS
3647
3648 return -1;
c6a1db6c
RS
3649}
3650\f
3651/* Constructors for pointer, array and function types.
3652 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3653 constructed by language-dependent code, not here.) */
3654
3655/* Construct, lay out and return the type of pointers to TO_TYPE.
3656 If such a type has already been constructed, reuse it. */
3657
3658tree
3659build_pointer_type (to_type)
3660 tree to_type;
3661{
3662 register tree t = TYPE_POINTER_TO (to_type);
c6a1db6c
RS
3663
3664 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3665
3666 if (t)
3667 return t;
3668
d9cbc259
RK
3669 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3670 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
c6a1db6c 3671 t = make_node (POINTER_TYPE);
d9cbc259
RK
3672 pop_obstacks ();
3673
c6a1db6c
RS
3674 TREE_TYPE (t) = to_type;
3675
3676 /* Record this type as the pointer to TO_TYPE. */
3677 TYPE_POINTER_TO (to_type) = t;
3678
3679 /* Lay out the type. This function has many callers that are concerned
3680 with expression-construction, and this simplifies them all.
d9cbc259 3681 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
c6a1db6c
RS
3682 layout_type (t);
3683
c6a1db6c
RS
3684 return t;
3685}
3686
3687/* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3688 MAXVAL should be the maximum value in the domain
3689 (one less than the length of the array). */
3690
3691tree
3692build_index_type (maxval)
3693 tree maxval;
3694{
3695 register tree itype = make_node (INTEGER_TYPE);
3696 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
3697 TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
3698 TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
3699 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
3700 TYPE_MODE (itype) = TYPE_MODE (sizetype);
3701 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
3702 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
3703 if (TREE_CODE (maxval) == INTEGER_CST)
3704 {
bc99efc9 3705 int maxint = (int) TREE_INT_CST_LOW (maxval);
cdc5a032
RS
3706 /* If the domain should be empty, make sure the maxval
3707 remains -1 and is not spoiled by truncation. */
3708 if (INT_CST_LT (maxval, integer_zero_node))
3709 {
3710 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
3711 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
3712 }
bc99efc9 3713 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
c6a1db6c
RS
3714 }
3715 else
3716 return itype;
3717}
3718
742e43a2 3719/* Create a range of some discrete type TYPE (an INTEGER_TYPE,
238a1856 3720 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
742e43a2 3721 low bound LOWVAL and high bound HIGHVAL.
0f41302f 3722 if TYPE==NULL_TREE, sizetype is used. */
c6a1db6c
RS
3723
3724tree
742e43a2
PB
3725build_range_type (type, lowval, highval)
3726 tree type, lowval, highval;
c6a1db6c
RS
3727{
3728 register tree itype = make_node (INTEGER_TYPE);
742e43a2
PB
3729 TREE_TYPE (itype) = type;
3730 if (type == NULL_TREE)
3731 type = sizetype;
3732 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
3733 TYPE_MIN_VALUE (itype) = convert (type, lowval);
3734 TYPE_MAX_VALUE (itype) = convert (type, highval);
3735 TYPE_MODE (itype) = TYPE_MODE (type);
3736 TYPE_SIZE (itype) = TYPE_SIZE (type);
3737 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
c6a1db6c
RS
3738 if ((TREE_CODE (lowval) == INTEGER_CST)
3739 && (TREE_CODE (highval) == INTEGER_CST))
3740 {
37366632
RK
3741 HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
3742 HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
bc99efc9
RS
3743 int maxint = (int) (highint - lowint);
3744 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
c6a1db6c
RS
3745 }
3746 else
3747 return itype;
3748}
3749
742e43a2 3750/* Just like build_index_type, but takes lowval and highval instead
0f41302f 3751 of just highval (maxval). */
742e43a2
PB
3752
3753tree
3754build_index_2_type (lowval,highval)
3755 tree lowval, highval;
3756{
3757 return build_range_type (NULL_TREE, lowval, highval);
3758}
3759
c6a1db6c
RS
3760/* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
3761 Needed because when index types are not hashed, equal index types
3762 built at different times appear distinct, even though structurally,
3763 they are not. */
3764
3765int
3766index_type_equal (itype1, itype2)
3767 tree itype1, itype2;
3768{
3769 if (TREE_CODE (itype1) != TREE_CODE (itype2))
3770 return 0;
3771 if (TREE_CODE (itype1) == INTEGER_TYPE)
3772 {
3773 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
3774 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
364e1f1c 3775 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
c6a1db6c
RS
3776 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
3777 return 0;
364e1f1c
RK
3778 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
3779 TYPE_MIN_VALUE (itype2))
3780 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
3781 TYPE_MAX_VALUE (itype2)))
c6a1db6c
RS
3782 return 1;
3783 }
364e1f1c 3784
c6a1db6c
RS
3785 return 0;
3786}
3787
3788/* Construct, lay out and return the type of arrays of elements with ELT_TYPE
3789 and number of elements specified by the range of values of INDEX_TYPE.
3790 If such a type has already been constructed, reuse it. */
3791
3792tree
3793build_array_type (elt_type, index_type)
3794 tree elt_type, index_type;
3795{
3796 register tree t;
3797 int hashcode;
3798
3799 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
3800 {
3801 error ("arrays of functions are not meaningful");
3802 elt_type = integer_type_node;
3803 }
3804
3805 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
3806 build_pointer_type (elt_type);
3807
3808 /* Allocate the array after the pointer type,
3809 in case we free it in type_hash_canon. */
3810 t = make_node (ARRAY_TYPE);
3811 TREE_TYPE (t) = elt_type;
3812 TYPE_DOMAIN (t) = index_type;
3813
3814 if (index_type == 0)
15c76378 3815 {
15c76378
RS
3816 return t;
3817 }
c6a1db6c
RS
3818
3819 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
3820 t = type_hash_canon (hashcode, t);
3821
2026444a
RS
3822#if 0 /* This led to crashes, because it could put a temporary node
3823 on the TYPE_NEXT_VARIANT chain of a permanent one. */
15c76378
RS
3824 /* The main variant of an array type should always
3825 be an array whose element type is the main variant. */
3826 if (elt_type != TYPE_MAIN_VARIANT (elt_type))
3827 change_main_variant (t, build_array_type (TYPE_MAIN_VARIANT (elt_type),
3828 index_type));
2026444a 3829#endif
15c76378 3830
c6a1db6c
RS
3831 if (TYPE_SIZE (t) == 0)
3832 layout_type (t);
3833 return t;
3834}
3835
3836/* Construct, lay out and return
3837 the type of functions returning type VALUE_TYPE
3838 given arguments of types ARG_TYPES.
3839 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
3840 are data type nodes for the arguments of the function.
3841 If such a type has already been constructed, reuse it. */
3842
3843tree
3844build_function_type (value_type, arg_types)
3845 tree value_type, arg_types;
3846{
3847 register tree t;
3848 int hashcode;
3849
c0560b8b 3850 if (TREE_CODE (value_type) == FUNCTION_TYPE)
c6a1db6c 3851 {
c0560b8b 3852 error ("function return type cannot be function");
c6a1db6c
RS
3853 value_type = integer_type_node;
3854 }
3855
3856 /* Make a node of the sort we want. */
3857 t = make_node (FUNCTION_TYPE);
3858 TREE_TYPE (t) = value_type;
3859 TYPE_ARG_TYPES (t) = arg_types;
3860
3861 /* If we already have such a type, use the old one and free this one. */
3862 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
3863 t = type_hash_canon (hashcode, t);
3864
3865 if (TYPE_SIZE (t) == 0)
3866 layout_type (t);
3867 return t;
3868}
3869
3870/* Build the node for the type of references-to-TO_TYPE. */
3871
3872tree
3873build_reference_type (to_type)
3874 tree to_type;
3875{
3876 register tree t = TYPE_REFERENCE_TO (to_type);
3877 register struct obstack *ambient_obstack = current_obstack;
3878 register struct obstack *ambient_saveable_obstack = saveable_obstack;
3879
3880 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3881
3882 if (t)
3883 return t;
3884
3885 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
3886 if (TREE_PERMANENT (to_type))
3887 {
3888 current_obstack = &permanent_obstack;
3889 saveable_obstack = &permanent_obstack;
3890 }
3891
3892 t = make_node (REFERENCE_TYPE);
3893 TREE_TYPE (t) = to_type;
3894
3895 /* Record this type as the pointer to TO_TYPE. */
3896 TYPE_REFERENCE_TO (to_type) = t;
3897
3898 layout_type (t);
3899
3900 current_obstack = ambient_obstack;
3901 saveable_obstack = ambient_saveable_obstack;
3902 return t;
3903}
3904
3905/* Construct, lay out and return the type of methods belonging to class
3906 BASETYPE and whose arguments and values are described by TYPE.
3907 If that type exists already, reuse it.
3908 TYPE must be a FUNCTION_TYPE node. */
3909
3910tree
3911build_method_type (basetype, type)
3912 tree basetype, type;
3913{
3914 register tree t;
3915 int hashcode;
3916
3917 /* Make a node of the sort we want. */
3918 t = make_node (METHOD_TYPE);
3919
3920 if (TREE_CODE (type) != FUNCTION_TYPE)
3921 abort ();
3922
3923 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3924 TREE_TYPE (t) = TREE_TYPE (type);
3925
3926 /* The actual arglist for this function includes a "hidden" argument
3927 which is "this". Put it into the list of argument types. */
3928
3929 TYPE_ARG_TYPES (t)
37366632
RK
3930 = tree_cons (NULL_TREE,
3931 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
c6a1db6c
RS
3932
3933 /* If we already have such a type, use the old one and free this one. */
3934 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3935 t = type_hash_canon (hashcode, t);
3936
3937 if (TYPE_SIZE (t) == 0)
3938 layout_type (t);
3939
3940 return t;
3941}
3942
86aed40b
RS
3943/* Construct, lay out and return the type of offsets to a value
3944 of type TYPE, within an object of type BASETYPE.
3945 If a suitable offset type exists already, reuse it. */
c6a1db6c
RS
3946
3947tree
3948build_offset_type (basetype, type)
3949 tree basetype, type;
3950{
3951 register tree t;
3952 int hashcode;
3953
3954 /* Make a node of the sort we want. */
3955 t = make_node (OFFSET_TYPE);
3956
3957 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3958 TREE_TYPE (t) = type;
3959
3960 /* If we already have such a type, use the old one and free this one. */
3961 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3962 t = type_hash_canon (hashcode, t);
3963
3964 if (TYPE_SIZE (t) == 0)
3965 layout_type (t);
3966
3967 return t;
3968}
3969
3970/* Create a complex type whose components are COMPONENT_TYPE. */
3971
3972tree
3973build_complex_type (component_type)
3974 tree component_type;
3975{
3976 register tree t;
3977 int hashcode;
3978
3979 /* Make a node of the sort we want. */
3980 t = make_node (COMPLEX_TYPE);
3981
3982 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
3983 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
3984 TYPE_READONLY (t) = TYPE_READONLY (component_type);
3985
3986 /* If we already have such a type, use the old one and free this one. */
3987 hashcode = TYPE_HASH (component_type);
3988 t = type_hash_canon (hashcode, t);
3989
3990 if (TYPE_SIZE (t) == 0)
3991 layout_type (t);
3992
3993 return t;
3994}
3995\f
3996/* Return OP, stripped of any conversions to wider types as much as is safe.
3997 Converting the value back to OP's type makes a value equivalent to OP.
3998
3999 If FOR_TYPE is nonzero, we return a value which, if converted to
4000 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4001
4002 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4003 narrowest type that can hold the value, even if they don't exactly fit.
4004 Otherwise, bit-field references are changed to a narrower type
4005 only if they can be fetched directly from memory in that type.
4006
4007 OP must have integer, real or enumeral type. Pointers are not allowed!
4008
4009 There are some cases where the obvious value we could return
4010 would regenerate to OP if converted to OP's type,
4011 but would not extend like OP to wider types.
4012 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4013 For example, if OP is (unsigned short)(signed char)-1,
4014 we avoid returning (signed char)-1 if FOR_TYPE is int,
4015 even though extending that to an unsigned short would regenerate OP,
4016 since the result of extending (signed char)-1 to (int)
4017 is different from (int) OP. */
4018
4019tree
4020get_unwidened (op, for_type)
4021 register tree op;
4022 tree for_type;
4023{
4024 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4025 /* TYPE_PRECISION is safe in place of type_precision since
4026 pointer types are not allowed. */
4027 register tree type = TREE_TYPE (op);
4028 register unsigned final_prec
4029 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4030 register int uns
4031 = (for_type != 0 && for_type != type
4032 && final_prec > TYPE_PRECISION (type)
4033 && TREE_UNSIGNED (type));
4034 register tree win = op;
4035
4036 while (TREE_CODE (op) == NOP_EXPR)
4037 {
4038 register int bitschange
4039 = TYPE_PRECISION (TREE_TYPE (op))
4040 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4041
4042 /* Truncations are many-one so cannot be removed.
4043 Unless we are later going to truncate down even farther. */
4044 if (bitschange < 0
4045 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4046 break;
4047
4048 /* See what's inside this conversion. If we decide to strip it,
4049 we will set WIN. */
4050 op = TREE_OPERAND (op, 0);
4051
4052 /* If we have not stripped any zero-extensions (uns is 0),
4053 we can strip any kind of extension.
4054 If we have previously stripped a zero-extension,
4055 only zero-extensions can safely be stripped.
4056 Any extension can be stripped if the bits it would produce
4057 are all going to be discarded later by truncating to FOR_TYPE. */
4058
4059 if (bitschange > 0)
4060 {
4061 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4062 win = op;
4063 /* TREE_UNSIGNED says whether this is a zero-extension.
4064 Let's avoid computing it if it does not affect WIN
4065 and if UNS will not be needed again. */
4066 if ((uns || TREE_CODE (op) == NOP_EXPR)
4067 && TREE_UNSIGNED (TREE_TYPE (op)))
4068 {
4069 uns = 1;
4070 win = op;
4071 }
4072 }
4073 }
4074
4075 if (TREE_CODE (op) == COMPONENT_REF
4076 /* Since type_for_size always gives an integer type. */
4077 && TREE_CODE (type) != REAL_TYPE)
4078 {
4079 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4080 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4081
4082 /* We can get this structure field in the narrowest type it fits in.
4083 If FOR_TYPE is 0, do this only for a field that matches the
4084 narrower type exactly and is aligned for it
4085 The resulting extension to its nominal type (a fullword type)
4086 must fit the same conditions as for other extensions. */
4087
4088 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4089 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4090 && (! uns || final_prec <= innerprec
4091 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4092 && type != 0)
4093 {
4094 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4095 TREE_OPERAND (op, 1));
4096 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4097 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4098 TREE_RAISES (win) = TREE_RAISES (op);
4099 }
4100 }
4101 return win;
4102}
4103\f
4104/* Return OP or a simpler expression for a narrower value
4105 which can be sign-extended or zero-extended to give back OP.
4106 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4107 or 0 if the value should be sign-extended. */
4108
4109tree
4110get_narrower (op, unsignedp_ptr)
4111 register tree op;
4112 int *unsignedp_ptr;
4113{
4114 register int uns = 0;
4115 int first = 1;
4116 register tree win = op;
4117
4118 while (TREE_CODE (op) == NOP_EXPR)
4119 {
4120 register int bitschange
4121 = TYPE_PRECISION (TREE_TYPE (op))
4122 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4123
4124 /* Truncations are many-one so cannot be removed. */
4125 if (bitschange < 0)
4126 break;
4127
4128 /* See what's inside this conversion. If we decide to strip it,
4129 we will set WIN. */
4130 op = TREE_OPERAND (op, 0);
4131
4132 if (bitschange > 0)
4133 {
4134 /* An extension: the outermost one can be stripped,
4135 but remember whether it is zero or sign extension. */
4136 if (first)
4137 uns = TREE_UNSIGNED (TREE_TYPE (op));
4138 /* Otherwise, if a sign extension has been stripped,
4139 only sign extensions can now be stripped;
4140 if a zero extension has been stripped, only zero-extensions. */
4141 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4142 break;
4143 first = 0;
4144 }
e02b9957
DE
4145 else /* bitschange == 0 */
4146 {
4147 /* A change in nominal type can always be stripped, but we must
4148 preserve the unsignedness. */
4149 if (first)
4150 uns = TREE_UNSIGNED (TREE_TYPE (op));
4151 first = 0;
4152 }
c6a1db6c
RS
4153
4154 win = op;
4155 }
4156
4157 if (TREE_CODE (op) == COMPONENT_REF
4158 /* Since type_for_size always gives an integer type. */
4159 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4160 {
4161 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4162 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4163
4164 /* We can get this structure field in a narrower type that fits it,
4165 but the resulting extension to its nominal type (a fullword type)
4166 must satisfy the same conditions as for other extensions.
4167
4168 Do this only for fields that are aligned (not bit-fields),
4169 because when bit-field insns will be used there is no
4170 advantage in doing this. */
4171
4172 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4173 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4174 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4175 && type != 0)
4176 {
4177 if (first)
4178 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4179 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4180 TREE_OPERAND (op, 1));
4181 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4182 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4183 TREE_RAISES (win) = TREE_RAISES (op);
4184 }
4185 }
4186 *unsignedp_ptr = uns;
4187 return win;
4188}
4189\f
4190/* Return the precision of a type, for arithmetic purposes.
4191 Supports all types on which arithmetic is possible
4192 (including pointer types).
4193 It's not clear yet what will be right for complex types. */
4194
4195int
4196type_precision (type)
4197 register tree type;
4198{
4199 return ((TREE_CODE (type) == INTEGER_TYPE
4200 || TREE_CODE (type) == ENUMERAL_TYPE
4201 || TREE_CODE (type) == REAL_TYPE)
4202 ? TYPE_PRECISION (type) : POINTER_SIZE);
4203}
4204
4205/* Nonzero if integer constant C has a value that is permissible
4206 for type TYPE (an INTEGER_TYPE). */
4207
4208int
4209int_fits_type_p (c, type)
4210 tree c, type;
4211{
4212 if (TREE_UNSIGNED (type))
857d2849
RK
4213 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4214 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4215 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4216 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))));
c6a1db6c 4217 else
857d2849
RK
4218 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4219 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4220 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4221 && INT_CST_LT (c, TYPE_MIN_VALUE (type))));
c6a1db6c
RS
4222}
4223
bfa30b22 4224/* Return the innermost context enclosing DECL that is
c6a1db6c
RS
4225 a FUNCTION_DECL, or zero if none. */
4226
4227tree
bfa30b22
RK
4228decl_function_context (decl)
4229 tree decl;
c6a1db6c
RS
4230{
4231 tree context;
4232
bfa30b22 4233 if (TREE_CODE (decl) == ERROR_MARK)
c6a1db6c
RS
4234 return 0;
4235
bfa30b22
RK
4236 if (TREE_CODE (decl) == SAVE_EXPR)
4237 context = SAVE_EXPR_CONTEXT (decl);
c6a1db6c 4238 else
bfa30b22 4239 context = DECL_CONTEXT (decl);
c6a1db6c
RS
4240
4241 while (context && TREE_CODE (context) != FUNCTION_DECL)
4242 {
4243 if (TREE_CODE (context) == RECORD_TYPE
4244 || TREE_CODE (context) == UNION_TYPE)
2a6cff31 4245 context = TYPE_CONTEXT (context);
c6a1db6c
RS
4246 else if (TREE_CODE (context) == TYPE_DECL)
4247 context = DECL_CONTEXT (context);
4248 else if (TREE_CODE (context) == BLOCK)
4249 context = BLOCK_SUPERCONTEXT (context);
4250 else
4251 /* Unhandled CONTEXT !? */
4252 abort ();
4253 }
4254
4255 return context;
4256}
4257
bfa30b22 4258/* Return the innermost context enclosing DECL that is
c0560b8b 4259 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
c6a1db6c
RS
4260 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4261
4262tree
bfa30b22
RK
4263decl_type_context (decl)
4264 tree decl;
c6a1db6c 4265{
bfa30b22 4266 tree context = DECL_CONTEXT (decl);
c6a1db6c
RS
4267
4268 while (context)
4269 {
4270 if (TREE_CODE (context) == RECORD_TYPE
c0560b8b
RK
4271 || TREE_CODE (context) == UNION_TYPE
4272 || TREE_CODE (context) == QUAL_UNION_TYPE)
c6a1db6c
RS
4273 return context;
4274 if (TREE_CODE (context) == TYPE_DECL
4275 || TREE_CODE (context) == FUNCTION_DECL)
4276 context = DECL_CONTEXT (context);
4277 else if (TREE_CODE (context) == BLOCK)
4278 context = BLOCK_SUPERCONTEXT (context);
4279 else
4280 /* Unhandled CONTEXT!? */
4281 abort ();
4282 }
4283 return NULL_TREE;
4284}
4285
4286void
4287print_obstack_statistics (str, o)
4288 char *str;
4289 struct obstack *o;
4290{
4291 struct _obstack_chunk *chunk = o->chunk;
4292 int n_chunks = 0;
4293 int n_alloc = 0;
4294
4295 while (chunk)
4296 {
4297 n_chunks += 1;
4298 n_alloc += chunk->limit - &chunk->contents[0];
4299 chunk = chunk->prev;
4300 }
4301 fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
4302 str, n_alloc, n_chunks);
4303}
4304void
4305dump_tree_statistics ()
4306{
4307 int i;
4308 int total_nodes, total_bytes;
4309
4310 fprintf (stderr, "\n??? tree nodes created\n\n");
4311#ifdef GATHER_STATISTICS
4312 fprintf (stderr, "Kind Nodes Bytes\n");
4313 fprintf (stderr, "-------------------------------------\n");
4314 total_nodes = total_bytes = 0;
4315 for (i = 0; i < (int) all_kinds; i++)
4316 {
4317 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4318 tree_node_counts[i], tree_node_sizes[i]);
4319 total_nodes += tree_node_counts[i];
4320 total_bytes += tree_node_sizes[i];
4321 }
4322 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4323 fprintf (stderr, "-------------------------------------\n");
4324 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4325 fprintf (stderr, "-------------------------------------\n");
4326#else
4327 fprintf (stderr, "(No per-node statistics)\n");
4328#endif
4329 print_lang_statistics ();
4330}
bb288278
PB
4331\f
4332#define FILE_FUNCTION_PREFIX_LEN 9
4333
4334#ifndef NO_DOLLAR_IN_LABEL
4335#define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4336#else /* NO_DOLLAR_IN_LABEL */
4337#ifndef NO_DOT_IN_LABEL
4338#define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4339#else /* NO_DOT_IN_LABEL */
bea230d9 4340#define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
bb288278
PB
4341#endif /* NO_DOT_IN_LABEL */
4342#endif /* NO_DOLLAR_IN_LABEL */
4343
4344extern char * first_global_object_name;
4345
4346/* If KIND=='I', return a suitable global initializer (constructor) name.
0f41302f 4347 If KIND=='D', return a suitable global clean-up (destructor) name. */
bb288278
PB
4348
4349tree
4350get_file_function_name (kind)
4351 int kind;
4352{
4353 char *buf;
4354 register char *p;
4355
4356 if (first_global_object_name)
4357 p = first_global_object_name;
4358 else if (main_input_filename)
4359 p = main_input_filename;
4360 else
4361 p = input_filename;
4362
4363 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4364
4365 /* Set up the name of the file-level functions we may need. */
4366 /* Use a global object (which is already required to be unique over
4367 the program) rather than the file name (which imposes extra
4368 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4369 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4370
9faa82d8 4371 /* Don't need to pull weird characters out of global names. */
bb288278
PB
4372 if (p != first_global_object_name)
4373 {
4374 for (p = buf+11; *p; p++)
4375 if (! ((*p >= '0' && *p <= '9')
4376#if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4377#ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4378 || *p == '.'
4379#endif
4380#endif
4381#ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4382 || *p == '$'
4383#endif
0f41302f 4384#ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
bb288278
PB
4385 || *p == '.'
4386#endif
4387 || (*p >= 'A' && *p <= 'Z')
4388 || (*p >= 'a' && *p <= 'z')))
4389 *p = '_';
4390 }
4391
4392 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4393
4394 return get_identifier (buf);
4395}
bca949e2 4396\f
9faa82d8 4397/* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
bca949e2
PB
4398 The result is placed in BUFFER (which has length BIT_SIZE),
4399 with one bit in each char ('\000' or '\001').
4400
4401 If the constructor is constant, NULL_TREE is returned.
0f41302f 4402 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
bca949e2
PB
4403
4404tree
4405get_set_constructor_bits (init, buffer, bit_size)
4406 tree init;
4407 char *buffer;
4408 int bit_size;
4409{
4410 int i;
4411 tree vals;
4412 HOST_WIDE_INT domain_min
4413 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4414 tree non_const_bits = NULL_TREE;
4415 for (i = 0; i < bit_size; i++)
4416 buffer[i] = 0;
4417
4418 for (vals = TREE_OPERAND (init, 1);
4419 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4420 {
4421 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4422 || (TREE_PURPOSE (vals) != NULL_TREE
4423 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4424 non_const_bits =
4425 tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4426 else if (TREE_PURPOSE (vals) != NULL_TREE)
4427 {
0f41302f 4428 /* Set a range of bits to ones. */
bca949e2
PB
4429 HOST_WIDE_INT lo_index
4430 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4431 HOST_WIDE_INT hi_index
4432 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4433 if (lo_index < 0 || lo_index >= bit_size
4434 || hi_index < 0 || hi_index >= bit_size)
4435 abort ();
4436 for ( ; lo_index <= hi_index; lo_index++)
4437 buffer[lo_index] = 1;
4438 }
4439 else
4440 {
0f41302f 4441 /* Set a single bit to one. */
bca949e2
PB
4442 HOST_WIDE_INT index
4443 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4444 if (index < 0 || index >= bit_size)
4445 {
4446 error ("invalid initializer for bit string");
4447 return NULL_TREE;
4448 }
4449 buffer[index] = 1;
4450 }
4451 }
4452 return non_const_bits;
4453}
4454
9faa82d8 4455/* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
f3ffec8e 4456 The result is placed in BUFFER (which is an array of bytes).
bca949e2 4457 If the constructor is constant, NULL_TREE is returned.
0f41302f 4458 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
bca949e2
PB
4459
4460tree
f3ffec8e 4461get_set_constructor_bytes (init, buffer, wd_size)
bca949e2 4462 tree init;
f3ffec8e 4463 unsigned char *buffer;
bca949e2
PB
4464 int wd_size;
4465{
4466 int i;
4467 tree vals = TREE_OPERAND (init, 1);
f3ffec8e 4468 int set_word_size = BITS_PER_UNIT;
bca949e2
PB
4469 int bit_size = wd_size * set_word_size;
4470 int bit_pos = 0;
f3ffec8e 4471 unsigned char *bytep = buffer;
0f41302f 4472 char *bit_buffer = (char *) alloca(bit_size);
bca949e2
PB
4473 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4474
4475 for (i = 0; i < wd_size; i++)
4476 buffer[i] = 0;
4477
4478 for (i = 0; i < bit_size; i++)
4479 {
4480 if (bit_buffer[i])
4481 {
8a0e8d4d 4482 if (BYTES_BIG_ENDIAN)
f3ffec8e 4483 *bytep |= (1 << (set_word_size - 1 - bit_pos));
f76b9db2 4484 else
f3ffec8e 4485 *bytep |= 1 << bit_pos;
bca949e2
PB
4486 }
4487 bit_pos++;
4488 if (bit_pos >= set_word_size)
f3ffec8e 4489 bit_pos = 0, bytep++;
bca949e2
PB
4490 }
4491 return non_const_bits;
4492}
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