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3b1afa4b 1/* obstack.h - object stack macros
e9a25f70 2 Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
3b1afa4b 3
956d6950 4 the C library, however. The master source lives in /gd/gnu/lib.
3b1afa4b 5
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6 NOTE: The canonical source of this file is maintained with the GNU C Library.
7 Bugs can be reported to bug-glibc@prep.ai.mit.edu.
3b1afa4b 8
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9 This program is free software; you can redistribute it and/or modify it
10 under the terms of the GNU General Public License as published by the
11 Free Software Foundation; either version 2, or (at your option) any
12 later version.
13
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
22 USA. */
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23
24/* Summary:
25
26All the apparent functions defined here are macros. The idea
27is that you would use these pre-tested macros to solve a
28very specific set of problems, and they would run fast.
29Caution: no side-effects in arguments please!! They may be
30evaluated MANY times!!
31
32These macros operate a stack of objects. Each object starts life
33small, and may grow to maturity. (Consider building a word syllable
34by syllable.) An object can move while it is growing. Once it has
35been "finished" it never changes address again. So the "top of the
36stack" is typically an immature growing object, while the rest of the
37stack is of mature, fixed size and fixed address objects.
38
39These routines grab large chunks of memory, using a function you
40supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
41by calling `obstack_chunk_free'. You must define them and declare
42them before using any obstack macros.
43
44Each independent stack is represented by a `struct obstack'.
45Each of the obstack macros expects a pointer to such a structure
46as the first argument.
47
48One motivation for this package is the problem of growing char strings
49in symbol tables. Unless you are "fascist pig with a read-only mind"
50--Gosper's immortal quote from HAKMEM item 154, out of context--you
51would not like to put any arbitrary upper limit on the length of your
52symbols.
53
54In practice this often means you will build many short symbols and a
55few long symbols. At the time you are reading a symbol you don't know
56how long it is. One traditional method is to read a symbol into a
57buffer, realloc()ating the buffer every time you try to read a symbol
58that is longer than the buffer. This is beaut, but you still will
59want to copy the symbol from the buffer to a more permanent
60symbol-table entry say about half the time.
61
62With obstacks, you can work differently. Use one obstack for all symbol
63names. As you read a symbol, grow the name in the obstack gradually.
64When the name is complete, finalize it. Then, if the symbol exists already,
65free the newly read name.
66
67The way we do this is to take a large chunk, allocating memory from
68low addresses. When you want to build a symbol in the chunk you just
69add chars above the current "high water mark" in the chunk. When you
70have finished adding chars, because you got to the end of the symbol,
71you know how long the chars are, and you can create a new object.
72Mostly the chars will not burst over the highest address of the chunk,
73because you would typically expect a chunk to be (say) 100 times as
74long as an average object.
75
76In case that isn't clear, when we have enough chars to make up
77the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78so we just point to it where it lies. No moving of chars is
79needed and this is the second win: potentially long strings need
80never be explicitly shuffled. Once an object is formed, it does not
81change its address during its lifetime.
82
83When the chars burst over a chunk boundary, we allocate a larger
84chunk, and then copy the partly formed object from the end of the old
85chunk to the beginning of the new larger chunk. We then carry on
86accreting characters to the end of the object as we normally would.
87
88A special macro is provided to add a single char at a time to a
89growing object. This allows the use of register variables, which
90break the ordinary 'growth' macro.
91
92Summary:
93 We allocate large chunks.
94 We carve out one object at a time from the current chunk.
95 Once carved, an object never moves.
96 We are free to append data of any size to the currently
97 growing object.
98 Exactly one object is growing in an obstack at any one time.
99 You can run one obstack per control block.
100 You may have as many control blocks as you dare.
101 Because of the way we do it, you can `unwind' an obstack
102 back to a previous state. (You may remove objects much
103 as you would with a stack.)
104*/
105
106
107/* Don't do the contents of this file more than once. */
108
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109#ifndef _OBSTACK_H
110#define _OBSTACK_H 1
111
112#ifdef __cplusplus
113extern "C" {
114#endif
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115\f
116/* We use subtraction of (char *) 0 instead of casting to int
117 because on word-addressable machines a simple cast to int
118 may ignore the byte-within-word field of the pointer. */
119
120#ifndef __PTR_TO_INT
121#define __PTR_TO_INT(P) ((P) - (char *) 0)
122#endif
123
124#ifndef __INT_TO_PTR
125#define __INT_TO_PTR(P) ((P) + (char *) 0)
126#endif
127
128/* We need the type of the resulting object. In ANSI C it is ptrdiff_t
129 but in traditional C it is usually long. If we are in ANSI C and
130 don't already have ptrdiff_t get it. */
131
132#if defined (__STDC__) && __STDC__ && ! defined (offsetof)
133#if defined (__GNUC__) && defined (IN_GCC)
134/* On Next machine, the system's stddef.h screws up if included
135 after we have defined just ptrdiff_t, so include all of stddef.h.
136 Otherwise, define just ptrdiff_t, which is all we need. */
137#ifndef __NeXT__
138#define __need_ptrdiff_t
139#endif
140#endif
141
142#include <stddef.h>
143#endif
144
145#if defined (__STDC__) && __STDC__
146#define PTR_INT_TYPE ptrdiff_t
147#else
148#define PTR_INT_TYPE long
149#endif
150
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151#if defined (_LIBC) || defined (HAVE_STRING_H)
152#include <string.h>
153#define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
154#else
155#ifdef memcpy
156#define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
157#else
158#define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
159#endif
160#endif
161
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162struct _obstack_chunk /* Lives at front of each chunk. */
163{
164 char *limit; /* 1 past end of this chunk */
165 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
166 char contents[4]; /* objects begin here */
167};
168
169struct obstack /* control current object in current chunk */
170{
171 long chunk_size; /* preferred size to allocate chunks in */
172 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
173 char *object_base; /* address of object we are building */
174 char *next_free; /* where to add next char to current object */
175 char *chunk_limit; /* address of char after current chunk */
176 PTR_INT_TYPE temp; /* Temporary for some macros. */
177 int alignment_mask; /* Mask of alignment for each object. */
178#if defined (__STDC__) && __STDC__
179 /* These prototypes vary based on `use_extra_arg', and we use
180 casts to the prototypeless function type in all assignments,
181 but having prototypes here quiets -Wstrict-prototypes. */
182 struct _obstack_chunk *(*chunkfun) (void *, long);
183 void (*freefun) (void *, struct _obstack_chunk *);
184 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
185#else
186 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
187 void (*freefun) (); /* User's function to free a chunk. */
188 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
189#endif
190 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
191 unsigned maybe_empty_object:1;/* There is a possibility that the current
192 chunk contains a zero-length object. This
193 prevents freeing the chunk if we allocate
194 a bigger chunk to replace it. */
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195 unsigned alloc_failed:1; /* No longer used, as we now call the failed
196 handler on error, but retained for binary
197 compatibility. */
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198};
199
200/* Declare the external functions we use; they are in obstack.c. */
201
202#if defined (__STDC__) && __STDC__
203extern void _obstack_newchunk (struct obstack *, int);
204extern void _obstack_free (struct obstack *, void *);
205extern int _obstack_begin (struct obstack *, int, int,
206 void *(*) (long), void (*) (void *));
207extern int _obstack_begin_1 (struct obstack *, int, int,
208 void *(*) (void *, long),
209 void (*) (void *, void *), void *);
956d6950 210extern int _obstack_memory_used (struct obstack *);
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211#else
212extern void _obstack_newchunk ();
213extern void _obstack_free ();
214extern int _obstack_begin ();
215extern int _obstack_begin_1 ();
956d6950 216extern int _obstack_memory_used ();
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217#endif
218\f
219#if defined (__STDC__) && __STDC__
220
221/* Do the function-declarations after the structs
222 but before defining the macros. */
223
224void obstack_init (struct obstack *obstack);
225
226void * obstack_alloc (struct obstack *obstack, int size);
227
228void * obstack_copy (struct obstack *obstack, void *address, int size);
229void * obstack_copy0 (struct obstack *obstack, void *address, int size);
230
231void obstack_free (struct obstack *obstack, void *block);
232
233void obstack_blank (struct obstack *obstack, int size);
234
235void obstack_grow (struct obstack *obstack, void *data, int size);
236void obstack_grow0 (struct obstack *obstack, void *data, int size);
237
238void obstack_1grow (struct obstack *obstack, int data_char);
239void obstack_ptr_grow (struct obstack *obstack, void *data);
240void obstack_int_grow (struct obstack *obstack, int data);
241
242void * obstack_finish (struct obstack *obstack);
243
244int obstack_object_size (struct obstack *obstack);
245
246int obstack_room (struct obstack *obstack);
956d6950 247void obstack_make_room (struct obstack *obstack, int size);
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248void obstack_1grow_fast (struct obstack *obstack, int data_char);
249void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
250void obstack_int_grow_fast (struct obstack *obstack, int data);
251void obstack_blank_fast (struct obstack *obstack, int size);
252
253void * obstack_base (struct obstack *obstack);
254void * obstack_next_free (struct obstack *obstack);
255int obstack_alignment_mask (struct obstack *obstack);
256int obstack_chunk_size (struct obstack *obstack);
956d6950 257int obstack_memory_used (struct obstack *obstack);
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258
259#endif /* __STDC__ */
260
261/* Non-ANSI C cannot really support alternative functions for these macros,
262 so we do not declare them. */
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263
264/* Error handler called when `obstack_chunk_alloc' failed to allocate
265 more memory. This can be set to a user defined function. The
266 default action is to print a message and abort. */
267#if defined (__STDC__) && __STDC__
268extern void (*obstack_alloc_failed_handler) (void);
269#else
270extern void (*obstack_alloc_failed_handler) ();
271#endif
272
273/* Exit value used when `print_and_abort' is used. */
274extern int obstack_exit_failure;
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275\f
276/* Pointer to beginning of object being allocated or to be allocated next.
277 Note that this might not be the final address of the object
278 because a new chunk might be needed to hold the final size. */
279
956d6950 280#define obstack_base(h) ((h)->object_base)
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281
282/* Size for allocating ordinary chunks. */
283
284#define obstack_chunk_size(h) ((h)->chunk_size)
285
286/* Pointer to next byte not yet allocated in current chunk. */
287
956d6950 288#define obstack_next_free(h) ((h)->next_free)
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289
290/* Mask specifying low bits that should be clear in address of an object. */
291
292#define obstack_alignment_mask(h) ((h)->alignment_mask)
293
294/* To prevent prototype warnings provide complete argument list in
295 standard C version. */
296#if defined (__STDC__) && __STDC__
297
298#define obstack_init(h) \
299 _obstack_begin ((h), 0, 0, \
300 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
301
302#define obstack_begin(h, size) \
303 _obstack_begin ((h), (size), 0, \
304 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
305
306#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
307 _obstack_begin ((h), (size), (alignment), \
308 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
309
310#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
311 _obstack_begin_1 ((h), (size), (alignment), \
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312 (void *(*) (void *, long)) (chunkfun), \
313 (void (*) (void *, void *)) (freefun), (arg))
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314
315#define obstack_chunkfun(h, newchunkfun) \
956d6950 316 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
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317
318#define obstack_freefun(h, newfreefun) \
956d6950 319 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
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320
321#else
322
323#define obstack_init(h) \
324 _obstack_begin ((h), 0, 0, \
325 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
326
327#define obstack_begin(h, size) \
328 _obstack_begin ((h), (size), 0, \
329 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
330
331#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
332 _obstack_begin ((h), (size), (alignment), \
333 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
334
335#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
336 _obstack_begin_1 ((h), (size), (alignment), \
337 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
338
339#define obstack_chunkfun(h, newchunkfun) \
340 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
341
342#define obstack_freefun(h, newfreefun) \
343 ((h) -> freefun = (void (*)()) (newfreefun))
344
345#endif
346
347#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
348
349#define obstack_blank_fast(h,n) ((h)->next_free += (n))
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350
351#define obstack_memory_used(h) _obstack_memory_used (h)
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352\f
353#if defined (__GNUC__) && defined (__STDC__) && __STDC__
354/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
355 does not implement __extension__. But that compiler doesn't define
356 __GNUC_MINOR__. */
357#if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
358#define __extension__
359#endif
360
361/* For GNU C, if not -traditional,
362 we can define these macros to compute all args only once
363 without using a global variable.
364 Also, we can avoid using the `temp' slot, to make faster code. */
365
366#define obstack_object_size(OBSTACK) \
367 __extension__ \
368 ({ struct obstack *__o = (OBSTACK); \
369 (unsigned) (__o->next_free - __o->object_base); })
370
371#define obstack_room(OBSTACK) \
372 __extension__ \
373 ({ struct obstack *__o = (OBSTACK); \
374 (unsigned) (__o->chunk_limit - __o->next_free); })
375
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376#define obstack_make_room(OBSTACK,length) \
377__extension__ \
378({ struct obstack *__o = (OBSTACK); \
379 int __len = (length); \
380 if (__o->chunk_limit - __o->next_free < __len) \
381 _obstack_newchunk (__o, __len); \
382 (void) 0; })
383
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384#define obstack_empty_p(OBSTACK) \
385 __extension__ \
386 ({ struct obstack *__o = (OBSTACK); \
387 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
388
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389#define obstack_grow(OBSTACK,where,length) \
390__extension__ \
391({ struct obstack *__o = (OBSTACK); \
392 int __len = (length); \
393 if (__o->next_free + __len > __o->chunk_limit) \
394 _obstack_newchunk (__o, __len); \
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395 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
396 __o->next_free += __len; \
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397 (void) 0; })
398
399#define obstack_grow0(OBSTACK,where,length) \
400__extension__ \
401({ struct obstack *__o = (OBSTACK); \
402 int __len = (length); \
403 if (__o->next_free + __len + 1 > __o->chunk_limit) \
404 _obstack_newchunk (__o, __len + 1); \
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405 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
406 __o->next_free += __len; \
407 *(__o->next_free)++ = 0; \
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408 (void) 0; })
409
410#define obstack_1grow(OBSTACK,datum) \
411__extension__ \
412({ struct obstack *__o = (OBSTACK); \
413 if (__o->next_free + 1 > __o->chunk_limit) \
414 _obstack_newchunk (__o, 1); \
956d6950 415 *(__o->next_free)++ = (datum); \
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416 (void) 0; })
417
418/* These assume that the obstack alignment is good enough for pointers or ints,
419 and that the data added so far to the current object
420 shares that much alignment. */
421
422#define obstack_ptr_grow(OBSTACK,datum) \
423__extension__ \
424({ struct obstack *__o = (OBSTACK); \
425 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
426 _obstack_newchunk (__o, sizeof (void *)); \
956d6950 427 *((void **)__o->next_free)++ = ((void *)datum); \
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428 (void) 0; })
429
430#define obstack_int_grow(OBSTACK,datum) \
431__extension__ \
432({ struct obstack *__o = (OBSTACK); \
433 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
434 _obstack_newchunk (__o, sizeof (int)); \
956d6950 435 *((int *)__o->next_free)++ = ((int)datum); \
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436 (void) 0; })
437
438#define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
439#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
440
441#define obstack_blank(OBSTACK,length) \
442__extension__ \
443({ struct obstack *__o = (OBSTACK); \
444 int __len = (length); \
445 if (__o->chunk_limit - __o->next_free < __len) \
446 _obstack_newchunk (__o, __len); \
956d6950 447 __o->next_free += __len; \
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448 (void) 0; })
449
450#define obstack_alloc(OBSTACK,length) \
451__extension__ \
452({ struct obstack *__h = (OBSTACK); \
453 obstack_blank (__h, (length)); \
454 obstack_finish (__h); })
455
456#define obstack_copy(OBSTACK,where,length) \
457__extension__ \
458({ struct obstack *__h = (OBSTACK); \
459 obstack_grow (__h, (where), (length)); \
460 obstack_finish (__h); })
461
462#define obstack_copy0(OBSTACK,where,length) \
463__extension__ \
464({ struct obstack *__h = (OBSTACK); \
465 obstack_grow0 (__h, (where), (length)); \
466 obstack_finish (__h); })
467
468/* The local variable is named __o1 to avoid a name conflict
469 when obstack_blank is called. */
470#define obstack_finish(OBSTACK) \
471__extension__ \
472({ struct obstack *__o1 = (OBSTACK); \
473 void *value; \
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474 value = (void *) __o1->object_base; \
475 if (__o1->next_free == value) \
476 __o1->maybe_empty_object = 1; \
477 __o1->next_free \
478 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
479 & ~ (__o1->alignment_mask)); \
480 if (__o1->next_free - (char *)__o1->chunk \
481 > __o1->chunk_limit - (char *)__o1->chunk) \
482 __o1->next_free = __o1->chunk_limit; \
483 __o1->object_base = __o1->next_free; \
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484 value; })
485
486#define obstack_free(OBSTACK, OBJ) \
487__extension__ \
488({ struct obstack *__o = (OBSTACK); \
489 void *__obj = (OBJ); \
490 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
491 __o->next_free = __o->object_base = __obj; \
492 else (obstack_free) (__o, __obj); })
493\f
494#else /* not __GNUC__ or not __STDC__ */
495
496#define obstack_object_size(h) \
956d6950 497 (unsigned) ((h)->next_free - (h)->object_base)
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498
499#define obstack_room(h) \
500 (unsigned) ((h)->chunk_limit - (h)->next_free)
501
c1e385db 502#define obstack_empty_p(h) \
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503 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
504
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505/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
506 so that we can avoid having void expressions
507 in the arms of the conditional expression.
508 Casting the third operand to void was tried before,
509 but some compilers won't accept it. */
510
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511#define obstack_make_room(h,length) \
512( (h)->temp = (length), \
513 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
514 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
515
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516#define obstack_grow(h,where,length) \
517( (h)->temp = (length), \
518 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
519 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
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520 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
521 (h)->next_free += (h)->temp)
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522
523#define obstack_grow0(h,where,length) \
524( (h)->temp = (length), \
525 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
526 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
956d6950 527 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
3b1afa4b 528 (h)->next_free += (h)->temp, \
956d6950 529 *((h)->next_free)++ = 0)
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530
531#define obstack_1grow(h,datum) \
532( (((h)->next_free + 1 > (h)->chunk_limit) \
533 ? (_obstack_newchunk ((h), 1), 0) : 0), \
956d6950 534 (*((h)->next_free)++ = (datum)))
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535
536#define obstack_ptr_grow(h,datum) \
537( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
538 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
956d6950 539 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
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540
541#define obstack_int_grow(h,datum) \
542( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
543 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
956d6950 544 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
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545
546#define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
547#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
548
549#define obstack_blank(h,length) \
550( (h)->temp = (length), \
551 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
552 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
956d6950 553 ((h)->next_free += (h)->temp))
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554
555#define obstack_alloc(h,length) \
556 (obstack_blank ((h), (length)), obstack_finish ((h)))
557
558#define obstack_copy(h,where,length) \
559 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
560
561#define obstack_copy0(h,where,length) \
562 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
563
564#define obstack_finish(h) \
956d6950 565( ((h)->next_free == (h)->object_base \
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566 ? (((h)->maybe_empty_object = 1), 0) \
567 : 0), \
568 (h)->temp = __PTR_TO_INT ((h)->object_base), \
569 (h)->next_free \
570 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
571 & ~ ((h)->alignment_mask)), \
956d6950 572 (((h)->next_free - (char *) (h)->chunk \
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573 > (h)->chunk_limit - (char *) (h)->chunk) \
574 ? ((h)->next_free = (h)->chunk_limit) : 0), \
575 (h)->object_base = (h)->next_free, \
956d6950 576 __INT_TO_PTR ((h)->temp))
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577
578#if defined (__STDC__) && __STDC__
579#define obstack_free(h,obj) \
580( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
581 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
582 ? (int) ((h)->next_free = (h)->object_base \
583 = (h)->temp + (char *) (h)->chunk) \
584 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
585#else
586#define obstack_free(h,obj) \
587( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
588 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
589 ? (int) ((h)->next_free = (h)->object_base \
590 = (h)->temp + (char *) (h)->chunk) \
591 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
592#endif
593
594#endif /* not __GNUC__ or not __STDC__ */
595
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596#ifdef __cplusplus
597} /* C++ */
598#endif
599
600#endif /* obstack.h */
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