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096ab9ea | 1 | /* Functions to support general ended bitmaps. |
967ce1c0 | 2 | Copyright (C) 1997, 1998, 1999 Free Software Foundation, Inc. |
096ab9ea RK |
3 | |
4 | This file is part of GNU CC. | |
5 | ||
6 | GNU CC is free software; you can redistribute it and/or modify | |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
10 | ||
11 | GNU CC is distributed in the hope that it will be useful, | |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
15 | ||
16 | You should have received a copy of the GNU General Public License | |
17 | along with GNU CC; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, 59 Temple Place - Suite 330, | |
19 | Boston, MA 02111-1307, USA. */ | |
20 | ||
21 | /* Number of words to use for each element in the linked list. */ | |
22 | ||
23 | #ifndef BITMAP_ELEMENT_WORDS | |
24 | #define BITMAP_ELEMENT_WORDS 2 | |
25 | #endif | |
26 | ||
27 | /* Number of bits in each actual element of a bitmap. We get slightly better | |
28 | code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if | |
29 | bits is unsigned, assuming it is a power of 2. */ | |
30 | ||
31 | #define BITMAP_ELEMENT_ALL_BITS \ | |
32 | ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT)) | |
33 | ||
34 | /* Bitmap set element. We use a linked list to hold only the bits that | |
35 | are set. This allows for use to grow the bitset dynamically without | |
36 | having to realloc and copy a giant bit array. The `prev' field is | |
37 | undefined for an element on the free list. */ | |
38 | ||
39 | typedef struct bitmap_element_def | |
40 | { | |
41 | struct bitmap_element_def *next; /* Next element. */ | |
42 | struct bitmap_element_def *prev; /* Previous element. */ | |
43 | unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */ | |
44 | unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */ | |
45 | } bitmap_element; | |
46 | ||
47 | /* Head of bitmap linked list. */ | |
48 | typedef struct bitmap_head_def { | |
49 | bitmap_element *first; /* First element in linked list. */ | |
50 | bitmap_element *current; /* Last element looked at. */ | |
83fb95ed | 51 | unsigned int indx; /* Index of last element looked at. */ |
096ab9ea RK |
52 | } bitmap_head, *bitmap; |
53 | ||
54 | /* Enumeration giving the various operations we support. */ | |
55 | enum bitmap_bits { | |
56 | BITMAP_AND, /* TO = FROM1 & FROM2 */ | |
57 | BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */ | |
8229306b RH |
58 | BITMAP_IOR, /* TO = FROM1 | FROM2 */ |
59 | BITMAP_XOR /* TO = FROM1 ^ FROM2 */ | |
096ab9ea RK |
60 | }; |
61 | ||
62 | /* Global data */ | |
63 | extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */ | |
64 | extern bitmap_element bitmap_zero; /* Zero bitmap element */ | |
65 | ||
66 | /* Clear a bitmap by freeing up the linked list. */ | |
67 | extern void bitmap_clear PROTO((bitmap)); | |
68 | ||
69 | /* Copy a bitmap to another bitmap. */ | |
70 | extern void bitmap_copy PROTO((bitmap, bitmap)); | |
71 | ||
8229306b RH |
72 | /* True if two bitmaps are identical. */ |
73 | extern int bitmap_equal_p PROTO((bitmap, bitmap)); | |
74 | ||
096ab9ea | 75 | /* Perform an operation on two bitmaps, yielding a third. */ |
8229306b | 76 | extern int bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits)); |
096ab9ea RK |
77 | |
78 | /* `or' into one bitmap the `and' of a second bitmap witih the complement | |
79 | of a third. */ | |
80 | extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap)); | |
81 | ||
82 | /* Clear a single register in a register set. */ | |
83 | extern void bitmap_clear_bit PROTO((bitmap, int)); | |
84 | ||
85 | /* Set a single register in a register set. */ | |
86 | extern void bitmap_set_bit PROTO((bitmap, int)); | |
87 | ||
88 | /* Return true if a register is set in a register set. */ | |
89 | extern int bitmap_bit_p PROTO((bitmap, int)); | |
90 | ||
91 | /* Debug functions to print a bitmap linked list. */ | |
bfd38496 JL |
92 | extern void debug_bitmap PROTO((bitmap)); |
93 | extern void debug_bitmap_file PROTO((FILE *, bitmap)); | |
096ab9ea | 94 | |
22fa5b8a | 95 | /* Print a bitmap */ |
5d5993dd | 96 | extern void bitmap_print PROTO((FILE *, bitmap, const char *, const char *)); |
22fa5b8a | 97 | |
096ab9ea RK |
98 | /* Initialize a bitmap header. */ |
99 | extern bitmap bitmap_initialize PROTO((bitmap)); | |
100 | ||
101 | /* Release all memory held by bitmaps. */ | |
102 | extern void bitmap_release_memory PROTO((void)); | |
103 | ||
4d7fc9e7 JL |
104 | extern void debug_bitmap PROTO((bitmap)); |
105 | ||
096ab9ea RK |
106 | /* Allocate a bitmap with oballoc. */ |
107 | #define BITMAP_OBSTACK_ALLOC(OBSTACK) \ | |
108 | bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head))) | |
109 | ||
110 | /* Allocate a bitmap with alloca. */ | |
111 | #define BITMAP_ALLOCA() \ | |
112 | bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head))) | |
113 | ||
114 | /* Do any cleanup needed on a bitmap when it is no longer used. */ | |
115 | #define BITMAP_FREE(BITMAP) \ | |
116 | do { \ | |
117 | if (BITMAP) \ | |
118 | { \ | |
119 | bitmap_clear (BITMAP); \ | |
120 | (BITMAP) = 0; \ | |
121 | } \ | |
122 | } while (0) | |
123 | ||
124 | /* Do any one-time initializations needed for bitmaps. */ | |
125 | #define BITMAP_INIT_ONCE() | |
126 | ||
127 | /* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the | |
128 | bit number and executing CODE for all bits that are set. */ | |
129 | ||
130 | #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \ | |
131 | do { \ | |
132 | bitmap_element *ptr_ = (BITMAP)->first; \ | |
133 | unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ | |
134 | unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \ | |
135 | unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \ | |
136 | % BITMAP_ELEMENT_WORDS); \ | |
137 | \ | |
138 | \ | |
139 | /* Find the block the minimum bit is in. */ \ | |
140 | while (ptr_ != 0 && ptr_->indx < indx_) \ | |
141 | ptr_ = ptr_->next; \ | |
142 | \ | |
143 | if (ptr_ != 0 && ptr_->indx != indx_) \ | |
144 | { \ | |
145 | bit_num_ = 0; \ | |
146 | word_num_ = 0; \ | |
147 | } \ | |
148 | \ | |
149 | for (; ptr_ != 0; ptr_ = ptr_->next) \ | |
150 | { \ | |
151 | for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ | |
152 | { \ | |
153 | unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \ | |
154 | \ | |
155 | if (word_ != 0) \ | |
156 | { \ | |
157 | for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \ | |
158 | { \ | |
159 | unsigned HOST_WIDE_INT mask_ \ | |
160 | = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \ | |
161 | \ | |
162 | if ((word_ & mask_) != 0) \ | |
163 | { \ | |
164 | word_ &= ~ mask_; \ | |
165 | (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \ | |
166 | + word_num_ * HOST_BITS_PER_WIDE_INT \ | |
167 | + bit_num_); \ | |
168 | CODE; \ | |
169 | \ | |
170 | if (word_ == 0) \ | |
171 | break; \ | |
172 | } \ | |
173 | } \ | |
174 | } \ | |
175 | \ | |
176 | bit_num_ = 0; \ | |
177 | } \ | |
178 | \ | |
179 | word_num_ = 0; \ | |
180 | } \ | |
181 | } while (0) | |
182 | ||
183 | /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting | |
184 | BITNUM to the bit number and executing CODE for all bits that are set in | |
185 | the first bitmap and not set in the second. */ | |
186 | ||
187 | #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \ | |
188 | do { \ | |
189 | bitmap_element *ptr1_ = (BITMAP1)->first; \ | |
190 | bitmap_element *ptr2_ = (BITMAP2)->first; \ | |
191 | unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ | |
192 | unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \ | |
193 | unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \ | |
194 | % BITMAP_ELEMENT_WORDS); \ | |
195 | \ | |
196 | /* Find the block the minimum bit is in in the first bitmap. */ \ | |
197 | while (ptr1_ != 0 && ptr1_->indx < indx_) \ | |
198 | ptr1_ = ptr1_->next; \ | |
199 | \ | |
200 | if (ptr1_ != 0 && ptr1_->indx != indx_) \ | |
201 | { \ | |
202 | bit_num_ = 0; \ | |
203 | word_num_ = 0; \ | |
204 | } \ | |
205 | \ | |
206 | for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \ | |
207 | { \ | |
208 | /* Advance BITMAP2 to the equivalent link, using an all \ | |
956d6950 | 209 | zero element if an equivalent link doesn't exist. */ \ |
096ab9ea RK |
210 | bitmap_element *tmp2_; \ |
211 | \ | |
212 | while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \ | |
213 | ptr2_ = ptr2_->next; \ | |
214 | \ | |
215 | tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \ | |
216 | ? ptr2_ : &bitmap_zero); \ | |
217 | \ | |
218 | for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ | |
219 | { \ | |
220 | unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \ | |
221 | & ~ tmp2_->bits[word_num_]); \ | |
222 | if (word_ != 0) \ | |
223 | { \ | |
224 | for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \ | |
225 | { \ | |
226 | unsigned HOST_WIDE_INT mask_ \ | |
227 | = ((unsigned HOST_WIDE_INT)1) << bit_num_; \ | |
228 | \ | |
229 | if ((word_ & mask_) != 0) \ | |
230 | { \ | |
231 | word_ &= ~ mask_; \ | |
232 | (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \ | |
233 | + word_num_ * HOST_BITS_PER_WIDE_INT \ | |
234 | + bit_num_); \ | |
235 | \ | |
236 | CODE; \ | |
237 | if (word_ == 0) \ | |
238 | break; \ | |
239 | } \ | |
240 | } \ | |
241 | } \ | |
242 | \ | |
243 | bit_num_ = 0; \ | |
244 | } \ | |
245 | \ | |
246 | word_num_ = 0; \ | |
247 | } \ | |
248 | } while (0) | |
22fa5b8a MM |
249 | |
250 | /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting | |
251 | BITNUM to the bit number and executing CODE for all bits that are set in | |
252 | the both bitmaps. */ | |
253 | ||
254 | #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \ | |
255 | do { \ | |
256 | bitmap_element *ptr1_ = (BITMAP1)->first; \ | |
257 | bitmap_element *ptr2_ = (BITMAP2)->first; \ | |
258 | unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ | |
259 | unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \ | |
260 | unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \ | |
261 | % BITMAP_ELEMENT_WORDS); \ | |
262 | \ | |
263 | /* Find the block the minimum bit is in in the first bitmap. */ \ | |
264 | while (ptr1_ != 0 && ptr1_->indx < indx_) \ | |
265 | ptr1_ = ptr1_->next; \ | |
266 | \ | |
267 | if (ptr1_ != 0 && ptr1_->indx != indx_) \ | |
268 | { \ | |
269 | bit_num_ = 0; \ | |
270 | word_num_ = 0; \ | |
271 | } \ | |
272 | \ | |
273 | for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \ | |
274 | { \ | |
275 | /* Advance BITMAP2 to the equivalent link */ \ | |
276 | while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \ | |
277 | ptr2_ = ptr2_->next; \ | |
278 | \ | |
279 | if (ptr2_ == 0) \ | |
280 | { \ | |
281 | /* If there are no more elements in BITMAP2, exit loop now.*/ \ | |
282 | ptr1_ = (bitmap_element *)0; \ | |
283 | break; \ | |
284 | } \ | |
285 | else if (ptr2_->indx > ptr1_->indx) \ | |
286 | { \ | |
287 | bit_num_ = word_num_ = 0; \ | |
288 | continue; \ | |
289 | } \ | |
290 | \ | |
291 | for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ | |
292 | { \ | |
293 | unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \ | |
294 | & ptr2_->bits[word_num_]); \ | |
295 | if (word_ != 0) \ | |
296 | { \ | |
297 | for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \ | |
298 | { \ | |
299 | unsigned HOST_WIDE_INT mask_ \ | |
300 | = ((unsigned HOST_WIDE_INT)1) << bit_num_; \ | |
301 | \ | |
302 | if ((word_ & mask_) != 0) \ | |
303 | { \ | |
304 | word_ &= ~ mask_; \ | |
305 | (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \ | |
306 | + word_num_ * HOST_BITS_PER_WIDE_INT \ | |
307 | + bit_num_); \ | |
308 | \ | |
309 | CODE; \ | |
310 | if (word_ == 0) \ | |
311 | break; \ | |
312 | } \ | |
313 | } \ | |
314 | } \ | |
315 | \ | |
316 | bit_num_ = 0; \ | |
317 | } \ | |
318 | \ | |
319 | word_num_ = 0; \ | |
320 | } \ | |
321 | } while (0) |