Due to a simple mixup, build_typed_selector_reference() won't properly match the new selector with existing selectors (TREE_PURPOSE() and TREE_VALUE()) are mixed up). This doesn't cause incorrect code, but the selector tables are unnecessarily large; it bloats all objective-c code (by approximately 10% in the cases I've measured). I've attached a patch that fixes this. Release: gcc version 3.0.3 How-To-Repeat: Compile any program that contains two references to the same selector, eg: [someobject foo]; [someobject foo]; The resulting selector table will have to entries for 'foo'.
Fix: Apply the patch.
Responsible-Changed-From-To: unassigned->nicola Responsible-Changed-Why: I managed it
State-Changed-From-To: open->closed State-Changed-Why: Thanks Alex - I had your patch (finally!) applied to GCC 3.3! :-)