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Re: C++0x support for libstdc++-v3?


> For some TR1 facilities things will be a little harder, when there will 
> be substantive changes, for example <tr1/random> -> <random>. I think in 
> such cases we should move the "low level" implementation details to a 
> separate namespace (and file) and use it both from facilities in 
> namespace std and namespace std::tr1. Probably I have to "volunteer" ;) 
> for tr1/random... Suggestions about smart ways to achieve that goal are 
> welcome, of course...

Ok.

Let me finish up with the endless doxygen update and then I'll hop to this.

> Yet more problems for <tr1/type_traits> -> <type_traits>, because for 
> C++0x the leeway to the implementors will not be available and we will 
> need front-end support for some traits. As a matter of fact, I mean to 
> work on the latter project too, help also welcome (probably I'm going to 
> assign to myself C++/26099, tentatively)

Yes, this is going to be the trickiest part, I think.

Although, I would kind of like to use array (ie array_allocator for
global placement issues) and align_of as well.

-benjamin


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