This is the mail archive of the libstdc++@gcc.gnu.org mailing list for the libstdc++ project.
| Index Nav: | [Date Index] [Subject Index] [Author Index] [Thread Index] | |
|---|---|---|
| Message Nav: | [Date Prev] [Date Next] | [Thread Prev] [Thread Next] |
| Other format: | [Raw text] | |
> This is becoming slightly off-topic, but I'm interested to understand > this detail better, I think there is also something about it in that > long thread but there were different opinions. Therefore, you are saying > that, in gcc at least, using plain pointers together with volatile > memory is ok? I seemed to remember that, in some cases, in gcc, the type > of the pointer counts "more" than the type of the memory, so to speak.
I'm interested too, but Richard, may I suggest you start a new thread that is appropriately titled, and post a patch (or two patches, one your way one Han's way) based on the current state of libstdc++.
I got from Paolo that we do not care about rope anyway, so I'll ignore that in the following. Patches for mt_allocator and pool_allocator have been posted and discussed here: http://gcc.gnu.org/ml/libstdc++/2006-07/msg00031.html I think the pool_allocator patch is not safe because it changes function signatures, while the mt_allocator patch is still applicable to v3.
| Index Nav: | [Date Index] [Subject Index] [Author Index] [Thread Index] | |
|---|---|---|
| Message Nav: | [Date Prev] [Date Next] | [Thread Prev] [Thread Next] |