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Re: Platform specific optimizations acceptable?
- From: Benjamin Kosnik <bkoz at redhat dot com>
- To: James Perry <james dot perry at gmail dot com>
- Cc: libstdc++ mailing list <libstdc++ at gcc dot gnu dot org>
- Date: Mon, 7 Feb 2005 15:11:06 -0600
- Subject: Re: Platform specific optimizations acceptable?
- Organization: Red Hat / Chicago
- References: <8890c6b0502071159747ed1e1@mail.gmail.com>
> I am interested in submitting it to libstdc++ when it's completed
> (there still some significant missing components, such slices). But I
> would like to know if such a large platform specific optimization
> would even be considered for inclusion before I spend the time making
> sure I've got the standard covered exactly and completely, :-)
Great!
Well, I'm sure it would be interesting to see this when it's done. FYI
there have been talks of doing something like this, on and off, so I
think there is interest in seeing your approach.
It would be nice to do this and abstract out the platform specific bits,
so that other hardware could re-use your work. See how atomicity.h is
created/used now, for instance.
best,
benjamin