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Re: [Patch] bitmap_allocator.


On Wed, 2004-10-13 at 20:35, Paolo Carlini wrote:
> Dhruv Matani wrote:
> 
> >While I'm not entirely happy with this, I'll try converting it back to
> >the inline functions and see what happens.
> >
> I see, please do that and resend the result: actually, in the library we 
> strive to
> minimize macro usage.

Ok, I have removed those pesky macros and replaced them by inline
functions.

> 
> By the way, this is my final report:
> 1- pthread7-rope fails everywhere: history tells us that poor rope 
> failing probably
> means there is something wrong at destruction time.

You mean that when the allocator is being destroyed, something is going
wrong?

> 2- Still *lots* of warning about insufficient alignment on ia64: it 
> seems you are
> still using casts to <unsigned int> and this is definitely not ok: 

Ok, I have added a macro _BALLOC_ALIGN_BYTES by which you can set the
alignment in bytes at compile time itself. However, I don't think that I
can do away entirely with those reinterpret_casts to unsigned int. What
I have done is that whenever I do perform those casts, I make sure that
the memory is aligned to _BALLOC_ALIGN_BYTES.

> the 
> other allocators
> guarantee 8 by default (and this can be easily tuned), your allocator 
> only 4.  

Fixed that!

> Do you
> know that malloc returns memory allocated 16 on 64-bit machines? 

Ok, I did not know this! I though that 8 was the norm everywhere. If 8
was in fact the norm, then also currently there were problems with those
casts.

> Please 
> try to
> achieve at least 8.
> 
> That being said, since, for the first time in *months* the build 
> succeeds and the
> testsuites are good overall, IMO we should commit the changes very soon, 
> as soon
> as there are no more (very annoying for *everyone* not only to users of 
> bitmap)
> warnings at build time.

Fixed that too. Now, after having converted to the inline functions,
these warnings have gone.

> 
> Paolo.
-- 
        -Dhruv Matani.
http://www.geocities.com/dhruvbird/

The price of freedom is responsibility, but it's a bargain, because
freedom is priceless. ~ Hugh Downs
diff -Nrup -x '.cvs*' cvs_libstdc++-v3/config/linker-map.gnu modified_libv3/config/linker-map.gnu
--- cvs_libstdc++-v3/config/linker-map.gnu	2004-10-08 21:27:03.000000000 +0530
+++ modified_libv3/config/linker-map.gnu	2004-10-13 14:08:40.000000000 +0530
@@ -270,6 +270,12 @@ GLIBCXX_3.4.3 {
     _ZN9__gnu_cxx6__poolILb[01]EE16_M_reserve_blockE[jm][jm];
     _ZN9__gnu_cxx6__poolILb[01]EE16_M_reclaim_blockEPc[jm];
     _ZN9__gnu_cxx6__poolILb[01]EED[12]Ev;
+
+    _ZN9__gnu_cxx9free_list12_S_free_listE;
+    _ZN9__gnu_cxx9free_list12_S_bfl_mutexE;
+    _ZN9__gnu_cxx9free_list6_M_getEj;
+    _ZN9__gnu_cxx9free_list8_M_clearEv;
+
  
     # stub functions from libmath
     acosf;
diff -Nrup -x '.cvs*' cvs_libstdc++-v3/include/ext/bitmap_allocator.h modified_libv3/include/ext/bitmap_allocator.h
--- cvs_libstdc++-v3/include/ext/bitmap_allocator.h	2004-03-24 23:57:43.000000000 +0530
+++ modified_libv3/include/ext/bitmap_allocator.h	2004-10-13 22:38:25.000000000 +0530
@@ -1,4 +1,4 @@
-// Bitmapped Allocator. -*- C++ -*-
+// Bitmap Allocator. -*- C++ -*-
 
 // Copyright (C) 2004 Free Software Foundation, Inc.
 //
@@ -27,53 +27,72 @@
 // invalidate any other reasons why the executable file might be covered by
 // the GNU General Public License.
 
+/** @file ext/bitmap_allocator.h
+ *  This file is a GNU extension to the Standard C++ Library.
+ *  You should only include this header if you are using GCC 3 or later.
+ */
 
-
-#if !defined _BITMAP_ALLOCATOR_H
+#ifndef _BITMAP_ALLOCATOR_H
 #define _BITMAP_ALLOCATOR_H 1
 
+// For std::size_t, and ptrdiff_t.
 #include <cstddef>
-//For std::size_t, and ptrdiff_t.
+
+// For std::pair.
 #include <utility>
-//For std::pair.
-#include <algorithm>
-//std::find_if, and std::lower_bound.
-#include <vector>
-//For the free list of exponentially growing memory blocks. At max,
-//size of the vector should be  not more than the number of bits in an
-//integer or an unsigned integer.
+
+// For greater_equal, and less_equal.
 #include <functional>
-//For greater_equal, and less_equal.
+
+// For operator new.
 #include <new>
-//For operator new.
+
+// For __gthread_mutex_t, __gthread_mutex_lock and __gthread_mutex_unlock.
 #include <bits/gthr.h>
-//For __gthread_mutex_t, __gthread_mutex_lock and __gthread_mutex_unlock.
-#include <ext/new_allocator.h>
-//For __gnu_cxx::new_allocator for std::vector.
 
+// Define this to enable error checking withing the allocator
+// itself(to debug the allocator itself).
+//#define _BALLOC_SANITY_CHECK
+
+// The constant in the expression below is the alignment required in
+// bytes.
+#define _BALLOC_ALIGN_BYTES \
+(sizeof(unsigned int) > 8 ? sizeof(unsigned int) : 8)
+
+#if defined _BALLOC_SANITY_CHECK
 #include <cassert>
-#define NDEBUG
+#define _BALLOC_ASSERT(_EXPR) assert(_EXPR)
+#else
+#define _BALLOC_ASSERT(_EXPR)
+#endif
 
-//#define CHECK_FOR_ERRORS
-//#define __CPU_HAS_BACKWARD_BRANCH_PREDICTION
 
 namespace __gnu_cxx
 {
-  namespace {
 #if defined __GTHREADS
+  namespace
+  {
+    // If true, then the application being compiled will be using
+    // threads, so use mutexes as a synchronization primitive, else do
+    // no use any synchronization primitives.
     bool const __threads_enabled = __gthread_active_p();
-#endif
-
   }
+#endif
 
 #if defined __GTHREADS
-  class _Mutex {
+  // _Mutex is an OO-Wrapper for __gthread_mutex_t. It does not allow
+  // you to copy or assign an already initialized mutex. This is used
+  // merely as a convenience for the locking classes.
+  class _Mutex 
+  {
     __gthread_mutex_t _M_mut;
-    //Prevent Copying and assignment.
-    _Mutex (_Mutex const&);
-    _Mutex& operator= (_Mutex const&);
+
+    // Prevent Copying and assignment.
+    _Mutex(_Mutex const&);
+    _Mutex& operator=(_Mutex const&);
+
   public:
-    _Mutex ()
+    _Mutex()
     {
       if (__threads_enabled)
 	{
@@ -85,24 +104,38 @@ namespace __gnu_cxx
 #endif
 	}
     }
-    ~_Mutex ()
+
+    ~_Mutex()
     {
-      //Gthreads does not define a Mutex Destruction Function.
+      // Gthreads does not define a Mutex Destruction Function.
     }
-    __gthread_mutex_t *_M_get() { return &_M_mut; }
+
+    __gthread_mutex_t*
+    _M_get() { return &_M_mut; }
   };
 
-  class _Lock {
+  // _Lock is a simple manual lokcing class which allows you to
+  // manually lock and unlock a mutex associated with the lock. There
+  // is not automatic locking or unlocking happening without the
+  // programmer's explicit instructions. This class unlocks the mutex
+  // ONLY if it has not been locked. However, this check does not
+  // apply for lokcing, and wayward use may cause dead-locks.
+  class _Lock 
+  {
     _Mutex* _M_pmt;
     bool _M_locked;
-    //Prevent Copying and assignment.
-    _Lock (_Lock const&);
-    _Lock& operator= (_Lock const&);
+
+    // Prevent Copying and assignment.
+    _Lock(_Lock const&);
+    _Lock& operator=(_Lock const&);
+
   public:
     _Lock(_Mutex* __mptr)
-      : _M_pmt(__mptr), _M_locked(false)
-    { this->_M_lock(); }
-    void _M_lock()
+    : _M_pmt(__mptr), _M_locked(false)
+    { }
+
+    void
+    _M_lock()
     {
       if (__threads_enabled)
 	{
@@ -110,7 +143,9 @@ namespace __gnu_cxx
 	  __gthread_mutex_lock(_M_pmt->_M_get());
 	}
     }
-    void _M_unlock()
+
+    void
+    _M_unlock()
     {
       if (__threads_enabled)
 	{
@@ -121,739 +156,1018 @@ namespace __gnu_cxx
 	    }
 	}
     }
-    ~_Lock() { this->_M_unlock(); }
+    
+    ~_Lock() { }
   };
-#endif
-
-
 
-  namespace __aux_balloc {
-    static const unsigned int _Bits_Per_Byte = 8;
-    static const unsigned int _Bits_Per_Block = sizeof(unsigned int) * _Bits_Per_Byte;
+  // _Auto_Lock locks the associated mutex on construction, and
+  // unlocks on it's destruction. There are no checks performed, and
+  // this calss follows the RAII principle.
+  class _Auto_Lock 
+  {
+    _Mutex* _M_pmt;
+    // Prevent Copying and assignment.
+    _Auto_Lock(_Auto_Lock const&);
+    _Auto_Lock& operator=(_Auto_Lock const&);
 
-    template <typename _Addr_Pair_t>
-    inline size_t __balloc_num_blocks (_Addr_Pair_t __ap)
+    void
+    _M_lock()
     {
-      return (__ap.second - __ap.first) + 1;
+      if (__threads_enabled)
+	__gthread_mutex_lock(_M_pmt->_M_get());
     }
 
-    template <typename _Addr_Pair_t>
-    inline size_t __balloc_num_bit_maps (_Addr_Pair_t __ap)
+    void
+    _M_unlock()
     {
-      return __balloc_num_blocks(__ap) / _Bits_Per_Block;
+      if (__threads_enabled)
+	__gthread_mutex_unlock(_M_pmt->_M_get());
     }
 
-    //T should be a pointer type.
-    template <typename _Tp>
-    class _Inclusive_between : public std::unary_function<typename std::pair<_Tp, _Tp>, bool> {
-      typedef _Tp pointer;
-      pointer _M_ptr_value;
-      typedef typename std::pair<_Tp, _Tp> _Block_pair;
+  public:
+    _Auto_Lock(_Mutex* __mptr) : _M_pmt(__mptr)
+    { this->_M_lock(); }
 
-    public:
-      _Inclusive_between (pointer __ptr) : _M_ptr_value(__ptr) { }
-      bool operator () (_Block_pair __bp) const throw ()
+    ~_Auto_Lock() { this->_M_unlock(); }
+  };
+#endif 
+
+  namespace balloc
+  {
+    // __mini_vector<> is to be used only for built-in types or
+    // PODs. It is a stripped down version of the full-fledged
+    // std::vector<>. Noteable differences are: 
+    // 
+    // 1. Not all accessor functions are present.
+    // 2. Used ONLY for PODs.
+    // 3. No Allocator template argument. Uses ::operator new() to get
+    // memory, and ::operator delete() to free it.
+    template<typename _Tp>
+      class __mini_vector
       {
-	if (std::less_equal<pointer> ()(_M_ptr_value, __bp.second) && 
-	    std::greater_equal<pointer> ()(_M_ptr_value, __bp.first))
-	  return true;
-	else
-	  return false;
-      }
-    };
-  
-    //Used to pass a Functor to functions by reference.
-    template <typename _Functor>
-    class _Functor_Ref : 
-      public std::unary_function<typename _Functor::argument_type, typename _Functor::result_type> {
-      _Functor& _M_fref;
-    
-    public:
-      typedef typename _Functor::argument_type argument_type;
-      typedef typename _Functor::result_type result_type;
+	__mini_vector(const __mini_vector&);
+	__mini_vector& operator=(const __mini_vector&);
 
-      _Functor_Ref (_Functor& __fref) : _M_fref(__fref) { }
-      result_type operator() (argument_type __arg) { return _M_fref (__arg); }
-    };
+      public:
+	typedef _Tp value_type;
+	typedef _Tp* pointer;
+	typedef _Tp& reference;
+	typedef const _Tp& const_reference;
+	typedef std::size_t size_type;
+	typedef std::ptrdiff_t difference_type;
+	typedef pointer iterator;
+
+      private:
+	pointer _M_start;
+	pointer _M_finish;
+	pointer _M_end_of_storage;
+
+	size_type
+	_M_space_left() const throw()
+	{ return _M_end_of_storage - _M_finish; }
+
+	pointer
+	allocate(size_type __n)
+	{ return static_cast<pointer>(::operator new(__n * sizeof(_Tp))); }
+
+	void
+	deallocate(pointer __p, size_type)
+	{ ::operator delete(__p); }
+
+      public:
+	// Members used: size(), push_back(), pop_back(),
+	// insert(iterator, const_reference), erase(iterator),
+	// begin(), end(), back(), operator[].
+
+	__mini_vector() : _M_start(0), _M_finish(0), 
+			  _M_end_of_storage(0)
+	{ }
 
+	~__mini_vector()
+	{
+	  if (this->_M_start)
+	    {
+	      this->deallocate(this->_M_start, this->_M_end_of_storage 
+			       - this->_M_start);
+	    }
+	}
 
-    //T should be a pointer type, and A is the Allocator for the vector.
-    template <typename _Tp, typename _Alloc>
-    class _Ffit_finder 
-      : public std::unary_function<typename std::pair<_Tp, _Tp>, bool> {
-      typedef typename std::vector<std::pair<_Tp, _Tp>, _Alloc> _BPVector;
-      typedef typename _BPVector::difference_type _Counter_type;
-      typedef typename std::pair<_Tp, _Tp> _Block_pair;
+	size_type
+	size() const throw()
+	{ return _M_finish - _M_start; }
+
+	iterator
+	begin() const throw()
+	{ return this->_M_start; }
+
+	iterator
+	end() const throw()
+	{ return this->_M_finish; }
+
+	reference
+	back() const throw()
+	{ return *(this->end() - 1); }
+
+	reference
+	operator[](const size_type __pos) const throw()
+	{ return this->_M_start[__pos]; }
 
-      unsigned int *_M_pbitmap;
-      unsigned int _M_data_offset;
+	void
+	insert(iterator __pos, const_reference __x);
 
-    public:
-      _Ffit_finder () 
-	: _M_pbitmap (0), _M_data_offset (0)
-      { }
+	void
+	push_back(const_reference __x)
+	{
+	  if (this->_M_space_left())
+	    {
+	      *this->end() = __x;
+	      ++this->_M_finish;
+	    }
+	  else
+	    this->insert(this->end(), __x);
+	}
 
-      bool operator() (_Block_pair __bp) throw()
+	void
+	pop_back() throw()
+	{ --this->_M_finish; }
+
+	void
+	erase(iterator __pos) throw();
+
+	void
+	clear() throw()
+	{ this->_M_finish = this->_M_start; }
+      };
+
+    // Out of line function definitions.
+    template<typename _Tp>
+      void __mini_vector<_Tp>::
+      insert(iterator __pos, const_reference __x)
       {
-	//Set the _rover to the last unsigned integer, which is the
-	//bitmap to the first free block. Thus, the bitmaps are in exact
-	//reverse order of the actual memory layout. So, we count down
-	//the bimaps, which is the same as moving up the memory.
-
-	//If the used count stored at the start of the Bit Map headers
-	//is equal to the number of Objects that the current Block can
-	//store, then there is definitely no space for another single
-	//object, so just return false.
-	_Counter_type __diff = __gnu_cxx::__aux_balloc::__balloc_num_bit_maps (__bp);
-
-	assert (*(reinterpret_cast<unsigned int*>(__bp.first) - (__diff + 1)) <= 
-		__gnu_cxx::__aux_balloc::__balloc_num_blocks (__bp));
-
-	if (*(reinterpret_cast<unsigned int*>(__bp.first) - (__diff + 1)) == 
-	    __gnu_cxx::__aux_balloc::__balloc_num_blocks (__bp))
-	  return false;
+	if (this->_M_space_left())
+	  {
+	    size_type __to_move = this->_M_finish - __pos;
+	    iterator __dest = this->end();
+	    iterator __src = this->end() - 1;
 
-	unsigned int *__rover = reinterpret_cast<unsigned int*>(__bp.first) - 1;
-	for (_Counter_type __i = 0; __i < __diff; ++__i)
+	    ++this->_M_finish;
+	    while (__to_move)
+	      {
+		*__dest = *__src;
+		--__dest; --__src; --__to_move;
+	      }
+	    *__pos = __x;
+	  }
+	else
 	  {
-	    _M_data_offset = __i;
-	    if (*__rover)
+	    size_type __new_size = this->size() ? this->size() * 2 : 1;
+	    iterator __new_start = this->allocate(__new_size);
+	    iterator __first = this->begin();
+	    iterator __start = __new_start;
+	    while (__first != __pos)
 	      {
-		_M_pbitmap = __rover;
-		return true;
+		*__start = *__first;
+		++__start; ++__first;
 	      }
-	    --__rover;
+	    *__start = __x;
+	    ++__start;
+	    while (__first != this->end())
+	      {
+		*__start = *__first;
+		++__start; ++__first;
+	      }
+	    if (this->_M_start)
+	      this->deallocate(this->_M_start, this->size());
+
+	    this->_M_start = __new_start;
+	    this->_M_finish = __start;
+	    this->_M_end_of_storage = this->_M_start + __new_size;
 	  }
-	return false;
-      }
-    
-      unsigned int *_M_get () { return _M_pbitmap; }
-      unsigned int _M_offset () { return _M_data_offset * _Bits_Per_Block; }
-    };
-  
-    //T should be a pointer type.
-    template <typename _Tp, typename _Alloc>
-    class _Bit_map_counter {
-    
-      typedef typename std::vector<std::pair<_Tp, _Tp>, _Alloc> _BPVector;
-      typedef typename _BPVector::size_type _Index_type;
-      typedef _Tp pointer;
-    
-      _BPVector& _M_vbp;
-      unsigned int *_M_curr_bmap;
-      unsigned int *_M_last_bmap_in_block;
-      _Index_type _M_curr_index;
-    
-    public:
-      //Use the 2nd parameter with care. Make sure that such an entry
-      //exists in the vector before passing that particular index to
-      //this ctor.
-      _Bit_map_counter (_BPVector& Rvbp, int __index = -1) 
-	: _M_vbp(Rvbp)
-      {
-	this->_M_reset(__index);
       }
-    
-      void _M_reset (int __index = -1) throw()
+
+    template<typename _Tp>
+      void __mini_vector<_Tp>::
+      erase(iterator __pos) throw()
       {
-	if (__index == -1)
+	while (__pos + 1 != this->end())
 	  {
-	    _M_curr_bmap = 0;
-	    _M_curr_index = (_Index_type)-1;
-	    return;
+	    *__pos = __pos[1];
+	    ++__pos;
 	  }
+	--this->_M_finish;
+      }
 
-	_M_curr_index = __index;
-	_M_curr_bmap = reinterpret_cast<unsigned int*>(_M_vbp[_M_curr_index].first) - 1;
 
-	assert (__index <= (int)_M_vbp.size() - 1);
-	
-	_M_last_bmap_in_block = _M_curr_bmap - 
-	  ((_M_vbp[_M_curr_index].second - _M_vbp[_M_curr_index].first + 1) / _Bits_Per_Block - 1);
-      }
-    
-      //Dangerous Function! Use with extreme care. Pass to this
-      //function ONLY those values that are known to be correct,
-      //otherwise this will mess up big time.
-      void _M_set_internal_bit_map (unsigned int *__new_internal_marker) throw()
+    template<typename _Tp>
+      struct __mv_iter_traits
       {
-	_M_curr_bmap = __new_internal_marker;
-      }
-    
-      bool _M_finished () const throw()
+	typedef typename _Tp::value_type value_type;
+	typedef typename _Tp::difference_type difference_type;
+      };
+
+    template<typename _Tp>
+      struct __mv_iter_traits<_Tp*>
       {
-	return (_M_curr_bmap == 0);
-      }
-    
-      _Bit_map_counter& operator++ () throw()
+	typedef _Tp value_type;
+	typedef std::ptrdiff_t difference_type;
+      };
+
+    enum 
+      { 
+	bits_per_byte = 8, 
+	bits_per_block = sizeof(unsigned int) * bits_per_byte 
+      };
+
+    template<typename _ForwardIterator, typename _Tp, typename _Compare>
+      _ForwardIterator
+      __lower_bound(_ForwardIterator __first, _ForwardIterator __last,
+		    const _Tp& __val, _Compare __comp)
       {
-	if (_M_curr_bmap == _M_last_bmap_in_block)
+	typedef typename __mv_iter_traits<_ForwardIterator>::value_type
+	  _ValueType;
+	typedef typename __mv_iter_traits<_ForwardIterator>::difference_type
+	  _DistanceType;
+
+	_DistanceType __len = __last - __first;
+	_DistanceType __half;
+	_ForwardIterator __middle;
+
+	while (__len > 0)
 	  {
-	    if (++_M_curr_index == _M_vbp.size())
+	    __half = __len >> 1;
+	    __middle = __first;
+	    __middle += __half;
+	    if (__comp(*__middle, __val))
 	      {
-		_M_curr_bmap = 0;
+		__first = __middle;
+		++__first;
+		__len = __len - __half - 1;
 	      }
 	    else
-	      {
-		this->_M_reset (_M_curr_index);
-	      }
-	  }
-	else
-	  {
-	    --_M_curr_bmap;
+	      __len = __half;
 	  }
-	return *this;
+	return __first;
       }
-    
-      unsigned int *_M_get ()
+
+    template<typename _InputIterator, typename _Predicate>
+      inline _InputIterator
+      __find_if(_InputIterator __first, _InputIterator __last, _Predicate __p)
       {
-	return _M_curr_bmap;
+	while (__first != __last && !__p(*__first))
+	  ++__first;
+	return __first;
       }
+
+    template<typename _AddrPair>
+      inline size_t
+      __num_blocks(_AddrPair __ap)
+      { return (__ap.second - __ap.first) + 1; }
+
+    template<typename _AddrPair>
+      inline size_t 
+      __num_bitmaps(_AddrPair __ap)
+      { return __num_blocks(__ap) / bits_per_block; }
+
+    // _Tp should be a pointer type.
+    template<typename _Tp>
+      class _Inclusive_between 
+      : public std::unary_function<typename std::pair<_Tp, _Tp>, bool>
+      {
+	typedef _Tp pointer;
+	pointer _M_ptr_value;
+	typedef typename std::pair<_Tp, _Tp> _Block_pair;
+	
+      public:
+	_Inclusive_between(pointer __ptr) : _M_ptr_value(__ptr) 
+	{ }
+	
+	bool 
+	operator()(_Block_pair __bp) const throw()
+	{
+	  if (std::less_equal<pointer>()(_M_ptr_value, __bp.second) 
+	      && std::greater_equal<pointer>()(_M_ptr_value, __bp.first))
+	    return true;
+	  else
+	    return false;
+	}
+      };
+  
+    // Used to pass a Functor to functions by reference.
+    template<typename _Functor>
+      class _Functor_Ref 
+      : public std::unary_function<typename _Functor::argument_type, 
+				   typename _Functor::result_type>
+      {
+	_Functor& _M_fref;
+	
+      public:
+	typedef typename _Functor::argument_type argument_type;
+	typedef typename _Functor::result_type result_type;
+
+	_Functor_Ref(_Functor& __fref) : _M_fref(__fref) 
+	{ }
+
+	result_type 
+	operator()(argument_type __arg) 
+	{ return _M_fref(__arg); }
+      };
+
+    // _Tp should be a pointer type, and _Alloc is the Allocator for
+    // the vector.
+    template<typename _Tp>
+      class _Ffit_finder 
+      : public std::unary_function<typename std::pair<_Tp, _Tp>, bool>
+      {
+	typedef typename std::pair<_Tp, _Tp> _Block_pair;
+	typedef typename balloc::__mini_vector<_Block_pair> _BPVector;
+	typedef typename _BPVector::difference_type _Counter_type;
+
+	unsigned int* _M_pbitmap;
+	unsigned int _M_data_offset;
+
+      public:
+	_Ffit_finder() : _M_pbitmap(0), _M_data_offset(0)
+	{ }
+
+	bool 
+	operator()(_Block_pair __bp) throw()
+	{
+	  // Set the _rover to the last unsigned integer, which is the
+	  // bitmap to the first free block. Thus, the bitmaps are in exact
+	  // reverse order of the actual memory layout. So, we count down
+	  // the bimaps, which is the same as moving up the memory.
+
+	  // If the used count stored at the start of the Bit Map headers
+	  // is equal to the number of Objects that the current Block can
+	  // store, then there is definitely no space for another single
+	  // object, so just return false.
+	  _Counter_type __diff = 
+	    __gnu_cxx::balloc::__num_bitmaps(__bp);
+
+	  if (*reinterpret_cast<unsigned int*>
+	      (reinterpret_cast<char*>
+	       (reinterpret_cast<unsigned int*>(__bp.first) - (__diff)) 
+	       - _BALLOC_ALIGN_BYTES)
+	      == __gnu_cxx::balloc::__num_blocks(__bp))
+	    return false;
+
+	  unsigned int* __rover = reinterpret_cast<unsigned int*>(__bp.first) - 1;
+
+	  for (_Counter_type __i = 0; __i < __diff; ++__i)
+	    {
+	      _M_data_offset = __i;
+	      if (*__rover)
+		{
+		  _M_pbitmap = __rover;
+		  return true;
+		}
+	      --__rover;
+	    }
+	  return false;
+	}
+
     
-      pointer _M_base () { return _M_vbp[_M_curr_index].first; }
-      unsigned int _M_offset ()
+	unsigned int*
+	_M_get() const throw()
+	{ return _M_pbitmap; }
+
+	unsigned int
+	_M_offset() const throw()
+	{ return _M_data_offset * bits_per_block; }
+      };
+
+
+  
+    // _Tp should be a pointer type.
+    template<typename _Tp>
+      class _Bitmap_counter
       {
-	return _Bits_Per_Block * ((reinterpret_cast<unsigned int*>(this->_M_base()) - _M_curr_bmap) - 1);
-      }
+	typedef typename balloc::__mini_vector<typename std::pair<_Tp, _Tp> > 
+	_BPVector;
+	typedef typename _BPVector::size_type _Index_type;
+	typedef _Tp pointer;
     
-      unsigned int _M_where () { return _M_curr_index; }
-    };
-  }
+	_BPVector& _M_vbp;
+	unsigned int* _M_curr_bmap;
+	unsigned int* _M_last_bmap_in_block;
+	_Index_type _M_curr_index;
+    
+      public:
+	// Use the 2nd parameter with care. Make sure that such an
+	// entry exists in the vector before passing that particular
+	// index to this ctor.
+	_Bitmap_counter(_BPVector& Rvbp, int __index = -1) : _M_vbp(Rvbp)
+	{ this->_M_reset(__index); }
+    
+	void 
+	_M_reset(int __index = -1) throw()
+	{
+	  if (__index == -1)
+	    {
+	      _M_curr_bmap = 0;
+	      _M_curr_index = static_cast<_Index_type>(-1);
+	      return;
+	    }
 
-  //Generic Version of the bsf instruction.
-  typedef unsigned int _Bit_map_type;
-  static inline unsigned int _Bit_scan_forward (register _Bit_map_type __num)
-  {
-    return static_cast<unsigned int>(__builtin_ctz(__num));
-  }
+	  _M_curr_index = __index;
+	  _M_curr_bmap = reinterpret_cast<unsigned int*>
+	    (_M_vbp[_M_curr_index].first) - 1;
 
-  struct _OOM_handler {
-    static std::new_handler _S_old_handler;
-    static bool _S_handled_oom;
-    typedef void (*_FL_clear_proc)(void);
-    static _FL_clear_proc _S_oom_fcp;
+	  _BALLOC_ASSERT(__index <= (int)_M_vbp.size() - 1);
+	
+	  _M_last_bmap_in_block = _M_curr_bmap
+	    - ((_M_vbp[_M_curr_index].second 
+		- _M_vbp[_M_curr_index].first + 1) 
+	       / bits_per_block - 1);
+	}
     
-    _OOM_handler (_FL_clear_proc __fcp)
-    {
-      _S_oom_fcp = __fcp;
-      _S_old_handler = std::set_new_handler (_S_handle_oom_proc);
-      _S_handled_oom = false;
-    }
+	// Dangerous Function! Use with extreme care. Pass to this
+	// function ONLY those values that are known to be correct,
+	// otherwise this will mess up big time.
+	void
+	_M_set_internal_bitmap(unsigned int* __new_internal_marker) throw()
+	{ _M_curr_bmap = __new_internal_marker; }
+    
+	bool
+	_M_finished() const throw()
+	{ return(_M_curr_bmap == 0); }
+    
+	_Bitmap_counter&
+	operator++() throw()
+	{
+	  if (_M_curr_bmap == _M_last_bmap_in_block)
+	    {
+	      if (++_M_curr_index == _M_vbp.size())
+		_M_curr_bmap = 0;
+	      else
+		this->_M_reset(_M_curr_index);
+	    }
+	  else
+	    --_M_curr_bmap;
+	  return *this;
+	}
+    
+	unsigned int*
+	_M_get() const throw()
+	{ return _M_curr_bmap; }
+    
+	pointer 
+	_M_base() const throw()
+	{ return _M_vbp[_M_curr_index].first; }
 
-    static void _S_handle_oom_proc()
-    {
-      _S_oom_fcp();
-      std::set_new_handler (_S_old_handler);
-      _S_handled_oom = true;
-    }
+	unsigned int 
+	_M_offset() const throw()
+	{
+	  return bits_per_block
+	    * ((reinterpret_cast<unsigned int*>(this->_M_base()) 
+		- _M_curr_bmap) - 1);
+	}
+    
+	unsigned int
+	_M_where() const throw()
+	{ return _M_curr_index; }
+      };
 
-    ~_OOM_handler ()
+    inline void 
+    __bit_allocate(unsigned int* __pbmap, unsigned int __pos) throw()
     {
-      if (!_S_handled_oom)
-	std::set_new_handler (_S_old_handler);
+      unsigned int __mask = 1 << __pos;
+      __mask = ~__mask;
+      *__pbmap &= __mask;
     }
-  };
-  
-  std::new_handler _OOM_handler::_S_old_handler;
-  bool _OOM_handler::_S_handled_oom = false;
-  _OOM_handler::_FL_clear_proc _OOM_handler::_S_oom_fcp = 0;
   
+    inline void 
+    __bit_free(unsigned int* __pbmap, unsigned int __pos) throw()
+    {
+      unsigned int __mask = 1 << __pos;
+      *__pbmap |= __mask;
+    }
+  } // namespace balloc
 
-  class _BA_free_list_store {
-    struct _LT_pointer_compare {
-      template <typename _Tp>
-      bool operator() (_Tp* __pt, _Tp const& __crt) const throw()
-      {
-	return *__pt < __crt;
-      }
+  // Generic Version of the bsf instruction.
+  inline unsigned int 
+  _Bit_scan_forward(register unsigned int __num)
+  { return static_cast<unsigned int>(__builtin_ctz(__num)); }
+
+  class free_list
+  {
+    typedef unsigned int* value_type;
+    typedef balloc::__mini_vector<value_type> vector_type;
+    typedef vector_type::iterator iterator;
+
+    struct _LT_pointer_compare
+    {
+      bool
+      operator()(const unsigned int* __pui, const unsigned int __cui) const throw()
+      { return *__pui < __cui; }
     };
 
-#if defined __GTHREADS
+#if defined __GTHREADS 
     static _Mutex _S_bfl_mutex;
 #endif
-    static std::vector<unsigned int*> _S_free_list;
-    typedef std::vector<unsigned int*>::iterator _FLIter;
-
-    static void _S_validate_free_list(unsigned int *__addr) throw()
+    static vector_type _S_free_list;
+    
+    void
+    _M_validate(unsigned int* __addr) throw()
     {
       const unsigned int __max_size = 64;
       if (_S_free_list.size() >= __max_size)
 	{
-	  //Ok, the threshold value has been reached.
-	  //We determine which block to remove from the list of free
-	  //blocks.
+	  // Ok, the threshold value has been reached.  We determine
+	  // which block to remove from the list of free blocks.
 	  if (*__addr >= *_S_free_list.back())
 	    {
-	      //Ok, the new block is greater than or equal to the last
-	      //block in the list of free blocks. We just free the new
-	      //block.
-	      operator delete((void*)__addr);
+	      // Ok, the new block is greater than or equal to the
+	      // last block in the list of free blocks. We just free
+	      // the new block.
+	      operator delete(static_cast<void*>(__addr));
 	      return;
 	    }
 	  else
 	    {
-	      //Deallocate the last block in the list of free lists, and
-	      //insert the new one in it's correct position.
-	      operator delete((void*)_S_free_list.back());
+	      // Deallocate the last block in the list of free lists,
+	      // and insert the new one in it's correct position.
+	      operator delete(static_cast<void*>(_S_free_list.back()));
 	      _S_free_list.pop_back();
 	    }
 	}
 	  
-      //Just add the block to the list of free lists
-      //unconditionally.
-      _FLIter __temp = std::lower_bound(_S_free_list.begin(), _S_free_list.end(), 
-					*__addr, _LT_pointer_compare ());
-      //We may insert the new free list before _temp;
+      // Just add the block to the list of free lists unconditionally.
+      iterator __temp = __gnu_cxx::balloc::__lower_bound
+	(_S_free_list.begin(), _S_free_list.end(), 
+	 *__addr, _LT_pointer_compare());
+
+      // We may insert the new free list before _temp;
       _S_free_list.insert(__temp, __addr);
     }
 
-    static bool _S_should_i_give(unsigned int __block_size, unsigned int __required_size) throw()
+    bool 
+    _M_should_i_give(unsigned int __block_size, 
+		     unsigned int __required_size) throw()
     {
       const unsigned int __max_wastage_percentage = 36;
       if (__block_size >= __required_size && 
-	  (((__block_size - __required_size) * 100 / __block_size) < __max_wastage_percentage))
+	  (((__block_size - __required_size) * 100 / __block_size)
+	   < __max_wastage_percentage))
 	return true;
       else
 	return false;
     }
 
   public:
-    typedef _BA_free_list_store _BFL_type;
-
-    static inline void _S_insert_free_list(unsigned int *__addr) throw()
+    inline void 
+    _M_insert(unsigned int* __addr) throw()
     {
 #if defined __GTHREADS
-      _Lock __bfl_lock(&_S_bfl_mutex);
+      _Auto_Lock __bfl_lock(&_S_bfl_mutex);
 #endif
-      //Call _S_validate_free_list to decide what should be done with this
-      //particular free list.
-      _S_validate_free_list(--__addr);
+      // Call _M_validate to decide what should be done with
+      // this particular free list.
+      this->_M_validate(reinterpret_cast<unsigned int*>
+			(reinterpret_cast<char*>(__addr) 
+			 - _BALLOC_ALIGN_BYTES));
     }
     
-    static unsigned int *_S_get_free_list(unsigned int __sz) throw (std::bad_alloc)
-    {
-#if defined __GTHREADS
-      _Lock __bfl_lock(&_S_bfl_mutex);
-#endif
-      _FLIter __temp = std::lower_bound(_S_free_list.begin(), _S_free_list.end(), 
-					__sz, _LT_pointer_compare());
-      if (__temp == _S_free_list.end() || !_S_should_i_give (**__temp, __sz))
-	{
-	  //We hold the lock because the OOM_Handler is a stateless
-	  //entity.
-	  _OOM_handler __set_handler(_BFL_type::_S_clear);
-	  unsigned int *__ret_val = reinterpret_cast<unsigned int*>
-	    (operator new (__sz + sizeof(unsigned int)));
-	  *__ret_val = __sz;
-	  return ++__ret_val;
-	}
-      else
-	{
-	  unsigned int* __ret_val = *__temp;
-	  _S_free_list.erase (__temp);
-	  return ++__ret_val;
-	}
-    }
-
-    //This function just clears the internal Free List, and gives back
-    //all the memory to the OS.
-    static void _S_clear()
-    {
-#if defined __GTHREADS
-      _Lock __bfl_lock(&_S_bfl_mutex);
-#endif
-      _FLIter __iter = _S_free_list.begin();
-      while (__iter != _S_free_list.end())
-	{
-	  operator delete((void*)*__iter);
-	  ++__iter;
-	}
-      _S_free_list.clear();
-    }
-
-  };
-
-#if defined __GTHREADS
-  _Mutex _BA_free_list_store::_S_bfl_mutex;
-#endif
-  std::vector<unsigned int*> _BA_free_list_store::_S_free_list;
+    unsigned int*
+    _M_get(unsigned int __sz) throw(std::bad_alloc);
 
-  template <typename _Tp> class bitmap_allocator;
-  // specialize for void:
-  template <> class bitmap_allocator<void> {
-  public:
-    typedef void*       pointer;
-    typedef const void* const_pointer;
-    //  reference-to-void members are impossible.
-    typedef void  value_type;
-    template <typename _Tp1> struct rebind { typedef bitmap_allocator<_Tp1> other; };
+    // This function just clears the internal Free List, and gives back
+    // all the memory to the OS.
+    void 
+    _M_clear();
   };
 
-  template <typename _Tp> class bitmap_allocator : private _BA_free_list_store {
-  public:
-    typedef size_t    size_type;
-    typedef ptrdiff_t difference_type;
-    typedef _Tp*        pointer;
-    typedef const _Tp*  const_pointer;
-    typedef _Tp&        reference;
-    typedef const _Tp&  const_reference;
-    typedef _Tp         value_type;
-    template <typename _Tp1> struct rebind { typedef bitmap_allocator<_Tp1> other; };
-
-  private:
-    static const unsigned int _Bits_Per_Byte = 8;
-    static const unsigned int _Bits_Per_Block = sizeof(unsigned int) * _Bits_Per_Byte;
 
-    static inline void _S_bit_allocate(unsigned int *__pbmap, unsigned int __pos) throw()
-    {
-      unsigned int __mask = 1 << __pos;
-      __mask = ~__mask;
-      *__pbmap &= __mask;
-    }
-  
-    static inline void _S_bit_free(unsigned int *__pbmap, unsigned int __pos) throw()
+  // Forward declare the class.
+  template<typename _Tp> 
+    class bitmap_allocator;
+
+  // Specialize for void:
+  template<>
+    class bitmap_allocator<void>
     {
-      unsigned int __mask = 1 << __pos;
-      *__pbmap |= __mask;
-    }
+    public:
+      typedef void*       pointer;
+      typedef const void* const_pointer;
 
-    static inline void *_S_memory_get(size_t __sz) throw (std::bad_alloc)
-    {
-      return operator new(__sz);
-    }
+      // Reference-to-void members are impossible.
+      typedef void  value_type;
+      template<typename _Tp1>
+        struct rebind
+	{
+	  typedef bitmap_allocator<_Tp1> other;
+	};
+    };
 
-    static inline void _S_memory_put(void *__vptr) throw ()
+  template<typename _Tp>
+    class bitmap_allocator : private free_list
     {
-      operator delete(__vptr);
-    }
+    public:
+      typedef std::size_t    size_type;
+      typedef std::ptrdiff_t difference_type;
+      typedef _Tp*        pointer;
+      typedef const _Tp*  const_pointer;
+      typedef _Tp&        reference;
+      typedef const _Tp&  const_reference;
+      typedef _Tp         value_type;
+      template<typename _Tp1>
+        struct rebind
+	{
+	  typedef bitmap_allocator<_Tp1> other;
+	};
 
-    typedef typename std::pair<pointer, pointer> _Block_pair;
-    typedef typename __gnu_cxx::new_allocator<_Block_pair> _BPVec_allocator_type;
-    typedef typename std::vector<_Block_pair, _BPVec_allocator_type> _BPVector;
+    private:
+      template<unsigned int _BSize, unsigned int _AlignSize>
+        struct aligned_size
+	{
+	  enum
+	    { 
+	      modulus = _BSize % _AlignSize,
+	      value = _BSize + (modulus ? _AlignSize - (modulus) : 0)
+	    };
+	};
 
+      struct _Alloc_block
+      {
+	char __unused[aligned_size<sizeof(value_type), _BALLOC_ALIGN_BYTES>::value];
+      };
 
-#if defined CHECK_FOR_ERRORS
-    //Complexity: O(lg(N)). Where, N is the number of block of size
-    //sizeof(value_type).
-    static void _S_check_for_free_blocks() throw()
-    {
-      typedef typename __gnu_cxx::__aux_balloc::_Ffit_finder<pointer, _BPVec_allocator_type> _FFF;
-      _FFF __fff;
-      typedef typename _BPVector::iterator _BPiter;
-      _BPiter __bpi = std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(), 
-				   __gnu_cxx::__aux_balloc::_Functor_Ref<_FFF>(__fff));
-      assert(__bpi == _S_mem_blocks.end());
-    }
-#endif
 
+      typedef typename std::pair<_Alloc_block*, _Alloc_block*> _Block_pair;
 
-    //Complexity: O(1), but internally depends upon the complexity of
-    //the function _BA_free_list_store::_S_get_free_list. The part
-    //where the bitmap headers are written is of worst case complexity:
-    //O(X),where X is the number of blocks of size sizeof(value_type)
-    //within the newly acquired block. Having a tight bound.
-    static void _S_refill_pool() throw (std::bad_alloc)
-    {
-#if defined CHECK_FOR_ERRORS
-      _S_check_for_free_blocks();
-#endif
+      typedef typename 
+      balloc::__mini_vector<_Block_pair> _BPVector;
 
-      const unsigned int __num_bit_maps = _S_block_size / _Bits_Per_Block;
-      const unsigned int __size_to_allocate = sizeof(unsigned int) + 
-	_S_block_size * sizeof(value_type) + __num_bit_maps*sizeof(unsigned int);
+#if defined _BALLOC_SANITY_CHECK
+      // Complexity: O(lg(N)). Where, N is the number of block of size
+      // sizeof(value_type).
+      void 
+      _S_check_for_free_blocks() throw()
+      {
+	typedef typename 
+	  __gnu_cxx::balloc::_Ffit_finder<_Alloc_block*> _FFF;
+	_FFF __fff;
+	typedef typename _BPVector::iterator _BPiter;
+	_BPiter __bpi = 
+	  __gnu_cxx::balloc::__find_if
+	  (_S_mem_blocks.begin(), _S_mem_blocks.end(), 
+	   __gnu_cxx::balloc::_Functor_Ref<_FFF>(__fff));
 
-      unsigned int *__temp = 
-	reinterpret_cast<unsigned int*>(_BA_free_list_store::_S_get_free_list(__size_to_allocate));
-      *__temp = 0;
-      ++__temp;
+	_BALLOC_ASSERT(__bpi == _S_mem_blocks.end());
+      }
+#endif
 
-      //The Header information goes at the Beginning of the Block.
-      _Block_pair __bp = std::make_pair(reinterpret_cast<pointer>(__temp + __num_bit_maps), 
-				       reinterpret_cast<pointer>(__temp + __num_bit_maps) 
-					+ _S_block_size - 1);
+      // Complexity: O(1), but internally depends upon the complexity
+      // of the function free_list::_M_get. The
+      // part where the bitmap headers are written is of worst case
+      // complexity: O(X),where X is the number of blocks of size
+      // sizeof(value_type) within the newly acquired block. Having a
+      // tight bound.
+      void 
+      _S_refill_pool() throw(std::bad_alloc)
+      {
+#if defined _BALLOC_SANITY_CHECK
+	_S_check_for_free_blocks();
+#endif
 
-      //Fill the Vector with this information.
-      _S_mem_blocks.push_back(__bp);
+	const unsigned int __num_bitmaps = _S_block_size / balloc::bits_per_block;
+	const unsigned int __size_to_allocate = _BALLOC_ALIGN_BYTES //sizeof(unsigned int)
+	  + _S_block_size * sizeof(_Alloc_block) 
+	  + __num_bitmaps*sizeof(unsigned int);
+
+	unsigned int* __temp = 
+	  reinterpret_cast<unsigned int*>(this->_M_get(__size_to_allocate));
+	*__temp = 0;
+	// ++__temp;
+	__temp = reinterpret_cast<unsigned int*>
+	  (reinterpret_cast<char*>(__temp) + _BALLOC_ALIGN_BYTES);
+
+	// The Header information goes at the Beginning of the Block.
+	_Block_pair __bp = 
+	  std::make_pair(reinterpret_cast<_Alloc_block*>
+			 (__temp + __num_bitmaps), 
+			 reinterpret_cast<_Alloc_block*>
+			 (__temp + __num_bitmaps) 
+			 + _S_block_size - 1);
+	
+	// Fill the Vector with this information.
+	_S_mem_blocks.push_back(__bp);
 
-      unsigned int __bit_mask = 0; //0 Indicates all Allocated.
-      __bit_mask = ~__bit_mask; //1 Indicates all Free.
+	unsigned int __bit_mask = 0; // 0 Indicates all Allocated.
+	__bit_mask = ~__bit_mask; // 1 Indicates all Free.
 
-      for (unsigned int __i = 0; __i < __num_bit_maps; ++__i)
-	__temp[__i] = __bit_mask;
+	for (unsigned int __i = 0; __i < __num_bitmaps; ++__i)
+	  __temp[__i] = __bit_mask;
 
-      //On some implementations, operator new might throw bad_alloc, or
-      //malloc might fail if the size passed is too large, therefore, we
-      //limit the size passed to malloc or operator new.
-      _S_block_size *= 2;
-    }
+	_S_block_size *= 2;
+      }
 
-    static _BPVector _S_mem_blocks;
-    static unsigned int _S_block_size;
-    static __gnu_cxx::__aux_balloc::_Bit_map_counter<pointer, _BPVec_allocator_type> _S_last_request;
-    static typename _BPVector::size_type _S_last_dealloc_index;
-#if defined __GTHREADS
-    static _Mutex _S_mut;
-#endif
 
-    //Complexity: Worst case complexity is O(N), but that is hardly ever
-    //hit. if and when this particular case is encountered, the next few
-    //cases are guaranteed to have a worst case complexity of O(1)!
-    //That's why this function performs very well on the average. you
-    //can consider this function to be having a complexity refrred to
-    //commonly as: Amortized Constant time.
-    static pointer _S_allocate_single_object()
-    {
+      static _BPVector _S_mem_blocks;
+      static unsigned int _S_block_size;
+      static __gnu_cxx::balloc::
+      _Bitmap_counter<_Alloc_block*> _S_last_request;
+      static typename _BPVector::size_type _S_last_dealloc_index;
 #if defined __GTHREADS
-      _Lock __bit_lock(&_S_mut);
+      static _Mutex _S_mut;
 #endif
 
-      //The algorithm is something like this: The last_requst variable
-      //points to the last accessed Bit Map. When such a condition
-      //occurs, we try to find a free block in the current bitmap, or
-      //succeeding bitmaps until the last bitmap is reached. If no free
-      //block turns up, we resort to First Fit method.
-
-      //WARNING: Do not re-order the condition in the while statement
-      //below, because it relies on C++'s short-circuit
-      //evaluation. The return from _S_last_request->_M_get() will NOT
-      //be dereferenceable if _S_last_request->_M_finished() returns
-      //true. This would inevitibly lead to a NULL pointer dereference
-      //if tinkered with.
-      while (_S_last_request._M_finished() == false && (*(_S_last_request._M_get()) == 0))
-	{
-	  _S_last_request.operator++();
-	}
-
-      if (__builtin_expect(_S_last_request._M_finished() == true, false))
-	{
-	  //Fall Back to First Fit algorithm.
-	  typedef typename __gnu_cxx::__aux_balloc::_Ffit_finder<pointer, _BPVec_allocator_type> _FFF;
-	  _FFF __fff;
-	  typedef typename _BPVector::iterator _BPiter;
-	  _BPiter __bpi = std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(), 
-				      __gnu_cxx::__aux_balloc::_Functor_Ref<_FFF>(__fff));
-
-	  if (__bpi != _S_mem_blocks.end())
-	    {
-	      //Search was successful. Ok, now mark the first bit from
-	      //the right as 0, meaning Allocated. This bit is obtained
-	      //by calling _M_get() on __fff.
-	      unsigned int __nz_bit = _Bit_scan_forward(*__fff._M_get());
-	      _S_bit_allocate(__fff._M_get(), __nz_bit);
-
-	      _S_last_request._M_reset(__bpi - _S_mem_blocks.begin());
-
-	      //Now, get the address of the bit we marked as allocated.
-	      pointer __ret_val = __bpi->first + __fff._M_offset() + __nz_bit;
-	      unsigned int *__puse_count = reinterpret_cast<unsigned int*>(__bpi->first) - 
-		(__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(*__bpi) + 1);
-	      ++(*__puse_count);
-	      return __ret_val;
-	    }
-	  else
-	    {
-	      //Search was unsuccessful. We Add more memory to the pool
-	      //by calling _S_refill_pool().
-	      _S_refill_pool();
-
-	      //_M_Reset the _S_last_request structure to the first free
-	      //block's bit map.
-	      _S_last_request._M_reset(_S_mem_blocks.size() - 1);
+    public:
 
-	      //Now, mark that bit as allocated.
-	    }
-	}
-      //_S_last_request holds a pointer to a valid bit map, that points
-      //to a free block in memory.
-      unsigned int __nz_bit = _Bit_scan_forward(*_S_last_request._M_get());
-      _S_bit_allocate(_S_last_request._M_get(), __nz_bit);
-
-      pointer __ret_val = _S_last_request._M_base() + _S_last_request._M_offset() + __nz_bit;
-
-      unsigned int *__puse_count = reinterpret_cast<unsigned int*>
-	(_S_mem_blocks[_S_last_request._M_where()].first) - 
-	(__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(_S_mem_blocks[_S_last_request._M_where()]) + 1);
-      ++(*__puse_count);
-      return __ret_val;
-    }
-
-    //Complexity: O(lg(N)), but the worst case is hit quite often! I
-    //need to do something about this. I'll be able to work on it, only
-    //when I have some solid figures from a few real apps.
-    static void _S_deallocate_single_object(pointer __p) throw()
-    {
+      // Complexity: Worst case complexity is O(N), but that is hardly
+      // ever hit. if and when this particular case is encountered,
+      // the next few cases are guaranteed to have a worst case
+      // complexity of O(1)!  That's why this function performs very
+      // well on the average. you can consider this function to be
+      // having a complexity referred to commonly as: Amortized
+      // Constant time.
+      pointer 
+      _M_allocate_single_object() throw(std::bad_alloc)
+      {
 #if defined __GTHREADS
-      _Lock __bit_lock(&_S_mut);
+	_Auto_Lock __bit_lock(&_S_mut);
 #endif
 
-      typedef typename _BPVector::iterator _Iterator;
-      typedef typename _BPVector::difference_type _Difference_type;
+	// The algorithm is something like this: The last_request
+	// variable points to the last accessed Bit Map. When such a
+	// condition occurs, we try to find a free block in the
+	// current bitmap, or succeeding bitmaps until the last bitmap
+	// is reached. If no free block turns up, we resort to First
+	// Fit method.
+
+	// WARNING: Do not re-order the condition in the while
+	// statement below, because it relies on C++'s short-circuit
+	// evaluation. The return from _S_last_request->_M_get() will
+	// NOT be dereference able if _S_last_request->_M_finished()
+	// returns true. This would inevitably lead to a NULL pointer
+	// dereference if tinkered with.
+	while (_S_last_request._M_finished() == false
+	       && (*(_S_last_request._M_get()) == 0))
+	  {
+	    _S_last_request.operator++();
+	  }
 
-      _Difference_type __diff;
-      int __displacement;
+	if (__builtin_expect(_S_last_request._M_finished() == true, false))
+	  {
+	    // Fall Back to First Fit algorithm.
+	    typedef typename 
+	      __gnu_cxx::balloc::_Ffit_finder<_Alloc_block*> _FFF;
+	    _FFF __fff;
+	    typedef typename _BPVector::iterator _BPiter;
+	    _BPiter __bpi = 
+	      __gnu_cxx::balloc::__find_if
+	      (_S_mem_blocks.begin(), _S_mem_blocks.end(), 
+	       __gnu_cxx::balloc::_Functor_Ref<_FFF>(__fff));
 
-      assert(_S_last_dealloc_index >= 0);
+	    if (__bpi != _S_mem_blocks.end())
+	      {
+		// Search was successful. Ok, now mark the first bit from
+		// the right as 0, meaning Allocated. This bit is obtained
+		// by calling _M_get() on __fff.
+		unsigned int __nz_bit = _Bit_scan_forward(*__fff._M_get());
+		balloc::__bit_allocate(__fff._M_get(), __nz_bit);
+
+		_S_last_request._M_reset(__bpi - _S_mem_blocks.begin());
+
+		// Now, get the address of the bit we marked as allocated.
+		pointer __ret = reinterpret_cast<pointer>
+		  (__bpi->first + __fff._M_offset() + __nz_bit);
+		unsigned int* __puse_count = reinterpret_cast<unsigned int*>
+		  (reinterpret_cast<char*>
+		   (reinterpret_cast<unsigned int*>(__bpi->first)
+		    - (__gnu_cxx::balloc::__num_bitmaps(*__bpi))) - _BALLOC_ALIGN_BYTES);
 
-      if (__gnu_cxx::__aux_balloc::_Inclusive_between<pointer>(__p)(_S_mem_blocks[_S_last_dealloc_index]))
-	{
-	  assert(_S_last_dealloc_index <= _S_mem_blocks.size() - 1);
+		++(*__puse_count);
+		return __ret;
+	      }
+	    else
+	      {
+		// Search was unsuccessful. We Add more memory to the
+		// pool by calling _S_refill_pool().
+		_S_refill_pool();
+
+		// _M_Reset the _S_last_request structure to the first
+		// free block's bit map.
+		_S_last_request._M_reset(_S_mem_blocks.size() - 1);
 
-	  //Initial Assumption was correct!
-	  __diff = _S_last_dealloc_index;
-	  __displacement = __p - _S_mem_blocks[__diff].first;
-	}
-      else
-	{
-	  _Iterator _iter = (std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(), 
-					  __gnu_cxx::__aux_balloc::_Inclusive_between<pointer>(__p)));
-	  assert(_iter != _S_mem_blocks.end());
-
-	  __diff = _iter - _S_mem_blocks.begin();
-	  __displacement = __p - _S_mem_blocks[__diff].first;
-	  _S_last_dealloc_index = __diff;
-	}
+		// Now, mark that bit as allocated.
+	      }
+	  }
 
-      //Get the position of the iterator that has been found.
-      const unsigned int __rotate = __displacement % _Bits_Per_Block;
-      unsigned int *__bit_mapC = reinterpret_cast<unsigned int*>(_S_mem_blocks[__diff].first) - 1;
-      __bit_mapC -= (__displacement / _Bits_Per_Block);
-      
-      _S_bit_free(__bit_mapC, __rotate);
-      unsigned int *__puse_count = reinterpret_cast<unsigned int*>
-	(_S_mem_blocks[__diff].first) - 
-	(__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(_S_mem_blocks[__diff]) + 1);
+	// _S_last_request holds a pointer to a valid bit map, that
+	// points to a free block in memory.
+	unsigned int __nz_bit = _Bit_scan_forward(*_S_last_request._M_get());
+	balloc::__bit_allocate(_S_last_request._M_get(), __nz_bit);
+
+	pointer __ret = reinterpret_cast<pointer>
+	  (_S_last_request._M_base() + _S_last_request._M_offset() + __nz_bit);
+
+	unsigned int* __puse_count = reinterpret_cast<unsigned int*>
+	  (reinterpret_cast<char*>
+	   (reinterpret_cast<unsigned int*>
+	    (_S_mem_blocks[_S_last_request._M_where()].first)
+	    - (__gnu_cxx::balloc::
+	       __num_bitmaps(_S_mem_blocks[_S_last_request._M_where()]))) 
+	   - _BALLOC_ALIGN_BYTES);
 
-      assert(*__puse_count != 0);
+	++(*__puse_count);
+	return __ret;
+      }
 
-      --(*__puse_count);
+      // Complexity: O(lg(N)), but the worst case is hit quite often!
+      // I need to do something about this. I'll be able to work on
+      // it, only when I have some solid figures from a few real apps.
+      void 
+      _M_deallocate_single_object(pointer __p) throw()
+      {
+#if defined __GTHREADS
+	_Auto_Lock __bit_lock(&_S_mut);
+#endif
+	_Alloc_block* __real_p = reinterpret_cast<_Alloc_block*>(__p);
 
-      if (__builtin_expect(*__puse_count == 0, false))
-	{
-	  _S_block_size /= 2;
-	  
-	  //We may safely remove this block.
-	  _Block_pair __bp = _S_mem_blocks[__diff];
-	  _S_insert_free_list(__puse_count);
-	  _S_mem_blocks.erase(_S_mem_blocks.begin() + __diff);
-
-	  //We reset the _S_last_request variable to reflect the erased
-	  //block. We do this to protect future requests after the last
-	  //block has been removed from a particular memory Chunk,
-	  //which in turn has been returned to the free list, and
-	  //hence had been erased from the vector, so the size of the
-	  //vector gets reduced by 1.
-	  if ((_Difference_type)_S_last_request._M_where() >= __diff--)
-	    {
-	      _S_last_request._M_reset(__diff);
-	      //	      assert(__diff >= 0);
-	    }
+	typedef typename _BPVector::iterator _Iterator;
+	typedef typename _BPVector::difference_type _Difference_type;
 
-	  //If the Index into the vector of the region of memory that
-	  //might hold the next address that will be passed to
-	  //deallocated may have been invalidated due to the above
-	  //erase procedure being called on the vector, hence we try
-	  //to restore this invariant too.
-	  if (_S_last_dealloc_index >= _S_mem_blocks.size())
-	    {
-	      _S_last_dealloc_index =(__diff != -1 ? __diff : 0);
-	      assert(_S_last_dealloc_index >= 0);
-	    }
-	}
-    }
+	_Difference_type __diff;
+	int __displacement;
 
-  public:
-    bitmap_allocator() throw()
-    { }
+	_BALLOC_ASSERT(_S_last_dealloc_index >= 0);
 
-    bitmap_allocator(const bitmap_allocator&) { }
+	
+	if (__gnu_cxx::balloc::_Inclusive_between<_Alloc_block*>
+	    (__real_p)
+	    (_S_mem_blocks[_S_last_dealloc_index]))
+	  {
+	    _BALLOC_ASSERT(_S_last_dealloc_index <= _S_mem_blocks.size() - 1);
 
-    template <typename _Tp1> bitmap_allocator(const bitmap_allocator<_Tp1>&) throw()
-    { }
+	    // Initial Assumption was correct!
+	    __diff = _S_last_dealloc_index;
+	    __displacement = __real_p - _S_mem_blocks[__diff].first;
+	  }
+	else
+	  {
+	    _Iterator _iter = 
+	      __gnu_cxx::balloc::__find_if(_S_mem_blocks.begin(), 
+					   _S_mem_blocks.end(), 
+					   __gnu_cxx::balloc::
+					   _Inclusive_between<_Alloc_block*>(__real_p));
+	    _BALLOC_ASSERT(_iter != _S_mem_blocks.end());
+
+	    __diff = _iter - _S_mem_blocks.begin();
+	    __displacement = __real_p - _S_mem_blocks[__diff].first;
+	    _S_last_dealloc_index = __diff;
+	  }
 
-    ~bitmap_allocator() throw()
-    { }
+	// Get the position of the iterator that has been found.
+	const unsigned int __rotate = __displacement % balloc::bits_per_block;
+	unsigned int* __bitmapC = 
+	  reinterpret_cast<unsigned int*>(_S_mem_blocks[__diff].first) - 1;
+	__bitmapC -= (__displacement / balloc::bits_per_block);
+      
+	balloc::__bit_free(__bitmapC, __rotate);
+	unsigned int* __puse_count = reinterpret_cast<unsigned int*>
+		  (reinterpret_cast<char*>
+		   (reinterpret_cast<unsigned int*>
+		    (_S_mem_blocks[__diff].first)
+		    - (__gnu_cxx::balloc::__num_bitmaps(_S_mem_blocks[__diff]))) 
+		   - _BALLOC_ALIGN_BYTES);
+	
+	_BALLOC_ASSERT(*__puse_count != 0);
 
-    //Complexity: O(1), but internally the complexity depends upon the
-    //complexity of the function(s) _S_allocate_single_object and
-    //_S_memory_get.
-    pointer allocate(size_type __n)
-    {
-      if (__builtin_expect(__n == 1, true))
-	return _S_allocate_single_object();
-      else
-	return reinterpret_cast<pointer>(_S_memory_get(__n * sizeof(value_type)));
-    }
+	--(*__puse_count);
 
-    //Complexity: Worst case complexity is O(N) where N is the number of
-    //blocks of size sizeof(value_type) within the free lists that the
-    //allocator holds. However, this worst case is hit only when the
-    //user supplies a bogus argument to hint. If the hint argument is
-    //sensible, then the complexity drops to O(lg(N)), and in extreme
-    //cases, even drops to as low as O(1). So, if the user supplied
-    //argument is good, then this function performs very well.
-    pointer allocate(size_type __n, typename bitmap_allocator<void>::const_pointer)
-    {
-      return allocate(__n);
-    }
+	if (__builtin_expect(*__puse_count == 0, false))
+	  {
+	    _S_block_size /= 2;
+	  
+	    // We can safely remove this block.
+	    // _Block_pair __bp = _S_mem_blocks[__diff];
+	    this->_M_insert(__puse_count);
+	    _S_mem_blocks.erase(_S_mem_blocks.begin() + __diff);
+
+	    // Reset the _S_last_request variable to reflect the
+	    // erased block. We do this to protect future requests
+	    // after the last block has been removed from a particular
+	    // memory Chunk, which in turn has been returned to the
+	    // free list, and hence had been erased from the vector,
+	    // so the size of the vector gets reduced by 1.
+	    if ((_Difference_type)_S_last_request._M_where() >= __diff--)
+	      _S_last_request._M_reset(__diff); 
+
+	    // If the Index into the vector of the region of memory
+	    // that might hold the next address that will be passed to
+	    // deallocated may have been invalidated due to the above
+	    // erase procedure being called on the vector, hence we
+	    // try to restore this invariant too.
+	    if (_S_last_dealloc_index >= _S_mem_blocks.size())
+	      {
+		_S_last_dealloc_index =(__diff != -1 ? __diff : 0);
+		_BALLOC_ASSERT(_S_last_dealloc_index >= 0);
+	      }
+	  }
+      }
 
-    void deallocate(pointer __p, size_type __n) throw()
-    {
-      if (__builtin_expect(__n == 1, true))
-	_S_deallocate_single_object(__p);
-      else
-	_S_memory_put(__p);
-    }
+    public:
+      bitmap_allocator() throw()
+      { }
 
-    pointer address(reference r) const { return &r; }
-    const_pointer address(const_reference r) const { return &r; }
+      bitmap_allocator(const bitmap_allocator&)
+      { }
 
-    size_type max_size(void) const throw() { return (size_type()-1)/sizeof(value_type); }
+      template<typename _Tp1>
+        bitmap_allocator(const bitmap_allocator<_Tp1>&) throw()
+        { }
 
-    void construct (pointer p, const_reference __data)
-    {
-      ::new(p) value_type(__data);
-    }
+      ~bitmap_allocator() throw()
+      { }
 
-    void destroy (pointer p)
-    {
-      p->~value_type();
-    }
+      // Complexity: O(1), but internally the complexity depends upon the
+      // complexity of the function(s) _S_allocate_single_object and
+      // operator new.
+      pointer 
+      allocate(size_type __n)
+      {
+	if (__builtin_expect(__n == 1, true))
+	  return this->_M_allocate_single_object();
+	else
+	  { 
+	    const size_type __b = __n * sizeof(value_type);
+	    return reinterpret_cast<pointer>(::operator new(__b));
+	  }
+      }
 
-  };
+      pointer 
+      allocate(size_type __n, typename bitmap_allocator<void>::const_pointer)
+      { return allocate(__n); }
 
-  template <typename _Tp>
-  typename bitmap_allocator<_Tp>::_BPVector bitmap_allocator<_Tp>::_S_mem_blocks;
+      void 
+      deallocate(pointer __p, size_type __n) throw()
+      {
+	if (__builtin_expect(__n == 1, true))
+	  this->_M_deallocate_single_object(__p);
+	else
+	  ::operator delete(__p);
+      }
 
-  template <typename _Tp>
-  unsigned int bitmap_allocator<_Tp>::_S_block_size = bitmap_allocator<_Tp>::_Bits_Per_Block;
+      pointer 
+      address(reference __r) const
+      { return &__r; }
+
+      const_pointer 
+      address(const_reference __r) const
+      { return &__r; }
+
+      size_type 
+      max_size() const throw()
+      { return (size_type()-1)/sizeof(value_type); }
+
+      void 
+      construct(pointer __p, const_reference __data)
+      { ::new(__p) value_type(__data); }
+
+      void 
+      destroy(pointer __p)
+      { __p->~value_type(); }
+    };
 
-  template <typename _Tp>
-  typename __gnu_cxx::bitmap_allocator<_Tp>::_BPVector::size_type 
-  bitmap_allocator<_Tp>::_S_last_dealloc_index = 0;
-
-  template <typename _Tp>
-  __gnu_cxx::__aux_balloc::_Bit_map_counter 
-  <typename bitmap_allocator<_Tp>::pointer, typename bitmap_allocator<_Tp>::_BPVec_allocator_type> 
-  bitmap_allocator<_Tp>::_S_last_request(_S_mem_blocks);
+  template<typename _Tp1, typename _Tp2>
+    bool 
+    operator==(const bitmap_allocator<_Tp1>&, 
+	       const bitmap_allocator<_Tp2>&) throw()
+    { return true; }
+  
+  template<typename _Tp1, typename _Tp2>
+    bool 
+    operator!=(const bitmap_allocator<_Tp1>&, 
+	       const bitmap_allocator<_Tp2>&) throw() 
+  { return false; }
+
+  // Static member definitions.
+  template<typename _Tp>
+    typename bitmap_allocator<_Tp>::_BPVector
+    bitmap_allocator<_Tp>::_S_mem_blocks;
+
+  template<typename _Tp>
+    unsigned int bitmap_allocator<_Tp>::_S_block_size = balloc::bits_per_block;
+
+  template<typename _Tp>
+    typename __gnu_cxx::bitmap_allocator<_Tp>::_BPVector::size_type 
+    bitmap_allocator<_Tp>::_S_last_dealloc_index = 0;
+
+  template<typename _Tp>
+    __gnu_cxx::balloc::_Bitmap_counter 
+  <typename bitmap_allocator<_Tp>::_Alloc_block*>
+    bitmap_allocator<_Tp>::_S_last_request(_S_mem_blocks);
 
 #if defined __GTHREADS
-  template <typename _Tp>
-  __gnu_cxx::_Mutex
-  bitmap_allocator<_Tp>::_S_mut;
+  template<typename _Tp>
+    __gnu_cxx::_Mutex
+    bitmap_allocator<_Tp>::_S_mut;
 #endif
 
-  template <typename _Tp1, typename _Tp2>
-  bool operator== (const bitmap_allocator<_Tp1>&, const bitmap_allocator<_Tp2>&) throw()
-  {
-    return true;
-  }
-  
-  template <typename _Tp1, typename _Tp2>
-  bool operator!= (const bitmap_allocator<_Tp1>&, const bitmap_allocator<_Tp2>&) throw()
-  {
-    return false;
-  }
+
 }
 
+#endif 
 
-#endif //_BITMAP_ALLOCATOR_H
+//  LocalWords:  namespace GTHREADS bool const gthread endif Mutex mutex
diff -Nrup -x '.cvs*' cvs_libstdc++-v3/src/bitmap_allocator.cc modified_libv3/src/bitmap_allocator.cc
--- cvs_libstdc++-v3/src/bitmap_allocator.cc	1970-01-01 05:30:00.000000000 +0530
+++ modified_libv3/src/bitmap_allocator.cc	2004-10-13 22:38:35.000000000 +0530
@@ -0,0 +1,133 @@
+// Bitmap Allocator. Out of line function definitions. -*- C++ -*-
+
+// Copyright (C) 2004 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library.  This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 2, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING.  If not, write to the Free
+// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+// USA.
+
+// As a special exception, you may use this file as part of a free software
+// library without restriction.  Specifically, if other files instantiate
+// templates or use macros or inline functions from this file, or you compile
+// this file and link it with other files to produce an executable, this
+// file does not by itself cause the resulting executable to be covered by
+// the GNU General Public License.  This exception does not however
+// invalidate any other reasons why the executable file might be covered by
+// the GNU General Public License.
+
+#include <ext/bitmap_allocator.h>
+
+namespace __gnu_cxx
+{
+  namespace balloc
+  {
+    template class __mini_vector<std::pair
+    <bitmap_allocator<char>::_Alloc_block*, 
+     bitmap_allocator<char>::_Alloc_block*> >;
+
+    template class __mini_vector<std::pair
+    <bitmap_allocator<wchar_t>::_Alloc_block*, 
+     bitmap_allocator<wchar_t>::_Alloc_block*> >;
+
+    template class __mini_vector<unsigned int*>;
+
+    template unsigned int** __lower_bound
+    (unsigned int**, unsigned int**, 
+     unsigned int const&, free_list::_LT_pointer_compare);
+  }
+
+#if defined __GTHREADS
+  _Mutex free_list::_S_bfl_mutex;
+#endif
+  free_list::vector_type free_list::_S_free_list;
+
+  unsigned int*
+  free_list::
+  _M_get(unsigned int __sz) throw(std::bad_alloc)
+  {
+#if defined __GTHREADS
+    _Lock __bfl_lock(&_S_bfl_mutex);
+    __bfl_lock._M_lock();
+#endif
+    iterator __temp = 
+      __gnu_cxx::balloc::__lower_bound
+      (_S_free_list.begin(), _S_free_list.end(), 
+       __sz, _LT_pointer_compare());
+
+    if (__temp == _S_free_list.end() || !_M_should_i_give(**__temp, __sz))
+      {
+	// We release the lock here, because operator new is
+	// guaranteed to be thread-safe by the underlying
+	// implementation.
+#if defined __GTHREADS
+	__bfl_lock._M_unlock();
+#endif
+	// Try twice to get the memory: once directly, and the 2nd
+	// time after clearing the free list. If both fail, then
+	// throw std::bad_alloc().
+	unsigned int __ctr = 2;
+	while (__ctr)
+	  {
+	    unsigned int* __ret = 0;
+	    --__ctr;
+	    try
+	      {
+		__ret = reinterpret_cast<unsigned int*>
+		  (::operator new(__sz + _BALLOC_ALIGN_BYTES));
+	      }
+	    catch(...)
+	      {
+		this->_M_clear();
+	      }
+	    if (!__ret)
+	      continue;
+	    *__ret = __sz;
+	    return reinterpret_cast<unsigned int*>
+	      (reinterpret_cast<char*>(__ret) + _BALLOC_ALIGN_BYTES);
+	  }
+	throw std::bad_alloc();
+      }
+    else
+      {
+	unsigned int* __ret = *__temp;
+	_S_free_list.erase(__temp);
+#if defined __GTHREADS
+	__bfl_lock._M_unlock();
+#endif
+	return reinterpret_cast<unsigned int*>
+	  (reinterpret_cast<char*>(__ret) + _BALLOC_ALIGN_BYTES);
+      }
+  }
+
+  void 
+  free_list::
+  _M_clear()
+  {
+#if defined __GTHREADS
+    _Auto_Lock __bfl_lock(&_S_bfl_mutex);
+#endif
+    iterator __iter = _S_free_list.begin();
+    while (__iter != _S_free_list.end())
+      {
+	operator delete((void*)*__iter);
+	++__iter;
+      }
+    _S_free_list.clear();
+  }
+
+  // Instantiations.
+  template class bitmap_allocator<char>;
+  template class bitmap_allocator<wchar_t>;
+} // namespace __gnu_cxx
diff -Nrup -x '.cvs*' cvs_libstdc++-v3/src/Makefile.am modified_libv3/src/Makefile.am
--- cvs_libstdc++-v3/src/Makefile.am	2004-09-13 14:58:03.000000000 +0530
+++ modified_libv3/src/Makefile.am	2004-10-13 14:09:12.000000000 +0530
@@ -96,6 +96,7 @@ basic_file.cc: ${glibcxx_srcdir}/$(BASIC
 
 # Sources present in the src directory.
 sources = \
+	bitmap_allocator.cc \
 	pool_allocator.cc \
 	mt_allocator.cc \
 	codecvt.cc \
diff -Nrup -x '.cvs*' cvs_libstdc++-v3/src/Makefile.in modified_libv3/src/Makefile.in
--- cvs_libstdc++-v3/src/Makefile.in	2004-10-08 21:27:22.000000000 +0530
+++ modified_libv3/src/Makefile.in	2004-10-13 14:09:16.000000000 +0530
@@ -64,14 +64,14 @@ am__objects_1 = atomicity.lo codecvt_mem
 	ctype_members.lo messages_members.lo monetary_members.lo \
 	numeric_members.lo time_members.lo
 am__objects_2 = basic_file.lo c++locale.lo
-am__objects_3 = pool_allocator.lo mt_allocator.lo codecvt.lo \
-	complex_io.lo ctype.lo debug.lo debug_list.lo functexcept.lo \
-	globals_locale.lo globals_io.lo ios.lo ios_failure.lo \
-	ios_init.lo ios_locale.lo limits.lo list.lo locale.lo \
-	locale_init.lo locale_facets.lo localename.lo stdexcept.lo \
-	strstream.lo tree.lo allocator-inst.lo concept-inst.lo \
-	fstream-inst.lo ext-inst.lo io-inst.lo istream-inst.lo \
-	locale-inst.lo locale-misc-inst.lo misc-inst.lo \
+am__objects_3 = bitmap_allocator.lo pool_allocator.lo mt_allocator.lo \
+	codecvt.lo complex_io.lo ctype.lo debug.lo debug_list.lo \
+	functexcept.lo globals_locale.lo globals_io.lo ios.lo \
+	ios_failure.lo ios_init.lo ios_locale.lo limits.lo list.lo \
+	locale.lo locale_init.lo locale_facets.lo localename.lo \
+	stdexcept.lo strstream.lo tree.lo allocator-inst.lo \
+	concept-inst.lo fstream-inst.lo ext-inst.lo io-inst.lo \
+	istream-inst.lo locale-inst.lo locale-misc-inst.lo misc-inst.lo \
 	ostream-inst.lo sstream-inst.lo streambuf-inst.lo \
 	string-inst.lo valarray-inst.lo wlocale-inst.lo \
 	wstring-inst.lo $(am__objects_1) $(am__objects_2)
@@ -306,6 +306,7 @@ host_sources_extra = \
 
 # Sources present in the src directory.
 sources = \
+	bitmap_allocator.cc \
 	pool_allocator.cc \
 	mt_allocator.cc \
 	codecvt.cc \

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