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On Thu, 2004-03-25 at 23:59, B. Kosnik wrote: Hello, Here is the patch for the bitmap_allocator file with all the formatting fixes as mentioned in C++STYLE. I had to manually indent after template<> for a class! Probably that's the reason this patch took time coming! Does anyone know of an automatic method to get this done in emacs? This is just a formatting fix, so I don't know what would go in the changelog, but here it goes! > >> diff -Nrcp ./cvs_libstdc++-v3/include/ext/bitmap_allocator.h ./modified_cvs_libstdc++/include/ext/bitmap_allocator.h > >> > >> I used: > >> diff -c -p -r1.1 bitmap_allocator.h > > > >Meaning that for single file patches, the normal one file approach would > >do? > > Yep. > > >I guess for multiple files, the -Nrcp would be the way to go? > > Sure. Thanks. -- -Dhruv Matani. http://www.geocities.com/dhruvbird/ Proud to be a Vegetarian. http://www.vegetarianstarterkit.com/ http://www.vegkids.com/vegkids/index.html
Attachment:
ChangeLog
Description: Text document
*** bitmap_allocator.h 2004-03-25 14:54:57.000000000 +0530
--- /home/dhruv/projects/mystl/v3.4/bitmap_allocator.h 2004-03-26 16:38:47.000000000 +0530
***************
*** 51,79 ****
#include <ext/new_allocator.h>
//For __gnu_cxx::new_allocator for std::vector.
#include <cassert>
- #define NDEBUG
! //#define CHECK_FOR_ERRORS
! //#define __CPU_HAS_BACKWARD_BRANCH_PREDICTION
namespace __gnu_cxx
{
! namespace {
#if defined __GTHREADS
bool const __threads_enabled = __gthread_active_p();
#endif
-
}
#if defined __GTHREADS
! class _Mutex {
__gthread_mutex_t _M_mut;
//Prevent Copying and assignment.
! _Mutex (_Mutex const&);
! _Mutex& operator= (_Mutex const&);
public:
! _Mutex ()
{
if (__threads_enabled)
{
--- 51,82 ----
#include <ext/new_allocator.h>
//For __gnu_cxx::new_allocator for std::vector.
+ //#define _BALLOC_ASSERT(_EXPR) assert(_EXPR)
+ #define _BALLOC_ASSERT(_EXPR)
+
#include <cassert>
! //#define _BALLOC_SANITY_CHECK
namespace __gnu_cxx
{
! namespace
! {
#if defined __GTHREADS
bool const __threads_enabled = __gthread_active_p();
#endif
}
#if defined __GTHREADS
! class _Mutex
! {
__gthread_mutex_t _M_mut;
//Prevent Copying and assignment.
! _Mutex(_Mutex const&);
! _Mutex& operator=(_Mutex const&);
!
public:
! _Mutex()
{
if (__threads_enabled)
{
*************** namespace __gnu_cxx
*** 85,108 ****
#endif
}
}
! ~_Mutex ()
{
//Gthreads does not define a Mutex Destruction Function.
}
__gthread_mutex_t *_M_get() { return &_M_mut; }
};
! class _Lock {
_Mutex* _M_pmt;
bool _M_locked;
//Prevent Copying and assignment.
_Lock (_Lock const&);
_Lock& operator= (_Lock const&);
public:
_Lock(_Mutex* __mptr)
: _M_pmt(__mptr), _M_locked(false)
{ this->_M_lock(); }
! void _M_lock()
{
if (__threads_enabled)
{
--- 88,115 ----
#endif
}
}
! ~_Mutex()
{
//Gthreads does not define a Mutex Destruction Function.
}
__gthread_mutex_t *_M_get() { return &_M_mut; }
};
! class _Lock
! {
_Mutex* _M_pmt;
bool _M_locked;
//Prevent Copying and assignment.
_Lock (_Lock const&);
_Lock& operator= (_Lock const&);
+
public:
_Lock(_Mutex* __mptr)
: _M_pmt(__mptr), _M_locked(false)
{ this->_M_lock(); }
!
! void
! _M_lock()
{
if (__threads_enabled)
{
*************** namespace __gnu_cxx
*** 110,116 ****
__gthread_mutex_lock(_M_pmt->_M_get());
}
}
! void _M_unlock()
{
if (__threads_enabled)
{
--- 117,125 ----
__gthread_mutex_lock(_M_pmt->_M_get());
}
}
!
! void
! _M_unlock()
{
if (__threads_enabled)
{
*************** namespace __gnu_cxx
*** 126,356 ****
#endif
!
! namespace __aux_balloc {
static const unsigned int _Bits_Per_Byte = 8;
static const unsigned int _Bits_Per_Block = sizeof(unsigned int) * _Bits_Per_Byte;
template <typename _Addr_Pair_t>
! inline size_t __balloc_num_blocks (_Addr_Pair_t __ap)
{
return (__ap.second - __ap.first) + 1;
}
template <typename _Addr_Pair_t>
! inline size_t __balloc_num_bit_maps (_Addr_Pair_t __ap)
{
return __balloc_num_blocks(__ap) / _Bits_Per_Block;
}
//T should be a pointer type.
template <typename _Tp>
! class _Inclusive_between : public std::unary_function<typename std::pair<_Tp, _Tp>, bool> {
! typedef _Tp pointer;
! pointer _M_ptr_value;
! typedef typename std::pair<_Tp, _Tp> _Block_pair;
!
! public:
! _Inclusive_between (pointer __ptr) : _M_ptr_value(__ptr) { }
! bool operator () (_Block_pair __bp) const throw ()
{
! if (std::less_equal<pointer> ()(_M_ptr_value, __bp.second) &&
! std::greater_equal<pointer> ()(_M_ptr_value, __bp.first))
! return true;
! else
! return false;
! }
! };
//Used to pass a Functor to functions by reference.
template <typename _Functor>
! class _Functor_Ref :
! public std::unary_function<typename _Functor::argument_type, typename _Functor::result_type> {
! _Functor& _M_fref;
! public:
! typedef typename _Functor::argument_type argument_type;
! typedef typename _Functor::result_type result_type;
!
! _Functor_Ref (_Functor& __fref) : _M_fref(__fref) { }
! result_type operator() (argument_type __arg) { return _M_fref (__arg); }
! };
!
//T should be a pointer type, and A is the Allocator for the vector.
template <typename _Tp, typename _Alloc>
! class _Ffit_finder
! : public std::unary_function<typename std::pair<_Tp, _Tp>, bool> {
! typedef typename std::vector<std::pair<_Tp, _Tp>, _Alloc> _BPVector;
! typedef typename _BPVector::difference_type _Counter_type;
! typedef typename std::pair<_Tp, _Tp> _Block_pair;
!
! unsigned int *_M_pbitmap;
! unsigned int _M_data_offset;
! public:
! _Ffit_finder ()
! : _M_pbitmap (0), _M_data_offset (0)
! { }
!
! bool operator() (_Block_pair __bp) throw()
! {
! //Set the _rover to the last unsigned integer, which is the
! //bitmap to the first free block. Thus, the bitmaps are in exact
! //reverse order of the actual memory layout. So, we count down
! //the bimaps, which is the same as moving up the memory.
!
! //If the used count stored at the start of the Bit Map headers
! //is equal to the number of Objects that the current Block can
! //store, then there is definitely no space for another single
! //object, so just return false.
! _Counter_type __diff = __gnu_cxx::__aux_balloc::__balloc_num_bit_maps (__bp);
!
! assert (*(reinterpret_cast<unsigned int*>(__bp.first) - (__diff + 1)) <=
! __gnu_cxx::__aux_balloc::__balloc_num_blocks (__bp));
!
! if (*(reinterpret_cast<unsigned int*>(__bp.first) - (__diff + 1)) ==
! __gnu_cxx::__aux_balloc::__balloc_num_blocks (__bp))
return false;
!
! unsigned int *__rover = reinterpret_cast<unsigned int*>(__bp.first) - 1;
! for (_Counter_type __i = 0; __i < __diff; ++__i)
! {
! _M_data_offset = __i;
! if (*__rover)
! {
! _M_pbitmap = __rover;
! return true;
! }
! --__rover;
! }
! return false;
! }
! unsigned int *_M_get () { return _M_pbitmap; }
! unsigned int _M_offset () { return _M_data_offset * _Bits_Per_Block; }
! };
//T should be a pointer type.
template <typename _Tp, typename _Alloc>
! class _Bit_map_counter {
! typedef typename std::vector<std::pair<_Tp, _Tp>, _Alloc> _BPVector;
! typedef typename _BPVector::size_type _Index_type;
! typedef _Tp pointer;
!
! _BPVector& _M_vbp;
! unsigned int *_M_curr_bmap;
! unsigned int *_M_last_bmap_in_block;
! _Index_type _M_curr_index;
! public:
! //Use the 2nd parameter with care. Make sure that such an entry
! //exists in the vector before passing that particular index to
! //this ctor.
! _Bit_map_counter (_BPVector& Rvbp, int __index = -1)
! : _M_vbp(Rvbp)
! {
! this->_M_reset(__index);
! }
! void _M_reset (int __index = -1) throw()
! {
! if (__index == -1)
! {
! _M_curr_bmap = 0;
! _M_curr_index = (_Index_type)-1;
! return;
! }
! _M_curr_index = __index;
! _M_curr_bmap = reinterpret_cast<unsigned int*>(_M_vbp[_M_curr_index].first) - 1;
! assert (__index <= (int)_M_vbp.size() - 1);
! _M_last_bmap_in_block = _M_curr_bmap -
! ((_M_vbp[_M_curr_index].second - _M_vbp[_M_curr_index].first + 1) / _Bits_Per_Block - 1);
! }
! //Dangerous Function! Use with extreme care. Pass to this
! //function ONLY those values that are known to be correct,
! //otherwise this will mess up big time.
! void _M_set_internal_bit_map (unsigned int *__new_internal_marker) throw()
! {
! _M_curr_bmap = __new_internal_marker;
! }
! bool _M_finished () const throw()
! {
! return (_M_curr_bmap == 0);
! }
! _Bit_map_counter& operator++ () throw()
! {
! if (_M_curr_bmap == _M_last_bmap_in_block)
! {
! if (++_M_curr_index == _M_vbp.size())
! {
! _M_curr_bmap = 0;
! }
! else
! {
! this->_M_reset (_M_curr_index);
! }
! }
! else
! {
! --_M_curr_bmap;
! }
! return *this;
! }
! unsigned int *_M_get ()
! {
! return _M_curr_bmap;
! }
! pointer _M_base () { return _M_vbp[_M_curr_index].first; }
! unsigned int _M_offset ()
! {
! return _Bits_Per_Block * ((reinterpret_cast<unsigned int*>(this->_M_base()) - _M_curr_bmap) - 1);
! }
! unsigned int _M_where () { return _M_curr_index; }
! };
}
//Generic Version of the bsf instruction.
typedef unsigned int _Bit_map_type;
! static inline unsigned int _Bit_scan_forward (register _Bit_map_type __num)
{
return static_cast<unsigned int>(__builtin_ctz(__num));
}
! struct _OOM_handler {
static std::new_handler _S_old_handler;
static bool _S_handled_oom;
typedef void (*_FL_clear_proc)(void);
static _FL_clear_proc _S_oom_fcp;
! _OOM_handler (_FL_clear_proc __fcp)
{
_S_oom_fcp = __fcp;
! _S_old_handler = std::set_new_handler (_S_handle_oom_proc);
_S_handled_oom = false;
}
! static void _S_handle_oom_proc()
{
_S_oom_fcp();
! std::set_new_handler (_S_old_handler);
_S_handled_oom = true;
}
! ~_OOM_handler ()
{
if (!_S_handled_oom)
! std::set_new_handler (_S_old_handler);
}
};
--- 135,399 ----
#endif
! namespace __aux_balloc
! {
static const unsigned int _Bits_Per_Byte = 8;
static const unsigned int _Bits_Per_Block = sizeof(unsigned int) * _Bits_Per_Byte;
template <typename _Addr_Pair_t>
! inline size_t
! __balloc_num_blocks (_Addr_Pair_t __ap)
{
return (__ap.second - __ap.first) + 1;
}
template <typename _Addr_Pair_t>
! inline size_t
! __balloc_num_bit_maps (_Addr_Pair_t __ap)
{
return __balloc_num_blocks(__ap) / _Bits_Per_Block;
}
//T should be a pointer type.
template <typename _Tp>
! class _Inclusive_between : public std::unary_function<typename std::pair<_Tp, _Tp>, bool>
{
! typedef _Tp pointer;
! pointer _M_ptr_value;
! typedef typename std::pair<_Tp, _Tp> _Block_pair;
!
! public:
! _Inclusive_between(pointer __ptr)
! : _M_ptr_value(__ptr)
! { }
!
! bool
! operator()(_Block_pair __bp) const throw()
! {
! if (std::less_equal<pointer>()(_M_ptr_value, __bp.second) &&
! std::greater_equal<pointer>()(_M_ptr_value, __bp.first))
! return true;
! else
! return false;
! }
! };
//Used to pass a Functor to functions by reference.
template <typename _Functor>
! class _Functor_Ref :
! public std::unary_function<typename _Functor::argument_type, typename _Functor::result_type>
! {
! _Functor& _M_fref;
! public:
! typedef typename _Functor::argument_type argument_type;
! typedef typename _Functor::result_type result_type;
!
! _Functor_Ref (_Functor& __fref) :
! _M_fref(__fref)
! { }
!
! result_type
! operator()(argument_type __arg)
! { return _M_fref (__arg); }
! };
//T should be a pointer type, and A is the Allocator for the vector.
template <typename _Tp, typename _Alloc>
! class _Ffit_finder
! : public std::unary_function<typename std::pair<_Tp, _Tp>, bool> {
! typedef typename std::vector<std::pair<_Tp, _Tp>, _Alloc> _BPVector;
! typedef typename _BPVector::difference_type _Counter_type;
! typedef typename std::pair<_Tp, _Tp> _Block_pair;
!
! unsigned int* _M_pbitmap;
! unsigned int _M_data_offset;
!
! public:
! _Ffit_finder()
! : _M_pbitmap(0), _M_data_offset(0)
! { }
!
! bool
! operator()(_Block_pair __bp) throw()
! {
! //Set the _rover to the last unsigned integer, which is the
! //bitmap to the first free block. Thus, the bitmaps are in exact
! //reverse order of the actual memory layout. So, we count down
! //the bimaps, which is the same as moving up the memory.
!
! //If the used count stored at the start of the Bit Map headers
! //is equal to the number of Objects that the current Block can
! //store, then there is definitely no space for another single
! //object, so just return false.
! _Counter_type __diff = __gnu_cxx::__aux_balloc::__balloc_num_bit_maps (__bp);
!
! _BALLOC_ASSERT (*(reinterpret_cast<unsigned int*>(__bp.first) - (__diff + 1)) <=
! __gnu_cxx::__aux_balloc::__balloc_num_blocks (__bp));
!
! if (*(reinterpret_cast<unsigned int*>(__bp.first) - (__diff + 1)) ==
! __gnu_cxx::__aux_balloc::__balloc_num_blocks (__bp))
! return false;
! unsigned int* __rover = reinterpret_cast<unsigned int*>(__bp.first) - 1;
! for (_Counter_type __i = 0; __i < __diff; ++__i)
! {
! _M_data_offset = __i;
! if (*__rover)
! {
! _M_pbitmap = __rover;
! return true;
! }
! --__rover;
! }
return false;
! }
! unsigned int*
! _M_get()
! { return _M_pbitmap; }
!
! unsigned int
! _M_offset()
! { return _M_data_offset * _Bits_Per_Block; }
! };
//T should be a pointer type.
template <typename _Tp, typename _Alloc>
! class _Bit_map_counter
! {
! typedef typename std::vector<std::pair<_Tp, _Tp>, _Alloc> _BPVector;
! typedef typename _BPVector::size_type _Index_type;
! typedef _Tp pointer;
! _BPVector& _M_vbp;
! unsigned int* _M_curr_bmap;
! unsigned int* _M_last_bmap_in_block;
! _Index_type _M_curr_index;
! public:
! //Use the 2nd parameter with care. Make sure that such an entry
! //exists in the vector before passing that particular index to
! //this ctor.
! _Bit_map_counter(_BPVector& Rvbp, int __index = -1)
! : _M_vbp(Rvbp)
! {
! this->_M_reset(__index);
! }
! void
! _M_reset(int __index = -1) throw()
! {
! if (__index == -1)
! {
! _M_curr_bmap = 0;
! _M_curr_index = (_Index_type)-1;
! return;
! }
! _M_curr_index = __index;
! _M_curr_bmap = reinterpret_cast<unsigned int*>(_M_vbp[_M_curr_index].first) - 1;
! _BALLOC_ASSERT (__index <= (int)_M_vbp.size() - 1);
! _M_last_bmap_in_block = _M_curr_bmap -
! ((_M_vbp[_M_curr_index].second - _M_vbp[_M_curr_index].first + 1) / _Bits_Per_Block - 1);
! }
! //Dangerous Function! Use with extreme care. Pass to this
! //function ONLY those values that are known to be correct,
! //otherwise this will mess up big time.
! void
! _M_set_internal_bit_map(unsigned int* __new_internal_marker) throw()
! {
! _M_curr_bmap = __new_internal_marker;
! }
! bool
! _M_finished() const throw()
! {
! return (_M_curr_bmap == 0);
! }
! _Bit_map_counter&
! operator++() throw()
! {
! if (_M_curr_bmap == _M_last_bmap_in_block)
! {
! if (++_M_curr_index == _M_vbp.size())
! {
! _M_curr_bmap = 0;
! }
! else
! {
! this->_M_reset(_M_curr_index);
! }
! }
! else
! {
! --_M_curr_bmap;
! }
! return *this;
! }
! unsigned int*
! _M_get()
! {
! return _M_curr_bmap;
! }
! pointer
! _M_base()
! { return _M_vbp[_M_curr_index].first; }
!
! unsigned int
! _M_offset()
! {
! return _Bits_Per_Block *
! ((reinterpret_cast<unsigned int*>(this->_M_base()) - _M_curr_bmap) - 1);
! }
! unsigned int
! _M_where() { return _M_curr_index; }
! };
}
//Generic Version of the bsf instruction.
typedef unsigned int _Bit_map_type;
! static inline
! unsigned int
! _Bit_scan_forward (register _Bit_map_type __num)
{
return static_cast<unsigned int>(__builtin_ctz(__num));
}
! struct _OOM_handler
! {
static std::new_handler _S_old_handler;
static bool _S_handled_oom;
typedef void (*_FL_clear_proc)(void);
static _FL_clear_proc _S_oom_fcp;
! _OOM_handler(_FL_clear_proc __fcp)
{
_S_oom_fcp = __fcp;
! _S_old_handler = std::set_new_handler(_S_handle_oom_proc);
_S_handled_oom = false;
}
! static
! void
! _S_handle_oom_proc()
{
_S_oom_fcp();
! std::set_new_handler(_S_old_handler);
_S_handled_oom = true;
}
! ~_OOM_handler()
{
if (!_S_handled_oom)
! std::set_new_handler(_S_old_handler);
}
};
*************** namespace __gnu_cxx
*** 359,368 ****
_OOM_handler::_FL_clear_proc _OOM_handler::_S_oom_fcp = 0;
! class _BA_free_list_store {
! struct _LT_pointer_compare {
template <typename _Tp>
! bool operator() (_Tp* __pt, _Tp const& __crt) const throw()
{
return *__pt < __crt;
}
--- 402,414 ----
_OOM_handler::_FL_clear_proc _OOM_handler::_S_oom_fcp = 0;
! class _BA_free_list_store
! {
! struct _LT_pointer_compare
! {
template <typename _Tp>
! bool
! operator()(_Tp* __pt, _Tp const& __crt) const throw()
{
return *__pt < __crt;
}
*************** namespace __gnu_cxx
*** 374,380 ****
static std::vector<unsigned int*> _S_free_list;
typedef std::vector<unsigned int*>::iterator _FLIter;
! static void _S_validate_free_list(unsigned int *__addr) throw()
{
const unsigned int __max_size = 64;
if (_S_free_list.size() >= __max_size)
--- 420,428 ----
static std::vector<unsigned int*> _S_free_list;
typedef std::vector<unsigned int*>::iterator _FLIter;
! static
! void
! _S_validate_free_list(unsigned int *__addr) throw()
{
const unsigned int __max_size = 64;
if (_S_free_list.size() >= __max_size)
*************** namespace __gnu_cxx
*** 402,413 ****
//Just add the block to the list of free lists
//unconditionally.
_FLIter __temp = std::lower_bound(_S_free_list.begin(), _S_free_list.end(),
! *__addr, _LT_pointer_compare ());
//We may insert the new free list before _temp;
_S_free_list.insert(__temp, __addr);
}
! static bool _S_should_i_give(unsigned int __block_size, unsigned int __required_size) throw()
{
const unsigned int __max_wastage_percentage = 36;
if (__block_size >= __required_size &&
--- 450,463 ----
//Just add the block to the list of free lists
//unconditionally.
_FLIter __temp = std::lower_bound(_S_free_list.begin(), _S_free_list.end(),
! *__addr, _LT_pointer_compare());
//We may insert the new free list before _temp;
_S_free_list.insert(__temp, __addr);
}
! static
! bool
! _S_should_i_give(unsigned int __block_size, unsigned int __required_size) throw()
{
const unsigned int __max_wastage_percentage = 36;
if (__block_size >= __required_size &&
*************** namespace __gnu_cxx
*** 420,426 ****
public:
typedef _BA_free_list_store _BFL_type;
! static inline void _S_insert_free_list(unsigned int *__addr) throw()
{
#if defined __GTHREADS
_Lock __bfl_lock(&_S_bfl_mutex);
--- 470,478 ----
public:
typedef _BA_free_list_store _BFL_type;
! static inline
! void
! _S_insert_free_list(unsigned int *__addr) throw()
{
#if defined __GTHREADS
_Lock __bfl_lock(&_S_bfl_mutex);
*************** namespace __gnu_cxx
*** 430,463 ****
_S_validate_free_list(--__addr);
}
! static unsigned int *_S_get_free_list(unsigned int __sz) throw (std::bad_alloc)
{
#if defined __GTHREADS
_Lock __bfl_lock(&_S_bfl_mutex);
#endif
_FLIter __temp = std::lower_bound(_S_free_list.begin(), _S_free_list.end(),
__sz, _LT_pointer_compare());
! if (__temp == _S_free_list.end() || !_S_should_i_give (**__temp, __sz))
{
//We hold the lock because the OOM_Handler is a stateless
//entity.
_OOM_handler __set_handler(_BFL_type::_S_clear);
! unsigned int *__ret_val = reinterpret_cast<unsigned int*>
! (operator new (__sz + sizeof(unsigned int)));
*__ret_val = __sz;
return ++__ret_val;
}
else
{
unsigned int* __ret_val = *__temp;
! _S_free_list.erase (__temp);
return ++__ret_val;
}
}
//This function just clears the internal Free List, and gives back
//all the memory to the OS.
! static void _S_clear()
{
#if defined __GTHREADS
_Lock __bfl_lock(&_S_bfl_mutex);
--- 482,519 ----
_S_validate_free_list(--__addr);
}
! static
! unsigned int*
! _S_get_free_list(unsigned int __sz) throw (std::bad_alloc)
{
#if defined __GTHREADS
_Lock __bfl_lock(&_S_bfl_mutex);
#endif
_FLIter __temp = std::lower_bound(_S_free_list.begin(), _S_free_list.end(),
__sz, _LT_pointer_compare());
! if (__temp == _S_free_list.end() || !_S_should_i_give(**__temp, __sz))
{
//We hold the lock because the OOM_Handler is a stateless
//entity.
_OOM_handler __set_handler(_BFL_type::_S_clear);
! unsigned int* __ret_val = reinterpret_cast<unsigned int*>
! (operator new(__sz + sizeof(unsigned int)));
*__ret_val = __sz;
return ++__ret_val;
}
else
{
unsigned int* __ret_val = *__temp;
! _S_free_list.erase(__temp);
return ++__ret_val;
}
}
//This function just clears the internal Free List, and gives back
//all the memory to the OS.
! static
! void
! _S_clear()
{
#if defined __GTHREADS
_Lock __bfl_lock(&_S_bfl_mutex);
*************** namespace __gnu_cxx
*** 478,825 ****
#endif
std::vector<unsigned int*> _BA_free_list_store::_S_free_list;
! template <typename _Tp> class bitmap_allocator;
! // specialize for void:
! template <> class bitmap_allocator<void> {
! public:
! typedef void* pointer;
! typedef const void* const_pointer;
! // reference-to-void members are impossible.
! typedef void value_type;
! template <typename _Tp1> struct rebind { typedef bitmap_allocator<_Tp1> other; };
! };
!
! template <typename _Tp> class bitmap_allocator : private _BA_free_list_store {
! public:
! typedef size_t size_type;
! typedef ptrdiff_t difference_type;
! typedef _Tp* pointer;
! typedef const _Tp* const_pointer;
! typedef _Tp& reference;
! typedef const _Tp& const_reference;
! typedef _Tp value_type;
! template <typename _Tp1> struct rebind { typedef bitmap_allocator<_Tp1> other; };
!
! private:
! static const unsigned int _Bits_Per_Byte = 8;
! static const unsigned int _Bits_Per_Block = sizeof(unsigned int) * _Bits_Per_Byte;
!
! static inline void _S_bit_allocate(unsigned int *__pbmap, unsigned int __pos) throw()
! {
! unsigned int __mask = 1 << __pos;
! __mask = ~__mask;
! *__pbmap &= __mask;
! }
!
! static inline void _S_bit_free(unsigned int *__pbmap, unsigned int __pos) throw()
! {
! unsigned int __mask = 1 << __pos;
! *__pbmap |= __mask;
! }
! static inline void *_S_memory_get(size_t __sz) throw (std::bad_alloc)
{
! return operator new(__sz);
! }
! static inline void _S_memory_put(void *__vptr) throw ()
{
! operator delete(__vptr);
! }
! typedef typename std::pair<pointer, pointer> _Block_pair;
! typedef typename __gnu_cxx::new_allocator<_Block_pair> _BPVec_allocator_type;
! typedef typename std::vector<_Block_pair, _BPVec_allocator_type> _BPVector;
! #if defined CHECK_FOR_ERRORS
! //Complexity: O(lg(N)). Where, N is the number of block of size
! //sizeof(value_type).
! static void _S_check_for_free_blocks() throw()
! {
! typedef typename __gnu_cxx::__aux_balloc::_Ffit_finder<pointer, _BPVec_allocator_type> _FFF;
! _FFF __fff;
! typedef typename _BPVector::iterator _BPiter;
! _BPiter __bpi = std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(),
! __gnu_cxx::__aux_balloc::_Functor_Ref<_FFF>(__fff));
! assert(__bpi == _S_mem_blocks.end());
! }
#endif
!
! //Complexity: O(1), but internally depends upon the complexity of
! //the function _BA_free_list_store::_S_get_free_list. The part
! //where the bitmap headers are written is of worst case complexity:
! //O(X),where X is the number of blocks of size sizeof(value_type)
! //within the newly acquired block. Having a tight bound.
! static void _S_refill_pool() throw (std::bad_alloc)
! {
! #if defined CHECK_FOR_ERRORS
! _S_check_for_free_blocks();
#endif
! const unsigned int __num_bit_maps = _S_block_size / _Bits_Per_Block;
! const unsigned int __size_to_allocate = sizeof(unsigned int) +
! _S_block_size * sizeof(value_type) + __num_bit_maps*sizeof(unsigned int);
!
! unsigned int *__temp =
! reinterpret_cast<unsigned int*>(_BA_free_list_store::_S_get_free_list(__size_to_allocate));
! *__temp = 0;
! ++__temp;
! //The Header information goes at the Beginning of the Block.
! _Block_pair __bp = std::make_pair(reinterpret_cast<pointer>(__temp + __num_bit_maps),
! reinterpret_cast<pointer>(__temp + __num_bit_maps)
! + _S_block_size - 1);
! //Fill the Vector with this information.
! _S_mem_blocks.push_back(__bp);
! unsigned int __bit_mask = 0; //0 Indicates all Allocated.
! __bit_mask = ~__bit_mask; //1 Indicates all Free.
! for (unsigned int __i = 0; __i < __num_bit_maps; ++__i)
! __temp[__i] = __bit_mask;
! //On some implementations, operator new might throw bad_alloc, or
! //malloc might fail if the size passed is too large, therefore, we
! //limit the size passed to malloc or operator new.
! _S_block_size *= 2;
! }
! static _BPVector _S_mem_blocks;
! static unsigned int _S_block_size;
! static __gnu_cxx::__aux_balloc::_Bit_map_counter<pointer, _BPVec_allocator_type> _S_last_request;
! static typename _BPVector::size_type _S_last_dealloc_index;
! #if defined __GTHREADS
! static _Mutex _S_mut;
! #endif
! //Complexity: Worst case complexity is O(N), but that is hardly ever
! //hit. if and when this particular case is encountered, the next few
! //cases are guaranteed to have a worst case complexity of O(1)!
! //That's why this function performs very well on the average. you
! //can consider this function to be having a complexity refrred to
! //commonly as: Amortized Constant time.
! static pointer _S_allocate_single_object()
! {
#if defined __GTHREADS
! _Lock __bit_lock(&_S_mut);
#endif
! //The algorithm is something like this: The last_requst variable
! //points to the last accessed Bit Map. When such a condition
! //occurs, we try to find a free block in the current bitmap, or
! //succeeding bitmaps until the last bitmap is reached. If no free
! //block turns up, we resort to First Fit method.
!
! //WARNING: Do not re-order the condition in the while statement
! //below, because it relies on C++'s short-circuit
! //evaluation. The return from _S_last_request->_M_get() will NOT
! //be dereferenceable if _S_last_request->_M_finished() returns
! //true. This would inevitibly lead to a NULL pointer dereference
! //if tinkered with.
! while (_S_last_request._M_finished() == false && (*(_S_last_request._M_get()) == 0))
! {
! _S_last_request.operator++();
! }
!
! if (__builtin_expect(_S_last_request._M_finished() == true, false))
! {
! //Fall Back to First Fit algorithm.
! typedef typename __gnu_cxx::__aux_balloc::_Ffit_finder<pointer, _BPVec_allocator_type> _FFF;
! _FFF __fff;
! typedef typename _BPVector::iterator _BPiter;
! _BPiter __bpi = std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(),
! __gnu_cxx::__aux_balloc::_Functor_Ref<_FFF>(__fff));
!
! if (__bpi != _S_mem_blocks.end())
! {
! //Search was successful. Ok, now mark the first bit from
! //the right as 0, meaning Allocated. This bit is obtained
! //by calling _M_get() on __fff.
! unsigned int __nz_bit = _Bit_scan_forward(*__fff._M_get());
! _S_bit_allocate(__fff._M_get(), __nz_bit);
!
! _S_last_request._M_reset(__bpi - _S_mem_blocks.begin());
!
! //Now, get the address of the bit we marked as allocated.
! pointer __ret_val = __bpi->first + __fff._M_offset() + __nz_bit;
! unsigned int *__puse_count = reinterpret_cast<unsigned int*>(__bpi->first) -
! (__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(*__bpi) + 1);
! ++(*__puse_count);
! return __ret_val;
! }
! else
! {
! //Search was unsuccessful. We Add more memory to the pool
! //by calling _S_refill_pool().
! _S_refill_pool();
!
! //_M_Reset the _S_last_request structure to the first free
! //block's bit map.
! _S_last_request._M_reset(_S_mem_blocks.size() - 1);
! //Now, mark that bit as allocated.
! }
! }
! //_S_last_request holds a pointer to a valid bit map, that points
! //to a free block in memory.
! unsigned int __nz_bit = _Bit_scan_forward(*_S_last_request._M_get());
! _S_bit_allocate(_S_last_request._M_get(), __nz_bit);
! pointer __ret_val = _S_last_request._M_base() + _S_last_request._M_offset() + __nz_bit;
! unsigned int *__puse_count = reinterpret_cast<unsigned int*>
! (_S_mem_blocks[_S_last_request._M_where()].first) -
! (__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(_S_mem_blocks[_S_last_request._M_where()]) + 1);
! ++(*__puse_count);
! return __ret_val;
! }
! //Complexity: O(lg(N)), but the worst case is hit quite often! I
! //need to do something about this. I'll be able to work on it, only
! //when I have some solid figures from a few real apps.
! static void _S_deallocate_single_object(pointer __p) throw()
! {
#if defined __GTHREADS
! _Lock __bit_lock(&_S_mut);
#endif
! typedef typename _BPVector::iterator _Iterator;
! typedef typename _BPVector::difference_type _Difference_type;
! _Difference_type __diff;
! int __displacement;
! assert(_S_last_dealloc_index >= 0);
! if (__gnu_cxx::__aux_balloc::_Inclusive_between<pointer>(__p)(_S_mem_blocks[_S_last_dealloc_index]))
! {
! assert(_S_last_dealloc_index <= _S_mem_blocks.size() - 1);
! //Initial Assumption was correct!
! __diff = _S_last_dealloc_index;
! __displacement = __p - _S_mem_blocks[__diff].first;
! }
! else
! {
! _Iterator _iter = (std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(),
! __gnu_cxx::__aux_balloc::_Inclusive_between<pointer>(__p)));
! assert(_iter != _S_mem_blocks.end());
!
! __diff = _iter - _S_mem_blocks.begin();
! __displacement = __p - _S_mem_blocks[__diff].first;
! _S_last_dealloc_index = __diff;
! }
! //Get the position of the iterator that has been found.
! const unsigned int __rotate = __displacement % _Bits_Per_Block;
! unsigned int *__bit_mapC = reinterpret_cast<unsigned int*>(_S_mem_blocks[__diff].first) - 1;
! __bit_mapC -= (__displacement / _Bits_Per_Block);
! _S_bit_free(__bit_mapC, __rotate);
! unsigned int *__puse_count = reinterpret_cast<unsigned int*>
! (_S_mem_blocks[__diff].first) -
! (__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(_S_mem_blocks[__diff]) + 1);
! assert(*__puse_count != 0);
! --(*__puse_count);
! if (__builtin_expect(*__puse_count == 0, false))
! {
! _S_block_size /= 2;
! //We may safely remove this block.
! _Block_pair __bp = _S_mem_blocks[__diff];
! _S_insert_free_list(__puse_count);
! _S_mem_blocks.erase(_S_mem_blocks.begin() + __diff);
!
! //We reset the _S_last_request variable to reflect the erased
! //block. We do this to protect future requests after the last
! //block has been removed from a particular memory Chunk,
! //which in turn has been returned to the free list, and
! //hence had been erased from the vector, so the size of the
! //vector gets reduced by 1.
! if ((_Difference_type)_S_last_request._M_where() >= __diff--)
! {
! _S_last_request._M_reset(__diff);
! // assert(__diff >= 0);
! }
!
! //If the Index into the vector of the region of memory that
! //might hold the next address that will be passed to
! //deallocated may have been invalidated due to the above
! //erase procedure being called on the vector, hence we try
! //to restore this invariant too.
! if (_S_last_dealloc_index >= _S_mem_blocks.size())
! {
! _S_last_dealloc_index =(__diff != -1 ? __diff : 0);
! assert(_S_last_dealloc_index >= 0);
! }
! }
! }
!
! public:
! bitmap_allocator() throw()
! { }
! bitmap_allocator(const bitmap_allocator&) { }
! template <typename _Tp1> bitmap_allocator(const bitmap_allocator<_Tp1>&) throw()
! { }
! ~bitmap_allocator() throw()
! { }
! //Complexity: O(1), but internally the complexity depends upon the
! //complexity of the function(s) _S_allocate_single_object and
! //_S_memory_get.
! pointer allocate(size_type __n)
! {
! if (__builtin_expect(__n == 1, true))
! return _S_allocate_single_object();
! else
! return reinterpret_cast<pointer>(_S_memory_get(__n * sizeof(value_type)));
! }
! //Complexity: Worst case complexity is O(N) where N is the number of
! //blocks of size sizeof(value_type) within the free lists that the
! //allocator holds. However, this worst case is hit only when the
! //user supplies a bogus argument to hint. If the hint argument is
! //sensible, then the complexity drops to O(lg(N)), and in extreme
! //cases, even drops to as low as O(1). So, if the user supplied
! //argument is good, then this function performs very well.
! pointer allocate(size_type __n, typename bitmap_allocator<void>::const_pointer)
! {
! return allocate(__n);
! }
! void deallocate(pointer __p, size_type __n) throw()
! {
! if (__builtin_expect(__n == 1, true))
! _S_deallocate_single_object(__p);
! else
! _S_memory_put(__p);
! }
! pointer address(reference r) const { return &r; }
! const_pointer address(const_reference r) const { return &r; }
! size_type max_size(void) const throw() { return (size_type()-1)/sizeof(value_type); }
! void construct (pointer p, const_reference __data)
! {
! ::new(p) value_type(__data);
! }
! void destroy (pointer p)
! {
! p->~value_type();
! }
! };
template <typename _Tp>
typename bitmap_allocator<_Tp>::_BPVector bitmap_allocator<_Tp>::_S_mem_blocks;
--- 534,906 ----
#endif
std::vector<unsigned int*> _BA_free_list_store::_S_free_list;
! //Forward declare the class.
! template <typename _Tp>
! class bitmap_allocator;
! // specialize for void:
! template <>
! class bitmap_allocator<void>
{
! public:
! typedef void* pointer;
! typedef const void* const_pointer;
! // reference-to-void members are impossible.
! typedef void value_type;
! template <typename _Tp1> struct rebind { typedef bitmap_allocator<_Tp1> other; };
! };
! template <typename _Tp>
! class bitmap_allocator : private _BA_free_list_store
{
! public:
! typedef size_t size_type;
! typedef ptrdiff_t difference_type;
! typedef _Tp* pointer;
! typedef const _Tp* const_pointer;
! typedef _Tp& reference;
! typedef const _Tp& const_reference;
! typedef _Tp value_type;
! template <typename _Tp1> struct rebind { typedef bitmap_allocator<_Tp1> other; };
!
! private:
! static const unsigned int _Bits_Per_Byte = 8;
! static const unsigned int _Bits_Per_Block = sizeof(unsigned int) * _Bits_Per_Byte;
!
! static inline
! void
! _S_bit_allocate(unsigned int *__pbmap, unsigned int __pos) throw()
! {
! unsigned int __mask = 1 << __pos;
! __mask = ~__mask;
! *__pbmap &= __mask;
! }
!
! static inline
! void
! _S_bit_free(unsigned int *__pbmap, unsigned int __pos) throw()
! {
! unsigned int __mask = 1 << __pos;
! *__pbmap |= __mask;
! }
! static inline
! void*
! _S_memory_get(size_t __sz) throw (std::bad_alloc)
! {
! return operator new(__sz);
! }
+ static inline
+ void
+ _S_memory_put(void *__vptr) throw ()
+ {
+ operator delete(__vptr);
+ }
! typedef typename std::pair<pointer, pointer> _Block_pair;
! typedef typename __gnu_cxx::new_allocator<_Block_pair> _BPVec_allocator_type;
! typedef typename std::vector<_Block_pair, _BPVec_allocator_type> _BPVector;
!
! #if defined _BALLOC_SANITY_CHECK
! //Complexity: O(lg(N)). Where, N is the number of block of size
! //sizeof(value_type).
! static
! void
! _S_check_for_free_blocks() throw()
! {
! typedef typename __gnu_cxx::__aux_balloc::_Ffit_finder<pointer, _BPVec_allocator_type> _FFF;
! _FFF __fff;
! typedef typename _BPVector::iterator _BPiter;
! _BPiter __bpi = std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(),
! __gnu_cxx::__aux_balloc::_Functor_Ref<_FFF>(__fff));
! _BALLOC_ASSERT(__bpi == _S_mem_blocks.end());
! }
#endif
! //Complexity: O(1), but internally depends upon the complexity of
! //the function _BA_free_list_store::_S_get_free_list. The part
! //where the bitmap headers are written is of worst case complexity:
! //O(X),where X is the number of blocks of size sizeof(value_type)
! //within the newly acquired block. Having a tight bound.
! static
! void
! _S_refill_pool() throw(std::bad_alloc)
! {
! #if defined _BALLOC_SANITY_CHECK
! _S_check_for_free_blocks();
#endif
! const unsigned int __num_bit_maps = _S_block_size / _Bits_Per_Block;
! const unsigned int __size_to_allocate = sizeof(unsigned int) +
! _S_block_size * sizeof(value_type) + __num_bit_maps*sizeof(unsigned int);
! unsigned int *__temp =
! reinterpret_cast<unsigned int*>(_BA_free_list_store::_S_get_free_list(__size_to_allocate));
! *__temp = 0;
! ++__temp;
! //The Header information goes at the Beginning of the Block.
! _Block_pair __bp = std::make_pair(reinterpret_cast<pointer>(__temp + __num_bit_maps),
! reinterpret_cast<pointer>(__temp + __num_bit_maps)
! + _S_block_size - 1);
! //Fill the Vector with this information.
! _S_mem_blocks.push_back(__bp);
! unsigned int __bit_mask = 0; //0 Indicates all Allocated.
! __bit_mask = ~__bit_mask; //1 Indicates all Free.
! for (unsigned int __i = 0; __i < __num_bit_maps; ++__i)
! __temp[__i] = __bit_mask;
! //On some implementations, operator new might throw bad_alloc, or
! //malloc might fail if the size passed is too large, therefore, we
! //limit the size passed to malloc or operator new.
! _S_block_size *= 2;
! }
! static _BPVector _S_mem_blocks;
! static unsigned int _S_block_size;
! static __gnu_cxx::__aux_balloc::_Bit_map_counter<pointer, _BPVec_allocator_type> _S_last_request;
! static typename _BPVector::size_type _S_last_dealloc_index;
! #if defined __GTHREADS
! static _Mutex _S_mut;
! #endif
!
! //Complexity: Worst case complexity is O(N), but that is hardly ever
! //hit. if and when this particular case is encountered, the next few
! //cases are guaranteed to have a worst case complexity of O(1)!
! //That's why this function performs very well on the average. you
! //can consider this function to be having a complexity refrred to
! //commonly as: Amortized Constant time.
! static
! pointer
! _S_allocate_single_object()
! {
#if defined __GTHREADS
! _Lock __bit_lock(&_S_mut);
#endif
! //The algorithm is something like this: The last_requst variable
! //points to the last accessed Bit Map. When such a condition
! //occurs, we try to find a free block in the current bitmap, or
! //succeeding bitmaps until the last bitmap is reached. If no free
! //block turns up, we resort to First Fit method.
!
! //WARNING: Do not re-order the condition in the while statement
! //below, because it relies on C++'s short-circuit
! //evaluation. The return from _S_last_request->_M_get() will NOT
! //be dereferenceable if _S_last_request->_M_finished() returns
! //true. This would inevitibly lead to a NULL pointer dereference
! //if tinkered with.
! while (_S_last_request._M_finished() == false && (*(_S_last_request._M_get()) == 0))
! {
! _S_last_request.operator++();
! }
! if (__builtin_expect(_S_last_request._M_finished() == true, false))
! {
! //Fall Back to First Fit algorithm.
! typedef typename __gnu_cxx::__aux_balloc::_Ffit_finder<pointer, _BPVec_allocator_type> _FFF;
! _FFF __fff;
! typedef typename _BPVector::iterator _BPiter;
! _BPiter __bpi = std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(),
! __gnu_cxx::__aux_balloc::_Functor_Ref<_FFF>(__fff));
! if (__bpi != _S_mem_blocks.end())
! {
! //Search was successful. Ok, now mark the first bit from
! //the right as 0, meaning Allocated. This bit is obtained
! //by calling _M_get() on __fff.
! unsigned int __nz_bit = _Bit_scan_forward(*__fff._M_get());
! _S_bit_allocate(__fff._M_get(), __nz_bit);
!
! _S_last_request._M_reset(__bpi - _S_mem_blocks.begin());
!
! //Now, get the address of the bit we marked as allocated.
! pointer __ret_val = __bpi->first + __fff._M_offset() + __nz_bit;
! unsigned int *__puse_count = reinterpret_cast<unsigned int*>(__bpi->first) -
! (__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(*__bpi) + 1);
! ++(*__puse_count);
! return __ret_val;
! }
! else
! {
! //Search was unsuccessful. We Add more memory to the pool
! //by calling _S_refill_pool().
! _S_refill_pool();
!
! //_M_Reset the _S_last_request structure to the first free
! //block's bit map.
! _S_last_request._M_reset(_S_mem_blocks.size() - 1);
! //Now, mark that bit as allocated.
! }
! }
! //_S_last_request holds a pointer to a valid bit map, that points
! //to a free block in memory.
! unsigned int __nz_bit = _Bit_scan_forward(*_S_last_request._M_get());
! _S_bit_allocate(_S_last_request._M_get(), __nz_bit);
!
! pointer __ret_val = _S_last_request._M_base() + _S_last_request._M_offset() + __nz_bit;
!
! unsigned int *__puse_count = reinterpret_cast<unsigned int*>
! (_S_mem_blocks[_S_last_request._M_where()].first) -
! (__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(_S_mem_blocks[_S_last_request._M_where()]) + 1);
! ++(*__puse_count);
! return __ret_val;
! }
! //Complexity: O(lg(N)), but the worst case is hit quite often! I
! //need to do something about this. I'll be able to work on it, only
! //when I have some solid figures from a few real apps.
! static
! void
! _S_deallocate_single_object(pointer __p) throw()
! {
#if defined __GTHREADS
! _Lock __bit_lock(&_S_mut);
#endif
! typedef typename _BPVector::iterator _Iterator;
! typedef typename _BPVector::difference_type _Difference_type;
! _Difference_type __diff;
! int __displacement;
! _BALLOC_ASSERT(_S_last_dealloc_index >= 0);
! if (__gnu_cxx::__aux_balloc::_Inclusive_between<pointer>(__p)
! (_S_mem_blocks[_S_last_dealloc_index]))
! {
! _BALLOC_ASSERT(_S_last_dealloc_index <= _S_mem_blocks.size() - 1);
! //Initial Assumption was correct!
! __diff = _S_last_dealloc_index;
! __displacement = __p - _S_mem_blocks[__diff].first;
! }
! else
! {
! _Iterator _iter = (std::find_if(_S_mem_blocks.begin(), _S_mem_blocks.end(),
! __gnu_cxx::__aux_balloc::_Inclusive_between<pointer>(__p)));
! _BALLOC_ASSERT(_iter != _S_mem_blocks.end());
!
! __diff = _iter - _S_mem_blocks.begin();
! __displacement = __p - _S_mem_blocks[__diff].first;
! _S_last_dealloc_index = __diff;
! }
! //Get the position of the iterator that has been found.
! const unsigned int __rotate = __displacement % _Bits_Per_Block;
! unsigned int* __bit_mapC = reinterpret_cast<unsigned int*>(_S_mem_blocks[__diff].first) - 1;
! __bit_mapC -= (__displacement / _Bits_Per_Block);
! _S_bit_free(__bit_mapC, __rotate);
! unsigned int *__puse_count = reinterpret_cast<unsigned int*>
! (_S_mem_blocks[__diff].first) -
! (__gnu_cxx::__aux_balloc::__balloc_num_bit_maps(_S_mem_blocks[__diff]) + 1);
! _BALLOC_ASSERT(*__puse_count != 0);
! --(*__puse_count);
! if (__builtin_expect(*__puse_count == 0, false))
! {
! _S_block_size /= 2;
! //We may safely remove this block.
! _Block_pair __bp = _S_mem_blocks[__diff];
! _S_insert_free_list(__puse_count);
! _S_mem_blocks.erase(_S_mem_blocks.begin() + __diff);
!
! //We reset the _S_last_request variable to reflect the erased
! //block. We do this to protect future requests after the last
! //block has been removed from a particular memory Chunk,
! //which in turn has been returned to the free list, and
! //hence had been erased from the vector, so the size of the
! //vector gets reduced by 1.
! if ((_Difference_type)_S_last_request._M_where() >= __diff--)
! {
! _S_last_request._M_reset(__diff);
! }
! //If the Index into the vector of the region of memory that
! //might hold the next address that will be passed to
! //deallocated may have been invalidated due to the above
! //erase procedure being called on the vector, hence we try
! //to restore this invariant too.
! if (_S_last_dealloc_index >= _S_mem_blocks.size())
! {
! _S_last_dealloc_index =(__diff != -1 ? __diff : 0);
! _BALLOC_ASSERT(_S_last_dealloc_index >= 0);
! }
! }
! }
! public:
! bitmap_allocator() throw()
! { }
! bitmap_allocator(const bitmap_allocator&)
! { }
! template <typename _Tp1> bitmap_allocator(const bitmap_allocator<_Tp1>&) throw()
! { }
! ~bitmap_allocator() throw()
! { }
! //Complexity: O(1), but internally the complexity depends upon the
! //complexity of the function(s) _S_allocate_single_object and
! //_S_memory_get.
! pointer
! allocate(size_type __n)
! {
! if (__builtin_expect(__n == 1, true))
! return _S_allocate_single_object();
! else
! return reinterpret_cast<pointer>(_S_memory_get(__n * sizeof(value_type)));
! }
! pointer
! allocate(size_type __n, typename bitmap_allocator<void>::const_pointer)
! {
! return allocate(__n);
! }
! void
! deallocate(pointer __p, size_type __n) throw()
! {
! if (__builtin_expect(__n == 1, true))
! _S_deallocate_single_object(__p);
! else
! _S_memory_put(__p);
! }
! pointer
! address(reference __r) const
! { return &__r; }
!
! const_pointer
! address(const_reference __r) const
! { return &__r; }
!
! size_type
! max_size() const throw()
! { return (size_type()-1)/sizeof(value_type); }
! void
! construct (pointer __p, const_reference __data)
! {
! ::new(__p) value_type(__data);
! }
! void destroy (pointer __p)
! {
! __p->~value_type();
! }
! };
template <typename _Tp>
typename bitmap_allocator<_Tp>::_BPVector bitmap_allocator<_Tp>::_S_mem_blocks;
*************** namespace __gnu_cxx
*** 843,855 ****
#endif
template <typename _Tp1, typename _Tp2>
! bool operator== (const bitmap_allocator<_Tp1>&, const bitmap_allocator<_Tp2>&) throw()
{
return true;
}
template <typename _Tp1, typename _Tp2>
! bool operator!= (const bitmap_allocator<_Tp1>&, const bitmap_allocator<_Tp2>&) throw()
{
return false;
}
--- 924,938 ----
#endif
template <typename _Tp1, typename _Tp2>
! bool
! operator==(const bitmap_allocator<_Tp1>&, const bitmap_allocator<_Tp2>&) throw()
{
return true;
}
template <typename _Tp1, typename _Tp2>
! bool
! operator!=(const bitmap_allocator<_Tp1>&, const bitmap_allocator<_Tp2>&) throw()
{
return false;
}
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