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[BUG] valarray_copy mask_array-related over-run

--- /usr/include/g++-3/std/std_valarray.h	Wed Jul  3 21:49:02 2002
+++ /tmp/x	Wed Jul  3 21:49:08 2002
@@ -374,7 +374,7 @@
 valarray<_Tp>::operator= (const mask_array<_Tp>& __ma)
     __valarray_copy (__ma._M_array, __ma._M_mask,
-                     _Array<_Tp>(_M_data), _M_size);
+                     _Array<_Tp>(_M_data), __ma._M_sz);
     return *this;
when used as follows:

valarray<bool> b(4);

b[0] = false;
b[1] = true;
b[2] = true;
b[3] = false;

valarray<int> i(4);

i = 99;

i = i[b];

the number of items copied due to the assignment
of the mask_array created by the operator[] is FOUR.

_NOT_ two.

actually, it's a heck of a lot more than four, because
the loop starting at line 56 of valarray_meta.tcc over-runs
looking for (4-2) more randomly-set bools that are true,
in uninitialised memory.  __p gets advanced well into
trash memory.

the only reason i noticed this is because i was using a
rather complex class of
and it obviously attempted to create a copy constructor
from a complete garbage memory address of 0x101 as it
advanced __p too far down the array.

[it's for an emulator of a parallel processor version of
valarray, where the parallel processor is a 4096 one-bit-serial
monster.  therefore i need to emulate N-bit addition and
therefore parallel N-bit addition :) :)]


is this an already-discovered bug?

am i correct in the usage of this code?

please confirm, bug or no.

also appreciated acknowledgement of msg received.


p.s. patches accepted to get valarray and valarray_meta to
use a common array class containing _M_data and _M_size?
there is a lot of duplicated code between the two.

i need to be able to easily patch in a different memory
model, and at the moment i will have to patch it in
in _two_ separate places, it's a bit of a mess.

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