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Nathan Myers <ncm@cygnus.com> wrote: > > Third of all, -Weffc++ will complain that we have a pointer > > data member, but do not define our own copy constructor and > > copy assignment. I am afraid, currently we have no choice but to > > define them, if we want to have any hope to ever have our headers be > > -Weffc++ clean. Amen. I am afraid though that this might lead > > to a performance penalty of some sort. Comments anyone? > > I don't give a rip about -Weffc++ cleanliness. Those rules are not > generally-applicable enough to apply it uniformly to the standard > library. I don't mind running things past it to see what happens, > but I refuse to be bound by it. Scott Meyers conflates "OO design" > with "C++ coding", but they are different processes with different > rules. When you're not coding an OO design, OO rules don't > necessarily apply. I don't think this is really fair to Scott. If I'm understanding you correctly, the rule in question is "Define a copy constructor and an assignment operator for classes with dynamically allocated memory," which is exactly right. He does say at one point in the text that you should define them "if you have any pointers in your class" but context makes it clear the issue is pointers to dynamically allocated memory. It has nothing to do with "OO design" and everything to do with "C++ coding". If -Weffc++ complains about the case in question, it is a short-coming in -Weffc++, the sort of thing that happens when you turn simple guidelines into hard rules. -- Sol Foster: colomon@ralf.org Dragons, perhaps the most awesome creatures of all legend, ancient and thunderous, glide through the atmosphere of stories, flowing like liquid across the great consciousness to places where dragons do not even exist, penetrating the very deepest chasms, the most minute cracks of human culture and there lie, brooding. -M'Oak