Andrew> I've never thought about it, to tell you the truth. It would be
Andrew> troublesome to use, because the linker automatcially discards
Andrew> unreferenced classes when building an executable. You might as well
Andrew> put stuff into a shared library.
We talked about this a little a while back. Well, not exactly this,
but the idea of loading a given shared library just once and then
creating several class instances, from different class loaders,
referring to the same object code.
I think the conclusion was that this would make the code more
inefficient by requiring another load to find the otable, or perhaps
impossible due to PIC considerations I didn't quite follow.