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Re: adding destroyable objects into Ggc


On 18 October 2011 16:12, Basile Starynkevitch wrote:
>
> Of course, with C++, the destructor routine is really what C++ calls a destructor, e.g
> something like extern "C" void my_destructor_for_class_C (class C* p)
> { delete (p) p; // call the placement version of operator delete, from <new> C++ library
> header. }

Why not just call the destructor?

   p->~C()


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