Imagine a loop like this
EXECUTE_IF_SET_IN_BITMAP (something, 0, i, bi)
{
bitmap_clear_bit (something, i)
[ ... whatever code we want to process i, ... ]
}
This code is unsafe.
If bit I happens to be the only bit set in the current bitmap word, then
bitmap_clear_bit will free the current element and return it to the element
free list where it can be recycled.
So assume the bitmap element gets recycled for some other bitmap... We then
come around to the top of the loop where EXECUTE_IF_SET_IN_BITMAP will call
bmp_iter_set which can reference the recycled element when it tries to
advance to the next element via bi->elt1 = bi->elt1->next. So we start
iterating on elements of a completely different bitmap. You can assume this
is not good.
Our documentation clearly states that I is to remain unchanged, but ISTM
that the bitmap we're iterating over needs to remain unchanged as well.
Is this a known issue, or am I just the lucky bastard who tripped over it
and now gets to audit all the EXECUTE_IF_SET_IN_BITMAP loops?