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Re: Allocating scratch register
- From: Ian Lance Taylor <iant at google dot com>
- To: Boris Boesler <baembel at gmx dot de>
- Cc: GCC <gcc at gcc dot gnu dot org>
- Date: 09 Jan 2008 14:54:21 -0800
- Subject: Re: Allocating scratch register
- References: <35528597-A9DA-4D81-8EE4-4192FE591628@gmx.de>
Boris Boesler <baembel@gmx.de> writes:
> I'm trying to allocate a scratch register: write immediate constant
> into scratch register r, write register r into memory
>
> ;; write imm into memory
> (define_insn_and_split "mov<mode>_imm_by_store"
> [(set (match_operand:I8I16 0 "memory_operand" "=m")
> (match_operand:I8I16 1 "immediate_operand" " i"))
> (clobber (match_scratch:I8I16 2 "=r"))]
> ""
> "#"
> ""
> [(parallel
> [(set (match_dup 2) (match_dup 1))
> (set (match_dup 0) (match_dup 2))])]
> ""
> )
>
> I found that in a mips back-end. But this pattern is not recognized
> during code-generation [char c1; c1 = 1;]:
> simple-memory.c:19: error: unrecognizable insn:
> (insn 12 11 14 3 (set (mem/c/i:QI (reg/f:SI 105) [0 c1+0 S8])
> (const_int 1 [0x1])) -1 (nil)
> (nil))
>
> If I remove the clobber command and replace (match_dup 2) by
> (reg:I8I16 A15_REGNUM) code will be generated (but not as wanted).
>
> What is wrong with the code above?
There is nothing wrong with that code, but nothing is going to make
the compiler use it. Moves are special. If you need a scratch
register to do a move, then you need to look at the
TARGET_SECONDARY_RELOAD hook.
But if the problem is only that you need a register to store a
constant into memory, then you should be able to do that using
register constraints on your mov<mode> insn.
Ian