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Library not loaded

Hi all

I am having problem starting my application that is successfully built. I am
using boost to serialize/deserialize data. I have link boost library and my
project is built successfully, but I cannot run it.

Running the project (build&go in xcode) I receive this error:

dyld: Library not loaded: stage/lib/libboost_serialization-1_34_1.dylib
  Referenced from:
  Reason: image not found

Note - that is not a problem with boost, that is some problem with linking
to the library in runtime. I had the same problem with my 2 projects, one
uses another - one is a command line tool and another is a library. If the
library is dynamic library I am able to build the project but unable to run
it, getting the same error. When I made my library static as library (not
dynamic) I can run the application.

So I suggest this is some problem of locating the library in runtime.

Does anybody have an idea ?
Thank you in advance.

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