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Bill Wendling wrote:Okay. What I mentioned was based on the docs for 4.0.1 where it says:Perhaps I'm mistaken, but the above seems to indicate to me that the structure (and, therefore, all of its fields) are hidden, one of its functions is from an external and visible source.
Yes. And, therefore, emitting a undefined reference to S::f with hidden
linkage in the current translation unit causes S::f to have hidden
visibility in the shared object containing this translation unit. For
example, if the translation unit goes on to say:
void g() { S s; s.f(); }
we will now have an undefined reference to S::f with hidden visibility.
As a result, S::f will have hidden visibility in the shared object
containing this translation unit. Thus, despite dllimport, the user
cannot actually import a function of a hidden class from another DLL.
That seems bad.
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