This is the mail archive of the gcc@gcc.gnu.org mailing list for the GCC project.


Index Nav: [Date Index] [Subject Index] [Author Index] [Thread Index]
Message Nav: [Date Prev] [Date Next] [Thread Prev] [Thread Next]
Other format: [Raw text]

Re: Speed impact of virtual inheritance


Frans Englich wrote:

> Followup question: what is the increased cost of calling a non-virtual, 
> inlined function('inline' keyword) on a virtual base? 

None, if the function is inlined -- and whether it is inlined or not
should not be affected by whether or not it is in a virtual base.

> What makes me ask these questions, is that I have code which(according to my 
> opinion) severely needs virtual inheritance(VI). The code VI would affect is 
> not under my veto power, and the maintainers of that code have so far given 
> as comment "VI is out of the question. Period," without giving a deeper 
> motivation, except "performance."

There are a number of C++ features (templates are another) which, for
various reasons, including inferior initial implementations, have gotten
a bad reputation.  Often, with current G++, using such features has
near-zero cost.  However, sometimes people who had bad experiences, or
just incorrect perceptions, are very hard to persuade.  I don't have a
secret formula for arguing against such objections; usually, I just try
to directly attack the problem by modifying the code in question, or
using similar test programs, to show that there is little or no cost.

-- 
Mark Mitchell
CodeSourcery, LLC
mark@codesourcery.com
(916) 791-8304


Index Nav: [Date Index] [Subject Index] [Author Index] [Thread Index]
Message Nav: [Date Prev] [Date Next] [Thread Prev] [Thread Next]