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Re: Sine and Cosine Accuracy
Bernhard R. Link wrote:
> Breaking things like sin(-x) or sin(x+y) will definitly hurt people,
> because it is natural to expect this to work.
Where in the name of [insert diety here] did I *ever* say I wanted to
break anything?
Just because something breaks *your* application doesn't mean I
shouldn't be able to use it for *my* application.
I asked for one very simple thing that in no way breaks any code for
anyone: A better break down of floationg-point switches to better serve
diverse users.
..Scott