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Re: How does g++ implement error handling?
On 22 Feb 2005, Aaron W. LaFramboise murmured woefully:
> I'm also interested in any overview-level information about the Dwarf2
> unwinding mechanism.
Aldy Hernandez wrote one: <http://gcc.gnu.org/ml/gcc/2002-07/msg00391.html>.
> ...Hires Root Beer...
What we need these days is a stable, fast, anti-aliased root beer
with dynamic shading. Not that you can let just anybody have root.
--- John M. Ford