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Re: Question on tree-walking and mutually-recursive types


    Yes walk using a hashtable saying you already walked the tree.
    walk_tree_without_duplicates is what you want.

Well, I figured out a way to perhaps keep the cost under control but still
handle the pathalogical case.   I used what was below and it works,
but YUCK!

Any other ideas or should I go ahead with this kludge?

*** tree-inline.c	26 Jun 2004 21:11:11 -0000	1.116
--- tree-inline.c	29 Jun 2004 03:17:28 -0000
*************** walk_tree (tree *tp, walk_tree_fn func, 
*** 2206,2209 ****
--- 2206,2231 ----
  	case POINTER_TYPE:
  	case REFERENCE_TYPE:
+ 	  /* We have to worry about mutually recursive pointers.  These can't
+ 	     be written in C.  They can in Ada.  It's pathlogical, but
+ 	     there's an ACATS test (c38102a) that checks it.  Deal with this
+ 	     by checking if we're pointing to another pointer, that one
+ 	     points to another pointer, that one does too, and we have no htab.
+ 	     If so, get a hash table.  We check three levels deep to avoid
+ 	     the cost of the hash table if we don't need one.  */
+ 	  if (POINTER_TYPE_P (TREE_TYPE (*tp))
+ 	      && POINTER_TYPE_P (TREE_TYPE (TREE_TYPE (*tp)))
+ 	      && POINTER_TYPE_P (TREE_TYPE (TREE_TYPE (TREE_TYPE (*tp))))
+ 	      && !htab)
+ 	    {
+ 	      result = walk_tree_without_duplicates (&TREE_TYPE (*tp),
+ 						     func, data);
+ 	      if (result)
+ 		return result;
+ 
+ 	      break;
+ 	    }
+ 
+ 	  /* ... fall through ... */
+ 
  	case COMPLEX_TYPE:
  	  WALK_SUBTREE_TAIL (TREE_TYPE (*tp));


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