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Re: 100% speed improvement 3.4 -> 3.5 for ia64!! (?)
> Anyone has an idea what improved so much for ia64 compared to 3.4?
> Only flags I'm using are -O2 -funroll-loops -ffast-math, numerics are
> mostly FP multiplication/addition. Do I need to be concerned and
> investigate results more closely?
I'm curious, how does 3.4/3.5 compare when you remove -ffast-math?
A lot of -ffast-math changes went in and I don't recall how many made
it into 3.4. So I'd like to know what the difference is (if any)
between those versions when using slow (?) math.
Thanks,
--Kaveh
--
Kaveh R. Ghazi ghazi@caip.rutgers.edu