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Re: "Documentation by paper"
- From: Lars Segerlund <lars dot segerlund at comsys dot se>
- To: gcc at gcc dot gnu dot org
- Date: Tue, 3 Feb 2004 18:13:22 +0100
- Subject: Re: "Documentation by paper"
- References: <10402031658.AA22368@vlsi1.ultra.nyu.edu>
On Tue, 3 Feb 04 11:58:34 EST
kenner@vlsi1.ultra.nyu.edu (Richard Kenner) wrote:
> >Correct. My last compiler course was well over a decade ago.
> How is that relevant?
>
> It acknowleged the statement made.
>
> At some point you have to assume a base level of knowledge for your
> reader. Are we going to define CFG in every file which uses the CFG?
>
> No, but we need to in *some* file.
>
> Are we going to define the basic properties of SSA in every file which
> uses that form?
>
> Likewise.
>
> Hmm, wait, you have to know what blocks and edges are to understand
> what a CFG is, so every file which uses the CFG has to also define
> blocks & edges.
>
> No, but *something* needs to. In fact, it's very important to define
> what a "block" is because the definition is quite complex and depends on
> such things as whether -fno-call-exceptions (or whatever it's called) is
> enabled. Indeed, there has ben considerable confusion about how jump
> tables fit into blocks.
>
> In it's simplest form, edges can be defined in one sentence.
Hi hi ha ha ha ho ho ho ... stop this is killing me :-) .....
/ pun intended, Lars Segerlund.
> But actually
> need a lot more than that because of all the special edge types we define
> for EH, for example.
>
> Indeed I find the CFG code very hard to read (and even harder to modify)
> precisely because these things are *not* defined.
>
> So you have chosen a good example!