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Re: On inlining in C++


dewar@gnat.com (Robert Dewar) writes:

| > Again, this is an issue about C++ meaning of inline.  Not Ada's.
| 
| That's just plain wrong. mY comment:
| 
| > | Well I prefer to rely on my experience (which is that I have seen a lot
| > | of cases in which users are surprised to find that inlining slows things
| > | down), than your belief :-)
| 
| This comment is about inlining in general. 

The subject of this thread is "On inlining in C++", and we should try
our best not to make it degenerate into arguing about inlining in general.

-- Gaby


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