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Optimizing g++ 3.2


Hi!

How can I build an optimized g++ compiler, preferrably using profiling
feedback from heavily templated code? What are suggested options for
compiling gcc, if optimizing for speed? Will -fprefetch-loop-arrays help
(Athlon TB)? What are experiences?

What are suggested g++ options to speed up compilations of heavily
templated code during development?

Thanks for help, Richard.

--
Richard Guenther <richard.guenther@uni-tuebingen.de>
WWW: http://www.tat.physik.uni-tuebingen.de/~rguenth/
The GLAME Project: http://www.glame.de/


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