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Re: -fstrict-aliasing and naughty code?
- From: Andrew Cagney <cagney at mac dot com>
- To: Geoff Keating <geoffk at geoffk dot org>
- Cc: gcc at gcc dot gnu dot org
- Date: Thu, 07 Mar 2002 21:22:57 -0500
- Subject: Re: -fstrict-aliasing and naughty code?
- References: <3C87F8DD.2010407@mac.com> <jmhens6isz.fsf@desire.geoffk.org>
>> Provided I make (wild?) assumptions about the host and compiler, can I
>> instead write the above to use something like:
>>
>> union {
>> unsigned64 u64;
>> unsigned32 u32[2];
>> } tmp_reg, tmp_reg1;
>>
>> for (i = 0; i < 4; i++)
>> if (i < 2)
>> tmp_reg.u32[1 - i % 2] = ...
>> else
>> tmp_reg1.u32[1 - i %2] = ...;
>> cpu->registers[...] = tmp_reg.u64;
>
>
> Yes, this is documented to work:
Ok, thanks.
> The practice of reading from a different union member than the one
> most recently written to (called "type-punning") is common. Even
> with `-fstrict-aliasing', type-punning is allowed, provided the
> memory is accessed through the union type.
>
> However, it will be no more efficient than the more portable
>
> unsigned32 tmp_reg[2], tmp_reg1[2];
>
> for (i = 0; i < 4; i++)
> if (i < 2)
> tmp_reg[1 - i % 2] = ...
> else
> tmp_reg1[1 - i %2] = ...;
> cpu->registers[...] = (unsigned64)tmp_reg[0] << 32 | tmp_reg[1];
>
> in fact it will usually be less efficient because GCC will allocate
> registers better for the second example.
Ok. It's generated sim code - portability isn't important speed is :-)
thanks,
Andrew