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Re: [PING][Patch] Add support for IEEE-conformant versions of scalar fmin* and fmax*


Richard Biener <richard.guenther@gmail.com> writes:
> On Tue, Aug 18, 2015 at 4:15 PM, Richard Sandiford
> <richard.sandiford@arm.com> wrote:
>> Richard Biener <richard.guenther@gmail.com> writes:
>>> On Tue, Aug 18, 2015 at 1:07 PM, David Sherwood
>>> <david.sherwood@arm.com> wrote:
>>>>> On Mon, Aug 17, 2015 at 11:29 AM, David Sherwood
>>>>> <david.sherwood@arm.com> wrote:
>>>>> > Hi Richard,
>>>>> >
>>>>> > Thanks for the reply. I'd chosen to add new expressions as this
>>>>> > seemed more
>>>>> > consistent with the existing MAX_EXPR and MIN_EXPR tree codes. In
>>>>> > addition it
>>>>> > would seem to provide more opportunities for optimisation than a
>>>>> > target-specific
>>>>> > builtin implementation would. I accept that optimisation
>>>>> > opportunities will
>>>>> > be more limited for strict math compilation, but that it was still
>>>>> > worth having
>>>>> > them. Also, if we did map it to builtins then the scalar version would go
>>>>> > through the optabs and the vector version would go through the
>>>>> > target's builtin
>>>>> > expansion, which doesn't seem very consistent.
>>>>>
>>>>> On another note ISTR you can't associate STRICT_MIN/MAX_EXPR and thus
>>>>> you can't vectorize anyway?  (strict IEEE behavior is about NaNs, correct?)
>>>> I thought for this particular case associativity wasn't an issue?
>>>> We're not doing any
>>>> reductions here, just simply performing max/min operations on each
>>>> pair of elements
>>>> in the vectors. I thought for IEEE-compliant behaviour we just need to
>>>> ensure that for
>>>> each pair of elements if one element is a NaN we return the other one.
>>>
>>> Hmm, true.  Ok, my comment still stands - I don't see that using a
>>> tree code is the best thing to do here.  You can add fmin/max optabs
>>> and special expansion of BUILT_IN_FMIN/MAX and you can use a target
>>> builtin for the vectorized variant.
>>>
>>> The reason I am pushing against a new tree code is that we'd have an
>>> awful lot of similar codes when pushing other flag related IL
>>> specialities to actual IL constructs.  And we still need to find a
>>> consistent way to do that.
>>
>> In this case though the new code is really the "native" min/max operation
>> for fp, rather than some weird flag-dependent behaviour.  Maybe it's
>> a bit unfortunate that the non-strict min/max fp operation got mapped
>> to the generic MIN_EXPR and MAX_EXPR when the non-strict version is really
>> the flag-related modification.  The STRICT_* prefix is forced by that and
>> might make it seem like more of a special case than it really is.
>
> In some sense.  But the "strict" version already has a builtin (just no
> special expander in builtins.c).  We usually don't add 1:1 tree codes
> for existing builtins (why have builtins at all then?).

We still need the builtin to match the C function (and to allow direct
calls to __builtin_fmin, etc., which are occasionally useful).

>> If you're still not convinced, how about an internal function instead
>> of a built-in function, so that we can continue to use optabs for all
>> cases?  I'd really like to avoid forcing such a generic concept down to
>> target-specific builtins with target-specific expansion code, especially
>> when the same concept is exposed by target-independent code for scalars.
>
> The target builtin is for the vectorized variant - not all targets might have
> that and we'd need to query the target about this.  So using a IFN would
> mean adding a target hook for that query.

No, the idea is that if we have a tree code or an internal function, the
decision about whether we have target support is based on a query of the
optabs (just like it is for scalar, and for other vectorisable tree codes).
No new hooks are needed.

The patch checked for target support that way.

> > TBH though I'm not sure why an internal_fn value (or a target-specific
> > builtin enum value) is worse than a tree-code value, unless the limit
> > of the tree_code bitfield is in sight (maybe it is).
>
> I think tree_code is 64bits now.

Even better :-)

Thanks,
Richard


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