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Re: More vector folding


On Thu, May 9, 2013 at 12:55 AM, Marc Glisse <marc.glisse@inria.fr> wrote:
> Hello,
>
> here are a few more changes to fold-const.c so vectors can use the existing
> optimizations. Note that I made fold_truth_not_expr safe for use with vector
> BIT_NOT_EXPR.
>
> Passes bootstrap+testsuite on x86_64-linux-gnu.
>
> 2013-05-09  Marc Glisse  <marc.glisse@inria.fr>
>
> gcc/
>         * fold-const.c (fold_negate_expr): Handle vectors.
>         (fold_truth_not_expr): Likewise.
>         (invert_truthvalue_loc): Likewise.
>         (fold_single_bit_test): Likewise.
>         (fold_comparison): Likewise.
>         (fold_ternary_loc): Likewise.
>
> gcc/testsuite/
>         * g++.dg/ext/vector22.C: New testcase.
>
> --
> Marc Glisse
> Index: gcc/testsuite/g++.dg/ext/vector22.C
> ===================================================================
> --- gcc/testsuite/g++.dg/ext/vector22.C (revision 0)
> +++ gcc/testsuite/g++.dg/ext/vector22.C (revision 0)
> @@ -0,0 +1,20 @@
> +/* { dg-do compile } */
> +/* { dg-options "-O -fdump-tree-gimple" } */
> +
> +typedef unsigned vec __attribute__((vector_size(4*sizeof(int))));
> +
> +void f(vec*a,vec*b){
> +  *a=(*a)?-1:(*b<10);
> +  *b=(*b)?(*a<10):0;
> +}
> +void g(vec*a,vec*b){
> +  *a=(*a)?(*a<*a):-1;
> +  *b=(*b)?-1:(*b<*b);
> +}
> +void h(vec*a){
> +  *a=(~*a==5);
> +}
> +
> +/* { dg-final { scan-tree-dump-not "~" "gimple" } } */
> +/* { dg-final { scan-tree-dump-not "VEC_COND_EXPR" "gimple" } } */
> +/* { dg-final { cleanup-tree-dump "gimple" } } */
>
> Property changes on: gcc/testsuite/g++.dg/ext/vector22.C
> ___________________________________________________________________
> Added: svn:eol-style
>    + native
> Added: svn:keywords
>    + Author Date Id Revision URL
>
> Index: gcc/fold-const.c
> ===================================================================
> --- gcc/fold-const.c    (revision 198726)
> +++ gcc/fold-const.c    (working copy)
> @@ -519,21 +519,21 @@ fold_negate_expr (location_t loc, tree t
>  {
>    tree type = TREE_TYPE (t);
>    tree tem;
>
>    switch (TREE_CODE (t))
>      {
>      /* Convert - (~A) to A + 1.  */
>      case BIT_NOT_EXPR:
>        if (INTEGRAL_TYPE_P (type))
>          return fold_build2_loc (loc, PLUS_EXPR, type, TREE_OPERAND (t, 0),
> -                            build_int_cst (type, 1));
> +                            build_one_cst (type));
>        break;
>
>      case INTEGER_CST:
>        tem = fold_negate_const (t, type);
>        if (TREE_OVERFLOW (tem) == TREE_OVERFLOW (t)
>           || !TYPE_OVERFLOW_TRAPS (type))
>         return tem;
>        break;
>
>      case REAL_CST:
> @@ -3110,20 +3110,23 @@ fold_truth_not_expr (location_t loc, tre
>
>        return build2_loc (loc, code, type, TREE_OPERAND (arg, 0),
>                          TREE_OPERAND (arg, 1));
>      }
>
>    switch (code)
>      {
>      case INTEGER_CST:
>        return constant_boolean_node (integer_zerop (arg), type);
>
> +    case VECTOR_CST:
> +      return fold_unary_loc (loc, BIT_NOT_EXPR, type, arg);
> +
>      case TRUTH_AND_EXPR:
>        loc1 = expr_location_or (TREE_OPERAND (arg, 0), loc);
>        loc2 = expr_location_or (TREE_OPERAND (arg, 1), loc);
>        return build2_loc (loc, TRUTH_OR_EXPR, type,
>                          invert_truthvalue_loc (loc1, TREE_OPERAND (arg,
> 0)),
>                          invert_truthvalue_loc (loc2, TREE_OPERAND (arg,
> 1)));
>
>      case TRUTH_OR_EXPR:
>        loc1 = expr_location_or (TREE_OPERAND (arg, 0), loc);
>        loc2 = expr_location_or (TREE_OPERAND (arg, 1), loc);
> @@ -3195,26 +3198,28 @@ fold_truth_not_expr (location_t loc, tre
>         return build1_loc (loc, TRUTH_NOT_EXPR, type, arg);
>
>        /* ... fall through ...  */
>
>      case FLOAT_EXPR:
>        loc1 = expr_location_or (TREE_OPERAND (arg, 0), loc);
>        return build1_loc (loc, TREE_CODE (arg), type,
>                          invert_truthvalue_loc (loc1, TREE_OPERAND (arg,
> 0)));
>
>      case BIT_AND_EXPR:
> -      if (!integer_onep (TREE_OPERAND (arg, 1)))
> +      if (VECTOR_TYPE_P (type) || !integer_onep (TREE_OPERAND (arg, 1)))
>         return NULL_TREE;
>        return build2_loc (loc, EQ_EXPR, type, arg, build_int_cst (type, 0));
>
>      case SAVE_EXPR:
> -      return build1_loc (loc, TRUTH_NOT_EXPR, type, arg);
> +      return build1_loc (loc, VECTOR_TYPE_P (type) ? BIT_NOT_EXPR
> +                                                  : TRUTH_NOT_EXPR,
> +                        type, arg);
>
>      case CLEANUP_POINT_EXPR:
>        loc1 = expr_location_or (TREE_OPERAND (arg, 0), loc);
>        return build1_loc (loc, CLEANUP_POINT_EXPR, type,
>                          invert_truthvalue_loc (loc1, TREE_OPERAND (arg,
> 0)));
>
>      default:
>        return NULL_TREE;
>      }
>  }
> @@ -3222,28 +3227,28 @@ fold_truth_not_expr (location_t loc, tre
>  /* Return a simplified tree node for the truth-negation of ARG.  This
>     never alters ARG itself.  We assume that ARG is an operation that
>     returns a truth value (0 or 1).
>
>     FIXME: one would think we would fold the result, but it causes
>     problems with the dominator optimizer.  */
>
>  tree
>  invert_truthvalue_loc (location_t loc, tree arg)
>  {
> -  tree tem;
> -
>    if (TREE_CODE (arg) == ERROR_MARK)
>      return arg;
>
> -  tem = fold_truth_not_expr (loc, arg);
> +  tree tem = fold_truth_not_expr (loc, arg);
> +  tree type = TREE_TYPE (arg);
>    if (!tem)
> -    tem = build1_loc (loc, TRUTH_NOT_EXPR, TREE_TYPE (arg), arg);
> +    tem = build1_loc (loc, VECTOR_TYPE_P (type) ? BIT_NOT_EXPR :
> TRUTH_NOT_EXPR,
> +                     type, arg);

I'd rather avoid changing fold_truth_not_expr for vector types (we shouldn't
ever truth-negate vectors) but use fold_unary_loc (BIT_NOT_EXPR... here.
And add a comment that for vectors a truth-value is either all-zeros or
all-ones.

>    return tem;
>  }
>
>  /* Given a bit-wise operation CODE applied to ARG0 and ARG1, see if both
>     operands are another bit-wise operation with a common input.  If so,
>     distribute the bit operations to save an operation and possibly two if
>     constants are involved.  For example, convert
>         (A | B) & (A | C) into A | (B & C)
>     Further simplification will occur if B and C are constants.
> @@ -6602,21 +6607,21 @@ fold_single_bit_test (location_t loc, en
>
>        signed_type = lang_hooks.types.type_for_mode (operand_mode, 0);
>        unsigned_type = lang_hooks.types.type_for_mode (operand_mode, 1);
>        intermediate_type = ops_unsigned ? unsigned_type : signed_type;
>        inner = fold_convert_loc (loc, intermediate_type, inner);
>
>        if (bitnum != 0)
>         inner = build2 (RSHIFT_EXPR, intermediate_type,
>                         inner, size_int (bitnum));
>
> -      one = build_int_cst (intermediate_type, 1);
> +      one = build_one_cst (intermediate_type);

Are you sure that the langhooks even know the proper vector types?  Or that
the transforms that fold_single_bit_test does are even profitable for vectors?
(the idea is that instructions modify flags accordingly)

The rest looks ok to me.

Richard.

>        if (code == EQ_EXPR)
>         inner = fold_build2_loc (loc, BIT_XOR_EXPR, intermediate_type,
> inner, one);
>
>        /* Put the AND last so it can combine with more things.  */
>        inner = build2 (BIT_AND_EXPR, intermediate_type, inner, one);
>
>        /* Make sure to return the proper type.  */
>        inner = fold_convert_loc (loc, result_type, inner);
>
> @@ -9578,21 +9583,21 @@ fold_comparison (location_t loc, enum tr
>      {
>        tree cmp_type = TREE_TYPE (TREE_OPERAND (arg0, 0));
>        return fold_build2_loc (loc, code, type,
>                           fold_convert_loc (loc, cmp_type,
>                                             TREE_OPERAND (arg1, 0)),
>                           TREE_OPERAND (arg0, 0));
>      }
>
>    /* Fold ~X op C as X op' ~C, where op' is the swapped comparison.  */
>    if (TREE_CODE (arg0) == BIT_NOT_EXPR
> -      && TREE_CODE (arg1) == INTEGER_CST)
> +      && (TREE_CODE (arg1) == INTEGER_CST || TREE_CODE (arg1) ==
> VECTOR_CST))
>      {
>        tree cmp_type = TREE_TYPE (TREE_OPERAND (arg0, 0));
>        return fold_build2_loc (loc, swap_tree_comparison (code), type,
>                           TREE_OPERAND (arg0, 0),
>                           fold_build1_loc (loc, BIT_NOT_EXPR, cmp_type,
>                                        fold_convert_loc (loc, cmp_type,
> arg1)));
>      }
>
>    return NULL_TREE;
>  }
> @@ -14038,52 +14043,52 @@ fold_ternary_loc (location_t loc, enum t
>           location_t loc0 = expr_location_or (arg0, loc);
>           tem = fold_truth_not_expr (loc0, arg0);
>           if (tem && COMPARISON_CLASS_P (tem))
>             {
>               tem = fold_cond_expr_with_comparison (loc, type, tem, op2,
> op1);
>               if (tem)
>                 return tem;
>             }
>         }
>
> -      /* ???  Fixup the code below for VEC_COND_EXPR.  */
> -      if (code == VEC_COND_EXPR)
> -       return NULL_TREE;
> -
>        /* If the second operand is simpler than the third, swap them
>          since that produces better jump optimization results.  */
>        if (truth_value_p (TREE_CODE (arg0))
>           && tree_swap_operands_p (op1, op2, false))
>         {
>           location_t loc0 = expr_location_or (arg0, loc);
>           /* See if this can be inverted.  If it can't, possibly because
>              it was a floating-point inequality comparison, don't do
>              anything.  */
>           tem = fold_truth_not_expr (loc0, arg0);
>           if (tem)
>             return fold_build3_loc (loc, code, type, tem, op2, op1);
>         }
>
>        /* Convert A ? 1 : 0 to simply A.  */
> -      if (integer_onep (op1)
> +      if ((code == VEC_COND_EXPR ? integer_all_onesp (op1)
> +                                : (integer_onep (op1)
> +                                   && !VECTOR_TYPE_P (type)))
>           && integer_zerop (op2)
>           /* If we try to convert OP0 to our type, the
>              call to fold will try to move the conversion inside
>              a COND, which will recurse.  In that case, the COND_EXPR
>              is probably the best choice, so leave it alone.  */
>           && type == TREE_TYPE (arg0)))
>         return pedantic_non_lvalue_loc (loc, arg0);
>
>        /* Convert A ? 0 : 1 to !A.  This prefers the use of NOT_EXPR
>          over COND_EXPR in cases such as floating point comparisons.  */
>        if (integer_zerop (op1)
> -         && integer_onep (op2)
> +         && (code == VEC_COND_EXPR ? integer_all_onesp (op2)
> +                                   : (integer_onep (op2)
> +                                      && !VECTOR_TYPE_P (type)))
>           && truth_value_p (TREE_CODE (arg0)))
>         return pedantic_non_lvalue_loc (loc,
>                                     fold_convert_loc (loc, type,
>                                               invert_truthvalue_loc (loc,
>
> arg0)));
>
>        /* A < 0 ? <sign bit of A> : 0 is simply (A & <sign bit of A>).  */
>        if (TREE_CODE (arg0) == LT_EXPR
>           && integer_zerop (TREE_OPERAND (arg0, 1))
>           && integer_zerop (op2)
> @@ -14186,60 +14191,67 @@ fold_ternary_loc (location_t loc, enum t
>           && TREE_CODE (TREE_OPERAND (arg0, 0)) == BIT_AND_EXPR
>           && operand_equal_p (TREE_OPERAND (TREE_OPERAND (arg0, 0), 1),
>                               arg1, OEP_ONLY_CONST))
>         return pedantic_non_lvalue_loc (loc,
>                                     fold_convert_loc (loc, type,
>                                                       TREE_OPERAND (arg0,
> 0)));
>
>        /* Convert A ? B : 0 into A && B if A and B are truth values.  */
>        if (integer_zerop (op2)
>           && truth_value_p (TREE_CODE (arg0))
> -         && truth_value_p (TREE_CODE (arg1)))
> -       return fold_build2_loc (loc, TRUTH_ANDIF_EXPR, type,
> -                           fold_convert_loc (loc, type, arg0),
> -                           arg1);
> +         && truth_value_p (TREE_CODE (arg1))
> +         && (code == VEC_COND_EXPR || !VECTOR_TYPE_P (type)))
> +       return fold_build2_loc (loc, code == VEC_COND_EXPR ? BIT_AND_EXPR
> +                                                          :
> TRUTH_ANDIF_EXPR,
> +                               type, fold_convert_loc (loc, type, arg0),
> arg1);
>
>        /* Convert A ? B : 1 into !A || B if A and B are truth values.  */
> -      if (integer_onep (op2)
> +      if (code == VEC_COND_EXPR ? integer_all_onesp (op2) : integer_onep
> (op2)
>           && truth_value_p (TREE_CODE (arg0))
> -         && truth_value_p (TREE_CODE (arg1)))
> +         && truth_value_p (TREE_CODE (arg1))
> +         && (code == VEC_COND_EXPR || !VECTOR_TYPE_P (type)))
>         {
>           location_t loc0 = expr_location_or (arg0, loc);
>           /* Only perform transformation if ARG0 is easily inverted.  */
>           tem = fold_truth_not_expr (loc0, arg0);
>           if (tem)
> -           return fold_build2_loc (loc, TRUTH_ORIF_EXPR, type,
> -                               fold_convert_loc (loc, type, tem),
> -                               arg1);
> +           return fold_build2_loc (loc, code == VEC_COND_EXPR
> +                                        ? BIT_IOR_EXPR
> +                                        : TRUTH_ORIF_EXPR,
> +                                   type, fold_convert_loc (loc, type, tem),
> +                                   arg1);
>         }
>
>        /* Convert A ? 0 : B into !A && B if A and B are truth values.  */
>        if (integer_zerop (arg1)
>           && truth_value_p (TREE_CODE (arg0))
> -         && truth_value_p (TREE_CODE (op2)))
> +         && truth_value_p (TREE_CODE (op2))
> +         && (code == VEC_COND_EXPR || !VECTOR_TYPE_P (type)))
>         {
>           location_t loc0 = expr_location_or (arg0, loc);
>           /* Only perform transformation if ARG0 is easily inverted.  */
>           tem = fold_truth_not_expr (loc0, arg0);
>           if (tem)
> -           return fold_build2_loc (loc, TRUTH_ANDIF_EXPR, type,
> -                               fold_convert_loc (loc, type, tem),
> -                               op2);
> +           return fold_build2_loc (loc, code == VEC_COND_EXPR
> +                                        ? BIT_AND_EXPR : TRUTH_ANDIF_EXPR,
> +                                   type, fold_convert_loc (loc, type, tem),
> +                                   op2);
>         }
>
>        /* Convert A ? 1 : B into A || B if A and B are truth values.  */
> -      if (integer_onep (arg1)
> +      if (code == VEC_COND_EXPR ? integer_all_onesp (arg1) : integer_onep
> (arg1)
>           && truth_value_p (TREE_CODE (arg0))
> -         && truth_value_p (TREE_CODE (op2)))
> -       return fold_build2_loc (loc, TRUTH_ORIF_EXPR, type,
> -                           fold_convert_loc (loc, type, arg0),
> -                           op2);
> +         && truth_value_p (TREE_CODE (op2))
> +         && (code == VEC_COND_EXPR || !VECTOR_TYPE_P (type)))
> +       return fold_build2_loc (loc, code == VEC_COND_EXPR
> +                                    ? BIT_IOR_EXPR : TRUTH_ORIF_EXPR,
> +                               type, fold_convert_loc (loc, type, arg0),
> op2);
>
>        return NULL_TREE;
>
>      case CALL_EXPR:
>        /* CALL_EXPRs used to be ternary exprs.  Catch any mistaken uses
>          of fold_ternary on them.  */
>        gcc_unreachable ();
>
>      case BIT_FIELD_REF:
>        if ((TREE_CODE (arg0) == VECTOR_CST
>


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