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Re: Vector Comparison patch


On Mon, Aug 22, 2011 at 10:49 PM, Artem Shinkarov
<artyom.shinkaroff@gmail.com> wrote:
> On Mon, Aug 22, 2011 at 9:42 PM, Richard Guenther
> <richard.guenther@gmail.com> wrote:
>> On Mon, Aug 22, 2011 at 5:58 PM, Artem Shinkarov
>> <artyom.shinkaroff@gmail.com> wrote:
>>> On Mon, Aug 22, 2011 at 4:50 PM, Richard Guenther
>>> <richard.guenther@gmail.com> wrote:
>>>> On Mon, Aug 22, 2011 at 5:43 PM, Artem Shinkarov
>>>> <artyom.shinkaroff@gmail.com> wrote:
>>>>> On Mon, Aug 22, 2011 at 4:34 PM, Richard Guenther
>>>>> <richard.guenther@gmail.com> wrote:
>>>>>> On Mon, Aug 22, 2011 at 5:21 PM, Artem Shinkarov
>>>>>> <artyom.shinkaroff@gmail.com> wrote:
>>>>>>> On Mon, Aug 22, 2011 at 4:01 PM, Richard Guenther
>>>>>>> <richard.guenther@gmail.com> wrote:
>>>>>>>> On Mon, Aug 22, 2011 at 2:05 PM, Artem Shinkarov
>>>>>>>> <artyom.shinkaroff@gmail.com> wrote:
>>>>>>>>> On Mon, Aug 22, 2011 at 12:25 PM, Richard Guenther
>>>>>>>>> <richard.guenther@gmail.com> wrote:
>>>>>>>>>> On Mon, Aug 22, 2011 at 12:53 AM, Artem Shinkarov
>>>>>>>>>> <artyom.shinkaroff@gmail.com> wrote:
>>>>>>>>>>> Richard
>>>>>>>>>>>
>>>>>>>>>>> I formalized an approach a little-bit, now it works without target
>>>>>>>>>>> hooks, but some polishing is still required. I want you to comment on
>>>>>>>>>>> the several important approaches that I use in the patch.
>>>>>>>>>>>
>>>>>>>>>>> So how does it work.
>>>>>>>>>>> 1) All the vector comparisons at the level of ?type-checker are
>>>>>>>>>>> introduced using VEC_COND_EXPR with constant selection operands being
>>>>>>>>>>> {-1} and {0}. For example v0 > v1 is transformed into VEC_COND_EXPR<v0
>>>>>>>>>>>> v1, {-1}, {0}>.
>>>>>>>>>>>
>>>>>>>>>>> 2) When optabs expand VEC_COND_EXPR, two cases are considered:
>>>>>>>>>>> 2.a) first operand of VEC_COND_EXPR is comparison, in that case nothing changes.
>>>>>>>>>>> 2.b) first operand is something else, in that case, we specially mark
>>>>>>>>>>> this case, recognize it in the backend, and do not create a
>>>>>>>>>>> comparison, but use the mask as it was a result of some comparison.
>>>>>>>>>>>
>>>>>>>>>>> 3) In order to make sure that mask in VEC_COND_EXPR<mask, v0, v1> is a
>>>>>>>>>>> vector comparison we use is_vector_comparison function, if it returns
>>>>>>>>>>> false, then we replace mask with mask != {0}.
>>>>>>>>>>>
>>>>>>>>>>> So we end-up with the following functionality:
>>>>>>>>>>> VEC_COND_EXPR<mask, v0,v1> -- if we know that mask is a result of
>>>>>>>>>>> comparison of two vectors, we leave it as it is, otherwise change with
>>>>>>>>>>> mask != {0}.
>>>>>>>>>>>
>>>>>>>>>>> Plain vector comparison a <op> b is represented with VEC_COND_EXPR,
>>>>>>>>>>> which correctly expands, without creating useless masking.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> Basically for me there are two questions:
>>>>>>>>>>> 1) Can we perform information passing in optabs in a nicer way?
>>>>>>>>>>> 2) How is_vector_comparison could be improved? I have several ideas,
>>>>>>>>>>> like checking if constant vector all consists of 0 and -1, and so on.
>>>>>>>>>>> But first is it conceptually fine.
>>>>>>>>>>>
>>>>>>>>>>> P.S. I tired to put the functionality of is_vector_comparison in
>>>>>>>>>>> tree-ssa-forwprop, but the thing is that it is called only with -On,
>>>>>>>>>>> which I find inappropriate, and the functionality gets more
>>>>>>>>>>> complicated.
>>>>>>>>>>
>>>>>>>>>> Why is it inappropriate to not optimize it at -O0? ?If the user
>>>>>>>>>> separates comparison and ?: expression it's his own fault.
>>>>>>>>>
>>>>>>>>> Well, because all the information is there, and I perfectly envision
>>>>>>>>> the case when user expressed comparison separately, just to avoid code
>>>>>>>>> duplication.
>>>>>>>>>
>>>>>>>>> Like:
>>>>>>>>> mask = a > b;
>>>>>>>>> res1 = mask ? v0 : v1;
>>>>>>>>> res2 = mask ? v2 : v3;
>>>>>>>>>
>>>>>>>>> Which in this case would be different from
>>>>>>>>> res1 = a > b ? v0 : v1;
>>>>>>>>> res2 = a > b ? v2 : v3;
>>>>>>>>>
>>>>>>>>>> Btw, the new hook is still in the patch.
>>>>>>>>>>
>>>>>>>>>> I would simply always create != 0 if it isn't and let optimizers
>>>>>>>>>> (tree-ssa-forwprop.c) optimize this. ?You still have to deal with
>>>>>>>>>> non-comparison operands during expansion though, but if
>>>>>>>>>> you always forced a != 0 from the start you can then simply
>>>>>>>>>> interpret it as a proper comparison result (in which case I'd
>>>>>>>>>> modify the backends to have an alternate pattern or directly
>>>>>>>>>> expand to masking operations - using the fake comparison
>>>>>>>>>> RTX is too much of a hack).
>>>>>>>>>
>>>>>>>>> Richard, I think you didn't get the problem.
>>>>>>>>> I really need the way, to pass the information, that the expression
>>>>>>>>> that is in the first operand of vcond is an appropriate mask. I though
>>>>>>>>> for quite a while and this hack is the only answer I found, is there a
>>>>>>>>> better way to do that. I could for example introduce another
>>>>>>>>> tree-node, but it would be overkill as well.
>>>>>>>>>
>>>>>>>>> Now why do I need it so much:
>>>>>>>>> I want to implement the comparison in a way that {1, 5, 0, -1} is
>>>>>>>>> actually {-1,-1,-1,-1}. So whenever I am not sure that mask of
>>>>>>>>> VEC_COND_EXPR is a real comparison I transform it to mask != {0} (not
>>>>>>>>> always). To check the stuff, I use is_vector_comparison in
>>>>>>>>> tree-vect-generic.
>>>>>>>>>
>>>>>>>>> So I really have the difference between mask ? x : y and mask != {0} ?
>>>>>>>>> x : y, otherwise I could treat mask != {0} in the backend as just
>>>>>>>>> mask.
>>>>>>>>>
>>>>>>>>> If this link between optabs and backend breaks, then the patch falls
>>>>>>>>> apart. Because every time the comparison is taken out VEC_COND_EXPR, I
>>>>>>>>> will have to put != {0}. Keep in mind, that I cannot always put the
>>>>>>>>> comparison inside the VEC_COND_EXPR, what if it is defined in a
>>>>>>>>> function-comparison, or somehow else?
>>>>>>>>>
>>>>>>>>> So what would be an appropriate way to connect optabs and the backend?
>>>>>>>>
>>>>>>>> Well, there is no problem in having the only valid mask operand for
>>>>>>>> VEC_COND_EXPRs being either a comparison or a {-1,...} / {0,....} mask.
>>>>>>>> Just the C parser has to transform mask ? vec1 : vec2 to mask != 0 ?
>>>>>>>> vec1 : vec2.
>>>>>>>
>>>>>>> This happens already in the new version of patch (not submitted yet).
>>>>>>>
>>>>>>>>?This comparison can be eliminated by optimization passes
>>>>>>>> that
>>>>>>>> either replace it by the real comparison computing the mask or just
>>>>>>>> propagating the information this mask is already {-1,...} / {0,....} by simply
>>>>>>>> dropping the comparison against zero.
>>>>>>>
>>>>>>> This is not a problem, because the backend recognizes these patterns,
>>>>>>> so no optimization is needed in this part.
>>>>>>
>>>>>> I mean for
>>>>>>
>>>>>> ?mask = v1 < v2 ? {-1,...} : {0,...};
>>>>>> ?val = VCOND_EXPR <mask != 0, v3, v4>;
>>>>>>
>>>>>> optimizers can see how mask is defined and drop the != 0 test or replace
>>>>>> it by v1 < v2.
>>>>>
>>>>> Yes, sure.
>>>>>
>>>>>>>> For the backends I'd have vcond patterns for both an embedded comparison
>>>>>>>> and for a mask. ?(Now we can rewind the discussion a bit and allow
>>>>>>>> arbitrary masks and define a vcond with a mask operand to do bitwise
>>>>>>>> selection - what matters is the C frontend semantics which we need to
>>>>>>>> translate to what the middle-end thinks of a VEC_COND_EXPR, they
>>>>>>>> do not have to agree).
>>>>>>>
>>>>>>> But it seems like another combinatorial explosion here. Considering
>>>>>>> what Richard said in his e-mail, in order to support "generic" vcond,
>>>>>>> we just need to enumerate all the possible cases. Or I didn't
>>>>>>> understand right?
>>>>>>
>>>>>> Well, the question is still what VCOND_EXPR and thus the vcond pattern
>>>>>> semantically does for a non-comparison operand. ?I'd argue that using
>>>>>> the bitwise selection semantic gives us maximum flexibility and a native
>>>>>> instruction with AMD XOP. ?This non-comparison VCOND_EXPR is
>>>>>> also easy to implement in the middle-end expansion code if there is
>>>>>> no native instruction for it - by simply emitting the bitwise operations.
>>>>>>
>>>>>> But I have the feeling we are talking past each other ...?
>>>>>
>>>>> I am all for the bitwise behaviour in the backend pattern, that is
>>>>> something that I rely on at the moment. What I don't want to have is
>>>>> the same behaviour in the frontend. So If we can guarantee, that we
>>>>> add != 0, when we don't know the "nature" of the mask, then I am
>>>>> perfectly fine with the back-end having bitwise-selection behaviour.
>>>>
>>>> Well, the C frontend would simply always add that != 0 (because it
>>>> doesn't know).
>>>>
>>>>>>> I mean, I don't mind of course, but it seems to me that it would be
>>>>>>> cleaner to have one generic enough pattern.
>>>>>>>
>>>>>>> Is there seriously no way to pass something from optab into the backend??
>>>>>>
>>>>>> You can pass operands. ?And information is implicitly encoded in the name.
>>>>>
>>>>> I didn't quite get that, could you give an example?
>>>>
>>>> It was a larger variant of "no, apart from what is obvious".
>>>
>>> Ha, joking again. :)
>>>
>>>>>>>> If the mask is computed by a function you are of course out of luck,
>>>>>>>> but I don't see how you'd manage to infer knowledge from nowhere either.
>>>>>>>
>>>>>>> Well, take simpler example
>>>>>>>
>>>>>>> a = {0};
>>>>>>> for ( ; *p; p += 16)
>>>>>>> ?a &= pattern > (vec)*p;
>>>>>>>
>>>>>>> res = a ? v0 : v1;
>>>>>>>
>>>>>>> In this case it is simple to analyse that a is a comparison, but you
>>>>>>> cannot embed the operations of a into VEC_COND_EXPR.
>>>>>>
>>>>>> Sure, but if the above is C source the frontend would generate
>>>>>> res = a != 0 ? v0 : v1; initially. ?An optimization pass could still
>>>>>> track this information and replace VEC_COND_EXPR <a != 0, v0, v1>
>>>>>> with VEC_COND_EXPR <a, v0, v1> (no existing one would track
>>>>>> vector contents though).
>>>>>
>>>>> Yeah, sure. My point is, that we must be able to pass this information
>>>>> in the backend, that we checked everything, and we are sure that a is
>>>>> a corerct mask, please don't add any != 0 to it.
>>>>
>>>> But all masks are correct as soon as they appear in a VEC_COND_EXPR.
>>>> That's the whole point of the bitwise semantics. ?It's only the C frontend
>>>> that needs to be careful to impose its stricter semantics.
>>>>
>>>> Richard.
>>>>
>>>
>>> Ok, I see the last difference in the approaches we envision.
>>> I am assuming, that frontend does not put != 0, but the later
>>> optimisations (veclower in my case) check every mask in VEC_COND_EXPR
>>> and does the same functionality as you describe. So the philosophical
>>> question why it is better to first add and then remove, rather than
>>> just add if needed?
>>
>> Well, it's "better be right than sorry". ?Thus, default to the
>> conservatively correct
>> way and let optimizers "optimize" it.
>
> How can we get sorry, it is impossible to skip the vcond during the
> optimisation, but whatever, it is not really so important when to add.
> Currently I have a bigger problem, see below.
>>
>>> In all the rest I think we agreed.
>>
>> Fine.
>>
>> Thanks,
>> Richard.
>>
>>>
>>> Artem.
>>>
>>
>
> I found out that I cannot really gimplify correctly the vcond<a >b ,
> c, d> expression when a > b is vcond<a > b, -1, 0>. The problem is
> that gimplifier pulls a > b always as a separate expression during the
> gimplification, and I don't think that we can avoid it. So what
> happens is:
>
> vcond <a > b , c , d>
> transformed to
> x = b > c;
> x1 = vcond <x , -1, 0>
> vcond <x1, c, d>
>
> and so on, infinitely long.

Sounds like a bug that is possible to fix.

> In order to fix the problem we need whether to introduce a new code
> like VEC_COMP_LT, VEC_COMP_GT, and so on
> whether a builtin function which we would lower
> whether stick back to the idea of hook.
>
> Anyway, representing a >b using vcond does not work.

Well, sure it will work, it just needs some work appearantly.

> What would be your thinking here?

Do you have a patch that exposes this problem?  I can have a look
tomorrow.

Richard.

>
> Thanks,
> Artem.
>


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