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Re: [PATCH] Always set TYPE_NAME for complex types


Richard Guenther wrote:
> This patch makes us always set TYPE_NAME for complex types making
> DECL_UIDs the same for -g vs. non-g compiles.  Until early inlining
> that is.

Should that affect code generation?  If not, doesn't your patch cause us
to allocate more memory that we don't particularly need?  Do we care? :-)

-- 
Mark Mitchell
CodeSourcery
mark@codesourcery.com
(650) 331-3385 x713


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