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Hello,
for the support of gcc on native _WIN64 platform it is needed to use the
"long long" as scalar value. On _WIN64 the size of the "long int" type
remains 4 bytes wide, but a pointer value is 8 bytes wide.
ChangeLog:
2007-06-28 Kai Tietz <Kai.Tietz@onevision.com>
* splay-tree.h (splay_tree_size_ulongptr): New type
wide enough to hold a scalar and a pointer type also
for x86_64 mingw.
(splay_tree_key, splay_tree_value): Use new type.
Cheers,
i.A. Kai Tietz
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