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Addresses were being forced into memory in PIC mode, rather than being loaded with ilhu/iohl. I changed the constraints to allow addresses and split for PIC and LARGE_MEM after reload. Trevor 2006-12-04 Trevor Smigiel <trevor_smigiel@playstation.sony.com> * config/spu/spu-protos.c (spu_split_address): Add. * config/spu/spu.c (spu_split_address): Add. (print_operand): Handle HIGH. (spu_legitimate_address): Don't test for aligned CONST. (spu_expand_mov): Don't split addresses here. * config/spu/constraints.md (A): Don't test legitimate_const. * config/spu/spu.md: Add split of movsi patterns for PIC mode. (ceq_di): Use correct predicates.
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