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Richard Guenther <rguenther@suse.de> wrote:
This patch makes the C++ frontend emit static initializers and destructors with exposing less jump-threading opportunities to DOM, which otherwise uses a gazillion amount of memory and compile-time.
I'm not a big fan of working around our own bugs. If DOM has compile-time
explosion, it means it needs tuning, not that we should tune our internally
generated code; users could exploit the same compile-time hog anyway.
Thanks, Andrew Pinski
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