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Re: [rtlopt] Store motion rewrite


Hello,

> - /* Return non-zero if the register operands of expression X are killed
> -    anywhere in basic block BB.  */
> + /* Return zero if the register operands of expression X are killed
> +    due to set of registers in bitmap REGS_SET.  */
>   
> I am glad that the function now is consistent, correcting the reversed
> logic. 

actually it was already, just the comment was wrong.

> 	Did you look at Daniel's optimization of build_store_vectors() to
> make store_motion extremely fast?  I do not know if that optimization is
> subsumed by your optimizations of find_moveable_store() and
> compute_store_table(). 

no I haven't seen this; where could I find it?

Zdenek


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