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Re: Performance with debug information


Hi all,

For a C++ project I need the bactrace() function to give me enough
information to know where error occurs when I caught an FPE signal.
In release mode, this is not possible .
So I'd like to compile my project with the debug information and use it in
operationnal.
My question is, will I see a significative decrease of the performance if I
compile my application with debug information instead of release mode ?

Thanks in advance for your answers.

Best regards.


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