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Assign pointers of different objects to the same pointer


Is there a possibility to break through the ISO-C++ standard with a 
instruction in gcc that let me assign different objects (&Types) to the same 
pointer?

Best will be to let allow the declaration of a typeless pointer ( NULL *p; or 
NULL p;) that can be assigned with every other pointer of an object (class 
initialisation or void members (void FunctionName(void) ).
So only pointers get handled and called and memory(stack) keeps being conform.
So only the functionality of the programme can change on programmer's 
mistakes.

Best example is QPointer of QT. QPointer would then be not necessary any more 
if ISO-C++ or GCC allow (implement) this.


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