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Re: g++-4.0.3: program output is different when compiled with -O3 (did not happen with gcc-3.4.5)


Peter Doerfler wrote:

Erik wrote:

I just installed g++-4.0.3 on a Pentium Mobile. I have a program that behaves as expected when compiled with -O0 but gives different output when compiled with -O3. I do not know what to do about it. The program is called prov. Here is the result of compiling and running it:
$ g++-4.0.3 -O0 -Wall -o prov prov.cc -I/usr/include/SDL && ./prov; echo $?
1
$ g++-4.0.3 -O3 -Wall -o prov prov.cc -I/usr/include/SDL && ./prov; echo $?
0


The program looks like this:
______________________________________________________
#include <SDL_types.h>
struct Coords {
   bool operator<(const Coords other) const {
       return
           *reinterpret_cast<const Uint32 * const>(this)
           <
           *reinterpret_cast<const Uint32 * const>(&other);
   }
     int x : 16, y : 16;
};
int main() {
   Coords a = {0, 1}, b = {1, 0};
   return b < a and a < b;
}
______________________________________________________


The operator< is for use with standard containers, so it has to work. It should of course never happen that b is less than a and a is less than b, so the program should always return 0. I can see that the assembly output is very different, but I admitt that I do not understand much of it. With g++-3.4.5 the program produces identical output for the different optimization levels.


Why don't you use an anonymous union, like so?

This is exactly what I was looking for. It seems to work great. Many thanks! Why did I not use it? I was just not smart enough. I tried to use a union like


union T {
  Coords c;
  Uint32 i;
};

in the ordering functor, but I had to ditch that idea because it was not allowed to have a type with constructor in a union. (And Coords has a constructor, although it was omitted in the sample code here.)

struct Coords {

bool operator<(const Coords other) const;

  union {
    struct {
      int x : 16, y : 16;
    };

    unsigned int z;
  };
};

bool Coords::operator<(const Coords other) const {
  return z < other.z;
}


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