This is the mail archive of the gcc-help@gcc.gnu.org mailing list for the GCC project.


Index Nav: [Date Index] [Subject Index] [Author Index] [Thread Index]
Message Nav: [Date Prev] [Date Next] [Thread Prev] [Thread Next]
Other format: [Raw text]

Re: Code Bloat using GCC 3.2 on Linux


Hi!

Try adding this to the compiler switches: -fdata-sections -ffunction-sections
And this to the linker: --gc-sections


This turns on garbage-collection on sections which is off by default in GCC (AFIK) and on by default in VC.

Regards,
Andras Tantos

----- Original Message ----- From: "Gaurav Jain" <gaurav.anywhere@gmail.com>
To: <gcc-help@gcc.gnu.org>
Sent: Wednesday, December 15, 2004 7:28 AM
Subject: Re: Code Bloat using GCC 3.2 on Linux



Hi Eljay,

What's more important for me is the size on disk.  I want a small file
that can be easy to download.

I have already tried the "strip" command, and the relative figures I
gave were after stripping the binaries.

-Gaurav


On Wed, 15 Dec 2004 08:22:02 -0600, Eljay Love-Jensen <eljay@adobe.com> wrote:
Hi Guarav,

Did you do the "strip" command on the output binary?

strip myexecutable

That might cut out 10%.

When you are talking about the "bloat", are you speaking about the file, or
of the memory footprint of the program when running?


If you are speaking of the file, that does not necessarily correspond to
"bloat" in memory. The Linux executable file may be 100 KB, and the memory
footprint (code + data) may be 200 KB. The Windows executable file may be
50 KB and the memory footprint (code + data) may be 10 MB.


I'm just trying to understand what you consider "bloat".  Is it important
that the file be small, or that the running memory footprint be small?

--Eljay





Index Nav: [Date Index] [Subject Index] [Author Index] [Thread Index]
Message Nav: [Date Prev] [Date Next] [Thread Prev] [Thread Next]