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RE: CPP (preprocessor) quandry
- From: "Buddy Lott" <buddy_lott at hotmail dot com>
- To: <gcc-help at gcc dot gnu dot org>
- Date: Fri, 22 Nov 2002 13:11:34 -0500
- Subject: RE: CPP (preprocessor) quandry
Does it have to work in C or just C++?
It sounds like you are trying to simulate namespaces in c or c++.
Have you you tried something like this
#define NAMESPACE struct y {
#define ENDNAMESPACE }
Then in the code you would do:
NAMESPACE(buddy)
Typedef ...
ENDNAMESPACE
This would also allow you to "customize" name spaces to the whatever the
compiler supports.
> -----Original Message-----
> From: Eljay Love-Jensen [mailto:eljay@adobe.com]
> Sent: Friday, November 22, 2002 1:06 PM
> To: Buddy Lott; gcc-help@gcc.gnu.org
> Subject: RE: CPP (preprocessor) quandry
>
> Hi Buddy,
>
> The macro wraps the data type in a struct, so as to reduce namespace
> pollution.
>
> In particular, it avoids...
> typedef enum {a,b,c} EnumWhatever;
> ...such that a, b, c and EnumWhatever now reside in the global (or
> current)
> namespace.
>
> I have found a GCC-centric solution. But (unfortunately) the code
needs
> to
> run on other compilers.
>
> #define $MkEnum(name$, enum$...) \
> struct name$ {\
> typedef enum { enum$ } Type;\
> Type m;\
> explicit name$ (Type in) : m(in) { }\
> operator Type () const { return m; };\
> }
>
> NOTE: local convention dictates that $ is used to prefix macros
(function
> macros or simple substitution), and $ suffix for the macro's
> parameters. The $ is digestable by all the preprocessors / compilers
we
> care about. Less chance of spurious macro vs. local identifier
collision.
>
> Something similar to this trick was proposed / introduced by
Stroustrup in
> his C++ Programming Language (3rd and Special editions). Not the
macro
> part, but the wrapping of a POD in a struct to have somewhat stronger
type
> safety. Getting that stronger type safety is the ultimate purpose of
the
> macros; the macros serve to reduce repetitive typing -- and thus
reduce
> mistakes and simplify maintenance.
>
> A better solution would be to use a language that has this facility
> native. Stroupstrup told me (paraphrased), "No one is stopping you
from
> writing your own language." (I think he was a little tired of hearing
a
> bazillion requests and suggestions for how to "improve" C++.)
>
> Sincerely,
> --Eljay
> (I hate macros)
>
>
> At 12:43 PM 11/22/2002 -0500, Buddy Lott wrote:
> >I can't think of a way to get around this, but maybe if you explain
what
> >purpose this solves (in other wordes, why use the macro) I could
think
> >of a way to accomplish the same thing.
> >
> >One what that comes to mind:
> >
> >Typedef enum { a,b,c} EnumWhatever;
> >MkFoo(Whatever)