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Re: Graphics programming using gcc


Hi Chetna,
as Rupert pointed out, it greatly depends on which OS you're going to use.
A good library, supporting both audio and video, available for multiple 
OSes, is Allegro (http://sunsite.dk/allegro/wip.html).
The web page says it is available for DOS, Unix (Linux, FreeBSD, Irix, 
Solaris), Windows, BeOS, with alpha support for MacOS and QNX.
For Linux, there always is the good old svgalib (http://www.svgalib.org/).
And, if you need 3D, a free and portable choice might be Crystal Space 
(http://crystal.linuxgames.com/), supporting various rendering outputs (via 
software or hardware accelerated).

Hope to be of any help,
fwyzard



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