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[Bug other/56955] documentation for attribute malloc contradicts itself


https://gcc.gnu.org/bugzilla/show_bug.cgi?id=56955

Richard Biener <rguenth at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
   Last reconfirmed|                            |2014-05-21
                 CC|                            |rguenth at gcc dot gnu.org
     Ever confirmed|0                           |1

--- Comment #15 from Richard Biener <rguenth at gcc dot gnu.org> ---
(In reply to Dan Gohman from comment #4)
> (In reply to comment #3)
> > Well, it _is_ actually about the content.  There must be no way to compute
> > a valid pointer to another object from the contents of the pointed-to
> > memory.  
> 
> Oh wow. That's a subtlety that completely escaped me.
> 
> > So if you initialize the memory to {0, 1, 2, 3, 4 ...} thus
> > every possible byte value is somewhere and then do
> > 
> >   void *p = (void *)(mem[3] << 24 | mem[58] << 16 | ...);
> > 
> > then points-to analysis assumes that from the contents of 'mem' you
> > can only compute pointers to nothing (NULL).  
> 
> Is that example fundamentally different than something like this:
> 
> void *q = (void *)(mem[0] + 0xb1ab1ab1a);
> 
> In both cases, the information of the pointer value is in the expression,
> not in the memory.

It's exactly the same.

> Is it the case that the memory must be either actually zeros or
> uninitialized? Or could it contain other data which merely transmits no
> information about pointer values?

There must be no way to "compute" a pointer to an object by _just_
combining bits and bytes of that memory cleverly.  So for example
initializing the memory to -1 (all bits set) would not work as you can compute
a zero from 1 ^ 1 and thus any possible pointer value.  That's not
possible for zero.  Oh wait, you can do ~0.  Hmm ... subtle ;)

Ok, we ignore pointer values computed from FP values as well, thus
I guess technically only undefined content is really really valid.
Practically memory with non-pointer values is ok unless you play evil
(or very evil) games outlined above.

> > Technically for targets
> > where NULL is a valid poiner to an object calloc () may not be marked
> > with malloc.
> > 
> > That is, read it in the way that the code assumes the memory _may_ be
> > zero-initialized (but only zero-initialized) or uninitialized.
> 
> If this is what it means, then I request that the text be updated to say
> this. I'd be willing to propose a wording, once I understand the intent, if
> that'd be helpful.
> 
> What should we say about the fact that GLIBC uses the malloc attribute on
> strdup (and similar things)? strdup actually could be used to transmit
> information about pointer values.

True.  See above though.

Note that the actual implementation (as opposed to what would be allowed
by the documentation) does:

      /* If this is not a real malloc call assume the memory was
         initialized and thus may point to global memory.  All
         builtin functions with the malloc attribute behave in a sane way.  */
      if (!fndecl
          || DECL_BUILT_IN_CLASS (fndecl) != BUILT_IN_NORMAL)
        make_constraint_from (vi, nonlocal_id);

and thus restricts this to "known" functions (not only malloc, but also
strdup which we just expect you don't use to transfer pointers ...).


As of 'realloc' - yes we can special-case that in the compiler (we don't
do that), but we can't really re-use the existing 'malloc' attribute for that.

The proposed revised documentation looks like a good improvement to me,
Paul, can you post it to gcc-patches@?


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