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[Bug c++/24555] Sending output to cout stream sporadically causes segfault



------- Comment #2 from pcarlini at suse dot de  2005-10-30 13:02 -------
This is not a libstdc++-v3 problem. What happens on 4_0-branch is that among
the global strings declared in language.cc and initialized in define_strings(),
when init_game() returns only the first five are ok, the remaining ones are
broken (_M_p = 0x0). Mainline (essentially same basic_string) is ok.


-- 

pcarlini at suse dot de changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|libstdc++                   |c++


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=24555


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