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Wrong destruction order of static objects in g++



Hi,
James Kanze (jkanze@otelo.ibmmail.com) has given me a nice test case
which shows that egcs (and gcc-2.7.2) get the destruction order of
static objects wrong. The attached program is supposed to print
0
1
2
3
3
2
1
0
according to the CD2 [basic.start.term], but prints
0
1
2
3
1
3
2
0

Is there a way in the old-deja framework to compare the output of a
program to a default?

-- kga
-------------------------------------------------------------------------
Klaus-Georg Adams        Email: Klaus-Georg.Adams@chemie.uni-karlsruhe.de
Institut f. Anorg. Chemie, Lehrstuhl II            Tel: 49(0)721 608 3485
Universität Karlsruhe, D-76128 Karlsruhe
-------------------------------------------------------------------------
#include <iostream>

class A {
public:
	A();
	~A();
private:
	int myCnt;
};

class B {
public:
	B();
	~B();
private:
	int myCnt;
};

static int cnt;
static A a1;
static B b1;
static A a2;

void
f()
{
	static A a;
}

A::A() :
	myCnt( cnt ++ )
{
	std::cout << myCnt << std::endl;
}

A::~A()
{
	std::cout << myCnt << std::endl;
}

B::B() :
	myCnt( cnt +1 )
{
	f();
	std::cout << myCnt << std::endl;
	++cnt;
}

B::~B()
{
	std::cout << myCnt << std::endl;
}

int
main()
{
	return 0;
}


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