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last egcs ss internal error
- To: egcs-bugs at cygnus dot com
- Subject: last egcs ss internal error
- From: Oleg Krivosheev <kriol at fnal dot gov>
- Date: Tue, 2 Sep 1997 16:31:47 -0500 (CDT)
Hi,
i've got internal compiler error -
all 0825, 0828 and 0901 have this problem.
the interesting thing is that if i
change rExt on line 27828 from
2.0 to something like 2.0001
i have no egcs errors.
jor-el ~/work/Project/tmp$ c++ -c TestToroid.cc
TestToroid.C: In function `static void
TRandAngles3D<TRandUniform<TIMWC1616RandUnifo
rm> >::sample(class TVector3D<double> &)':
TestToroid.C:149: Internal compiler error.
TestToroid.C:149: Please submit a full bug report to
`egcs-bugs@cygnus.com'.
jor-el ~/work/Project/tmp$ c++ -v
Reading specs from
/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2
.90.04/specs
gcc version egcs-2.90.04 970901 (gcc2-970802 experimental)
jor-el ~/work/Project/tmp$ uname -a
SunOS jor-el 5.5.1 Generic_103640-08 sun4u sparc SUNW,Ultra-2
regards
OK
# 1 "TestToroid.C"
# 1 "/home/room1/kriol/work/Project/config/sparc-sun-solaris-gcc/configuration.h" 1
# 1 "TestToroid.C" 2
# 1 "/home/room1/kriol/local/include/g++/stdexcept" 1 3
#pragma interface "stdexcept"
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/exception" 1 3 4
#pragma interface "exception"
extern "C++" {
class exception {
public:
exception () { }
virtual ~exception () { }
virtual const char* what () const;
};
class bad_exception : public exception {
public:
bad_exception () { }
virtual ~bad_exception () { }
};
typedef void (*terminate_handler) ();
typedef void (*unexpected_handler) ();
terminate_handler set_terminate (terminate_handler);
void terminate (void);
unexpected_handler set_unexpected (unexpected_handler);
void unexpected (void);
bool uncaught_exception ();
}
# 35 "/home/room1/kriol/local/include/g++/stdexcept" 2 3
# 1 "/home/room1/kriol/local/include/g++/string" 1 3
# 1 "/home/room1/kriol/local/include/g++/std/bastring.h" 1 3
#pragma interface
# 1 "/home/room1/kriol/local/include/g++/cstddef" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 1 3 4
# 61 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 3 4
typedef int ptrdiff_t;
typedef unsigned int size_t;
typedef unsigned int wint_t;
# 302 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 3 4
# 6 "/home/room1/kriol/local/include/g++/cstddef" 2 3
# 35 "/home/room1/kriol/local/include/g++/std/bastring.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/std/straits.h" 1 3
#pragma interface "std/straits.h"
extern "C++" {
template <class charT>
struct string_char_traits {
typedef charT char_type;
static void assign (char_type& c1, const char_type& c2)
{ c1 = c2; }
static bool eq (const char_type& c1, const char_type& c2)
{ return (c1 == c2); }
static bool ne (const char_type& c1, const char_type& c2)
{ return !(c1 == c2); }
static bool lt (const char_type& c1, const char_type& c2)
{ return (c1 < c2); }
static char_type eos () { return char_type(); }
static bool is_del(char_type a) { return 0; }
static int compare (const char_type* s1, const char_type* s2, size_t n)
{
size_t i;
for (i = 0; i < n; ++i)
if (ne (s1[i], s2[i]))
return lt (s1[i], s2[i]) ? -1 : 1;
return 0;
}
static size_t length (const char_type* s)
{
size_t l = 0;
while (ne (*s++, eos ()))
++l;
return l;
}
static char_type* copy (char_type* s1, const char_type* s2, size_t n)
{
for (; n--; )
assign (s1[n], s2[n]);
return s1;
}
static char_type* move (char_type* s1, const char_type* s2, size_t n)
{
char_type a[n];
size_t i;
for (i = 0; i < n; ++i)
assign (a[i], s2[i]);
for (i = 0; i < n; ++i)
assign (s1[i], a[i]);
return s1;
}
static char_type* set (char_type* s1, const char_type& c, size_t n)
{
for (; n--; )
assign (s1[n], c);
return s1;
}
};
class istream;
class ostream;
# 1 "/home/room1/kriol/local/include/g++/cctype" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/ctype.h" 1 3 4
#pragma ident "@(#)ctype.h 1.19 95/01/28 SMI"
# 1 "/usr/include/sys/feature_tests.h" 1 3 4
#pragma ident "@(#)feature_tests.h 1.7 94/12/06 SMI"
extern "C" {
}
# 13 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/ctype.h" 2 3 4
extern "C" {
extern int isalnum(int);
extern int isalpha(int);
extern int iscntrl(int);
extern int isdigit(int);
extern int isgraph(int);
extern int islower(int);
extern int isprint(int);
extern int ispunct(int);
extern int isspace(int);
extern int isupper(int);
extern int isxdigit(int);
extern int tolower(int);
extern int toupper(int);
extern int isascii(int);
extern int toascii(int);
extern int _tolower(int);
extern int _toupper(int);
extern unsigned char __ctype[];
# 114 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/ctype.h" 3 4
}
# 6 "/home/room1/kriol/local/include/g++/cctype" 2 3
# 105 "/home/room1/kriol/local/include/g++/std/straits.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/cstring" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/string.h" 1 3 4
#pragma ident "@(#)string.h 1.17 95/08/28 SMI"
extern "C" {
extern void *memcpy(void *, const void *, size_t);
extern void *memmove(void *, const void *, size_t);
extern char *strcpy(char *, const char *);
extern char *strncpy(char *, const char *, size_t);
extern char *strcat(char *, const char *);
extern char *strncat(char *, const char *, size_t);
extern int memcmp(const void *, const void *, size_t);
extern int strcmp(const char *, const char *);
extern int strcoll(const char *, const char *);
extern int strncmp(const char *, const char *, size_t);
extern size_t strxfrm(char *, const char *, size_t);
extern void *memchr(const void *, int, size_t);
extern char *strchr(const char *, int);
extern size_t strcspn(const char *, const char *);
extern char *strpbrk(const char *, const char *);
extern char *strrchr(const char *, int);
extern size_t strspn(const char *, const char *);
extern char *strstr(const char *, const char *);
extern char *strtok(char *, const char *);
extern char *strtok_r(char *, const char *, char **);
extern void *memset(void *, int, size_t);
extern char *strerror(int);
extern size_t strlen(const char *);
extern void *memccpy(void *, const void *, int, size_t);
extern char *strdup(const char *);
extern char *strsignal(int);
extern int ffs(const int);
extern int strcasecmp(const char *, const char *);
extern int strncasecmp(const char *, const char *, size_t);
# 119 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/string.h" 3 4
}
# 7 "/home/room1/kriol/local/include/g++/cstring" 2 3
# 94 "/home/room1/kriol/local/include/g++/cstring" 3
# 106 "/home/room1/kriol/local/include/g++/std/straits.h" 2 3
struct string_char_traits <char> {
typedef char char_type;
static void assign (char_type& c1, const char_type& c2)
{ c1 = c2; }
static bool eq (const char_type & c1, const char_type& c2)
{ return (c1 == c2); }
static bool ne (const char_type& c1, const char_type& c2)
{ return (c1 != c2); }
static bool lt (const char_type& c1, const char_type& c2)
{ return (c1 < c2); }
static char_type eos () { return 0; }
static bool is_del(char_type a) { return ((__ctype + 1)[ a ] & 010 ) ; }
static int compare (const char_type* s1, const char_type* s2, size_t n)
{ return memcmp (s1, s2, n); }
static size_t length (const char_type* s)
{ return strlen (s); }
static char_type* copy (char_type* s1, const char_type* s2, size_t n)
{ return (char_type*) memcpy (s1, s2, n); }
static char_type* move (char_type* s1, const char_type* s2, size_t n)
{ return (char_type*) memmove (s1, s2, n); }
static char_type* set (char_type* s1, const char_type& c, size_t n)
{ return (char_type*) memset (s1, c, n); }
};
# 159 "/home/room1/kriol/local/include/g++/std/straits.h" 3
}
# 36 "/home/room1/kriol/local/include/g++/std/bastring.h" 2 3
# 46 "/home/room1/kriol/local/include/g++/std/bastring.h" 3
# 1 "/home/room1/kriol/local/include/g++/cassert" 1 3
# 1 "/home/room1/kriol/local/sparc-sun-solaris2.5.1/include/assert.h" 1 3 4
# 19 "/home/room1/kriol/local/sparc-sun-solaris2.5.1/include/assert.h" 3 4
extern "C" {
extern void __eprintf (const char *, const char *, unsigned, const char *)
__attribute__ ((noreturn));
}
# 52 "/home/room1/kriol/local/sparc-sun-solaris2.5.1/include/assert.h" 3 4
# 6 "/home/room1/kriol/local/include/g++/cassert" 2 3
# 48 "/home/room1/kriol/local/include/g++/std/bastring.h" 2 3
extern "C++" {
class istream; class ostream;
# 1 "/home/room1/kriol/local/include/g++/iterator" 1 3
# 1 "/home/room1/kriol/local/include/g++/iterator.h" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 1 3 4
# 327 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 3 4
# 30 "/home/room1/kriol/local/include/g++/iterator.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/iostream.h" 1 3
#pragma interface
# 1 "/home/room1/kriol/local/include/g++/streambuf.h" 1 3
#pragma interface
extern "C" {
# 1 "/home/room1/kriol/local/include/g++/libio.h" 1 3
# 1 "/home/room1/kriol/local/sparc-sun-solaris2.5.1/include/_G_config.h" 1 3 4
typedef int _G_int8_t __attribute__((__mode__(__QI__)));
typedef unsigned int _G_uint8_t __attribute__((__mode__(__QI__)));
typedef int _G_int16_t __attribute__((__mode__(__HI__)));
typedef unsigned int _G_uint16_t __attribute__((__mode__(__HI__)));
typedef int _G_int32_t __attribute__((__mode__(__SI__)));
typedef unsigned int _G_uint32_t __attribute__((__mode__(__SI__)));
typedef int _G_int64_t __attribute__((__mode__(__DI__)));
typedef unsigned int _G_uint64_t __attribute__((__mode__(__DI__)));
__extension__ typedef long long _G_llong;
__extension__ typedef unsigned long long _G_ullong;
typedef long _G_clock_t;
typedef unsigned long _G_dev_t;
typedef long _G_fpos_t;
typedef long _G_gid_t;
typedef unsigned long _G_ino_t;
typedef unsigned long _G_mode_t;
typedef unsigned long _G_nlink_t;
typedef long _G_off_t;
typedef long _G_pid_t;
typedef int _G_ptrdiff_t;
typedef int _G_sigset_t;
typedef unsigned int _G_size_t;
typedef long _G_time_t;
typedef long _G_uid_t;
typedef long int _G_wchar_t;
typedef int _G_ssize_t;
typedef unsigned int _G_wint_t;
typedef void * _G_va_list;
# 30 "/home/room1/kriol/local/include/g++/libio.h" 2 3
# 51 "/home/room1/kriol/local/include/g++/libio.h" 3
# 99 "/home/room1/kriol/local/include/g++/libio.h" 3
struct _IO_jump_t; struct _IO_FILE;
struct _IO_marker {
struct _IO_marker *_next;
struct _IO_FILE *_sbuf;
int _pos;
# 172 "/home/room1/kriol/local/include/g++/libio.h" 3
};
struct _IO_FILE {
int _flags;
char* _IO_read_ptr;
char* _IO_read_end;
char* _IO_read_base;
char* _IO_write_base;
char* _IO_write_ptr;
char* _IO_write_end;
char* _IO_buf_base;
char* _IO_buf_end;
char *_IO_save_base;
char *_IO_backup_base;
char *_IO_save_end;
struct _IO_marker *_markers;
struct _IO_FILE *_chain;
int _fileno;
int _blksize;
_G_off_t _offset;
unsigned short _cur_column;
char _unused;
char _shortbuf[1];
};
struct _IO_FILE_plus;
extern struct _IO_FILE_plus _IO_stdin_, _IO_stdout_, _IO_stderr_;
extern "C" {
extern int __underflow (_IO_FILE*) ;
extern int __uflow (_IO_FILE*) ;
extern int __overflow (_IO_FILE*, int) ;
extern int _IO_vfscanf (_IO_FILE*, const char*, _G_va_list , int*) ;
extern int _IO_vfprintf (_IO_FILE*, const char*, _G_va_list ) ;
extern _G_ssize_t _IO_padn (_IO_FILE *, int, _G_ssize_t ) ;
extern _G_size_t _IO_sgetn (_IO_FILE *, void*, _G_size_t ) ;
extern _G_fpos_t _IO_seekoff (_IO_FILE*, _G_off_t , int, int) ;
extern _G_fpos_t _IO_seekpos (_IO_FILE*, _G_fpos_t , int) ;
extern void _IO_free_backup_area (_IO_FILE*) ;
}
# 36 "/home/room1/kriol/local/include/g++/streambuf.h" 2 3
}
extern "C++" {
class istream;
class ostream; class streambuf;
typedef _G_off_t streamoff;
typedef _G_fpos_t streampos;
typedef _G_ssize_t streamsize;
typedef unsigned long __fmtflags;
typedef unsigned char __iostate;
struct _ios_fields
{
streambuf *_strbuf;
ostream* _tie;
int _width;
__fmtflags _flags;
short _fill;
__iostate _state;
__iostate _exceptions;
int _precision;
void *_arrays;
};
# 115 "/home/room1/kriol/local/include/g++/streambuf.h" 3
class ios : public _ios_fields {
ios& operator=(ios&);
ios (const ios&);
public:
typedef __fmtflags fmtflags;
typedef int iostate;
typedef int openmode;
typedef int streamsize;
enum io_state {
goodbit = 0 ,
eofbit = 1 ,
failbit = 2 ,
badbit = 4 };
enum open_mode {
in = 1 ,
out = 2 ,
ate = 4 ,
app = 8 ,
trunc = 16 ,
nocreate = 32 ,
noreplace = 64 ,
bin = 128 ,
binary = 128 };
enum seek_dir { beg, cur, end};
enum { skipws= 01 ,
left= 02 , right= 04 , internal= 010 ,
dec= 020 , oct= 040 , hex= 0100 ,
showbase= 0200 , showpoint= 0400 ,
uppercase= 01000 , showpos= 02000 ,
scientific= 04000 , fixed= 010000 ,
unitbuf= 020000 , stdio= 040000
};
enum {
basefield=dec+oct+hex,
floatfield = scientific+fixed,
adjustfield = left+right+internal
};
# 168 "/home/room1/kriol/local/include/g++/streambuf.h" 3
ostream* tie() const { return _tie; }
ostream* tie(ostream* val) { ostream* save=_tie; _tie=val; return save; }
short fill() const { return (short )_fill; }
short fill(short newf)
{short oldf = (short )_fill; _fill = (char)newf; return oldf;}
fmtflags flags() const { return _flags; }
fmtflags flags(fmtflags new_val) {
fmtflags old_val = _flags; _flags = new_val; return old_val; }
int precision() const { return _precision; }
int precision(int newp) {
unsigned short oldp = _precision; _precision = (unsigned short)newp;
return oldp; }
fmtflags setf(fmtflags val) {
fmtflags oldbits = _flags;
_flags |= val; return oldbits; }
fmtflags setf(fmtflags val, fmtflags mask) {
fmtflags oldbits = _flags;
_flags = (_flags & ~mask) | (val & mask); return oldbits; }
fmtflags unsetf(fmtflags mask) {
fmtflags oldbits = _flags;
_flags &= ~mask; return oldbits; }
int width() const { return _width; }
int width(int val) { int save = _width; _width = val; return save; }
void _throw_failure() const { }
void clear(iostate state = 0) {
_state = _strbuf ? state : state|badbit;
if (_state & _exceptions) _throw_failure(); }
void set(iostate flag) { _state |= flag;
if (_state & _exceptions) _throw_failure(); }
void setstate(iostate flag) { _state |= flag;
if (_state & _exceptions) _throw_failure(); }
int good() const { return _state == 0; }
int eof() const { return _state & ios::eofbit; }
int fail() const { return _state & (ios::badbit|ios::failbit); }
int bad() const { return _state & ios::badbit; }
iostate rdstate() const { return _state; }
operator void*() const { return fail() ? (void*)0 : (void*)(-1); }
int operator!() const { return fail(); }
iostate exceptions() const { return _exceptions; }
void exceptions(iostate enable) {
_exceptions = enable;
if (_state & _exceptions) _throw_failure(); }
streambuf* rdbuf() const { return _strbuf; }
streambuf* rdbuf(streambuf *_s) {
streambuf *_old = _strbuf; _strbuf = _s; clear (); return _old; }
static int sync_with_stdio(int on);
static void sync_with_stdio() { sync_with_stdio(1); }
static fmtflags bitalloc();
static int xalloc();
void*& pword(int);
void* pword(int) const;
long& iword(int);
long iword(int) const;
class Init {
public:
Init () { }
};
protected:
inline ios(streambuf* sb = 0, ostream* tie_to = 0);
inline virtual ~ios();
inline void init(streambuf* sb, ostream* tie = 0);
};
typedef ios::seek_dir _seek_dir;
class streammarker : private _IO_marker {
friend class streambuf;
void set_offset(int offset) { _pos = offset; }
public:
streammarker(streambuf *sb);
~streammarker();
int saving() { return 1; }
int delta(streammarker&);
int delta();
};
struct streambuf : public _IO_FILE {
friend class ios;
friend class istream;
friend class ostream;
friend class streammarker;
const void *&_vtable() { return *(const void**)((_IO_FILE*)this + 1); }
protected:
static streambuf* _list_all;
_IO_FILE*& xchain() { return _chain; }
void _un_link();
void _link_in();
char* gptr() const
{ return _flags & 0x100 ? _IO_save_base : _IO_read_ptr; }
char* pptr() const { return _IO_write_ptr; }
char* egptr() const
{ return _flags & 0x100 ? _IO_save_end : _IO_read_end; }
char* epptr() const { return _IO_write_end; }
char* pbase() const { return _IO_write_base; }
char* eback() const
{ return _flags & 0x100 ? _IO_save_base : _IO_read_base;}
char* base() const { return _IO_buf_base; }
char* ebuf() const { return _IO_buf_end; }
int blen() const { return _IO_buf_end - _IO_buf_base; }
void xput_char(char c) { *_IO_write_ptr++ = c; }
int xflags() { return _flags ; }
int xflags(int f) {int fl = _flags ; _flags = f; return fl;}
void xsetflags(int f) { _flags |= f; }
void xsetflags(int f, int mask)
{ _flags = (_flags & ~mask) | (f & mask); }
void gbump(int n)
{ _flags & 0x100 ? (_IO_save_base+=n):(_IO_read_ptr+=n);}
void pbump(int n) { _IO_write_ptr += n; }
void setb(char* b, char* eb, int a=0);
void setp(char* p, char* ep)
{ _IO_write_base=_IO_write_ptr=p; _IO_write_end=ep; }
void setg(char* eb, char* g, char *eg) {
if (_flags & 0x100 ) _IO_free_backup_area(this);
_IO_read_base = eb; _IO_read_ptr = g; _IO_read_end = eg; }
char *shortbuf() { return _shortbuf; }
int in_backup() { return _flags & 0x100 ; }
char *Gbase() { return in_backup() ? _IO_save_base : _IO_read_base; }
char *eGptr() { return in_backup() ? _IO_save_end : _IO_read_end; }
char *Bbase() { return in_backup() ? _IO_read_base : _IO_save_base; }
char *Bptr() { return _IO_backup_base; }
char *eBptr() { return in_backup() ? _IO_read_end : _IO_save_end; }
char *Nbase() { return _IO_save_base; }
char *eNptr() { return _IO_save_end; }
int have_backup() { return _IO_save_base != __null ; }
int have_markers() { return _markers != __null ; }
void free_backup_area();
void unsave_markers();
int put_mode() { return _flags & 0x800 ; }
int switch_to_get_mode();
streambuf(int flags=0);
public:
static int flush_all();
static void flush_all_linebuffered();
virtual ~streambuf();
virtual int overflow(int c = (-1) );
virtual int underflow();
virtual int uflow();
virtual int pbackfail(int c);
virtual streamsize xsputn(const char* s, streamsize n);
virtual streamsize xsgetn(char* s, streamsize n);
virtual streampos seekoff(streamoff, _seek_dir, int mode=ios::in|ios::out);
virtual streampos seekpos(streampos pos, int mode = ios::in|ios::out);
streampos pubseekoff(streamoff o, _seek_dir d, int mode=ios::in|ios::out)
{ return _IO_seekoff (this, o, d, mode); }
streampos pubseekpos(streampos pos, int mode = ios::in|ios::out)
{ return _IO_seekpos (this, pos, mode); }
streampos sseekoff(streamoff, _seek_dir, int mode=ios::in|ios::out);
streampos sseekpos(streampos pos, int mode = ios::in|ios::out);
virtual streambuf* setbuf(char* p, int len);
virtual int sync();
virtual int doallocate();
int seekmark(streammarker& mark, int delta = 0);
int sputbackc(char c);
int sungetc();
int unbuffered() { return _flags & 2 ? 1 : 0; }
int linebuffered() { return _flags & 0x200 ? 1 : 0; }
void unbuffered(int i)
{ if (i) _flags |= 2 ; else _flags &= ~2 ; }
void linebuffered(int i)
{ if (i) _flags |= 0x200 ; else _flags &= ~0x200 ; }
int allocate() {
if (base() || unbuffered()) return 0;
else return doallocate(); }
void allocbuf() { if (base() == __null ) doallocbuf(); }
void doallocbuf();
int in_avail() { return _IO_read_end - _IO_read_ptr; }
int out_waiting() { return _IO_write_ptr - _IO_write_base; }
streamsize sputn(const char* s, streamsize n) { return xsputn(s, n); }
streamsize padn(char pad, streamsize n) { return _IO_padn(this, pad, n); }
streamsize sgetn(char* s, streamsize n) { return _IO_sgetn(this, s, n); }
int ignore(int);
int get_column();
int set_column(int);
long sgetline(char* buf, _G_size_t n, char delim, int putback_delim);
int sputc(int c) { return ((( this )->_IO_write_ptr >= ( this )->_IO_write_end) ? __overflow( this , (unsigned char)( c )) : (unsigned char)(*( this )->_IO_write_ptr++ = ( c ))) ; }
int sbumpc() { return (( this )->_IO_read_ptr >= ( this )->_IO_read_end ? __uflow( this ) : *(unsigned char*)( this )->_IO_read_ptr++) ; }
int sgetc() { return (( this )->_IO_read_ptr >= ( this )->_IO_read_end && __underflow( this ) == (-1) ? (-1) : *(unsigned char*)( this )->_IO_read_ptr) ; }
int snextc() {
if (_IO_read_ptr >= _IO_read_end && __underflow(this) == (-1) )
return (-1) ;
else return _IO_read_ptr++, sgetc(); }
void stossc() { if (_IO_read_ptr < _IO_read_end) _IO_read_ptr++; }
int vscan(char const *fmt0, _G_va_list ap, ios* stream = __null );
int scan(char const *fmt0 ...);
int vform(char const *fmt0, _G_va_list ap);
int form(char const *fmt0 ...);
virtual streamsize sys_read(char* buf, streamsize size);
virtual streamsize sys_write(const char*, streamsize);
virtual streampos sys_seek(streamoff, _seek_dir);
virtual int sys_close();
virtual int sys_stat(void*);
};
class filebuf : public streambuf {
protected:
void init();
public:
static const int openprot;
filebuf();
filebuf(int fd);
filebuf(int fd, char* p, int len);
~filebuf();
filebuf* attach(int fd);
filebuf* open(const char *filename, const char *mode);
filebuf* open(const char *filename, ios::openmode mode, int prot = 0664);
virtual int underflow();
virtual int overflow(int c = (-1) );
int is_open() const { return _fileno >= 0; }
int fd() const { return is_open() ? _fileno : (-1) ; }
filebuf* close();
virtual int doallocate();
virtual streampos seekoff(streamoff, _seek_dir, int mode=ios::in|ios::out);
virtual streambuf* setbuf(char* p, int len);
streamsize xsputn(const char* s, streamsize n);
streamsize xsgetn(char* s, streamsize n);
virtual int sync();
protected:
int is_reading() { return eback() != egptr(); }
char* cur_ptr() { return is_reading() ? gptr() : pptr(); }
char* file_ptr() { return eGptr(); }
virtual streamsize sys_read(char* buf, streamsize size);
virtual streampos sys_seek(streamoff, _seek_dir);
virtual streamsize sys_write(const char*, streamsize);
virtual int sys_stat(void*);
virtual int sys_close();
};
inline void ios::init(streambuf* sb, ostream* tie_to) {
_state = sb ? ios::goodbit : ios::badbit; _exceptions=0;
_strbuf=sb; _tie = tie_to; _width=0; _fill=' ';
_flags=ios::skipws|ios::dec;
_precision=6; _arrays = 0; }
inline ios::ios(streambuf* sb, ostream* tie_to) { init(sb, tie_to); }
inline ios::~ios() {
if (_arrays) delete [] _arrays;
}
}
# 31 "/home/room1/kriol/local/include/g++/iostream.h" 2 3
extern "C++" {
class istream; class ostream;
typedef ios& (*__manip)(ios&);
typedef istream& (*__imanip)(istream&);
typedef ostream& (*__omanip)(ostream&);
extern istream& ws(istream& ins);
extern ostream& flush(ostream& outs);
extern ostream& endl(ostream& outs);
extern ostream& ends(ostream& outs);
class ostream : virtual public ios
{
void do_osfx();
public:
ostream() { }
ostream(streambuf* sb, ostream* tied= __null );
int opfx() {
if (!good()) return 0; else { if (_tie) _tie->flush(); return 1;} }
void osfx() { if (flags() & (ios::unitbuf|ios::stdio))
do_osfx(); }
ostream& flush();
ostream& put(char c) { _strbuf->sputc(c); return *this; }
ostream& write(const char *s, streamsize n);
ostream& write(const unsigned char *s, streamsize n)
{ return write((const char*)s, n);}
ostream& write(const signed char *s, streamsize n)
{ return write((const char*)s, n);}
ostream& write(const void *s, streamsize n)
{ return write((const char*)s, n);}
ostream& seekp(streampos);
ostream& seekp(streamoff, _seek_dir);
streampos tellp();
ostream& form(const char *format ...);
ostream& vform(const char *format, _G_va_list args);
ostream& operator<<(char c);
ostream& operator<<(unsigned char c) { return (*this) << (char)c; }
ostream& operator<<(signed char c) { return (*this) << (char)c; }
ostream& operator<<(const char *s);
ostream& operator<<(const unsigned char *s)
{ return (*this) << (const char*)s; }
ostream& operator<<(const signed char *s)
{ return (*this) << (const char*)s; }
ostream& operator<<(const void *p);
ostream& operator<<(int n);
ostream& operator<<(unsigned int n);
ostream& operator<<(long n);
ostream& operator<<(unsigned long n);
__extension__ ostream& operator<<(long long n);
__extension__ ostream& operator<<(unsigned long long n);
ostream& operator<<(short n) {return operator<<((int)n);}
ostream& operator<<(unsigned short n) {return operator<<((unsigned int)n);}
ostream& operator<<(bool b) { return operator<<((int)b); }
ostream& operator<<(double n);
ostream& operator<<(float n) { return operator<<((double)n); }
ostream& operator<<(long double n) { return operator<<((double)n); }
ostream& operator<<(__omanip func) { return (*func)(*this); }
ostream& operator<<(__manip func) {(*func)(*this); return *this;}
ostream& operator<<(streambuf*);
};
class istream : virtual public ios
{
protected:
_G_size_t _gcount;
int _skip_ws();
public:
istream(): _gcount (0) { }
istream(streambuf* sb, ostream*tied= __null );
istream& get(char* ptr, int len, char delim = '\n');
istream& get(unsigned char* ptr, int len, char delim = '\n')
{ return get((char*)ptr, len, delim); }
istream& get(char& c);
istream& get(unsigned char& c) { return get((char&)c); }
istream& getline(char* ptr, int len, char delim = '\n');
istream& getline(unsigned char* ptr, int len, char delim = '\n')
{ return getline((char*)ptr, len, delim); }
istream& get(signed char& c) { return get((char&)c); }
istream& get(signed char* ptr, int len, char delim = '\n')
{ return get((char*)ptr, len, delim); }
istream& getline(signed char* ptr, int len, char delim = '\n')
{ return getline((char*)ptr, len, delim); }
istream& read(char *ptr, streamsize n);
istream& read(unsigned char *ptr, streamsize n)
{ return read((char*)ptr, n); }
istream& read(signed char *ptr, streamsize n)
{ return read((char*)ptr, n); }
istream& read(void *ptr, streamsize n)
{ return read((char*)ptr, n); }
istream& get(streambuf& sb, char delim = '\n');
istream& gets(char **s, char delim = '\n');
int ipfx(int need = 0) {
if (!good()) { set(ios::failbit); return 0; }
else {
if (_tie && (need == 0 || rdbuf()->in_avail() < need)) _tie->flush();
if (!need && (flags() & ios::skipws)) return _skip_ws();
else return 1;
}
}
int ipfx0() {
if (!good()) { set(ios::failbit); return 0; }
else {
if (_tie) _tie->flush();
if (flags() & ios::skipws) return _skip_ws();
else return 1;
}
}
int ipfx1() {
if (!good()) { set(ios::failbit); return 0; }
else {
if (_tie && rdbuf()->in_avail() == 0) _tie->flush();
return 1;
}
}
void isfx() { }
int get() { if (!ipfx1()) return (-1) ;
else { int ch = _strbuf->sbumpc();
if (ch == (-1) ) set(ios::eofbit);
return ch;
} }
int peek();
_G_size_t gcount() { return _gcount; }
istream& ignore(int n=1, int delim = (-1) );
int sync ();
istream& seekg(streampos);
istream& seekg(streamoff, _seek_dir);
streampos tellg();
istream& putback(char ch) {
if (good() && _strbuf->sputbackc(ch) == (-1) ) clear(ios::badbit);
return *this;}
istream& unget() {
if (good() && _strbuf->sungetc() == (-1) ) clear(ios::badbit);
return *this;}
istream& scan(const char *format ...);
istream& vscan(const char *format, _G_va_list args);
istream& operator>>(char*);
istream& operator>>(unsigned char* p) { return operator>>((char*)p); }
istream& operator>>(signed char*p) { return operator>>((char*)p); }
istream& operator>>(char& c);
istream& operator>>(unsigned char& c) {return operator>>((char&)c);}
istream& operator>>(signed char& c) {return operator>>((char&)c);}
istream& operator>>(int&);
istream& operator>>(long&);
__extension__ istream& operator>>(long long&);
__extension__ istream& operator>>(unsigned long long&);
istream& operator>>(short&);
istream& operator>>(unsigned int&);
istream& operator>>(unsigned long&);
istream& operator>>(unsigned short&);
istream& operator>>(bool&);
istream& operator>>(float&);
istream& operator>>(double&);
istream& operator>>(long double&);
istream& operator>>( __manip func) {(*func)(*this); return *this;}
istream& operator>>(__imanip func) { return (*func)(*this); }
istream& operator>>(streambuf*);
};
class iostream : public istream, public ostream
{
public:
iostream() { }
iostream(streambuf* sb, ostream*tied= __null );
};
class _IO_istream_withassign : public istream {
public:
_IO_istream_withassign& operator=(istream&);
_IO_istream_withassign& operator=(_IO_istream_withassign& rhs)
{ return operator= (static_cast<istream&> (rhs)); }
};
class _IO_ostream_withassign : public ostream {
public:
_IO_ostream_withassign& operator=(ostream&);
_IO_ostream_withassign& operator=(_IO_ostream_withassign& rhs)
{ return operator= (static_cast<ostream&> (rhs)); }
};
extern _IO_istream_withassign cin;
extern _IO_ostream_withassign cout, cerr;
extern _IO_ostream_withassign clog
;
struct Iostream_init { } ;
inline ios& dec(ios& i)
{ i.setf(ios::dec, ios::dec|ios::hex|ios::oct); return i; }
inline ios& hex(ios& i)
{ i.setf(ios::hex, ios::dec|ios::hex|ios::oct); return i; }
inline ios& oct(ios& i)
{ i.setf(ios::oct, ios::dec|ios::hex|ios::oct); return i; }
}
# 31 "/home/room1/kriol/local/include/g++/iterator.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/function.h" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 1 3 4
# 327 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 3 4
# 30 "/home/room1/kriol/local/include/g++/function.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/stl_config.h" 1 3
# 82 "/home/room1/kriol/local/include/g++/stl_config.h" 3
# 129 "/home/room1/kriol/local/include/g++/stl_config.h" 3
# 142 "/home/room1/kriol/local/include/g++/stl_config.h" 3
# 31 "/home/room1/kriol/local/include/g++/function.h" 2 3
template <class T>
inline bool operator!=(const T& x, const T& y) {
return !(x == y);
}
template <class T>
inline bool operator>(const T& x, const T& y) {
return y < x;
}
template <class T>
inline bool operator<=(const T& x, const T& y) {
return !(y < x);
}
template <class T>
inline bool operator>=(const T& x, const T& y) {
return !(x < y);
}
template <class Arg, class Result>
struct unary_function {
typedef Arg argument_type;
typedef Result result_type;
};
template <class Arg1, class Arg2, class Result>
struct binary_function {
typedef Arg1 first_argument_type;
typedef Arg2 second_argument_type;
typedef Result result_type;
};
template <class T>
struct plus : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x + y; }
};
template <class T>
struct minus : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x - y; }
};
template <class T>
struct multiplies : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x * y; }
};
template <class T>
struct divides : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x / y; }
};
template <class T> inline T identity_element(plus<T>) { return T(0); }
template <class T> inline T identity_element(multiplies<T>) { return T(1); }
template <class T>
struct modulus : public binary_function<T, T, T> {
T operator()(const T& x, const T& y) const { return x % y; }
};
template <class T>
struct negate : public unary_function<T, T> {
T operator()(const T& x) const { return -x; }
};
template <class T>
struct equal_to : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x == y; }
};
template <class T>
struct not_equal_to : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x != y; }
};
template <class T>
struct greater : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x > y; }
};
template <class T>
struct less : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x < y; }
};
template <class T>
struct greater_equal : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x >= y; }
};
template <class T>
struct less_equal : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x <= y; }
};
template <class T>
struct logical_and : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x && y; }
};
template <class T>
struct logical_or : public binary_function<T, T, bool> {
bool operator()(const T& x, const T& y) const { return x || y; }
};
template <class T>
struct logical_not : public unary_function<T, bool> {
bool operator()(const T& x) const { return !x; }
};
template <class Predicate>
class unary_negate
: public unary_function<typename Predicate::argument_type, bool> {
protected:
Predicate pred;
public:
explicit unary_negate(const Predicate& x) : pred(x) {}
bool operator()(const argument_type& x) const { return !pred(x); }
};
template <class Predicate>
inline unary_negate<Predicate> not1(const Predicate& pred) {
return unary_negate<Predicate>(pred);
}
template <class Predicate>
class binary_negate
: public binary_function<typename Predicate::first_argument_type,
typename Predicate::second_argument_type,
bool> {
protected:
Predicate pred;
public:
explicit binary_negate(const Predicate& x) : pred(x) {}
bool operator()(const first_argument_type& x,
const second_argument_type& y) const {
return !pred(x, y);
}
};
template <class Predicate>
inline binary_negate<Predicate> not2(const Predicate& pred) {
return binary_negate<Predicate>(pred);
}
template <class Operation>
class binder1st
: public unary_function<typename Operation::second_argument_type,
typename Operation::result_type> {
protected:
Operation op;
typename Operation::first_argument_type value;
public:
binder1st(const Operation& x,
const typename Operation::first_argument_type& y)
: op(x), value(y) {}
result_type operator()(const argument_type& x) const {
return op(value, x);
}
};
template <class Operation, class T>
inline binder1st<Operation> bind1st(const Operation& op, const T& x) {
typedef typename Operation::first_argument_type arg1_type;
return binder1st<Operation>(op, arg1_type(x));
}
template <class Operation>
class binder2nd
: public unary_function<typename Operation::first_argument_type,
typename Operation::result_type> {
protected:
Operation op;
typename Operation::second_argument_type value;
public:
binder2nd(const Operation& x,
const typename Operation::second_argument_type& y)
: op(x), value(y) {}
result_type operator()(const argument_type& x) const {
return op(x, value);
}
};
template <class Operation, class T>
inline binder2nd<Operation> bind2nd(const Operation& op, const T& x) {
typedef typename Operation::second_argument_type arg2_type;
return binder2nd<Operation>(op, arg2_type(x));
}
template <class Operation1, class Operation2>
class unary_compose : public unary_function<typename Operation2::argument_type,
typename Operation1::result_type> {
protected:
Operation1 op1;
Operation2 op2;
public:
unary_compose(const Operation1& x, const Operation2& y) : op1(x), op2(y) {}
result_type operator()(const argument_type& x) const {
return op1(op2(x));
}
};
template <class Operation1, class Operation2>
inline unary_compose<Operation1, Operation2> compose1(const Operation1& op1,
const Operation2& op2) {
return unary_compose<Operation1, Operation2>(op1, op2);
}
template <class Operation1, class Operation2, class Operation3>
class binary_compose
: public unary_function<typename Operation2::argument_type,
typename Operation1::result_type> {
protected:
Operation1 op1;
Operation2 op2;
Operation3 op3;
public:
binary_compose(const Operation1& x, const Operation2& y,
const Operation3& z) : op1(x), op2(y), op3(z) { }
result_type operator()(const argument_type& x) const {
return op1(op2(x), op3(x));
}
};
template <class Operation1, class Operation2, class Operation3>
inline binary_compose<Operation1, Operation2, Operation3>
compose2(const Operation1& op1, const Operation2& op2, const Operation3& op3) {
return binary_compose<Operation1, Operation2, Operation3>(op1, op2, op3);
}
template <class Arg, class Result>
class pointer_to_unary_function : public unary_function<Arg, Result> {
protected:
Result (*ptr)(Arg);
public:
pointer_to_unary_function() {}
explicit pointer_to_unary_function(Result (*x)(Arg)) : ptr(x) {}
Result operator()(Arg x) const { return ptr(x); }
};
template <class Arg, class Result>
inline pointer_to_unary_function<Arg, Result> ptr_fun(Result (*x)(Arg)) {
return pointer_to_unary_function<Arg, Result>(x);
}
template <class Arg1, class Arg2, class Result>
class pointer_to_binary_function : public binary_function<Arg1, Arg2, Result> {
protected:
Result (*ptr)(Arg1, Arg2);
public:
pointer_to_binary_function() {}
explicit pointer_to_binary_function(Result (*x)(Arg1, Arg2)) : ptr(x) {}
Result operator()(Arg1 x, Arg2 y) const { return ptr(x, y); }
};
template <class Arg1, class Arg2, class Result>
inline pointer_to_binary_function<Arg1, Arg2, Result>
ptr_fun(Result (*x)(Arg1, Arg2)) {
return pointer_to_binary_function<Arg1, Arg2, Result>(x);
}
template <class T>
struct identity : public unary_function<T, T> {
const T& operator()(const T& x) const { return x; }
};
template <class Pair>
struct select1st : public unary_function<Pair, typename Pair::first_type> {
const typename Pair::first_type& operator()(const Pair& x) const
{
return x.first;
}
};
template <class Pair>
struct select2nd : public unary_function<Pair, typename Pair::second_type> {
const typename Pair::second_type& operator()(const Pair& x) const
{
return x.second;
}
};
template <class Arg1, class Arg2>
struct project1st : public binary_function<Arg1, Arg2, Arg1> {
Arg1 operator()(const Arg1& x, const Arg2&) const { return x; }
};
template <class Arg1, class Arg2>
struct project2nd : public binary_function<Arg1, Arg2, Arg2> {
Arg2 operator()(const Arg1&, const Arg2& y) const { return y; }
};
template <class Result>
struct constant_void_fun
{
typedef Result result_type;
result_type val;
constant_void_fun(const result_type& v) : val(v) {}
const result_type& operator()() const { return val; }
};
template <class Result, class Argument = Result>
struct constant_unary_fun : public unary_function<Argument, Result> {
result_type val;
constant_unary_fun(const result_type& v) : val(v) {}
const result_type& operator()(const argument_type&) const { return val; }
};
template <class Result, class Arg1 = Result, class Arg2 = Arg1>
struct constant_binary_fun : public binary_function<Arg1, Arg2, Result> {
result_type val;
constant_binary_fun(const result_type& v) : val(v) {}
const result_type& operator()(const first_argument_type&,
const second_argument_type&) const {
return val;
}
};
template <class Result>
inline constant_void_fun<Result> constant0(const Result& val)
{
return constant_void_fun<Result>(val);
}
template <class Result>
inline constant_unary_fun<Result,Result> constant1(const Result& val)
{
return constant_unary_fun<Result,Result>(val);
}
template <class Result>
inline constant_binary_fun<Result,Result,Result> constant2(const Result& val)
{
return constant_binary_fun<Result,Result,Result>(val);
}
class subtractive_rng : public unary_function<unsigned int, unsigned int> {
private:
unsigned int table[55];
size_t index1;
size_t index2;
public:
unsigned int operator()(unsigned int limit) {
index1 = (index1 + 1) % 55;
index2 = (index2 + 1) % 55;
table[index1] = table[index1] - table[index2];
return table[index1] % limit;
}
void initialize(unsigned int seed)
{
unsigned int k = 1;
table[54] = seed;
size_t i;
for (i = 0; i < 54; i++) {
size_t ii = (21 * (i + 1) % 55) - 1;
table[ii] = k;
k = seed - k;
seed = table[ii];
}
for (int loop = 0; loop < 4; loop++) {
for (i = 0; i < 55; i++)
table[i] = table[i] - table[(1 + i + 30) % 55];
}
index1 = 0;
index2 = 31;
}
subtractive_rng(unsigned int seed) { initialize(seed); }
subtractive_rng() { initialize(161803398u); }
};
template <class S, class T>
class mem_fun_t : public unary_function<T*, S> {
public:
explicit mem_fun_t(S (T::*pf)()) : f(pf) {}
S operator()(T* p) const { return (p->*f)(); }
private:
S (T::*f)();
};
template <class S, class T>
class const_mem_fun_t : public unary_function<const T*, S> {
public:
explicit const_mem_fun_t(S (T::*pf)() const) : f(pf) {}
S operator()(const T* p) const { return (p->*f)(); }
private:
S (T::*f)() const;
};
template <class S, class T>
class mem_fun_ref_t : public unary_function<T, S> {
public:
explicit mem_fun_ref_t(S (T::*pf)()) : f(pf) {}
S operator()(T& r) const { return (r.*f)(); }
private:
S (T::*f)();
};
template <class S, class T>
class const_mem_fun_ref_t : public unary_function<T, S> {
public:
explicit const_mem_fun_ref_t(S (T::*pf)() const) : f(pf) {}
S operator()(const T& r) const { return (r.*f)(); }
private:
S (T::*f)() const;
};
template <class S, class T, class A>
class mem_fun1_t : public binary_function<T*, A, S> {
public:
explicit mem_fun1_t(S (T::*pf)(A)) : f(pf) {}
S operator()(T* p, A x) const { return (p->*f)(x); }
private:
S (T::*f)(A);
};
template <class S, class T, class A>
class const_mem_fun1_t : public binary_function<const T*, A, S> {
public:
explicit const_mem_fun1_t(S (T::*pf)(A) const) : f(pf) {}
S operator()(const T* p, A x) const { return (p->*f)(x); }
private:
S (T::*f)(A) const;
};
template <class S, class T, class A>
class mem_fun1_ref_t : public binary_function<T, A, S> {
public:
explicit mem_fun1_ref_t(S (T::*pf)(A)) : f(pf) {}
S operator()(T& r, A x) const { return (r.*f)(x); }
private:
S (T::*f)(A);
};
template <class S, class T, class A>
class const_mem_fun1_ref_t : public binary_function<T, A, S> {
public:
explicit const_mem_fun1_ref_t(S (T::*pf)(A) const) : f(pf) {}
S operator()(const T& r, A x) const { return (r.*f)(x); }
private:
S (T::*f)(A) const;
};
template <class T>
class mem_fun_t<void, T> : public unary_function<T*, void> {
public:
explicit mem_fun_t(void (T::*pf)()) : f(pf) {}
void operator()(T* p) const { (p->*f)(); }
private:
void (T::*f)();
};
template <class T>
class const_mem_fun_t<void, T> : public unary_function<const T*, void> {
public:
explicit const_mem_fun_t(void (T::*pf)() const) : f(pf) {}
void operator()(const T* p) const { (p->*f)(); }
private:
void (T::*f)() const;
};
template <class T>
class mem_fun_ref_t<void, T> : public unary_function<T, void> {
public:
explicit mem_fun_ref_t(void (T::*pf)()) : f(pf) {}
void operator()(T& r) const { (r.*f)(); }
private:
void (T::*f)();
};
template <class T>
class const_mem_fun_ref_t<void, T> : public unary_function<T, void> {
public:
explicit const_mem_fun_ref_t(void (T::*pf)() const) : f(pf) {}
void operator()(const T& r) const { (r.*f)(); }
private:
void (T::*f)() const;
};
template <class T, class A>
class mem_fun1_t<void, T, A> : public binary_function<T*, A, void> {
public:
explicit mem_fun1_t(void (T::*pf)(A)) : f(pf) {}
void operator()(T* p, A x) const { (p->*f)(x); }
private:
void (T::*f)(A);
};
template <class T, class A>
class const_mem_fun1_t<void, T, A> : public binary_function<const T*, A, void> {
public:
explicit const_mem_fun1_t(void (T::*pf)(A) const) : f(pf) {}
void operator()(const T* p, A x) const { (p->*f)(x); }
private:
void (T::*f)(A) const;
};
template <class T, class A>
class mem_fun1_ref_t<void, T, A> : public binary_function<T, A, void> {
public:
explicit mem_fun1_ref_t(void (T::*pf)(A)) : f(pf) {}
void operator()(T& r, A x) const { (r.*f)(x); }
private:
void (T::*f)(A);
};
template <class T, class A>
class const_mem_fun1_ref_t<void, T, A> : public binary_function<T, A, void> {
public:
explicit const_mem_fun1_ref_t(void (T::*pf)(A) const) : f(pf) {}
void operator()(const T& r, A x) const { (r.*f)(x); }
private:
void (T::*f)(A) const;
};
template <class S, class T>
inline mem_fun_t<S,T> mem_fun(S (T::*f)()) {
return mem_fun_t<S,T>(f);
}
template <class S, class T>
inline const_mem_fun_t<S,T> mem_fun(S (T::*f)() const) {
return const_mem_fun_t<S,T>(f);
}
template <class S, class T>
inline mem_fun_ref_t<S,T> mem_fun_ref(S (T::*f)()) {
return mem_fun_ref_t<S,T>(f);
}
template <class S, class T>
inline const_mem_fun_ref_t<S,T> mem_fun_ref(S (T::*f)() const) {
return const_mem_fun_ref_t<S,T>(f);
}
template <class S, class T, class A>
inline mem_fun1_t<S,T,A> mem_fun1(S (T::*f)(A)) {
return mem_fun1_t<S,T,A>(f);
}
template <class S, class T, class A>
inline const_mem_fun1_t<S,T,A> mem_fun1(S (T::*f)(A) const) {
return const_mem_fun1_t<S,T,A>(f);
}
template <class S, class T, class A>
inline mem_fun1_ref_t<S,T,A> mem_fun1_ref(S (T::*f)(A)) {
return mem_fun1_ref_t<S,T,A>(f);
}
template <class S, class T, class A>
inline const_mem_fun1_ref_t<S,T,A> mem_fun1_ref(S (T::*f)(A) const) {
return const_mem_fun1_ref_t<S,T,A>(f);
}
# 32 "/home/room1/kriol/local/include/g++/iterator.h" 2 3
struct input_iterator_tag {};
struct output_iterator_tag {};
struct forward_iterator_tag {};
struct bidirectional_iterator_tag {};
struct random_access_iterator_tag {};
template <class T, class Distance> struct input_iterator {
typedef input_iterator_tag iterator_category;
typedef T value_type;
typedef Distance difference_type;
typedef T* pointer;
typedef T& reference;
};
struct output_iterator {
typedef output_iterator_tag iterator_category;
};
template <class T, class Distance> struct forward_iterator {
typedef forward_iterator_tag iterator_category;
typedef T value_type;
typedef Distance difference_type;
typedef T* pointer;
typedef T& reference;
};
template <class T, class Distance> struct bidirectional_iterator {
typedef bidirectional_iterator_tag iterator_category;
typedef T value_type;
typedef Distance difference_type;
typedef T* pointer;
typedef T& reference;
};
template <class T, class Distance> struct random_access_iterator {
typedef random_access_iterator_tag iterator_category;
typedef T value_type;
typedef Distance difference_type;
typedef T* pointer;
typedef T& reference;
};
# 87 "/home/room1/kriol/local/include/g++/iterator.h" 3
template <class Iterator>
struct iterator_traits {
typedef typename Iterator::iterator_category iterator_category;
typedef typename Iterator::value_type value_type;
typedef typename Iterator::difference_type difference_type;
typedef typename Iterator::pointer pointer;
typedef typename Iterator::reference reference;
};
template <class T>
struct iterator_traits<T*> {
typedef random_access_iterator_tag iterator_category;
typedef T value_type;
typedef ptrdiff_t difference_type;
typedef T* pointer;
typedef T& reference;
};
template <class T, class Distance>
inline input_iterator_tag
iterator_category(const input_iterator<T, Distance>&) {
return input_iterator_tag();
}
inline output_iterator_tag iterator_category(const output_iterator&) {
return output_iterator_tag();
}
template <class T, class Distance>
inline forward_iterator_tag
iterator_category(const forward_iterator<T, Distance>&) {
return forward_iterator_tag();
}
template <class T, class Distance>
inline bidirectional_iterator_tag
iterator_category(const bidirectional_iterator<T, Distance>&) {
return bidirectional_iterator_tag();
}
template <class T, class Distance>
inline random_access_iterator_tag
iterator_category(const random_access_iterator<T, Distance>&) {
return random_access_iterator_tag();
}
template <class T>
inline random_access_iterator_tag iterator_category(const T*) {
return random_access_iterator_tag();
}
template <class T, class Distance>
inline T* value_type(const input_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T, class Distance>
inline T* value_type(const forward_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T, class Distance>
inline T* value_type(const bidirectional_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T, class Distance>
inline T* value_type(const random_access_iterator<T, Distance>&) {
return (T*)(0);
}
template <class T>
inline T* value_type(const T*) { return (T*)(0); }
template <class T, class Distance>
inline Distance* distance_type(const input_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T, class Distance>
inline Distance* distance_type(const forward_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T, class Distance>
inline Distance*
distance_type(const bidirectional_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T, class Distance>
inline Distance*
distance_type(const random_access_iterator<T, Distance>&) {
return (Distance*)(0);
}
template <class T>
inline ptrdiff_t* distance_type(const T*) { return (ptrdiff_t*)(0); }
template <class Container>
class back_insert_iterator {
protected:
Container* container;
public:
typedef output_iterator_tag iterator_category;
explicit back_insert_iterator(Container& x) : container(&x) {}
back_insert_iterator<Container>&
operator=(const typename Container::value_type& value) {
container->push_back(value);
return *this;
}
back_insert_iterator<Container>& operator*() { return *this; }
back_insert_iterator<Container>& operator++() { return *this; }
back_insert_iterator<Container>& operator++(int) { return *this; }
};
template <class Container>
inline output_iterator_tag
iterator_category(const back_insert_iterator<Container>&)
{
return output_iterator_tag();
}
template <class Container>
inline back_insert_iterator<Container> back_inserter(Container& x) {
return back_insert_iterator<Container>(x);
}
template <class Container>
class front_insert_iterator {
protected:
Container* container;
public:
typedef output_iterator_tag iterator_category;
explicit front_insert_iterator(Container& x) : container(&x) {}
front_insert_iterator<Container>&
operator=(const typename Container::value_type& value) {
container->push_front(value);
return *this;
}
front_insert_iterator<Container>& operator*() { return *this; }
front_insert_iterator<Container>& operator++() { return *this; }
front_insert_iterator<Container>& operator++(int) { return *this; }
};
template <class Container>
inline output_iterator_tag
iterator_category(const front_insert_iterator<Container>&)
{
return output_iterator_tag();
}
template <class Container>
inline front_insert_iterator<Container> front_inserter(Container& x) {
return front_insert_iterator<Container>(x);
}
template <class Container>
class insert_iterator {
protected:
Container* container;
typename Container::iterator iter;
public:
typedef output_iterator_tag iterator_category;
insert_iterator(Container& x, typename Container::iterator i)
: container(&x), iter(i) {}
insert_iterator<Container>&
operator=(const typename Container::value_type& value) {
iter = container->insert(iter, value);
++iter;
return *this;
}
insert_iterator<Container>& operator*() { return *this; }
insert_iterator<Container>& operator++() { return *this; }
insert_iterator<Container>& operator++(int) { return *this; }
};
template <class Container>
inline output_iterator_tag
iterator_category(const insert_iterator<Container>&)
{
return output_iterator_tag();
}
template <class Container, class Iterator>
inline insert_iterator<Container> inserter(Container& x, Iterator i) {
typedef typename Container::iterator iter;
return insert_iterator<Container>(x, iter(i));
}
template <class BidirectionalIterator, class T, class Reference = T&,
class Distance = ptrdiff_t>
class reverse_bidirectional_iterator {
typedef reverse_bidirectional_iterator<BidirectionalIterator, T, Reference,
Distance> self;
friend bool operator==(const self& x, const self& y);
protected:
BidirectionalIterator current;
public:
typedef bidirectional_iterator_tag iterator_category;
typedef T value_type;
typedef Distance difference_type;
typedef T* pointer;
typedef Reference reference;
reverse_bidirectional_iterator() {}
explicit reverse_bidirectional_iterator(BidirectionalIterator x)
: current(x) {}
BidirectionalIterator base() { return current; }
Reference operator*() const {
BidirectionalIterator tmp = current;
return *--tmp;
}
self& operator++() {
--current;
return *this;
}
self operator++(int) {
self tmp = *this;
--current;
return tmp;
}
self& operator--() {
++current;
return *this;
}
self operator--(int) {
self tmp = *this;
++current;
return tmp;
}
};
template <class BidirectionalIterator, class T, class Reference,
class Distance>
inline bidirectional_iterator_tag
iterator_category(const reverse_bidirectional_iterator<BidirectionalIterator,
T,
Reference, Distance>&) {
return bidirectional_iterator_tag();
}
template <class BidirectionalIterator, class T, class Reference,
class Distance>
inline T*
value_type(const reverse_bidirectional_iterator<BidirectionalIterator, T,
Reference, Distance>&) {
return (T*) 0;
}
template <class BidirectionalIterator, class T, class Reference,
class Distance>
inline Distance*
distance_type(const reverse_bidirectional_iterator<BidirectionalIterator, T,
Reference, Distance>&) {
return (Distance*) 0;
}
template <class BidirectionalIterator, class T, class Reference,
class Distance>
inline bool operator==(
const reverse_bidirectional_iterator<BidirectionalIterator, T, Reference,
Distance>& x,
const reverse_bidirectional_iterator<BidirectionalIterator, T, Reference,
Distance>& y) {
return x.current == y.current;
}
template <class RandomAccessIterator, class T, class Reference = T&,
class Distance = ptrdiff_t>
class reverse_iterator {
typedef reverse_iterator<RandomAccessIterator, T, Reference, Distance>
self;
friend bool operator==(const self& x, const self& y);
friend bool operator<(const self& x, const self& y);
friend Distance operator-(const self& x, const self& y);
friend self operator+(Distance n, const self& x);
protected:
RandomAccessIterator current;
public:
typedef random_access_iterator_tag iterator_category;
typedef T value_type;
typedef Distance difference_type;
typedef T* pointer;
typedef Reference reference;
reverse_iterator() {}
explicit reverse_iterator(RandomAccessIterator x) : current(x) {}
RandomAccessIterator base() { return current; }
Reference operator*() const { return *(current - 1); }
self& operator++() {
--current;
return *this;
}
self operator++(int) {
self tmp = *this;
--current;
return tmp;
}
self& operator--() {
++current;
return *this;
}
self operator--(int) {
self tmp = *this;
++current;
return tmp;
}
self operator+(Distance n) const {
return self(current - n);
}
self& operator+=(Distance n) {
current -= n;
return *this;
}
self operator-(Distance n) const {
return self(current + n);
}
self& operator-=(Distance n) {
current += n;
return *this;
}
Reference operator[](Distance n) { return *(*this + n); }
};
template <class RandomAccessIterator, class T, class Reference, class Distance>
inline random_access_iterator_tag
iterator_category(const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>&) {
return random_access_iterator_tag();
}
template <class RandomAccessIterator, class T, class Reference, class Distance>
inline T* value_type(const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>&) {
return (T*) 0;
}
template <class RandomAccessIterator, class T, class Reference, class Distance>
inline Distance* distance_type(const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>&) {
return (Distance*) 0;
}
template <class RandomAccessIterator, class T, class Reference, class Distance>
inline bool operator==(const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>& x,
const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>& y) {
return x.current == y.current;
}
template <class RandomAccessIterator, class T, class Reference, class Distance>
inline bool operator<(const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>& x,
const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>& y) {
return y.current < x.current;
}
template <class RandomAccessIterator, class T, class Reference, class Distance>
inline Distance operator-(const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>& x,
const reverse_iterator<RandomAccessIterator, T,
Reference, Distance>& y) {
return y.current - x.current;
}
template <class RandomAccessIterator, class T, class Reference, class Distance>
inline reverse_iterator<RandomAccessIterator, T, Reference, Distance>
operator+(Distance n,
const reverse_iterator<RandomAccessIterator, T, Reference,
Distance>& x) {
return reverse_iterator<RandomAccessIterator, T, Reference, Distance>
(x.current - n);
}
template <class ForwardIterator, class T>
class raw_storage_iterator {
protected:
ForwardIterator iter;
public:
typedef output_iterator_tag iterator_category;
explicit raw_storage_iterator(ForwardIterator x) : iter(x) {}
raw_storage_iterator<ForwardIterator, T>& operator*() { return *this; }
raw_storage_iterator<ForwardIterator, T>& operator=(const T& element) {
construct(&*iter, element);
return *this;
}
raw_storage_iterator<ForwardIterator, T>& operator++() {
++iter;
return *this;
}
raw_storage_iterator<ForwardIterator, T> operator++(int) {
raw_storage_iterator<ForwardIterator, T> tmp = *this;
++iter;
return tmp;
}
};
template <class ForwardIterator, class T>
inline output_iterator_tag
iterator_category(const raw_storage_iterator<ForwardIterator, T>&)
{
return output_iterator_tag();
}
template <class T, class Distance = ptrdiff_t>
class istream_iterator {
friend bool operator==(const istream_iterator<T, Distance>& x,
const istream_iterator<T, Distance>& y);
protected:
istream* stream;
T value;
bool end_marker;
void read() {
end_marker = (*stream) ? true : false;
if (end_marker) *stream >> value;
end_marker = (*stream) ? true : false;
}
public:
typedef input_iterator_tag iterator_category;
typedef T value_type;
typedef Distance difference_type;
typedef T* pointer;
typedef T& reference;
istream_iterator() : stream(&cin), end_marker(false) {}
istream_iterator(istream& s) : stream(&s) { read(); }
const T& operator*() const { return value; }
istream_iterator<T, Distance>& operator++() {
read();
return *this;
}
istream_iterator<T, Distance> operator++(int) {
istream_iterator<T, Distance> tmp = *this;
read();
return tmp;
}
};
template <class T, class Distance>
inline input_iterator_tag
iterator_category(const istream_iterator<T, Distance>&) {
return input_iterator_tag();
}
template <class T, class Distance>
inline T* value_type(const istream_iterator<T, Distance>&) { return (T*) 0; }
template <class T, class Distance>
inline Distance* distance_type(const istream_iterator<T, Distance>&) {
return (Distance*) 0;
}
template <class T, class Distance>
bool operator==(const istream_iterator<T, Distance>& x,
const istream_iterator<T, Distance>& y) {
return x.stream == y.stream && x.end_marker == y.end_marker ||
x.end_marker == false && y.end_marker == false;
}
template <class T>
class ostream_iterator {
protected:
ostream* stream;
const char* string;
public:
typedef output_iterator_tag iterator_category;
ostream_iterator(ostream& s) : stream(&s), string(0) {}
ostream_iterator(ostream& s, const char* c) : stream(&s), string(c) {}
ostream_iterator<T>& operator=(const T& value) {
*stream << value;
if (string) *stream << string;
return *this;
}
ostream_iterator<T>& operator*() { return *this; }
ostream_iterator<T>& operator++() { return *this; }
ostream_iterator<T>& operator++(int) { return *this; }
};
template <class T>
inline output_iterator_tag
iterator_category(const ostream_iterator<T>&) {
return output_iterator_tag();
}
# 6 "/home/room1/kriol/local/include/g++/iterator" 2 3
# 57 "/home/room1/kriol/local/include/g++/std/bastring.h" 2 3
template <class charT, class traits = string_char_traits<charT> >
class basic_string
{
private:
struct Rep {
size_t len, res, ref;
bool selfish;
charT* data () { return reinterpret_cast<charT *>(this + 1); }
charT& operator[] (size_t s) { return data () [s]; }
charT* grab () { if (selfish) return clone (); ++ref; return data (); }
void release () { if (--ref == 0) delete this; }
inline static void * operator new (size_t, size_t);
inline static Rep* create (size_t);
charT* clone ();
inline void copy (size_t, const charT *, size_t);
inline void move (size_t, const charT *, size_t);
inline void set (size_t, const charT, size_t);
# 92 "/home/room1/kriol/local/include/g++/std/bastring.h" 3
inline static bool excess_slop (size_t, size_t);
inline static size_t frob_size (size_t);
private:
Rep &operator= (const Rep &);
};
public:
typedef traits traits_type;
typedef charT value_type;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef charT& reference;
typedef const charT& const_reference;
typedef charT* pointer;
typedef const charT* const_pointer;
typedef pointer iterator;
typedef const_pointer const_iterator;
typedef reverse_iterator<iterator, value_type,
reference, difference_type> reverse_iterator;
typedef reverse_iterator<const_iterator, value_type, const_reference,
difference_type> const_reverse_iterator;
static const size_type npos = static_cast<size_type>(-1);
private:
Rep *rep () const { return reinterpret_cast<Rep *>(dat) - 1; }
void repup (Rep *p) { rep ()->release (); dat = p->data (); }
public:
const charT* data () const
{ return rep ()->data(); }
size_type length () const
{ return rep ()->len; }
size_type size () const
{ return rep ()->len; }
size_type capacity () const
{ return rep ()->res; }
size_type max_size () const
{ return (npos - 1)/sizeof (charT); }
bool empty () const
{ return size () == 0; }
basic_string& operator= (const basic_string& str)
{
if (&str != this) { rep ()->release (); dat = str.rep ()->grab (); }
return *this;
}
explicit basic_string (): dat (nilRep.grab ()) { }
basic_string (const basic_string& str): dat (str.rep ()->grab ()) { }
basic_string (const basic_string& str, size_type pos, size_type n = npos)
: dat (nilRep.grab ()) { assign (str, pos, n); }
basic_string (const charT* s, size_type n)
: dat (nilRep.grab ()) { assign (s, n); }
basic_string (const charT* s)
: dat (nilRep.grab ()) { assign (s); }
basic_string (size_type n, charT c)
: dat (nilRep.grab ()) { assign (n, c); }
basic_string(const_iterator begin, const_iterator end)
: dat (nilRep.grab ()) { assign (begin, end); }
~basic_string ()
{ rep ()->release (); }
void swap (basic_string &s) { charT *d = dat; dat = s.dat; s.dat = d; }
basic_string& append (const basic_string& str, size_type pos = 0,
size_type n = npos)
{ return replace (length (), 0, str, pos, n); }
basic_string& append (const charT* s, size_type n)
{ return replace (length (), 0, s, n); }
basic_string& append (const charT* s)
{ return append (s, traits::length (s)); }
basic_string& append (size_type n, charT c)
{ return replace (length (), 0, n, c); }
basic_string& append(const_iterator first, const_iterator last)
{ return replace (length (), 0, first, last - first); }
basic_string& assign (const basic_string& str, size_type pos = 0,
size_type n = npos)
{ return replace (0, npos, str, pos, n); }
basic_string& assign (const charT* s, size_type n)
{ return replace (0, npos, s, n); }
basic_string& assign (const charT* s)
{ return assign (s, traits::length (s)); }
basic_string& assign (size_type n, charT c)
{ return replace (0, npos, n, c); }
basic_string& assign(const_iterator first, const_iterator last)
{ return replace (0, npos, first, last - first); }
basic_string& operator= (const charT* s)
{ return assign (s); }
basic_string& operator= (charT c)
{ return assign (1, c); }
basic_string& operator+= (const basic_string& rhs)
{ return append (rhs); }
basic_string& operator+= (const charT* s)
{ return append (s); }
basic_string& operator+= (charT c)
{ return append (1, c); }
basic_string& insert (size_type pos1, const basic_string& str,
size_type pos2 = 0, size_type n = npos)
{ return replace (pos1, 0, str, pos2, n); }
basic_string& insert (size_type pos, const charT* s, size_type n)
{ return replace (pos, 0, s, n); }
basic_string& insert (size_type pos, const charT* s)
{ return insert (pos, s, traits::length (s)); }
basic_string& insert (size_type pos, size_type n, charT c)
{ return replace (pos, 0, n, c); }
iterator insert(iterator p, charT c)
{ size_type pos = p - begin (); insert (pos, 1, c); return pos +begin (); }
iterator insert(iterator p, size_type n, charT c)
{ size_type pos = p - begin (); insert (pos, n, c); return pos +begin (); }
void insert(iterator p, const_iterator first, const_iterator last)
{ size_type pos = p - begin(); insert (pos, first, last - first); }
basic_string& remove (size_type pos = 0, size_type n = npos)
{ return replace (pos, n, (size_type)0, (charT)0); }
basic_string& remove (iterator pos)
{ return replace (pos - begin (), 1, (size_type)0, (charT)0); }
basic_string& remove (iterator first, iterator last)
{ return replace (first - begin (), last - first, (size_type)0, (charT)0);}
basic_string& replace (size_type pos1, size_type n1, const basic_string& str,
size_type pos2 = 0, size_type n2 = npos);
basic_string& replace (size_type pos, size_type n1, const charT* s,
size_type n2);
basic_string& replace (size_type pos, size_type n1, const charT* s)
{ return replace (pos, n1, s, traits::length (s)); }
basic_string& replace (size_type pos, size_type n1, size_type n2, charT c);
basic_string& replace (size_type pos, size_type n, charT c)
{ return replace (pos, n, 1, c); }
basic_string& replace (iterator i1, iterator i2, const basic_string& str)
{ return replace (i1 - begin (), i2 - i1, str); }
basic_string& replace (iterator i1, iterator i2, const charT* s, size_type n)
{ return replace (i1 - begin (), i2 - i1, s, n); }
basic_string& replace (iterator i1, iterator i2, const charT* s)
{ return replace (i1 - begin (), i2 - i1, s); }
basic_string& replace (iterator i1, iterator i2, size_type n, charT c)
{ return replace (i1 - begin (), i2 - i1, n, c); }
basic_string& replace(iterator i1, iterator i2,
const_iterator j1, const_iterator j2)
{ return replace (i1, i2, j1, j2 - j1); }
private:
static charT eos () { return traits::eos (); }
void unique () { if (rep ()->ref > 1) alloc (capacity (), true); }
void selfish () { unique (); rep ()->selfish = true; }
public:
charT operator[] (size_type pos) const
{
if (pos == length ())
return eos ();
return data ()[pos];
}
reference operator[] (size_type pos)
{ unique (); return (*rep ())[pos]; }
reference at (size_type pos)
{
((void) (( !( pos >= length () ) ) ? 0 : (__eprintf ("%s:%u: failed assertion `%s'\n", "/home/room1/kriol/local/include/g++/std/bastring.h" , 287 , "!(pos >= length ())" ), 0) )) ;
return (*this)[pos];
}
const_reference at (size_type pos) const
{
((void) (( !( pos >= length () ) ) ? 0 : (__eprintf ("%s:%u: failed assertion `%s'\n", "/home/room1/kriol/local/include/g++/std/bastring.h" , 292 , "!(pos >= length ())" ), 0) )) ;
return data ()[pos];
}
private:
void terminate () const
{ traits::assign ((*rep ())[length ()], eos ()); }
public:
const charT* c_str () const
{ terminate (); return data (); }
void resize (size_type n, charT c);
void resize (size_type n)
{ resize (n, eos ()); }
void reserve (size_type) { }
size_type copy (charT* s, size_type n, size_type pos = 0);
size_type find (const basic_string& str, size_type pos = 0) const
{ return find (str.data(), pos, str.length()); }
size_type find (const charT* s, size_type pos, size_type n) const;
size_type find (const charT* s, size_type pos = 0) const
{ return find (s, pos, traits::length (s)); }
size_type find (charT c, size_type pos = 0) const;
size_type rfind (const basic_string& str, size_type pos = npos) const
{ return rfind (str.data(), pos, str.length()); }
size_type rfind (const charT* s, size_type pos, size_type n) const;
size_type rfind (const charT* s, size_type pos = npos) const
{ return rfind (s, pos, traits::length (s)); }
size_type rfind (charT c, size_type pos = npos) const;
size_type find_first_of (const basic_string& str, size_type pos = 0) const
{ return find_first_of (str.data(), pos, str.length()); }
size_type find_first_of (const charT* s, size_type pos, size_type n) const;
size_type find_first_of (const charT* s, size_type pos = 0) const
{ return find_first_of (s, pos, traits::length (s)); }
size_type find_first_of (charT c, size_type pos = 0) const
{ return find (c, pos); }
size_type find_last_of (const basic_string& str, size_type pos = npos) const
{ return find_last_of (str.data(), pos, str.length()); }
size_type find_last_of (const charT* s, size_type pos, size_type n) const;
size_type find_last_of (const charT* s, size_type pos = npos) const
{ return find_last_of (s, pos, traits::length (s)); }
size_type find_last_of (charT c, size_type pos = npos) const
{ return rfind (c, pos); }
size_type find_first_not_of (const basic_string& str, size_type pos = 0) const
{ return find_first_not_of (str.data(), pos, str.length()); }
size_type find_first_not_of (const charT* s, size_type pos, size_type n) const;
size_type find_first_not_of (const charT* s, size_type pos = 0) const
{ return find_first_not_of (s, pos, traits::length (s)); }
size_type find_first_not_of (charT c, size_type pos = 0) const;
size_type find_last_not_of (const basic_string& str, size_type pos = npos) const
{ return find_last_not_of (str.data(), pos, str.length()); }
size_type find_last_not_of (const charT* s, size_type pos, size_type n) const;
size_type find_last_not_of (const charT* s, size_type pos = npos) const
{ return find_last_not_of (s, pos, traits::length (s)); }
size_type find_last_not_of (charT c, size_type pos = npos) const;
basic_string substr (size_type pos = 0, size_type n = npos) const
{ return basic_string (*this, pos, n); }
int compare (const basic_string& str, size_type pos = 0, size_type n = npos) const;
int compare (const charT* s, size_type pos, size_type n) const;
int compare (const charT* s, size_type pos = 0) const
{ return compare (s, pos, traits::length (s)); }
iterator begin () { selfish (); return &(*this)[0]; }
iterator end () { selfish (); return &(*this)[length ()]; }
const_iterator begin () const { return &(*rep ())[0]; }
const_iterator end () const { return &(*rep ())[length ()]; }
reverse_iterator rbegin() { return reverse_iterator (end ()); }
const_reverse_iterator rbegin() const
{ return const_reverse_iterator (end ()); }
reverse_iterator rend() { return reverse_iterator (begin ()); }
const_reverse_iterator rend() const
{ return const_reverse_iterator (begin ()); }
private:
void alloc (size_type size, bool save);
static size_type _find (const charT* ptr, charT c, size_type xpos, size_type len);
inline bool check_realloc (size_type s) const;
static Rep nilRep;
charT *dat;
};
template <class charT, class traits>
inline basic_string <charT, traits>
operator+ (const basic_string <charT, traits>& lhs,
const basic_string <charT, traits>& rhs)
{
basic_string <charT, traits> str (lhs);
str.append (rhs);
return str;
}
template <class charT, class traits>
inline basic_string <charT, traits>
operator+ (const charT* lhs, const basic_string <charT, traits>& rhs)
{
basic_string <charT, traits> str (lhs);
str.append (rhs);
return str;
}
template <class charT, class traits>
inline basic_string <charT, traits>
operator+ (charT lhs, const basic_string <charT, traits>& rhs)
{
basic_string <charT, traits> str (1, lhs);
str.append (rhs);
return str;
}
template <class charT, class traits>
inline basic_string <charT, traits>
operator+ (const basic_string <charT, traits>& lhs, const charT* rhs)
{
basic_string <charT, traits> str (lhs);
str.append (rhs);
return str;
}
template <class charT, class traits>
inline basic_string <charT, traits>
operator+ (const basic_string <charT, traits>& lhs, charT rhs)
{
basic_string <charT, traits> str (lhs);
str.append (1, rhs);
return str;
}
template <class charT, class traits>
inline bool
operator== (const basic_string <charT, traits>& lhs,
const basic_string <charT, traits>& rhs)
{
return (lhs.compare (rhs) == 0);
}
template <class charT, class traits>
inline bool
operator== (const charT* lhs, const basic_string <charT, traits>& rhs)
{
return (rhs.compare (lhs) == 0);
}
template <class charT, class traits>
inline bool
operator== (const basic_string <charT, traits>& lhs, const charT* rhs)
{
return (lhs.compare (rhs) == 0);
}
template <class charT, class traits>
inline bool
operator!= (const charT* lhs, const basic_string <charT, traits>& rhs)
{
return (rhs.compare (lhs) != 0);
}
template <class charT, class traits>
inline bool
operator!= (const basic_string <charT, traits>& lhs, const charT* rhs)
{
return (lhs.compare (rhs) != 0);
}
template <class charT, class traits>
inline bool
operator< (const basic_string <charT, traits>& lhs,
const basic_string <charT, traits>& rhs)
{
return (lhs.compare (rhs) < 0);
}
template <class charT, class traits>
inline bool
operator< (const charT* lhs, const basic_string <charT, traits>& rhs)
{
return (rhs.compare (lhs) > 0);
}
template <class charT, class traits>
inline bool
operator< (const basic_string <charT, traits>& lhs, const charT* rhs)
{
return (lhs.compare (rhs) < 0);
}
template <class charT, class traits>
inline bool
operator> (const charT* lhs, const basic_string <charT, traits>& rhs)
{
return (rhs.compare (lhs) < 0);
}
template <class charT, class traits>
inline bool
operator> (const basic_string <charT, traits>& lhs, const charT* rhs)
{
return (lhs.compare (rhs) > 0);
}
template <class charT, class traits>
inline bool
operator<= (const charT* lhs, const basic_string <charT, traits>& rhs)
{
return (rhs.compare (lhs) >= 0);
}
template <class charT, class traits>
inline bool
operator<= (const basic_string <charT, traits>& lhs, const charT* rhs)
{
return (lhs.compare (rhs) <= 0);
}
template <class charT, class traits>
inline bool
operator>= (const charT* lhs, const basic_string <charT, traits>& rhs)
{
return (rhs.compare (lhs) <= 0);
}
template <class charT, class traits>
inline bool
operator>= (const basic_string <charT, traits>& lhs, const charT* rhs)
{
return (lhs.compare (rhs) >= 0);
}
template <class charT, class traits>
inline bool
operator!= (const basic_string <charT, traits>& lhs,
const basic_string <charT, traits>& rhs)
{
return (lhs.compare (rhs) != 0);
}
template <class charT, class traits>
inline bool
operator> (const basic_string <charT, traits>& lhs,
const basic_string <charT, traits>& rhs)
{
return (lhs.compare (rhs) > 0);
}
template <class charT, class traits>
inline bool
operator<= (const basic_string <charT, traits>& lhs,
const basic_string <charT, traits>& rhs)
{
return (lhs.compare (rhs) <= 0);
}
template <class charT, class traits>
inline bool
operator>= (const basic_string <charT, traits>& lhs,
const basic_string <charT, traits>& rhs)
{
return (lhs.compare (rhs) >= 0);
}
class istream; class ostream;
template <class charT, class traits> istream&
operator>> (istream&, basic_string <charT, traits>&);
template <class charT, class traits> ostream&
operator<< (ostream&, const basic_string <charT, traits>&);
template <class charT, class traits> istream&
getline (istream&, basic_string <charT, traits>&, charT delim = '\n');
}
# 6 "/home/room1/kriol/local/include/g++/string" 2 3
extern "C++" {
typedef basic_string <char> string;
}
# 36 "/home/room1/kriol/local/include/g++/stdexcept" 2 3
extern "C++" {
class logic_error : public exception {
string _what;
public:
logic_error(const string& what_arg): _what (what_arg) { }
virtual const char* what () const { return _what.c_str (); }
};
class domain_error : public logic_error {
public:
domain_error (const string& what_arg): logic_error (what_arg) { }
};
class invalid_argument : public logic_error {
public:
invalid_argument (const string& what_arg): logic_error (what_arg) { }
};
class length_error : public logic_error {
public:
length_error (const string& what_arg): logic_error (what_arg) { }
};
class out_of_range : public logic_error {
public:
out_of_range (const string& what_arg): logic_error (what_arg) { }
};
class runtime_error : public exception {
string _what;
public:
runtime_error(const string& what_arg): _what (what_arg) { }
virtual const char* what () const { return _what.c_str (); }
protected:
runtime_error(): exception () { }
};
class range_error : public runtime_error {
public:
range_error (const string& what_arg): runtime_error (what_arg) { }
};
class overflow_error : public runtime_error {
public:
overflow_error (const string& what_arg): runtime_error (what_arg) { }
};
class underflow_error : public runtime_error {
public:
underflow_error (const string& what_arg): runtime_error (what_arg) { }
};
}
# 1 "TestToroid.C" 2
# 1 "/home/room1/kriol/local/include/iostream" 1 3
# 2 "TestToroid.C" 2
# 1 "/home/room1/kriol/local/include/GL/gl.h" 1 3
extern "C" {
typedef enum {
GL_FALSE = 0,
GL_TRUE = 1,
GL_BYTE = 0x1400,
GL_UNSIGNED_BYTE = 0x1401,
GL_SHORT = 0x1402,
GL_UNSIGNED_SHORT = 0x1403,
GL_INT = 0x1404,
GL_UNSIGNED_INT = 0x1405,
GL_FLOAT = 0x1406,
GL_DOUBLE = 0x140A,
GL_2_BYTES = 0x1407,
GL_3_BYTES = 0x1408,
GL_4_BYTES = 0x1409,
GL_LINES = 0x0001,
GL_POINTS = 0x0000,
GL_LINE_STRIP = 0x0003,
GL_LINE_LOOP = 0x0002,
GL_TRIANGLES = 0x0004,
GL_TRIANGLE_STRIP = 0x0005,
GL_TRIANGLE_FAN = 0x0006,
GL_QUADS = 0x0007,
GL_QUAD_STRIP = 0x0008,
GL_POLYGON = 0x0009,
GL_EDGE_FLAG = 0x0B43,
GL_VERTEX_ARRAY = 0x8074,
GL_NORMAL_ARRAY = 0x8075,
GL_COLOR_ARRAY = 0x8076,
GL_INDEX_ARRAY = 0x8077,
GL_TEXTURE_COORD_ARRAY = 0x8078,
GL_EDGE_FLAG_ARRAY = 0x8079,
GL_VERTEX_ARRAY_SIZE = 0x807A,
GL_VERTEX_ARRAY_TYPE = 0x807B,
GL_VERTEX_ARRAY_STRIDE = 0x807C,
GL_NORMAL_ARRAY_TYPE = 0x807E,
GL_NORMAL_ARRAY_STRIDE = 0x807F,
GL_COLOR_ARRAY_SIZE = 0x8081,
GL_COLOR_ARRAY_TYPE = 0x8082,
GL_COLOR_ARRAY_STRIDE = 0x8083,
GL_INDEX_ARRAY_TYPE = 0x8085,
GL_INDEX_ARRAY_STRIDE = 0x8086,
GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088,
GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089,
GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A,
GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C,
GL_VERTEX_ARRAY_POINTER = 0x808E,
GL_NORMAL_ARRAY_POINTER = 0x808F,
GL_COLOR_ARRAY_POINTER = 0x8090,
GL_INDEX_ARRAY_POINTER = 0x8091,
GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092,
GL_EDGE_FLAG_ARRAY_POINTER = 0x8093,
GL_V2F = 0x2A20,
GL_V3F = 0x2A21,
GL_C4UB_V2F = 0x2A22,
GL_C4UB_V3F = 0x2A23,
GL_C3F_V3F = 0x2A24,
GL_N3F_V3F = 0x2A25,
GL_C4F_N3F_V3F = 0x2A26,
GL_T2F_V3F = 0x2A27,
GL_T4F_V4F = 0x2A28,
GL_T2F_C4UB_V3F = 0x2A29,
GL_T2F_C3F_V3F = 0x2A2A,
GL_T2F_N3F_V3F = 0x2A2B,
GL_T2F_C4F_N3F_V3F = 0x2A2C,
GL_T4F_C4F_N3F_V4F = 0x2A2D,
GL_MATRIX_MODE = 0x0BA0,
GL_MODELVIEW = 0x1700,
GL_PROJECTION = 0x1701,
GL_TEXTURE = 0x1702,
GL_POINT_SMOOTH = 0x0B10,
GL_POINT_SIZE = 0x0B11,
GL_POINT_SIZE_GRANULARITY = 0x0B13,
GL_POINT_SIZE_RANGE = 0x0B12,
GL_LINE_SMOOTH = 0x0B20,
GL_LINE_STIPPLE = 0x0B24,
GL_LINE_STIPPLE_PATTERN = 0x0B25,
GL_LINE_STIPPLE_REPEAT = 0x0B26,
GL_LINE_WIDTH = 0x0B21,
GL_LINE_WIDTH_GRANULARITY = 0x0B23,
GL_LINE_WIDTH_RANGE = 0x0B22,
GL_POINT = 0x1B00,
GL_LINE = 0x1B01,
GL_FILL = 0x1B02,
GL_CCW = 0x0901,
GL_CW = 0x0900,
GL_FRONT = 0x0404,
GL_BACK = 0x0405,
GL_CULL_FACE = 0x0B44,
GL_CULL_FACE_MODE = 0x0B45,
GL_POLYGON_SMOOTH = 0x0B41,
GL_POLYGON_STIPPLE = 0x0B42,
GL_FRONT_FACE = 0x0B46,
GL_POLYGON_MODE = 0x0B40,
GL_POLYGON_OFFSET_FACTOR = 0x8038,
GL_POLYGON_OFFSET_UNITS = 0x2A00,
GL_POLYGON_OFFSET_POINT = 0x2A01,
GL_POLYGON_OFFSET_LINE = 0x2A02,
GL_POLYGON_OFFSET_FILL = 0x8037,
GL_COMPILE = 0x1300,
GL_COMPILE_AND_EXECUTE = 0x1301,
GL_LIST_BASE = 0x0B32,
GL_LIST_INDEX = 0x0B33,
GL_LIST_MODE = 0x0B30,
GL_NEVER = 0x0200,
GL_LESS = 0x0201,
GL_GEQUAL = 0x0206,
GL_LEQUAL = 0x0203,
GL_GREATER = 0x0204,
GL_NOTEQUAL = 0x0205,
GL_EQUAL = 0x0202,
GL_ALWAYS = 0x0207,
GL_DEPTH_TEST = 0x0B71,
GL_DEPTH_BITS = 0x0D56,
GL_DEPTH_CLEAR_VALUE = 0x0B73,
GL_DEPTH_FUNC = 0x0B74,
GL_DEPTH_RANGE = 0x0B70,
GL_DEPTH_WRITEMASK = 0x0B72,
GL_DEPTH_COMPONENT = 0x1902,
GL_LIGHTING = 0x0B50,
GL_LIGHT0 = 0x4000,
GL_LIGHT1 = 0x4001,
GL_LIGHT2 = 0x4002,
GL_LIGHT3 = 0x4003,
GL_LIGHT4 = 0x4004,
GL_LIGHT5 = 0x4005,
GL_LIGHT6 = 0x4006,
GL_LIGHT7 = 0x4007,
GL_SPOT_EXPONENT = 0x1205,
GL_SPOT_CUTOFF = 0x1206,
GL_CONSTANT_ATTENUATION = 0x1207,
GL_LINEAR_ATTENUATION = 0x1208,
GL_QUADRATIC_ATTENUATION = 0x1209,
GL_AMBIENT = 0x1200,
GL_DIFFUSE = 0x1201,
GL_SPECULAR = 0x1202,
GL_SHININESS = 0x1601,
GL_EMISSION = 0x1600,
GL_POSITION = 0x1203,
GL_SPOT_DIRECTION = 0x1204,
GL_AMBIENT_AND_DIFFUSE = 0x1602,
GL_COLOR_INDEXES = 0x1603,
GL_LIGHT_MODEL_TWO_SIDE = 0x0B52,
GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51,
GL_LIGHT_MODEL_AMBIENT = 0x0B53,
GL_FRONT_AND_BACK = 0x0408,
GL_SHADE_MODEL = 0x0B54,
GL_FLAT = 0x1D00,
GL_SMOOTH = 0x1D01,
GL_COLOR_MATERIAL = 0x0B57,
GL_COLOR_MATERIAL_FACE = 0x0B55,
GL_COLOR_MATERIAL_PARAMETER = 0x0B56,
GL_NORMALIZE = 0x0BA1,
GL_CLIP_PLANE0 = 0x3000,
GL_CLIP_PLANE1 = 0x3001,
GL_CLIP_PLANE2 = 0x3002,
GL_CLIP_PLANE3 = 0x3003,
GL_CLIP_PLANE4 = 0x3004,
GL_CLIP_PLANE5 = 0x3005,
GL_ACCUM_RED_BITS = 0x0D58,
GL_ACCUM_GREEN_BITS = 0x0D59,
GL_ACCUM_BLUE_BITS = 0x0D5A,
GL_ACCUM_ALPHA_BITS = 0x0D5B,
GL_ACCUM_CLEAR_VALUE = 0x0B80,
GL_ACCUM = 0x0100,
GL_ADD = 0x0104,
GL_LOAD = 0x0101,
GL_MULT = 0x0103,
GL_RETURN = 0x0102,
GL_ALPHA_TEST = 0x0BC0,
GL_ALPHA_TEST_REF = 0x0BC2,
GL_ALPHA_TEST_FUNC = 0x0BC1,
GL_BLEND = 0x0BE2,
GL_BLEND_SRC = 0x0BE1,
GL_BLEND_DST = 0x0BE0,
GL_ZERO = 0,
GL_ONE = 1,
GL_SRC_COLOR = 0x0300,
GL_ONE_MINUS_SRC_COLOR = 0x0301,
GL_DST_COLOR = 0x0306,
GL_ONE_MINUS_DST_COLOR = 0x0307,
GL_SRC_ALPHA = 0x0302,
GL_ONE_MINUS_SRC_ALPHA = 0x0303,
GL_DST_ALPHA = 0x0304,
GL_ONE_MINUS_DST_ALPHA = 0x0305,
GL_SRC_ALPHA_SATURATE = 0x0308,
GL_CONSTANT_COLOR = 0x8001,
GL_ONE_MINUS_CONSTANT_COLOR = 0x8002,
GL_CONSTANT_ALPHA = 0x8003,
GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004,
GL_FEEDBACK = 0x1C01,
GL_RENDER = 0x1C00,
GL_SELECT = 0x1C02,
GL_2D = 0x0600,
GL_3D = 0x0601,
GL_3D_COLOR = 0x0602,
GL_3D_COLOR_TEXTURE = 0x0603,
GL_4D_COLOR_TEXTURE = 0x0604,
GL_POINT_TOKEN = 0x0701,
GL_LINE_TOKEN = 0x0702,
GL_LINE_RESET_TOKEN = 0x0707,
GL_POLYGON_TOKEN = 0x0703,
GL_BITMAP_TOKEN = 0x0704,
GL_DRAW_PIXEL_TOKEN = 0x0705,
GL_COPY_PIXEL_TOKEN = 0x0706,
GL_PASS_THROUGH_TOKEN = 0x0700,
GL_FEEDBACK_BUFFER_POINTER = 0x0DF0,
GL_FEEDBACK_BUFFER_SIZE = 0x0DF1,
GL_FEEDBACK_BUFFER_TYPE = 0x0DF2,
GL_FOG = 0x0B60,
GL_FOG_MODE = 0x0B65,
GL_FOG_DENSITY = 0x0B62,
GL_FOG_COLOR = 0x0B66,
GL_FOG_INDEX = 0x0B61,
GL_FOG_START = 0x0B63,
GL_FOG_END = 0x0B64,
GL_LINEAR = 0x2601,
GL_EXP = 0x0800,
GL_EXP2 = 0x0801,
GL_LOGIC_OP = 0x0BF1,
GL_INDEX_LOGIC_OP = 0x0BF1,
GL_COLOR_LOGIC_OP = 0x0BF2,
GL_LOGIC_OP_MODE = 0x0BF0,
GL_CLEAR = 0x1500,
GL_SET = 0x150F,
GL_COPY = 0x1503,
GL_COPY_INVERTED = 0x150C,
GL_NOOP = 0x1505,
GL_INVERT = 0x150A,
GL_AND = 0x1501,
GL_NAND = 0x150E,
GL_OR = 0x1507,
GL_NOR = 0x1508,
GL_XOR = 0x1506,
GL_EQUIV = 0x1509,
GL_AND_REVERSE = 0x1502,
GL_AND_INVERTED = 0x1504,
GL_OR_REVERSE = 0x150B,
GL_OR_INVERTED = 0x150D,
GL_STENCIL_TEST = 0x0B90,
GL_STENCIL_WRITEMASK = 0x0B98,
GL_STENCIL_BITS = 0x0D57,
GL_STENCIL_FUNC = 0x0B92,
GL_STENCIL_VALUE_MASK = 0x0B93,
GL_STENCIL_REF = 0x0B97,
GL_STENCIL_FAIL = 0x0B94,
GL_STENCIL_PASS_DEPTH_PASS = 0x0B96,
GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95,
GL_STENCIL_CLEAR_VALUE = 0x0B91,
GL_STENCIL_INDEX = 0x1901,
GL_KEEP = 0x1E00,
GL_REPLACE = 0x1E01,
GL_INCR = 0x1E02,
GL_DECR = 0x1E03,
GL_NONE = 0,
GL_LEFT = 0x0406,
GL_RIGHT = 0x0407,
GL_FRONT_LEFT = 0x0400,
GL_FRONT_RIGHT = 0x0401,
GL_BACK_LEFT = 0x0402,
GL_BACK_RIGHT = 0x0403,
GL_AUX0 = 0x0409,
GL_AUX1 = 0x040A,
GL_AUX2 = 0x040B,
GL_AUX3 = 0x040C,
GL_COLOR_INDEX = 0x1900,
GL_RED = 0x1903,
GL_GREEN = 0x1904,
GL_BLUE = 0x1905,
GL_ALPHA = 0x1906,
GL_LUMINANCE = 0x1909,
GL_LUMINANCE_ALPHA = 0x190A,
GL_ALPHA_BITS = 0x0D55,
GL_RED_BITS = 0x0D52,
GL_GREEN_BITS = 0x0D53,
GL_BLUE_BITS = 0x0D54,
GL_INDEX_BITS = 0x0D51,
GL_SUBPIXEL_BITS = 0x0D50,
GL_AUX_BUFFERS = 0x0C00,
GL_READ_BUFFER = 0x0C02,
GL_DRAW_BUFFER = 0x0C01,
GL_DOUBLEBUFFER = 0x0C32,
GL_STEREO = 0x0C33,
GL_BITMAP = 0x1A00,
GL_COLOR = 0x1800,
GL_DEPTH = 0x1801,
GL_STENCIL = 0x1802,
GL_DITHER = 0x0BD0,
GL_RGB = 0x1907,
GL_RGBA = 0x1908,
GL_MAX_LIST_NESTING = 0x0B31,
GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35,
GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36,
GL_MAX_NAME_STACK_DEPTH = 0x0D37,
GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38,
GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39,
GL_MAX_EVAL_ORDER = 0x0D30,
GL_MAX_LIGHTS = 0x0D31,
GL_MAX_CLIP_PLANES = 0x0D32,
GL_MAX_TEXTURE_SIZE = 0x0D33,
GL_MAX_PIXEL_MAP_TABLE = 0x0D34,
GL_MAX_VIEWPORT_DIMS = 0x0D3A,
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH= 0x0D3B,
GL_ATTRIB_STACK_DEPTH = 0x0BB0,
GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1,
GL_COLOR_CLEAR_VALUE = 0x0C22,
GL_COLOR_WRITEMASK = 0x0C23,
GL_CURRENT_INDEX = 0x0B01,
GL_CURRENT_COLOR = 0x0B00,
GL_CURRENT_NORMAL = 0x0B02,
GL_CURRENT_RASTER_COLOR = 0x0B04,
GL_CURRENT_RASTER_DISTANCE = 0x0B09,
GL_CURRENT_RASTER_INDEX = 0x0B05,
GL_CURRENT_RASTER_POSITION = 0x0B07,
GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06,
GL_CURRENT_RASTER_POSITION_VALID = 0x0B08,
GL_CURRENT_TEXTURE_COORDS = 0x0B03,
GL_INDEX_CLEAR_VALUE = 0x0C20,
GL_INDEX_MODE = 0x0C30,
GL_INDEX_WRITEMASK = 0x0C21,
GL_MODELVIEW_MATRIX = 0x0BA6,
GL_MODELVIEW_STACK_DEPTH = 0x0BA3,
GL_NAME_STACK_DEPTH = 0x0D70,
GL_PROJECTION_MATRIX = 0x0BA7,
GL_PROJECTION_STACK_DEPTH = 0x0BA4,
GL_RENDER_MODE = 0x0C40,
GL_RGBA_MODE = 0x0C31,
GL_TEXTURE_MATRIX = 0x0BA8,
GL_TEXTURE_STACK_DEPTH = 0x0BA5,
GL_VIEWPORT = 0x0BA2,
GL_AUTO_NORMAL = 0x0D80,
GL_MAP1_COLOR_4 = 0x0D90,
GL_MAP1_GRID_DOMAIN = 0x0DD0,
GL_MAP1_GRID_SEGMENTS = 0x0DD1,
GL_MAP1_INDEX = 0x0D91,
GL_MAP1_NORMAL = 0x0D92,
GL_MAP1_TEXTURE_COORD_1 = 0x0D93,
GL_MAP1_TEXTURE_COORD_2 = 0x0D94,
GL_MAP1_TEXTURE_COORD_3 = 0x0D95,
GL_MAP1_TEXTURE_COORD_4 = 0x0D96,
GL_MAP1_VERTEX_3 = 0x0D97,
GL_MAP1_VERTEX_4 = 0x0D98,
GL_MAP2_COLOR_4 = 0x0DB0,
GL_MAP2_GRID_DOMAIN = 0x0DD2,
GL_MAP2_GRID_SEGMENTS = 0x0DD3,
GL_MAP2_INDEX = 0x0DB1,
GL_MAP2_NORMAL = 0x0DB2,
GL_MAP2_TEXTURE_COORD_1 = 0x0DB3,
GL_MAP2_TEXTURE_COORD_2 = 0x0DB4,
GL_MAP2_TEXTURE_COORD_3 = 0x0DB5,
GL_MAP2_TEXTURE_COORD_4 = 0x0DB6,
GL_MAP2_VERTEX_3 = 0x0DB7,
GL_MAP2_VERTEX_4 = 0x0DB8,
GL_COEFF = 0x0A00,
GL_DOMAIN = 0x0A02,
GL_ORDER = 0x0A01,
GL_FOG_HINT = 0x0C54,
GL_LINE_SMOOTH_HINT = 0x0C52,
GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50,
GL_POINT_SMOOTH_HINT = 0x0C51,
GL_POLYGON_SMOOTH_HINT = 0x0C53,
GL_DONT_CARE = 0x1100,
GL_FASTEST = 0x1101,
GL_NICEST = 0x1102,
GL_SCISSOR_TEST = 0x0C11,
GL_SCISSOR_BOX = 0x0C10,
GL_MAP_COLOR = 0x0D10,
GL_MAP_STENCIL = 0x0D11,
GL_INDEX_SHIFT = 0x0D12,
GL_INDEX_OFFSET = 0x0D13,
GL_RED_SCALE = 0x0D14,
GL_RED_BIAS = 0x0D15,
GL_GREEN_SCALE = 0x0D18,
GL_GREEN_BIAS = 0x0D19,
GL_BLUE_SCALE = 0x0D1A,
GL_BLUE_BIAS = 0x0D1B,
GL_ALPHA_SCALE = 0x0D1C,
GL_ALPHA_BIAS = 0x0D1D,
GL_DEPTH_SCALE = 0x0D1E,
GL_DEPTH_BIAS = 0x0D1F,
GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1,
GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0,
GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2,
GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3,
GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4,
GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5,
GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6,
GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7,
GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8,
GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9,
GL_PIXEL_MAP_S_TO_S = 0x0C71,
GL_PIXEL_MAP_I_TO_I = 0x0C70,
GL_PIXEL_MAP_I_TO_R = 0x0C72,
GL_PIXEL_MAP_I_TO_G = 0x0C73,
GL_PIXEL_MAP_I_TO_B = 0x0C74,
GL_PIXEL_MAP_I_TO_A = 0x0C75,
GL_PIXEL_MAP_R_TO_R = 0x0C76,
GL_PIXEL_MAP_G_TO_G = 0x0C77,
GL_PIXEL_MAP_B_TO_B = 0x0C78,
GL_PIXEL_MAP_A_TO_A = 0x0C79,
GL_PACK_ALIGNMENT = 0x0D05,
GL_PACK_LSB_FIRST = 0x0D01,
GL_PACK_ROW_LENGTH = 0x0D02,
GL_PACK_SKIP_PIXELS = 0x0D04,
GL_PACK_SKIP_ROWS = 0x0D03,
GL_PACK_SWAP_BYTES = 0x0D00,
GL_UNPACK_ALIGNMENT = 0x0CF5,
GL_UNPACK_LSB_FIRST = 0x0CF1,
GL_UNPACK_ROW_LENGTH = 0x0CF2,
GL_UNPACK_SKIP_PIXELS = 0x0CF4,
GL_UNPACK_SKIP_ROWS = 0x0CF3,
GL_UNPACK_SWAP_BYTES = 0x0CF0,
GL_ZOOM_X = 0x0D16,
GL_ZOOM_Y = 0x0D17,
GL_TEXTURE_ENV = 0x2300,
GL_TEXTURE_ENV_MODE = 0x2200,
GL_TEXTURE_1D = 0x0DE0,
GL_TEXTURE_2D = 0x0DE1,
GL_TEXTURE_WRAP_S = 0x2802,
GL_TEXTURE_WRAP_T = 0x2803,
GL_TEXTURE_MAG_FILTER = 0x2800,
GL_TEXTURE_MIN_FILTER = 0x2801,
GL_TEXTURE_ENV_COLOR = 0x2201,
GL_TEXTURE_GEN_S = 0x0C60,
GL_TEXTURE_GEN_T = 0x0C61,
GL_TEXTURE_GEN_MODE = 0x2500,
GL_TEXTURE_BORDER_COLOR = 0x1004,
GL_TEXTURE_WIDTH = 0x1000,
GL_TEXTURE_HEIGHT = 0x1001,
GL_TEXTURE_BORDER = 0x1005,
GL_TEXTURE_COMPONENTS = 0x1003,
GL_TEXTURE_RED_SIZE = 0x805C,
GL_TEXTURE_GREEN_SIZE = 0x805D,
GL_TEXTURE_BLUE_SIZE = 0x805E,
GL_TEXTURE_ALPHA_SIZE = 0x805F,
GL_TEXTURE_LUMINANCE_SIZE = 0x8060,
GL_TEXTURE_INTENSITY_SIZE = 0x8061,
GL_NEAREST_MIPMAP_NEAREST = 0x2700,
GL_NEAREST_MIPMAP_LINEAR = 0x2702,
GL_LINEAR_MIPMAP_NEAREST = 0x2701,
GL_LINEAR_MIPMAP_LINEAR = 0x2703,
GL_OBJECT_LINEAR = 0x2401,
GL_OBJECT_PLANE = 0x2501,
GL_EYE_LINEAR = 0x2400,
GL_EYE_PLANE = 0x2502,
GL_SPHERE_MAP = 0x2402,
GL_DECAL = 0x2101,
GL_MODULATE = 0x2100,
GL_NEAREST = 0x2600,
GL_REPEAT = 0x2901,
GL_CLAMP = 0x2900,
GL_S = 0x2000,
GL_T = 0x2001,
GL_R = 0x2002,
GL_Q = 0x2003,
GL_TEXTURE_GEN_R = 0x0C62,
GL_TEXTURE_GEN_Q = 0x0C63,
GL_PROXY_TEXTURE_1D = 0x8063,
GL_PROXY_TEXTURE_2D = 0x8064,
GL_TEXTURE_PRIORITY = 0x8066,
GL_TEXTURE_RESIDENT = 0x8067,
GL_TEXTURE_BINDING_1D = 0x8068,
GL_TEXTURE_BINDING_2D = 0x8069,
GL_ALPHA4 = 0x803B,
GL_ALPHA8 = 0x803C,
GL_ALPHA12 = 0x803D,
GL_ALPHA16 = 0x803E,
GL_LUMINANCE4 = 0x803F,
GL_LUMINANCE8 = 0x8040,
GL_LUMINANCE12 = 0x8041,
GL_LUMINANCE16 = 0x8042,
GL_LUMINANCE4_ALPHA4 = 0x8043,
GL_LUMINANCE6_ALPHA2 = 0x8044,
GL_LUMINANCE8_ALPHA8 = 0x8045,
GL_LUMINANCE12_ALPHA4 = 0x8046,
GL_LUMINANCE12_ALPHA12 = 0x8047,
GL_LUMINANCE16_ALPHA16 = 0x8048,
GL_INTENSITY = 0x8049,
GL_INTENSITY4 = 0x804A,
GL_INTENSITY8 = 0x804B,
GL_INTENSITY12 = 0x804C,
GL_INTENSITY16 = 0x804D,
GL_R3_G3_B2 = 0x2A10,
GL_RGB4 = 0x804F,
GL_RGB5 = 0x8050,
GL_RGB8 = 0x8051,
GL_RGB10 = 0x8052,
GL_RGB12 = 0x8053,
GL_RGB16 = 0x8054,
GL_RGBA2 = 0x8055,
GL_RGBA4 = 0x8056,
GL_RGB5_A1 = 0x8057,
GL_RGBA8 = 0x8058,
GL_RGB10_A2 = 0x8059,
GL_RGBA12 = 0x805A,
GL_RGBA16 = 0x805B,
GL_VENDOR = 0x1F00,
GL_RENDERER = 0x1F01,
GL_VERSION = 0x1F02,
GL_EXTENSIONS = 0x1F03,
GL_INVALID_VALUE = 0x0501,
GL_INVALID_ENUM = 0x0500,
GL_INVALID_OPERATION = 0x0502,
GL_STACK_OVERFLOW = 0x0503,
GL_STACK_UNDERFLOW = 0x0504,
GL_OUT_OF_MEMORY = 0x0505,
GL_CONSTANT_COLOR_EXT = 0x8001,
GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002,
GL_CONSTANT_ALPHA_EXT = 0x8003,
GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004,
GL_BLEND_EQUATION_EXT = 0x8009,
GL_MIN_EXT = 0x8007,
GL_MAX_EXT = 0x8008,
GL_FUNC_ADD_EXT = 0x8006,
GL_FUNC_SUBTRACT_EXT = 0x800A,
GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B,
GL_BLEND_COLOR_EXT = 0x8005,
GL_POLYGON_OFFSET_EXT = 0x8037,
GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038,
GL_POLYGON_OFFSET_BIAS_EXT = 0x8039,
GL_VERTEX_ARRAY_EXT = 0x8074,
GL_NORMAL_ARRAY_EXT = 0x8075,
GL_COLOR_ARRAY_EXT = 0x8076,
GL_INDEX_ARRAY_EXT = 0x8077,
GL_TEXTURE_COORD_ARRAY_EXT = 0x8078,
GL_EDGE_FLAG_ARRAY_EXT = 0x8079,
GL_VERTEX_ARRAY_SIZE_EXT = 0x807A,
GL_VERTEX_ARRAY_TYPE_EXT = 0x807B,
GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C,
GL_VERTEX_ARRAY_COUNT_EXT = 0x807D,
GL_NORMAL_ARRAY_TYPE_EXT = 0x807E,
GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F,
GL_NORMAL_ARRAY_COUNT_EXT = 0x8080,
GL_COLOR_ARRAY_SIZE_EXT = 0x8081,
GL_COLOR_ARRAY_TYPE_EXT = 0x8082,
GL_COLOR_ARRAY_STRIDE_EXT = 0x8083,
GL_COLOR_ARRAY_COUNT_EXT = 0x8084,
GL_INDEX_ARRAY_TYPE_EXT = 0x8085,
GL_INDEX_ARRAY_STRIDE_EXT = 0x8086,
GL_INDEX_ARRAY_COUNT_EXT = 0x8087,
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088,
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089,
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT= 0x808A,
GL_TEXTURE_COORD_ARRAY_COUNT_EXT= 0x808B,
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C,
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D,
GL_VERTEX_ARRAY_POINTER_EXT = 0x808E,
GL_NORMAL_ARRAY_POINTER_EXT = 0x808F,
GL_COLOR_ARRAY_POINTER_EXT = 0x8090,
GL_INDEX_ARRAY_POINTER_EXT = 0x8091,
GL_TEXTURE_COORD_ARRAY_POINTER_EXT= 0x8092,
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093,
GL_TEXTURE_PRIORITY_EXT = 0x8066,
GL_TEXTURE_RESIDENT_EXT = 0x8067,
GL_TEXTURE_1D_BINDING_EXT = 0x8068,
GL_TEXTURE_2D_BINDING_EXT = 0x8069,
GL_PACK_SKIP_IMAGES_EXT = 0x806B,
GL_PACK_IMAGE_HEIGHT_EXT = 0x806C,
GL_UNPACK_SKIP_IMAGES_EXT = 0x806D,
GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E,
GL_TEXTURE_3D_EXT = 0x806F,
GL_PROXY_TEXTURE_3D_EXT = 0x8070,
GL_TEXTURE_DEPTH_EXT = 0x8071,
GL_TEXTURE_WRAP_R_EXT = 0x8072,
GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073,
GL_TEXTURE_3D_BINDING_EXT = 0x806A
}
GLenum;
enum {
GL_CURRENT_BIT = 0x00000001,
GL_POINT_BIT = 0x00000002,
GL_LINE_BIT = 0x00000004,
GL_POLYGON_BIT = 0x00000008,
GL_POLYGON_STIPPLE_BIT = 0x00000010,
GL_PIXEL_MODE_BIT = 0x00000020,
GL_LIGHTING_BIT = 0x00000040,
GL_FOG_BIT = 0x00000080,
GL_DEPTH_BUFFER_BIT = 0x00000100,
GL_ACCUM_BUFFER_BIT = 0x00000200,
GL_STENCIL_BUFFER_BIT = 0x00000400,
GL_VIEWPORT_BIT = 0x00000800,
GL_TRANSFORM_BIT = 0x00001000,
GL_ENABLE_BIT = 0x00002000,
GL_COLOR_BUFFER_BIT = 0x00004000,
GL_HINT_BIT = 0x00008000,
GL_EVAL_BIT = 0x00010000,
GL_LIST_BIT = 0x00020000,
GL_TEXTURE_BIT = 0x00040000,
GL_SCISSOR_BIT = 0x00080000,
GL_ALL_ATTRIB_BITS = 0x000fffff
};
enum {
GL_CLIENT_PIXEL_STORE_BIT = 0x00000001,
GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002,
GL_CLIENT_ALL_ATTRIB_BITS = 0x0000FFFF
};
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef unsigned char GLboolean;
typedef signed char GLbyte;
typedef short GLshort;
typedef int GLint;
typedef unsigned char GLubyte;
typedef unsigned short GLushort;
typedef unsigned int GLuint;
typedef int GLsizei;
typedef float GLfloat;
typedef float GLclampf;
typedef double GLdouble;
typedef double GLclampd;
extern void glClearIndex( GLfloat c );
extern void glClearColor( GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha );
extern void glClear( GLbitfield mask );
extern void glIndexMask( GLuint mask );
extern void glColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha );
extern void glAlphaFunc( GLenum func, GLclampf ref );
extern void glBlendFunc( GLenum sfactor, GLenum dfactor );
extern void glLogicOp( GLenum opcode );
extern void glCullFace( GLenum mode );
extern void glFrontFace( GLenum mode );
extern void glPointSize( GLfloat size );
extern void glLineWidth( GLfloat width );
extern void glLineStipple( GLint factor, GLushort pattern );
extern void glPolygonMode( GLenum face, GLenum mode );
extern void glPolygonOffset( GLfloat factor, GLfloat units );
extern void glPolygonStipple( const GLubyte *mask );
extern void glGetPolygonStipple( GLubyte *mask );
extern void glEdgeFlag( GLboolean flag );
extern void glEdgeFlagv( const GLboolean *flag );
extern void glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
extern void glClipPlane( GLenum plane, const GLdouble *equation );
extern void glGetClipPlane( GLenum plane, GLdouble *equation );
extern void glDrawBuffer( GLenum mode );
extern void glReadBuffer( GLenum mode );
extern void glEnable( GLenum cap );
extern void glDisable( GLenum cap );
extern GLboolean glIsEnabled( GLenum cap );
extern void glEnableClientState( GLenum cap );
extern void glDisableClientState( GLenum cap );
extern void glGetBooleanv( GLenum pname, GLboolean *params );
extern void glGetDoublev( GLenum pname, GLdouble *params );
extern void glGetFloatv( GLenum pname, GLfloat *params );
extern void glGetIntegerv( GLenum pname, GLint *params );
extern void glPushAttrib( GLbitfield mask );
extern void glPopAttrib( void );
extern void glPushClientAttrib( GLbitfield mask );
extern void glPopClientAttrib( void );
extern GLint glRenderMode( GLenum mode );
extern GLenum glGetError( void );
extern const GLubyte *glGetString( GLenum name );
extern void glFinish( void );
extern void glFlush( void );
extern void glHint( GLenum target, GLenum mode );
extern void glClearDepth( GLclampd depth );
extern void glDepthFunc( GLenum func );
extern void glDepthMask( GLboolean flag );
extern void glDepthRange( GLclampd near_val, GLclampd far_val );
extern void glClearAccum( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha );
extern void glAccum( GLenum op, GLfloat value );
extern void glMatrixMode( GLenum mode );
extern void glOrtho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble near_val, GLdouble far_val );
extern void glFrustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble near_val, GLdouble far_val );
extern void glViewport( GLint x, GLint y, GLsizei width, GLsizei height );
extern void glPushMatrix( void );
extern void glPopMatrix( void );
extern void glLoadIdentity( void );
extern void glLoadMatrixd( const GLdouble *m );
extern void glLoadMatrixf( const GLfloat *m );
extern void glMultMatrixd( const GLdouble *m );
extern void glMultMatrixf( const GLfloat *m );
extern void glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
extern void glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
extern void glScaled( GLdouble x, GLdouble y, GLdouble z );
extern void glScalef( GLfloat x, GLfloat y, GLfloat z );
extern void glTranslated( GLdouble x, GLdouble y, GLdouble z );
extern void glTranslatef( GLfloat x, GLfloat y, GLfloat z );
extern GLboolean glIsList( GLuint list );
extern void glDeleteLists( GLuint list, GLsizei range );
extern GLuint glGenLists( GLsizei range );
extern void glNewList( GLuint list, GLenum mode );
extern void glEndList( void );
extern void glCallList( GLuint list );
extern void glCallLists( GLsizei n, GLenum type, const GLvoid *lists );
extern void glListBase( GLuint base );
extern void glBegin( GLenum mode );
extern void glEnd( void );
extern void glVertex2d( GLdouble x, GLdouble y );
extern void glVertex2f( GLfloat x, GLfloat y );
extern void glVertex2i( GLint x, GLint y );
extern void glVertex2s( GLshort x, GLshort y );
extern void glVertex3d( GLdouble x, GLdouble y, GLdouble z );
extern void glVertex3f( GLfloat x, GLfloat y, GLfloat z );
extern void glVertex3i( GLint x, GLint y, GLint z );
extern void glVertex3s( GLshort x, GLshort y, GLshort z );
extern void glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
extern void glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
extern void glVertex4i( GLint x, GLint y, GLint z, GLint w );
extern void glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
extern void glVertex2dv( const GLdouble *v );
extern void glVertex2fv( const GLfloat *v );
extern void glVertex2iv( const GLint *v );
extern void glVertex2sv( const GLshort *v );
extern void glVertex3dv( const GLdouble *v );
extern void glVertex3fv( const GLfloat *v );
extern void glVertex3iv( const GLint *v );
extern void glVertex3sv( const GLshort *v );
extern void glVertex4dv( const GLdouble *v );
extern void glVertex4fv( const GLfloat *v );
extern void glVertex4iv( const GLint *v );
extern void glVertex4sv( const GLshort *v );
extern void glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
extern void glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
extern void glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
extern void glNormal3i( GLint nx, GLint ny, GLint nz );
extern void glNormal3s( GLshort nx, GLshort ny, GLshort nz );
extern void glNormal3bv( const GLbyte *v );
extern void glNormal3dv( const GLdouble *v );
extern void glNormal3fv( const GLfloat *v );
extern void glNormal3iv( const GLint *v );
extern void glNormal3sv( const GLshort *v );
extern void glIndexd( GLdouble c );
extern void glIndexf( GLfloat c );
extern void glIndexi( GLint c );
extern void glIndexs( GLshort c );
extern void glIndexub( GLubyte c );
extern void glIndexdv( const GLdouble *c );
extern void glIndexfv( const GLfloat *c );
extern void glIndexiv( const GLint *c );
extern void glIndexsv( const GLshort *c );
extern void glIndexubv( const GLubyte *c );
extern void glColor3b( GLbyte red, GLbyte green, GLbyte blue );
extern void glColor3d( GLdouble red, GLdouble green, GLdouble blue );
extern void glColor3f( GLfloat red, GLfloat green, GLfloat blue );
extern void glColor3i( GLint red, GLint green, GLint blue );
extern void glColor3s( GLshort red, GLshort green, GLshort blue );
extern void glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
extern void glColor3ui( GLuint red, GLuint green, GLuint blue );
extern void glColor3us( GLushort red, GLushort green, GLushort blue );
extern void glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
extern void glColor4d( GLdouble red, GLdouble green,
GLdouble blue, GLdouble alpha );
extern void glColor4f( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha );
extern void glColor4i( GLint red, GLint green, GLint blue, GLint alpha );
extern void glColor4s( GLshort red, GLshort green,
GLshort blue, GLshort alpha );
extern void glColor4ub( GLubyte red, GLubyte green,
GLubyte blue, GLubyte alpha );
extern void glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha );
extern void glColor4us( GLushort red, GLushort green,
GLushort blue, GLushort alpha );
extern void glColor3bv( const GLbyte *v );
extern void glColor3dv( const GLdouble *v );
extern void glColor3fv( const GLfloat *v );
extern void glColor3iv( const GLint *v );
extern void glColor3sv( const GLshort *v );
extern void glColor3ubv( const GLubyte *v );
extern void glColor3uiv( const GLuint *v );
extern void glColor3usv( const GLushort *v );
extern void glColor4bv( const GLbyte *v );
extern void glColor4dv( const GLdouble *v );
extern void glColor4fv( const GLfloat *v );
extern void glColor4iv( const GLint *v );
extern void glColor4sv( const GLshort *v );
extern void glColor4ubv( const GLubyte *v );
extern void glColor4uiv( const GLuint *v );
extern void glColor4usv( const GLushort *v );
extern void glTexCoord1d( GLdouble s );
extern void glTexCoord1f( GLfloat s );
extern void glTexCoord1i( GLint s );
extern void glTexCoord1s( GLshort s );
extern void glTexCoord2d( GLdouble s, GLdouble t );
extern void glTexCoord2f( GLfloat s, GLfloat t );
extern void glTexCoord2i( GLint s, GLint t );
extern void glTexCoord2s( GLshort s, GLshort t );
extern void glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
extern void glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
extern void glTexCoord3i( GLint s, GLint t, GLint r );
extern void glTexCoord3s( GLshort s, GLshort t, GLshort r );
extern void glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
extern void glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
extern void glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
extern void glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
extern void glTexCoord1dv( const GLdouble *v );
extern void glTexCoord1fv( const GLfloat *v );
extern void glTexCoord1iv( const GLint *v );
extern void glTexCoord1sv( const GLshort *v );
extern void glTexCoord2dv( const GLdouble *v );
extern void glTexCoord2fv( const GLfloat *v );
extern void glTexCoord2iv( const GLint *v );
extern void glTexCoord2sv( const GLshort *v );
extern void glTexCoord3dv( const GLdouble *v );
extern void glTexCoord3fv( const GLfloat *v );
extern void glTexCoord3iv( const GLint *v );
extern void glTexCoord3sv( const GLshort *v );
extern void glTexCoord4dv( const GLdouble *v );
extern void glTexCoord4fv( const GLfloat *v );
extern void glTexCoord4iv( const GLint *v );
extern void glTexCoord4sv( const GLshort *v );
extern void glRasterPos2d( GLdouble x, GLdouble y );
extern void glRasterPos2f( GLfloat x, GLfloat y );
extern void glRasterPos2i( GLint x, GLint y );
extern void glRasterPos2s( GLshort x, GLshort y );
extern void glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
extern void glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
extern void glRasterPos3i( GLint x, GLint y, GLint z );
extern void glRasterPos3s( GLshort x, GLshort y, GLshort z );
extern void glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
extern void glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
extern void glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
extern void glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
extern void glRasterPos2dv( const GLdouble *v );
extern void glRasterPos2fv( const GLfloat *v );
extern void glRasterPos2iv( const GLint *v );
extern void glRasterPos2sv( const GLshort *v );
extern void glRasterPos3dv( const GLdouble *v );
extern void glRasterPos3fv( const GLfloat *v );
extern void glRasterPos3iv( const GLint *v );
extern void glRasterPos3sv( const GLshort *v );
extern void glRasterPos4dv( const GLdouble *v );
extern void glRasterPos4fv( const GLfloat *v );
extern void glRasterPos4iv( const GLint *v );
extern void glRasterPos4sv( const GLshort *v );
extern void glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
extern void glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
extern void glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
extern void glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
extern void glRectdv( const GLdouble *v1, const GLdouble *v2 );
extern void glRectfv( const GLfloat *v1, const GLfloat *v2 );
extern void glRectiv( const GLint *v1, const GLint *v2 );
extern void glRectsv( const GLshort *v1, const GLshort *v2 );
extern void glVertexPointer( GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr );
extern void glNormalPointer( GLenum type, GLsizei stride,
const GLvoid *ptr );
extern void glColorPointer( GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr );
extern void glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
extern void glTexCoordPointer( GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr );
extern void glEdgeFlagPointer( GLsizei stride, const GLboolean *ptr );
extern void glGetPointerv( GLenum pname, void **params );
extern void glArrayElement( GLint i );
extern void glDrawArrays( GLenum mode, GLint first, GLsizei count );
extern void glDrawElements( GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices );
extern void glInterleavedArrays( GLenum format, GLsizei stride,
const GLvoid *pointer );
extern void glShadeModel( GLenum mode );
extern void glLightf( GLenum light, GLenum pname, GLfloat param );
extern void glLighti( GLenum light, GLenum pname, GLint param );
extern void glLightfv( GLenum light, GLenum pname, const GLfloat *params );
extern void glLightiv( GLenum light, GLenum pname, const GLint *params );
extern void glGetLightfv( GLenum light, GLenum pname, GLfloat *params );
extern void glGetLightiv( GLenum light, GLenum pname, GLint *params );
extern void glLightModelf( GLenum pname, GLfloat param );
extern void glLightModeli( GLenum pname, GLint param );
extern void glLightModelfv( GLenum pname, const GLfloat *params );
extern void glLightModeliv( GLenum pname, const GLint *params );
extern void glMaterialf( GLenum face, GLenum pname, GLfloat param );
extern void glMateriali( GLenum face, GLenum pname, GLint param );
extern void glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
extern void glMaterialiv( GLenum face, GLenum pname, const GLint *params );
extern void glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
extern void glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
extern void glColorMaterial( GLenum face, GLenum mode );
extern void glPixelZoom( GLfloat xfactor, GLfloat yfactor );
extern void glPixelStoref( GLenum pname, GLfloat param );
extern void glPixelStorei( GLenum pname, GLint param );
extern void glPixelTransferf( GLenum pname, GLfloat param );
extern void glPixelTransferi( GLenum pname, GLint param );
extern void glPixelMapfv( GLenum map, GLint mapsize, const GLfloat *values );
extern void glPixelMapuiv( GLenum map, GLint mapsize, const GLuint *values );
extern void glPixelMapusv( GLenum map, GLint mapsize, const GLushort *values );
extern void glGetPixelMapfv( GLenum map, GLfloat *values );
extern void glGetPixelMapuiv( GLenum map, GLuint *values );
extern void glGetPixelMapusv( GLenum map, GLushort *values );
extern void glBitmap( GLsizei width, GLsizei height,
GLfloat xorig, GLfloat yorig,
GLfloat xmove, GLfloat ymove,
const GLubyte *bitmap );
extern void glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels );
extern void glDrawPixels( GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid *pixels );
extern void glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum type );
extern void glStencilFunc( GLenum func, GLint ref, GLuint mask );
extern void glStencilMask( GLuint mask );
extern void glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
extern void glClearStencil( GLint s );
extern void glTexGend( GLenum coord, GLenum pname, GLdouble param );
extern void glTexGenf( GLenum coord, GLenum pname, GLfloat param );
extern void glTexGeni( GLenum coord, GLenum pname, GLint param );
extern void glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
extern void glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
extern void glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
extern void glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
extern void glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
extern void glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
extern void glTexEnvf( GLenum target, GLenum pname, GLfloat param );
extern void glTexEnvi( GLenum target, GLenum pname, GLint param );
extern void glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
extern void glTexEnviv( GLenum target, GLenum pname, const GLint *params );
extern void glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
extern void glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
extern void glTexParameterf( GLenum target, GLenum pname, GLfloat param );
extern void glTexParameteri( GLenum target, GLenum pname, GLint param );
extern void glTexParameterfv( GLenum target, GLenum pname,
const GLfloat *params );
extern void glTexParameteriv( GLenum target, GLenum pname,
const GLint *params );
extern void glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params);
extern void glGetTexParameteriv( GLenum target, GLenum pname, GLint *params );
extern void glGetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params );
extern void glGetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params );
extern void glTexImage1D( GLenum target, GLint level, GLint components,
GLsizei width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels );
extern void glTexImage2D( GLenum target, GLint level, GLint components,
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type, const GLvoid *pixels );
extern void glGetTexImage( GLenum target, GLint level, GLenum format,
GLenum type, GLvoid *pixels );
extern void glGenTextures( GLsizei n, GLuint *textures );
extern void glDeleteTextures( GLsizei n, const GLuint *textures);
extern void glBindTexture( GLenum target, GLuint texture );
extern void glPrioritizeTextures( GLsizei n, const GLuint *textures,
const GLclampf *priorities );
extern GLboolean glAreTexturesResident( GLsizei n,
const GLuint *textures,
GLboolean *residences );
extern GLboolean glIsTexture( GLuint texture );
extern void glTexSubImage1D( GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLenum type, const GLvoid *pixels );
extern void glTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels );
extern void glCopyTexImage1D( GLenum target, GLint level,
GLenum internalformat,
GLint x, GLint y,
GLsizei width, GLint border );
extern void glCopyTexImage2D( GLenum target, GLint level,
GLenum internalformat,
GLint x, GLint y,
GLsizei width, GLsizei height, GLint border );
extern void glCopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y,
GLsizei width );
extern void glCopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y,
GLsizei width, GLsizei height );
extern void glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *points );
extern void glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *points );
extern void glMap2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble *points );
extern void glMap2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
const GLfloat *points );
extern void glGetMapdv( GLenum target, GLenum query, GLdouble *v );
extern void glGetMapfv( GLenum target, GLenum query, GLfloat *v );
extern void glGetMapiv( GLenum target, GLenum query, GLint *v );
extern void glEvalCoord1d( GLdouble u );
extern void glEvalCoord1f( GLfloat u );
extern void glEvalCoord1dv( const GLdouble *u );
extern void glEvalCoord1fv( const GLfloat *u );
extern void glEvalCoord2d( GLdouble u, GLdouble v );
extern void glEvalCoord2f( GLfloat u, GLfloat v );
extern void glEvalCoord2dv( const GLdouble *u );
extern void glEvalCoord2fv( const GLfloat *u );
extern void glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
extern void glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
extern void glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 );
extern void glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 );
extern void glEvalPoint1( GLint i );
extern void glEvalPoint2( GLint i, GLint j );
extern void glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
extern void glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
extern void glFogf( GLenum pname, GLfloat param );
extern void glFogi( GLenum pname, GLint param );
extern void glFogfv( GLenum pname, const GLfloat *params );
extern void glFogiv( GLenum pname, const GLint *params );
extern void glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
extern void glPassThrough( GLfloat token );
extern void glSelectBuffer( GLsizei size, GLuint *buffer );
extern void glInitNames( void );
extern void glLoadName( GLuint name );
extern void glPushName( GLuint name );
extern void glPopName( void );
extern void glBlendEquationEXT( GLenum mode );
extern void glBlendColorEXT( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha );
extern void glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
extern void glVertexPointerEXT( GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr );
extern void glNormalPointerEXT( GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr );
extern void glColorPointerEXT( GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr );
extern void glIndexPointerEXT( GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr );
extern void glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr );
extern void glEdgeFlagPointerEXT( GLsizei stride,
GLsizei count, const GLboolean *ptr );
extern void glGetPointervEXT( GLenum pname, void **params );
extern void glArrayElementEXT( GLint i );
extern void glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
extern void glGenTexturesEXT( GLsizei n, GLuint *textures );
extern void glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
extern void glBindTextureEXT( GLenum target, GLuint texture );
extern void glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures,
const GLclampf *priorities );
extern GLboolean glAreTexturesResidentEXT( GLsizei n,
const GLuint *textures,
GLboolean *residences );
extern GLboolean glIsTextureEXT( GLuint texture );
extern void glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels );
extern void glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLenum type, const GLvoid *pixels );
extern void glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width,
GLsizei height );
extern void glWindowPos2iMESA( GLint x, GLint y );
extern void glWindowPos2sMESA( GLshort x, GLshort y );
extern void glWindowPos2fMESA( GLfloat x, GLfloat y );
extern void glWindowPos2dMESA( GLdouble x, GLdouble y );
extern void glWindowPos2ivMESA( const GLint *p );
extern void glWindowPos2svMESA( const GLshort *p );
extern void glWindowPos2fvMESA( const GLfloat *p );
extern void glWindowPos2dvMESA( const GLdouble *p );
extern void glWindowPos3iMESA( GLint x, GLint y, GLint z );
extern void glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
extern void glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
extern void glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
extern void glWindowPos3ivMESA( const GLint *p );
extern void glWindowPos3svMESA( const GLshort *p );
extern void glWindowPos3fvMESA( const GLfloat *p );
extern void glWindowPos3dvMESA( const GLdouble *p );
extern void glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
extern void glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
extern void glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
extern void glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern void glWindowPos4ivMESA( const GLint *p );
extern void glWindowPos4svMESA( const GLshort *p );
extern void glWindowPos4fvMESA( const GLfloat *p );
extern void glWindowPos4dvMESA( const GLdouble *p );
extern void glResizeBuffersMESA();
}
# 4 "TestToroid.C" 2
# 1 "/home/room1/kriol/local/include/GL/glu.h" 1 3
extern "C" {
enum {
GLU_SMOOTH = 100000,
GLU_FLAT = 100001,
GLU_NONE = 100002,
GLU_POINT = 100010,
GLU_LINE = 100011,
GLU_FILL = 100012,
GLU_SILHOUETTE = 100013,
GLU_OUTSIDE = 100020,
GLU_INSIDE = 100021,
GLU_BEGIN = 100100,
GLU_VERTEX = 100101,
GLU_END = 100102,
GLU_ERROR = 100103,
GLU_EDGE_FLAG = 100104,
GLU_CW = 100120,
GLU_CCW = 100121,
GLU_INTERIOR = 100122,
GLU_EXTERIOR = 100123,
GLU_UNKNOWN = 100124,
GLU_TESS_ERROR1 = 100151,
GLU_TESS_ERROR2 = 100152,
GLU_TESS_ERROR3 = 100153,
GLU_TESS_ERROR4 = 100154,
GLU_TESS_ERROR5 = 100155,
GLU_TESS_ERROR6 = 100156,
GLU_TESS_ERROR7 = 100157,
GLU_TESS_ERROR8 = 100158,
GLU_TESS_ERROR9 = 100159,
GLU_AUTO_LOAD_MATRIX = 100200,
GLU_CULLING = 100201,
GLU_PARAMETRIC_TOLERANCE= 100202,
GLU_SAMPLING_TOLERANCE = 100203,
GLU_DISPLAY_MODE = 100204,
GLU_SAMPLING_METHOD = 100205,
GLU_U_STEP = 100206,
GLU_V_STEP = 100207,
GLU_PATH_LENGTH = 100215,
GLU_PARAMETRIC_ERROR = 100216,
GLU_DOMAIN_DISTANCE = 100217,
GLU_MAP1_TRIM_2 = 100210,
GLU_MAP1_TRIM_3 = 100211,
GLU_OUTLINE_POLYGON = 100240,
GLU_OUTLINE_PATCH = 100241,
GLU_NURBS_ERROR1 = 100251,
GLU_NURBS_ERROR2 = 100252,
GLU_NURBS_ERROR3 = 100253,
GLU_NURBS_ERROR4 = 100254,
GLU_NURBS_ERROR5 = 100255,
GLU_NURBS_ERROR6 = 100256,
GLU_NURBS_ERROR7 = 100257,
GLU_NURBS_ERROR8 = 100258,
GLU_NURBS_ERROR9 = 100259,
GLU_NURBS_ERROR10 = 100260,
GLU_NURBS_ERROR11 = 100261,
GLU_NURBS_ERROR12 = 100262,
GLU_NURBS_ERROR13 = 100263,
GLU_NURBS_ERROR14 = 100264,
GLU_NURBS_ERROR15 = 100265,
GLU_NURBS_ERROR16 = 100266,
GLU_NURBS_ERROR17 = 100267,
GLU_NURBS_ERROR18 = 100268,
GLU_NURBS_ERROR19 = 100269,
GLU_NURBS_ERROR20 = 100270,
GLU_NURBS_ERROR21 = 100271,
GLU_NURBS_ERROR22 = 100272,
GLU_NURBS_ERROR23 = 100273,
GLU_NURBS_ERROR24 = 100274,
GLU_NURBS_ERROR25 = 100275,
GLU_NURBS_ERROR26 = 100276,
GLU_NURBS_ERROR27 = 100277,
GLU_NURBS_ERROR28 = 100278,
GLU_NURBS_ERROR29 = 100279,
GLU_NURBS_ERROR30 = 100280,
GLU_NURBS_ERROR31 = 100281,
GLU_NURBS_ERROR32 = 100282,
GLU_NURBS_ERROR33 = 100283,
GLU_NURBS_ERROR34 = 100284,
GLU_NURBS_ERROR35 = 100285,
GLU_NURBS_ERROR36 = 100286,
GLU_NURBS_ERROR37 = 100287,
GLU_INVALID_ENUM = 100900,
GLU_INVALID_VALUE = 100901,
GLU_OUT_OF_MEMORY = 100902,
GLU_INCOMPATIBLE_GL_VERSION = 100903,
GLU_VERSION = 100800,
GLU_EXTENSIONS = 100801
};
typedef struct GLUquadricObj GLUquadricObj;
typedef struct GLUtriangulatorObj GLUtriangulatorObj;
typedef struct GLUnurbsObj GLUnurbsObj;
extern void gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez,
GLdouble centerx, GLdouble centery, GLdouble centerz,
GLdouble upx, GLdouble upy, GLdouble upz );
extern void gluOrtho2D( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top );
extern void gluPerspective( GLdouble fovy, GLdouble aspect,
GLdouble zNear, GLdouble zFar );
extern void gluPickMatrix( GLdouble x, GLdouble y,
GLdouble width, GLdouble height,
GLint viewport[4] );
extern GLint gluProject( GLdouble objx, GLdouble objy, GLdouble objz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *winx, GLdouble *winy, GLdouble *winz );
extern GLint gluUnProject( GLdouble winx, GLdouble winy, GLdouble winz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *objx, GLdouble *objy, GLdouble *objz );
extern const GLubyte* gluErrorString( GLenum errorCode );
extern GLint gluScaleImage( GLenum format,
GLint widthin, GLint heightin,
GLenum typein, const void *datain,
GLint widthout, GLint heightout,
GLenum typeout, void *dataout );
extern GLint gluBuild1DMipmaps( GLenum target, GLint components,
GLint width, GLenum format,
GLenum type, const void *data );
extern GLint gluBuild2DMipmaps( GLenum target, GLint components,
GLint width, GLint height, GLenum format,
GLenum type, const void *data );
extern GLUquadricObj *gluNewQuadric( void );
extern void gluDeleteQuadric( GLUquadricObj *state );
extern void gluQuadricDrawStyle( GLUquadricObj *quadObject,
GLenum drawStyle );
extern void gluQuadricOrientation( GLUquadricObj *quadObject,
GLenum orientation );
extern void gluQuadricNormals( GLUquadricObj *quadObject, GLenum normals );
extern void gluQuadricTexture( GLUquadricObj *quadObject,
GLboolean textureCoords );
extern void gluQuadricCallback( GLUquadricObj *qobj,
GLenum which, void (*fn)() );
extern void gluCylinder( GLUquadricObj *qobj,
GLdouble baseRadius,
GLdouble topRadius,
GLdouble height,
GLint slices, GLint stacks );
extern void gluSphere( GLUquadricObj *qobj,
GLdouble radius, GLint slices, GLint stacks );
extern void gluDisk( GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius,
GLint slices, GLint loops );
extern void gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius,
GLdouble outerRadius, GLint slices, GLint loops,
GLdouble startAngle, GLdouble sweepAngle );
extern GLUnurbsObj *gluNewNurbsRenderer( void );
extern void gluDeleteNurbsRenderer( GLUnurbsObj *nobj );
extern void gluLoadSamplingMatrices( GLUnurbsObj *nobj,
const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4] );
extern void gluNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat value );
extern void gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat *value );
extern void gluBeginCurve( GLUnurbsObj *nobj );
extern void gluEndCurve( GLUnurbsObj * nobj );
extern void gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots, GLfloat *knot,
GLint stride, GLfloat *ctlarray, GLint order,
GLenum type );
extern void gluBeginSurface( GLUnurbsObj *nobj );
extern void gluEndSurface( GLUnurbsObj * nobj );
extern void gluNurbsSurface( GLUnurbsObj *nobj,
GLint sknot_count, GLfloat *sknot,
GLint tknot_count, GLfloat *tknot,
GLint s_stride, GLint t_stride,
GLfloat *ctlarray,
GLint sorder, GLint torder,
GLenum type );
extern void gluBeginTrim( GLUnurbsObj *nobj );
extern void gluEndTrim( GLUnurbsObj *nobj );
extern void gluPwlCurve( GLUnurbsObj *nobj, GLint count, GLfloat *array,
GLint stride, GLenum type );
extern void gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (*fn)() );
extern GLUtriangulatorObj* gluNewTess( void );
extern void gluTessCallback( GLUtriangulatorObj *tobj, GLenum which,
void (*fn)() );
extern void gluDeleteTess( GLUtriangulatorObj *tobj );
extern void gluBeginPolygon( GLUtriangulatorObj *tobj );
extern void gluEndPolygon( GLUtriangulatorObj *tobj );
extern void gluNextContour( GLUtriangulatorObj *tobj, GLenum type );
extern void gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3],
void *data );
extern const GLubyte* gluGetString( GLenum name );
}
# 5 "TestToroid.C" 2
# 1 "/home/room1/kriol/local/include/glaux.h" 1 3
extern "C" {
# 1 "/usr/local/ap/X11R6/include/X11/Xlib.h" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 1 3 4
#pragma ident "@(#)types.h 1.38 95/11/14 SMI"
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/isa_defs.h" 1 3 4
#pragma ident "@(#)isa_defs.h 1.7 94/10/26 SMI"
extern "C" {
# 211 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/isa_defs.h" 3 4
}
# 14 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 2 3 4
# 1 "/usr/include/sys/machtypes.h" 1 3 4
#pragma ident "@(#)machtypes.h 1.9 94/11/05 SMI"
extern "C" {
typedef struct _physadr_t { int r[1]; } *physadr_t;
typedef struct _label_t { int val[2]; } label_t;
typedef unsigned char lock_t;
}
# 19 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 2 3 4
extern "C" {
typedef unsigned char uchar_t;
typedef unsigned short ushort_t;
typedef unsigned int uint_t;
typedef unsigned long ulong_t;
typedef char * caddr_t;
typedef long daddr_t;
typedef long off_t;
typedef short cnt_t;
typedef ulong_t paddr_t;
typedef uchar_t use_t;
typedef short sysid_t;
typedef short index_t;
typedef enum { B_FALSE, B_TRUE } boolean_t;
typedef union {
double _d;
long _l[2];
} longlong_t;
typedef union {
double _d;
unsigned long _l[2];
} u_longlong_t;
typedef longlong_t offset_t;
typedef longlong_t diskaddr_t;
# 88 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 3 4
typedef union {
offset_t _f;
struct {
long _u;
off_t _l;
} _p;
} lloff_t;
# 108 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 3 4
typedef union {
diskaddr_t _f;
struct {
long _u;
daddr_t _l;
} _p;
} lldaddr_t;
typedef ulong_t k_fltset_t;
typedef long id_t;
typedef ulong_t major_t;
typedef ulong_t minor_t;
typedef short pri_t;
typedef ushort_t o_mode_t;
typedef short o_dev_t;
typedef ushort_t o_uid_t;
typedef o_uid_t o_gid_t;
typedef short o_nlink_t;
typedef short o_pid_t;
typedef ushort_t o_ino_t;
typedef int key_t;
typedef ulong_t mode_t;
typedef long uid_t;
typedef uid_t gid_t;
typedef ulong_t nlink_t;
typedef ulong_t dev_t;
typedef ulong_t ino_t;
typedef long pid_t;
typedef int ssize_t;
typedef long time_t;
typedef long clock_t;
typedef int clockid_t;
typedef int timer_t;
typedef unsigned char unchar;
typedef unsigned short ushort;
typedef unsigned int uint;
typedef unsigned long ulong;
# 237 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 3 4
typedef long hostid_t;
typedef unsigned char u_char;
typedef unsigned short u_short;
typedef unsigned int u_int;
typedef unsigned long u_long;
typedef struct _quad { long val[2]; } quad;
# 1 "/usr/include/sys/select.h" 1 3 4
#pragma ident "@(#)select.h 1.10 92/07/14 SMI"
# 1 "/usr/include/sys/time.h" 1 3 4
#pragma ident "@(#)time.h 2.47 95/08/24 SMI"
extern "C" {
struct timeval {
long tv_sec;
long tv_usec;
};
struct timezone {
int tz_minuteswest;
int tz_dsttime;
};
}
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 1 3 4
# 305 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 3 4
# 61 "/usr/include/sys/time.h" 2 3 4
extern "C" {
struct itimerval {
struct timeval it_interval;
struct timeval it_value;
};
typedef struct timespec {
time_t tv_sec;
long tv_nsec;
} timespec_t;
typedef struct timespec timestruc_t;
# 172 "/usr/include/sys/time.h" 3 4
typedef struct itimerspec {
struct timespec it_interval;
struct timespec it_value;
} itimerspec_t;
typedef longlong_t hrtime_t;
# 236 "/usr/include/sys/time.h" 3 4
int adjtime(struct timeval *, struct timeval *);
int getitimer(int, struct itimerval *);
int setitimer(int, const struct itimerval *, struct itimerval *);
int gettimeofday(struct timeval *, void *);
int settimeofday(struct timeval *, void *);
hrtime_t gethrtime(void);
hrtime_t gethrvtime(void);
# 278 "/usr/include/sys/time.h" 3 4
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/time.h" 1 3 4
#pragma ident "@(#)time.h 1.23 95/08/28 SMI"
extern "C" {
struct tm {
int tm_sec;
int tm_min;
int tm_hour;
int tm_mday;
int tm_mon;
int tm_year;
int tm_wday;
int tm_yday;
int tm_isdst;
};
extern clock_t clock(void);
extern double difftime(time_t, time_t);
extern time_t mktime(struct tm *);
extern time_t time(time_t *);
extern char *asctime(const struct tm *);
extern char *ctime(const time_t *);
extern struct tm *gmtime(const time_t *);
extern struct tm *localtime(const time_t *);
extern size_t strftime(char *, size_t, const char *, const struct tm *);
extern struct tm *gmtime_r(const time_t *, struct tm *);
extern struct tm *localtime_r(const time_t *, struct tm *);
extern char *strptime(const char *, const char *, struct tm *);
# 1 "/usr/include/sys/time.h" 1 3 4
# 290 "/usr/include/sys/time.h" 3 4
# 89 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/time.h" 2 3 4
# 1 "/usr/include/sys/siginfo.h" 1 3 4
#pragma ident "@(#)siginfo.h 1.36 95/08/24 SMI"
extern "C" {
union sigval {
int sival_int;
void *sival_ptr;
};
struct sigevent {
int sigev_notify;
union {
int _sigev_signo;
void (*_sigev_notify_function)(union sigval);
} _sigev_un;
union sigval sigev_value;
int _sigev_pad1;
void *_sigev_notify_attributes;
int _sigev_pad2;
};
# 1 "/usr/include/sys/machsig.h" 1 3 4
#pragma ident "@(#)machsig.h 1.10 94/11/05 SMI"
extern "C" {
}
# 71 "/usr/include/sys/siginfo.h" 2 3 4
# 1 "/usr/include/sys/time.h" 1 3 4
# 290 "/usr/include/sys/time.h" 3 4
# 124 "/usr/include/sys/siginfo.h" 2 3 4
typedef struct
siginfo
{
int si_signo;
int si_code;
int si_errno;
union {
int _pad[((128 / sizeof (int)) - 3) ];
struct {
pid_t _pid;
union {
struct {
uid_t _uid;
union sigval _value;
} _kill;
struct {
clock_t _utime;
int _status;
clock_t _stime;
} _cld;
} _pdata;
} _proc;
struct {
caddr_t _addr;
int _trapno;
} _fault;
struct {
int _fd;
long _band;
} _file;
struct {
caddr_t _faddr;
timestruc_t _tstamp;
short _syscall;
char _nsysarg;
char _fault;
long _sysarg[8];
long _mstate[17];
} _prof;
} _data;
} siginfo_t;
typedef struct k_siginfo {
int si_signo;
int si_code;
int si_errno;
union {
struct {
pid_t _pid;
union {
struct {
uid_t _uid;
union sigval _value;
} _kill;
struct {
clock_t _utime;
int _status;
clock_t _stime;
} _cld;
} _pdata;
} _proc;
struct {
caddr_t _addr;
int _trapno;
} _fault;
struct {
int _fd;
long _band;
} _file;
struct {
caddr_t _faddr;
timestruc_t _tstamp;
short _syscall;
char _nsysarg;
char _fault;
} _prof;
} _data;
} k_siginfo_t;
typedef struct sigqueue {
struct sigqueue *sq_next;
k_siginfo_t sq_info;
void (*sq_func)(struct sigqueue *);
void *sq_backptr;
} sigqueue_t;
}
# 90 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/time.h" 2 3 4
extern int clock_getres(clockid_t, struct timespec *);
extern int clock_gettime(clockid_t, struct timespec *);
extern int clock_settime(clockid_t, const struct timespec *);
extern int timer_create(clockid_t, struct sigevent *, timer_t *);
extern int timer_delete(timer_t);
extern int timer_getoverrun(timer_t);
extern int timer_gettime(timer_t, struct itimerspec *);
extern int timer_settime(timer_t, int, const struct itimerspec *,
struct itimerspec *);
extern int nanosleep(const struct timespec *, struct timespec *);
extern void tzset(void);
extern char *tzname[2];
extern long _sysconf(int);
extern long timezone;
extern int daylight;
# 138 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/time.h" 3 4
# 171 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/time.h" 3 4
# 204 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/time.h" 3 4
extern char *asctime_r(const struct tm *, char *, int);
extern char *ctime_r(const time_t *, char *, int);
# 247 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/time.h" 3 4
}
# 280 "/usr/include/sys/time.h" 2 3 4
}
# 14 "/usr/include/sys/select.h" 2 3 4
extern "C" {
typedef long fd_mask;
typedef struct fd_set {
fd_mask fds_bits[((( 1024 )+(( (sizeof (fd_mask) * 8 ) )-1))/( (sizeof (fd_mask) * 8 ) )) ];
} fd_set;
extern int select(int, fd_set *, fd_set *, fd_set *, struct timeval *);
}
# 281 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/types.h" 2 3 4
}
# 51 "/usr/local/ap/X11R6/include/X11/Xlib.h" 2 3
# 1 "/usr/local/ap/X11R6/include/X11/X.h" 1 3
typedef unsigned long XID;
typedef unsigned long Mask;
typedef unsigned long Atom;
typedef unsigned long VisualID;
typedef unsigned long Time;
typedef XID Window;
typedef XID Drawable;
typedef XID Font;
typedef XID Pixmap;
typedef XID Cursor;
typedef XID Colormap;
typedef XID GContext;
typedef XID KeySym;
typedef unsigned char KeyCode;
# 345 "/usr/local/ap/X11R6/include/X11/X.h" 3
# 55 "/usr/local/ap/X11R6/include/X11/Xlib.h" 2 3
# 1 "/usr/local/ap/X11R6/include/X11/Xfuncproto.h" 1 3
# 58 "/usr/local/ap/X11R6/include/X11/Xlib.h" 2 3
# 1 "/usr/local/ap/X11R6/include/X11/Xosdefs.h" 1 3
# 59 "/usr/local/ap/X11R6/include/X11/Xlib.h" 2 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 1 3 4
# 327 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 3 4
# 68 "/usr/local/ap/X11R6/include/X11/Xlib.h" 2 3
typedef char *XPointer;
typedef struct _XExtData {
int number;
struct _XExtData *next;
int (*free_private)();
XPointer private_data;
} XExtData;
typedef struct {
int extension;
int major_opcode;
int first_event;
int first_error;
} XExtCodes;
typedef struct {
int depth;
int bits_per_pixel;
int scanline_pad;
} XPixmapFormatValues;
typedef struct {
int function;
unsigned long plane_mask;
unsigned long foreground;
unsigned long background;
int line_width;
int line_style;
int cap_style;
int join_style;
int fill_style;
int fill_rule;
int arc_mode;
Pixmap tile;
Pixmap stipple;
int ts_x_origin;
int ts_y_origin;
Font font;
int subwindow_mode;
int graphics_exposures;
int clip_x_origin;
int clip_y_origin;
Pixmap clip_mask;
int dash_offset;
char dashes;
} XGCValues;
typedef struct _XGC
*GC;
typedef struct {
XExtData *ext_data;
VisualID visualid;
int c_class;
unsigned long red_mask, green_mask, blue_mask;
int bits_per_rgb;
int map_entries;
} Visual;
typedef struct {
int depth;
int nvisuals;
Visual *visuals;
} Depth;
struct _XDisplay;
typedef struct {
XExtData *ext_data;
struct _XDisplay *display;
Window root;
int width, height;
int mwidth, mheight;
int ndepths;
Depth *depths;
int root_depth;
Visual *root_visual;
GC default_gc;
Colormap cmap;
unsigned long white_pixel;
unsigned long black_pixel;
int max_maps, min_maps;
int backing_store;
int save_unders;
long root_input_mask;
} Screen;
typedef struct {
XExtData *ext_data;
int depth;
int bits_per_pixel;
int scanline_pad;
} ScreenFormat;
typedef struct {
Pixmap background_pixmap;
unsigned long background_pixel;
Pixmap border_pixmap;
unsigned long border_pixel;
int bit_gravity;
int win_gravity;
int backing_store;
unsigned long backing_planes;
unsigned long backing_pixel;
int save_under;
long event_mask;
long do_not_propagate_mask;
int override_redirect;
Colormap colormap;
Cursor cursor;
} XSetWindowAttributes;
typedef struct {
int x, y;
int width, height;
int border_width;
int depth;
Visual *visual;
Window root;
int c_class;
int bit_gravity;
int win_gravity;
int backing_store;
unsigned long backing_planes;
unsigned long backing_pixel;
int save_under;
Colormap colormap;
int map_installed;
int map_state;
long all_event_masks;
long your_event_mask;
long do_not_propagate_mask;
int override_redirect;
Screen *screen;
} XWindowAttributes;
typedef struct {
int family;
int length;
char *address;
} XHostAddress;
typedef struct _XImage {
int width, height;
int xoffset;
int format;
char *data;
int byte_order;
int bitmap_unit;
int bitmap_bit_order;
int bitmap_pad;
int depth;
int bytes_per_line;
int bits_per_pixel;
unsigned long red_mask;
unsigned long green_mask;
unsigned long blue_mask;
XPointer obdata;
struct funcs {
struct _XImage *(*create_image)();
int (*destroy_image) (struct _XImage *);
unsigned long (*get_pixel) (struct _XImage *, int, int);
int (*put_pixel) (struct _XImage *, int, int, unsigned long);
struct _XImage *(*sub_image)(struct _XImage *, int, int, unsigned int, unsigned int);
int (*add_pixel) (struct _XImage *, long);
} f;
} XImage;
typedef struct {
int x, y;
int width, height;
int border_width;
Window sibling;
int stack_mode;
} XWindowChanges;
typedef struct {
unsigned long pixel;
unsigned short red, green, blue;
char flags;
char pad;
} XColor;
typedef struct {
short x1, y1, x2, y2;
} XSegment;
typedef struct {
short x, y;
} XPoint;
typedef struct {
short x, y;
unsigned short width, height;
} XRectangle;
typedef struct {
short x, y;
unsigned short width, height;
short angle1, angle2;
} XArc;
typedef struct {
int key_click_percent;
int bell_percent;
int bell_pitch;
int bell_duration;
int led;
int led_mode;
int key;
int auto_repeat_mode;
} XKeyboardControl;
typedef struct {
int key_click_percent;
int bell_percent;
unsigned int bell_pitch, bell_duration;
unsigned long led_mask;
int global_auto_repeat;
char auto_repeats[32];
} XKeyboardState;
typedef struct {
Time time;
short x, y;
} XTimeCoord;
typedef struct {
int max_keypermod;
KeyCode *modifiermap;
} XModifierKeymap;
typedef struct _XDisplay Display;
struct _XPrivate;
struct _XrmHashBucketRec;
typedef struct
{
XExtData *ext_data;
struct _XPrivate *private1;
int fd;
int private2;
int proto_major_version;
int proto_minor_version;
char *vendor;
XID private3;
XID private4;
XID private5;
int private6;
XID (*resource_alloc)();
int byte_order;
int bitmap_unit;
int bitmap_pad;
int bitmap_bit_order;
int nformats;
ScreenFormat *pixmap_format;
int private8;
int release;
struct _XPrivate *private9, *private10;
int qlen;
unsigned long last_request_read;
unsigned long request;
XPointer private11;
XPointer private12;
XPointer private13;
XPointer private14;
unsigned max_request_size;
struct _XrmHashBucketRec *db;
int (*private15)();
char *display_name;
int default_screen;
int nscreens;
Screen *screens;
unsigned long motion_buffer;
unsigned long private16;
int min_keycode;
int max_keycode;
XPointer private17;
XPointer private18;
int private19;
char *xdefaults;
}
*_XPrivDisplay;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Window root;
Window subwindow;
Time time;
int x, y;
int x_root, y_root;
unsigned int state;
unsigned int keycode;
int same_screen;
} XKeyEvent;
typedef XKeyEvent XKeyPressedEvent;
typedef XKeyEvent XKeyReleasedEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Window root;
Window subwindow;
Time time;
int x, y;
int x_root, y_root;
unsigned int state;
unsigned int button;
int same_screen;
} XButtonEvent;
typedef XButtonEvent XButtonPressedEvent;
typedef XButtonEvent XButtonReleasedEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Window root;
Window subwindow;
Time time;
int x, y;
int x_root, y_root;
unsigned int state;
char is_hint;
int same_screen;
} XMotionEvent;
typedef XMotionEvent XPointerMovedEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Window root;
Window subwindow;
Time time;
int x, y;
int x_root, y_root;
int mode;
int detail;
int same_screen;
int focus;
unsigned int state;
} XCrossingEvent;
typedef XCrossingEvent XEnterWindowEvent;
typedef XCrossingEvent XLeaveWindowEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
int mode;
int detail;
} XFocusChangeEvent;
typedef XFocusChangeEvent XFocusInEvent;
typedef XFocusChangeEvent XFocusOutEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
char key_vector[32];
} XKeymapEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
int x, y;
int width, height;
int count;
} XExposeEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Drawable drawable;
int x, y;
int width, height;
int count;
int major_code;
int minor_code;
} XGraphicsExposeEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Drawable drawable;
int major_code;
int minor_code;
} XNoExposeEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
int state;
} XVisibilityEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window parent;
Window window;
int x, y;
int width, height;
int border_width;
int override_redirect;
} XCreateWindowEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window event;
Window window;
} XDestroyWindowEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window event;
Window window;
int from_configure;
} XUnmapEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window event;
Window window;
int override_redirect;
} XMapEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window parent;
Window window;
} XMapRequestEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window event;
Window window;
Window parent;
int x, y;
int override_redirect;
} XReparentEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window event;
Window window;
int x, y;
int width, height;
int border_width;
Window above;
int override_redirect;
} XConfigureEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window event;
Window window;
int x, y;
} XGravityEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
int width, height;
} XResizeRequestEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window parent;
Window window;
int x, y;
int width, height;
int border_width;
Window above;
int detail;
unsigned long value_mask;
} XConfigureRequestEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window event;
Window window;
int place;
} XCirculateEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window parent;
Window window;
int place;
} XCirculateRequestEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Atom atom;
Time time;
int state;
} XPropertyEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Atom selection;
Time time;
} XSelectionClearEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window owner;
Window requestor;
Atom selection;
Atom target;
Atom property;
Time time;
} XSelectionRequestEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window requestor;
Atom selection;
Atom target;
Atom property;
Time time;
} XSelectionEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Colormap colormap;
int c_new;
int state;
} XColormapEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
Atom message_type;
int format;
union {
char b[20];
short s[10];
long l[5];
} data;
} XClientMessageEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
int request;
int first_keycode;
int count;
} XMappingEvent;
typedef struct {
int type;
Display *display;
XID resourceid;
unsigned long serial;
unsigned char error_code;
unsigned char request_code;
unsigned char minor_code;
} XErrorEvent;
typedef struct {
int type;
unsigned long serial;
int send_event;
Display *display;
Window window;
} XAnyEvent;
typedef union _XEvent {
int type;
XAnyEvent xany;
XKeyEvent xkey;
XButtonEvent xbutton;
XMotionEvent xmotion;
XCrossingEvent xcrossing;
XFocusChangeEvent xfocus;
XExposeEvent xexpose;
XGraphicsExposeEvent xgraphicsexpose;
XNoExposeEvent xnoexpose;
XVisibilityEvent xvisibility;
XCreateWindowEvent xcreatewindow;
XDestroyWindowEvent xdestroywindow;
XUnmapEvent xunmap;
XMapEvent xmap;
XMapRequestEvent xmaprequest;
XReparentEvent xreparent;
XConfigureEvent xconfigure;
XGravityEvent xgravity;
XResizeRequestEvent xresizerequest;
XConfigureRequestEvent xconfigurerequest;
XCirculateEvent xcirculate;
XCirculateRequestEvent xcirculaterequest;
XPropertyEvent xproperty;
XSelectionClearEvent xselectionclear;
XSelectionRequestEvent xselectionrequest;
XSelectionEvent xselection;
XColormapEvent xcolormap;
XClientMessageEvent xclient;
XMappingEvent xmapping;
XErrorEvent xerror;
XKeymapEvent xkeymap;
long pad[24];
} XEvent;
typedef struct {
short lbearing;
short rbearing;
short width;
short ascent;
short descent;
unsigned short attributes;
} XCharStruct;
typedef struct {
Atom name;
unsigned long card32;
} XFontProp;
typedef struct {
XExtData *ext_data;
Font fid;
unsigned direction;
unsigned min_char_or_byte2;
unsigned max_char_or_byte2;
unsigned min_byte1;
unsigned max_byte1;
int all_chars_exist;
unsigned default_char;
int n_properties;
XFontProp *properties;
XCharStruct min_bounds;
XCharStruct max_bounds;
XCharStruct *per_char;
int ascent;
int descent;
} XFontStruct;
typedef struct {
char *chars;
int nchars;
int delta;
Font font;
} XTextItem;
typedef struct {
unsigned char byte1;
unsigned char byte2;
} XChar2b;
typedef struct {
XChar2b *chars;
int nchars;
int delta;
Font font;
} XTextItem16;
typedef union { Display *display;
GC gc;
Visual *visual;
Screen *screen;
ScreenFormat *pixmap_format;
XFontStruct *font; } XEDataObject;
typedef struct {
XRectangle max_ink_extent;
XRectangle max_logical_extent;
} XFontSetExtents;
typedef void (*XOMProc)();
typedef struct _XOM *XOM;
typedef struct _XOC *XOC, *XFontSet;
typedef struct {
char *chars;
int nchars;
int delta;
XFontSet font_set;
} XmbTextItem;
typedef struct {
wchar_t *chars;
int nchars;
int delta;
XFontSet font_set;
} XwcTextItem;
typedef struct {
int charset_count;
char **charset_list;
} XOMCharSetList;
typedef enum {
XOMOrientation_LTR_TTB,
XOMOrientation_RTL_TTB,
XOMOrientation_TTB_LTR,
XOMOrientation_TTB_RTL,
XOMOrientation_Context
} XOrientation;
typedef struct {
int num_orientation;
XOrientation *orientation;
} XOMOrientation;
typedef struct {
int num_font;
XFontStruct **font_struct_list;
char **font_name_list;
} XOMFontInfo;
typedef void (*XIMProc)();
typedef struct _XIM *XIM;
typedef struct _XIC *XIC;
typedef unsigned long XIMStyle;
typedef struct {
unsigned short count_styles;
XIMStyle *supported_styles;
} XIMStyles;
typedef void *XVaNestedList;
typedef struct {
XPointer client_data;
XIMProc callback;
} XIMCallback;
typedef unsigned long XIMFeedback;
typedef struct _XIMText {
unsigned short length;
XIMFeedback *feedback;
int encoding_is_wchar;
union {
char *multi_byte;
wchar_t *wide_char;
} string;
} XIMText;
typedef unsigned long XIMPreeditState;
typedef struct _XIMPreeditStateNotifyCallbackStruct {
XIMPreeditState state;
} XIMPreeditStateNotifyCallbackStruct;
typedef unsigned long XIMResetState;
typedef unsigned long XIMStringConversionFeedback;
typedef struct _XIMStringConversionText {
unsigned short length;
XIMStringConversionFeedback *feedback;
int encoding_is_wchar;
union {
char *mbs;
wchar_t *wcs;
} string;
} XIMStringConversionText;
typedef unsigned short XIMStringConversionPosition;
typedef unsigned short XIMStringConversionType;
typedef unsigned short XIMStringConversionOperation;
typedef enum {
XIMForwardChar, XIMBackwardChar,
XIMForwardWord, XIMBackwardWord,
XIMCaretUp, XIMCaretDown,
XIMNextLine, XIMPreviousLine,
XIMLineStart, XIMLineEnd,
XIMAbsolutePosition,
XIMDontChange
} XIMCaretDirection;
typedef struct _XIMStringConversionCallbackStruct {
XIMStringConversionPosition position;
XIMCaretDirection direction;
XIMStringConversionOperation operation;
unsigned short factor;
XIMStringConversionText *text;
} XIMStringConversionCallbackStruct;
typedef struct _XIMPreeditDrawCallbackStruct {
int caret;
int chg_first;
int chg_length;
XIMText *text;
} XIMPreeditDrawCallbackStruct;
typedef enum {
XIMIsInvisible,
XIMIsPrimary,
XIMIsSecondary
} XIMCaretStyle;
typedef struct _XIMPreeditCaretCallbackStruct {
int position;
XIMCaretDirection direction;
XIMCaretStyle style;
} XIMPreeditCaretCallbackStruct;
typedef enum {
XIMTextType,
XIMBitmapType
} XIMStatusDataType;
typedef struct _XIMStatusDrawCallbackStruct {
XIMStatusDataType type;
union {
XIMText *text;
Pixmap bitmap;
} data;
} XIMStatusDrawCallbackStruct;
typedef struct _XIMHotKeyTrigger {
KeySym keysym;
int modifier;
int modifier_mask;
} XIMHotKeyTrigger;
typedef struct _XIMHotKeyTriggers {
int num_hot_key;
XIMHotKeyTrigger *key;
} XIMHotKeyTriggers;
typedef unsigned long XIMHotKeyState;
typedef struct {
unsigned short count_values;
char **supported_values;
} XIMValuesList;
extern "C" {
extern int _Xdebug;
extern XFontStruct *XLoadQueryFont(
Display* ,
const char*
);
extern XFontStruct *XQueryFont(
Display* ,
XID
);
extern XTimeCoord *XGetMotionEvents(
Display* ,
Window ,
Time ,
Time ,
int*
);
extern XModifierKeymap *XDeleteModifiermapEntry(
XModifierKeymap* ,
unsigned int ,
int
);
extern XModifierKeymap *XGetModifierMapping(
Display*
);
extern XModifierKeymap *XInsertModifiermapEntry(
XModifierKeymap* ,
unsigned int ,
int
);
extern XModifierKeymap *XNewModifiermap(
int
);
extern XImage *XCreateImage(
Display* ,
Visual* ,
unsigned int ,
int ,
int ,
char* ,
unsigned int ,
unsigned int ,
int ,
int
);
extern int XInitImage(
XImage*
);
extern XImage *XGetImage(
Display* ,
Drawable ,
int ,
int ,
unsigned int ,
unsigned int ,
unsigned long ,
int
);
extern XImage *XGetSubImage(
Display* ,
Drawable ,
int ,
int ,
unsigned int ,
unsigned int ,
unsigned long ,
int ,
XImage* ,
int ,
int
);
extern Display *XOpenDisplay(
const char*
);
extern void XrmInitialize(
void
);
extern char *XFetchBytes(
Display* ,
int*
);
extern char *XFetchBuffer(
Display* ,
int* ,
int
);
extern char *XGetAtomName(
Display* ,
Atom
);
extern int XGetAtomNames(
Display* ,
Atom* ,
int ,
char**
);
extern char *XGetDefault(
Display* ,
const char* ,
const char*
);
extern char *XDisplayName(
const char*
);
extern char *XKeysymToString(
KeySym
);
extern int (*XSynchronize(
Display* ,
int
))();
extern int (*XSetAfterFunction(
Display* ,
int (*) (
Display*
)
))();
extern Atom XInternAtom(
Display* ,
const char* ,
int
);
extern int XInternAtoms(
Display* ,
char** ,
int ,
int ,
Atom*
);
extern Colormap XCopyColormapAndFree(
Display* ,
Colormap
);
extern Colormap XCreateColormap(
Display* ,
Window ,
Visual* ,
int
);
extern Cursor XCreatePixmapCursor(
Display* ,
Pixmap ,
Pixmap ,
XColor* ,
XColor* ,
unsigned int ,
unsigned int
);
extern Cursor XCreateGlyphCursor(
Display* ,
Font ,
Font ,
unsigned int ,
unsigned int ,
XColor* ,
XColor*
);
extern Cursor XCreateFontCursor(
Display* ,
unsigned int
);
extern Font XLoadFont(
Display* ,
const char*
);
extern GC XCreateGC(
Display* ,
Drawable ,
unsigned long ,
XGCValues*
);
extern GContext XGContextFromGC(
GC
);
extern void XFlushGC(
Display* ,
GC
);
extern Pixmap XCreatePixmap(
Display* ,
Drawable ,
unsigned int ,
unsigned int ,
unsigned int
);
extern Pixmap XCreateBitmapFromData(
Display* ,
Drawable ,
const char* ,
unsigned int ,
unsigned int
);
extern Pixmap XCreatePixmapFromBitmapData(
Display* ,
Drawable ,
char* ,
unsigned int ,
unsigned int ,
unsigned long ,
unsigned long ,
unsigned int
);
extern Window XCreateSimpleWindow(
Display* ,
Window ,
int ,
int ,
unsigned int ,
unsigned int ,
unsigned int ,
unsigned long ,
unsigned long
);
extern Window XGetSelectionOwner(
Display* ,
Atom
);
extern Window XCreateWindow(
Display* ,
Window ,
int ,
int ,
unsigned int ,
unsigned int ,
unsigned int ,
int ,
unsigned int ,
Visual* ,
unsigned long ,
XSetWindowAttributes*
);
extern Colormap *XListInstalledColormaps(
Display* ,
Window ,
int*
);
extern char **XListFonts(
Display* ,
const char* ,
int ,
int*
);
extern char **XListFontsWithInfo(
Display* ,
const char* ,
int ,
int* ,
XFontStruct**
);
extern char **XGetFontPath(
Display* ,
int*
);
extern char **XListExtensions(
Display* ,
int*
);
extern Atom *XListProperties(
Display* ,
Window ,
int*
);
extern XHostAddress *XListHosts(
Display* ,
int* ,
int *
);
extern KeySym XKeycodeToKeysym(
Display* ,
unsigned int ,
int
);
extern KeySym XLookupKeysym(
XKeyEvent* ,
int
);
extern KeySym *XGetKeyboardMapping(
Display* ,
unsigned int ,
int ,
int*
);
extern KeySym XStringToKeysym(
const char*
);
extern long XMaxRequestSize(
Display*
);
extern long XExtendedMaxRequestSize(
Display*
);
extern char *XResourceManagerString(
Display*
);
extern char *XScreenResourceString(
Screen*
);
extern unsigned long XDisplayMotionBufferSize(
Display*
);
extern VisualID XVisualIDFromVisual(
Visual*
);
extern int XInitThreads(
void
);
extern void XLockDisplay(
Display*
);
extern void XUnlockDisplay(
Display*
);
extern XExtCodes *XInitExtension(
Display* ,
const char*
);
extern XExtCodes *XAddExtension(
Display*
);
extern XExtData *XFindOnExtensionList(
XExtData** ,
int
);
extern XExtData **XEHeadOfExtensionList(
XEDataObject
);
extern Window XRootWindow(
Display* ,
int
);
extern Window XDefaultRootWindow(
Display*
);
extern Window XRootWindowOfScreen(
Screen*
);
extern Visual *XDefaultVisual(
Display* ,
int
);
extern Visual *XDefaultVisualOfScreen(
Screen*
);
extern GC XDefaultGC(
Display* ,
int
);
extern GC XDefaultGCOfScreen(
Screen*
);
extern unsigned long XBlackPixel(
Display* ,
int
);
extern unsigned long XWhitePixel(
Display* ,
int
);
extern unsigned long XAllPlanes(
void
);
extern unsigned long XBlackPixelOfScreen(
Screen*
);
extern unsigned long XWhitePixelOfScreen(
Screen*
);
extern unsigned long XNextRequest(
Display*
);
extern unsigned long XLastKnownRequestProcessed(
Display*
);
extern char *XServerVendor(
Display*
);
extern char *XDisplayString(
Display*
);
extern Colormap XDefaultColormap(
Display* ,
int
);
extern Colormap XDefaultColormapOfScreen(
Screen*
);
extern Display *XDisplayOfScreen(
Screen*
);
extern Screen *XScreenOfDisplay(
Display* ,
int
);
extern Screen *XDefaultScreenOfDisplay(
Display*
);
extern long XEventMaskOfScreen(
Screen*
);
extern int XScreenNumberOfScreen(
Screen*
);
typedef int (*XErrorHandler) (
Display* ,
XErrorEvent*
);
extern XErrorHandler XSetErrorHandler (
XErrorHandler
);
typedef int (*XIOErrorHandler) (
Display*
);
extern XIOErrorHandler XSetIOErrorHandler (
XIOErrorHandler
);
extern XPixmapFormatValues *XListPixmapFormats(
Display* ,
int*
);
extern int *XListDepths(
Display* ,
int ,
int*
);
extern int XReconfigureWMWindow(
Display* ,
Window ,
int ,
unsigned int ,
XWindowChanges*
);
extern int XGetWMProtocols(
Display* ,
Window ,
Atom** ,
int*
);
extern int XSetWMProtocols(
Display* ,
Window ,
Atom* ,
int
);
extern int XIconifyWindow(
Display* ,
Window ,
int
);
extern int XWithdrawWindow(
Display* ,
Window ,
int
);
extern int XGetCommand(
Display* ,
Window ,
char*** ,
int*
);
extern int XGetWMColormapWindows(
Display* ,
Window ,
Window** ,
int*
);
extern int XSetWMColormapWindows(
Display* ,
Window ,
Window* ,
int
);
extern void XFreeStringList(
char**
);
extern XSetTransientForHint(
Display* ,
Window ,
Window
);
extern XActivateScreenSaver(
Display*
);
extern XAddHost(
Display* ,
XHostAddress*
);
extern XAddHosts(
Display* ,
XHostAddress* ,
int
);
extern XAddToExtensionList(
struct _XExtData** ,
XExtData*
);
extern XAddToSaveSet(
Display* ,
Window
);
extern int XAllocColor(
Display* ,
Colormap ,
XColor*
);
extern int XAllocColorCells(
Display* ,
Colormap ,
int ,
unsigned long* ,
unsigned int ,
unsigned long* ,
unsigned int
);
extern int XAllocColorPlanes(
Display* ,
Colormap ,
int ,
unsigned long* ,
int ,
int ,
int ,
int ,
unsigned long* ,
unsigned long* ,
unsigned long*
);
extern int XAllocNamedColor(
Display* ,
Colormap ,
const char* ,
XColor* ,
XColor*
);
extern XAllowEvents(
Display* ,
int ,
Time
);
extern XAutoRepeatOff(
Display*
);
extern XAutoRepeatOn(
Display*
);
extern XBell(
Display* ,
int
);
extern int XBitmapBitOrder(
Display*
);
extern int XBitmapPad(
Display*
);
extern int XBitmapUnit(
Display*
);
extern int XCellsOfScreen(
Screen*
);
extern XChangeActivePointerGrab(
Display* ,
unsigned int ,
Cursor ,
Time
);
extern XChangeGC(
Display* ,
GC ,
unsigned long ,
XGCValues*
);
extern XChangeKeyboardControl(
Display* ,
unsigned long ,
XKeyboardControl*
);
extern XChangeKeyboardMapping(
Display* ,
int ,
int ,
KeySym* ,
int
);
extern XChangePointerControl(
Display* ,
int ,
int ,
int ,
int ,
int
);
extern XChangeProperty(
Display* ,
Window ,
Atom ,
Atom ,
int ,
int ,
const unsigned char* ,
int
);
extern XChangeSaveSet(
Display* ,
Window ,
int
);
extern XChangeWindowAttributes(
Display* ,
Window ,
unsigned long ,
XSetWindowAttributes*
);
extern int XCheckIfEvent(
Display* ,
XEvent* ,
int (*) (
Display* ,
XEvent* ,
XPointer
) ,
XPointer
);
extern int XCheckMaskEvent(
Display* ,
long ,
XEvent*
);
extern int XCheckTypedEvent(
Display* ,
int ,
XEvent*
);
extern int XCheckTypedWindowEvent(
Display* ,
Window ,
int ,
XEvent*
);
extern int XCheckWindowEvent(
Display* ,
Window ,
long ,
XEvent*
);
extern XCirculateSubwindows(
Display* ,
Window ,
int
);
extern XCirculateSubwindowsDown(
Display* ,
Window
);
extern XCirculateSubwindowsUp(
Display* ,
Window
);
extern XClearArea(
Display* ,
Window ,
int ,
int ,
unsigned int ,
unsigned int ,
int
);
extern XClearWindow(
Display* ,
Window
);
extern XCloseDisplay(
Display*
);
extern XConfigureWindow(
Display* ,
Window ,
unsigned int ,
XWindowChanges*
);
extern int XConnectionNumber(
Display*
);
extern XConvertSelection(
Display* ,
Atom ,
Atom ,
Atom ,
Window ,
Time
);
extern XCopyArea(
Display* ,
Drawable ,
Drawable ,
GC ,
int ,
int ,
unsigned int ,
unsigned int ,
int ,
int
);
extern XCopyGC(
Display* ,
GC ,
unsigned long ,
GC
);
extern XCopyPlane(
Display* ,
Drawable ,
Drawable ,
GC ,
int ,
int ,
unsigned int ,
unsigned int ,
int ,
int ,
unsigned long
);
extern int XDefaultDepth(
Display* ,
int
);
extern int XDefaultDepthOfScreen(
Screen*
);
extern int XDefaultScreen(
Display*
);
extern XDefineCursor(
Display* ,
Window ,
Cursor
);
extern XDeleteProperty(
Display* ,
Window ,
Atom
);
extern XDestroyWindow(
Display* ,
Window
);
extern XDestroySubwindows(
Display* ,
Window
);
extern int XDoesBackingStore(
Screen*
);
extern int XDoesSaveUnders(
Screen*
);
extern XDisableAccessControl(
Display*
);
extern int XDisplayCells(
Display* ,
int
);
extern int XDisplayHeight(
Display* ,
int
);
extern int XDisplayHeightMM(
Display* ,
int
);
extern XDisplayKeycodes(
Display* ,
int* ,
int*
);
extern int XDisplayPlanes(
Display* ,
int
);
extern int XDisplayWidth(
Display* ,
int
);
extern int XDisplayWidthMM(
Display* ,
int
);
extern XDrawArc(
Display* ,
Drawable ,
GC ,
int ,
int ,
unsigned int ,
unsigned int ,
int ,
int
);
extern XDrawArcs(
Display* ,
Drawable ,
GC ,
XArc* ,
int
);
extern XDrawImageString(
Display* ,
Drawable ,
GC ,
int ,
int ,
const char* ,
int
);
extern XDrawImageString16(
Display* ,
Drawable ,
GC ,
int ,
int ,
const XChar2b* ,
int
);
extern XDrawLine(
Display* ,
Drawable ,
GC ,
int ,
int ,
int ,
int
);
extern XDrawLines(
Display* ,
Drawable ,
GC ,
XPoint* ,
int ,
int
);
extern XDrawPoint(
Display* ,
Drawable ,
GC ,
int ,
int
);
extern XDrawPoints(
Display* ,
Drawable ,
GC ,
XPoint* ,
int ,
int
);
extern XDrawRectangle(
Display* ,
Drawable ,
GC ,
int ,
int ,
unsigned int ,
unsigned int
);
extern XDrawRectangles(
Display* ,
Drawable ,
GC ,
XRectangle* ,
int
);
extern XDrawSegments(
Display* ,
Drawable ,
GC ,
XSegment* ,
int
);
extern XDrawString(
Display* ,
Drawable ,
GC ,
int ,
int ,
const char* ,
int
);
extern XDrawString16(
Display* ,
Drawable ,
GC ,
int ,
int ,
const XChar2b* ,
int
);
extern XDrawText(
Display* ,
Drawable ,
GC ,
int ,
int ,
XTextItem* ,
int
);
extern XDrawText16(
Display* ,
Drawable ,
GC ,
int ,
int ,
XTextItem16* ,
int
);
extern XEnableAccessControl(
Display*
);
extern int XEventsQueued(
Display* ,
int
);
extern int XFetchName(
Display* ,
Window ,
char**
);
extern XFillArc(
Display* ,
Drawable ,
GC ,
int ,
int ,
unsigned int ,
unsigned int ,
int ,
int
);
extern XFillArcs(
Display* ,
Drawable ,
GC ,
XArc* ,
int
);
extern XFillPolygon(
Display* ,
Drawable ,
GC ,
XPoint* ,
int ,
int ,
int
);
extern XFillRectangle(
Display* ,
Drawable ,
GC ,
int ,
int ,
unsigned int ,
unsigned int
);
extern XFillRectangles(
Display* ,
Drawable ,
GC ,
XRectangle* ,
int
);
extern XFlush(
Display*
);
extern XForceScreenSaver(
Display* ,
int
);
extern XFree(
void*
);
extern XFreeColormap(
Display* ,
Colormap
);
extern XFreeColors(
Display* ,
Colormap ,
unsigned long* ,
int ,
unsigned long
);
extern XFreeCursor(
Display* ,
Cursor
);
extern XFreeExtensionList(
char**
);
extern XFreeFont(
Display* ,
XFontStruct*
);
extern XFreeFontInfo(
char** ,
XFontStruct* ,
int
);
extern XFreeFontNames(
char**
);
extern XFreeFontPath(
char**
);
extern XFreeGC(
Display* ,
GC
);
extern XFreeModifiermap(
XModifierKeymap*
);
extern XFreePixmap(
Display* ,
Pixmap
);
extern int XGeometry(
Display* ,
int ,
const char* ,
const char* ,
unsigned int ,
unsigned int ,
unsigned int ,
int ,
int ,
int* ,
int* ,
int* ,
int*
);
extern XGetErrorDatabaseText(
Display* ,
const char* ,
const char* ,
const char* ,
char* ,
int
);
extern XGetErrorText(
Display* ,
int ,
char* ,
int
);
extern int XGetFontProperty(
XFontStruct* ,
Atom ,
unsigned long*
);
extern int XGetGCValues(
Display* ,
GC ,
unsigned long ,
XGCValues*
);
extern int XGetGeometry(
Display* ,
Drawable ,
Window* ,
int* ,
int* ,
unsigned int* ,
unsigned int* ,
unsigned int* ,
unsigned int*
);
extern int XGetIconName(
Display* ,
Window ,
char**
);
extern XGetInputFocus(
Display* ,
Window* ,
int*
);
extern XGetKeyboardControl(
Display* ,
XKeyboardState*
);
extern XGetPointerControl(
Display* ,
int* ,
int* ,
int*
);
extern int XGetPointerMapping(
Display* ,
unsigned char* ,
int
);
extern XGetScreenSaver(
Display* ,
int* ,
int* ,
int* ,
int*
);
extern int XGetTransientForHint(
Display* ,
Window ,
Window*
);
extern int XGetWindowProperty(
Display* ,
Window ,
Atom ,
long ,
long ,
int ,
Atom ,
Atom* ,
int* ,
unsigned long* ,
unsigned long* ,
unsigned char**
);
extern int XGetWindowAttributes(
Display* ,
Window ,
XWindowAttributes*
);
extern XGrabButton(
Display* ,
unsigned int ,
unsigned int ,
Window ,
int ,
unsigned int ,
int ,
int ,
Window ,
Cursor
);
extern XGrabKey(
Display* ,
int ,
unsigned int ,
Window ,
int ,
int ,
int
);
extern int XGrabKeyboard(
Display* ,
Window ,
int ,
int ,
int ,
Time
);
extern int XGrabPointer(
Display* ,
Window ,
int ,
unsigned int ,
int ,
int ,
Window ,
Cursor ,
Time
);
extern XGrabServer(
Display*
);
extern int XHeightMMOfScreen(
Screen*
);
extern int XHeightOfScreen(
Screen*
);
extern XIfEvent(
Display* ,
XEvent* ,
int (*) (
Display* ,
XEvent* ,
XPointer
) ,
XPointer
);
extern int XImageByteOrder(
Display*
);
extern XInstallColormap(
Display* ,
Colormap
);
extern KeyCode XKeysymToKeycode(
Display* ,
KeySym
);
extern XKillClient(
Display* ,
XID
);
extern int XLookupColor(
Display* ,
Colormap ,
const char* ,
XColor* ,
XColor*
);
extern XLowerWindow(
Display* ,
Window
);
extern XMapRaised(
Display* ,
Window
);
extern XMapSubwindows(
Display* ,
Window
);
extern XMapWindow(
Display* ,
Window
);
extern XMaskEvent(
Display* ,
long ,
XEvent*
);
extern int XMaxCmapsOfScreen(
Screen*
);
extern int XMinCmapsOfScreen(
Screen*
);
extern XMoveResizeWindow(
Display* ,
Window ,
int ,
int ,
unsigned int ,
unsigned int
);
extern XMoveWindow(
Display* ,
Window ,
int ,
int
);
extern XNextEvent(
Display* ,
XEvent*
);
extern XNoOp(
Display*
);
extern int XParseColor(
Display* ,
Colormap ,
const char* ,
XColor*
);
extern int XParseGeometry(
const char* ,
int* ,
int* ,
unsigned int* ,
unsigned int*
);
extern XPeekEvent(
Display* ,
XEvent*
);
extern XPeekIfEvent(
Display* ,
XEvent* ,
int (*) (
Display* ,
XEvent* ,
XPointer
) ,
XPointer
);
extern int XPending(
Display*
);
extern int XPlanesOfScreen(
Screen*
);
extern int XProtocolRevision(
Display*
);
extern int XProtocolVersion(
Display*
);
extern XPutBackEvent(
Display* ,
XEvent*
);
extern XPutImage(
Display* ,
Drawable ,
GC ,
XImage* ,
int ,
int ,
int ,
int ,
unsigned int ,
unsigned int
);
extern int XQLength(
Display*
);
extern int XQueryBestCursor(
Display* ,
Drawable ,
unsigned int ,
unsigned int ,
unsigned int* ,
unsigned int*
);
extern int XQueryBestSize(
Display* ,
int ,
Drawable ,
unsigned int ,
unsigned int ,
unsigned int* ,
unsigned int*
);
extern int XQueryBestStipple(
Display* ,
Drawable ,
unsigned int ,
unsigned int ,
unsigned int* ,
unsigned int*
);
extern int XQueryBestTile(
Display* ,
Drawable ,
unsigned int ,
unsigned int ,
unsigned int* ,
unsigned int*
);
extern XQueryColor(
Display* ,
Colormap ,
XColor*
);
extern XQueryColors(
Display* ,
Colormap ,
XColor* ,
int
);
extern int XQueryExtension(
Display* ,
const char* ,
int* ,
int* ,
int*
);
extern XQueryKeymap(
Display* ,
char [32]
);
extern int XQueryPointer(
Display* ,
Window ,
Window* ,
Window* ,
int* ,
int* ,
int* ,
int* ,
unsigned int*
);
extern XQueryTextExtents(
Display* ,
XID ,
const char* ,
int ,
int* ,
int* ,
int* ,
XCharStruct*
);
extern XQueryTextExtents16(
Display* ,
XID ,
const XChar2b* ,
int ,
int* ,
int* ,
int* ,
XCharStruct*
);
extern int XQueryTree(
Display* ,
Window ,
Window* ,
Window* ,
Window** ,
unsigned int*
);
extern XRaiseWindow(
Display* ,
Window
);
extern int XReadBitmapFile(
Display* ,
Drawable ,
const char* ,
unsigned int* ,
unsigned int* ,
Pixmap* ,
int* ,
int*
);
extern int XReadBitmapFileData(
const char* ,
unsigned int* ,
unsigned int* ,
unsigned char** ,
int* ,
int*
);
extern XRebindKeysym(
Display* ,
KeySym ,
KeySym* ,
int ,
const unsigned char* ,
int
);
extern XRecolorCursor(
Display* ,
Cursor ,
XColor* ,
XColor*
);
extern XRefreshKeyboardMapping(
XMappingEvent*
);
extern XRemoveFromSaveSet(
Display* ,
Window
);
extern XRemoveHost(
Display* ,
XHostAddress*
);
extern XRemoveHosts(
Display* ,
XHostAddress* ,
int
);
extern XReparentWindow(
Display* ,
Window ,
Window ,
int ,
int
);
extern XResetScreenSaver(
Display*
);
extern XResizeWindow(
Display* ,
Window ,
unsigned int ,
unsigned int
);
extern XRestackWindows(
Display* ,
Window* ,
int
);
extern XRotateBuffers(
Display* ,
int
);
extern XRotateWindowProperties(
Display* ,
Window ,
Atom* ,
int ,
int
);
extern int XScreenCount(
Display*
);
extern XSelectInput(
Display* ,
Window ,
long
);
extern int XSendEvent(
Display* ,
Window ,
int ,
long ,
XEvent*
);
extern XSetAccessControl(
Display* ,
int
);
extern XSetArcMode(
Display* ,
GC ,
int
);
extern XSetBackground(
Display* ,
GC ,
unsigned long
);
extern XSetClipMask(
Display* ,
GC ,
Pixmap
);
extern XSetClipOrigin(
Display* ,
GC ,
int ,
int
);
extern XSetClipRectangles(
Display* ,
GC ,
int ,
int ,
XRectangle* ,
int ,
int
);
extern XSetCloseDownMode(
Display* ,
int
);
extern XSetCommand(
Display* ,
Window ,
char** ,
int
);
extern XSetDashes(
Display* ,
GC ,
int ,
const char* ,
int
);
extern XSetFillRule(
Display* ,
GC ,
int
);
extern XSetFillStyle(
Display* ,
GC ,
int
);
extern XSetFont(
Display* ,
GC ,
Font
);
extern XSetFontPath(
Display* ,
char** ,
int
);
extern XSetForeground(
Display* ,
GC ,
unsigned long
);
extern XSetFunction(
Display* ,
GC ,
int
);
extern XSetGraphicsExposures(
Display* ,
GC ,
int
);
extern XSetIconName(
Display* ,
Window ,
const char*
);
extern XSetInputFocus(
Display* ,
Window ,
int ,
Time
);
extern XSetLineAttributes(
Display* ,
GC ,
unsigned int ,
int ,
int ,
int
);
extern int XSetModifierMapping(
Display* ,
XModifierKeymap*
);
extern XSetPlaneMask(
Display* ,
GC ,
unsigned long
);
extern int XSetPointerMapping(
Display* ,
const unsigned char* ,
int
);
extern XSetScreenSaver(
Display* ,
int ,
int ,
int ,
int
);
extern XSetSelectionOwner(
Display* ,
Atom ,
Window ,
Time
);
extern XSetState(
Display* ,
GC ,
unsigned long ,
unsigned long ,
int ,
unsigned long
);
extern XSetStipple(
Display* ,
GC ,
Pixmap
);
extern XSetSubwindowMode(
Display* ,
GC ,
int
);
extern XSetTSOrigin(
Display* ,
GC ,
int ,
int
);
extern XSetTile(
Display* ,
GC ,
Pixmap
);
extern XSetWindowBackground(
Display* ,
Window ,
unsigned long
);
extern XSetWindowBackgroundPixmap(
Display* ,
Window ,
Pixmap
);
extern XSetWindowBorder(
Display* ,
Window ,
unsigned long
);
extern XSetWindowBorderPixmap(
Display* ,
Window ,
Pixmap
);
extern XSetWindowBorderWidth(
Display* ,
Window ,
unsigned int
);
extern XSetWindowColormap(
Display* ,
Window ,
Colormap
);
extern XStoreBuffer(
Display* ,
const char* ,
int ,
int
);
extern XStoreBytes(
Display* ,
const char* ,
int
);
extern XStoreColor(
Display* ,
Colormap ,
XColor*
);
extern XStoreColors(
Display* ,
Colormap ,
XColor* ,
int
);
extern XStoreName(
Display* ,
Window ,
const char*
);
extern XStoreNamedColor(
Display* ,
Colormap ,
const char* ,
unsigned long ,
int
);
extern XSync(
Display* ,
int
);
extern XTextExtents(
XFontStruct* ,
const char* ,
int ,
int* ,
int* ,
int* ,
XCharStruct*
);
extern XTextExtents16(
XFontStruct* ,
const XChar2b* ,
int ,
int* ,
int* ,
int* ,
XCharStruct*
);
extern int XTextWidth(
XFontStruct* ,
const char* ,
int
);
extern int XTextWidth16(
XFontStruct* ,
const XChar2b* ,
int
);
extern int XTranslateCoordinates(
Display* ,
Window ,
Window ,
int ,
int ,
int* ,
int* ,
Window*
);
extern XUndefineCursor(
Display* ,
Window
);
extern XUngrabButton(
Display* ,
unsigned int ,
unsigned int ,
Window
);
extern XUngrabKey(
Display* ,
int ,
unsigned int ,
Window
);
extern XUngrabKeyboard(
Display* ,
Time
);
extern XUngrabPointer(
Display* ,
Time
);
extern XUngrabServer(
Display*
);
extern XUninstallColormap(
Display* ,
Colormap
);
extern XUnloadFont(
Display* ,
Font
);
extern XUnmapSubwindows(
Display* ,
Window
);
extern XUnmapWindow(
Display* ,
Window
);
extern int XVendorRelease(
Display*
);
extern XWarpPointer(
Display* ,
Window ,
Window ,
int ,
int ,
unsigned int ,
unsigned int ,
int ,
int
);
extern int XWidthMMOfScreen(
Screen*
);
extern int XWidthOfScreen(
Screen*
);
extern XWindowEvent(
Display* ,
Window ,
long ,
XEvent*
);
extern int XWriteBitmapFile(
Display* ,
const char* ,
Pixmap ,
unsigned int ,
unsigned int ,
int ,
int
);
extern int XSupportsLocale(
void
);
extern char *XSetLocaleModifiers(
const char*
);
extern XOM XOpenOM(
Display* ,
struct _XrmHashBucketRec* ,
const char* ,
const char*
);
extern int XCloseOM(
XOM
);
extern char *XSetOMValues(
XOM ,
...
);
extern char *XGetOMValues(
XOM ,
...
);
extern Display *XDisplayOfOM(
XOM
);
extern char *XLocaleOfOM(
XOM
);
extern XOC XCreateOC(
XOM ,
...
);
extern void XDestroyOC(
XOC
);
extern XOM XOMOfOC(
XOC
);
extern char *XSetOCValues(
XOC ,
...
);
extern char *XGetOCValues(
XOC ,
...
);
extern XFontSet XCreateFontSet(
Display* ,
const char* ,
char*** ,
int* ,
char**
);
extern void XFreeFontSet(
Display* ,
XFontSet
);
extern int XFontsOfFontSet(
XFontSet ,
XFontStruct*** ,
char***
);
extern char *XBaseFontNameListOfFontSet(
XFontSet
);
extern char *XLocaleOfFontSet(
XFontSet
);
extern int XContextDependentDrawing(
XFontSet
);
extern int XDirectionalDependentDrawing(
XFontSet
);
extern int XContextualDrawing(
XFontSet
);
extern XFontSetExtents *XExtentsOfFontSet(
XFontSet
);
extern int XmbTextEscapement(
XFontSet ,
const char* ,
int
);
extern int XwcTextEscapement(
XFontSet ,
const wchar_t* ,
int
);
extern int XmbTextExtents(
XFontSet ,
const char* ,
int ,
XRectangle* ,
XRectangle*
);
extern int XwcTextExtents(
XFontSet ,
const wchar_t* ,
int ,
XRectangle* ,
XRectangle*
);
extern int XmbTextPerCharExtents(
XFontSet ,
const char* ,
int ,
XRectangle* ,
XRectangle* ,
int ,
int* ,
XRectangle* ,
XRectangle*
);
extern int XwcTextPerCharExtents(
XFontSet ,
const wchar_t* ,
int ,
XRectangle* ,
XRectangle* ,
int ,
int* ,
XRectangle* ,
XRectangle*
);
extern void XmbDrawText(
Display* ,
Drawable ,
GC ,
int ,
int ,
XmbTextItem* ,
int
);
extern void XwcDrawText(
Display* ,
Drawable ,
GC ,
int ,
int ,
XwcTextItem* ,
int
);
extern void XmbDrawString(
Display* ,
Drawable ,
XFontSet ,
GC ,
int ,
int ,
const char* ,
int
);
extern void XwcDrawString(
Display* ,
Drawable ,
XFontSet ,
GC ,
int ,
int ,
const wchar_t* ,
int
);
extern void XmbDrawImageString(
Display* ,
Drawable ,
XFontSet ,
GC ,
int ,
int ,
const char* ,
int
);
extern void XwcDrawImageString(
Display* ,
Drawable ,
XFontSet ,
GC ,
int ,
int ,
const wchar_t* ,
int
);
extern XIM XOpenIM(
Display* ,
struct _XrmHashBucketRec* ,
char* ,
char*
);
extern int XCloseIM(
XIM
);
extern char *XGetIMValues(
XIM , ...
);
extern Display *XDisplayOfIM(
XIM
);
extern char *XLocaleOfIM(
XIM
);
extern XIC XCreateIC(
XIM , ...
);
extern void XDestroyIC(
XIC
);
extern void XSetICFocus(
XIC
);
extern void XUnsetICFocus(
XIC
);
extern wchar_t *XwcResetIC(
XIC
);
extern char *XmbResetIC(
XIC
);
extern char *XSetICValues(
XIC , ...
);
extern char *XGetICValues(
XIC , ...
);
extern XIM XIMOfIC(
XIC
);
extern int XFilterEvent(
XEvent* ,
Window
);
extern int XmbLookupString(
XIC ,
XKeyPressedEvent* ,
char* ,
int ,
KeySym* ,
int *
);
extern int XwcLookupString(
XIC ,
XKeyPressedEvent* ,
wchar_t* ,
int ,
KeySym* ,
int *
);
extern XVaNestedList XVaCreateNestedList(
int , ...
);
extern int XRegisterIMInstantiateCallback(
Display* ,
struct _XrmHashBucketRec* ,
char* ,
char* ,
XIMProc ,
XPointer*
);
extern int XUnregisterIMInstantiateCallback(
Display* ,
struct _XrmHashBucketRec* ,
char* ,
char* ,
XIMProc ,
XPointer*
);
typedef void (*XConnectionWatchProc)(
Display* ,
XPointer ,
int ,
int ,
XPointer*
);
extern int XInternalConnectionNumbers(
Display* ,
int** ,
int*
);
extern void XProcessInternalConnection(
Display* ,
int
);
extern int XAddConnectionWatch(
Display* ,
XConnectionWatchProc ,
XPointer
);
extern void XRemoveConnectionWatch(
Display* ,
XConnectionWatchProc ,
XPointer
);
}
# 39 "/home/room1/kriol/local/include/glaux.h" 2 3
# 1 "/usr/local/ap/X11R6/include/X11/Xutil.h" 1 3
typedef struct {
long flags;
int x, y;
int width, height;
int min_width, min_height;
int max_width, max_height;
int width_inc, height_inc;
struct {
int x;
int y;
} min_aspect, max_aspect;
int base_width, base_height;
int win_gravity;
} XSizeHints;
typedef struct {
long flags;
int input;
int initial_state;
Pixmap icon_pixmap;
Window icon_window;
int icon_x, icon_y;
Pixmap icon_mask;
XID window_group;
} XWMHints;
typedef struct {
unsigned char *value;
Atom encoding;
int format;
unsigned long nitems;
} XTextProperty;
typedef enum {
XStringStyle,
XCompoundTextStyle,
XTextStyle,
XStdICCTextStyle
} XICCEncodingStyle;
typedef struct {
int min_width, min_height;
int max_width, max_height;
int width_inc, height_inc;
} XIconSize;
typedef struct {
char *res_name;
char *res_class;
} XClassHint;
typedef struct _XComposeStatus {
XPointer compose_ptr;
int chars_matched;
} XComposeStatus;
typedef struct _XRegion *Region;
typedef struct {
Visual *visual;
VisualID visualid;
int screen;
int depth;
int c_class;
unsigned long red_mask;
unsigned long green_mask;
unsigned long blue_mask;
int colormap_size;
int bits_per_rgb;
} XVisualInfo;
typedef struct {
Colormap colormap;
unsigned long red_max;
unsigned long red_mult;
unsigned long green_max;
unsigned long green_mult;
unsigned long blue_max;
unsigned long blue_mult;
unsigned long base_pixel;
VisualID visualid;
XID killid;
} XStandardColormap;
typedef int XContext;
extern "C" {
extern XClassHint *XAllocClassHint (
void
);
extern XIconSize *XAllocIconSize (
void
);
extern XSizeHints *XAllocSizeHints (
void
);
extern XStandardColormap *XAllocStandardColormap (
void
);
extern XWMHints *XAllocWMHints (
void
);
extern XClipBox(
Region ,
XRectangle*
);
extern Region XCreateRegion(
void
);
extern char *XDefaultString(
void
);
extern int XDeleteContext(
Display* ,
XID ,
XContext
);
extern XDestroyRegion(
Region
);
extern XEmptyRegion(
Region
);
extern XEqualRegion(
Region ,
Region
);
extern int XFindContext(
Display* ,
XID ,
XContext ,
XPointer*
);
extern int XGetClassHint(
Display* ,
Window ,
XClassHint*
);
extern int XGetIconSizes(
Display* ,
Window ,
XIconSize** ,
int*
);
extern int XGetNormalHints(
Display* ,
Window ,
XSizeHints*
);
extern int XGetRGBColormaps(
Display* ,
Window ,
XStandardColormap** ,
int* ,
Atom
);
extern int XGetSizeHints(
Display* ,
Window ,
XSizeHints* ,
Atom
);
extern int XGetStandardColormap(
Display* ,
Window ,
XStandardColormap* ,
Atom
);
extern int XGetTextProperty(
Display* ,
Window ,
XTextProperty* ,
Atom
);
extern XVisualInfo *XGetVisualInfo(
Display* ,
long ,
XVisualInfo* ,
int*
);
extern int XGetWMClientMachine(
Display* ,
Window ,
XTextProperty*
);
extern XWMHints *XGetWMHints(
Display* ,
Window
);
extern int XGetWMIconName(
Display* ,
Window ,
XTextProperty*
);
extern int XGetWMName(
Display* ,
Window ,
XTextProperty*
);
extern int XGetWMNormalHints(
Display* ,
Window ,
XSizeHints* ,
long*
);
extern int XGetWMSizeHints(
Display* ,
Window ,
XSizeHints* ,
long* ,
Atom
);
extern int XGetZoomHints(
Display* ,
Window ,
XSizeHints*
);
extern XIntersectRegion(
Region ,
Region ,
Region
);
extern void XConvertCase(
KeySym ,
KeySym* ,
KeySym*
);
extern int XLookupString(
XKeyEvent* ,
char* ,
int ,
KeySym* ,
XComposeStatus*
);
extern int XMatchVisualInfo(
Display* ,
int ,
int ,
int ,
XVisualInfo*
);
extern XOffsetRegion(
Region ,
int ,
int
);
extern int XPointInRegion(
Region ,
int ,
int
);
extern Region XPolygonRegion(
XPoint* ,
int ,
int
);
extern int XRectInRegion(
Region ,
int ,
int ,
unsigned int ,
unsigned int
);
extern int XSaveContext(
Display* ,
XID ,
XContext ,
const char*
);
extern XSetClassHint(
Display* ,
Window ,
XClassHint*
);
extern XSetIconSizes(
Display* ,
Window ,
XIconSize* ,
int
);
extern XSetNormalHints(
Display* ,
Window ,
XSizeHints*
);
extern void XSetRGBColormaps(
Display* ,
Window ,
XStandardColormap* ,
int ,
Atom
);
extern XSetSizeHints(
Display* ,
Window ,
XSizeHints* ,
Atom
);
extern XSetStandardProperties(
Display* ,
Window ,
const char* ,
const char* ,
Pixmap ,
char** ,
int ,
XSizeHints*
);
extern void XSetTextProperty(
Display* ,
Window ,
XTextProperty* ,
Atom
);
extern void XSetWMClientMachine(
Display* ,
Window ,
XTextProperty*
);
extern XSetWMHints(
Display* ,
Window ,
XWMHints*
);
extern void XSetWMIconName(
Display* ,
Window ,
XTextProperty*
);
extern void XSetWMName(
Display* ,
Window ,
XTextProperty*
);
extern void XSetWMNormalHints(
Display* ,
Window ,
XSizeHints*
);
extern void XSetWMProperties(
Display* ,
Window ,
XTextProperty* ,
XTextProperty* ,
char** ,
int ,
XSizeHints* ,
XWMHints* ,
XClassHint*
);
extern void XmbSetWMProperties(
Display* ,
Window ,
const char* ,
const char* ,
char** ,
int ,
XSizeHints* ,
XWMHints* ,
XClassHint*
);
extern void XSetWMSizeHints(
Display* ,
Window ,
XSizeHints* ,
Atom
);
extern XSetRegion(
Display* ,
GC ,
Region
);
extern void XSetStandardColormap(
Display* ,
Window ,
XStandardColormap* ,
Atom
);
extern XSetZoomHints(
Display* ,
Window ,
XSizeHints*
);
extern XShrinkRegion(
Region ,
int ,
int
);
extern int XStringListToTextProperty(
char** ,
int ,
XTextProperty*
);
extern XSubtractRegion(
Region ,
Region ,
Region
);
extern int XmbTextListToTextProperty(
Display* ,
char** ,
int ,
XICCEncodingStyle ,
XTextProperty*
);
extern int XwcTextListToTextProperty(
Display* ,
wchar_t** ,
int ,
XICCEncodingStyle ,
XTextProperty*
);
extern void XwcFreeStringList(
wchar_t**
);
extern int XTextPropertyToStringList(
XTextProperty* ,
char*** ,
int*
);
extern int XmbTextPropertyToTextList(
Display* ,
XTextProperty* ,
char*** ,
int*
);
extern int XwcTextPropertyToTextList(
Display* ,
XTextProperty* ,
wchar_t*** ,
int*
);
extern XUnionRectWithRegion(
XRectangle* ,
Region ,
Region
);
extern XUnionRegion(
Region ,
Region ,
Region
);
extern int XWMGeometry(
Display* ,
int ,
const char* ,
const char* ,
unsigned int ,
XSizeHints* ,
int* ,
int* ,
int* ,
int* ,
int*
);
extern XXorRegion(
Region ,
Region ,
Region
);
}
# 40 "/home/room1/kriol/local/include/glaux.h" 2 3
enum {
AUX_USE_ID = 1,
AUX_EXACT_MATCH,
AUX_MINIMUM_CRITERIA
};
typedef struct _AUX_EVENTREC {
GLint event;
GLint data[4];
} AUX_EVENTREC;
enum {
AUX_BLACK = 0,
AUX_RED,
AUX_GREEN,
AUX_YELLOW,
AUX_BLUE,
AUX_MAGENTA,
AUX_CYAN,
AUX_WHITE
};
extern float auxRGBMap[8][3];
typedef struct _AUX_RGBImageRec {
GLint sizeX, sizeY;
unsigned char *data;
} AUX_RGBImageRec;
extern void auxInitDisplayMode(GLbitfield);
extern void auxInitPosition(int, int, int, int);
extern GLenum auxInitWindow(char *);
extern void auxCloseWindow(void);
extern void auxQuit(void);
extern void auxSwapBuffers(void);
extern Display *auxXDisplay(void);
extern Window auxXWindow(void);
extern void auxMainLoop(void (*)());
extern void auxExposeFunc(void (*)(int, int));
extern void auxReshapeFunc(void (*)(int, int));
extern void auxIdleFunc(void (*)());
extern void auxKeyFunc(int, void (*)());
extern void auxMouseFunc(int, int, void (*)(AUX_EVENTREC *));
extern void auxDeleteMouseFunc( int, int , void (*)(AUX_EVENTREC *));
extern int auxGetColorMapSize(void);
extern void auxGetMouseLoc(int *, int *);
extern void auxSetOneColor(int, float, float, float);
extern void auxSetFogRamp(int, int);
extern void auxSetGreyRamp(void);
extern void auxSetRGBMap(int, float *);
extern AUX_RGBImageRec *auxRGBImageLoad(char *);
extern void auxCreateFont(void);
extern void auxDrawStr(char *);
extern void auxWireSphere(GLdouble);
extern void auxSolidSphere(GLdouble);
extern void auxWireCube(GLdouble);
extern void auxSolidCube(GLdouble);
extern void auxWireBox(GLdouble, GLdouble, GLdouble);
extern void auxSolidBox(GLdouble, GLdouble, GLdouble);
extern void auxWireTorus(GLdouble, GLdouble);
extern void auxSolidTorus(GLdouble, GLdouble);
extern void auxWireCylinder(GLdouble, GLdouble);
extern void auxSolidCylinder(GLdouble, GLdouble);
extern void auxWireIcosahedron(GLdouble);
extern void auxSolidIcosahedron(GLdouble);
extern void auxWireOctahedron(GLdouble);
extern void auxSolidOctahedron(GLdouble);
extern void auxWireTetrahedron(GLdouble);
extern void auxSolidTetrahedron(GLdouble);
extern void auxWireDodecahedron(GLdouble);
extern void auxSolidDodecahedron(GLdouble);
extern void auxWireCone(GLdouble, GLdouble);
extern void auxSolidCone(GLdouble, GLdouble);
extern void auxWireTeapot(GLdouble);
extern void auxSolidTeapot(GLdouble);
extern void auxInitDisplayModePolicy( GLenum type );
extern GLenum auxGetDisplayModePolicy( void );
extern GLenum auxInitDisplayModeID( GLint id );
extern GLint auxGetDisplayModeID( void );
extern GLenum auxGetDisplayMode( void );
extern void auxGetScreenSize( GLint *width, GLint *height );
extern void auxAnimation( GLint flag );
}
# 6 "TestToroid.C" 2
# 1 "/home/room1/kriol/work/Project/include/typedefs.H" 1 3
typedef char char_t;
typedef int int_t;
typedef unsigned int uint_t;
typedef long long_t;
typedef bool bool_t;
typedef float float_t;
typedef double double_t;
# 8 "TestToroid.C" 2
# 1 "../include/ToroidV.H" 1
# 1 "../include/Toroid.H" 1
# 1 "../include/Shape.H" 1
# 1 "/home/room1/kriol/work/Project/include/Trace.H" 1 3
# 10 "../include/Shape.H" 2
template <class numT> class TVector3D;
template <class numT> class TTransformation;
template <class numT> class TExtent;
enum EPosStatus { eIn = 1, eOut = -1, eSurface = 0 };
template <class numT>
class VShape {
public:
VShape( const string& sName );
VShape( const VShape<numT>& theShape );
virtual ~VShape();
VShape<numT>& operator = ( const VShape<numT>& theShape );
const string& sName( void ) const;
virtual TExtent<numT> calcExtent( const TTransformation<numT>& ) const = 0;
virtual numT dDistanceIn( const TVector3D<numT>& pos ) const = 0;
virtual numT dDistanceIn( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const = 0;
virtual numT dDistanceOut( const TVector3D<numT>& pos ) const = 0;
virtual numT dDistanceOut( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const = 0;
virtual EPosStatus eWhere( const TVector3D<numT>& pos ) const = 0;
protected:
string sName_;
};
template <class numT> inline
VShape<numT>::VShape( const string& sName ):
sName_( sName ) {
((void)0) ;
}
template <class numT> inline
VShape<numT>::VShape( const VShape<numT>& theShape ):
sName_( theShape.sName_ ) {
((void)0) ;
}
template <class numT> inline VShape<numT>&
VShape<numT>::operator = ( const VShape<numT>& theShape ) {
((void)0) ;
((void) (( this != &theShape ) ? 0 : (__eprintf ("%s:%u: failed assertion `%s'\n", "../include/Shape.H" , 115 , "this != &theShape" ), 0) )) ;
sName_ = theShape.sName_;
return (*this);
}
template <class numT> inline const string&
VShape<numT>::sName( void ) const {
return sName_;
}
# 1 "../include/Shape.iC" 1
template <class numT>
VShape<numT>::~VShape() {
((void)0) ;
}
# 132 "../include/Shape.H" 2
# 14 "../include/Toroid.H" 2
# 1 "/home/room1/kriol/work/Project/include/num_traits.H" 1 3
# 1 "/home/room1/kriol/local/include/g++/cmath" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/math.h" 1 3 4
extern "C" {
#pragma ident "@(#)math.h 2.5 95/02/07"
typedef union _h_val {
unsigned long _i[2];
double _d;
} _h_val;
extern const _h_val __huge_val;
extern int signgam;
enum version {libm_ieee = -1, c_issue_4, ansi_1, strict_ansi};
extern const enum version _lib_version;
struct __math_exception {
int type;
char *name;
double arg1;
double arg2;
double retval;
};
extern double acos (double) ;
extern double asin (double) ;
extern double atan (double) ;
extern double atan2 (double, double) ;
extern double cos (double) ;
extern double sin (double) ;
extern double tan (double) ;
extern double cosh (double) ;
extern double sinh (double) ;
extern double tanh (double) ;
extern double exp (double) ;
extern double frexp (double, int *) ;
extern double ldexp (double, int) ;
extern double log (double) ;
extern double log10 (double) ;
extern double modf (double, double *) ;
extern double pow (double, double) ;
extern double sqrt (double) ;
extern double ceil (double) ;
extern double fabs (double) ;
extern double floor (double) ;
extern double fmod (double, double) ;
extern double erf (double) ;
extern double erfc (double) ;
extern double gamma (double) ;
extern double hypot (double, double) ;
extern int isnan (double) ;
extern double j0 (double) ;
extern double j1 (double) ;
extern double jn (int, double) ;
extern double lgamma (double) ;
extern double y0 (double) ;
extern double y1 (double) ;
extern double yn (int, double) ;
extern double acosh (double) ;
extern double asinh (double) ;
extern double atanh (double) ;
extern double cbrt (double) ;
extern double logb (double) ;
extern double nextafter (double, double) ;
extern double remainder (double, double) ;
extern double scalb (double, double) ;
extern double expm1 (double) ;
extern int ilogb (double) ;
extern double log1p (double) ;
extern double rint (double) ;
extern int matherr (struct __math_exception *) ;
extern double significand (double) ;
extern double copysign (double, double) ;
extern double scalbn (double, int) ;
extern float modff (float, float *) ;
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/floatingpoint.h" 1 3 4
extern "C" {
#pragma ident "@(#)floatingpoint.h 2.4 94/06/09"
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdio.h" 1 3 4
#pragma ident "@(#)stdio.h 1.39 95/12/04 SMI"
# 1 "/usr/include/sys/va_list.h" 1 3 4
#pragma ident "@(#)va_list.h 1.6 96/01/26 SMI"
extern "C" {
# 41 "/usr/include/sys/va_list.h" 3 4
typedef void *__va_list;
}
# 18 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdio.h" 2 3 4
extern "C" {
typedef long fpos_t;
# 81 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdio.h" 3 4
typedef struct
{
int _cnt;
unsigned char *_ptr;
unsigned char *_base;
unsigned char _flag;
unsigned char _file;
} FILE;
extern FILE __iob[20 ];
extern FILE *_lastbuf;
extern unsigned char *_bufendtab[];
extern unsigned char _sibuf[], _sobuf[];
extern int remove(const char *);
extern int rename(const char *, const char *);
extern FILE *tmpfile(void);
extern char *tmpnam(char *);
extern char *tmpnam_r(char *);
extern int fclose(FILE *);
extern int fflush(FILE *);
extern FILE *fopen(const char *, const char *);
extern FILE *freopen(const char *, const char *, FILE *);
extern void setbuf(FILE *, char *);
extern int setvbuf(FILE *, char *, int, size_t);
extern int fprintf(FILE *, const char *, ...);
extern int fscanf(FILE *, const char *, ...);
extern int printf(const char *, ...);
extern int scanf(const char *, ...);
extern int sprintf(char *, const char *, ...);
extern int sscanf(const char *, const char *, ...);
extern int vfprintf(FILE *, const char *, __va_list);
extern int vprintf(const char *, __va_list);
extern int vsprintf(char *, const char *, __va_list);
extern int fgetc(FILE *);
extern char *fgets(char *, int, FILE *);
extern int fputc(int, FILE *);
extern int fputs(const char *, FILE *);
extern int getc(FILE *);
extern int getchar(void);
extern char *gets(char *);
extern int putc(int, FILE *);
extern int putchar(int);
extern int puts(const char *);
extern int ungetc(int, FILE *);
extern size_t fread(void *, size_t, size_t, FILE *);
extern size_t fwrite(const void *, size_t, size_t, FILE *);
extern int fgetpos(FILE *, fpos_t *);
extern int fseek(FILE *, long, int);
extern int fsetpos(FILE *, const fpos_t *);
extern long ftell(FILE *);
extern void rewind(FILE *);
extern void clearerr(FILE *);
extern int feof(FILE *);
extern int ferror(FILE *);
extern void perror(const char *);
extern int __filbuf(FILE *);
extern int __flsbuf(int, FILE *);
extern FILE *fdopen(int, const char *);
extern char *ctermid(char *);
extern int fileno(FILE *);
extern void flockfile(FILE *);
extern int ftrylockfile(FILE *);
extern void funlockfile(FILE *);
extern int getc_unlocked(FILE *);
extern int getchar_unlocked(void);
extern int putc_unlocked(int, FILE *);
extern int putchar_unlocked(int);
extern FILE *popen(const char *, const char *);
extern char *cuserid(char *);
extern char *tempnam(const char *, const char *);
extern int getopt(int, char *const *, const char *);
extern int getsubopt(char **, char *const *, char **);
extern char *optarg;
extern int optind, opterr, optopt;
extern int getw(FILE *);
extern int putw(int, FILE *);
extern int pclose(FILE *);
# 343 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdio.h" 3 4
}
# 33 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/floatingpoint.h" 2 3 4
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/ieeefp.h" 1 3 4
#pragma ident "@(#)ieeefp.h 2.7 94/11/09"
extern "C" {
enum fp_direction_type {
fp_nearest = 0,
fp_tozero = 1,
fp_positive = 2,
fp_negative = 3
};
enum fp_precision_type {
fp_extended = 0,
fp_single = 1,
fp_double = 2,
fp_precision_3 = 3
};
enum fp_exception_type {
fp_inexact = 0,
fp_division = 1,
fp_underflow = 2,
fp_overflow = 3,
fp_invalid = 4
};
enum fp_trap_enable_type {
fp_trap_inexact = 0,
fp_trap_division = 1,
fp_trap_underflow = 2,
fp_trap_overflow = 3,
fp_trap_invalid = 4
};
# 81 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/ieeefp.h" 3 4
# 122 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/ieeefp.h" 3 4
enum fp_class_type {
fp_zero = 0,
fp_subnormal = 1,
fp_normal = 2,
fp_infinity = 3,
fp_quiet = 4,
fp_signaling = 5
};
}
# 35 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/floatingpoint.h" 2 3 4
typedef int sigfpe_code_type;
typedef void (*sigfpe_handler_type)();
extern sigfpe_handler_type sigfpe (sigfpe_code_type, sigfpe_handler_type) ;
typedef float single;
typedef unsigned extended[3];
typedef long double quadruple;
typedef unsigned fp_exception_field_type;
typedef char decimal_string[512 ];
typedef struct {
enum fp_class_type fpclass;
int sign;
int exponent;
decimal_string ds;
int more;
int ndigits;
} decimal_record;
enum decimal_form {
fixed_form,
floating_form
};
typedef struct {
enum fp_direction_type rd;
enum decimal_form df;
int ndigits;
} decimal_mode;
enum decimal_string_form {
invalid_form,
whitespace_form,
fixed_int_form,
fixed_intdot_form,
fixed_dotfrac_form,
fixed_intdotfrac_form,
floating_int_form,
floating_intdot_form,
floating_dotfrac_form,
floating_intdotfrac_form,
inf_form,
infinity_form,
nan_form,
nanstring_form
};
extern void single_to_decimal (single *, decimal_mode *, decimal_record *,
fp_exception_field_type *) ;
extern void double_to_decimal (double *, decimal_mode *, decimal_record *,
fp_exception_field_type *) ;
extern void extended_to_decimal (extended *, decimal_mode *,
decimal_record *, fp_exception_field_type *) ;
extern void quadruple_to_decimal (quadruple *, decimal_mode *,
decimal_record *, fp_exception_field_type *) ;
extern void decimal_to_single (single *, decimal_mode *, decimal_record *,
fp_exception_field_type *) ;
extern void decimal_to_double (double *, decimal_mode *, decimal_record *,
fp_exception_field_type *) ;
extern void decimal_to_extended (extended *, decimal_mode *,
decimal_record *, fp_exception_field_type *) ;
extern void decimal_to_quadruple (quadruple *, decimal_mode *,
decimal_record *, fp_exception_field_type *) ;
extern void string_to_decimal (char **, int, int, decimal_record *,
enum decimal_string_form *, char **) ;
extern void func_to_decimal (char **, int, int, decimal_record *,
enum decimal_string_form *, char **,
int (*)(void), int *, int (*)(int)) ;
extern void file_to_decimal (char **, int, int, decimal_record *,
enum decimal_string_form *, char **,
FILE *, int *) ;
extern char *seconvert (single *, int, int *, int *, char *) ;
extern char *sfconvert (single *, int, int *, int *, char *) ;
extern char *sgconvert (single *, int, int, char *) ;
extern char *econvert (double, int, int *, int *, char *) ;
extern char *fconvert (double, int, int *, int *, char *) ;
extern char *gconvert (double, int, int, char *) ;
extern char *qeconvert (quadruple *, int, int *, int *, char *) ;
extern char *qfconvert (quadruple *, int, int *, int *, char *) ;
extern char *qgconvert (quadruple *, int, int, char *) ;
extern char *ecvt (double, int, int *, int *) ;
extern char *fcvt (double, int, int *, int *) ;
extern char *gcvt (double, int, char *) ;
extern double atof (const char *) ;
extern double strtod (const char *, char **) ;
}
# 230 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/math.h" 2 3 4
}
# 7 "/home/room1/kriol/local/include/g++/cmath" 2 3
#pragma interface "cmath"
extern "C++" {
# 38 "/home/room1/kriol/local/include/g++/cmath" 3
inline float abs (float x) { return fabs (x); }
inline double abs (double x) { return fabs (x); }
# 71 "/home/room1/kriol/local/include/g++/cmath" 3
inline long double abs (long double x) { return fabs (x); }
}
# 6 "/home/room1/kriol/work/Project/include/num_traits.H" 2 3
template <class numT> struct num_traits {
static const numT epsilon;
static const numT epsilon_2;
static const numT maximum;
static inline bool eq( const numT& one ) {
return ( ( ::fabs(one) < epsilon) );
}
static inline bool eq_2( const numT& one ) {
return ( ( ::fabs(one) < epsilon_2) );
}
static inline bool eqi( const numT& one ) {
return ( ( ::fabs(one) <= epsilon) );
}
static inline bool eqi_2( const numT& one ) {
return ( ( ::fabs(one) <= epsilon_2) );
}
static inline bool ne( const numT& one ) {
return ( ( ::fabs(one) > epsilon) );
}
static inline bool ne_2( const numT& one ) {
return ( ( ::fabs(one) > epsilon_2) );
}
static inline bool nei( const numT& one ) {
return ( ( ::fabs(one) >= epsilon) );
}
static inline bool nei_2( const numT& one ) {
return ( ( ::fabs(one) >= epsilon_2) );
}
static inline bool gt( const numT& one ) {
return ( (one) > epsilon );
}
static inline bool gt_2( const numT& one ) {
return ( (one) > epsilon_2 );
}
static inline bool gti( const numT& one ) {
return ( (one) >= epsilon );
}
static inline bool gti_2( const numT& one ) {
return ( (one) >= epsilon_2 );
}
static inline bool ge( const numT& one ) {
return ( (one) > -epsilon );
}
static inline bool ge_2( const numT& one) {
return ( (one) > -epsilon_2 );
}
static inline bool gei( const numT& one ) {
return ( (one) >= -epsilon );
}
static inline bool gei_2( const numT& one ) {
return ( (one) >= -epsilon_2 );
}
static inline bool lt( const numT& one ) {
return ( (one) < -epsilon );
}
static inline bool lt_2( const numT& one ) {
return ( (one) < -epsilon_2 );
}
static inline bool lti( const numT& one ) {
return ( (one) <= -epsilon );
}
static inline bool lti_2( const numT& one ) {
return ( (one) <= -epsilon_2 );
}
static inline bool le( const numT& one ) {
return ( (one) < epsilon );
}
static inline bool le_2( const numT& one ) {
return ( (one) < epsilon_2 );
}
static inline bool lei( const numT& one ) {
return ( (one) <= epsilon );
}
static inline bool lei_2( const numT& one ) {
return ( (one) <= epsilon_2 );
}
static inline bool eq( const numT& one, const numT& two ) {
return ( ( ::fabs(one - two) < epsilon) );
}
static inline bool eq_2( const numT& one, const numT& two ) {
return ( ( ::fabs(one - two) < epsilon_2) );
}
static inline bool eqi( const numT& one, const numT& two ) {
return ( ( ::fabs(one - two) <= epsilon) );
}
static inline bool eqi_2( const numT& one, const numT& two ) {
return ( ( ::fabs(one - two) <= epsilon_2) );
}
static inline bool ne( const numT& one, const numT& two ) {
return ( ( ::fabs(one - two) > epsilon ) );
}
static inline bool ne_2( const numT& one, const numT& two ) {
return ( ( ::fabs(one - two) > epsilon_2 ) );
}
static inline bool nei( const numT& one, const numT& two ) {
return ( (::fabs(one - two) >= epsilon) );
}
static inline bool nei_2( const numT& one, const numT& two ) {
return ( (::fabs(one - two) >= epsilon_2) );
}
static inline bool gt( const numT& one, const numT& two ) {
return ( (one - two) > epsilon );
}
static inline bool gt_2( const numT& one, const numT& two ) {
return ( (one - two) > epsilon_2 );
}
static inline bool gti( const numT& one, const numT& two ) {
return ( (one - two) >= epsilon );
}
static inline bool gti_2( const numT& one, const numT& two ) {
return ( (one - two) >= epsilon_2 );
}
static inline bool ge( const numT& one, const numT& two ) {
return ( (one - two) > -epsilon );
}
static inline bool ge_2( const numT& one, const numT& two ) {
return ( (one - two) > -epsilon_2 );
}
static inline bool gei( const numT& one, const numT& two ) {
return ( (one - two) >= -epsilon );
}
static inline bool gei_2( const numT& one, const numT& two ) {
return ( (one - two) >= -epsilon_2 );
}
static inline bool lt( const numT& one, const numT& two ) {
return ( (one - two) < -epsilon );
}
static inline bool lt_2( const numT& one, const numT& two ) {
return ( (one - two) < -epsilon_2 );
}
static inline bool lti( const numT& one, const numT& two ) {
return ( (one - two) <= -epsilon );
}
static inline bool lti_2( const numT& one, const numT& two ) {
return ( (one - two) <= -epsilon_2 );
}
static inline bool le( const numT& one, const numT& two ) {
return ( (one - two) < epsilon );
}
static inline bool le_2( const numT& one, const numT& two ) {
return ( (one - two) < epsilon_2 );
}
static inline bool lei( const numT& one, const numT& two ) {
return ( (one - two) <= epsilon );
}
static inline bool lei_2( const numT& one, const numT& two ) {
return ( (one - two) <= epsilon_2 );
}
};
# 18 "../include/Toroid.H" 2
template <class numT> class TExtent;
template <class numT, class traits = num_traits<numT> >
class TToroid: public VShape<numT> {
public:
TToroid( const string& sName, numT dRadiusTor, numT dRadius );
TToroid( const TToroid< numT, traits >& theToroid );
virtual ~TToroid();
TToroid< numT, traits >& operator=( const TToroid< numT, traits >& theToroid );
numT dRadiusTor( void ) const;
numT dRadius( void ) const;
virtual TExtent<numT> calcExtent( const TTransformation<numT>& ) const;
virtual numT dDistanceIn( const TVector3D<numT>& pos ) const;
virtual numT dDistanceIn( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const;
virtual numT dDistanceOut( const TVector3D<numT>& pos ) const;
virtual numT dDistanceOut( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const;
virtual EPosStatus eWhere( const TVector3D<numT>& pos ) const;
friend ostream& operator << ( ostream& os, const TToroid< numT, traits >& );
private:
numT dRadiusTor_;
numT dRadius_ ;
};
template <class numT, class traits> inline numT
TToroid<numT,traits>::dRadiusTor( void ) const {
return dRadiusTor_;
}
template <class numT, class traits> inline numT
TToroid<numT,traits>::dRadius( void ) const {
return dRadius_;
}
# 1 "../include/Toroid.iC" 1
# 1 "/home/room1/kriol/local/include/g++/algorithm" 1 3
# 1 "/home/room1/kriol/local/include/g++/algo.h" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdlib.h" 1 3 4
#pragma ident "@(#)stdlib.h 1.27 95/08/28 SMI"
# 1 "/usr/include/sys/wait.h" 1 3 4
#pragma ident "@(#)wait.h 1.15 94/11/05 SMI"
# 1 "/usr/include/sys/procset.h" 1 3 4
#pragma ident "@(#)procset.h 1.15 93/05/05 SMI"
extern "C" {
typedef enum idtype {
P_PID,
P_PPID,
P_PGID,
P_SID,
P_CID,
P_UID,
P_GID,
P_ALL,
P_LWPID
} idtype_t;
typedef enum idop {
POP_DIFF,
POP_AND,
POP_OR,
POP_XOR
} idop_t;
typedef struct procset {
idop_t p_op;
idtype_t p_lidtype;
id_t p_lid;
idtype_t p_ridtype;
id_t p_rid;
} procset_t;
# 127 "/usr/include/sys/procset.h" 3 4
}
# 19 "/usr/include/sys/wait.h" 2 3 4
extern "C" {
extern pid_t wait(int *);
extern pid_t waitpid(pid_t, int *, int);
extern int waitid(idtype_t, id_t, siginfo_t *, int);
# 93 "/usr/include/sys/wait.h" 3 4
}
# 17 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdlib.h" 2 3 4
extern "C" {
typedef struct {
int quot;
int rem;
} div_t;
typedef struct {
long quot;
long rem;
} ldiv_t;
extern unsigned char __ctype[];
extern double atof(const char *);
extern int atoi(const char *);
extern long int atol(const char *);
extern double strtod(const char *, char **);
extern long int strtol(const char *, char **, int);
extern unsigned long int strtoul(const char *, char **, int);
extern int rand(void);
extern void srand(unsigned int);
extern int rand_r(unsigned int *);
extern void *calloc(size_t, size_t);
extern void free(void *);
extern void *malloc(size_t);
extern void *realloc(void *, size_t);
extern void abort(void);
extern int atexit(void (*)(void));
extern void exit(int);
extern char *getenv(const char *);
extern int system(const char *);
extern void *bsearch(const void *, const void *, size_t, size_t,
int (*)(const void *, const void *));
extern void qsort(void *, size_t, size_t,
int (*)(const void *, const void *));
extern int abs(int);
extern div_t div(int, int);
extern long int labs(long);
extern ldiv_t ldiv(long, long);
extern int mbtowc(wchar_t *, const char *, size_t);
extern int mblen(const char *, size_t);
extern int wctomb(char *, wchar_t);
extern size_t mbstowcs(wchar_t *, const char *, size_t);
extern size_t wcstombs(char *, const wchar_t *, size_t);
extern double drand48(void);
extern double erand48(unsigned short *);
extern long jrand48(unsigned short *);
extern void lcong48(unsigned short *);
extern long lrand48(void);
extern long mrand48(void);
extern long nrand48(unsigned short *);
extern unsigned short *seed48(unsigned short *);
extern void srand48(long);
extern int putenv(const char *);
extern void setkey(const char *);
extern void swab(const char *, char *, int);
extern long a64l(const char *);
extern int dup2(int, int);
extern char *ecvt(double, int, int *, int *);
extern char *fcvt(double, int, int *, int *);
extern char *qecvt(long double, int, int *, int *);
extern char *qfcvt(long double, int, int *, int *);
extern char *qgcvt(long double, int, char *);
extern char *getcwd(char *, size_t);
extern char *getlogin(void);
extern int getopt(int, char *const *, const char *);
extern int getsubopt(char **, char *const *, char **);
extern char *optarg;
extern int optind, opterr, optopt;
extern char *getpass(const char *);
extern int getpw(uid_t, char *);
extern char *gcvt(double, int, char *);
extern int isatty(int);
extern char *l64a(long);
extern void *memalign(size_t, size_t);
extern char *mktemp(char *);
extern char *realpath(char *, char *);
extern char *ttyname(int);
extern int ttyslot(void);
extern void *valloc(size_t);
extern char *ptsname(int);
extern int grantpt(int);
extern int unlockpt(int);
# 181 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdlib.h" 3 4
# 282 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stdlib.h" 3 4
}
# 30 "/home/room1/kriol/local/include/g++/algo.h" 2 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/limits.h" 1 3 4
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/syslimits.h" 1 3 4
#pragma ident "@(#)limits.h 1.29 96/01/11 SMI"
extern "C" {
# 1 "/usr/include/sys/unistd.h" 1 3 4
#pragma ident "@(#)unistd.h 1.24 95/08/24 SMI"
extern "C" {
}
# 246 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/syslimits.h" 2 3 4
extern long _sysconf(int);
}
# 11 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/limits.h" 2 3 4
# 106 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/limits.h" 3 4
# 31 "/home/room1/kriol/local/include/g++/algo.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/algobase.h" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/limits.h" 1 3 4
# 113 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/limits.h" 3 4
# 31 "/home/room1/kriol/local/include/g++/algobase.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/pair.h" 1 3
template <class T1, class T2>
struct pair {
typedef T1 first_type;
typedef T2 second_type;
T1 first;
T2 second;
pair() : first(T1()), second(T2()) {}
pair(const T1& a, const T2& b) : first(a), second(b) {}
template <class U1, class U2>
pair(const pair<U1, U2>& p) : first(p.first), second(p.second) {}
};
template <class T1, class T2>
inline bool operator==(const pair<T1, T2>& x, const pair<T1, T2>& y) {
return x.first == y.first && x.second == y.second;
}
template <class T1, class T2>
inline bool operator<(const pair<T1, T2>& x, const pair<T1, T2>& y) {
return x.first < y.first || (!(y.first < x.first) && x.second < y.second);
}
template <class T1, class T2>
inline pair<T1, T2> make_pair(const T1& x, const T2& y) {
return pair<T1, T2>(x, y);
}
# 33 "/home/room1/kriol/local/include/g++/algobase.h" 2 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/new.h" 1 3 4
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/new" 1 3 4
#pragma interface "new"
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 1 3 4
# 327 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 3 4
# 8 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/new" 2 3 4
extern "C++" {
class bad_alloc : public exception {
public:
virtual const char* what() const throw() { return "bad_alloc"; }
};
struct nothrow_t {};
extern const nothrow_t nothrow;
typedef void (*new_handler)();
extern "C" new_handler set_new_handler (new_handler);
extern new_handler __new_handler;
extern "C" void __default_new_handler (void);
void *operator new (size_t);
void *operator new (size_t, const nothrow_t&) throw();
void *operator new[] (size_t);
void *operator new[] (size_t, const nothrow_t&) throw();
void operator delete (void *) throw();
void operator delete[] (void *) throw();
inline void *operator new(size_t, void *place) throw() { return place; }
inline void *operator new[](size_t, void *place) throw() { return place; }
}
# 6 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/new.h" 2 3 4
# 35 "/home/room1/kriol/local/include/g++/algobase.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/type_traits.h" 1 3
struct __true_type {
};
struct __false_type {
};
template <class type>
struct __type_traits {
typedef __true_type this_dummy_member_must_be_first;
typedef __false_type has_trivial_default_constructor;
typedef __false_type has_trivial_copy_constructor;
typedef __false_type has_trivial_assignment_operator;
typedef __false_type has_trivial_destructor;
typedef __false_type is_POD_type;
};
struct __type_traits<char> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<signed char> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<unsigned char> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<short> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<unsigned short> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<int> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<unsigned int> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<long> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<unsigned long> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<float> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<double> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
struct __type_traits<long double> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
template <class T>
struct __type_traits<T*> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
# 224 "/home/room1/kriol/local/include/g++/type_traits.h" 3
# 36 "/home/room1/kriol/local/include/g++/algobase.h" 2 3
template <class ForwardIterator1, class ForwardIterator2, class T>
inline void __iter_swap(ForwardIterator1 a, ForwardIterator2 b, T*) {
T tmp = *a;
*a = *b;
*b = tmp;
}
template <class ForwardIterator1, class ForwardIterator2>
inline void iter_swap(ForwardIterator1 a, ForwardIterator2 b) {
__iter_swap(a, b, value_type(a));
}
template <class T>
inline void swap(T& a, T& b) {
T tmp = a;
a = b;
b = tmp;
}
template <class T>
inline const T& min(const T& a, const T& b) {
return b < a ? b : a;
}
template <class T>
inline const T& max(const T& a, const T& b) {
return a < b ? b : a;
}
template <class T, class Compare>
inline const T& min(const T& a, const T& b, Compare comp) {
return comp(b, a) ? b : a;
}
template <class T, class Compare>
inline const T& max(const T& a, const T& b, Compare comp) {
return comp(a, b) ? b : a;
}
template <class InputIterator, class Distance>
inline void __distance(InputIterator first, InputIterator last, Distance& n,
input_iterator_tag) {
while (first != last) { ++first; ++n; }
}
template <class ForwardIterator, class Distance>
inline void __distance(ForwardIterator first, ForwardIterator last,
Distance& n,
forward_iterator_tag) {
while (first != last) { ++first; ++n; }
}
template <class BidirectionalIterator, class Distance>
inline void __distance(BidirectionalIterator first, BidirectionalIterator last,
Distance& n, bidirectional_iterator_tag) {
while (first != last) { ++first; ++n; }
}
template <class RandomAccessIterator, class Distance>
inline void __distance(RandomAccessIterator first, RandomAccessIterator last,
Distance& n, random_access_iterator_tag) {
n += last - first;
}
template <class InputIterator, class Distance>
inline void distance(InputIterator first, InputIterator last, Distance& n) {
__distance(first, last, n, iterator_category(first));
}
template <class InputIterator>
inline iterator_traits<InputIterator>::difference_type
__distance(InputIterator first, InputIterator last, input_iterator_tag) {
iterator_traits<InputIterator>::difference_type n = 0;
while (first != last) {
++first; ++n;
}
return n;
}
template <class ForwardIterator>
inline iterator_traits<ForwardIterator>::difference_type
__distance(ForwardIterator first, ForwardIterator last, forward_iterator_tag) {
return __distance(first, last, input_iterator_tag());
}
template <class BidirectionalIterator>
inline iterator_traits<BidirectionalIterator>::difference_type
__distance(BidirectionalIterator first, BidirectionalIterator last,
bidirectional_iterator_tag) {
return __distance(first, last, input_iterator_tag());
}
template <class RandomAccessIterator>
inline iterator_traits<RandomAccessIterator>::difference_type
__distance(RandomAccessIterator first, RandomAccessIterator last,
random_access_iterator_tag) {
return last - first;
}
template <class InputIterator>
inline iterator_traits<InputIterator>::difference_type
distance(InputIterator first, InputIterator last) {
return __distance(first, last,
iterator_traits<InputIterator>::iterator_category());
}
template <class InputIterator, class Distance>
inline void __advance(InputIterator& i, Distance n, input_iterator_tag) {
while (n--) ++i;
}
template <class ForwardIterator, class Distance>
inline void __advance(ForwardIterator& i, Distance n, forward_iterator_tag) {
while (n--) ++i;
}
template <class BidirectionalIterator, class Distance>
inline void __advance(BidirectionalIterator& i, Distance n,
bidirectional_iterator_tag) {
if (n >= 0)
while (n--) ++i;
else
while (n++) --i;
}
template <class RandomAccessIterator, class Distance>
inline void __advance(RandomAccessIterator& i, Distance n,
random_access_iterator_tag) {
i += n;
}
template <class InputIterator, class Distance>
inline void advance(InputIterator& i, Distance n) {
__advance(i, n, iterator_category(i));
}
template <class InputIterator, class OutputIterator>
inline OutputIterator __copy(InputIterator first, InputIterator last,
OutputIterator result, input_iterator_tag)
{
for ( ; first != last; ++result, ++first)
*result = *first;
return result;
}
template <class InputIterator, class OutputIterator>
inline OutputIterator __copy(InputIterator first, InputIterator last,
OutputIterator result, forward_iterator_tag)
{
return __copy(first, last, result, input_iterator_tag());
}
template <class InputIterator, class OutputIterator>
inline OutputIterator __copy(InputIterator first, InputIterator last,
OutputIterator result, bidirectional_iterator_tag)
{
return __copy(first, last, result, input_iterator_tag());
}
template <class RandomAccessIterator, class OutputIterator, class Distance>
inline OutputIterator
__copy_d(RandomAccessIterator first, RandomAccessIterator last,
OutputIterator result, Distance*)
{
for (Distance n = last - first; n > 0; --n, ++result, ++first)
*result = *first;
return result;
}
template <class RandomAccessIterator, class OutputIterator>
inline OutputIterator
__copy(RandomAccessIterator first, RandomAccessIterator last,
OutputIterator result, random_access_iterator_tag)
{
return __copy_d(first, last, result, distance_type(first));
}
template <class InputIterator, class OutputIterator>
struct __copy_dispatch
{
OutputIterator operator()(InputIterator first, InputIterator last,
OutputIterator result) {
return __copy(first, last, result, iterator_category(first));
}
};
template <class T>
inline T* __copy_t(const T* first, const T* last, T* result, __true_type) {
memmove(result, first, sizeof(T) * (last - first));
return result + (last - first);
}
template <class T>
inline T* __copy_t(const T* first, const T* last, T* result, __false_type) {
return __copy_d(first, last, result, (ptrdiff_t*) 0);
}
template <class T>
struct __copy_dispatch<T*, T*>
{
T* operator()(T* first, T* last, T* result) {
return __copy_t(first, last, result,
__type_traits<T>::has_trivial_assignment_operator());
}
};
template <class T>
struct __copy_dispatch<const T*, T*>
{
T* operator()(const T* first, const T* last, T* result) {
return __copy_t(first, last, result,
__type_traits<T>::has_trivial_assignment_operator());
}
};
template <class InputIterator, class OutputIterator>
inline OutputIterator copy(InputIterator first, InputIterator last,
OutputIterator result)
{
return __copy_dispatch<InputIterator,OutputIterator>()(first, last, result);
}
inline char* copy(const char* first, const char* last, char* result) {
memmove(result, first, last - first);
return result + (last - first);
}
inline wchar_t* copy(const wchar_t* first, const wchar_t* last,
wchar_t* result) {
memmove(result, first, sizeof(wchar_t) * (last - first));
return result + (last - first);
}
template <class BidirectionalIterator1, class BidirectionalIterator2>
inline BidirectionalIterator2 __copy_backward(BidirectionalIterator1 first,
BidirectionalIterator1 last,
BidirectionalIterator2 result) {
while (first != last) *--result = *--last;
return result;
}
template <class BidirectionalIterator1, class BidirectionalIterator2>
struct __copy_backward_dispatch
{
BidirectionalIterator2 operator()(BidirectionalIterator1 first,
BidirectionalIterator1 last,
BidirectionalIterator2 result) {
return __copy_backward(first, last, result);
}
};
template <class T>
inline T* __copy_backward_t(const T* first, const T* last, T* result,
__true_type) {
const ptrdiff_t N = last - first;
memmove(result - N, first, sizeof(T) * N);
return result - N;
}
template <class T>
inline T* __copy_backward_t(const T* first, const T* last, T* result,
__false_type) {
return __copy_backward(first, last, result);
}
template <class T>
struct __copy_backward_dispatch<T*, T*>
{
T* operator()(T* first, T* last, T* result) {
return
__copy_backward_t(first, last, result,
__type_traits<T>::has_trivial_assignment_operator());
}
};
template <class T>
struct __copy_backward_dispatch<const T*, T*>
{
T* operator()(const T* first, const T* last, T* result) {
return
__copy_backward_t(first, last, result,
__type_traits<T>::has_trivial_assignment_operator());
}
};
template <class BidirectionalIterator1, class BidirectionalIterator2>
inline BidirectionalIterator2 copy_backward(BidirectionalIterator1 first,
BidirectionalIterator1 last,
BidirectionalIterator2 result) {
return __copy_backward_dispatch<BidirectionalIterator1,
BidirectionalIterator2>()(first, last,
result);
}
template <class InputIterator, class Size, class OutputIterator>
OutputIterator __copy_n(InputIterator first, Size count,
OutputIterator result,
input_iterator_tag) {
for ( ; count > 0; --count, ++first, ++result)
*result = *first;
return result;
}
template <class ForwardIterator, class Size, class OutputIterator>
inline OutputIterator __copy_n(ForwardIterator first, Size count,
OutputIterator result,
forward_iterator_tag) {
return __copy_n(first, count, result, input_iterator_tag());
}
template <class BidirectionalIterator, class Size, class OutputIterator>
inline OutputIterator __copy_n(BidirectionalIterator first, Size count,
OutputIterator result,
bidirectional_iterator_tag) {
return __copy_n(first, count, result, input_iterator_tag());
}
template <class RandomAccessIterator, class Size, class OutputIterator>
inline OutputIterator __copy_n(RandomAccessIterator first, Size count,
OutputIterator result,
random_access_iterator_tag) {
return copy(first, first + count, result);
}
template <class InputIterator, class Size, class OutputIterator>
inline OutputIterator copy_n(InputIterator first, Size count,
OutputIterator result) {
return __copy_n(first, count, result, iterator_category(first));
}
template <class ForwardIterator, class T>
void fill(ForwardIterator first, ForwardIterator last, const T& value) {
for ( ; first != last; ++first)
*first = value;
}
template <class OutputIterator, class Size, class T>
OutputIterator fill_n(OutputIterator first, Size n, const T& value) {
for ( ; n > 0; --n, ++first)
*first = value;
return first;
}
template <class InputIterator1, class InputIterator2>
pair<InputIterator1, InputIterator2> mismatch(InputIterator1 first1,
InputIterator1 last1,
InputIterator2 first2) {
while (first1 != last1 && *first1 == *first2) {
++first1;
++first2;
}
return pair<InputIterator1, InputIterator2>(first1, first2);
}
template <class InputIterator1, class InputIterator2, class BinaryPredicate>
pair<InputIterator1, InputIterator2> mismatch(InputIterator1 first1,
InputIterator1 last1,
InputIterator2 first2,
BinaryPredicate binary_pred) {
while (first1 != last1 && binary_pred(*first1, *first2)) {
++first1;
++first2;
}
return pair<InputIterator1, InputIterator2>(first1, first2);
}
template <class InputIterator1, class InputIterator2>
inline bool equal(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2) {
for ( ; first1 != last1; ++first1, ++first2)
if (*first1 != *first2)
return false;
return true;
}
template <class InputIterator1, class InputIterator2, class BinaryPredicate>
inline bool equal(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, BinaryPredicate binary_pred) {
for ( ; first1 != last1; ++first1, ++first2)
if (!binary_pred(*first1, *first2))
return false;
return true;
}
template <class InputIterator1, class InputIterator2>
bool lexicographical_compare(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2) {
for ( ; first1 != last1 && first2 != last2; ++first1, ++first2) {
if (*first1 < *first2)
return true;
if (*first2 < *first1)
return false;
}
return first1 == last1 && first2 != last2;
}
template <class InputIterator1, class InputIterator2, class Compare>
bool lexicographical_compare(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
Compare comp) {
for ( ; first1 != last1 && first2 != last2; ++first1, ++first2) {
if (comp(*first1, *first2))
return true;
if (comp(*first2, *first1))
return false;
}
return first1 == last1 && first2 != last2;
}
inline bool
lexicographical_compare(const unsigned char* first1,
const unsigned char* last1,
const unsigned char* first2,
const unsigned char* last2)
{
const size_t len1 = last1 - first1;
const size_t len2 = last2 - first2;
const int result = memcmp(first1, first2, min(len1, len2));
return result != 0 ? result < 0 : len1 < len2;
}
inline bool lexicographical_compare(const char* first1, const char* last1,
const char* first2, const char* last2)
{
return lexicographical_compare((const signed char*) first1,
(const signed char*) last1,
(const signed char*) first2,
(const signed char*) last2);
}
template <class InputIterator1, class InputIterator2>
int lexicographical_compare_3way(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2)
{
while (first1 != last1 && first2 != last2) {
if (*first1 < *first2) return -1;
if (*first2 < *first1) return 1;
++first1; ++first2;
}
if (first2 == last2) {
return !(first1 == last1);
} else {
return -1;
}
}
inline int
lexicographical_compare_3way(const unsigned char* first1,
const unsigned char* last1,
const unsigned char* first2,
const unsigned char* last2)
{
const int len1 = last1 - first1;
const int len2 = last2 - first2;
const int result = memcmp(first1, first2, min(len1, len2));
return result == 0 ? len1 - len2 : result;
}
inline int lexicographical_compare_3way(const char* first1, const char* last1,
const char* first2, const char* last2)
{
return lexicographical_compare_3way(
(const signed char*) first1,
(const signed char*) last1,
(const signed char*) first2,
(const signed char*) last2);
}
template <class T>
inline void destroy(T* pointer) {
pointer->~T();
}
template <class T1, class T2>
inline void construct(T1* p, const T2& value) {
new (p) T1(value);
}
template <class ForwardIterator>
inline void
__destroy_aux(ForwardIterator first, ForwardIterator last, __false_type) {
for ( ; first < last; ++first)
destroy(&*first);
}
template <class ForwardIterator>
inline void __destroy_aux(ForwardIterator, ForwardIterator, __true_type) {
}
template <class ForwardIterator, class T>
inline void __destroy(ForwardIterator first, ForwardIterator last, T*) {
__destroy_aux(first, last, __type_traits<T>::has_trivial_destructor());
}
template <class ForwardIterator>
inline void destroy(ForwardIterator first, ForwardIterator last) {
__destroy(first, last, value_type(first));
}
inline void destroy(char*, char*) {}
inline void destroy(wchar_t*, wchar_t*) {}
template <class InputIterator, class ForwardIterator>
inline ForwardIterator
__uninitialized_copy_aux(InputIterator first, InputIterator last,
ForwardIterator result,
__true_type) {
return copy(first, last, result);
}
template <class InputIterator, class ForwardIterator>
ForwardIterator
__uninitialized_copy_aux(InputIterator first, InputIterator last,
ForwardIterator result,
__false_type) {
ForwardIterator cur = result;
try {
for ( ; first != last; ++first, ++cur)
construct(&*cur, *first);
return cur;
}
catch(...) {
destroy(result, cur);
throw;
}
}
template <class InputIterator, class ForwardIterator, class T>
inline ForwardIterator
__uninitialized_copy(InputIterator first, InputIterator last,
ForwardIterator result, T*) {
return __uninitialized_copy_aux(first, last, result,
__type_traits<T>::is_POD_type());
}
template <class InputIterator, class ForwardIterator>
inline ForwardIterator
uninitialized_copy(InputIterator first, InputIterator last,
ForwardIterator result) {
return __uninitialized_copy(first, last, result, value_type(result));
}
inline char* uninitialized_copy(const char* first, const char* last,
char* result) {
memmove(result, first, last - first);
return result + (last - first);
}
inline wchar_t* uninitialized_copy(const wchar_t* first, const wchar_t* last,
wchar_t* result) {
memmove(result, first, sizeof(wchar_t) * (last - first));
return result + (last - first);
}
template <class InputIterator, class Size, class ForwardIterator>
ForwardIterator __uninitialized_copy_n(InputIterator first, Size count,
ForwardIterator result,
input_iterator_tag) {
ForwardIterator cur = result;
try {
for ( ; count > 0 ; --count, ++first, ++cur)
construct(&*cur, *first);
return cur;
}
catch(...) {
destroy(result, cur);
throw;
}
}
template <class ForwardIterator1, class Size, class ForwardIterator>
inline ForwardIterator
__uninitialized_copy_n(ForwardIterator1 first, Size count,
ForwardIterator result,
forward_iterator_tag) {
return __uninitialized_copy_n(first, count, result, input_iterator_tag());
}
template <class BidirectionalIterator, class Size, class ForwardIterator>
inline ForwardIterator
__uninitialized_copy_n(BidirectionalIterator first, Size count,
ForwardIterator result,
bidirectional_iterator_tag) {
return __uninitialized_copy_n(first, count, result, input_iterator_tag());
}
template <class RandomAccessIterator, class Size, class ForwardIterator>
inline ForwardIterator
__uninitialized_copy_n(RandomAccessIterator first, Size count,
ForwardIterator result,
random_access_iterator_tag) {
return uninitialized_copy(first, first + count, result);
}
template <class InputIterator, class Size, class ForwardIterator>
inline ForwardIterator uninitialized_copy_n(InputIterator first, Size count,
ForwardIterator result) {
return __uninitialized_copy_n(first, count, result,
iterator_category(first));
}
template <class ForwardIterator, class T>
inline void
__uninitialized_fill_aux(ForwardIterator first, ForwardIterator last,
const T& x, __true_type)
{
fill(first, last, x);
}
template <class ForwardIterator, class T>
void
__uninitialized_fill_aux(ForwardIterator first, ForwardIterator last,
const T& x, __false_type)
{
ForwardIterator cur = first;
try {
for ( ; cur != last; ++cur)
construct(&*cur, x);
}
catch(...) {
destroy(first, cur);
throw;
}
}
template <class ForwardIterator, class T, class T1>
inline void __uninitialized_fill(ForwardIterator first, ForwardIterator last,
const T& x, T1*) {
__uninitialized_fill_aux(first, last, x,
__type_traits<T1>::is_POD_type());
}
template <class ForwardIterator, class T>
inline void uninitialized_fill(ForwardIterator first, ForwardIterator last,
const T& x) {
__uninitialized_fill(first, last, x, value_type(first));
}
template <class ForwardIterator, class Size, class T>
inline ForwardIterator
__uninitialized_fill_n_aux(ForwardIterator first, Size n,
const T& x, __true_type) {
return fill_n(first, n, x);
}
template <class ForwardIterator, class Size, class T>
ForwardIterator
__uninitialized_fill_n_aux(ForwardIterator first, Size n,
const T& x, __false_type) {
ForwardIterator cur = first;
try {
for ( ; n > 0; --n, ++cur)
construct(&*cur, x);
return cur;
}
catch(...) {
destroy(first, cur);
throw;
}
}
template <class ForwardIterator, class Size, class T, class T1>
inline ForwardIterator __uninitialized_fill_n(ForwardIterator first, Size n,
const T& x, T1*) {
return __uninitialized_fill_n_aux(first, n, x,
__type_traits<T1>::is_POD_type());
}
template <class ForwardIterator, class Size, class T>
inline ForwardIterator uninitialized_fill_n(ForwardIterator first, Size n,
const T& x) {
return __uninitialized_fill_n(first, n, x, value_type(first));
}
template <class InputIterator1, class InputIterator2, class ForwardIterator>
inline ForwardIterator
__uninitialized_copy_copy(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
ForwardIterator result) {
ForwardIterator mid = uninitialized_copy(first1, last1, result);
try {
return uninitialized_copy(first2, last2, mid);
}
catch(...) {
destroy(result, mid);
throw;
}
}
template <class ForwardIterator, class T, class InputIterator>
inline ForwardIterator
__uninitialized_fill_copy(ForwardIterator result, ForwardIterator mid,
const T& x,
InputIterator first, InputIterator last) {
uninitialized_fill(result, mid, x);
try {
return uninitialized_copy(first, last, mid);
}
catch(...) {
destroy(result, mid);
throw;
}
}
template <class InputIterator, class ForwardIterator, class T>
inline void
__uninitialized_copy_fill(InputIterator first1, InputIterator last1,
ForwardIterator first2, ForwardIterator last2,
const T& x) {
ForwardIterator mid2 = uninitialized_copy(first1, last1, first2);
try {
uninitialized_fill(mid2, last2, x);
}
catch(...) {
destroy(first2, mid2);
throw;
}
}
# 32 "/home/room1/kriol/local/include/g++/algo.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/heap.h" 1 3
template <class RandomAccessIterator, class Distance, class T>
void __push_heap(RandomAccessIterator first, Distance holeIndex,
Distance topIndex, T value) {
Distance parent = (holeIndex - 1) / 2;
while (holeIndex > topIndex && *(first + parent) < value) {
*(first + holeIndex) = *(first + parent);
holeIndex = parent;
parent = (holeIndex - 1) / 2;
}
*(first + holeIndex) = value;
}
template <class RandomAccessIterator, class Distance, class T>
inline void __push_heap_aux(RandomAccessIterator first,
RandomAccessIterator last, Distance*, T*) {
__push_heap(first, Distance((last - first) - 1), Distance(0),
T(*(last - 1)));
}
template <class RandomAccessIterator>
inline void push_heap(RandomAccessIterator first, RandomAccessIterator last) {
__push_heap_aux(first, last, distance_type(first), value_type(first));
}
template <class RandomAccessIterator, class Distance, class T, class Compare>
void __push_heap(RandomAccessIterator first, Distance holeIndex,
Distance topIndex, T value, Compare comp) {
Distance parent = (holeIndex - 1) / 2;
while (holeIndex > topIndex && comp(*(first + parent), value)) {
*(first + holeIndex) = *(first + parent);
holeIndex = parent;
parent = (holeIndex - 1) / 2;
}
*(first + holeIndex) = value;
}
template <class RandomAccessIterator, class Compare, class Distance, class T>
inline void __push_heap_aux(RandomAccessIterator first,
RandomAccessIterator last, Compare comp,
Distance*, T*) {
__push_heap(first, Distance((last - first) - 1), Distance(0),
T(*(last - 1)), comp);
}
template <class RandomAccessIterator, class Compare>
inline void push_heap(RandomAccessIterator first, RandomAccessIterator last,
Compare comp) {
__push_heap_aux(first, last, comp, distance_type(first), value_type(first));
}
template <class RandomAccessIterator, class Distance, class T>
void __adjust_heap(RandomAccessIterator first, Distance holeIndex,
Distance len, T value) {
Distance topIndex = holeIndex;
Distance secondChild = 2 * holeIndex + 2;
while (secondChild < len) {
if (*(first + secondChild) < *(first + (secondChild - 1)))
secondChild--;
*(first + holeIndex) = *(first + secondChild);
holeIndex = secondChild;
secondChild = 2 * (secondChild + 1);
}
if (secondChild == len) {
*(first + holeIndex) = *(first + (secondChild - 1));
holeIndex = secondChild - 1;
}
__push_heap(first, holeIndex, topIndex, value);
}
template <class RandomAccessIterator, class T, class Distance>
inline void __pop_heap(RandomAccessIterator first, RandomAccessIterator last,
RandomAccessIterator result, T value, Distance*) {
*result = *first;
__adjust_heap(first, Distance(0), Distance(last - first), value);
}
template <class RandomAccessIterator, class T>
inline void __pop_heap_aux(RandomAccessIterator first,
RandomAccessIterator last, T*) {
__pop_heap(first, last - 1, last - 1, T(*(last - 1)), distance_type(first));
}
template <class RandomAccessIterator>
inline void pop_heap(RandomAccessIterator first, RandomAccessIterator last) {
__pop_heap_aux(first, last, value_type(first));
}
template <class RandomAccessIterator, class Distance, class T, class Compare>
void __adjust_heap(RandomAccessIterator first, Distance holeIndex,
Distance len, T value, Compare comp) {
Distance topIndex = holeIndex;
Distance secondChild = 2 * holeIndex + 2;
while (secondChild < len) {
if (comp(*(first + secondChild), *(first + (secondChild - 1))))
secondChild--;
*(first + holeIndex) = *(first + secondChild);
holeIndex = secondChild;
secondChild = 2 * (secondChild + 1);
}
if (secondChild == len) {
*(first + holeIndex) = *(first + (secondChild - 1));
holeIndex = secondChild - 1;
}
__push_heap(first, holeIndex, topIndex, value, comp);
}
template <class RandomAccessIterator, class T, class Compare, class Distance>
inline void __pop_heap(RandomAccessIterator first, RandomAccessIterator last,
RandomAccessIterator result, T value, Compare comp,
Distance*) {
*result = *first;
__adjust_heap(first, Distance(0), Distance(last - first), value, comp);
}
template <class RandomAccessIterator, class T, class Compare>
inline void __pop_heap_aux(RandomAccessIterator first,
RandomAccessIterator last, T*, Compare comp) {
__pop_heap(first, last - 1, last - 1, T(*(last - 1)), comp,
distance_type(first));
}
template <class RandomAccessIterator, class Compare>
inline void pop_heap(RandomAccessIterator first, RandomAccessIterator last,
Compare comp) {
__pop_heap_aux(first, last, value_type(first), comp);
}
template <class RandomAccessIterator, class T, class Distance>
void __make_heap(RandomAccessIterator first, RandomAccessIterator last, T*,
Distance*) {
if (last - first < 2) return;
Distance len = last - first;
Distance parent = (len - 2)/2;
while (true) {
__adjust_heap(first, parent, len, T(*(first + parent)));
if (parent == 0) return;
parent--;
}
}
template <class RandomAccessIterator>
inline void make_heap(RandomAccessIterator first, RandomAccessIterator last) {
__make_heap(first, last, value_type(first), distance_type(first));
}
template <class RandomAccessIterator, class Compare, class T, class Distance>
void __make_heap(RandomAccessIterator first, RandomAccessIterator last,
Compare comp, T*, Distance*) {
if (last - first < 2) return;
Distance len = last - first;
Distance parent = (len - 2)/2;
while (true) {
__adjust_heap(first, parent, len, T(*(first + parent)), comp);
if (parent == 0) return;
parent--;
}
}
template <class RandomAccessIterator, class Compare>
inline void make_heap(RandomAccessIterator first, RandomAccessIterator last,
Compare comp) {
__make_heap(first, last, comp, value_type(first), distance_type(first));
}
template <class RandomAccessIterator>
void sort_heap(RandomAccessIterator first, RandomAccessIterator last) {
while (last - first > 1) pop_heap(first, last--);
}
template <class RandomAccessIterator, class Compare>
void sort_heap(RandomAccessIterator first, RandomAccessIterator last,
Compare comp) {
while (last - first > 1) pop_heap(first, last--, comp);
}
# 33 "/home/room1/kriol/local/include/g++/algo.h" 2 3
# 1 "/home/room1/kriol/local/include/g++/tempbuf.h" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/limits.h" 1 3 4
# 113 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/limits.h" 3 4
# 30 "/home/room1/kriol/local/include/g++/tempbuf.h" 2 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 1 3 4
# 327 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/stddef.h" 3 4
# 31 "/home/room1/kriol/local/include/g++/tempbuf.h" 2 3
template <class T>
pair<T*, ptrdiff_t> get_temporary_buffer(ptrdiff_t len, T*) {
if (len > ptrdiff_t(2147483647 / sizeof(T)))
len = 2147483647 / sizeof(T);
while (len > 0) {
T* tmp = (T*) malloc((size_t)len * sizeof(T));
if (tmp != 0)
return pair<T*, ptrdiff_t>(tmp, len);
len /= 2;
}
return pair<T*, ptrdiff_t>((T*)0, 0);
}
template <class T>
void return_temporary_buffer(T* p) {
free(p);
}
template <class ForwardIterator,
class T >
class temporary_buffer {
private:
ptrdiff_t original_len;
ptrdiff_t len;
T* buffer;
void allocate_buffer() {
original_len = len;
buffer = 0;
if (len > (ptrdiff_t)(2147483647 / sizeof(T)))
len = 2147483647 / sizeof(T);
while (len > 0) {
buffer = (T*) malloc(len * sizeof(T));
if (buffer)
break;
len /= 2;
}
}
void initialize_buffer(const T&, __true_type) {}
void initialize_buffer(const T& val, __false_type) {
uninitialized_fill_n(buffer, len, val);
}
public:
ptrdiff_t size() const { return len; }
ptrdiff_t requested_size() const { return original_len; }
T* begin() { return buffer; }
T* end() { return buffer + len; }
temporary_buffer(ForwardIterator first, ForwardIterator last) {
try {
len = 0;
distance(first, last, len);
allocate_buffer();
if (len > 0)
initialize_buffer(*first,
__type_traits<T>::has_trivial_default_constructor());
}
catch(...) {
free(buffer);
buffer = 0;
len = 0;
throw;
}
}
~temporary_buffer() {
destroy(buffer, buffer + len);
free(buffer);
}
private:
temporary_buffer(const temporary_buffer&) {}
void operator=(const temporary_buffer&) {}
};
# 34 "/home/room1/kriol/local/include/g++/algo.h" 2 3
template <class T>
inline const T& __median(const T& a, const T& b, const T& c) {
if (a < b)
if (b < c)
return b;
else if (a < c)
return c;
else
return a;
else if (a < c)
return a;
else if (b < c)
return c;
else
return b;
}
template <class T, class Compare>
inline const T& __median(const T& a, const T& b, const T& c, Compare comp) {
if (comp(a, b))
if (comp(b, c))
return b;
else if (comp(a, c))
return c;
else
return a;
else if (comp(a, c))
return a;
else if (comp(b, c))
return c;
else
return b;
}
template <class InputIterator, class Function>
Function for_each(InputIterator first, InputIterator last, Function f) {
for ( ; first != last; ++first)
f(*first);
return f;
}
template <class InputIterator, class T>
InputIterator find(InputIterator first, InputIterator last, const T& value) {
while (first != last && *first != value) ++first;
return first;
}
template <class InputIterator, class Predicate>
InputIterator find_if(InputIterator first, InputIterator last,
Predicate pred) {
while (first != last && !pred(*first)) ++first;
return first;
}
template <class ForwardIterator>
ForwardIterator adjacent_find(ForwardIterator first, ForwardIterator last) {
if (first == last) return last;
ForwardIterator next = first;
while(++next != last) {
if (*first == *next) return first;
first = next;
}
return last;
}
template <class ForwardIterator, class BinaryPredicate>
ForwardIterator adjacent_find(ForwardIterator first, ForwardIterator last,
BinaryPredicate binary_pred) {
if (first == last) return last;
ForwardIterator next = first;
while(++next != last) {
if (binary_pred(*first, *next)) return first;
first = next;
}
return last;
}
template <class InputIterator, class T, class Size>
void count(InputIterator first, InputIterator last, const T& value,
Size& n) {
for ( ; first != last; ++first)
if (*first == value)
++n;
}
template <class InputIterator, class Predicate, class Size>
void count_if(InputIterator first, InputIterator last, Predicate pred,
Size& n) {
for ( ; first != last; ++first)
if (pred(*first))
++n;
}
template <class InputIterator, class T>
iterator_traits<InputIterator>::difference_type
count(InputIterator first, InputIterator last, const T& value) {
iterator_traits<InputIterator>::difference_type n = 0;
for ( ; first != last; ++first)
if (*first == value)
++n;
return n;
}
template <class InputIterator, class Predicate>
iterator_traits<InputIterator>::difference_type
count_if(InputIterator first, InputIterator last, Predicate pred) {
iterator_traits<InputIterator>::difference_type n = 0;
for ( ; first != last; ++first)
if (pred(*first))
++n;
return n;
}
template <class ForwardIterator1, class ForwardIterator2, class Distance1,
class Distance2>
ForwardIterator1 __search(ForwardIterator1 first1, ForwardIterator1 last1,
ForwardIterator2 first2, ForwardIterator2 last2,
Distance1*, Distance2*) {
Distance1 d1 = 0;
distance(first1, last1, d1);
Distance2 d2 = 0;
distance(first2, last2, d2);
if (d1 < d2) return last1;
ForwardIterator1 current1 = first1;
ForwardIterator2 current2 = first2;
while (current2 != last2)
if (*current1 == *current2) {
++current1;
++current2;
}
else {
if (d1 == d2)
return last1;
else {
current1 = ++first1;
current2 = first2;
--d1;
}
}
return first1;
}
template <class ForwardIterator1, class ForwardIterator2>
inline ForwardIterator1 search(ForwardIterator1 first1, ForwardIterator1 last1,
ForwardIterator2 first2, ForwardIterator2 last2)
{
return __search(first1, last1, first2, last2, distance_type(first1),
distance_type(first2));
}
template <class ForwardIterator1, class ForwardIterator2,
class BinaryPredicate, class Distance1, class Distance2>
ForwardIterator1 __search(ForwardIterator1 first1, ForwardIterator1 last1,
ForwardIterator2 first2, ForwardIterator2 last2,
BinaryPredicate binary_pred, Distance1*, Distance2*) {
Distance1 d1 = 0;
distance(first1, last1, d1);
Distance2 d2 = 0;
distance(first2, last2, d2);
if (d1 < d2) return last1;
ForwardIterator1 current1 = first1;
ForwardIterator2 current2 = first2;
while (current2 != last2)
if (binary_pred(*current1, *current2)) {
++current1;
++current2;
}
else {
if (d1 == d2)
return last1;
else {
current1 = ++first1;
current2 = first2;
--d1;
}
}
return first1;
}
template <class ForwardIterator1, class ForwardIterator2,
class BinaryPredicate>
inline ForwardIterator1 search(ForwardIterator1 first1, ForwardIterator1 last1,
ForwardIterator2 first2, ForwardIterator2 last2,
BinaryPredicate binary_pred) {
return __search(first1, last1, first2, last2, binary_pred,
distance_type(first1), distance_type(first2));
}
template <class ForwardIterator1, class ForwardIterator2>
ForwardIterator2 swap_ranges(ForwardIterator1 first1, ForwardIterator1 last1,
ForwardIterator2 first2) {
for ( ; first1 != last1; ++first1, ++first2)
iter_swap(first1, first2);
return first2;
}
template <class InputIterator, class OutputIterator, class UnaryOperation>
OutputIterator transform(InputIterator first, InputIterator last,
OutputIterator result, UnaryOperation op) {
for ( ; first != last; ++first, ++result)
*result = op(*first);
return result;
}
template <class InputIterator1, class InputIterator2, class OutputIterator,
class BinaryOperation>
OutputIterator transform(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, OutputIterator result,
BinaryOperation binary_op) {
for ( ; first1 != last1; ++first1, ++first2, ++result)
*result = binary_op(*first1, *first2);
return result;
}
template <class ForwardIterator, class T>
void replace(ForwardIterator first, ForwardIterator last, const T& old_value,
const T& new_value) {
for ( ; first != last; ++first)
if (*first == old_value) *first = new_value;
}
template <class ForwardIterator, class Predicate, class T>
void replace_if(ForwardIterator first, ForwardIterator last, Predicate pred,
const T& new_value) {
for ( ; first != last; ++first)
if (pred(*first)) *first = new_value;
}
template <class InputIterator, class OutputIterator, class T>
OutputIterator replace_copy(InputIterator first, InputIterator last,
OutputIterator result, const T& old_value,
const T& new_value) {
for ( ; first != last; ++first, ++result)
*result = *first == old_value ? new_value : *first;
return result;
}
template <class Iterator, class OutputIterator, class Predicate, class T>
OutputIterator replace_copy_if(Iterator first, Iterator last,
OutputIterator result, Predicate pred,
const T& new_value) {
for ( ; first != last; ++first, ++result)
*result = pred(*first) ? new_value : *first;
return result;
}
template <class ForwardIterator, class Generator>
void generate(ForwardIterator first, ForwardIterator last, Generator gen) {
for ( ; first != last; ++first)
*first = gen();
}
template <class OutputIterator, class Size, class Generator>
OutputIterator generate_n(OutputIterator first, Size n, Generator gen) {
for ( ; n > 0; --n, ++first)
*first = gen();
return first;
}
template <class InputIterator, class OutputIterator, class T>
OutputIterator remove_copy(InputIterator first, InputIterator last,
OutputIterator result, const T& value) {
for ( ; first != last; ++first)
if (*first != value) {
*result = *first;
++result;
}
return result;
}
template <class InputIterator, class OutputIterator, class Predicate>
OutputIterator remove_copy_if(InputIterator first, InputIterator last,
OutputIterator result, Predicate pred) {
for ( ; first != last; ++first)
if (!pred(*first)) {
*result = *first;
++result;
}
return result;
}
template <class ForwardIterator, class T>
ForwardIterator remove(ForwardIterator first, ForwardIterator last,
const T& value) {
first = find(first, last, value);
ForwardIterator next = first;
return first == last ? first : remove_copy(++next, last, first, value);
}
template <class ForwardIterator, class Predicate>
ForwardIterator remove_if(ForwardIterator first, ForwardIterator last,
Predicate pred) {
first = find_if(first, last, pred);
ForwardIterator next = first;
return first == last ? first : remove_copy_if(++next, last, first, pred);
}
template <class InputIterator, class ForwardIterator>
ForwardIterator __unique_copy(InputIterator first, InputIterator last,
ForwardIterator result, forward_iterator_tag) {
*result = *first;
while (++first != last)
if (*result != *first) *++result = *first;
return ++result;
}
template <class InputIterator, class BidirectionalIterator>
inline BidirectionalIterator __unique_copy(InputIterator first,
InputIterator last,
BidirectionalIterator result,
bidirectional_iterator_tag) {
return __unique_copy(first, last, result, forward_iterator_tag());
}
template <class InputIterator, class RandomAccessIterator>
inline RandomAccessIterator __unique_copy(InputIterator first,
InputIterator last,
RandomAccessIterator result,
random_access_iterator_tag) {
return __unique_copy(first, last, result, forward_iterator_tag());
}
template <class InputIterator, class OutputIterator, class T>
OutputIterator __unique_copy(InputIterator first, InputIterator last,
OutputIterator result, T*) {
T value = *first;
*result = value;
while (++first != last)
if (value != *first) {
value = *first;
*++result = value;
}
return ++result;
}
template <class InputIterator, class OutputIterator>
inline OutputIterator __unique_copy(InputIterator first, InputIterator last,
OutputIterator result,
output_iterator_tag) {
return __unique_copy(first, last, result, value_type(first));
}
template <class InputIterator, class OutputIterator>
inline OutputIterator unique_copy(InputIterator first, InputIterator last,
OutputIterator result) {
if (first == last) return result;
return __unique_copy(first, last, result, iterator_category(result));
}
template <class InputIterator, class ForwardIterator, class BinaryPredicate>
ForwardIterator __unique_copy(InputIterator first, InputIterator last,
ForwardIterator result,
BinaryPredicate binary_pred,
forward_iterator_tag) {
*result = *first;
while (++first != last)
if (!binary_pred(*result, *first)) *++result = *first;
return ++result;
}
template <class InputIterator, class BidirectionalIterator,
class BinaryPredicate>
inline BidirectionalIterator __unique_copy(InputIterator first,
InputIterator last,
BidirectionalIterator result,
BinaryPredicate binary_pred,
bidirectional_iterator_tag) {
return __unique_copy(first, last, result, binary_pred,
forward_iterator_tag());
}
template <class InputIterator, class RandomAccessIterator,
class BinaryPredicate>
inline RandomAccessIterator __unique_copy(InputIterator first,
InputIterator last,
RandomAccessIterator result,
BinaryPredicate binary_pred,
random_access_iterator_tag) {
return __unique_copy(first, last, result, binary_pred,
forward_iterator_tag());
}
template <class InputIterator, class OutputIterator, class BinaryPredicate,
class T>
OutputIterator __unique_copy(InputIterator first, InputIterator last,
OutputIterator result,
BinaryPredicate binary_pred, T*) {
T value = *first;
*result = value;
while (++first != last)
if (!binary_pred(value, *first)) {
value = *first;
*++result = value;
}
return ++result;
}
template <class InputIterator, class OutputIterator, class BinaryPredicate>
inline OutputIterator __unique_copy(InputIterator first, InputIterator last,
OutputIterator result,
BinaryPredicate binary_pred,
output_iterator_tag) {
return __unique_copy(first, last, result, binary_pred, value_type(first));
}
template <class InputIterator, class OutputIterator, class BinaryPredicate>
inline OutputIterator unique_copy(InputIterator first, InputIterator last,
OutputIterator result,
BinaryPredicate binary_pred) {
if (first == last) return result;
return __unique_copy(first, last, result, binary_pred,
iterator_category(result));
}
template <class ForwardIterator>
ForwardIterator unique(ForwardIterator first, ForwardIterator last) {
first = adjacent_find(first, last);
return unique_copy(first, last, first);
}
template <class ForwardIterator, class BinaryPredicate>
ForwardIterator unique(ForwardIterator first, ForwardIterator last,
BinaryPredicate binary_pred) {
first = adjacent_find(first, last, binary_pred);
return unique_copy(first, last, first, binary_pred);
}
template <class BidirectionalIterator>
void __reverse(BidirectionalIterator first, BidirectionalIterator last,
bidirectional_iterator_tag) {
while (true)
if (first == last || first == --last)
return;
else
iter_swap(first++, last);
}
template <class RandomAccessIterator>
void __reverse(RandomAccessIterator first, RandomAccessIterator last,
random_access_iterator_tag) {
while (first < last) iter_swap(first++, --last);
}
template <class BidirectionalIterator>
inline void reverse(BidirectionalIterator first, BidirectionalIterator last) {
__reverse(first, last, iterator_category(first));
}
template <class BidirectionalIterator, class OutputIterator>
OutputIterator reverse_copy(BidirectionalIterator first,
BidirectionalIterator last,
OutputIterator result) {
while (first != last) {
--last;
*result = *last;
++result;
}
return result;
}
template <class ForwardIterator, class Distance>
void __rotate(ForwardIterator first, ForwardIterator middle,
ForwardIterator last, Distance*, forward_iterator_tag) {
for (ForwardIterator i = middle; ;) {
iter_swap(first, i);
++first;
++i;
if (first == middle) {
if (i == last) return;
middle = i;
}
else if (i == last)
i = middle;
}
}
template <class BidirectionalIterator, class Distance>
void __rotate(BidirectionalIterator first, BidirectionalIterator middle,
BidirectionalIterator last, Distance*,
bidirectional_iterator_tag) {
reverse(first, middle);
reverse(middle, last);
reverse(first, last);
}
template <class EuclideanRingElement>
EuclideanRingElement __gcd(EuclideanRingElement m, EuclideanRingElement n)
{
while (n != 0) {
EuclideanRingElement t = m % n;
m = n;
n = t;
}
return m;
}
template <class RandomAccessIterator, class Distance, class T>
void __rotate_cycle(RandomAccessIterator first, RandomAccessIterator last,
RandomAccessIterator initial, Distance shift, T*) {
T value = *initial;
RandomAccessIterator ptr1 = initial;
RandomAccessIterator ptr2 = ptr1 + shift;
while (ptr2 != initial) {
*ptr1 = *ptr2;
ptr1 = ptr2;
if (last - ptr2 > shift)
ptr2 += shift;
else
ptr2 = first + (shift - (last - ptr2));
}
*ptr1 = value;
}
template <class RandomAccessIterator, class Distance>
void __rotate(RandomAccessIterator first, RandomAccessIterator middle,
RandomAccessIterator last, Distance*,
random_access_iterator_tag) {
Distance n = __gcd(last - first, middle - first);
while (n--)
__rotate_cycle(first, last, first + n, middle - first,
value_type(first));
}
template <class ForwardIterator>
inline void rotate(ForwardIterator first, ForwardIterator middle,
ForwardIterator last) {
if (first == middle || middle == last) return;
__rotate(first, middle, last, distance_type(first),
iterator_category(first));
}
template <class ForwardIterator, class OutputIterator>
OutputIterator rotate_copy(ForwardIterator first, ForwardIterator middle,
ForwardIterator last, OutputIterator result) {
return copy(first, middle, copy(middle, last, result));
}
template <class RandomAccessIterator, class Distance>
void __random_shuffle(RandomAccessIterator first, RandomAccessIterator last,
Distance*) {
if (first == last) return;
for (RandomAccessIterator i = first + 1; i != last; ++i)
iter_swap(i, first + Distance(lrand48() % ((i - first) + 1)));
}
template <class RandomAccessIterator>
inline void random_shuffle(RandomAccessIterator first,
RandomAccessIterator last) {
__random_shuffle(first, last, distance_type(first));
}
template <class RandomAccessIterator, class RandomNumberGenerator>
void random_shuffle(RandomAccessIterator first, RandomAccessIterator last,
RandomNumberGenerator& rand) {
if (first == last) return;
for (RandomAccessIterator i = first + 1; i != last; ++i)
iter_swap(i, first + rand((i - first) + 1));
}
template <class ForwardIterator, class OutputIterator, class Distance>
OutputIterator random_sample_n(ForwardIterator first, ForwardIterator last,
OutputIterator out, const Distance n)
{
Distance remaining = 0;
distance(first, last, remaining);
Distance m = min(n, remaining);
while (m > 0) {
if (lrand48() % remaining < m) {
*out = *first;
++out;
--m;
}
--remaining;
++first;
}
return out;
}
template <class ForwardIterator, class OutputIterator, class Distance,
class RandomNumberGenerator>
OutputIterator random_sample_n(ForwardIterator first, ForwardIterator last,
OutputIterator out, const Distance n,
RandomNumberGenerator& rand)
{
Distance remaining = 0;
distance(first, last, remaining);
Distance m = min(n, remaining);
while (m > 0) {
if (rand(remaining) < m) {
*out = *first;
++out;
--m;
}
--remaining;
++first;
}
return out;
}
template <class InputIterator, class RandomAccessIterator, class Distance>
RandomAccessIterator __random_sample(InputIterator first, InputIterator last,
RandomAccessIterator out,
const Distance n)
{
Distance m = 0;
Distance t = n;
for ( ; first != last && m < n; ++m, ++first)
out[m] = *first;
while (first != last) {
++t;
Distance M = lrand48() % t;
if (M < n)
out[M] = *first;
++first;
}
return out + m;
}
template <class InputIterator, class RandomAccessIterator,
class RandomNumberGenerator, class Distance>
RandomAccessIterator __random_sample(InputIterator first, InputIterator last,
RandomAccessIterator out,
RandomNumberGenerator& rand,
const Distance n)
{
Distance m = 0;
Distance t = n;
for ( ; first != last && m < n; ++m, ++first)
out[m] = *first;
while (first != last) {
++t;
Distance M = rand(t);
if (M < n)
out[M] = *first;
++first;
}
return out + m;
}
template <class InputIterator, class RandomAccessIterator>
inline RandomAccessIterator
random_sample(InputIterator first, InputIterator last,
RandomAccessIterator out_first, RandomAccessIterator out_last)
{
return __random_sample(first, last, out_first, out_last - out_first);
}
template <class InputIterator, class RandomAccessIterator,
class RandomNumberGenerator>
inline RandomAccessIterator
random_sample(InputIterator first, InputIterator last,
RandomAccessIterator out_first, RandomAccessIterator out_last,
RandomNumberGenerator& rand)
{
return __random_sample(first, last, out_first, rand, out_last - out_first);
}
template <class BidirectionalIterator, class Predicate>
BidirectionalIterator partition(BidirectionalIterator first,
BidirectionalIterator last, Predicate pred) {
while (true) {
while (true)
if (first == last)
return first;
else if (pred(*first))
++first;
else
break;
--last;
while (true)
if (first == last)
return first;
else if (!pred(*last))
--last;
else
break;
iter_swap(first, last);
++first;
}
}
template <class ForwardIterator, class Predicate, class Distance>
ForwardIterator __inplace_stable_partition(ForwardIterator first,
ForwardIterator last,
Predicate pred, Distance len) {
if (len == 1) return pred(*first) ? last : first;
ForwardIterator middle = first;
advance(middle, len / 2);
ForwardIterator
first_cut = __inplace_stable_partition(first, middle, pred, len / 2);
ForwardIterator
second_cut = __inplace_stable_partition(middle, last, pred,
len - len / 2);
rotate(first_cut, middle, second_cut);
len = 0;
distance(middle, second_cut, len);
advance(first_cut, len);
return first_cut;
}
template <class ForwardIterator, class Pointer, class Predicate,
class Distance>
ForwardIterator __stable_partition_adaptive(ForwardIterator first,
ForwardIterator last,
Predicate pred, Distance len,
Pointer buffer,
Distance buffer_size) {
if (len <= buffer_size) {
ForwardIterator result1 = first;
Pointer result2 = buffer;
for ( ; first != last ; ++first)
if (pred(*first)) {
*result1 = *first;
++result1;
}
else {
*result2 = *first;
++result2;
}
copy(buffer, result2, result1);
return result1;
}
else {
ForwardIterator middle = first;
advance(middle, len / 2);
ForwardIterator first_cut =
__stable_partition_adaptive(first, middle, pred, len / 2,
buffer, buffer_size);
ForwardIterator second_cut =
__stable_partition_adaptive(middle, last, pred, len - len / 2,
buffer, buffer_size);
rotate(first_cut, middle, second_cut);
len = 0;
distance(middle, second_cut, len);
advance(first_cut, len);
return first_cut;
}
}
template <class ForwardIterator, class Predicate, class T, class Distance>
inline ForwardIterator __stable_partition_aux(ForwardIterator first,
ForwardIterator last,
Predicate pred, T*, Distance*) {
temporary_buffer<ForwardIterator, T> buf(first, last);
if (buf.size() > 0)
return __stable_partition_adaptive(first, last, pred,
Distance(buf.requested_size()),
buf.begin(), buf.size());
else
return __inplace_stable_partition(first, last, pred,
Distance(buf.requested_size()));
}
template <class ForwardIterator, class Predicate>
inline ForwardIterator stable_partition(ForwardIterator first,
ForwardIterator last,
Predicate pred) {
if (first == last)
return first;
else
return __stable_partition_aux(first, last, pred,
value_type(first), distance_type(first));
}
template <class RandomAccessIterator, class T>
RandomAccessIterator __unguarded_partition(RandomAccessIterator first,
RandomAccessIterator last,
T pivot) {
while (1) {
while (*first < pivot) ++first;
--last;
while (pivot < *last) --last;
if (!(first < last)) return first;
iter_swap(first, last);
++first;
}
}
template <class RandomAccessIterator, class T, class Compare>
RandomAccessIterator __unguarded_partition(RandomAccessIterator first,
RandomAccessIterator last,
T pivot, Compare comp) {
while (1) {
while (comp(*first, pivot)) ++first;
--last;
while (comp(pivot, *last)) --last;
if (!(first < last)) return first;
iter_swap(first, last);
++first;
}
}
const int __stl_threshold = 16;
template <class RandomAccessIterator, class T>
void __unguarded_linear_insert(RandomAccessIterator last, T value) {
RandomAccessIterator next = last;
--next;
while (value < *next) {
*last = *next;
last = next;
--next;
}
*last = value;
}
template <class RandomAccessIterator, class T, class Compare>
void __unguarded_linear_insert(RandomAccessIterator last, T value,
Compare comp) {
RandomAccessIterator next = last;
--next;
while (comp(value , *next)) {
*last = *next;
last = next;
--next;
}
*last = value;
}
template <class RandomAccessIterator, class T>
inline void __linear_insert(RandomAccessIterator first,
RandomAccessIterator last, T*) {
T value = *last;
if (value < *first) {
copy_backward(first, last, last + 1);
*first = value;
} else
__unguarded_linear_insert(last, value);
}
template <class RandomAccessIterator, class T, class Compare>
inline void __linear_insert(RandomAccessIterator first,
RandomAccessIterator last, T*, Compare comp) {
T value = *last;
if (comp(value, *first)) {
copy_backward(first, last, last + 1);
*first = value;
} else
__unguarded_linear_insert(last, value, comp);
}
template <class RandomAccessIterator>
void __insertion_sort(RandomAccessIterator first, RandomAccessIterator last) {
if (first == last) return;
for (RandomAccessIterator i = first + 1; i != last; ++i)
__linear_insert(first, i, value_type(first));
}
template <class RandomAccessIterator, class Compare>
void __insertion_sort(RandomAccessIterator first,
RandomAccessIterator last, Compare comp) {
if (first == last) return;
for (RandomAccessIterator i = first + 1; i != last; ++i)
__linear_insert(first, i, value_type(first), comp);
}
template <class RandomAccessIterator, class T>
void __unguarded_insertion_sort_aux(RandomAccessIterator first,
RandomAccessIterator last, T*) {
for (RandomAccessIterator i = first; i != last; ++i)
__unguarded_linear_insert(i, T(*i));
}
template <class RandomAccessIterator>
inline void __unguarded_insertion_sort(RandomAccessIterator first,
RandomAccessIterator last) {
__unguarded_insertion_sort_aux(first, last, value_type(first));
}
template <class RandomAccessIterator, class T, class Compare>
void __unguarded_insertion_sort_aux(RandomAccessIterator first,
RandomAccessIterator last,
T*, Compare comp) {
for (RandomAccessIterator i = first; i != last; ++i)
__unguarded_linear_insert(i, T(*i), comp);
}
template <class RandomAccessIterator, class Compare>
inline void __unguarded_insertion_sort(RandomAccessIterator first,
RandomAccessIterator last,
Compare comp) {
__unguarded_insertion_sort_aux(first, last, value_type(first), comp);
}
template <class RandomAccessIterator>
void __final_insertion_sort(RandomAccessIterator first,
RandomAccessIterator last) {
if (last - first > __stl_threshold) {
__insertion_sort(first, first + __stl_threshold);
__unguarded_insertion_sort(first + __stl_threshold, last);
} else
__insertion_sort(first, last);
}
template <class RandomAccessIterator, class Compare>
void __final_insertion_sort(RandomAccessIterator first,
RandomAccessIterator last, Compare comp) {
if (last - first > __stl_threshold) {
__insertion_sort(first, first + __stl_threshold, comp);
__unguarded_insertion_sort(first + __stl_threshold, last, comp);
} else
__insertion_sort(first, last, comp);
}
template <class Size>
Size __lg(Size n) {
Size k;
for (k = 0; n != 1; n = n / 2) ++k;
return k;
}
template <class RandomAccessIterator, class T, class Size>
void __introsort_loop(RandomAccessIterator first,
RandomAccessIterator last, T*,
Size depth_limit) {
while (last - first > __stl_threshold) {
if (depth_limit == 0) {
partial_sort(first, last, last);
return;
}
--depth_limit;
RandomAccessIterator cut = __unguarded_partition
(first, last, T(__median(*first, *(first + (last - first)/2),
*(last - 1))));
__introsort_loop(cut, last, value_type(first), depth_limit);
last = cut;
}
}
template <class RandomAccessIterator, class T, class Size, class Compare>
void __introsort_loop(RandomAccessIterator first,
RandomAccessIterator last, T*,
Size depth_limit, Compare comp) {
while (last - first > __stl_threshold) {
if (depth_limit == 0) {
partial_sort(first, last, last, comp);
return;
}
--depth_limit;
RandomAccessIterator cut = __unguarded_partition
(first, last, T(__median(*first, *(first + (last - first)/2),
*(last - 1), comp)), comp);
__introsort_loop(cut, last, value_type(first), depth_limit, comp);
last = cut;
}
}
template <class RandomAccessIterator>
inline void sort(RandomAccessIterator first, RandomAccessIterator last) {
if (first != last) {
__introsort_loop(first, last, value_type(first), __lg(last - first) * 2);
__final_insertion_sort(first, last);
}
}
template <class RandomAccessIterator, class Compare>
inline void sort(RandomAccessIterator first, RandomAccessIterator last,
Compare comp) {
if (first != last) {
__introsort_loop(first, last, value_type(first), __lg(last - first) * 2,
comp);
__final_insertion_sort(first, last, comp);
}
}
template <class RandomAccessIterator>
void __inplace_stable_sort(RandomAccessIterator first,
RandomAccessIterator last) {
if (last - first < 15) {
__insertion_sort(first, last);
return;
}
RandomAccessIterator middle = first + (last - first) / 2;
__inplace_stable_sort(first, middle);
__inplace_stable_sort(middle, last);
__merge_without_buffer(first, middle, last, middle - first, last - middle);
}
template <class RandomAccessIterator, class Compare>
void __inplace_stable_sort(RandomAccessIterator first,
RandomAccessIterator last, Compare comp) {
if (last - first < 15) {
__insertion_sort(first, last, comp);
return;
}
RandomAccessIterator middle = first + (last - first) / 2;
__inplace_stable_sort(first, middle, comp);
__inplace_stable_sort(middle, last, comp);
__merge_without_buffer(first, middle, last, middle - first,
last - middle, comp);
}
template <class RandomAccessIterator1, class RandomAccessIterator2,
class Distance>
void __merge_sort_loop(RandomAccessIterator1 first,
RandomAccessIterator1 last,
RandomAccessIterator2 result, Distance step_size) {
Distance two_step = 2 * step_size;
while (last - first >= two_step) {
result = merge(first, first + step_size,
first + step_size, first + two_step, result);
first += two_step;
}
step_size = min(Distance(last - first), step_size);
merge(first, first + step_size, first + step_size, last, result);
}
template <class RandomAccessIterator1, class RandomAccessIterator2,
class Distance, class Compare>
void __merge_sort_loop(RandomAccessIterator1 first,
RandomAccessIterator1 last,
RandomAccessIterator2 result, Distance step_size,
Compare comp) {
Distance two_step = 2 * step_size;
while (last - first >= two_step) {
result = merge(first, first + step_size,
first + step_size, first + two_step, result, comp);
first += two_step;
}
step_size = min(Distance(last - first), step_size);
merge(first, first + step_size, first + step_size, last, result, comp);
}
const int __stl_chunk_size = 7;
template <class RandomAccessIterator, class Distance>
void __chunk_insertion_sort(RandomAccessIterator first,
RandomAccessIterator last, Distance chunk_size) {
while (last - first >= chunk_size) {
__insertion_sort(first, first + chunk_size);
first += chunk_size;
}
__insertion_sort(first, last);
}
template <class RandomAccessIterator, class Distance, class Compare>
void __chunk_insertion_sort(RandomAccessIterator first,
RandomAccessIterator last,
Distance chunk_size, Compare comp) {
while (last - first >= chunk_size) {
__insertion_sort(first, first + chunk_size, comp);
first += chunk_size;
}
__insertion_sort(first, last, comp);
}
template <class RandomAccessIterator, class Pointer, class Distance>
void __merge_sort_with_buffer(RandomAccessIterator first,
RandomAccessIterator last,
Pointer buffer, Distance*) {
Distance len = last - first;
Pointer buffer_last = buffer + len;
Distance step_size = __stl_chunk_size;
__chunk_insertion_sort(first, last, step_size);
while (step_size < len) {
__merge_sort_loop(first, last, buffer, step_size);
step_size *= 2;
__merge_sort_loop(buffer, buffer_last, first, step_size);
step_size *= 2;
}
}
template <class RandomAccessIterator, class Pointer, class Distance,
class Compare>
void __merge_sort_with_buffer(RandomAccessIterator first,
RandomAccessIterator last, Pointer buffer,
Distance*, Compare comp) {
Distance len = last - first;
Pointer buffer_last = buffer + len;
Distance step_size = __stl_chunk_size;
__chunk_insertion_sort(first, last, step_size, comp);
while (step_size < len) {
__merge_sort_loop(first, last, buffer, step_size, comp);
step_size *= 2;
__merge_sort_loop(buffer, buffer_last, first, step_size, comp);
step_size *= 2;
}
}
template <class RandomAccessIterator, class Pointer, class Distance>
void __stable_sort_adaptive(RandomAccessIterator first,
RandomAccessIterator last, Pointer buffer,
Distance buffer_size) {
Distance len = (last - first + 1) / 2;
RandomAccessIterator middle = first + len;
if (len > buffer_size) {
__stable_sort_adaptive(first, middle, buffer, buffer_size);
__stable_sort_adaptive(middle, last, buffer, buffer_size);
} else {
__merge_sort_with_buffer(first, middle, buffer, (Distance*)0);
__merge_sort_with_buffer(middle, last, buffer, (Distance*)0);
}
__merge_adaptive(first, middle, last, Distance(middle - first),
Distance(last - middle), buffer, buffer_size);
}
template <class RandomAccessIterator, class Pointer, class Distance,
class Compare>
void __stable_sort_adaptive(RandomAccessIterator first,
RandomAccessIterator last, Pointer buffer,
Distance buffer_size, Compare comp) {
Distance len = (last - first + 1) / 2;
RandomAccessIterator middle = first + len;
if (len > buffer_size) {
__stable_sort_adaptive(first, middle, buffer, buffer_size,
comp);
__stable_sort_adaptive(middle, last, buffer, buffer_size,
comp);
} else {
__merge_sort_with_buffer(first, middle, buffer, (Distance*)0, comp);
__merge_sort_with_buffer(middle, last, buffer, (Distance*)0, comp);
}
__merge_adaptive(first, middle, last, Distance(middle - first),
Distance(last - middle), buffer, buffer_size,
comp);
}
template <class RandomAccessIterator, class T, class Distance>
inline void __stable_sort_aux(RandomAccessIterator first,
RandomAccessIterator last, T*, Distance*) {
temporary_buffer<RandomAccessIterator, T> buf(first, last);
if (buf.begin() == 0)
__inplace_stable_sort(first, last);
else
__stable_sort_adaptive(first, last, buf.begin(), Distance(buf.size()));
}
template <class RandomAccessIterator, class T, class Distance, class Compare>
inline void __stable_sort_aux(RandomAccessIterator first,
RandomAccessIterator last, T*, Distance*,
Compare comp) {
temporary_buffer<RandomAccessIterator, T> buf(first, last);
if (buf.begin() == 0)
__inplace_stable_sort(first, last, comp);
else
__stable_sort_adaptive(first, last, buf.begin(), Distance(buf.size()),
comp);
}
template <class RandomAccessIterator>
inline void stable_sort(RandomAccessIterator first,
RandomAccessIterator last) {
__stable_sort_aux(first, last, value_type(first), distance_type(first));
}
template <class RandomAccessIterator, class Compare>
inline void stable_sort(RandomAccessIterator first,
RandomAccessIterator last, Compare comp) {
__stable_sort_aux(first, last, value_type(first), distance_type(first),
comp);
}
template <class RandomAccessIterator, class T>
void __partial_sort(RandomAccessIterator first, RandomAccessIterator middle,
RandomAccessIterator last, T*) {
make_heap(first, middle);
for (RandomAccessIterator i = middle; i < last; ++i)
if (*i < *first)
__pop_heap(first, middle, i, T(*i), distance_type(first));
sort_heap(first, middle);
}
template <class RandomAccessIterator>
inline void partial_sort(RandomAccessIterator first,
RandomAccessIterator middle,
RandomAccessIterator last) {
__partial_sort(first, middle, last, value_type(first));
}
template <class RandomAccessIterator, class T, class Compare>
void __partial_sort(RandomAccessIterator first, RandomAccessIterator middle,
RandomAccessIterator last, T*, Compare comp) {
make_heap(first, middle, comp);
for (RandomAccessIterator i = middle; i < last; ++i)
if (comp(*i, *first))
__pop_heap(first, middle, i, T(*i), comp, distance_type(first));
sort_heap(first, middle, comp);
}
template <class RandomAccessIterator, class Compare>
inline void partial_sort(RandomAccessIterator first,
RandomAccessIterator middle,
RandomAccessIterator last, Compare comp) {
__partial_sort(first, middle, last, value_type(first), comp);
}
template <class InputIterator, class RandomAccessIterator, class Distance,
class T>
RandomAccessIterator __partial_sort_copy(InputIterator first,
InputIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last,
Distance*, T*) {
if (result_first == result_last) return result_last;
RandomAccessIterator result_real_last = result_first;
while(first != last && result_real_last != result_last) {
*result_real_last = *first;
++result_real_last;
++first;
}
make_heap(result_first, result_real_last);
while (first != last) {
if (*first < *result_first)
__adjust_heap(result_first, Distance(0),
Distance(result_real_last - result_first), T(*first));
++first;
}
sort_heap(result_first, result_real_last);
return result_real_last;
}
template <class InputIterator, class RandomAccessIterator>
inline RandomAccessIterator
partial_sort_copy(InputIterator first, InputIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last) {
return __partial_sort_copy(first, last, result_first, result_last,
distance_type(result_first), value_type(first));
}
template <class InputIterator, class RandomAccessIterator, class Compare,
class Distance, class T>
RandomAccessIterator __partial_sort_copy(InputIterator first,
InputIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last,
Compare comp, Distance*, T*) {
if (result_first == result_last) return result_last;
RandomAccessIterator result_real_last = result_first;
while(first != last && result_real_last != result_last) {
*result_real_last = *first;
++result_real_last;
++first;
}
make_heap(result_first, result_real_last, comp);
while (first != last) {
if (comp(*first, *result_first))
__adjust_heap(result_first, Distance(0),
Distance(result_real_last - result_first), T(*first),
comp);
++first;
}
sort_heap(result_first, result_real_last, comp);
return result_real_last;
}
template <class InputIterator, class RandomAccessIterator, class Compare>
inline RandomAccessIterator
partial_sort_copy(InputIterator first, InputIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last, Compare comp) {
return __partial_sort_copy(first, last, result_first, result_last, comp,
distance_type(result_first), value_type(first));
}
template <class RandomAccessIterator, class T>
void __nth_element(RandomAccessIterator first, RandomAccessIterator nth,
RandomAccessIterator last, T*) {
while (last - first > 3) {
RandomAccessIterator cut = __unguarded_partition
(first, last, T(__median(*first, *(first + (last - first)/2),
*(last - 1))));
if (cut <= nth)
first = cut;
else
last = cut;
}
__insertion_sort(first, last);
}
template <class RandomAccessIterator>
inline void nth_element(RandomAccessIterator first, RandomAccessIterator nth,
RandomAccessIterator last) {
__nth_element(first, nth, last, value_type(first));
}
template <class RandomAccessIterator, class T, class Compare>
void __nth_element(RandomAccessIterator first, RandomAccessIterator nth,
RandomAccessIterator last, T*, Compare comp) {
while (last - first > 3) {
RandomAccessIterator cut = __unguarded_partition
(first, last, T(__median(*first, *(first + (last - first)/2),
*(last - 1), comp)), comp);
if (cut <= nth)
first = cut;
else
last = cut;
}
__insertion_sort(first, last, comp);
}
template <class RandomAccessIterator, class Compare>
inline void nth_element(RandomAccessIterator first, RandomAccessIterator nth,
RandomAccessIterator last, Compare comp) {
__nth_element(first, nth, last, value_type(first), comp);
}
template <class ForwardIterator, class T, class Distance>
ForwardIterator __lower_bound(ForwardIterator first, ForwardIterator last,
const T& value, Distance*,
forward_iterator_tag) {
Distance len = 0;
distance(first, last, len);
Distance half;
ForwardIterator middle;
while (len > 0) {
half = len / 2;
middle = first;
advance(middle, half);
if (*middle < value) {
first = middle;
++first;
len = len - half - 1;
} else
len = half;
}
return first;
}
template <class ForwardIterator, class T, class Distance>
inline ForwardIterator __lower_bound(ForwardIterator first,
ForwardIterator last,
const T& value, Distance*,
bidirectional_iterator_tag) {
return __lower_bound(first, last, value, (Distance*)0,
forward_iterator_tag());
}
template <class RandomAccessIterator, class T, class Distance>
RandomAccessIterator __lower_bound(RandomAccessIterator first,
RandomAccessIterator last, const T& value,
Distance*, random_access_iterator_tag) {
Distance len = last - first;
Distance half;
RandomAccessIterator middle;
while (len > 0) {
half = len / 2;
middle = first + half;
if (*middle < value) {
first = middle + 1;
len = len - half - 1;
} else
len = half;
}
return first;
}
template <class ForwardIterator, class T>
inline ForwardIterator lower_bound(ForwardIterator first, ForwardIterator last,
const T& value) {
return __lower_bound(first, last, value, distance_type(first),
iterator_category(first));
}
template <class ForwardIterator, class T, class Compare, class Distance>
ForwardIterator __lower_bound(ForwardIterator first, ForwardIterator last,
const T& value, Compare comp, Distance*,
forward_iterator_tag) {
Distance len = 0;
distance(first, last, len);
Distance half;
ForwardIterator middle;
while (len > 0) {
half = len / 2;
middle = first;
advance(middle, half);
if (comp(*middle, value)) {
first = middle;
++first;
len = len - half - 1;
} else
len = half;
}
return first;
}
template <class ForwardIterator, class T, class Compare, class Distance>
inline ForwardIterator __lower_bound(ForwardIterator first,
ForwardIterator last,
const T& value, Compare comp, Distance*,
bidirectional_iterator_tag) {
return __lower_bound(first, last, value, comp, (Distance*)0,
forward_iterator_tag());
}
template <class RandomAccessIterator, class T, class Compare, class Distance>
RandomAccessIterator __lower_bound(RandomAccessIterator first,
RandomAccessIterator last,
const T& value, Compare comp, Distance*,
random_access_iterator_tag) {
Distance len = last - first;
Distance half;
RandomAccessIterator middle;
while (len > 0) {
half = len / 2;
middle = first + half;
if (comp(*middle, value)) {
first = middle + 1;
len = len - half - 1;
} else
len = half;
}
return first;
}
template <class ForwardIterator, class T, class Compare>
inline ForwardIterator lower_bound(ForwardIterator first, ForwardIterator last,
const T& value, Compare comp) {
return __lower_bound(first, last, value, comp, distance_type(first),
iterator_category(first));
}
template <class ForwardIterator, class T, class Distance>
ForwardIterator __upper_bound(ForwardIterator first, ForwardIterator last,
const T& value, Distance*,
forward_iterator_tag) {
Distance len = 0;
distance(first, last, len);
Distance half;
ForwardIterator middle;
while (len > 0) {
half = len / 2;
middle = first;
advance(middle, half);
if (value < *middle)
len = half;
else {
first = middle;
++first;
len = len - half - 1;
}
}
return first;
}
template <class ForwardIterator, class T, class Distance>
inline ForwardIterator __upper_bound(ForwardIterator first,
ForwardIterator last,
const T& value, Distance*,
bidirectional_iterator_tag) {
return __upper_bound(first, last, value, (Distance*)0,
forward_iterator_tag());
}
template <class RandomAccessIterator, class T, class Distance>
RandomAccessIterator __upper_bound(RandomAccessIterator first,
RandomAccessIterator last, const T& value,
Distance*, random_access_iterator_tag) {
Distance len = last - first;
Distance half;
RandomAccessIterator middle;
while (len > 0) {
half = len / 2;
middle = first + half;
if (value < *middle)
len = half;
else {
first = middle + 1;
len = len - half - 1;
}
}
return first;
}
template <class ForwardIterator, class T>
inline ForwardIterator upper_bound(ForwardIterator first, ForwardIterator last,
const T& value) {
return __upper_bound(first, last, value, distance_type(first),
iterator_category(first));
}
template <class ForwardIterator, class T, class Compare, class Distance>
ForwardIterator __upper_bound(ForwardIterator first, ForwardIterator last,
const T& value, Compare comp, Distance*,
forward_iterator_tag) {
Distance len = 0;
distance(first, last, len);
Distance half;
ForwardIterator middle;
while (len > 0) {
half = len / 2;
middle = first;
advance(middle, half);
if (comp(value, *middle))
len = half;
else {
first = middle;
++first;
len = len - half - 1;
}
}
return first;
}
template <class ForwardIterator, class T, class Compare, class Distance>
inline ForwardIterator __upper_bound(ForwardIterator first,
ForwardIterator last,
const T& value, Compare comp, Distance*,
bidirectional_iterator_tag) {
return __upper_bound(first, last, value, comp, (Distance*)0,
forward_iterator_tag());
}
template <class RandomAccessIterator, class T, class Compare, class Distance>
RandomAccessIterator __upper_bound(RandomAccessIterator first,
RandomAccessIterator last,
const T& value, Compare comp, Distance*,
random_access_iterator_tag) {
Distance len = last - first;
Distance half;
RandomAccessIterator middle;
while (len > 0) {
half = len / 2;
middle = first + half;
if (comp(value, *middle))
len = half;
else {
first = middle + 1;
len = len - half - 1;
}
}
return first;
}
template <class ForwardIterator, class T, class Compare>
inline ForwardIterator upper_bound(ForwardIterator first, ForwardIterator last,
const T& value, Compare comp) {
return __upper_bound(first, last, value, comp, distance_type(first),
iterator_category(first));
}
template <class ForwardIterator, class T, class Distance>
pair<ForwardIterator, ForwardIterator>
__equal_range(ForwardIterator first, ForwardIterator last, const T& value,
Distance*, forward_iterator_tag) {
Distance len = 0;
distance(first, last, len);
Distance half;
ForwardIterator middle, left, right;
while (len > 0) {
half = len / 2;
middle = first;
advance(middle, half);
if (*middle < value) {
first = middle;
++first;
len = len - half - 1;
} else if (value < *middle)
len = half;
else {
left = lower_bound(first, middle, value);
advance(first, len);
right = upper_bound(++middle, first, value);
return pair<ForwardIterator, ForwardIterator>(left, right);
}
}
return pair<ForwardIterator, ForwardIterator>(first, first);
}
template <class ForwardIterator, class T, class Distance>
inline pair<ForwardIterator, ForwardIterator>
__equal_range(ForwardIterator first, ForwardIterator last, const T& value,
Distance*, bidirectional_iterator_tag) {
return __equal_range(first, last, value, (Distance*)0,
forward_iterator_tag());
}
template <class RandomAccessIterator, class T, class Distance>
pair<RandomAccessIterator, RandomAccessIterator>
__equal_range(RandomAccessIterator first, RandomAccessIterator last,
const T& value, Distance*, random_access_iterator_tag) {
Distance len = last - first;
Distance half;
RandomAccessIterator middle, left, right;
while (len > 0) {
half = len / 2;
middle = first + half;
if (*middle < value) {
first = middle + 1;
len = len - half - 1;
} else if (value < *middle)
len = half;
else {
left = lower_bound(first, middle, value);
right = upper_bound(++middle, first + len, value);
return pair<RandomAccessIterator, RandomAccessIterator>(left,
right);
}
}
return pair<RandomAccessIterator, RandomAccessIterator>(first, first);
}
template <class ForwardIterator, class T>
inline pair<ForwardIterator, ForwardIterator>
equal_range(ForwardIterator first, ForwardIterator last, const T& value) {
return __equal_range(first, last, value, distance_type(first),
iterator_category(first));
}
template <class ForwardIterator, class T, class Compare, class Distance>
pair<ForwardIterator, ForwardIterator>
__equal_range(ForwardIterator first, ForwardIterator last, const T& value,
Compare comp, Distance*, forward_iterator_tag) {
Distance len = 0;
distance(first, last, len);
Distance half;
ForwardIterator middle, left, right;
while (len > 0) {
half = len / 2;
middle = first;
advance(middle, half);
if (comp(*middle, value)) {
first = middle;
++first;
len = len - half - 1;
} else if (comp(value, *middle))
len = half;
else {
left = lower_bound(first, middle, value, comp);
advance(first, len);
right = upper_bound(++middle, first, value, comp);
return pair<ForwardIterator, ForwardIterator>(left, right);
}
}
return pair<ForwardIterator, ForwardIterator>(first, first);
}
template <class ForwardIterator, class T, class Compare, class Distance>
inline pair<ForwardIterator, ForwardIterator>
__equal_range(ForwardIterator first, ForwardIterator last, const T& value,
Compare comp, Distance*, bidirectional_iterator_tag) {
return __equal_range(first, last, value, comp, (Distance*)0,
forward_iterator_tag());
}
template <class RandomAccessIterator, class T, class Compare, class Distance>
pair<RandomAccessIterator, RandomAccessIterator>
__equal_range(RandomAccessIterator first, RandomAccessIterator last,
const T& value, Compare comp, Distance*,
random_access_iterator_tag) {
Distance len = last - first;
Distance half;
RandomAccessIterator middle, left, right;
while (len > 0) {
half = len / 2;
middle = first + half;
if (comp(*middle, value)) {
first = middle + 1;
len = len - half - 1;
} else if (comp(value, *middle))
len = half;
else {
left = lower_bound(first, middle, value, comp);
right = upper_bound(++middle, first + len, value, comp);
return pair<RandomAccessIterator, RandomAccessIterator>(left,
right);
}
}
return pair<RandomAccessIterator, RandomAccessIterator>(first, first);
}
template <class ForwardIterator, class T, class Compare>
inline pair<ForwardIterator, ForwardIterator>
equal_range(ForwardIterator first, ForwardIterator last, const T& value,
Compare comp) {
return __equal_range(first, last, value, comp, distance_type(first),
iterator_category(first));
}
template <class ForwardIterator, class T>
bool binary_search(ForwardIterator first, ForwardIterator last,
const T& value) {
ForwardIterator i = lower_bound(first, last, value);
return i != last && !(value < *i);
}
template <class ForwardIterator, class T, class Compare>
bool binary_search(ForwardIterator first, ForwardIterator last, const T& value,
Compare comp) {
ForwardIterator i = lower_bound(first, last, value, comp);
return i != last && !comp(value, *i);
}
template <class InputIterator1, class InputIterator2, class OutputIterator>
OutputIterator merge(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result) {
while (first1 != last1 && first2 != last2) {
if (*first2 < *first1) {
*result = *first2;
++first2;
}
else {
*result = *first1;
++first1;
}
++result;
}
return copy(first2, last2, copy(first1, last1, result));
}
template <class InputIterator1, class InputIterator2, class OutputIterator,
class Compare>
OutputIterator merge(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result, Compare comp) {
while (first1 != last1 && first2 != last2) {
if (comp(*first2, *first1)) {
*result = *first2;
++first2;
}
else {
*result = *first1;
++first1;
}
++result;
}
return copy(first2, last2, copy(first1, last1, result));
}
template <class BidirectionalIterator, class Distance>
void __merge_without_buffer(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last,
Distance len1, Distance len2) {
if (len1 == 0 || len2 == 0) return;
if (len1 + len2 == 2) {
if (*middle < *first) iter_swap(first, middle);
return;
}
BidirectionalIterator first_cut = first;
BidirectionalIterator second_cut = middle;
Distance len11 = 0;
Distance len22 = 0;
if (len1 > len2) {
len11 = len1 / 2;
advance(first_cut, len11);
second_cut = lower_bound(middle, last, *first_cut);
distance(middle, second_cut, len22);
} else {
len22 = len2 / 2;
advance(second_cut, len22);
first_cut = upper_bound(first, middle, *second_cut);
distance(first, first_cut, len11);
}
rotate(first_cut, middle, second_cut);
BidirectionalIterator new_middle = first_cut;
advance(new_middle, len22);
__merge_without_buffer(first, first_cut, new_middle, len11, len22);
__merge_without_buffer(new_middle, second_cut, last, len1 - len11,
len2 - len22);
}
template <class BidirectionalIterator, class Distance, class Compare>
void __merge_without_buffer(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last,
Distance len1, Distance len2, Compare comp) {
if (len1 == 0 || len2 == 0) return;
if (len1 + len2 == 2) {
if (comp(*middle, *first)) iter_swap(first, middle);
return;
}
BidirectionalIterator first_cut = first;
BidirectionalIterator second_cut = middle;
Distance len11 = 0;
Distance len22 = 0;
if (len1 > len2) {
len11 = len1 / 2;
advance(first_cut, len11);
second_cut = lower_bound(middle, last, *first_cut, comp);
distance(middle, second_cut, len22);
} else {
len22 = len2 / 2;
advance(second_cut, len22);
first_cut = upper_bound(first, middle, *second_cut, comp);
distance(first, first_cut, len11);
}
rotate(first_cut, middle, second_cut);
BidirectionalIterator new_middle = first_cut;
advance(new_middle, len22);
__merge_without_buffer(first, first_cut, new_middle, len11, len22, comp);
__merge_without_buffer(new_middle, second_cut, last, len1 - len11,
len2 - len22, comp);
}
template <class BidirectionalIterator1, class BidirectionalIterator2,
class Distance>
BidirectionalIterator1 __rotate_adaptive(BidirectionalIterator1 first,
BidirectionalIterator1 middle,
BidirectionalIterator1 last,
Distance len1, Distance len2,
BidirectionalIterator2 buffer,
Distance buffer_size) {
BidirectionalIterator2 buffer_end;
if (len1 > len2 && len2 <= buffer_size) {
buffer_end = copy(middle, last, buffer);
copy_backward(first, middle, last);
return copy(buffer, buffer_end, first);
} else if (len1 <= buffer_size) {
buffer_end = copy(first, middle, buffer);
copy(middle, last, first);
return copy_backward(buffer, buffer_end, last);
} else {
rotate(first, middle, last);
advance(first, len2);
return first;
}
}
template <class BidirectionalIterator1, class BidirectionalIterator2,
class BidirectionalIterator3>
BidirectionalIterator3 __merge_backward(BidirectionalIterator1 first1,
BidirectionalIterator1 last1,
BidirectionalIterator2 first2,
BidirectionalIterator2 last2,
BidirectionalIterator3 result) {
if (first1 == last1) return copy_backward(first2, last2, result);
if (first2 == last2) return copy_backward(first1, last1, result);
--last1;
--last2;
while (true) {
if (*last2 < *last1) {
*--result = *last1;
if (first1 == last1) return copy_backward(first2, ++last2, result);
--last1;
} else {
*--result = *last2;
if (first2 == last2) return copy_backward(first1, ++last1, result);
--last2;
}
}
}
template <class BidirectionalIterator1, class BidirectionalIterator2,
class BidirectionalIterator3, class Compare>
BidirectionalIterator3 __merge_backward(BidirectionalIterator1 first1,
BidirectionalIterator1 last1,
BidirectionalIterator2 first2,
BidirectionalIterator2 last2,
BidirectionalIterator3 result,
Compare comp) {
if (first1 == last1) return copy_backward(first2, last2, result);
if (first2 == last2) return copy_backward(first1, last1, result);
--last1;
--last2;
while (true) {
if (comp(*last2, *last1)) {
*--result = *last1;
if (first1 == last1) return copy_backward(first2, ++last2, result);
--last1;
} else {
*--result = *last2;
if (first2 == last2) return copy_backward(first1, ++last1, result);
--last2;
}
}
}
template <class BidirectionalIterator, class Distance, class Pointer>
void __merge_adaptive(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last, Distance len1, Distance len2,
Pointer buffer, Distance buffer_size) {
if (len1 <= len2 && len1 <= buffer_size) {
Pointer end_buffer = copy(first, middle, buffer);
merge(buffer, end_buffer, middle, last, first);
} else if (len2 <= buffer_size) {
Pointer end_buffer = copy(middle, last, buffer);
__merge_backward(first, middle, buffer, end_buffer, last);
} else {
BidirectionalIterator first_cut = first;
BidirectionalIterator second_cut = middle;
Distance len11 = 0;
Distance len22 = 0;
if (len1 > len2) {
len11 = len1 / 2;
advance(first_cut, len11);
second_cut = lower_bound(middle, last, *first_cut);
distance(middle, second_cut, len22);
} else {
len22 = len2 / 2;
advance(second_cut, len22);
first_cut = upper_bound(first, middle, *second_cut);
distance(first, first_cut, len11);
}
BidirectionalIterator new_middle =
__rotate_adaptive(first_cut, middle, second_cut, len1 - len11,
len22, buffer, buffer_size);
__merge_adaptive(first, first_cut, new_middle, len11, len22, buffer,
buffer_size);
__merge_adaptive(new_middle, second_cut, last, len1 - len11,
len2 - len22, buffer, buffer_size);
}
}
template <class BidirectionalIterator, class Distance, class Pointer,
class Compare>
void __merge_adaptive(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last, Distance len1, Distance len2,
Pointer buffer, Distance buffer_size, Compare comp) {
if (len1 <= len2 && len1 <= buffer_size) {
Pointer end_buffer = copy(first, middle, buffer);
merge(buffer, end_buffer, middle, last, first, comp);
} else if (len2 <= buffer_size) {
Pointer end_buffer = copy(middle, last, buffer);
__merge_backward(first, middle, buffer, end_buffer, last, comp);
} else {
BidirectionalIterator first_cut = first;
BidirectionalIterator second_cut = middle;
Distance len11 = 0;
Distance len22 = 0;
if (len1 > len2) {
len11 = len1 / 2;
advance(first_cut, len11);
second_cut = lower_bound(middle, last, *first_cut, comp);
distance(middle, second_cut, len22);
} else {
len22 = len2 / 2;
advance(second_cut, len22);
first_cut = upper_bound(first, middle, *second_cut, comp);
distance(first, first_cut, len11);
}
BidirectionalIterator new_middle =
__rotate_adaptive(first_cut, middle, second_cut, len1 - len11,
len22, buffer, buffer_size);
__merge_adaptive(first, first_cut, new_middle, len11, len22, buffer,
buffer_size, comp);
__merge_adaptive(new_middle, second_cut, last, len1 - len11,
len2 - len22, buffer, buffer_size, comp);
}
}
template <class BidirectionalIterator, class T, class Distance>
inline void __inplace_merge_aux(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last, T*, Distance*) {
Distance len1 = 0;
distance(first, middle, len1);
Distance len2 = 0;
distance(middle, last, len2);
temporary_buffer<BidirectionalIterator, T> buf(first, last);
if (buf.begin() == 0)
__merge_without_buffer(first, middle, last, len1, len2);
else
__merge_adaptive(first, middle, last, len1, len2,
buf.begin(), Distance(buf.size()));
}
template <class BidirectionalIterator, class T, class Distance, class Compare>
inline void __inplace_merge_aux(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last, T*, Distance*,
Compare comp) {
Distance len1 = 0;
distance(first, middle, len1);
Distance len2 = 0;
distance(middle, last, len2);
temporary_buffer<BidirectionalIterator, T> buf(first, last);
if (buf.begin() == 0)
__merge_without_buffer(first, middle, last, len1, len2, comp);
else
__merge_adaptive(first, middle, last, len1, len2,
buf.begin(), Distance(buf.size()),
comp);
}
template <class BidirectionalIterator>
inline void inplace_merge(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last) {
if (first == middle || middle == last) return;
__inplace_merge_aux(first, middle, last, value_type(first),
distance_type(first));
}
template <class BidirectionalIterator, class Compare>
inline void inplace_merge(BidirectionalIterator first,
BidirectionalIterator middle,
BidirectionalIterator last, Compare comp) {
if (first == middle || middle == last) return;
__inplace_merge_aux(first, middle, last, value_type(first),
distance_type(first), comp);
}
template <class InputIterator1, class InputIterator2>
bool includes(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2) {
while (first1 != last1 && first2 != last2)
if (*first2 < *first1)
return false;
else if(*first1 < *first2)
++first1;
else
++first1, ++first2;
return first2 == last2;
}
template <class InputIterator1, class InputIterator2, class Compare>
bool includes(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2, Compare comp) {
while (first1 != last1 && first2 != last2)
if (comp(*first2, *first1))
return false;
else if(comp(*first1, *first2))
++first1;
else
++first1, ++first2;
return first2 == last2;
}
template <class InputIterator1, class InputIterator2, class OutputIterator>
OutputIterator set_union(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result) {
while (first1 != last1 && first2 != last2) {
if (*first1 < *first2) {
*result = *first1;
++first1;
}
else if (*first2 < *first1) {
*result = *first2;
++first2;
}
else {
*result = *first1;
++first1;
++first2;
}
++result;
}
return copy(first2, last2, copy(first1, last1, result));
}
template <class InputIterator1, class InputIterator2, class OutputIterator,
class Compare>
OutputIterator set_union(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result, Compare comp) {
while (first1 != last1 && first2 != last2) {
if (comp(*first1, *first2)) {
*result = *first1;
++first1;
}
else if (comp(*first2, *first1)) {
*result = *first2;
++first2;
}
else {
*result = *first1;
++first1;
++first2;
}
++result;
}
return copy(first2, last2, copy(first1, last1, result));
}
template <class InputIterator1, class InputIterator2, class OutputIterator>
OutputIterator set_intersection(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result) {
while (first1 != last1 && first2 != last2)
if (*first1 < *first2)
++first1;
else if (*first2 < *first1)
++first2;
else {
*result = *first1;
++first1;
++first2;
++result;
}
return result;
}
template <class InputIterator1, class InputIterator2, class OutputIterator,
class Compare>
OutputIterator set_intersection(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result, Compare comp) {
while (first1 != last1 && first2 != last2)
if (comp(*first1, *first2))
++first1;
else if (comp(*first2, *first1))
++first2;
else {
*result = *first1;
++first1;
++first2;
++result;
}
return result;
}
template <class InputIterator1, class InputIterator2, class OutputIterator>
OutputIterator set_difference(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result) {
while (first1 != last1 && first2 != last2)
if (*first1 < *first2) {
*result = *first1;
++first1;
++result;
}
else if (*first2 < *first1)
++first2;
else {
++first1;
++first2;
}
return copy(first1, last1, result);
}
template <class InputIterator1, class InputIterator2, class OutputIterator,
class Compare>
OutputIterator set_difference(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator2 last2,
OutputIterator result, Compare comp) {
while (first1 != last1 && first2 != last2)
if (comp(*first1, *first2)) {
*result = *first1;
++first1;
++result;
}
else if (comp(*first2, *first1))
++first2;
else {
++first1;
++first2;
}
return copy(first1, last1, result);
}
template <class InputIterator1, class InputIterator2, class OutputIterator>
OutputIterator set_symmetric_difference(InputIterator1 first1,
InputIterator1 last1,
InputIterator2 first2,
InputIterator2 last2,
OutputIterator result) {
while (first1 != last1 && first2 != last2)
if (*first1 < *first2) {
*result = *first1;
++first1;
++result;
}
else if (*first2 < *first1) {
*result = *first2;
++first2;
++result;
}
else {
++first1;
++first2;
}
return copy(first2, last2, copy(first1, last1, result));
}
template <class InputIterator1, class InputIterator2, class OutputIterator,
class Compare>
OutputIterator set_symmetric_difference(InputIterator1 first1,
InputIterator1 last1,
InputIterator2 first2,
InputIterator2 last2,
OutputIterator result, Compare comp) {
while (first1 != last1 && first2 != last2)
if (comp(*first1, *first2)) {
*result = *first1;
++first1;
++result;
}
else if (comp(*first2, *first1)) {
*result = *first2;
++first2;
++result;
}
else {
++first1;
++first2;
}
return copy(first2, last2, copy(first1, last1, result));
}
template <class ForwardIterator>
ForwardIterator max_element(ForwardIterator first, ForwardIterator last) {
if (first == last) return first;
ForwardIterator result = first;
while (++first != last)
if (*result < *first) result = first;
return result;
}
template <class ForwardIterator, class Compare>
ForwardIterator max_element(ForwardIterator first, ForwardIterator last,
Compare comp) {
if (first == last) return first;
ForwardIterator result = first;
while (++first != last)
if (comp(*result, *first)) result = first;
return result;
}
template <class ForwardIterator>
ForwardIterator min_element(ForwardIterator first, ForwardIterator last) {
if (first == last) return first;
ForwardIterator result = first;
while (++first != last)
if (*first < *result) result = first;
return result;
}
template <class ForwardIterator, class Compare>
ForwardIterator min_element(ForwardIterator first, ForwardIterator last,
Compare comp) {
if (first == last) return first;
ForwardIterator result = first;
while (++first != last)
if (comp(*first, *result)) result = first;
return result;
}
template <class BidirectionalIterator>
bool next_permutation(BidirectionalIterator first,
BidirectionalIterator last) {
if (first == last) return false;
BidirectionalIterator i = first;
++i;
if (i == last) return false;
i = last;
--i;
for(;;) {
BidirectionalIterator ii = i;
--i;
if (*i < *ii) {
BidirectionalIterator j = last;
while (!(*i < *--j));
iter_swap(i, j);
reverse(ii, last);
return true;
}
if (i == first) {
reverse(first, last);
return false;
}
}
}
template <class BidirectionalIterator, class Compare>
bool next_permutation(BidirectionalIterator first, BidirectionalIterator last,
Compare comp) {
if (first == last) return false;
BidirectionalIterator i = first;
++i;
if (i == last) return false;
i = last;
--i;
for(;;) {
BidirectionalIterator ii = i;
--i;
if (comp(*i, *ii)) {
BidirectionalIterator j = last;
while (!comp(*i, *--j));
iter_swap(i, j);
reverse(ii, last);
return true;
}
if (i == first) {
reverse(first, last);
return false;
}
}
}
template <class BidirectionalIterator>
bool prev_permutation(BidirectionalIterator first,
BidirectionalIterator last) {
if (first == last) return false;
BidirectionalIterator i = first;
++i;
if (i == last) return false;
i = last;
--i;
for(;;) {
BidirectionalIterator ii = i;
--i;
if (*ii < *i) {
BidirectionalIterator j = last;
while (!(*--j < *i));
iter_swap(i, j);
reverse(ii, last);
return true;
}
if (i == first) {
reverse(first, last);
return false;
}
}
}
template <class BidirectionalIterator, class Compare>
bool prev_permutation(BidirectionalIterator first, BidirectionalIterator last,
Compare comp) {
if (first == last) return false;
BidirectionalIterator i = first;
++i;
if (i == last) return false;
i = last;
--i;
for(;;) {
BidirectionalIterator ii = i;
--i;
if (comp(*ii, *i)) {
BidirectionalIterator j = last;
while (!comp(*--j, *i));
iter_swap(i, j);
reverse(ii, last);
return true;
}
if (i == first) {
reverse(first, last);
return false;
}
}
}
template <class InputIterator, class T>
T accumulate(InputIterator first, InputIterator last, T init) {
for ( ; first != last; ++first)
init = init + *first;
return init;
}
template <class InputIterator, class T, class BinaryOperation>
T accumulate(InputIterator first, InputIterator last, T init,
BinaryOperation binary_op) {
for ( ; first != last; ++first)
init = binary_op(init, *first);
return init;
}
template <class InputIterator1, class InputIterator2, class T>
T inner_product(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, T init) {
for ( ; first1 != last1; ++first1, ++first2)
init = init + (*first1 * *first2);
return init;
}
template <class InputIterator1, class InputIterator2, class T,
class BinaryOperation1, class BinaryOperation2>
T inner_product(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, T init, BinaryOperation1 binary_op1,
BinaryOperation2 binary_op2) {
for ( ; first1 != last1; ++first1, ++first2)
init = binary_op1(init, binary_op2(*first1, *first2));
return init;
}
template <class InputIterator, class OutputIterator, class T>
OutputIterator __partial_sum(InputIterator first, InputIterator last,
OutputIterator result, T*) {
T value = *first;
while (++first != last) {
value = value + *first;
*++result = value;
}
return ++result;
}
template <class InputIterator, class OutputIterator>
OutputIterator partial_sum(InputIterator first, InputIterator last,
OutputIterator result) {
if (first == last) return result;
*result = *first;
return __partial_sum(first, last, result, value_type(first));
}
template <class InputIterator, class OutputIterator, class T,
class BinaryOperation>
OutputIterator __partial_sum(InputIterator first, InputIterator last,
OutputIterator result, T*,
BinaryOperation binary_op) {
T value = *first;
while (++first != last) {
value = binary_op(value, *first);
*++result = value;
}
return ++result;
}
template <class InputIterator, class OutputIterator, class BinaryOperation>
OutputIterator partial_sum(InputIterator first, InputIterator last,
OutputIterator result, BinaryOperation binary_op) {
if (first == last) return result;
*result = *first;
return __partial_sum(first, last, result, value_type(first), binary_op);
}
template <class InputIterator, class OutputIterator, class T>
OutputIterator __adjacent_difference(InputIterator first, InputIterator last,
OutputIterator result, T*) {
T value = *first;
while (++first != last) {
T tmp = *first;
*++result = tmp - value;
value = tmp;
}
return ++result;
}
template <class InputIterator, class OutputIterator>
OutputIterator adjacent_difference(InputIterator first, InputIterator last,
OutputIterator result) {
if (first == last) return result;
*result = *first;
return __adjacent_difference(first, last, result, value_type(first));
}
template <class InputIterator, class OutputIterator, class T,
class BinaryOperation>
OutputIterator __adjacent_difference(InputIterator first, InputIterator last,
OutputIterator result, T*,
BinaryOperation binary_op) {
T value = *first;
while (++first != last) {
T tmp = *first;
*++result = binary_op(tmp, value);
value = tmp;
}
return ++result;
}
template <class InputIterator, class OutputIterator, class BinaryOperation>
OutputIterator adjacent_difference(InputIterator first, InputIterator last,
OutputIterator result,
BinaryOperation binary_op) {
if (first == last) return result;
*result = *first;
return __adjacent_difference(first, last, result, value_type(first),
binary_op);
}
template <class T, class Integer, class MonoidOperation>
T power(T x, Integer n, MonoidOperation op) {
if (n == 0)
return identity_element(op);
else {
while (n % 2 == 0) {
n /= 2;
x = op(x, x);
}
T result = x;
n /= 2;
while (n != 0) {
x = op(x, x);
if (n % 2 != 0)
result = op(result, x);
n /= 2;
}
return result;
}
}
template <class T, class Integer>
inline T power(T x, Integer n) {
return power(x, n, multiplies<T>());
}
template <class ForwardIterator, class T>
void iota(ForwardIterator first, ForwardIterator last, T value) {
while (first != last) *first++ = value++;
}
template <class RandomAccessIterator, class Distance>
bool __is_heap(RandomAccessIterator first, RandomAccessIterator last,
Distance*)
{
const Distance n = last - first;
Distance parent = 0;
for (Distance child = 1; child < n; ++child) {
if (first[parent] < first[child])
return false;
if (child % 2 == 0)
++parent;
}
return true;
}
template <class RandomAccessIterator>
inline bool is_heap(RandomAccessIterator first, RandomAccessIterator last)
{
return __is_heap(first, last, distance_type(first));
}
template <class RandomAccessIterator, class Distance, class StrictWeakOrdering>
bool __is_heap(RandomAccessIterator first, RandomAccessIterator last,
StrictWeakOrdering comp,
Distance*)
{
const Distance n = last - first;
Distance parent = 0;
for (Distance child = 1; child < n; ++child) {
if (comp(first[parent], first[child]))
return false;
if (child % 2 == 0)
++parent;
}
return true;
}
template <class RandomAccessIterator, class StrictWeakOrdering>
inline bool is_heap(RandomAccessIterator first, RandomAccessIterator last,
StrictWeakOrdering comp)
{
return __is_heap(first, last, comp, distance_type(first));
}
template <class ForwardIterator>
bool is_sorted(ForwardIterator first, ForwardIterator last)
{
if (first == last)
return true;
ForwardIterator next = first;
for (++next; next != last; first = next, ++next) {
if (*next < *first)
return false;
}
return true;
}
template <class ForwardIterator, class StrictWeakOrdering>
bool is_sorted(ForwardIterator first, ForwardIterator last,
StrictWeakOrdering comp)
{
if (first == last)
return true;
ForwardIterator next = first;
for (++next; next != last; first = next, ++next) {
if (comp(*next, *first))
return false;
}
return true;
}
# 6 "/home/room1/kriol/local/include/g++/algorithm" 2 3
# 4 "../include/Toroid.iC" 2
# 1 "/home/room1/kriol/work/Project/include/Assert.H" 1 3
class assert_exception: public exception {
public:
assert_exception( const string& what_arg );
virtual const char* what( void ) const;
private:
string what_;
};
void throw_assert( const char* expr, const char* fname, int linenum ) throw( assert_exception );
# 12 "../include/Toroid.iC" 2
# 1 "/home/room1/kriol/work/Project/include/Vector3D.H" 1 3
template <class numT> class TQuaternion;
template <class numT>
class TVector3D {
public:
TVector3D( void );
TVector3D( numT dT );
TVector3D( numT dX, numT dY, numT dZ );
TVector3D( const numT* pdX );
TVector3D( const TVector3D<numT>& rhs );
~TVector3D();
TVector3D<numT>& operator = ( const TVector3D<numT>& rhs );
TVector3D<numT>& operator = ( numT dT );
numT& operator[]( int iIdx );
TVector3D<numT> operator - ( void );
TVector3D<numT>& operator += ( const TVector3D<numT>& rhs );
TVector3D<numT>& operator += ( numT dT );
TVector3D<numT>& operator -= ( const TVector3D<numT>& rhs );
TVector3D<numT>& operator -= ( numT dT );
TVector3D<numT>& operator *= ( numT dT );
TVector3D<numT>& operator /= ( numT dT );
void normalize( void );
void setX( numT dX );
void setY( numT dY );
void setZ( numT dZ );
numT operator[]( int iIdx ) const;
numT dX( void ) const;
numT dY( void ) const;
numT dZ( void ) const;
friend class TQuaternion<numT>;
friend TVector3D<numT> operator + ( const TVector3D<numT>&, const TVector3D<numT>& ) __attribute__ ((const));
friend TVector3D<numT> operator + ( const TVector3D<numT>&, numT ) __attribute__ ((const));
friend TVector3D<numT> operator + ( numT, const TVector3D<numT>& ) __attribute__ ((const));
friend TVector3D<numT> operator - ( const TVector3D<numT>&, const TVector3D<numT>& ) __attribute__ ((const));
friend TVector3D<numT> operator - ( const TVector3D<numT>&, numT ) __attribute__ ((const));
friend TVector3D<numT> operator - ( numT, const TVector3D<numT>& ) __attribute__ ((const));
friend TVector3D<numT> operator * ( const TVector3D<numT>&, numT ) __attribute__ ((const));
friend TVector3D<numT> operator * ( numT, const TVector3D<numT>& ) __attribute__ ((const));
friend numT operator * ( const TVector3D<numT>&, const TVector3D<numT>& ) __attribute__ ((const));
friend TVector3D<numT> operator / ( const TVector3D<numT>&, numT ) __attribute__ ((const));
friend TVector3D<numT> operator ^ ( const TVector3D<numT>&, const TVector3D<numT>& ) __attribute__ ((const));
friend bool_t operator != ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
friend bool_t operator != ( const TVector3D<numT>&, numT ) __attribute__ ((const));
friend bool_t operator != ( numT, const TVector3D<numT>& ) __attribute__ ((const));
friend bool_t operator == ( const TVector3D<numT>&, const TVector3D<numT>& ) __attribute__ ((const));
friend bool_t operator == ( const TVector3D<numT>&, numT ) __attribute__ ((const));
friend bool_t operator == ( numT, const TVector3D<numT>& ) __attribute__ ((const));
friend numT abs( const TVector3D<numT>& ) __attribute__ ((const));
friend numT norm( const TVector3D<numT>& ) __attribute__ ((const));
friend numT abs_trans( const TVector3D<numT>& ) __attribute__ ((const));
friend numT norm_trans( const TVector3D<numT>& ) __attribute__ ((const));
friend numT angle( const TVector3D<numT>&, const TVector3D<numT>& ) __attribute__ ((const));
friend TVector3D<numT> unit( const TVector3D& ) __attribute__ ((const));
friend istream& operator >> ( istream& is, TVector3D<numT>& );
friend ostream& operator << ( ostream& os, const TVector3D<numT>& );
private:
numT dX_;
numT dY_;
numT dZ_;
};
template <class numT> inline
TVector3D<numT>::TVector3D( void ) {
}
template <class numT> inline
TVector3D<numT>::TVector3D( numT dT ):
dX_(dT), dY_(dT), dZ_(dT) {
}
template <class numT> inline
TVector3D<numT>::TVector3D( numT dX, numT dY, numT dZ ):
dX_(dX), dY_(dY), dZ_(dZ) {
}
template <class numT> inline
TVector3D<numT>::TVector3D( const numT* pdX ):
dX_( pdX[0] ), dY_( pdX[1] ), dZ_( pdX[2] ) {
}
template <class numT> inline
TVector3D<numT>::TVector3D( const TVector3D<numT>& rhs ):
dX_( rhs.dX_ ),
dY_( rhs.dY_ ),
dZ_( rhs.dZ_ ) {
}
template <class numT> inline
TVector3D<numT>::~TVector3D() {
}
template <class numT> inline numT&
TVector3D<numT>::operator[]( int iIdx ) {
return ( *( (&dX_) + iIdx ) );
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator = ( const TVector3D<numT>& theVector ) {
dX_ = theVector.dX_;
dY_ = theVector.dY_;
dZ_ = theVector.dZ_;
return (*this);
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator = ( numT dT ) {
dX_ = dT;
dY_ = dT;
dZ_ = dT;
return (*this);
}
template <class numT> inline TVector3D<numT>
TVector3D<numT>::operator - ( void ) {
return TVector3D<numT>( -dX_, -dY_, -dZ_ );
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator += ( const TVector3D<numT>& rhs ) {
dX_ += rhs.dX_;
dY_ += rhs.dY_;
dZ_ += rhs.dZ_;
return (*this);
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator += ( numT dT ) {
dX_ += dT;
dY_ += dT;
dZ_ += dT;
return (*this);
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator -= ( const TVector3D<numT>& rhs ) {
dX_ -= rhs.dX_;
dY_ -= rhs.dY_;
dZ_ -= rhs.dZ_;
return (*this);
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator -= ( numT dT ) {
dX_ -= dT;
dY_ -= dT;
dZ_ -= dT;
return (*this);
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator *= ( numT dT ) {
dX_ *= dT;
dY_ *= dT;
dZ_ *= dT;
return (*this);
}
template <class numT> inline TVector3D<numT>&
TVector3D<numT>::operator /= ( numT dT ) {
dX_ /= dT;
dY_ /= dT;
dZ_ /= dT;
return (*this);
}
template <class numT> inline void
TVector3D<numT>::normalize( void ) {
numT dN = ::sqrt( dX_*dX_ + dY_*dY_ + dZ_*dZ_ );
dX_ /= dN;
dY_ /= dN;
dZ_ /= dN;
}
template <class numT> inline void
TVector3D<numT>::setX( numT dX ) {
dX_ = dX;
}
template <class numT> inline void
TVector3D<numT>::setY( numT dY ) {
dY_ = dY;
}
template <class numT> inline void
TVector3D<numT>::setZ( numT dZ ) {
dZ_ = dZ;
}
template <class numT> inline numT
TVector3D<numT>::operator[]( int iIdx ) const {
return ( *( &(dX_) + iIdx ) );
}
template <class numT> inline numT
TVector3D<numT>::dX( void ) const {
return dX_;
}
template <class numT> inline numT
TVector3D<numT>::dY( void ) const {
return dY_;
}
template <class numT> inline numT
TVector3D<numT>::dZ( void ) const {
return dZ_;
}
template <class numT> inline TVector3D<numT>
operator + ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator + ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) {
return TVector3D<numT>( lhs.dX_ + rhs.dX_,
lhs.dY_ + rhs.dY_,
lhs.dZ_ + rhs.dZ_ );
}
template <class numT> inline TVector3D<numT>
operator + ( const TVector3D<numT>& lhs, numT dX ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator + ( const TVector3D<numT>& lhs, numT dX ) {
return TVector3D<numT>( lhs.dX_ + dX,
lhs.dY_ + dX,
lhs.dZ_ + dX );
}
template <class numT> inline TVector3D<numT>
operator + ( numT dX, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator + ( numT dX, const TVector3D<numT>& rhs ) {
return TVector3D<numT>( rhs.dX_ + dX,
rhs.dY_ + dX,
rhs.dZ_ + dX );
}
template <class numT> inline TVector3D<numT>
operator - ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator - ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) {
return TVector3D<numT>( lhs.dX_ - rhs.dX_,
lhs.dY_ - rhs.dY_,
lhs.dZ_ - rhs.dZ_ );
}
template <class numT> inline TVector3D<numT>
operator - ( const TVector3D<numT>& lhs, numT dX ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator - ( const TVector3D<numT>& lhs, numT dX ) {
return TVector3D<numT>( lhs.dX_ - dX,
lhs.dY_ - dX,
lhs.dZ_ - dX );
}
template <class numT> inline TVector3D<numT>
operator - ( numT dX, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator - ( numT dX, const TVector3D<numT>& rhs ) {
return TVector3D<numT>( -rhs.dX_ + dX,
-rhs.dY_ + dX,
-rhs.dZ_ + dX );
}
template <class numT> inline TVector3D<numT>
operator * ( const TVector3D<numT>& lhs , numT dX ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator * ( const TVector3D<numT>& lhs , numT dX ) {
return TVector3D<numT>( lhs.dX_ * dX,
lhs.dY_ * dX,
lhs.dZ_ * dX );
}
template <class numT> inline TVector3D<numT>
operator * ( numT dX, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator * ( numT dX, const TVector3D<numT>& rhs ) {
return TVector3D<numT>( rhs.dX_ * dX,
rhs.dY_ * dX,
rhs.dZ_ * dX );
}
template <class numT> inline numT
operator * ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline numT
operator * ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) {
return ( lhs.dX_ * rhs.dX_ +
lhs.dY_ * rhs.dY_ +
lhs.dZ_ * rhs.dZ_ );
}
template <class numT> inline TVector3D<numT>
operator / ( const TVector3D<numT>& lhs, numT dX ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator / ( const TVector3D<numT>& lhs, numT dX ) {
return TVector3D<numT>( lhs.dX_ / dX,
lhs.dY_ / dX,
lhs.dZ_ / dX );
}
template <class numT> inline TVector3D<numT>
operator ^ ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
operator ^ ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) {
return TVector3D<numT>( lhs.dY_ * rhs.dZ_ - lhs.dZ_ * rhs.dY_,
lhs.dZ_ * rhs.dX_ - lhs.dX_ * rhs.dZ_,
lhs.dX_ * rhs.dY_ - lhs.dY_ * rhs.dX_ );
}
template <class numT> inline bool_t
operator != ( const TVector3D<numT>& left,
const TVector3D<numT>& right ) {
return ( (left.dX_ != right.dX_) ||
(left.dY_ != right.dY_) ||
(left.dZ_ != right.dZ_) );
}
template <class numT> inline bool_t
operator != ( const TVector3D<numT>& lhs, numT rhs ) __attribute__ ((const));
template <class numT> inline bool_t
operator != ( const TVector3D<numT>& lhs, numT rhs ) {
return ( ( lhs.dX_ != rhs ) ||
( lhs.dY_ != rhs ) ||
( lhs.dZ_ != rhs ) );
}
template <class numT> inline bool_t
operator != ( numT lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline bool_t
operator != ( numT lhs, const TVector3D<numT>& rhs ) {
return ( ( lhs != rhs.dX_ ) ||
( lhs != rhs.dY_ ) ||
( lhs != rhs.dZ_ ) );
}
template <class numT> inline bool_t
operator == ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline bool_t
operator == ( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) {
return ( (lhs.dX_ == rhs.dX_) &&
(lhs.dY_ == rhs.dY_) &&
(lhs.dZ_ == rhs.dZ_) );
}
template <class numT> inline bool_t
operator == ( const TVector3D<numT>& lhs, numT dX ) __attribute__ ((const));
template <class numT> inline bool_t
operator == ( const TVector3D<numT>& lhs, numT dX ) {
return ( (lhs.dX_ == dX) &&
(lhs.dY_ == dX) &&
(lhs.dZ_ == dX) );
}
template <class numT> inline bool_t
operator == ( numT dX, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline bool_t
operator == ( numT dX, const TVector3D<numT>& rhs ) {
return ( (rhs.dX_ == dX) &&
(rhs.dY_ == dX) &&
(rhs.dZ_ == dX) );
}
template <class numT> inline numT
abs( const TVector3D<numT>& lhs ) __attribute__ ((const));
template <class numT> inline numT
abs( const TVector3D<numT>& lhs ) {
return ::sqrt( lhs.dX_*lhs.dX_ + lhs.dY_*lhs.dY_ + lhs.dZ_*lhs.dZ_ );
}
template <class numT> inline numT
norm( const TVector3D<numT>& lhs ) __attribute__ ((const));
template <class numT> inline numT
norm( const TVector3D<numT>& lhs ) {
return ( lhs.dX_*lhs.dX_ + lhs.dY_*lhs.dY_ + lhs.dZ_*lhs.dZ_ );
}
template <class numT> numT
abs_trans( const TVector3D<numT>& lhs ) __attribute__ ((const));
template <class numT> inline numT
abs_trans( const TVector3D<numT>& lhs ) {
return ::sqrt( lhs.dX_*lhs.dX_ + lhs.dY_*lhs.dY_ );
}
template <class numT> inline numT
norm_trans( const TVector3D<numT>& lhs ) __attribute__ ((const));
template <class numT> inline numT
norm_trans( const TVector3D<numT>& lhs ) {
return ( lhs.dX_*lhs.dX_ + lhs.dY_*lhs.dY_ );
}
template <class numT> inline numT
angle( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline numT
angle( const TVector3D<numT>& lhs, const TVector3D<numT>& rhs ) {
return ( ::acos( ( lhs * rhs ) / ::sqrt( norm( lhs ) * norm( rhs ) ) ) );
}
template <class numT> inline TVector3D<numT>
unit( const TVector3D<numT>& lhs ) __attribute__ ((const));
template <class numT> inline TVector3D<numT>
unit( const TVector3D<numT>& lhs ) {
numT dNorm = ::sqrt( lhs.dX_*lhs.dX_ + lhs.dY_*lhs.dY_ + lhs.dZ_*lhs.dZ_ );
return TVector3D<numT>( lhs.dX_ / dNorm,
lhs.dY_ / dNorm,
lhs.dZ_ / dNorm );
}
# 1 "/home/room1/kriol/work/Project/include/Vector3D.iC" 1 3
# 1 "/home/room1/kriol/work/Project/include/format.H" 1 3
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/values.h" 1 3 4
#pragma ident "@(#)values.h 1.13 94/07/29 SMI"
extern "C" {
# 124 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/values.h" 3 4
}
# 7 "/home/room1/kriol/work/Project/include/format.H" 2 3
class format {
public:
enum {
defflags =ios::skipws |
ios::right |
ios::dec |
ios::showpoint |
ios::fixed,
defprec =4,
defwidth =0,
deffill =' '
};
format( ios& i );
format( long_t l, int_t w, int_t p, char_t f );
format( long_t l, char_t f );
format( long_t l );
format( int_t w, int_t p, char_t f );
format( long_t l, int_t w, int_t p );
format( char_t l, int_t w, int_t p );
format( int_t w, int_t p );
format( char_t f );
void set( ios& f ) const;
private:
enum { xfi = 1, xwd = 2, xpr = 4, xfl = 8, xal = 15 };
long_t flags;
int_t width;
int_t precision;
char_t fill;
char_t xxx;
};
inline
format::format( ios& i ):
flags( i.flags() ),
width( i.width() ),
precision( i.precision() ),
fill( i.fill() ),
xxx( xal ) {
}
inline
format::format( long_t l, int_t w, int_t p, char_t f ):
flags( l ),
width( w ),
precision( p ),
fill( f ),
xxx( xal ) {
}
inline
format::format( long_t l, char_t f ):
flags( l ),
width( defwidth ),
precision( defprec ),
fill( f ),
xxx( xfl | xfi ) {
}
inline
format::format( long_t l ):
flags( l ),
width( defwidth ),
precision( defprec ),
fill( deffill ),
xxx( xfl ) {
}
inline
format::format( int_t w, int_t p, char_t f ):
flags( defflags ),
width( w ),
precision( p ),
fill( f ),
xxx( xfi | xwd | xpr ) {
}
inline
format::format( long_t l, int_t w, int_t p ):
flags( l ),
width( w ),
precision( p ),
fill( deffill ),
xxx( xfl | xwd | xpr ) {
}
inline
format::format( int_t w, int_t p ):
flags( defflags ),
width( w ),
precision( p ),
fill( deffill ),
xxx( xwd | xpr ) {
}
inline
format::format( char_t f ):
flags( defflags ),
width( defwidth ),
precision( defprec ),
fill( f ),
xxx( xfi ) {
}
inline ostream&
operator<<( ostream& os, const format& fmt ) {
fmt.set( os ); return os;
}
# 10 "/home/room1/kriol/work/Project/include/Vector3D.iC" 2 3
template <class numT> istream&
operator >> ( istream& is, TVector3D<numT>& rhs ) {
is >> rhs.dX_ >> rhs.dY_ >> rhs.dZ_;
return is;
}
template <class numT> ostream&
operator << ( ostream& os, const TVector3D<numT>& rhs ) {
const char* separator = " ";
os << format( 'E', 18, 12 ) << rhs.dX_ << separator
<< format( 'E', 18, 12 ) << rhs.dY_ << separator
<< format( 'E', 18, 12 ) << rhs.dZ_ ;
return os;
}
# 525 "/home/room1/kriol/work/Project/include/Vector3D.H" 2 3
typedef TVector3D<double_t> TVector3D_t;
# 16 "../include/Toroid.iC" 2
# 1 "../include/Transformation.H" 1
# 1 "../include/Quaternion.H" 1
template <class numT> class TVector3D;
template <class numT> class TMatrix3D;
template <class numT> class TQuaternion {
public:
TQuaternion( void );
TQuaternion( numT dS, numT dX, numT dY, numT dZ );
TQuaternion( numT dS, const numT* pdX );
TQuaternion( const TVector3D<numT>& axis, numT dAngle );
TQuaternion( const TQuaternion<numT>& rhs );
~TQuaternion();
TQuaternion<numT>& operator = ( const TQuaternion<numT>& theQuaternion );
TQuaternion<numT>& operator - ( void );
TQuaternion<numT>& operator += ( const TQuaternion<numT>& theQuaternion );
TQuaternion<numT>& operator -= ( const TQuaternion<numT>& theQuaternion );
TQuaternion<numT>& operator *= ( const TQuaternion<numT>& theQuaternion );
TQuaternion<numT>& operator *= ( numT dX );
TQuaternion<numT>& operator /= ( numT dX );
numT& operator[]( int iIdx );
void normalize( void );
TQuaternion<numT>& conj( void );
numT dS( void ) const;
numT dX( void ) const;
numT dY( void ) const;
numT dZ( void ) const;
TVector3D<numT> axis( void ) const;
numT angle( void ) const;
TMatrix3D<numT> matrix( void ) const;
numT operator[]( int iIdx ) const;
TVector3D<numT> rotate( const TVector3D<numT>& theVector ) const;
void rotate_inplace( TVector3D<numT>& theVector ) const;
TVector3D<numT> rotate_reverse( const TVector3D<numT>& theVector ) const;
void rotate_reverse_inplace( TVector3D<numT>& theVector ) const;
friend TQuaternion<numT> operator ~ ( const TQuaternion<numT>& ) __attribute__ ((const));
friend TQuaternion<numT> operator + ( const TQuaternion<numT>&, const TQuaternion<numT>& ) __attribute__ ((const));
friend TQuaternion<numT> operator - ( const TQuaternion<numT>&, const TQuaternion<numT>& ) __attribute__ ((const));
friend TQuaternion<numT> operator * ( const TQuaternion<numT>&, const TQuaternion<numT>& ) __attribute__ ((const));
friend TQuaternion<numT> operator * ( const TQuaternion<numT>&, numT ) __attribute__ ((const));
friend TQuaternion<numT> operator * ( numT, const TQuaternion<numT>& ) __attribute__ ((const));
friend TQuaternion<numT> operator / ( const TQuaternion<numT>&, numT ) __attribute__ ((const));
friend TQuaternion<numT> operator * ( const TQuaternion<numT>&, const TVector3D<numT>& ) __attribute__ ((const));
friend TQuaternion<numT> operator * ( const TVector3D<numT>&, const TQuaternion<numT>& ) __attribute__ ((const));
friend bool_t operator == ( const TQuaternion<numT>&, const TQuaternion<numT>& ) __attribute__ ((const));
friend bool_t operator != ( const TQuaternion<numT>&, const TQuaternion<numT>& ) __attribute__ ((const));
friend numT abs( const TQuaternion<numT>& ) __attribute__ ((const));
friend numT norm( const TQuaternion<numT>& ) __attribute__ ((const));
friend TQuaternion<numT> unit( const TQuaternion<numT>& ) __attribute__ ((const));
friend istream& operator >> ( istream&, TQuaternion<numT>& );
friend ostream& operator << ( ostream&, const TQuaternion<numT>& );
private:
numT dS_;
numT dX_, dY_, dZ_;
};
template <class numT> inline
TQuaternion<numT>::TQuaternion( void ) {
}
template <class numT> inline
TQuaternion<numT>::TQuaternion( numT dS, numT dX, numT dY, numT dZ ):
dS_( dS ), dX_( dX ), dY_( dY ), dZ_( dZ ) {
}
template <class numT> inline
TQuaternion<numT>::TQuaternion( numT dS, const numT* pdX ):
dS_( dS ) , dX_( pdX[0] ), dY_(pdX[1]), dZ_( pdX[2] ) {
}
template <class numT> inline
TQuaternion<numT>::TQuaternion( const TQuaternion<numT>& rhs ):
dS_( rhs.dS_ ),
dX_( rhs.dX_ ),
dY_( rhs.dY_ ),
dZ_( rhs.dZ_ ) {
}
template <class numT> inline
TQuaternion<numT>::~TQuaternion() {
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::operator = ( const TQuaternion<numT>& rhs ) {
dS_ = rhs.dS_;
dX_ = rhs.dX_;
dY_ = rhs.dY_;
dZ_ = rhs.dZ_;
return (*this);
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::operator - ( void ) {
dS_ = -dS_;
dX_ = -dX_;
dY_ = -dY_;
dZ_ = -dZ_;
return (*this);
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::operator += ( const TQuaternion<numT>& rhs ) {
dS_ += rhs.dS_;
dX_ += rhs.dX_;
dY_ += rhs.dY_;
dZ_ += rhs.dZ_;
return (*this);
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::operator -= ( const TQuaternion<numT>& rhs ) {
dS_ -= rhs.dS_;
dX_ -= rhs.dX_;
dY_ -= rhs.dY_;
dZ_ -= rhs.dZ_;
return (*this);
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::operator *= ( const TQuaternion<numT>& theQuaternion ) {
numT dS = dS_ * theQuaternion.dS_ - ( dX_ * theQuaternion.dX_ +
dY_ * theQuaternion.dY_ +
dZ_ * theQuaternion.dZ_ );
numT dX = dS_ * theQuaternion.dX_ + theQuaternion.dS_ * dX_ +
( dY_ * theQuaternion.dZ_ - dZ_ * theQuaternion.dY_ );
numT dY = dS_ * theQuaternion.dY_ + theQuaternion.dS_ * dY_ +
( dZ_ * theQuaternion.dX_ - dX_ * theQuaternion.dZ_ );
numT dZ = dS_ * theQuaternion.dZ_ + theQuaternion.dS_ * dZ_ +
( dX_ * theQuaternion.dY_ - dY_ * theQuaternion.dX_ );
dS_ = dS;
dX_ = dX;
dY_ = dY;
dZ_ = dZ;
return (*this);
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::operator *= ( numT dX ) {
dS_ *= dX;
dX_ *= dX;
dY_ *= dX;
dZ_ *= dX;
return (*this);
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::operator /= ( numT dX ) {
dS_ /= dX;
dX_ /= dX;
dY_ /= dX;
dZ_ /= dX;
return (*this);
}
template <class numT> inline numT&
TQuaternion<numT>::operator[]( int iIdx ) {
return ( *( (&dS_) + iIdx ) );
}
template <class numT> inline void
TQuaternion<numT>::normalize( void ) {
numT dN = ::sqrt( dS_*dS_ + dX_*dX_ + dY_*dY_ + dZ_*dZ_ );
dS_ /= dN;
dX_ /= dN;
dY_ /= dN;
dZ_ /= dN;
}
template <class numT> inline TQuaternion<numT>&
TQuaternion<numT>::conj( void ) {
dX_ = -dX_;
dY_ = -dY_;
dZ_ = -dZ_;
return (*this);
}
template <class numT> inline numT
TQuaternion<numT>::dS( void ) const {
return dS_;
}
template <class numT> inline numT
TQuaternion<numT>::dX( void ) const {
return dX_;
}
template <class numT> inline numT
TQuaternion<numT>::dY( void ) const {
return dY_;
}
template <class numT> inline numT
TQuaternion<numT>::dZ( void ) const {
return dZ_;
}
template <class numT> inline numT
TQuaternion<numT>::operator[]( int iIdx ) const {
return ( *( (&dS_) + iIdx ) );
}
template <class numT> inline TVector3D<numT>
TQuaternion<numT>::rotate( const TVector3D<numT>& theVector ) const {
numT dTmpA = numT( 2.0 ) * dS_;
numT dTmpB = dTmpA * dS_ - numT(1.0);
numT dTmpC = numT( 2.0 ) * ( dX_ * theVector.dX_ +
dY_ * theVector.dY_ +
dZ_ * theVector.dZ_ );
return TVector3D<numT>( theVector.dX_ * dTmpB + ( dTmpA * ( dY_ * theVector.dZ_ - dZ_ * theVector.dY_ ) + dTmpC * dX_ ),
theVector.dY_ * dTmpB + ( dTmpA * ( dZ_ * theVector.dX_ - dX_ * theVector.dZ_ ) + dTmpC * dY_ ),
theVector.dZ_ * dTmpB + ( dTmpA * ( dX_ * theVector.dY_ - dY_ * theVector.dX_ ) + dTmpC * dZ_ ) );
}
template <class numT> inline void
TQuaternion<numT>::rotate_inplace( TVector3D<numT>& theVector ) const {
numT dTmpA = numT( 2.0 ) * dS_;
numT dTmpB = dTmpA * dS_ - numT(1.0);
numT dTmpC = numT( 2.0 ) * ( dX_ * theVector.dX_ +
dY_ * theVector.dY_ +
dZ_ * theVector.dZ_ );
theVector = TVector3D<numT>( theVector.dX_ * dTmpB + ( dTmpA * ( dY_ * theVector.dZ_ - dZ_ * theVector.dY_ ) + dTmpC * dX_ ),
theVector.dY_ * dTmpB + ( dTmpA * ( dZ_ * theVector.dX_ - dX_ * theVector.dZ_ ) + dTmpC * dY_ ),
theVector.dZ_ * dTmpB + ( dTmpA * ( dX_ * theVector.dY_ - dY_ * theVector.dX_ ) + dTmpC * dZ_ ) );
}
template <class numT> inline TVector3D<numT>
TQuaternion<numT>::rotate_reverse( const TVector3D<numT>& theVector ) const {
numT dTmpA = -numT(2.0) * dS_;
numT dTmpB = -dTmpA * dS_ - numT(1.0);
numT dTmpC = numT(2.0) * ( dX_ * theVector.dX_ +
dY_ * theVector.dY_ +
dZ_ * theVector.dZ_ );
return TVector3D<numT>( theVector.dX_ * dTmpB + ( dTmpA * ( dY_ * theVector.dZ_ - dZ_ * theVector.dY_ ) + dTmpC * dX_ ),
theVector.dY_ * dTmpB + ( dTmpA * ( dZ_ * theVector.dX_ - dX_ * theVector.dZ_ ) + dTmpC * dY_ ),
theVector.dZ_ * dTmpB + ( dTmpA * ( dX_ * theVector.dY_ - dY_ * theVector.dX_ ) + dTmpC * dZ_ ) );
}
template <class numT> inline void
TQuaternion<numT>::rotate_reverse_inplace( TVector3D<numT>& theVector ) const {
numT dTmpA = -numT(2.0) * dS_;
numT dTmpB = -dTmpA * dS_ - numT(1.0);
numT dTmpC = numT(2.0) * ( dX_ * theVector.dX_ +
dY_ * theVector.dY_ +
dZ_ * theVector.dZ_ );
theVector = TVector3D<numT>( theVector.dX_ * dTmpB + ( dTmpA * ( dY_ * theVector.dZ() - dZ_ * theVector.dY_ ) + dTmpC * dX_ ),
theVector.dY_ * dTmpB + ( dTmpA * ( dZ_ * theVector.dX() - dX_ * theVector.dZ_ ) + dTmpC * dY_ ),
theVector.dZ_ * dTmpB + ( dTmpA * ( dX_ * theVector.dY() - dY_ * theVector.dX_ ) + dTmpC * dZ_ ) );
}
template <class numT> inline TQuaternion<numT>
operator ~ ( const TQuaternion<numT>& theQuaternionernion ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator ~ ( const TQuaternion<numT>& theQuaternionernion ) {
return TQuaternion<numT>( theQuaternionernion.dS_,
- theQuaternionernion.dX_,
- theQuaternionernion.dY_,
- theQuaternionernion.dZ_ );
}
template <class numT> inline TQuaternion<numT>
operator + ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator + ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) {
return TQuaternion<numT>( lhs.dS_ + rhs.dS_,
lhs.dX_ + rhs.dX_,
lhs.dY_ + rhs.dY_,
lhs.dZ_ + rhs.dZ_ );
}
template <class numT> inline TQuaternion<numT>
operator - ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator - ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) {
return TQuaternion<numT>( lhs.dS_ - rhs.dS_,
lhs.dX_ - rhs.dX_,
lhs.dY_ - rhs.dY_,
lhs.dZ_ - rhs.dZ_ );
}
template <class numT> inline TQuaternion<numT>
operator * ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator * ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) {
return TQuaternion<numT>( lhs.dS_ * rhs.dS_ -
( lhs.dX_*rhs.dX_ + lhs.dY_*rhs.dY_ + lhs.dZ_*rhs.dZ_ ),
lhs.dS_ * rhs.dX_ + rhs.dS_ * lhs.dX_ +
( lhs.dY_ * rhs.dZ_ - lhs.dZ_ * rhs.dY_ ),
lhs.dS_ * rhs.dY_ + rhs.dS_ * lhs.dY_ +
( lhs.dZ_ * rhs.dX_ - lhs.dX_ * rhs.dZ_ ),
lhs.dS_ * rhs.dZ_ + rhs.dS_ * lhs.dZ_ +
( lhs.dX_ * rhs.dY_ - lhs.dY_ * rhs.dX_ ) );
}
template <class numT> inline TQuaternion<numT>
operator * ( const TQuaternion<numT>& lhs, numT dT ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator * ( const TQuaternion<numT>& lhs, numT dT ) {
return TQuaternion<numT>( lhs.dS_ * dT,
lhs.dX_ * dT,
lhs.dY_ * dT,
lhs.dZ_ * dT );
}
template <class numT> inline TQuaternion<numT>
operator * ( numT dT, const TQuaternion<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator * ( numT dT, const TQuaternion<numT>& rhs ) {
return TQuaternion<numT>( rhs.dS_ * dT,
rhs.dX_ * dT,
rhs.dY_ * dT,
rhs.dZ_ * dT );
}
template <class numT> inline TQuaternion<numT>
operator / ( const TQuaternion<numT>& lhs, numT dT ) __attribute__ ((const)) ;
template <class numT> inline TQuaternion<numT>
operator / ( const TQuaternion<numT>& lhs, numT dT ) {
return TQuaternion<numT>( lhs.dS_ / dT,
lhs.dX_ / dT,
lhs.dY_ / dT,
lhs.dZ_ / dT );
}
template <class numT> inline TQuaternion<numT>
operator * ( const TQuaternion<numT>& lhs, const TVector3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator * ( const TQuaternion<numT>& lhs, const TVector3D<numT>& rhs ) {
return TQuaternion<numT>( ( lhs.dX_*rhs.dX_ + lhs.dY_*rhs.dY_ + lhs.dZ_*rhs.dZ_ ),
lhs.dS_ * rhs.dX_ +
( lhs.dY_ * rhs.dZ_ - lhs.dZ_ * rhs.dY_ ),
lhs.dS_ * rhs.dY_ +
( lhs.dZ_ * rhs.dX_ - lhs.dX_ * rhs.dZ_ ),
lhs.dS_ * rhs.dZ_ +
( lhs.dX_ * rhs.dY_ - lhs.dY_ * rhs.dX_ ) );
}
template <class numT> inline TQuaternion<numT>
operator * ( const TVector3D<numT>& lhs, const TQuaternion<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TQuaternion<numT>
operator * ( const TVector3D<numT>& lhs, const TQuaternion<numT>& rhs ) {
return TQuaternion<numT>( ( lhs.dX_*rhs.dX_ + lhs.dY_*rhs.dY_ + lhs.dZ_*rhs.dZ_ ),
rhs.dS_ * lhs.dX_ +
( lhs.dY_ * rhs.dZ_ - lhs.dZ_ * rhs.dY_ ),
rhs.dS_ * lhs.dY_ +
( lhs.dZ_ * rhs.dX_ - lhs.dX_ * rhs.dZ_ ),
rhs.dS_ * lhs.dZ_ +
( lhs.dX_ * rhs.dY_ - lhs.dY_ * rhs.dX_ ) );
}
template <class numT> inline bool_t
operator == ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) __attribute__ ((const));
template <class numT> inline bool_t
operator == ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) {
return ( ( lhs.dX_ == rhs.dX_ ) &&
( lhs.dY_ == rhs.dY_ ) &&
( lhs.dZ_ == rhs.dZ_ ) &&
( lhs.dS_ == rhs.dS_ ) );
}
template <class numT> inline bool_t
operator != ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) __attribute__ ((const));
template <class numT> inline bool_t
operator != ( const TQuaternion<numT>& lhs, const TQuaternion<numT>& rhs ) {
return ( ( lhs.dX_ != rhs.dX_ ) ||
( lhs.dY_ != rhs.dY_ ) ||
( lhs.dZ_ != rhs.dZ_ ) ||
( lhs.dS_ != rhs.dS_ ) );
}
template <class numT> inline numT
abs( const TQuaternion<numT>& theQuaternion ) __attribute__ ((const));
template <class numT> inline numT
abs( const TQuaternion<numT>& theQuaternion ) {
return ::sqrt( theQuaternion.dS_*theQuaternion.dS_ +
theQuaternion.dX_*theQuaternion.dX_ +
theQuaternion.dY_*theQuaternion.dY_ +
theQuaternion.dZ_*theQuaternion.dZ_ );
}
template <class numT> inline numT
norm( const TQuaternion<numT>& theQuaternion ) __attribute__ ((const));
template <class numT> inline numT
norm( const TQuaternion<numT>& theQuaternion ) {
return ( theQuaternion.dS_*theQuaternion.dS_ +
theQuaternion.dX_*theQuaternion.dX_ +
theQuaternion.dY_*theQuaternion.dY_ +
theQuaternion.dZ_*theQuaternion.dZ_ );
}
template <class numT> inline TQuaternion<numT>
unit( const TQuaternion<numT>& theQuaternion ) __attribute__ ((const)) ;
template <class numT> inline TQuaternion<numT>
unit( const TQuaternion<numT>& theQuaternion ) {
numT dNorm = ::sqrt( theQuaternion.dS_*theQuaternion.dS_ +
theQuaternion.dX_*theQuaternion.dX_ +
theQuaternion.dY_*theQuaternion.dY_ +
theQuaternion.dZ_*theQuaternion.dZ_ );
return TQuaternion<numT>( theQuaternion.dS_ / dNorm,
theQuaternion.dX_ / dNorm,
theQuaternion.dY_ / dNorm,
theQuaternion.dZ_ / dNorm );
}
# 1 "../include/Quaternion.iC" 1
# 1 "../include/Matrix3D.H" 1
template <class numT>
class TMatrix3D {
public:
TMatrix3D( void );
TMatrix3D( bool_t );
TMatrix3D( numT dXX, numT dXY, numT dXZ,
numT dYX, numT dYY, numT dYZ,
numT dZX, numT dZY, numT dZZ );
TMatrix3D( const numT* pdX );
TMatrix3D( const TVector3D<numT>& rowX,
const TVector3D<numT>& rowY,
const TVector3D<numT>& rowZ );
TMatrix3D( const numT* pRowX, const numT* pRowY, const numT* pRowZ );
TMatrix3D( const TMatrix3D<numT>& theMatrix3D );
~TMatrix3D();
TMatrix3D<numT>& operator = ( const TMatrix3D<numT>& theMatrix3D );
numT* operator[]( int iIdx );
TMatrix3D<numT>& operator - ( void );
TMatrix3D<numT>& operator += ( const TMatrix3D<numT>& theMatrix3D );
TMatrix3D<numT>& operator -= ( const TMatrix3D<numT>& theMatrix3D );
TMatrix3D<numT>& operator *= ( numT dT );
TMatrix3D<numT>& operator *= ( const TMatrix3D<numT>& theMatrix3D );
TMatrix3D<numT>& operator /= ( numT dT );
const numT* operator[]( int iIdx ) const;
numT dXX( void ) const;
numT dXY( void ) const;
numT dXZ( void ) const;
numT dYX( void ) const;
numT dYY( void ) const;
numT dYZ( void ) const;
numT dZX( void ) const;
numT dZY( void ) const;
numT dZZ( void ) const;
friend TMatrix3D<numT> operator + ( const TMatrix3D<numT>&, const TMatrix3D<numT>& ) __attribute__ ((const));
friend TMatrix3D<numT> operator - ( const TMatrix3D<numT>&, const TMatrix3D<numT>& ) __attribute__ ((const));
friend TMatrix3D<numT> operator * ( const TMatrix3D<numT>&, const TMatrix3D<numT>& ) __attribute__ ((const));
friend TMatrix3D<numT> operator * ( const TMatrix3D<numT>&, numT ) __attribute__ ((const));
friend TMatrix3D<numT> operator * ( numT, const TMatrix3D<numT>& ) __attribute__ ((const));
friend TMatrix3D<numT> operator / ( const TMatrix3D<numT>&, numT ) __attribute__ ((const));
friend bool_t operator != ( const TMatrix3D<numT>&, const TMatrix3D<numT>& ) __attribute__ ((const));
friend bool_t operator == ( const TMatrix3D<numT>&, const TMatrix3D<numT>& ) __attribute__ ((const));
friend numT norm( const TMatrix3D<numT>& ) __attribute__ ((const));
friend istream& operator >> ( istream& is, TMatrix3D<numT>& );
friend ostream& operator << ( ostream& os, const TMatrix3D<numT>& );
private:
numT dXX_, dXY_, dXZ_ ;
numT dYX_, dYY_, dYZ_ ;
numT dZX_, dZY_, dZZ_ ;
};
template <class numT> inline
TMatrix3D<numT>::TMatrix3D( void ) {
}
template <class numT> inline
TMatrix3D<numT>::TMatrix3D( bool_t ):
dXX_( 1 ), dXY_( 0 ), dXZ_( 0 ),
dYX_( 0 ), dYY_( 1 ), dYZ_( 0 ),
dZX_( 0 ), dZY_( 0 ), dZZ_( 1 ) {
}
template <class numT> inline
TMatrix3D<numT>::TMatrix3D( numT dXX, numT dXY, numT dXZ,
numT dYX, numT dYY, numT dYZ,
numT dZX, numT dZY, numT dZZ ):
dXX_( dXX ), dXY_( dXY ), dXZ_( dXZ ),
dYX_( dYX ), dYY_( dYY ), dYZ_( dYZ ),
dZX_( dZX ), dZY_( dZY ), dZZ_( dZZ ) {
}
template <class numT> inline
TMatrix3D<numT>::TMatrix3D( const numT* pdX ):
dXX_( pdX[0] ), dXY_( pdX[1] ), dXZ_( pdX[2] ),
dYX_( pdX[3] ), dYY_( pdX[4] ), dYZ_( pdX[5] ),
dZX_( pdX[6] ), dZY_( pdX[7] ), dZZ_( pdX[8] ) {
}
template <class numT> inline
TMatrix3D<numT>::TMatrix3D( const TVector3D<numT>& rowX,
const TVector3D<numT>& rowY,
const TVector3D<numT>& rowZ ):
dXX_( rowX.dX() ), dXY_( rowX.dY() ), dXZ_( rowX.dZ() ),
dYX_( rowY.dX() ), dYY_( rowY.dY() ), dYZ_( rowY.dZ() ),
dZX_( rowZ.dX() ), dZY_( rowZ.dY() ), dZZ_( rowZ.dZ() ) {
}
template <class numT> inline
TMatrix3D<numT>::TMatrix3D( const numT* pX, const numT* pY, const numT* pZ ):
dXX_( pX[0] ), dXY_( pX[1] ), dXZ_( pX[2] ),
dYX_( pY[0] ), dYY_( pY[1] ), dYZ_( pY[2] ),
dZX_( pZ[0] ), dZY_( pZ[1] ), dZZ_( pZ[2] ) {
}
template <class numT> inline
TMatrix3D<numT>::TMatrix3D( const TMatrix3D<numT>& theMatrix3D ):
dXX_( theMatrix3D.dXX_ ), dXY_( theMatrix3D.dXY_ ), dXZ_( theMatrix3D.dXZ_ ),
dYX_( theMatrix3D.dYX_ ), dYY_( theMatrix3D.dYY_ ), dYZ_( theMatrix3D.dYZ_ ),
dZX_( theMatrix3D.dZX_ ), dZY_( theMatrix3D.dZY_ ), dZZ_( theMatrix3D.dZZ_ ) {
}
template <class numT> inline
TMatrix3D<numT>::~TMatrix3D() {
}
template <class numT> inline TMatrix3D<numT>&
TMatrix3D<numT>::operator = ( const TMatrix3D<numT>& theMatrix3D ) {
((void) (( this != &theMatrix3D ) ? 0 : (__eprintf ("%s:%u: failed assertion `%s'\n", "../include/Matrix3D.H" , 182 , "this != &theMatrix3D" ), 0) )) ;
dXX_ = theMatrix3D.dXX_;
dXY_ = theMatrix3D.dXY_;
dXZ_ = theMatrix3D.dXZ_;
dYX_ = theMatrix3D.dYX_;
dYY_ = theMatrix3D.dYY_;
dYZ_ = theMatrix3D.dYZ_;
dZX_ = theMatrix3D.dZX_;
dZY_ = theMatrix3D.dZY_;
dZZ_ = theMatrix3D.dZZ_;
return (*this);
}
template <class numT> inline numT*
TMatrix3D<numT>::operator[]( int iIdx ) {
return ( &dXX_ + 3*iIdx );
}
template <class numT> inline TMatrix3D<numT>&
TMatrix3D<numT>::operator - ( void ) {
dXX_ = -dXX_;
dXY_ = -dXY_;
dXZ_ = -dXZ_;
dYX_ = -dYX_;
dYY_ = -dYY_;
dYZ_ = -dYZ_;
dZX_ = -dZX_;
dZY_ = -dZY_;
dZZ_ = -dZZ_;
return (*this);
}
template <class numT> inline TMatrix3D<numT>&
TMatrix3D<numT>::operator += ( const TMatrix3D<numT>& theMatrix3D ) {
dXX_ += theMatrix3D.dXX_;
dXY_ += theMatrix3D.dXY_;
dXZ_ += theMatrix3D.dXZ_;
dYX_ += theMatrix3D.dYX_;
dYY_ += theMatrix3D.dYY_;
dYZ_ += theMatrix3D.dYZ_;
dZX_ += theMatrix3D.dZX_;
dZY_ += theMatrix3D.dZY_;
dZZ_ += theMatrix3D.dZZ_;
return (*this);
}
template <class numT> inline TMatrix3D<numT>&
TMatrix3D<numT>::operator -= ( const TMatrix3D<numT>& theMatrix3D ) {
dXX_ -= theMatrix3D.dXX_;
dXY_ -= theMatrix3D.dXY_;
dXZ_ -= theMatrix3D.dXZ_;
dYX_ -= theMatrix3D.dYX_;
dYY_ -= theMatrix3D.dYY_;
dYZ_ -= theMatrix3D.dYZ_;
dZX_ -= theMatrix3D.dZX_;
dZY_ -= theMatrix3D.dZY_;
dZZ_ -= theMatrix3D.dZZ_;
return (*this);
}
template <class numT> inline TMatrix3D<numT>&
TMatrix3D<numT>::operator *= ( numT dT ) {
dXX_ *= dT;
dXY_ *= dT;
dXZ_ *= dT;
dYX_ *= dT;
dYY_ *= dT;
dYZ_ *= dT;
dZX_ *= dT;
dZY_ *= dT;
dZZ_ *= dT;
return (*this);
}
template <class numT> inline TMatrix3D<numT>&
TMatrix3D<numT>::operator *= ( const TMatrix3D<numT>& theMatrix3D ) {
numT dTmpA = dXX_;
numT dTmpB = dXY_;
numT dTmpC = dXZ_;
dXX_ = dTmpA*theMatrix3D.dXX_ + dTmpB*theMatrix3D.dYX_ + dTmpC*theMatrix3D.dZX_;
dXY_ = dTmpA*theMatrix3D.dXY_ + dTmpB*theMatrix3D.dYY_ + dTmpC*theMatrix3D.dZY_;
dXZ_ = dTmpA*theMatrix3D.dXZ_ + dTmpB*theMatrix3D.dYZ_ + dTmpC*theMatrix3D.dZZ_;
dTmpA = dYX_;
dTmpB = dYY_;
dTmpC = dYZ_;
dYX_ = dTmpA*theMatrix3D.dXX_ + dTmpB*theMatrix3D.dYX_ + dTmpC*theMatrix3D.dZX_;
dYY_ = dTmpA*theMatrix3D.dXY_ + dTmpB*theMatrix3D.dYY_ + dTmpC*theMatrix3D.dZY_;
dYZ_ = dTmpA*theMatrix3D.dXZ_ + dTmpB*theMatrix3D.dYZ_ + dTmpC*theMatrix3D.dZZ_;
dTmpA = dZX_;
dTmpB = dZY_;
dTmpC = dZZ_;
dYX_ = dTmpA*theMatrix3D.dXX_ + dTmpB*theMatrix3D.dYX_ + dTmpC*theMatrix3D.dZX_;
dYY_ = dTmpA*theMatrix3D.dXY_ + dTmpB*theMatrix3D.dYY_ + dTmpC*theMatrix3D.dZY_;
dYZ_ = dTmpA*theMatrix3D.dXZ_ + dTmpB*theMatrix3D.dYZ_ + dTmpC*theMatrix3D.dZZ_;
return (*this);
}
template <class numT> inline TMatrix3D<numT>&
TMatrix3D<numT>::operator /= ( numT dT ) {
((void) (( dT != 0 ) ? 0 : (__eprintf ("%s:%u: failed assertion `%s'\n", "../include/Matrix3D.H" , 298 , "dT != 0" ), 0) )) ;
dXX_ /= dT;
dXY_ /= dT;
dXZ_ /= dT;
dYX_ /= dT;
dYY_ /= dT;
dYZ_ /= dT;
dZX_ /= dT;
dZY_ /= dT;
dZZ_ /= dT;
return (*this);
}
template <class numT> inline const numT*
TMatrix3D<numT>::operator[]( int iIdx ) const {
return ( &dXX_ + 3*iIdx );
}
template <class numT> inline numT
TMatrix3D<numT>::dXX( void ) const {
return dXX_;
}
template <class numT> inline numT
TMatrix3D<numT>::dXY( void ) const {
return dXY_;
}
template <class numT> inline numT
TMatrix3D<numT>::dXZ( void ) const {
return dXZ_;
}
template <class numT> inline numT
TMatrix3D<numT>::dYX( void ) const {
return dYX_;
}
template <class numT> inline numT
TMatrix3D<numT>::dYY( void ) const {
return dYY_;
}
template <class numT> inline numT
TMatrix3D<numT>::dYZ( void ) const {
return dYZ_;
}
template <class numT> inline numT
TMatrix3D<numT>::dZX( void ) const {
return dZX_;
}
template <class numT> inline numT
TMatrix3D<numT>::dZY( void ) const {
return dZY_;
}
template <class numT> inline numT
TMatrix3D<numT>::dZZ( void ) const {
return dZZ_;
}
template <class numT> inline TMatrix3D<numT>
operator + ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TMatrix3D<numT>
operator + ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) {
return TMatrix3D<numT>( lhs.dXX_ + rhs.dXX_,
lhs.dXY_ + rhs.dXY_,
lhs.dXZ_ + rhs.dXZ_,
lhs.dYX_ + rhs.dYX_,
lhs.dYY_ + rhs.dYY_,
lhs.dYZ_ + rhs.dYZ_,
lhs.dZX_ + rhs.dZX_,
lhs.dZY_ + rhs.dZY_,
lhs.dZZ_ + rhs.dZZ_ );
}
template <class numT> inline TMatrix3D<numT>
operator - ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TMatrix3D<numT>
operator - ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) {
return TMatrix3D<numT>( lhs.dXX_ - rhs.dXX_,
lhs.dXY_ - rhs.dXY_,
lhs.dXZ_ - rhs.dXZ_,
lhs.dYX_ - rhs.dYX_,
lhs.dYY_ - rhs.dYY_,
lhs.dYZ_ - rhs.dYZ_,
lhs.dZX_ - rhs.dZX_,
lhs.dZY_ - rhs.dZY_,
lhs.dZZ_ - rhs.dZZ_ );
}
template <class numT> inline TMatrix3D<numT>
operator * ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TMatrix3D<numT>
operator * ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) {
return TMatrix3D<numT>( lhs.dXX_ - rhs.dXX_,
lhs.dXY_ - rhs.dXY_,
lhs.dXZ_ - rhs.dXZ_,
lhs.dYX_ - rhs.dYX_,
lhs.dYY_ - rhs.dYY_,
lhs.dYZ_ - rhs.dYZ_,
lhs.dZX_ - rhs.dZX_,
lhs.dZY_ - rhs.dZY_,
lhs.dZZ_ - rhs.dZZ_ );
}
template <class numT> inline TMatrix3D<numT>
operator * ( const TMatrix3D<numT>& lhs, numT rhs ) __attribute__ ((const));
template <class numT> inline TMatrix3D<numT>
operator * ( const TMatrix3D<numT>& lhs, numT rhs ) {
return TMatrix3D<numT>( lhs.dXX_ * rhs,
lhs.dXY_ * rhs,
lhs.dXZ_ * rhs,
lhs.dYX_ * rhs,
lhs.dYY_ * rhs,
lhs.dYZ_ * rhs,
lhs.dZX_ * rhs,
lhs.dZY_ * rhs,
lhs.dZZ_ * rhs );
}
template <class numT> inline TMatrix3D<numT>
operator * ( numT lhs, const TMatrix3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline TMatrix3D<numT>
operator * ( numT lhs, const TMatrix3D<numT>& rhs ) {
return TMatrix3D<numT>( lhs * rhs.dXX_,
lhs * rhs.dXY_,
lhs * rhs.dXZ_,
lhs * rhs.dYX_,
lhs * rhs.dYY_,
lhs * rhs.dYZ_,
lhs * rhs.dZX_,
lhs * rhs.dZY_,
lhs * rhs.dZZ_ );
}
template <class numT> inline TMatrix3D<numT>
operator / ( const TMatrix3D<numT>& lhs, numT rhs ) __attribute__ ((const));
template <class numT> inline TMatrix3D<numT>
operator / ( const TMatrix3D<numT>& lhs, numT rhs ) {
return TMatrix3D<numT>( lhs.dXX_ / rhs,
lhs.dXY_ / rhs,
lhs.dXZ_ / rhs,
lhs.dYX_ / rhs,
lhs.dYY_ / rhs,
lhs.dYZ_ / rhs,
lhs.dZX_ / rhs,
lhs.dZY_ / rhs,
lhs.dZZ_ / rhs );
}
template <class numT> inline bool_t
operator != ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) __attribute__ ((const));
template <class numT> inline bool_t
operator != ( const TMatrix3D<numT>& lhs, const TMatrix3D<numT>& rhs ) {
return ( ( lhs.dXX_ != rhs.dXX_ ) ||
( lhs.dXY_ != rhs.dXY_ ) ||
( lhs.dXZ_ != rhs.dXZ_ ) ||
( lhs.dYX_ != rhs.dYX_ ) ||
( lhs.dYY_ != rhs.dYY_ ) ||
( lhs.dYZ_ != rhs.dYZ_ ) ||
( lhs.dZX_ != rhs.dZX_ ) ||
( lhs.dZY_ != rhs.dZY_ ) ||
( lhs.dZZ_ != rhs.dZZ_ )
);
}
template <class numT> inline bool_t
operator == ( const TMatrix3D<numT>&, const TMatrix3D<numT>& ) __attribute__ ((const));
template <class numT> inline bool_t
operator == ( const TMatrix3D<numT>&, const TMatrix3D<numT>& ) {
return ( ( lhs.dXX_ == rhs.dXX_ ) &&
( lhs.dXY_ == rhs.dXY_ ) &&
( lhs.dXZ_ == rhs.dXZ_ ) &&
( lhs.dYX_ == rhs.dYX_ ) &&
( lhs.dYY_ == rhs.dYY_ ) &&
( lhs.dYZ_ == rhs.dYZ_ ) &&
( lhs.dZX_ == rhs.dZX_ ) &&
( lhs.dZY_ == rhs.dZY_ ) &&
( lhs.dZZ_ == rhs.dZZ_ )
);
}
# 1 "../include/Matrix3D.iC" 1
template <class numT> numT
norm( const TMatrix3D<numT>& ) __attribute__ ((const));
template <class numT> numT
norm( const TMatrix3D<numT>& ) {
return ( dXX_*( dYY_*dZZ_ - dYZ_*dZY_ ) -
dXY_*( dYX_*dZZ_ - dYX_*dZX_ ) +
dXZ_*( dYX_*dZY_ - dYY_*dZX_ )
);
}
template <class numT> istream&
operator >> ( istream& is, TMatrix3D<numT>& rMatrix3D ) {
is >> rMatrix3D.dXX_ >> rMatrix3D.dXY_ >> rMatrix3D.dXZ_;
is >> rMatrix3D.dYX_ >> rMatrix3D.dYY_ >> rMatrix3D.dYZ_;
is >> rMatrix3D.dZX_ >> rMatrix3D.dZY_ >> rMatrix3D.dZZ_;
return is;
}
template <class numT> ostream&
operator << ( ostream& os, const TMatrix3D<numT>& crMatrix3D ) {
const char* separator = " ";
os << format( 'E', 15, 7 ) << crMatrix3D.dXX_ << separator
<< format( 'E', 15, 7 ) << crMatrix3D.dXY_ << separator
<< format( 'E', 15, 7 ) << crMatrix3D.dXZ_ << separator
<< endl
<< format( 'E', 15, 7 ) << crMatrix3D.dYX_ << separator
<< format( 'E', 15, 7 ) << crMatrix3D.dYY_ << separator
<< format( 'E', 15, 7 ) << crMatrix3D.dYZ_ << separator
<< endl
<< format( 'E', 15, 7 ) << crMatrix3D.dZX_ << separator
<< format( 'E', 15, 7 ) << crMatrix3D.dZY_ << separator
<< format( 'E', 15, 7 ) << crMatrix3D.dZZ_ << separator;
return os;
}
# 503 "../include/Matrix3D.H" 2
typedef TMatrix3D<double_t> TMatrix3D_t;
# 12 "../include/Quaternion.iC" 2
template <class numT>
TQuaternion<numT>::TQuaternion( const TVector3D<numT>& theVector3D, numT dAngle ) {
if ( theVector3D.dX_ == numT(0) &&
theVector3D.dY_ == numT(0) &&
theVector3D.dZ_ == numT(0) ) {
dS_ = dX_ = dY_ = dZ_ = numT(0);
} else {
dAngle *= numT( 0.5 );
dS_ = ::sin( dAngle ) / abs( theVector3D );
dX_ = dS_ * theVector3D.dX_;
dY_ = dS_ * theVector3D.dY_;
dZ_ = dS_ * theVector3D.dZ_;
dS_ = ::cos( dAngle );
}
}
template <class numT> TVector3D<numT>
TQuaternion<numT>::axis( void ) const {
TQuaternion<numT> tmp( *this );
tmp.normalize();
numT dSinTh = ::sqrt( (1.0 - tmp.dS_ ) * (1.0 + tmp.dS_) );
return ( dSinTh == 0.0 ? TVector3D<numT>( 0.0, 0.0, 0.0 ) :
TVector3D<numT>( tmp.dX_/dSinTh, tmp.dY_/dSinTh, tmp.dZ_/dSinTh ) );
}
template <class numT> numT
TQuaternion<numT>::angle( void ) const {
TQuaternion<numT> tmp( *this );
tmp.normalize();
numT dSinTh = ::sqrt( (1.0 - tmp.dS_ ) * (1.0 + tmp.dS_) );
return ( 2.0 * ::atan2( dSinTh, tmp.dS_ ) );
}
template <class numT> TMatrix3D<numT>
TQuaternion<numT>::matrix( void ) const {
numT s = 2.0 / norm( *this );
return TMatrix3D<numT>( 1.0 - s*( dY_*dY_ + dZ_*dZ_ ), s*( dX_*dY_ - dS_*dZ_ ), s*( dX_*dZ_ + dS_*dY_ ),
s*( dX_*dY_ + dS_*dZ_ ), 1.0 - s*( dX_*dX_ + dZ_*dZ_ ), s*( dY_*dZ_ - dS_*dX_ ),
s*( dX_*dZ_ - dS_*dY_ ), s*( dY_*dZ_ + dS_*dX_ ), 1.0 - s*( dX_*dX_ + dY_*dY_ )
);
}
template <class numT> ostream&
operator >> ( istream& is, TQuaternion<numT>& theQuaternion ) {
is >> theQuaternion.dS_ >> theQuaternion.dX_ >> theQuaternion.dY_ >> theQuaternion.dZ_ ;
return is;
}
template <class numT> ostream&
operator << ( ostream& os, const TQuaternion<numT>& theQuaternion ) {
const char* separator = " ";
os << format( 'F', 10, 6) << theQuaternion.dS() << separator
<< format( 'F', 10, 6) << theQuaternion.dX() << separator
<< format( 'F', 10, 6) << theQuaternion.dY() << separator
<< format( 'F', 10, 6) << theQuaternion.dZ();
return os;
}
# 515 "../include/Quaternion.H" 2
typedef TQuaternion<double_t> TQuaternion_t;
# 17 "../include/Transformation.H" 2
template <class numT> class VTransformationRegistry;
template <class numT>
class TTransformation {
public:
TTransformation( const TVector3D<numT>* pTranslation = 0,
const TQuaternion<numT>* pRotation = 0 );
TTransformation( const TVector3D<numT>& theTranslation,
const TQuaternion<numT>& theRotation );
TTransformation( const TVector3D<numT>& theTranslation,
const TQuaternion<numT>* pRotation = 0 );
TTransformation( const TVector3D<numT>* pTranslation,
const TQuaternion<numT>& theRotation );
TTransformation( const TTransformation<numT>& theTransformation );
~TTransformation();
TTransformation<numT>& operator = ( const TTransformation<numT>& theTransformation );
const TVector3D<numT>* pTranslation( void ) const;
const TQuaternion<numT>* pRotation( void ) const;
TVector3D<numT> translate( const TVector3D<numT>& theVector3D ) const;
void translate_inplace( TVector3D<numT>& theVector3D ) const;
TVector3D<numT> translate_reverse( const TVector3D<numT>& theVector3D ) const;
void translate_reverse_inplace( TVector3D<numT>& theVector3D ) const;
TVector3D<numT> rotate( const TVector3D<numT>& theVector3D ) const;
void rotate_inplace( TVector3D<numT>& theVector3D ) const;
TVector3D<numT> rotate_reverse( const TVector3D<numT>& theVector3D ) const;
void rotate_reverse_inplace( TVector3D<numT>& theVector3D ) const;
TVector3D<numT> transform( const TVector3D<numT>& theVector3D ) const;
void transform_inplace( TVector3D<numT>& theVector3D ) const;
TVector3D<numT> transform_reverse( const TVector3D<numT>& theVector3D ) const;
void transform_reverse_inplace( TVector3D<numT>& theVector3D ) const;
friend bool_t operator == ( const TTransformation<numT>& , const TTransformation<numT>& ) __attribute__ ((const));
friend bool_t operator != ( const TTransformation<numT>& , const TTransformation<numT>& ) __attribute__ ((const));
friend TTransformation<numT> operator * ( const TTransformation<numT>& lhs, const TTransformation<numT>& rhs ) __attribute__ ((const));
friend ostream& operator<<( ostream&, const TTransformation<numT>& );
friend class VTransformationRegistry<numT>;
private:
const TVector3D<numT>* pTranslation_;
const TQuaternion<numT>* pRotation_;
static VTransformationRegistry<numT>* pRegistry_;
};
template <class numT> inline
TTransformation<numT>::TTransformation( const TVector3D<numT>* pTranslation,
const TQuaternion<numT>* pRotation ):
pTranslation_( pTranslation ),
pRotation_( pRotation ) {
((void)0) ;
}
template <class numT> inline
TTransformation<numT>::TTransformation( const TTransformation<numT>& theTransformation ):
pTranslation_( theTransformation.pTranslation_ ),
pRotation_( theTransformation.pRotation_ ) {
((void)0) ;
}
template <class numT> inline
TTransformation<numT>::~TTransformation() {
((void)0) ;
}
template <class numT> inline TTransformation<numT>&
TTransformation<numT>::operator = ( const TTransformation<numT>& theTransformation ) {
pTranslation_ = theTransformation.pTranslation_;
pRotation_ = theTransformation.pRotation_;
return (*this);
}
template <class numT> inline const TVector3D<numT>*
TTransformation<numT>::pTranslation( void ) const {
return pTranslation_;
}
template <class numT> inline const TQuaternion<numT>*
TTransformation<numT>::pRotation( void ) const {
return pRotation_;
}
template <class numT> inline TVector3D<numT>
TTransformation<numT>::translate( const TVector3D<numT>& theVector3D ) const {
return ( pTranslation_ ? ( theVector3D+(*pTranslation_) ) : theVector3D );
}
template <class numT> inline void
TTransformation<numT>::translate_inplace( TVector3D<numT>& theVector3D ) const {
if ( pTranslation_ ) {
theVector3D += *pTranslation_;
}
}
template <class numT> inline TVector3D<numT>
TTransformation<numT>::translate_reverse( const TVector3D<numT>& theVector3D ) const {
return ( pTranslation_ ? (theVector3D - *pTranslation_) : theVector3D );
}
template <class numT> inline void
TTransformation<numT>::translate_reverse_inplace( TVector3D<numT>& theVector3D ) const {
if ( pTranslation_ ) {
theVector3D -= *pTranslation_;
}
}
template <class numT> inline TVector3D<numT>
TTransformation<numT>::rotate( const TVector3D<numT>& theVector3D ) const {
return ( pRotation_ ? pRotation_->rotate( theVector3D ) : theVector3D );
}
template <class numT> inline void
TTransformation<numT>::rotate_inplace( TVector3D<numT>& theVector3D ) const {
if ( pRotation_ ) {
pRotation_->rotate_inplace( theVector3D );
}
}
template <class numT> inline TVector3D<numT>
TTransformation<numT>::rotate_reverse( const TVector3D<numT>& theVector3D ) const {
return( pRotation_ ? pRotation_->rotate_reverse( theVector3D ) : theVector3D );
}
template <class numT> inline void
TTransformation<numT>::rotate_reverse_inplace( TVector3D<numT>& theVector3D ) const {
if ( pRotation_ ) {
pRotation_->rotate_reverse_inplace( theVector3D );
}
}
template <class numT> inline TVector3D<numT>
TTransformation<numT>::transform( const TVector3D<numT>& theVector3D ) const {
if ( pRotation_ ) {
if ( pTranslation_ ) {
return ( pRotation_->rotate( theVector3D ) + *pTranslation_ );
} else {
return ( pRotation_->rotate( theVector3D ) );
}
} else {
if ( pTranslation_ ) {
return ( theVector3D + *pTranslation_ );
}
}
return theVector3D;
}
template <class numT> inline void
TTransformation<numT>::transform_inplace( TVector3D<numT>& theVector3D ) const {
if ( pRotation_ ) {
if ( pTranslation_ ) {
pRotation_->rotate_inplace( theVector3D );
theVector3D += *pTranslation_;
} else {
pRotation_->rotate_inplace( theVector3D );
}
} else {
if ( pTranslation_ ) {
theVector3D += *pTranslation_;
}
}
}
template <class numT> inline TVector3D<numT>
TTransformation<numT>::transform_reverse( const TVector3D<numT>& theVector3D ) const {
if ( pRotation_ ) {
if ( pTranslation_ ) {
return ( pRotation_->rotate_reverse( theVector3D - *pTranslation_ ) );
} else {
return ( pRotation_->rotate_reverse( theVector3D ) );
}
} else {
if ( pTranslation_ ) {
return ( theVector3D - *pTranslation_ );
}
}
return theVector3D;
}
template <class numT> inline void
TTransformation<numT>::transform_reverse_inplace( TVector3D<numT>& theVector3D ) const {
if ( pRotation_ ) {
if ( pTranslation_ ) {
theVector3D -= *pTranslation_;
pRotation_->rotate_reverse_inplace( theVector3D );
} else {
pRotation_->rotate_reverse_inplace( theVector3D );
}
} else {
if ( pTranslation_ ) {
theVector3D -= *pTranslation_;
}
}
}
# 1 "../include/Transformation.iC" 1
# 1 "../include/VTransformationRegistry.H" 1
template <class numT> class TVector3D;
template <class numT> class TQuaternion;
template < class numT >
class VTransformationRegistry {
protected:
VTransformationRegistry();
VTransformationRegistry( const VTransformationRegistry<numT>& );
virtual ~VTransformationRegistry();
void operator = ( const VTransformationRegistry<numT>& );
public:
virtual const TVector3D<numT>* pRegisterTranslation( const TVector3D<numT>& ) = 0;
virtual const TQuaternion<numT>* pRegisterRotation( const TQuaternion<numT>& ) = 0;
};
# 1 "../include/VTransformationRegistry.iC" 1
template <class numT>
VTransformationRegistry<numT>::VTransformationRegistry() {
if ( TTransformation<numT>::pRegistry_ == 0 ) {
TTransformation<numT>::pRegistry_ = static_cast< VTransformationRegistry<numT>* >( this );
}
}
template <class numT>
VTransformationRegistry<numT>::VTransformationRegistry( const VTransformationRegistry<numT>& theVTransformationRegistry ) {
}
template <class numT>
VTransformationRegistry<numT>::~VTransformationRegistry() {
}
template <class numT> void
VTransformationRegistry<numT>::operator = ( const VTransformationRegistry<numT>& theRegistry ) {
}
# 41 "../include/VTransformationRegistry.H" 2
# 15 "../include/Transformation.iC" 2
template <class numT> VTransformationRegistry<numT>* TTransformation<numT>::pRegistry_ = 0;
template <class numT>
TTransformation<numT>::TTransformation( const TVector3D<numT>& theTranslation,
const TQuaternion<numT>& theRotation ) {
((void)0) ;
(void)(( pRegistry_ != 0 ) || ( throw_assert("pRegistry_ != 0", "../include/Transformation.iC", 34 ), 0)) ;
pTranslation_ = pRegistry_->pRegisterTranslation( theTranslation );
pRotation_ = pRegistry_->pRegisterRotation( theRotation );
}
template <class numT>
TTransformation<numT>::TTransformation( const TVector3D<numT>& theTranslation,
const TQuaternion<numT>* pRotation ):
pRotation_( pRotation ) {
(void)(( pRegistry_ != 0 ) || ( throw_assert("pRegistry_ != 0", "../include/Transformation.iC", 44 ), 0)) ;
pTranslation_ = pRegistry_->pRegisterTranslation( theTranslation );
}
template <class numT>
TTransformation<numT>::TTransformation( const TVector3D<numT>* pTranslation,
const TQuaternion<numT>& theRotation ):
pTranslation_( pTranslation ) {
(void)(( pRegistry_ != 0 ) || ( throw_assert("pRegistry_ != 0", "../include/Transformation.iC", 52 ), 0)) ;
pRotation_ = pRegistry_->pRegisterRotation( theRotation );
}
template <class numT> TTransformation<numT>
operator * ( const TTransformation<numT>& lhs, const TTransformation<numT>& rhs ) {
const TVector3D<numT>* pTranslation = 0;
const TQuaternion<numT>* pRotation = 0;
if ( rhs.pTranslation_ != 0 ) {
TVector3D<numT> localTranslation( *(rhs.pTranslation_) );
if ( lhs.pRotation_ != 0 ) {
lhs.pRotation_->rotate_inplace( localTranslation );
}
if ( lhs.pTranslation_ != 0 ) {
localTranslation += *(lhs.pTranslation_);
}
pTranslation = TTransformation<numT>::pRegistry_->pRegisterTranslation( localTranslation );
} else {
pTranslation = lhs.pTranslation_;
}
if ( rhs.pRotation_ != 0 ) {
if ( lhs.pRotation_ != 0 ) {
pRotation = TTransformation<numT>::pRegistry_->pRegisterRotation( *(lhs.pRotation_) * *(rhs.pRotation_) );
} else {
pRotation = rhs.pRotation_;
}
} else {
pRotation = lhs.pRotation_;
}
return TTransformation<numT>( pTranslation, pRotation );
}
template <class numT> bool_t
operator == ( const TTransformation<numT>& lhs, const TTransformation<numT>& rhs ) __attribute__ ((const));
template <class numT> bool_t
operator == ( const TTransformation<numT>& lhs, const TTransformation<numT>& rhs ) {
return ( (*(lhs.pTranslation_) == *(rhs.pTranslation_) ) &&
(*(lhs.pRotation_) == *(rhs.pRotation_) ) );
}
template <class numT> bool_t
operator != ( const TTransformation<numT>& lhs, const TTransformation<numT>& rhs ) __attribute__ ((const));
template <class numT> bool_t
operator != ( const TTransformation<numT>& lhs, const TTransformation<numT>& rhs ) {
return ( (*(lhs.pTranslation_) != *(rhs.pTranslation_) ) ||
(*(lhs.pRotation_) != *(rhs.pRotation_) ) );
}
template <class numT> ostream&
operator<<( ostream& os, const TTransformation<numT>& theTransformation ) {
os << "Rotation: ";
if ( theTransformation.pRotation() == 0 ) {
os << 0;
} else {
os << *(theTransformation.pRotation());
}
os << "\n";
os << "Translation: ";
if ( theTransformation.pTranslation() == 0 ) {
os << 0;
} else {
os << *(theTransformation.pTranslation());
}
return os;
}
# 339 "../include/Transformation.H" 2
typedef TTransformation<double_t> TTransformation_t;
# 20 "../include/Toroid.iC" 2
# 1 "../include/Extent.H" 1
template <class numT> class TVector3D;
template <class numT> class TQuaternion;
template <class numT> class TTransformation;
template <class numT>
class TExtent {
public:
TExtent( const TVector3D<numT>& Lo, const TVector3D<numT>& Hi );
TExtent( numT dLoX, numT dLoY, numT dLoZ,
numT dHiX, numT dHiY, numT dHiZ );
TExtent( const TExtent<numT>& theExtent );
~TExtent();
TExtent<numT>& operator=( const TExtent<numT>& theExtent );
const TVector3D<numT>& Lo( void ) const;
const TVector3D<numT>& Hi( void ) const;
bool_t bIn( const TVector3D<numT>& pos ) const;
bool_t bHit( const TVector3D<numT>& pos, const TVector3D<numT>& dir ) const;
friend bool_t operator == ( const TExtent<numT>& lhs, const TExtent<numT>& rhs );
friend bool_t operator != ( const TExtent<numT>& lhs, const TExtent<numT>& rhs );
friend ostream& operator << ( ostream& os, const TExtent<numT>& );
private:
TVector3D<numT> Lo_;
TVector3D<numT> Hi_;
};
template <class numT> TExtent<numT>
calcBoxExtent( numT tmpLoX, numT tmpLoY, numT tmpLoZ,
numT tmpHiX, numT tmpHiY, numT tmpHiZ,
const TTransformation<numT>& theTransformation );
template <class numT> inline
TExtent<numT>::TExtent( const TVector3D<numT>& Lo, const TVector3D<numT>& Hi ):
Lo_(Lo),
Hi_(Hi) {
}
template <class numT> inline
TExtent<numT>::TExtent( numT dLoX, numT dLoY, numT dLoZ,
numT dHiX, numT dHiY, numT dHiZ ) :
Lo_( dLoX, dLoY, dLoZ ),
Hi_( dHiX, dHiY, dHiZ ) {
}
template <class numT> inline
TExtent<numT>::TExtent( const TExtent<numT>& theExtent ):
Lo_( theExtent.Lo_ ),
Hi_( theExtent.Hi_ ) {
}
template <class numT> inline
TExtent<numT>::~TExtent() {
}
template <class numT> inline TExtent<numT>&
TExtent<numT>::operator=( const TExtent<numT>& theExtent ) {
((void)0) ;
((void) (( this != &theExtent ) ? 0 : (__eprintf ("%s:%u: failed assertion `%s'\n", "../include/Extent.H" , 113 , "this != &theExtent" ), 0) )) ;
Lo_ = theExtent.Lo_;
Hi_ = theExtent.Hi_;
return (*this);
}
template <class numT> inline const TVector3D<numT>&
TExtent<numT>::Lo( void ) const {
return Lo_;
}
template <class numT> inline const TVector3D<numT>&
TExtent<numT>::Hi( void ) const {
return Hi_;
}
template <class numT> inline bool_t
operator == ( const TExtent<numT>& lhs, const TExtent<numT>& rhs ) {
return ( ( lhs.Lo_ == rhs.Lo_ ) &&
( lhs.Hi_ == rhs.Hi_ )
);
}
template <class numT> inline bool_t
operator !=( const TExtent<numT>& lhs, const TExtent<numT>& rhs ) {
return ( ( lhs.Lo_ != rhs.Lo_ ) ||
( lhs.Hi_ != rhs.Hi_ )
);
}
# 1 "../include/Extent.iC" 1
template <class numT> bool_t
TExtent<numT>::bIn( const TVector3D<numT>& pos ) const {
numT dS_x = 0.5*( Hi_.dX() - Lo_.dX() ) -
::fabs( pos.dX() - 0.5*( Hi_.dX() + Lo_.dX() ) );
numT dS_y = 0.5*( Hi_.dY() - Lo_.dY() ) -
::fabs( pos.dY() - 0.5*( Hi_.dY() + Lo_.dY() ) );
numT dS_z = 0.5*( Hi_.dZ() - Lo_.dZ() ) -
::fabs( pos.dZ() - 0.5*( Hi_.dZ() + Lo_.dZ() ) );
bool_t bStatus = false;
if ( dS_x < 0.0 ) {
if ( dS_y < 0.0 ) {
if ( dS_z < 0.0 ) {
bStatus = true;
}
}
}
return bStatus;
}
template <class numT> bool_t
TExtent<numT>::bHit( const TVector3D<numT>& ,
const TVector3D<numT>& ) const {
return true;
}
template <class numT> ostream&
operator << ( ostream& os, const TExtent<numT>& theExtent ) {
os << " LO => " << theExtent.Lo_ << "\n"
<< " HI => " << theExtent.Hi_ ;
return os;
}
template <class numT> TExtent<numT>
calcBoxExtent( numT tmpLoX, numT tmpLoY, numT tmpLoZ,
numT tmpHiX, numT tmpHiY, numT tmpHiZ,
const TTransformation<numT>& theTransformation ) {
numT dLoX = num_traits<numT>::maximum,
dLoY = num_traits<numT>::maximum,
dLoZ = num_traits<numT>::maximum;
numT dHiX = -num_traits<numT>::maximum,
dHiY = -num_traits<numT>::maximum,
dHiZ = -num_traits<numT>::maximum;
TVector3D<numT> vertex = theTransformation.transform( TVector3D<numT>( tmpHiX, tmpHiY, tmpHiZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
vertex = theTransformation.transform( TVector3D<numT>( tmpLoX, tmpHiY, tmpHiZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
vertex = theTransformation.transform( TVector3D<numT>( tmpHiX, tmpLoY, tmpHiZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
vertex = theTransformation.transform( TVector3D<numT>( tmpHiX, tmpHiY, tmpLoZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
vertex = theTransformation.transform( TVector3D<numT>( tmpLoX, tmpLoY, tmpHiZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
vertex = theTransformation.transform( TVector3D<numT>( tmpLoX, tmpHiY, tmpLoZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
vertex = theTransformation.transform( TVector3D<numT>( tmpHiX, tmpLoY, tmpLoZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
vertex = theTransformation.transform( TVector3D<numT>( tmpLoX, tmpLoY, tmpLoZ ) );
if ( dLoX > vertex.dX() ) {
dLoX = vertex.dX();
}
if ( dLoY > vertex.dY() ) {
dLoY = vertex.dY();
}
if ( dLoZ > vertex.dZ() ) {
dLoZ = vertex.dZ();
}
if ( dHiX < vertex.dX() ) {
dHiX = vertex.dX();
}
if ( dHiY < vertex.dY() ) {
dHiY = vertex.dY();
}
if ( dHiZ < vertex.dZ() ) {
dHiZ = vertex.dZ();
}
return TExtent<numT>( dLoX, dLoY, dLoZ, dHiX, dHiY, dHiZ );
}
# 150 "../include/Extent.H" 2
typedef TExtent<double_t> TExtent_t;
# 24 "../include/Toroid.iC" 2
# 1 "/home/room1/kriol/work/Project/include/macros.H" 1 3
template <class T> inline const T&
max3( const T& a1, const T& a2, const T& a3 ) {
return ( a1 > a2 ) ? ( a1 > a3 ? a1 : a3 ) : ( a2 > a3 ? a2 : a3 );
}
template <class T> inline const T&
min3( const T& a1, const T& a2, const T& a3 ) {
return ( a1 > a2 ) ? ( a2 > a3 ? a3 : a2 ) : ( a1 > a3 ? a3 : a1 );
}
template <class T> inline const T&
max4( const T& a, const T& b, const T& c, const T& d ) {
return max( max( a, b ), max( c, d ) );
}
template <class T> inline const T&
min4( const T& a, const T& b, const T& c, const T& d ) {
return min( min( a, b ), min( c, d ) );
}
template <class T> inline T
sqr( const T& a ) {
return (a*a);
}
template <class T> inline T
thr( const T& a ) {
return (a*a*a);
}
template <class T> inline T
sign( const T& a ) {
return (a>(T)0)?((T)1):((T)(-1));
}
# 28 "../include/Toroid.iC" 2
# 1 "/home/room1/kriol/work/Project/include/quartic_Roots.H" 1 3
void quartic_Roots( double_t a, double_t b, double_t c, double_t d, double_t* res );
# 36 "../include/Toroid.iC" 2
template <class numT, class traits>
TToroid<numT, traits>::TToroid( const string& sName,
numT dRadiusTor, numT dRadius ):
VShape<numT>( sName ),
dRadiusTor_( dRadiusTor ),
dRadius_( dRadius ) {
((void)0) ;
if ( traits::le( dRadiusTor_ ) ) {
throw invalid_argument( "Bad dRadiusTor Parameter during Toroid construction" );
}
if ( traits::le( dRadius_ ) ) {
throw invalid_argument( "Bad dRadius Parameter during Toroid construction" );
}
if ( traits::le( dRadiusTor_, dRadius_ ) ) {
throw invalid_argument( "Bad dRadiusTor, dRadius Parameters during Toroid construction" );
}
}
template <class numT, class traits>
TToroid<numT, traits>::TToroid( const TToroid< numT, traits >& theToroid ):
VShape<numT>( theToroid ),
dRadiusTor_( theToroid.dRadiusTor_ ),
dRadius_( theToroid.dRadius_ ) {
((void)0) ;
}
template <class numT, class traits>
TToroid< numT, traits >::~TToroid() {
((void)0) ;
}
template <class numT, class traits> TToroid< numT, traits >&
TToroid< numT, traits >::operator=( const TToroid< numT, traits >& theToroid ) {
((void)0) ;
(void)(( this != &theToroid ) || ( throw_assert("this != &theToroid", "../include/Toroid.iC", 89 ), 0)) ;
VShape<numT>::operator=( theToroid );
dRadiusTor_ = theToroid.dRadiusTor_;
dRadius_ = theToroid.dRadius_;
return (*this);
}
template <class numT, class traits> TExtent<numT>
TToroid< numT, traits >::calcExtent( const TTransformation<numT>& theTransformation ) const {
TMatrix3D<numT> tmpMtx( true );
if ( theTransformation.pRotation() != 0 ) {
tmpMtx = theTransformation.pRotation()->matrix();
}
numT dR = dRadiusTor_ + dRadius_;
numT dH_z = dRadius_;
TVector3D<numT> vtxHi( dR*::sqrt( tmpMtx.dXX()*tmpMtx.dXX() + tmpMtx.dXY()*tmpMtx.dXY() ) + ::abs( tmpMtx.dXZ()*dH_z ),
dR*::sqrt( tmpMtx.dYX()*tmpMtx.dYX() + tmpMtx.dYY()*tmpMtx.dYY() ) + ::abs( tmpMtx.dYZ()*dH_z ),
dR*::sqrt( tmpMtx.dZX()*tmpMtx.dZX() + tmpMtx.dZY()*tmpMtx.dZY() ) + ::abs( tmpMtx.dZZ()*dH_z ) );
TVector3D<numT> vtxLo( -vtxHi );
return TExtent<numT>( theTransformation.translate( vtxLo ),
theTransformation.translate( vtxHi ) );
}
template <class numT, class traits> numT
TToroid< numT, traits >::dDistanceIn( const TVector3D<numT>& pos ) const {
((void)0) ;
register numT dS = 0.0;
register numT r = ::sqrt( sqr(pos.dX()) + sqr(pos.dY()) );
if ( r != 0.0 ) {
r = ::sqrt( sqr( pos.dZ() ) +
sqr( pos.dX() - dRadiusTor_ * pos.dX() / r ) +
sqr( pos.dY() - dRadiusTor_ * pos.dY() / r ) );
} else {
r = ::sqrt( sqr( pos.dZ() ) + sqr( dRadiusTor_ ) );
}
dS = r - dRadius_;
if ( dS < 0.0 ) {
dS = 0.0;
}
return dS;
}
template <class numT, class traits> numT
TToroid< numT, traits >::dDistanceIn( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const {
((void)0) ;
numT dS = norm( pos );
numT a = pos*dir;
numT d = dS + ( dRadiusTor_ - dRadius_ ) * ( dRadiusTor_ + dRadius_ );
numT b, c;
numT tmp;
b = 2.0 * ( 2.0 * ( a*a - dRadiusTor_*dRadiusTor_ * ( 1.0 - dir.dZ() )*( 1.0 + dir.dZ() ) ) + d );
c = 4.0 * ( a*d - 2.0*dRadiusTor_*dRadiusTor_*( a - pos.dZ() * dir.dZ() ) );
d = d*d - 4.0*dRadiusTor_*dRadiusTor_* ( dS - sqr( pos.dZ() ) );
a *= 4.0;
dS = 0.0;
double_t res[4];
quartic_Roots( (double_t)a, (double_t)b, (double_t)c, (double_t)d, res );
if ( ( res[0]*res[1] < 0.0 ) ||
( res[2]*res[3] < 0.0 ) ) {
dS = 0.0;
} else {
dS = min( res[0], res[1] );
if ( dS < 0.0 ) {
dS = 0.0;
}
tmp = min( res[2], res[3] );
if ( tmp >= 0.0 ) {
if ( ( dS == 0.0 ) || ( tmp < dS ) ) {
dS = tmp;
}
}
if ( tmp < 0.0 ) {
if ( traits<numT>::lt( dS ) ) {
dS = traits<numT>::maximum;
}
}
}
return dS;
}
template <class numT, class traits> numT
TToroid< numT, traits >::dDistanceOut( const TVector3D<numT>& pos ) const {
((void)0) ;
register numT dS = 0.0;
register numT r = ::sqrt( sqr(pos.dX()) + sqr(pos.dY()) );
if ( r != 0.0 ) {
register numT rNew = ::sqrt( sqr( pos.dZ() ) +
sqr( pos.dX() - dRadiusTor_ * pos.dX() / r ) +
sqr( pos.dY() - dRadiusTor_ * pos.dY() / r ) );
dS = dRadius_ - rNew;
if ( dS < 0.0 ) {
dS = 0.0;
}
}
return dS;
}
template <class numT, class traits> numT
TToroid< numT, traits >::dDistanceOut( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const {
((void)0) ;
numT dS = norm( pos );
numT a = pos*dir;
numT d = dS + ( dRadiusTor_ - dRadius_ ) * ( dRadiusTor_ + dRadius_ );
numT b, c;
b = 2.0 * ( 2.0 * ( a*a - dRadiusTor_*dRadiusTor_ * ( 1.0 - dir.dZ() )*( 1.0 + dir.dZ() ) ) + d );
c = 4.0 * ( a*d - 2.0*dRadiusTor_*dRadiusTor_*( a - pos.dZ() * dir.dZ() ) );
d = d*d - 4.0*dRadiusTor_*dRadiusTor_* ( dS - sqr( pos.dZ() ) );
a *= 4.0;
dS = 0.0;
double_t res[4];
quartic_Roots( (double_t)a, (double_t)b, (double_t)c, (double_t)d, res );
if ( ( res[0]*res[1] > 0.0 ) &&
( res[2]*res[3] > 0.0 ) ) {
dS = 0.0;
} else {
dS = max( res[0], res[1] );
if ( dS < 0.0 ) {
dS = 0.0;
}
numT tmp = max( res[2], res[3] );
if ( tmp > 0.0 ) {
if ( ( dS == 0.0 ) || ( tmp < dS ) ) {
dS = tmp;
}
}
}
return dS;
}
template <class numT, class traits> EPosStatus
TToroid< numT, traits >::eWhere( const TVector3D<numT>& pos ) const {
((void)0) ;
EPosStatus eStatus = eSurface;
register numT tmpA = ::sqrt( sqr( pos.dX() ) + sqr( pos.dY() ) ) - dRadiusTor_;
numT tmpB = ::sqrt( tmpA*tmpA + sqr( pos.dZ() ) ) - dRadius_;
if ( traits::lt_2( tmpB ) ) {
eStatus = eIn;
} else if ( traits::gt_2( tmpB ) ) {
eStatus = eOut;
}
return eStatus;
}
template <class numT, class traits> ostream&
operator << ( ostream& os, const TToroid< numT, traits >& theToroid ) {
const char chLBr = '{';
const char chRBr = '}';
os << "Toroid: "
<< chLBr
<< format( 'F', 10, 6) << theToroid.dRadiusTor()
<< format( 'F', 10, 6) << theToroid.dRadius()
<< chRBr;
return os;
}
# 90 "../include/Toroid.H" 2
typedef TToroid<double_t, num_traits<double_t> > TToroid_t;
# 7 "../include/ToroidV.H" 2
# 1 "../include/WiredFrame.H" 1
# 1 "../include/ogl_exception.H" 1
class ogl_exception: public exception {
public:
ogl_exception( const string& what_arg, GLenum errcode );
virtual const char* what( void ) const;
virtual GLenum errcode( void ) const;
private:
GLenum errcode_;
string what_;
};
# 14 "../include/WiredFrame.H" 2
const int iDefWiredEdges = 16;
class TWiredFrame {
public:
TWiredFrame( void );
TWiredFrame( const TWiredFrame& theWiredFrame );
virtual ~TWiredFrame();
void operator=( const TWiredFrame& theWiredFrame );
virtual void BuildWiredList( int iNumEdges ) = 0;
GLuint uiWiredList( void ) const;
protected:
GLuint uiWiredList_;
};
inline
TWiredFrame::TWiredFrame( void ):
uiWiredList_( 0 ) {
((void)0) ;
}
inline
TWiredFrame::TWiredFrame( const TWiredFrame& theWiredFrame ):
uiWiredList_( theWiredFrame.uiWiredList_ ) {
((void)0) ;
}
inline GLuint
TWiredFrame::uiWiredList( void ) const {
return uiWiredList_;
}
# 11 "../include/ToroidV.H" 2
# 1 "../include/SolidFrame.H" 1
const int iDefSolidEdges = 16;
class TSolidFrame {
public:
TSolidFrame( void );
TSolidFrame( const TSolidFrame& theSolidFrame );
virtual ~TSolidFrame();
void operator=( const TSolidFrame& theSolidFrame );
virtual void BuildSolidList( int iNumEdges ) = 0;
GLuint uiSolidList( void ) const;
protected:
GLuint uiSolidList_;
};
inline
TSolidFrame::TSolidFrame( void ):
uiSolidList_(0) {
((void)0) ;
}
inline
TSolidFrame::TSolidFrame( const TSolidFrame& theSolidFrame ):
uiSolidList_( theSolidFrame.uiSolidList_ ) {
((void)0) ;
}
inline GLuint
TSolidFrame::uiSolidList( void ) const {
return uiSolidList_;
}
# 15 "../include/ToroidV.H" 2
template <class numT, class traits = num_traits<numT> >
class TToroidV: public TToroid<numT,traits>, public TWiredFrame, public TSolidFrame {
public:
TToroidV( const string& sName, numT dRadiusTor, numT dRadius );
TToroidV( const TToroidV<numT, traits>& theToroid );
virtual ~TToroidV();
TToroidV<numT, traits>& operator=( const TToroidV<numT, traits>& theToroid );
virtual void BuildWiredList( int_t iNumEdges = iDefWiredEdges );
virtual void BuildSolidList( int_t iNumEdges = iDefSolidEdges );
private:
static void toroid( GLfloat r, GLfloat R, GLint nsides, GLint rings, GLenum type );
};
# 1 "../include/ToroidV.iC" 1
# 1 "/home/room1/kriol/work/Project/include/Math.H" 1 3
struct Math {
public:
static const double_t dPI;
static const double_t dTWOPI;
static const double_t dFOURPI;
static const double_t d1_SQRTPI;
static const double_t dSQRT2;
static const double_t dE;
static const double_t d1_LN2;
static const double_t dEuler;
};
# 10 "../include/ToroidV.iC" 2
# 1 "/home/room1/kriol/local/include/auto_arr.H" 1 3
template <class T>
class auto_arr {
public:
explicit inline auto_arr( T* p = 0 ): pT(p) {
}
inline ~auto_arr( void ) {
delete [] pT;
pT = 0;
}
inline T* release( void ) {
T* p = pT;
pT = 0;
return p;
}
inline T* reset( T* p = 0 ) {
if ( p != pT ) {
delete [] pT;
}
return (pT = p);
}
inline T& operator[]( int i ) {
return pT[i];
}
inline const T& operator[]( int i ) const {
return pT[i];
}
inline T* get( void ) const {
return pT;
}
inline friend T* operator + ( const auto_arr<T>&, int i );
inline friend T* operator + ( int i, const auto_arr<T>& );
private:
inline void operator=( const auto_arr<T>& rhs ) {
if ( this != &rhs ) {
if ( pT != rhs.pT ) {
delete [] pT;
}
pT = rhs.pT;
rhs.pT = 0;
}
}
inline auto_arr( const auto_arr<T>& rhs ) : pT( rhs.pT ) {
rhs.pT = 0;
}
mutable T* pT;
};
template <class T> inline T*
operator + ( const auto_arr<T>& one, int i ) {
return ( one.pT + i );
}
template <class T> inline T*
operator + ( int i, const auto_arr<T>& two ) {
return ( two.pT + i );
}
# 26 "../include/ToroidV.iC" 2
template <class numT, class traits>
TToroidV<numT, traits>::TToroidV( const string& sName,
numT dRadiusTor, numT dRadius ):
TToroid<numT, traits>::TToroid( sName, dRadiusTor, dRadius ) {
((void)0) ;
}
template <class numT, class traits>
TToroidV<numT, traits>::TToroidV( const TToroidV< numT, traits >& theToroid ):
TToroid< numT, traits >( theToroid ),
TWiredFrame( theToroid ),
TSolidFrame( theToroid ) {
}
template <class numT, class traits>
TToroidV< numT, traits >::~TToroidV() {
((void)0) ;
}
template <class numT, class traits> TToroidV< numT, traits >&
TToroidV< numT, traits >::operator=( const TToroidV< numT, traits >& theToroid ) {
((void)0) ;
(void)(( this != &theToroid ) || ( throw_assert("this != &theToroid", "../include/ToroidV.iC", 58 ), 0)) ;
TToroid<numT,traits>::operator=( theToroid );
TWiredFrame::operator=( theToroid );
TSolidFrame::operator=( theToroid );
return (*this);
}
template <class numT, class traits> void
TToroidV< numT, traits >::BuildWiredList( int_t iNumEdges ) {
((void)0) ;
uiWiredList_ = glGenLists( 1 );
GLenum EGLError = glGetError();
if ( EGLError == GL_FALSE ) {
glNewList( uiWiredList_, GL_COMPILE );
toroid( dRadius(), dRadiusTor(), iNumEdges, iNumEdges, GL_LINE_LOOP );
glEndList();
if ( (EGLError = glGetError()) == GL_FALSE ) {
return;
}
}
if ( glIsList( uiWiredList_ ) ) {
glDeleteLists( uiWiredList_, 1 );
}
ogl_exception x( "OGL Error in TToroidV::BuildWiredList", EGLError );
throw x;
}
template <class numT, class traits> void
TToroidV< numT, traits >::BuildSolidList( int iNumEdges ) {
((void)0) ;
uiSolidList_ = glGenLists( 1 );
GLenum EGLError = glGetError();
if ( EGLError == GL_FALSE ) {
glEnable( GL_NORMALIZE );
glNewList( uiSolidList_, GL_COMPILE );
toroid( dRadius(), dRadiusTor(), iNumEdges, iNumEdges, GL_QUADS );
glEndList();
glDisable( GL_NORMALIZE );
if ( (EGLError = glGetError()) == GL_FALSE ) {
return;
}
}
if ( glIsList( uiWiredList_ ) ) {
glDeleteLists( uiWiredList_, 1 );
}
ogl_exception x( "OGL Error in TToroidV::BuildSolidList", EGLError );
throw x;
}
template <class numT, class traits> void
TToroidV< numT, traits >::toroid( GLfloat r, GLfloat R, GLint nsides, GLint rings, GLenum type ) {
GLfloat p0[3], p1[3], p2[3], p3[3];
GLfloat n0[3], n1[3], n2[3], n3[3];
for ( int i = 0; i < rings; i++) {
GLfloat theta = (GLfloat)i * 2.0 * Math::dPI / (GLfloat)rings;
GLfloat theta1 = (GLfloat)(i+1) * 2.0 * Math::dPI / (GLfloat)rings;
GLfloat dCosTh = cos( theta );
GLfloat dSinTh = sin( theta );
GLfloat dCosTh1 = cos( theta1 );
GLfloat dSinTh1 = sin( theta1 );
for ( int j = 0; j < nsides; ++j ) {
GLfloat phi = (GLfloat)j * 2.0 * Math::dPI / (GLfloat)nsides;
GLfloat phi1 = (GLfloat)(j+1) * 2.0 * Math::dPI / (GLfloat)nsides;
GLfloat dCosPhi = cos( phi );
GLfloat dSinPhi = sin( phi );
GLfloat dCosPhi1 = cos( phi1 );
GLfloat dSinPhi1 = sin( phi1 );
p0[0] = dCosTh * ( R + r * dCosPhi );
p0[1] = -dSinTh * ( R + r * dCosPhi );
p0[2] = r * dSinPhi;
p1[0] = dCosTh1 * ( R + r * dCosPhi );
p1[1] = -dSinTh1 * ( R + r * dCosPhi );
p1[2] = r * dSinPhi;
p2[0] = dCosTh1 * ( R + r * dCosPhi1 );
p2[1] = -dSinTh1 * ( R + r * dCosPhi1 );
p2[2] = r * dSinPhi1;
p3[0] = dCosTh * ( R + r * dCosPhi1 );
p3[1] = -dSinTh * ( R + r * dCosPhi1 );
p3[2] = r * dSinPhi1;
n0[0] = dCosTh * dCosPhi ;
n0[1] = -dSinTh * dCosPhi ;
n0[2] = dSinPhi;
n1[0] = dCosTh1 * dCosPhi ;
n1[1] = -dSinTh1 * dCosPhi ;
n1[2] = dSinPhi;
n2[0] = dCosTh1 * dCosPhi1 ;
n2[1] = -dSinTh1 * dCosPhi1 ;
n2[2] = dSinPhi1;
n3[0] = dCosTh * dCosPhi1 ;
n3[1] = -dSinTh * dCosPhi1 ;
n3[2] = dSinPhi1;
glBegin(type);
glNormal3fv(n3);
glVertex3fv(p3);
glNormal3fv(n2);
glVertex3fv(p2);
glNormal3fv(n1);
glVertex3fv(p1);
glNormal3fv(n0);
glVertex3fv(p0);
glEnd();
}
}
}
# 52 "../include/ToroidV.H" 2
typedef TToroidV<double_t, num_traits<double_t> > TToroidV_t;
# 9 "TestToroid.C" 2
# 1 "../include/BoxV.H" 1
# 1 "../include/Box.H" 1
template <class numT> class TExtent;
template <class numT, class traits = num_traits<numT> >
class TBox: public VShape<numT > {
public:
TBox( const string& sName,
numT dHalfX,
numT dHalfY,
numT dHalfZ );
TBox( const TBox<numT, traits>& theBox );
virtual ~TBox();
TBox<numT, traits>& operator=( const TBox<numT, traits>& theBox );
numT dHalfX( void ) const;
numT dHalfY( void ) const;
numT dHalfZ( void ) const;
virtual TExtent<numT> calcExtent( const TTransformation<numT>& ) const;
virtual numT dDistanceIn( const TVector3D<numT>& pos ) const;
virtual numT dDistanceIn( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const;
virtual numT dDistanceOut( const TVector3D<numT>& pos ) const;
virtual numT dDistanceOut( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const;
virtual EPosStatus eWhere( const TVector3D<numT>& pos ) const;
friend ostream& operator << ( ostream& os, const TBox<numT, traits>& );
private:
numT dHalfX_;
numT dHalfY_;
numT dHalfZ_;
};
template <class numT, class traits> inline numT
TBox<numT, traits>::dHalfX( void ) const {
return dHalfX_;
}
template <class numT, class traits> inline numT
TBox<numT, traits>::dHalfY( void ) const {
return dHalfY_;
}
template <class numT, class traits> inline numT
TBox<numT, traits>::dHalfZ( void ) const {
return dHalfZ_;
}
# 1 "../include/Box.iC" 1
template <class numT, class traits>
TBox<numT, traits>::TBox( const string& sName,
numT dHalfX,
numT dHalfY,
numT dHalfZ ):
VShape<numT>( sName ),
dHalfX_( dHalfX ),
dHalfY_( dHalfY ),
dHalfZ_( dHalfZ ) {
((void)0) ;
if ( traits::le( dHalfX_ ) ) {
throw invalid_argument( "Bad HalfX Parameter during Box construction" );
}
if ( traits::le( dHalfY_ ) ) {
throw invalid_argument( "Bad HalfY Parameter during Box construction" );
}
if ( traits::le( dHalfZ_ ) ) {
throw invalid_argument( "Bad HalfZ Parameter during Box construction" );
}
}
template <class numT, class traits>
TBox<numT, traits>::TBox( const TBox<numT, traits>& theBox ):
VShape<numT>( theBox ),
dHalfX_( theBox.dHalfX_ ),
dHalfY_( theBox.dHalfY_ ),
dHalfZ_( theBox.dHalfZ_ ) {
((void)0) ;
}
template <class numT, class traits>
TBox<numT, traits>::~TBox() {
((void)0) ;
}
template <class numT, class traits> TBox<numT, traits>&
TBox<numT, traits>::operator=( const TBox<numT, traits>& theBox ) {
((void)0) ;
(void)(( this != &theBox ) || ( throw_assert("this != &theBox", "../include/Box.iC", 84 ), 0)) ;
VShape<numT>::operator=( theBox );
dHalfX_ = theBox.dHalfX_;
dHalfY_ = theBox.dHalfY_;
dHalfZ_ = theBox.dHalfZ_;
return (*this);
}
template <class numT, class traits> numT
TBox<numT, traits>::dDistanceIn( const TVector3D<numT>& pos ) const {
((void)0) ;
return max4( ::fabs( pos.dX() ) - dHalfX_,
::fabs( pos.dY() ) - dHalfY_,
::fabs( pos.dZ() ) - dHalfZ_,
0.0 );
}
template <class numT, class traits> numT
TBox<numT, traits>::dDistanceIn( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const {
((void)0) ;
numT dAbsX = ::fabs( pos.dX() );
numT dAbsY = ::fabs( pos.dY() );
numT dAbsZ = ::fabs( pos.dZ() );
numT dS_x = dAbsX - dHalfX_;
numT dS_y = dAbsY - dHalfY_;
numT dS_z = dAbsZ - dHalfZ_;
numT dS_min = traits::maximum;
numT dS_max, dInvCos, dTmp;
if ( !( ( ( pos.dX() * dir.dX() >= 0.0 ) && traits::ge_2( dS_x ) ) ||
( ( pos.dY() * dir.dY() >= 0.0 ) && traits::ge_2( dS_y ) ) ||
( ( pos.dZ() * dir.dZ() >= 0.0 ) && traits::ge_2( dS_z ) ) ) ) {
if ( dir.dX() ) {
if ( dS_x < 0.0 ) {
dInvCos = 1.0 / dir.dX();
dS_min = 0.0;
dS_max = dHalfX_ * ::fabs( dInvCos ) - pos.dX() * dInvCos;
} else {
dInvCos = 1.0 / ::fabs( dir.dX() );
dS_min = dS_x * dInvCos;
dS_max = ( dAbsX + dHalfX_ ) * dInvCos;
}
} else {
if ( dS_x <= 0.0 ) {
dS_min = 0.0;
dS_max = traits::maximum;
} else {
return dS_min;
}
}
if ( dir.dY() ) {
if ( dS_y < 0.0 ) {
dInvCos = 1.0 / dir.dY();
dTmp = dHalfY_ * ::fabs( dInvCos ) - pos.dY() * dInvCos;
} else {
dInvCos = 1.0 / ::fabs( dir.dY() );
dTmp = dS_y * dInvCos;
if ( dTmp > dS_min ) {
dS_min = dTmp;
}
dTmp = ( dAbsY + dHalfY_ ) * dInvCos;
}
if ( dTmp < dS_max ) {
dS_max = dTmp;
}
if ( dS_min > dS_max ) {
return traits::maximum;
}
} else {
if ( dS_y > 0.0 ) {
return traits::maximum;
}
}
if ( dir.dZ() ) {
if ( dS_z < 0.0 ) {
dInvCos = 1.0 / dir.dZ();
dTmp = dHalfZ_ * ::fabs( dInvCos ) - pos.dZ() * dInvCos;
} else {
dInvCos = 1.0 / ::fabs( dir.dZ() );
dTmp = dS_z * dInvCos;
if ( dTmp > dS_min ) {
dS_min = dTmp;
}
dTmp = ( dAbsZ + dHalfZ_ ) * dInvCos;
}
if ( dTmp < dS_max ) {
dS_max = dTmp;
}
if ( dS_min > dS_max ) {
return traits::maximum;
}
} else {
if ( dS_z > 0.0 ) {
return traits::maximum;
}
}
if ( dS_min < 0.0 ) {
dS_min = 0.0;
}
}
return dS_min;
}
template <class numT, class traits> numT
TBox<numT, traits>::dDistanceOut( const TVector3D<numT>& pos ) const {
((void)0) ;
numT dS = min3( min( dHalfX_ - pos.dX(), dHalfX_ + pos.dX() ),
min( dHalfY_ - pos.dY(), dHalfY_ + pos.dY() ),
min( dHalfZ_ - pos.dZ(), dHalfZ_ + pos.dZ() ) );
return max( dS, 0.0 );
}
template <class numT, class traits> numT
TBox<numT, traits>::dDistanceOut( const TVector3D<numT>& pos,
const TVector3D<numT>& dir ) const {
((void)0) ;
numT dS, dTmp;
if ( dir.dX() > 0.0 ) {
dS = dHalfX_ - pos.dX();
if ( traits::gt_2( dS ) ) {
dS /= dir.dX();
} else {
return 0.0;
}
} else if ( dir.dX() < 0.0 ) {
dS = pos.dX() + dHalfX_ ;
if ( traits::gt_2( dS ) ) {
dS /= - (dir.dX());
} else {
return 0.0;
}
} else {
dS = traits::maximum;
}
if ( dir.dY() > 0.0 ) {
dTmp = dHalfY_ - pos.dY();
if ( traits::gt_2( dTmp ) ) {
dTmp /= dir.dY();
if ( dS > dTmp ) {
dS = dTmp;
}
} else {
return 0.0;
}
} else if ( dir.dY() < 0.0 ) {
dTmp = pos.dY() + dHalfY_ ;
if ( traits::gt_2( dTmp ) ) {
dTmp /= - (dir.dY());
if ( dS > dTmp ) {
dS = dTmp;
}
} else {
return 0.0;
}
}
if ( dir.dZ() > 0.0 ) {
dTmp = dHalfZ_ - pos.dZ();
if ( traits::gt_2( dTmp ) ) {
dTmp /= dir.dZ();
if ( dS > dTmp ) {
dS = dTmp;
}
} else {
return 0.0;
}
} else if ( dir.dZ() < 0.0 ) {
dTmp = pos.dZ() + dHalfZ_ ;
if ( traits::gt_2( dTmp ) ) {
dTmp /= - (dir.dZ());
if ( dS > dTmp ) {
dS = dTmp;
}
} else {
return 0.0;
}
}
return dS;
}
template <class numT, class traits> EPosStatus
TBox<numT, traits>::eWhere( const TVector3D<numT>& pos ) const {
((void)0) ;
numT dS_x = dHalfX_ - ::fabs( pos.dX() );
numT dS_y = dHalfY_ - ::fabs( pos.dY() );
numT dS_z = dHalfZ_ - ::fabs( pos.dZ() );
EPosStatus eStatus = eOut;
if ( traits::gti_2( dS_x ) ) {
if ( traits::gti_2( dS_y ) ) {
if ( traits::gti_2( dS_z ) ) {
eStatus = eIn;
} else if ( traits::gei_2( dS_z ) ) {
eStatus = eSurface;
}
} else if ( traits::gei_2( dS_y ) ) {
if ( traits::gei_2( dS_z ) ) {
eStatus = eSurface;
}
}
} else if ( traits::gei_2( dS_x ) ) {
if ( traits::gei_2( dS_y ) ) {
if ( traits::gei_2( dS_z ) ) {
eStatus = eSurface;
}
}
}
return eStatus;
}
template <class numT, class traits> TExtent<numT>
TBox<numT, traits>::calcExtent( const TTransformation<numT>& theTransformation ) const {
return calcBoxExtent( -dHalfX_, -dHalfY_, -dHalfZ_,
dHalfX_, dHalfY_, dHalfZ_,
theTransformation );
}
template <class numT, class traits> ostream&
operator << ( ostream& os, const TBox<numT, traits>& theBox ) {
const char chLBr = '{';
const char chRBr = '}';
os << "Box: "
<< chLBr
<< format( 'F', 10, 6) << theBox.dHalfX()
<< format( 'F', 10, 6) << theBox.dHalfY()
<< format( 'F', 10, 6) << theBox.dHalfZ()
<< chRBr;
return os;
}
# 107 "../include/Box.H" 2
typedef TBox<double_t, num_traits<double_t> > TBox_t;
# 7 "../include/BoxV.H" 2
template <class numT, class traits = num_traits<numT> >
class TBoxV: public TBox<numT,traits>, public TWiredFrame, public TSolidFrame {
public:
TBoxV( const string& sName,
numT dHalfX,
numT dHalfY,
numT dHalfZ );
TBoxV( const TBoxV<numT, traits>& theBox );
virtual ~TBoxV();
TBoxV<numT, traits>& operator=( const TBoxV<numT, traits>& theBox );
virtual void BuildWiredList( int_t iNumEdges = iDefWiredEdges );
virtual void BuildSolidList( int_t iNumEdges = iDefSolidEdges );
};
# 1 "../include/BoxV.iC" 1
template <class numT, class traits>
TBoxV<numT, traits>::TBoxV( const string& sName,
numT dHalfX,
numT dHalfY,
numT dHalfZ ):
TBox<numT, traits>( sName, dHalfX, dHalfY, dHalfZ ),
TWiredFrame(),
TSolidFrame() {
((void)0) ;
}
template <class numT, class traits>
TBoxV<numT, traits>::TBoxV( const TBoxV<numT, traits>& theBox ):
TBox<numT, traits>( theBox ),
TWiredFrame( theBox ),
TSolidFrame( theBox ) {
((void)0) ;
}
template <class numT, class traits>
TBoxV<numT, traits>::~TBoxV() {
((void)0) ;
}
template <class numT, class traits> TBoxV<numT, traits>&
TBoxV<numT, traits>::operator=( const TBoxV<numT, traits>& theBox ) {
((void)0) ;
(void)(( this != &theBox ) || ( throw_assert("this != &theBox", "../include/BoxV.iC", 52 ), 0)) ;
TBoxV<numT, traits>::operator=( theBox );
TWiredFrame::operator=( theBox );
TSolidFrame::operator=( theBox );
return (*this);
}
template <class numT, class traits> void
TBoxV<numT, traits>::BuildWiredList( int_t ) {
((void)0) ;
uiWiredList_ = glGenLists( 1 );
GLenum EGLError = glGetError();
if ( EGLError == GL_FALSE ) {
glNewList( uiWiredList_, GL_COMPILE );
glBegin( GL_LINE_LOOP );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glEnd();
glBegin( GL_LINE_LOOP );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glEnd();
glBegin( GL_LINES );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glEnd();
glEndList();
if ( (EGLError = glGetError() ) == GL_FALSE ) {
return;
}
}
if ( glIsList( uiWiredList_ ) ) {
glDeleteLists( uiWiredList_, 1 );
}
ogl_exception x( "OGL Error in TBoxV::BuildWiredList", EGLError );
throw x;
}
template <class numT, class traits> void
TBoxV<numT, traits>::BuildSolidList( int_t ) {
((void)0) ;
uiSolidList_ = glGenLists( 1 );
GLenum EGLError = glGetError();
if ( EGLError == GL_FALSE ) {
glEnable( GL_NORMALIZE );
glNewList( uiSolidList_, GL_COMPILE );
glBegin( GL_QUADS );
glNormal3f( 1.0, 0.0, 0.0 );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glNormal3f( 0.0, 1.0, 0.0 );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glNormal3f( -1.0, 0.0, 0.0 );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glNormal3f( 0.0, -1.0, 0.0 );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glNormal3f( 0.0, 0.0, 1.0 );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), (GLfloat)(this->dHalfZ()) );
glNormal3f( 0.0, 0.0, -1.0 );
glVertex3f( (GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( (GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), -(GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glVertex3f( -(GLfloat)(this->dHalfX()), (GLfloat)(this->dHalfY()), -(GLfloat)(this->dHalfZ()) );
glEnd();
glEndList();
glDisable( GL_NORMALIZE );
if ( (EGLError = glGetError()) == GL_FALSE ) {
return;
}
}
if ( glIsList( uiSolidList_ ) ) {
glDeleteLists( uiSolidList_, 1 );
}
ogl_exception x( "OGL Error in TBoxV::BuildSolidList", EGLError );
throw x;
}
# 52 "../include/BoxV.H" 2
typedef TBoxV<double_t, num_traits<double_t> > TBoxV_t;
# 10 "TestToroid.C" 2
# 1 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 1 3
# 1 "/usr/include/pthread.h" 1 3 4
#pragma ident "@(#)pthread.h 1.13 95/08/24 SMI"
# 1 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/signal.h" 1 3 4
#pragma ident "@(#)signal.h 1.44 95/03/16 SMI"
extern "C" {
extern long _sysconf(int);
typedef void SIG_FUNC_TYP(int);
typedef SIG_FUNC_TYP *SIG_TYP;
# 96 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/signal.h" 3 4
typedef struct {
unsigned long __sigbits[4];
} sigset_t;
typedef struct {
unsigned long __sigbits[2];
} k_sigset_t;
struct sigaction {
int sa_flags;
union {
void (*_handler)(int);
void (*_sigaction)(int, siginfo_t *, void *);
} _funcptr;
sigset_t sa_mask;
int sa_resv[2];
};
struct sigaltstack {
char *ss_sp;
int ss_size;
int ss_flags;
};
typedef struct sigaltstack stack_t;
# 287 "/home/room1/kriol/local/lib/gcc-lib/sparc-sun-solaris2.5.1/egcs-2.90.03/include/sys/signal.h" 3 4
}
# 15 "/usr/include/pthread.h" 2 3 4
# 1 "/usr/include/sched.h" 1 3 4
#pragma ident "@(#)sched.h 1.6 93/12/20 SMI"
extern "C" {
struct sched_param {
int sched_priority;
int sched_pad[8];
};
int sched_getparam(pid_t pid, struct sched_param *param);
int sched_setparam(pid_t pid, const struct sched_param *param);
int sched_getscheduler(pid_t pid);
int sched_setscheduler(pid_t pid, int policy,
const struct sched_param *param);
int sched_yield(void);
int sched_get_priority_max(int policy);
int sched_get_priority_min(int policy);
int sched_get_rr_get_interval(pid_t pid, struct timespec *interval);
# 55 "/usr/include/sched.h" 3 4
}
# 17 "/usr/include/pthread.h" 2 3 4
extern "C" {
typedef unsigned char uint8_t;
typedef unsigned long uint32_t;
typedef u_longlong_t uint64_t;
typedef unsigned int pthread_t;
typedef unsigned int pthread_key_t;
typedef struct _pthread_mutex {
struct {
uint8_t pthread_mutex_flag[4];
uint32_t pthread_mutex_type;
} pthread_mutex_flags;
union {
struct {
uint8_t pthread_mutex_pad[8];
} pthread_mutex_lock64;
uint64_t pthread_mutex_owner64;
} pthread_mutex_lock;
uint64_t pthread_mutex_data;
} pthread_mutex_t;
typedef struct _pthread_cond {
struct {
uint8_t pthread_cond_flag[4];
uint32_t pthread_cond_type;
} pthread_cond_flags;
uint64_t pthread_cond_data;
} pthread_cond_t;
typedef struct _pthread_attr {
void *pthread_attrp;
} pthread_attr_t;
typedef struct _pthread_mutexattr {
void *pthread_mutexattrp;
} pthread_mutexattr_t;
typedef struct _pthread_condattr {
void *pthread_condattrp;
} pthread_condattr_t;
typedef struct _once {
uint64_t pthread_once_pad[4];
} pthread_once_t;
typedef struct _cleanup {
uint32_t pthread_cleanup_pad[4];
} _cleanup_t;
void __pthread_cleanup_push(void (*routine)(void *), void *args,
caddr_t fp, _cleanup_t *info);
void __pthread_cleanup_pop(int ex, _cleanup_t *info);
caddr_t _getfp(void);
int pthread_attr_init(pthread_attr_t *attr);
int pthread_attr_destroy(pthread_attr_t *attr);
int pthread_attr_setstacksize(pthread_attr_t *attr,
size_t stacksize);
int pthread_attr_getstacksize(const pthread_attr_t *attr,
size_t *stacksize);
int pthread_attr_setstackaddr(pthread_attr_t *attr,
void *stackaddr);
int pthread_attr_getstackaddr(const pthread_attr_t *attr,
void **stackaddr);
int pthread_attr_setdetachstate(pthread_attr_t *attr,
int detachstate);
int pthread_attr_getdetachstate(const pthread_attr_t *attr,
int *detachstate);
int pthread_attr_setscope(pthread_attr_t *attr,
int contentionscope);
int pthread_attr_getscope(const pthread_attr_t *attr,
int *scope);
int pthread_attr_setinheritsched(pthread_attr_t *attr,
int inherit);
int pthread_attr_getinheritsched(const pthread_attr_t *attr,
int *inheritsched);
int pthread_attr_setschedpolicy(pthread_attr_t *attr,
int policy);
int pthread_attr_getschedpolicy(const pthread_attr_t *attr,
int *policy);
int pthread_attr_setschedparam(pthread_attr_t *attr,
const struct sched_param *param);
int pthread_attr_getschedparam(const pthread_attr_t *attr,
struct sched_param *param);
int pthread_create(pthread_t *thread, const pthread_attr_t *attr,
void * (*start_routine)(void *),
void *arg);
int pthread_once(pthread_once_t *once_control,
void (*init_routine)(void));
int pthread_join(pthread_t thread, void **status);
int pthread_detach(pthread_t thread);
void pthread_exit(void *value_ptr);
int pthread_kill(pthread_t thread, int sig);
int pthread_cancel(pthread_t thread);
int pthread_setschedparam(pthread_t thread, int policy,
const struct sched_param *param);
int pthread_getschedparam(pthread_t thread, int *policy,
struct sched_param *param);
int pthread_setcancelstate(int state, int *oldstate);
int pthread_setcanceltype(int type, int *oldtype);
void pthread_testcancel(void);
int pthread_equal(pthread_t t1, pthread_t t2);
int pthread_atfork(void (*prepare) (void), void (*parent) (void),
void (*child) (void));
int pthread_key_create(pthread_key_t *key, void (*destructor)(void *));
int pthread_key_delete(pthread_key_t key);
int pthread_setspecific(pthread_key_t key, const void *value);
void *pthread_getspecific(pthread_key_t key);
pthread_t pthread_self(void);
int pthread_sigmask(int how, const sigset_t *set, sigset_t *oset);
int pthread_mutexattr_init(pthread_mutexattr_t *attr);
int pthread_mutexattr_destroy(pthread_mutexattr_t *attr);
int pthread_mutexattr_setpshared(pthread_mutexattr_t *attr,
int pshared);
int pthread_mutexattr_getpshared(const pthread_mutexattr_t *attr,
int *pshared);
int pthread_mutexattr_setprotocol(pthread_mutexattr_t *attr,
int protocol);
int pthread_mutexattr_getprotocol(const pthread_mutexattr_t *attr,
int *protocol);
int pthread_mutexattr_setprioceiling(pthread_mutexattr_t *attr,
int prioceiling);
int pthread_mutexattr_getprioceiling(const pthread_mutexattr_t *attr,
int *ceiling);
int pthread_mutex_init(pthread_mutex_t *mutex,
const pthread_mutexattr_t *attr);
int pthread_mutex_destroy(pthread_mutex_t *mutex);
int pthread_mutex_lock(pthread_mutex_t *mutex);
int pthread_mutex_unlock(pthread_mutex_t *mutex);
int pthread_mutex_trylock(pthread_mutex_t *mutex);
int pthread_mutex_setprioceiling(pthread_mutex_t *mutex,
int prioceiling, int *old_ceiling);
int pthread_mutex_getprioceiling(pthread_mutex_t *mutex,
int *ceiling);
int pthread_condattr_init(pthread_condattr_t *attr);
int pthread_condattr_destroy(pthread_condattr_t *attr);
int pthread_condattr_setpshared(pthread_condattr_t *attr,
int pshared);
int pthread_condattr_getpshared(const pthread_condattr_t *attr,
int *pshared);
int pthread_cond_init(pthread_cond_t *cond,
const pthread_condattr_t *attr);
int pthread_cond_destroy(pthread_cond_t *cond);
int pthread_cond_broadcast(pthread_cond_t *cond);
int pthread_cond_signal(pthread_cond_t *cond);
int pthread_cond_wait(pthread_cond_t *cond,
pthread_mutex_t *mutex);
int pthread_cond_timedwait(pthread_cond_t *cond,
pthread_mutex_t *mutex,
const struct timespec *abstime);
# 360 "/usr/include/pthread.h" 3 4
}
# 7 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/IMWC1616RandUniform.H" 1 3
# 1 "/home/room1/kriol/work/Project/include/IMWC1616RandBasis.H" 1 3
class TIMWC1616RandBasis {
public:
static const int_t iMultipliers[80];
TIMWC1616RandBasis( void );
TIMWC1616RandBasis( int_t iX, int_t iY, int_t iA, int_t iB );
virtual ~TIMWC1616RandBasis();
int_t iX( void ) const;
int_t iY( void ) const;
int_t iA( void ) const;
int_t iB( void ) const;
friend class TIMWC1616RandUniform;
protected:
static int_t iX_;
static int_t iY_;
static int_t iA_;
static int_t iB_;
};
inline
TIMWC1616RandBasis::TIMWC1616RandBasis( void ) {
}
inline int_t
TIMWC1616RandBasis::iX( void ) const {
return iX_;
}
inline int_t
TIMWC1616RandBasis::iY( void ) const {
return iY_;
}
inline int_t
TIMWC1616RandBasis::iA( void ) const {
return iA_;
}
inline int_t
TIMWC1616RandBasis::iB( void ) const {
return iB_;
}
# 50 "/home/room1/kriol/work/Project/include/IMWC1616RandUniform.H" 2 3
class TIMWC1616RandUniform {
public:
enum {
IRAND_MAX = 0xFFFFFFFF
};
TIMWC1616RandUniform( void );
~TIMWC1616RandUniform();
static uint_t sample( void );
};
inline
TIMWC1616RandUniform::TIMWC1616RandUniform( void ) {
}
inline
TIMWC1616RandUniform::~TIMWC1616RandUniform() {
}
inline uint_t
TIMWC1616RandUniform::sample( void ) {
TIMWC1616RandBasis::iX_ = ( TIMWC1616RandBasis::iX_ & 65535 ) * TIMWC1616RandBasis::iA_ +
( TIMWC1616RandBasis::iX_ >> 16 );
TIMWC1616RandBasis::iY_ = ( TIMWC1616RandBasis::iY_ & 65535 ) * TIMWC1616RandBasis::iB_ +
( TIMWC1616RandBasis::iY_ >> 16 );
return static_cast<uint_t>( ( TIMWC1616RandBasis::iX_ << 16 ) +
( TIMWC1616RandBasis::iY_ & 65535 ) );
}
# 15 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/RandUniform.H" 1 3
template <class IRandT>
class TRandUniform {
public:
TRandUniform();
~TRandUniform();
static double_t sample( void );
static double_t sample( bool_t );
static double_t sample( double_t dDelta );
static double_t sample( double_t dMin, double_t dDelta );
static double_t PDF( double_t x );
private:
static const double_t dDivider;
static const double_t dDivider2;
};
template <class IRandT> inline
TRandUniform<IRandT>::TRandUniform() {
}
template <class IRandT> inline
TRandUniform<IRandT>::~TRandUniform() {
}
template <class IRandT> inline double_t
TRandUniform<IRandT>::sample( void ) {
return ( static_cast<double_t>( IRandT::sample() ) * dDivider );
}
template <class IRandT> inline double_t
TRandUniform<IRandT>::sample( bool_t ) {
return static_cast<double_t>( IRandT::sample() ) * dDivider2 - 1.0;
}
template <class IRandT> inline double_t
TRandUniform<IRandT>::sample( double_t dDelta ) {
return dDelta * ( static_cast<double_t>( IRandT::sample() ) * dDivider );
}
template <class IRandT> inline double_t
TRandUniform<IRandT>::sample( double_t dMin, double_t dDelta ) {
return dMin + dDelta * ( static_cast<double_t>( IRandT::sample() ) * dDivider );
}
template <class IRandT> inline double_t
TRandUniform<IRandT>::PDF( double_t x ) {
register double_t res = ( x >= 0.0 && x <= 1.0 ) ? 1.0 : 0.0;
return( res );
}
template<class IRandT> const double_t TRandUniform<IRandT>::dDivider = 1.0 / static_cast<double_t>( IRandT::IRAND_MAX );
template<class IRandT> const double_t TRandUniform<IRandT>::dDivider2 = 2.0 / static_cast<double_t>( IRandT::IRAND_MAX );
# 19 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/RandUniform_MT.H" 1 3
template <class IRandT>
class TRandUniform_MT {
public:
TRandUniform_MT();
~TRandUniform_MT();
static double_t sample( void );
static double_t sample( bool_t );
static double_t sample( double_t dDelta );
static double_t sample( double_t dMin, double_t dDelta );
static double_t PDF( double_t x );
private:
static const double_t dDivider;
static const double_t dDivider2;
static pthread_mutex_t lock;
};
template <class IRandT> inline
TRandUniform_MT<IRandT>::TRandUniform_MT() {
}
template <class IRandT> inline
TRandUniform_MT<IRandT>::~TRandUniform_MT() {
}
template <class IRandT> inline double_t
TRandUniform_MT<IRandT>::sample( void ) {
pthread_mutex_lock( &lock );
register double_t res = static_cast<double_t>( IRandT::sample() ) * dDivider;
pthread_mutex_unlock( &lock );
return ( res );
}
template <class IRandT> inline double_t
TRandUniform_MT<IRandT>::sample( bool_t ) {
pthread_mutex_lock( &lock );
register double_t res = static_cast<double_t>( IRandT::sample() ) * dDivider2 - 1.0;
pthread_mutex_unlock( &lock );
return res;
}
template <class IRandT> inline double_t
TRandUniform_MT<IRandT>::sample( double_t dDelta ) {
pthread_mutex_lock( &lock );
register double_t res = dDelta * ( static_cast<double_t>( IRandT::sample() ) * dDivider );
pthread_mutex_unlock( &lock );
return res;
}
template <class IRandT> inline double_t
TRandUniform_MT<IRandT>::sample( double_t dMin, double_t dDelta ) {
pthread_mutex_lock( &lock );
register double_t res = dMin + dDelta * ( static_cast<double_t>( IRandT::sample() ) * dDivider );
pthread_mutex_unlock( &lock );
return res;
}
template <class IRandT> inline double_t
TRandUniform_MT<IRandT>::PDF( double_t x ) {
register double_t res = ( x >= 0.0 && x <= 1.0 ) ? 1.0 : 0.0;
return( res );
}
template<class IRandT> const double_t TRandUniform_MT<IRandT>::dDivider = 1.0 / static_cast<double_t>( IRandT::IRAND_MAX );
template<class IRandT> const double_t TRandUniform_MT<IRandT>::dDivider2 = 2.0 / static_cast<double_t>( IRandT::IRAND_MAX );
template<class IRandT> pthread_mutex_t TRandUniform_MT<IRandT>::lock = {0, 0, 0} ;
# 23 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/RandNormal.H" 1 3
template <class UniformRndT>
class TRandNormal {
public:
TRandNormal();
~TRandNormal();
static double_t sample( void );
static double_t sample( double_t dSigma );
static double_t sample( double_t dSigma, double_t dMedian );
static double_t PDF( double_t x );
static double_t PDF( double_t x, double_t dSigma );
static double_t PDF( double_t x, double_t dSigma, double_t dMedian );
private:
static pthread_mutex_t lock;
};
template <class UniformRndT> inline
TRandNormal<UniformRndT>::TRandNormal( void ) {
}
template <class UniformRndT> inline
TRandNormal<UniformRndT>::~TRandNormal() {
}
template <class UniformRndT> inline double_t
TRandNormal<UniformRndT>::sample( double_t dSigma ) {
return ( dSigma * sample() );
}
template <class UniformRndT> inline double_t
TRandNormal<UniformRndT>::sample( double_t dSigma, double_t dMedian ) {
return ( dSigma * sample() + dMedian );
}
template <class UniformRndT> inline double_t
TRandNormal<UniformRndT>::PDF( double_t x ) {
return ( Math::d1_SQRTPI * ::exp( -x*x / 2.0 ) / Math::dSQRT2 );
}
template <class UniformRndT> inline double_t
TRandNormal<UniformRndT>::PDF( double_t x, double_t dSigma ) {
(void)(( dSigma > 0.0 ) || ( throw_assert("dSigma > 0.0", "/home/room1/kriol/work/Project/include/RandNormal.H", 99 ), 0)) ;
return ( Math::d1_SQRTPI * ::exp( -x*x / ( 2.0 * dSigma ) ) / Math::dSQRT2 / dSigma );
}
template <class UniformRndT> inline double_t
TRandNormal<UniformRndT>::PDF( double_t x, double_t dSigma, double_t dMedian ) {
(void)(( dSigma > 0.0 ) || ( throw_assert("dSigma > 0.0", "/home/room1/kriol/work/Project/include/RandNormal.H", 105 ), 0)) ;
return ( Math::d1_SQRTPI * ::exp( -(x-dMedian)*(x-dMedian) / ( 2.0 * dSigma ) ) / Math::dSQRT2 / dSigma );
}
# 1 "/home/room1/kriol/work/Project/include/RandNormal.iC" 1 3
template <class UniformRndT> double_t
TRandNormal<UniformRndT>::sample( void ) {
register int_t k = 1;
register double_t next;
pthread_mutex_lock( &lock );
register double_t res = UniformRndT::sample( true );
register double_t prev = res*res;
for( ;; ) {
next = UniformRndT::sample();
++k;
if ( prev > next ) {
prev = next;
} else {
if ( ( k % 2 ) == 0 ) {
res *= 1.41421356237309505;
break;
} else {
if ( UniformRndT::sample() > 0.378695889155401721 ) {
res = ( res > 0.0 ) ? (1.0) : (-1.0);
register double_t ksi_1, ksi_2;
register int_t sernum;
do {
ksi_1 = UniformRndT::sample();
prev = ksi_1;
k = 1;
sernum = 0;
for ( ;; ) {
next = UniformRndT::sample();
++k;
if ( prev > next ) {
prev = next;
} else {
if ( ( k % 2 ) == 0 ) {
break;
} else {
++sernum;
k = 1;
ksi_1 = prev = UniformRndT::sample();
}
}
}
ksi_1 = 0.366025403784438645*( ksi_1 + static_cast<double_t>( sernum ) );
ksi_2 = UniformRndT::sample();
prev = ksi_2;
k = 1;
sernum = 0;
for ( ;; ) {
next = UniformRndT::sample();
++k;
if ( prev > next ) {
prev = next;
} else {
if ( ( k % 2 ) == 0 ) {
break;
} else {
++sernum;
k = 1;
ksi_2 = prev = UniformRndT::sample();
}
}
}
} while ( sqr( ksi_1 - 0.366025403784438645 ) > ksi_2 + static_cast<double_t>( sernum ) );
res *= 1.41421356237309505 * ( 1.0 + ksi_1 );
break;
} else {
res = UniformRndT::sample( true );
prev = res*res;
k = 1;
for( ;; ) {
next = UniformRndT::sample();
++k;
if ( prev > next ) {
prev = next;
} else {
if ( ( k % 2 ) == 0 ) {
res *= 1.41421356237309505;
break;
} else {
res = UniformRndT::sample( true );
prev = res*res;
k = 1;
}
}
}
break;
}
}
}
}
pthread_mutex_unlock( &lock );
return res;
}
template <class UniformRndT> pthread_mutex_t TRandNormal<UniformRndT>::lock = {0, 0, 0} ;
# 110 "/home/room1/kriol/work/Project/include/RandNormal.H" 2 3
# 31 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/RandExponent.H" 1 3
template <class UniformRndT>
class TRandExponent {
public:
TRandExponent( void );
~TRandExponent();
static double_t sample( void );
static double_t sample( double_t dSigma );
static double_t PDF( double_t x );
static double_t PDF( double_t x, double_t sigma );
private:
static pthread_mutex_t lock;
};
template <class UniformRndT> inline
TRandExponent<UniformRndT>::TRandExponent( void ) {
}
template <class UniformRndT> inline
TRandExponent<UniformRndT>::~TRandExponent() {
}
template <class UniformRndT> inline double_t
TRandExponent<UniformRndT>::sample( void ) {
register double_t res = UniformRndT::sample();
register double_t prev = res;
register int_t k = 1;
register int_t sernum = 0;
pthread_mutex_lock( &lock );
for ( ;; ) {
register double_t next = UniformRndT::sample();
++k;
if ( prev > next ) {
prev = next;
} else {
if ( ( k % 2 ) == 0 ) {
break;
} else {
++sernum;
k = 1;
res = prev = UniformRndT::sample();
}
}
}
pthread_mutex_unlock( &lock );
return ( res + static_cast<double_t>( sernum ) );
}
template <class UniformRndT> inline double_t
TRandExponent<UniformRndT>::sample( double_t dSigma ) {
return ( dSigma * sample() );
}
template <class UniformRndT> inline double_t
TRandExponent<UniformRndT>::PDF( double_t x ) {
return ( ( x >= 0.0 ) ? ::exp( -x ) : 0.0 );
}
template <class UniformRndT> inline double_t
TRandExponent<UniformRndT>::PDF( double_t x, double_t sigma ) {
return ( ( x >= 0.0 ) ? sigma*::exp( -sigma * x ) : 0.0 );
}
template <class UniformRndT> pthread_mutex_t TRandExponent<UniformRndT>::lock = {0, 0, 0} ;
# 35 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/RandPoisson.H" 1 3
const double_t dLimit = 1.12535174719e-7;
template <class UniformRndT>
class TRandPoisson {
public:
TRandPoisson();
~TRandPoisson();
static uint_t sample( double_t expMu );
static double_t PDF( uint_t n, double_t dMu );
private:
static pthread_mutex_t lock;
};
template <class UniformRndT> inline
TRandPoisson<UniformRndT>::TRandPoisson( void ) {
}
template <class UniformRndT> inline
TRandPoisson<UniformRndT>::~TRandPoisson() {
}
# 1 "/home/room1/kriol/work/Project/include/RandPoisson.iC" 1 3
template <class UniformRndT> uint_t
TRandPoisson<UniformRndT>::sample( double_t expMu ) {
(void)(( expMu > 0.0 ) || ( throw_assert("expMu > 0.0", "/home/room1/kriol/work/Project/include/RandPoisson.iC", 14 ), 0)) ;
(void)(( expMu <= 1.0 ) || ( throw_assert("expMu <= 1.0", "/home/room1/kriol/work/Project/include/RandPoisson.iC", 15 ), 0)) ;
register double_t dT;
register uint_t iN;
if ( expMu > dLimit ) {
pthread_mutex_lock( &lock );
iN = 0;
dT = UniformRndT::sample();
while ( dT > expMu ) {
++iN;
dT *= UniformRndT::sample();
}
pthread_mutex_unlock( &lock );
} else {
pthread_mutex_lock( &lock );
register double_t dMu = -::log( expMu );
register double_t dLocalExp = ::sqrt( dMu );
for( ;; ) {
dT = dMu + dLocalExp * TRandNormal<UniformRndT>::sample() + 0.5;
if ( dT >= 0.0 ) {
iN = static_cast<uint_t>( dT );
break;
}
}
pthread_mutex_unlock( &lock );
}
return iN;
}
template <class UniformRndT> double_t
TRandPoisson<UniformRndT>::PDF( uint_t n, double_t dMu ) {
register double_t tmp = 1.0;
for( uint_t i = 1; i <= n; ++i ) {
tmp *= dMu / double_t( i );
}
return ( tmp * ::exp( -dMu ) );
}
template <class UniformRndT> pthread_mutex_t TRandPoisson<UniformRndT>::lock = {0, 0, 0} ;
# 79 "/home/room1/kriol/work/Project/include/RandPoisson.H" 2 3
# 39 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/RandAngles2D.H" 1 3
# 1 "/home/room1/kriol/local/include/g++/utility" 1 3
# 21 "/home/room1/kriol/work/Project/include/RandAngles2D.H" 2 3
typedef pair<double_t,double_t> RandAngles2D_t;
template <class UniformRndT>
class TRandAngles2D {
public:
TRandAngles2D();
~TRandAngles2D();
static void sample( RandAngles2D_t& );
static RandAngles2D_t sample( void );
private:
static pthread_mutex_t lock;
};
template <class UniformRndT> inline
TRandAngles2D<UniformRndT>::TRandAngles2D( void ) {
}
template <class UniformRndT> inline
TRandAngles2D<UniformRndT>::~TRandAngles2D() {
}
template <class UniformRndT> inline void
TRandAngles2D<UniformRndT>::sample( RandAngles2D_t& theAngles ) {
register double_t norm;
register double_t tmpA;
register double_t tmpB;
pthread_mutex_lock( &lock );
do {
tmpA = UniformRndT::sample( true );
tmpB = UniformRndT::sample();
} while ( (norm = tmpA*tmpA + tmpB*tmpB) > 1.0 );
pthread_mutex_unlock( &lock );
theAngles.second = ( tmpA*tmpA - tmpB*tmpB ) / norm;
theAngles.first = 2.0 * tmpA * tmpB / norm;
}
template <class UniformRndT> inline RandAngles2D_t
TRandAngles2D<UniformRndT>::sample( void ) {
RandAngles2D_t tmp;
sample( tmp );
return tmp;
}
template <class UniformRndT> pthread_mutex_t TRandAngles2D<UniformRndT>::lock = {0, 0, 0} ;
# 43 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
# 1 "/home/room1/kriol/work/Project/include/RandAngles3D.H" 1 3
# 1 "/home/room1/kriol/work/Project/include/troika.H" 1 3
template <class T1, class T2, class T3>
struct troika {
public:
typedef T1 first_type;
typedef T2 second_type;
typedef T3 third_type;
T1 first;
T2 second;
T3 third;
troika();
troika( const T1& x, const T2& y, const T3& z );
troika( const troika<T1,T2,T3>& );
};
template <class T1, class T2, class T3> inline
troika<T1,T2,T3>::troika() {
}
template <class T1, class T2, class T3> inline
troika<T1,T2,T3>::troika( const T1& x, const T2& y, const T3& z ):
first( x ),
second( y ),
third( z ) {
}
template <class T1, class T2, class T3> inline
troika<T1,T2,T3>::troika( const troika<T1,T2,T3>& theTroika ):
first( theTroika.first ),
second( theTroika.second ),
third( theTroika.third ) {
}
# 33 "/home/room1/kriol/work/Project/include/RandAngles3D.H" 2 3
typedef troika<double_t,double_t,double_t> RandAngles3D_t;
template <class UniformRndT>
class TRandAngles3D {
public:
TRandAngles3D( void );
~TRandAngles3D();
static void sample( RandAngles3D_t& );
static void sample( TVector3D<double_t>& );
static RandAngles3D_t sample( void );
static TVector3D<double_t> sample( bool_t );
private:
static pthread_mutex_t lock;
};
template <class UniformRndT> inline
TRandAngles3D<UniformRndT>::TRandAngles3D( void ) {
}
template <class UniformRndT> inline
TRandAngles3D<UniformRndT>::~TRandAngles3D() {
}
template <class UniformRndT> inline void
TRandAngles3D<UniformRndT>::sample( RandAngles3D_t& theAngles ) {
register double_t beta_0, norm_0;
register double_t norm, tmpA, tmpB;
pthread_mutex_lock( &lock );
do {
beta_0 = UniformRndT::sample();
norm_0 = 1.0 + beta_0*beta_0;
} while( beta_0 < norm_0*norm_0*UniformRndT::sample()*0.32475952641916449 );
theAngles.third = ( 2.0 - norm_0 ) / norm_0;
if ( UniformRndT::sample() < 0.5 ) {
theAngles.third = -theAngles.third;
}
do {
tmpA = UniformRndT::sample( true );
tmpB = UniformRndT::sample();
} while ( (norm = tmpA*tmpA + tmpB*tmpB) > 1.0 );
pthread_mutex_unlock( &lock );
norm = 2.0 * beta_0 / ( norm_0 * norm );
theAngles.first = 2.0 * tmpA * tmpB * norm;
theAngles.second = ( tmpA*tmpA - tmpB*tmpB ) * norm;
}
template <class UniformRndT> inline void
TRandAngles3D<UniformRndT>::sample( TVector3D<double_t>& theVector ) {
register double_t beta_0, norm_0;
register double_t norm, tmpA, tmpB;
pthread_mutex_lock( &lock );
do {
beta_0 = UniformRndT::sample();
norm_0 = 1.0 + beta_0*beta_0;
} while( beta_0 < norm_0*norm_0*UniformRndT::sample()*0.32475952641916449 );
tmpA = ( 2.0 - norm_0 ) / norm_0;
if ( UniformRndT::sample() < 0.5 ) {
tmpA = -tmpA;
}
theVector.setZ( tmpA );
do {
tmpA = UniformRndT::sample( true );
tmpB = UniformRndT::sample();
} while ( (norm = tmpA*tmpA + tmpB*tmpB) > 1.0 );
pthread_mutex_unlock( &lock );
norm = 2.0 * beta_0 / ( norm_0 * norm );
theVector.setX( 2.0 * tmpA * tmpB * norm );
theVector.setY( ( tmpA*tmpA - tmpB*tmpB ) * norm );
}
template <class UniformRndT> inline RandAngles3D_t
TRandAngles3D<UniformRndT>::sample( void ) {
RandAngles3D_t tmp;
sample( tmp );
return tmp;
}
template <class UniformRndT> inline TVector3D<double_t>
TRandAngles3D<UniformRndT>::sample( bool_t ) {
TVector3D<double_t> tmp;
sample( tmp );
return tmp;
}
template <class UniformRndT> pthread_mutex_t TRandAngles3D<UniformRndT>::lock = {0, 0, 0} ;
# 47 "/home/room1/kriol/work/Project/include/DefaultRNG.H" 2 3
typedef TRandUniform_MT<TIMWC1616RandUniform> TUniformRNG_t;
typedef TRandNormal<TRandUniform<TIMWC1616RandUniform> > TGaussRNG_t;
typedef TRandExponent<TRandUniform<TIMWC1616RandUniform> > TExponentRNG_t;
typedef TRandPoisson<TRandUniform<TIMWC1616RandUniform> > TPoissonRNG_t;
typedef TRandAngles2D<TRandUniform<TIMWC1616RandUniform> > TAngles2DRNG_t;
typedef TRandAngles3D<TRandUniform<TIMWC1616RandUniform> > TAngles3DRNG_t;
# 12 "TestToroid.C" 2
# 1 "display2d.H" 1
extern GLuint uiUniverseWiredList;
extern GLuint uiBodyWiredList;
void display( void );
void reshape( int w, int h );
# 14 "TestToroid.C" 2
# 1 "allocate.H" 1
typedef TVector3D<double_t> point_t ;
void allocateRes( void );
void deallocateRes( void );
extern EPosStatus* eStatus;
extern point_t* start;
extern point_t* inA;
extern point_t* outA;
extern point_t* inB;
extern point_t* outB;
extern point_t* theend;
extern const point_t inf;
# 15 "TestToroid.C" 2
# 1 "numtest_twofold.H" 1
void numtest_twofold( long lNHist,
const VShape<double_t>& in,
const VShape<double_t>& out,
double_t dDx, double_t dDy, double_t dDz );
# 16 "TestToroid.C" 2
extern const int_t iNhist = 0;
const double_t dD_x = 4.0;
const double_t dD_y = 4.0;
const double_t dD_z = 4.0;
const double_t rExt = 2.0;
int
main( void ) {
allocateRes();
TToroidV_t toroid( string("Toroid"), rExt, 1.0 );
TBoxV_t extBox( string("Box-II"), dD_x, dD_y, dD_z );
numtest_twofold( 1L, toroid, extBox, dD_x, dD_y, dD_z );
# 55 "TestToroid.C"
for ( int i = 0; i < iNhist; ++i ) {
TVector3D_t pos( dD_x * TUniformRNG_t::sample( true ),
dD_y * TUniformRNG_t::sample( true ),
dD_z * TUniformRNG_t::sample( true ) );
start[i] = pos;
TVector3D_t dir;
TAngles3DRNG_t::sample( dir );
if ( (eStatus[i] = toroid.eWhere( pos )) == eIn ) {
double_t dS = toroid.dDistanceOut( pos, dir );
inA[i] = start[i] + dS*dir;
dS = toroid.dDistanceIn( inA[i], dir );
if ( dS != num_traits<double_t>::maximum ) {
outA[i] = inA[i] + dS*dir;
dS = toroid.dDistanceOut( outA[i], dir );
inB[i] = outA[i] + dS*dir;
dS = extBox.dDistanceOut( inB[i], dir );
outB[i]= inB[i] + dS*dir;
} else {
dS = extBox.dDistanceOut( inA[i], dir );
outA[i] = inA[i] + dS*dir;
}
} else {
double_t dS = toroid.dDistanceIn( pos, dir );
if ( dS != num_traits<double_t>::maximum ) {
inA[i] = start[i] + dS*dir;
dS = toroid.dDistanceOut( inA[i], dir );
outA[i] = inA[i] + dS*dir;
dS = toroid.dDistanceIn( outA[i], dir );
if ( dS != num_traits<double_t>::maximum ) {
inB[i] = outA[i] + dS*dir;
dS = toroid.dDistanceOut( inB[i], dir );
outB[i] = inB[i] + dS*dir;
dS = extBox.dDistanceOut( outB[i], dir );
theend[i] = outB[i] + dS*dir;
} else {
dS = extBox.dDistanceOut( outA[i], dir );
inB[i] = outA[i] + dS*dir;
}
} else {
dS = extBox.dDistanceOut( pos, dir );
inA[i] = start[i] + dS*dir;
}
}
}
deallocateRes();
return 0;
}
void
superdummy( void ) {
TVector3D_t ccc;
TQuaternion_t ddd;
abs(ccc);
norm(ddd);
}